Follow-up to 684ec4e87: that fix corrected the seek target for Layout's
keyframe gutter via deriveElementTiming, but currentPct — which drives
KeyframeNavigation's diamond active/inactive state and prev/next arrow
targeting — still used PropertyPanel's naive elStart=0/elDuration=1
basis. For an element with animations but no explicit data-duration,
seeking to a keyframe's real absolute time no longer lit that
keyframe's diamond as active, and the prev/next arrows targeted the
wrong keyframes.
Thread currentTime into PropertyPanelFlat (swapping the now-redundant
currentPct prop 1-for-1, so PropertyPanel.tsx's line count is
unchanged) and recompute currentPct there from the same
deriveElementTiming basis already used for the seek fix.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Whole-plan coherence review (Plan 3a Layout + Plan 3b Motion) found that
Layout's keyframe gutter and Motion's Timing row independently derived an
element's start/duration and disagreed whenever an element had animations
but no explicit data-duration: Motion correctly inferred the range from the
element's GSAP tweens, while Layout's keyframe gutter fell back to a naive
`duration ?? 1`, so clicking a keyframe percentage in Layout could seek to a
different absolute time than what Motion's Timing row displayed.
Extract deriveElementTiming (propertyPanelFlatTimingDerivation.ts) as the
single shared basis both paths now consume: FlatTimingRow (Motion) and
PropertyPanelFlat's own elStart/elDuration (Layout's keyframe gutter and 3D
Transform block). PropertyPanelFlat now recomputes this basis itself from
its own element/gsapAnimations props instead of trusting the parent's naive
value, so PropertyPanel.tsx (and its legacy non-flat panel) is untouched.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Thread the Layout-group values through PropertyPanel -> PropertyPanelFlat
and add the third FlatGroup to the one-open/pin accordion (unconditional,
matching legacy Layout). Default-open Layout when neither Text nor Style
applies.
Fix the Flex double-render: the legacy StyleSections still renders its own
Flex Section, and the new flat Layout group renders its own LayoutFlexBlock.
Add an additive optional hideFlex prop to StyleSections and pass it on the
flat path so Flex renders exactly once (from the flat Layout group). Non-flat
callers omit it and are unchanged.
Extract the shared onLivePreviewProps closure into gsapLivePreview.ts (it was
duplicated inline in the legacy path) so PropertyPanel.tsx stays within the
600-LOC studio gate.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
## What
First PR in a 6-PR stack migrating Studio's right-panel property inspector from an always-expanded stacked-sections layout to a "flat" one-open-at-a-time accordion. This PR lays the foundation: the `STUDIO_FLAT_INSPECTOR_ENABLED` feature flag, the accordion primitives (`FlatRow`, `FlatSegmentedRow`, `FlatGroup`, `PinnedZoneDivider`), the flat identity header/footer, and the first migrated group — Text.
Stack: #2120 (this) → #2121 (Style) → #2122 (Layout+Motion) → #2123 (Media) → #2124 (Grade) → #2125 (Pinning + multi-field Text).
## Why
The legacy inspector renders every applicable section expanded at once, which gets unwieldy as an element accumulates properties across style/layout/motion/media/grade. The flat redesign shows one section at a time (plus pinned sections), matching a design handoff mock.
## How
- `FlatGroup` owns the one-open accordion state (`openGroupId`/`onToggleOpen`) and pin affordance (`onTogglePin`), styled per the design mock.
- `FlatTextSection` is the first migrated group and the reference implementation every later group's task followed for the `isOpen`/`onToggleOpen`/`onTogglePin`/`summary` wiring pattern.
- Includes a same-PR bugfix (found via live browser testing, not caught by any automated test): the Text `FlatGroup` was rendering unconditionally regardless of element type (empty for non-text elements), and the multi-field fallback doubled the "Text" heading. Fixed by gating on `isTextEditableSelection` and adding a `hideOwnHeading` prop to the legacy `TextSection` fallback.
- Entirely gated behind `STUDIO_FLAT_INSPECTOR_ENABLED` (default off) — the legacy panel is untouched and remains the default for all users.
## Test plan
- Every primitive and the Text group have dedicated Vitest suites using real DOM events (click/pointerdown) with exact assertions, not shallow snapshots.
- Manually verified in Studio via live browser testing against the design mock (this is what caught the bugfix above).
- Full monorepo test suite green; `oxlint`/`oxfmt` clean; this repo's `fallow` complexity/duplication gate passes.
- [x] Unit tests added/updated
- [x] Manual testing performed
- [ ] Documentation updated (not applicable — internal Studio UI behind an off-by-default flag)
* fix(producer): pass variables to duration probe
* fix(producer): tolerate rounded frame-boundary durations
* fix(cli): resolve relative data-start references in composition duration
`compositions --json` computed each timed child's start with a bare
parseFloat(data-start ?? "0") in parseCompositions (host duration) and
parseSubComposition (sub-comp duration). A relative reference like
data-start="s1" ("start when clip s1 ends") is not numeric, so parseFloat
returned NaN and that clip's contribution to the max-end was silently
dropped — a host with two 3s clips (2nd data-start="s1") reported duration 3
instead of 6, breaking compositions/inspect/snapshot for composition-clip
relative timing.
Resolve relative references the same way the extractor does (parseStartExpression
from @hyperframes/core + a findReferenceTargetEl/resolveReferencedStart port,
since the engine's referenceResolver isn't a public export across the package
boundary). Verified: host duration now 6; 3 tests pass.
(Implemented via Codex; verified independently.)
Review round on PR #2442:
- miguel (blocker): the cross-file eligibility rule only guarded the
dom-edit tripwire; recordResolverParity and
recordAnimationResolverParity ran before wrongCompositionFile at
every cutover surface, so cross-file ops still emitted false
element_not_found (id present in the OTHER file's source passes the
runtime-node filter) and polluted the attempt denominator. The rule
now lives in one shared isCrossFileEdit guard applied by all three
entry points, wired with { targetPath, compositionPath } at all six
sdkCutover call sites (timing, timing-batch, gsap add/set/remove,
keyframe chokepoint, delete).
- Rames (race): the disk-truth read is now dispatched SYNCHRONOUSLY in
the same prologue as the miss check, before control returns to the
caller whose cutover persist writes the same file moments later — a
post-write read would see a remove op's target legitimately gone and
misclassify it as a genuine divergence. Sync reader throws become
rejections (IIFE), not exceptions into the swallow-all catch.
- Rames (parse failure): openComposition failure inside the disk check
now fails open as sourceReadFailed (unparseable source is not ground
truth), instead of the outer catch dropping the divergence event
entirely.
recordResolverParity's source check extracted to checkHfIdInSource
(complexity gate), mirroring checkAnimationIdOnDisk's error discipline.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Two resolver-shadow noise classes from production telemetry:
- Cross-file guard (0.7.41: 479 false element_not_found from ONE
session): the dom-edit tripwire ran for edits targeting a different
file than the session models. The cutover gates already decline these
(wrongCompositionFile); the tripwire now skips the same way — no
event, no attempt, since the op structurally cannot cut over.
- Stale-session disambiguation (0.7.48: 53 animation_not_found across
keyframe ops): the GSAP panel derives animationIds from the CURRENT
on-disk script every render, while the session's parsed id space
dates from the last reload. Position edits shift every
selector-method-position id, so panel ops landing before the reload
target ids the session has never seen. Parser id-space parity was
verified across legacy/acorn read/write paths (9 script shapes) —
the ids agree; the session is just behind. On a miss with a reader
wired, recordAnimationResolverParity now re-parses the on-disk file:
a hit there = stale session (suppress); a miss there = genuine
divergence, tagged diskChecked so the dashboard can trust the class.
Attempt-counter machinery moved to sdkResolverAttempts.ts (600-LOC
studio file gate); re-exported from sdkResolverShadow for API compat.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(studio): mirror canvas z-order actions into timeline lanes, badge z overrides
Track order = default paint order; authored z = advanced override.
- timelineZMirror.ts: pure resolver mapping a successful z-menu action to a
timeline lane move — closest track in the action's direction that is free
over the clip's whole span, else a new lane adjacent to the crossed
neighbor; temporal-overlap scope (default pending product sign-off, see
module doc); visual zone only; same-file reference scoping; persistTrack
via the shared authored-space rules. null for non-clips (menu stays
z-only) and at-extreme/no-overlap cases.
- useCanvasZOrderTimelineMirror.ts: after the z commit resolves, the mirror
persists the lane move through the same machinery as a timeline lane drag
(optimistic store update, authoredTrack refresh, rollback); inserts reuse
commitTrackInsert's renumber via a shared buildTrackInsertEdits core. Both
writes share one coalesce key (zReorderCoalesceKey) and fold into ONE undo
entry (test proves it over the real history reducer). The mirror never
triggers the lane->z stacking sync, so it cannot fight the z values the
action just set.
- timelineZOverride.ts + TimelineClip badge: clips whose paint order
contradicts lane order among temporally-overlapping same-context visual
neighbors (laneIsAbove XOR paintsAbove, the stacking-sync predicates) show
a 'z' badge — authored z overrides are surfaced instead of silently
disagreeing with the timeline.
- Timeline.tsx track derivations extracted to useTimelineTrackDerivations
(600-line cap).
* fix(studio): fold mirrored z-order gestures into one undo entry across slow persists
Live verification caught the z write and the mirrored lane write splitting
into two undo entries: the mirror runs after the z persist's server round
trip, which exceeds editHistory's default 300ms coalesce window under real
latency (the unit test's deterministic clock sat inside it).
zReorderCoalesceKey now mints a per-gesture-unique key (monotonic seq, the
laneChangeGestureSeq precedent) and both records carry coalesceMs Infinity —
distinct gestures can never merge, and one gesture always folds regardless
of write latency. coalesceMs threaded through the persist chain alongside
coalesceKey. Also hardens the existing lane-drag move->z fold, which had the
same latent split. Fold test now simulates a 400ms gap (failed before the
fix, passes after); a two-separate-gestures test asserts two entries.
* feat(studio): flashless lane mirror, z-order menu icons, close-gap track menu
- Track-only batch moves (the z-mirror's lane hop and the insert renumber)
skip the GSAP fallback round-trip and the preview reload entirely — the
renderer never reads data-track-index, and the live DOM patch + optimistic
store update cover the UI. Mixed batches keep current behavior. Kills the
canvas blink on mirrored Bring/Send actions (live-verified: an
iframe-scoped marker survives the whole gesture).
- The four z-order menu items get 16px stroke icons (single layer diamond +
directional arrow for Forward/Backward; pierced two-layer stack for
Front/Back); labels unchanged — they are the industry-standard names.
- New track context menu on empty lane space: 'Close gap' (shifts the next
clip and every clip after it on that lane left by the clicked gap's width;
leading gaps count, so a single clip with empty space before it compacts
to 0) and 'Close all gaps' (whole lane contiguous from 0). Pure gap math
in timelineGaps.ts; persists through the drag path's atomic batch move
(one undo per action); refuses when a clip that must shift is locked;
items disable when there is nothing to close.
* fix(studio): rebind-only preview sync for unmutated timing edits, classical z-menu order
Timing edits that rewrote NO GSAP positions (gap closes and moves of
selector-addressed caption clips, zero-delta batches, comps without a
rewritable script) full-reloaded the preview — and the rerun-current-scripts
attempt was wrong for real compositions: re-executing init-style scripts
(three.js scenes, caption engines) is exactly the unsafe case, verified live
by doubled init warnings and a fallback reload anyway.
The correct observation: when mutated === false the existing __timelines are
still valid — only the runtime's clip visibility windows are stale, and the
live DOM timing attributes were already patched. So the no-mutation path now
runs applySoftReloadFinalization only (seek + __hfForceTimelineRebind +
manual-edits reapply), extracted from the soft-reload machinery — zero
script execution. This also un-blinks comps with no GSAP script at all,
which previously always remounted. Rewritten-script soft reloads,
cannot-soft-reload, otherFileChanged, and mutation failures keep their
existing behavior. gsapSoftReload's undo/redo restore section moved verbatim
to gsapUndoRestore.ts for the 600-line cap.
Also: z-order menu items reordered to the classical arrangement (Bring to
Front, Bring Forward, Send Backward, Send to Back).
Live-verified on a three.js-heavy composition: Close-all-gaps shifted 4
caption clips with correct cumulative amounts, the preview iframe was never
remounted (marker survived), and one undo reverted everything.
* fix(studio): bound forward/backward mirror to a one-element step
User-specified semantic: Bring Forward / Send Backward move the clip past
EXACTLY ONE element. The mirror's lane target is now bounded by the next
temporally-overlapping element beyond the crossed neighbor: a free lane
strictly between the two is taken (closest to the neighbor), and when they
are back-to-back a new track is inserted immediately beyond the crossed
element — never past the second one. Previously the resolver took the
closest free lane anywhere beyond the neighbor, which could carry the track
past a second element while the z action only stepped past one — a
track/paint contradiction our own zOverride badge would flag. Front/back
keep whole-set semantics (past everything; back stays above the audio
zone). End-to-end test pins the 3-stacked case through commitZMirrorLaneMove
to the persisted renumbered tracks.
* feat(studio): permanent gap-menu rows with hover and click-select gap highlights
- TrackGapContextMenu always renders both rows; an inapplicable action dims
with a tooltip ("No gap here" / lock reason / "No gaps on this track")
instead of vanishing into a one-item menu. Width badge only when a gap
exists under the pointer.
- Hovering an ACTIONABLE row highlights the strip(s) it would close in the
timeline: the single gap for Close gap, every current gap (leading included)
for Close all gaps. New resolveAllGapIntervals in timelineGaps.ts reports
present-state intervals (epsilon-tolerant, overlap-safe), distinct from
resolveAllTrackGaps' post-compaction starts.
- Click-selecting a single clip paints a quieter tint over its lane's gaps
(suppressed for marquee multi-selection and during drags; the gap-menu hover
wins on its own lane). Derivation lives in useTimelineGapHighlights with the
pure buildTimelineGapStrips exported and unit-tested.
- Strips render in TimelineCanvas with the drop-placeholder geometry (row top
+ clip inset), dashed accent for hover, faint tint for selection.
- Timeline.tsx stayed under the 600-line cap by extracting the scroll-viewport
plumbing (ResizeObserver width + shortcut-hint sync) into
useTimelineScrollViewport, behavior unchanged.
* feat(studio): stronger capcut-style timeline zoom steps
One button press / pinch gesture now moves the zoom meaningfully: step
factors 1.25x/0.8x -> 1.5x/(2/3) (kept reciprocal so in+out round-trips) and
pinch sensitivity 0.0035 -> 0.007. Addresses "zooming several times to get
anywhere" feedback; cursor anchoring unchanged.
* feat(studio): three-way z sync — layers drags mirror timeline lanes, panel tracks live z edits
Completes the layers/canvas/timeline sync triangle: the Layers panel was the
one surface whose reorders never reached the timeline, and the one that went
stale when the other two wrote z flashlessly.
- Layers drag -> minimal z + equal-jump lane mirror. handleReorder now uses
the canvas menu's realization core via resolveZOrderReposition (one
between-z write when a strict gap exists, band-safe scoped renumber
otherwise) instead of computeReorderZValues' all-sibling stamp — that
helper is deleted, completing the #2347 unification follow-up. The drop
then mirrors into a timeline lane move through the same machinery as the
canvas menu (new resolveRepositionLaneMove: the clip lands on a free lane
strictly between its NEW paint neighbors' lanes — nearest clip siblings in
the desired render order, decorations skipped — else a track insert at
that boundary; audio zone never crossed). Both writes share one
per-gesture zReorderCoalesceKey with an unbounded fold window, so a drag
is exactly ONE undo entry; useCanvasZOrderTimelineMirror's plumbing is
factored into useMirrorLaneMoveCommit and reused by the new
useLayerReorderTimelineMirror. A same-slot drop is a hard no-op (new
order-equality guard in resolveZOrderReposition).
- Panel staleness fix: flashless z commits (skipReload) reload nothing and
bump no refreshKey, so the panel's z-sorted order went stale while paused.
handleDomZIndexReorderCommit now bumps a store zEditVersion on apply AND
rollback; the panel re-collects on it. Verified live: the panel re-sorts
the instant a drag commits and again on undo.
- Layer click reveal (useLayerRevealOverride): clicking a layer that stays
hidden at the current frame (animation-parked opacity, non-clip
display/visibility hides, hidden ancestors) temporarily forces the chain
visible with live inline styles — exact priors restored on deselect, on
another reveal, on play, and on unmount; never persisted (file diff == 0
verified live). Clips keep the existing seek-into-window behavior; the
override applies on a short defer so a seek-revealed clip needs none.
- layerOrdering's unused hasExplicitZIndex probe (zero callers) removed.
Live-verified on a bed copy: a 2-position layers drag wrote exactly one
element (z 6->23 + data-track-index 15->2), the timeline lane moved without
a reload, and a single Cmd+Z restored the file byte-identically.
* feat(studio): full-track selection highlight, borderless gap hover strips
- Click-selecting a clip now lights the WHOLE lane minus its clips — leading
gap, inter-clip gaps, and the open space after the last clip to the rendered
end (new resolveLaneEmptyIntervals; displayDuration threaded into the strip
derivation). Still click-only: any drag/resize suppresses the strips, and a
marquee multi-select never shows them.
- The gap-menu hover strips drop the dashed border (user feedback) — fill only,
nudged to 0.18 alpha to keep the same visual weight.
* feat(studio): selected layer paints on top via a reader-transparent z lift
Clicking a layer in the Layers tab now shows the element as if it were at the
very top of the stack while selected — whatever its authored z or panel
position — extending the reveal override (which already forced hidden chains
visible) with a temporary inline z lift:
- liftElementToTop parks the TRUE effective z in data-hf-reveal-prior-z and
writes a far-top inline z; a static element gets a layout-preserving
position:relative with its prior parked in data-hf-reveal-prior-pos. Only
the RENDERER sees the lift: all three studio z readers
(readTimelineElementZIndex, getElementZIndex, readEffectiveZIndex) return
the parked prior while the attribute is present, so the canvas z-menu, the
zOverride badge, the lane mirror, the stacking sync, and the panel sort
keep reasoning on the element's real z.
- Strictly ephemeral: exact priors restored on deselect / another reveal /
play / unmount, each property only while it still holds the value the
override wrote (a later real edit is never clobbered). File diff == 0
verified live across a full lift/restore cycle.
- A z-reorder commit CONSUMES an active lift (handleDomZIndexReorderCommit
reads the parked position for its persist-position:relative static check,
then drops the attributes) — the committed z becomes the truth and the
later restore is a guarded no-op.
* fix(studio): flashless undo/redo — three full-reload causes in the soft-restore path
Cmd+Z blinked the canvas on essentially every undo. Three independent causes
in applyUndoRestoreToPreview, each sufficient on its own:
1. Master-view path gate: activeCompPath is NULL at the master view, so the
'paths[0] === activeCompPath' eligibility check could never match the
index.html restore and every default-view undo full-reloaded at the first
gate. Normalized to the codebase-wide 'activeCompPath ?? "index.html"'.
2. Nested identity innerHTML check: the diff compared each identified
element's innerHTML, but the composition root wraps every clip — any child
change re-detected at the root rejected the restore. Change detection now
compares only each element's OWN attribute surface; structure/text
integrity is still guaranteed by the normalize-residual whole-doc pass
(text nodes, added/removed elements, and un-identified attrs all remain
after normalization and force the full reload).
3. id-only identity: elements addressed by data-hf-id / selector (no DOM id)
fell outside the diff entirely. Identity is now id OR data-hf-id, with the
live sync resolving either.
Also stop re-running an UNCHANGED GSAP script: attribute-only restores (z,
lane, timing, style — the overwhelmingly common undo) now use the rebind-only
finalization (seek + __hfForceTimelineRebind + manual reapply, zero script
execution — the same path as flashless timing edits), instead of tearing down
and rebuilding live timelines or full-reloading when the script can't be
scoped. A restore whose script text genuinely changed still re-runs it via
applySoftReload, and structural restores (split/delete) still full-reload.
Live-verified on the bed (iframe marker): gap-close undo AND redo both keep
the iframe mounted, live DOM lands on the restored values, disk restored
byte-identically.
* feat(studio): left breathing pad before t=0, double zoom sensitivity again
TRACKS_LEFT_PAD (48px) — the horizontal sibling of TRACKS_TOP_PAD: empty lane
surface between the sticky gutter and the ruler's 00:00 / the first clips,
scrolling WITH the content.
- The lanes and the ruler realize it as a plain flow spacer between the
sticky gutter cell and the time-mapped content div, so every
content-relative computation (clip left = t*pps, beat lines, lane-menu
time, clip drag deltas) is untouched by construction.
- Canvas-space overlays shift by the pad: playhead (getTimelinePlayheadLeft),
gap strips, drop placeholder, snap guide, range highlight, marquee clip
rects, beat SVG; the insert line spans the pad.
- Every pointer->time inverse subtracts it symmetrically: seekFromX, razor,
range/marquee anchors, asset drops, and the zoom-anchor gutter basis; fit
pps and the display width account for the consumed viewport width.
- Live-verified: t=0 clip edge, the 00:00 tick, and the playhead line center
all sit at GUTTER + TRACKS_LEFT_PAD, and a ruler click lands the playhead
center exactly under the pointer.
Also doubles the timeline zoom sensitivity again (user feedback after
feel-testing the first bump): button steps 1.5x/(2/3) -> 2x/0.5, pinch
0.007 -> 0.014.
* fix(studio): left pad renders as true empty space, not lane surface
The pad before t=0 inherited each row's background and bottom border from the
row wrapper, so it read as track lanes. Lane visuals now live on the cells:
the sticky gutter keeps its own separator (header column stays delineated),
the time-mapped content div carries the row background + separator, and the
pad spacer stays transparent — bare shell background, no lines. The
new-track insertion line also starts at the pad's end instead of crossing it.
* fix(studio): no vertical line in the ruler band before 00:00
The ruler corner's right border drew the header-boundary line through the
ruler strip, so the band didn't read as starting at 00:00. Dropped it — the
boundary line belongs to the track rows below; the ruler stays completely
clean from the panel edge to the first tick, matching the empty left pad.
* refactor(studio): remove the timeline z-override badge
User decision: the "z" chip on clips never earned its place — dropped
entirely (timelineZOverride.ts + test deleted, TimelineClip badge rendering
and the zOverrideKeys derivation/threading removed). This also eliminates the
review's D2 finding at the root: the badge's cross-document comparison
(stackingContextId ?? null collides across source files in the expanded view)
produced false positives, and there is no longer a detector to mis-fire.
overlapsInTime/paintsAbove lose their export (the badge was their only
external consumer); the paint-order predicate itself is unchanged.
* fix(studio): collision-free expanded child lanes and host-window gap floors
Review findings D1 (blocker) and 4.
- D1: buildChildElements assigned expanded children synthetic display rows as
`host.track + index` — integers that can EQUAL a real clip's lane in another
file (host on 0 with two children puts child #2 on 1). Lane grouping merges
purely by track number, so the collision fused clips from different source
files into one display lane, and lane-scoped actions (the gap menu) then
batch-persisted a foreign file's clip. Children now take FRACTIONS strictly
between the host's lane and the next integer — structurally unable to
collide with any normalized lane, while still rendering as ordered rows
under the host. Regression test pins the reviewer's exact two-file scenario.
- Finding 4: gap math compacted toward absolute 0, but an expanded child's
display time is host-anchored — close/compact could drag it before its host
window and persist a wrong (even negative) local time. All gap functions
now take a lane FLOOR (laneGapFloor: 0 for ordinary lanes, the children's
expandedParentStart for child lanes — single-origin per lane post-D1),
threaded through the menu model, hover highlights, selected-lane strips,
and both commits. Close-gap shifts clamp at the gap's own left edge.
* fix(studio): scope mirror references, insert writes, and crossed-neighbor identity
Review findings 1, 2, and 3.
- Finding 1: buildTrackInsertEdits normalized the FULL display set and
persisted every shifted clip — writing host-lane numbers into OTHER
composition files when expanded children were showing. The renumber write
set is now the edited element's own source file (the sanctioned multi-write
converges one FILE to lane space, never neighbors' files); foreign clips
keep their authored tracks and re-derive display lanes. The locked-clip
refusal scopes the same way. Expanded-origin elements refuse the insert
outright (a new lane is a host-space renumber, meaningless in the child's
file), and the mirrors restrict an expanded child's lane candidates to its
own siblings' lanes — a sub-comp child still mirrors WITHIN its sub-comp
(persisting the sibling's authored track) but can never land on a host lane
with no same-file occupant. authoredTrackForLane's offset fallback rounds:
fractional synthetic rows must never leak fractions into data-track-index.
- Finding 2: the mirror comparison sets required only sameSourceFile, but a
file can contain several CSS stacking contexts and leaf z is only
comparable within one. Both resolvers now scope by samePaintScope — same
source file AND same stackingContextId (the file check also stops null root
contexts of different files from comparing equal in the expanded view).
- Finding 3: the crossed-neighbor key was derived without selectorIndex, so
duplicate class selectors (.sub) resolved to occurrence 0 — a different
clip. The key now carries getSelectorIndex, matching how z-reorder entries
derive theirs.
* fix(studio): z-to-lane gestures are one serialized transaction gated on durable persists
Review findings 5 and 7.
- Finding 5: commitDomEditPatchBatches resolved successfully even when the
server matched NO patch target — the z write never reached disk (the
preview reloads to reconverge) yet the lane mirror still ran, desyncing
track order from what actually paints. The commit now resolves a durability
report ({allMatched, changed}; the save queue and commit types are generic
over the result), and the mirror phase is skipped on allMatched === false.
- Finding 7: the z persist rides the DOM-edit save queue while the lane move
rides the timeline/SDK path — two queues, so a second rapid gesture's z
write could land BETWEEN the first gesture's z and lane phases. Every
z-to-lane gesture (canvas z-order menu AND Layers-panel drag) now runs
through runZLaneGesture: a single module-level tail that serializes the
COMPLETE two-phase transaction, with unit tests for ordering, the
durability gate, and queue resilience to failed gestures. The timeline
lane-drag's inverse (move-then-z-sync) shares its phases' await ordering
already; cross-gesture serialization for that path is noted as follow-up.
- LayersPanel's pure sort helpers moved to layersPanelSort.ts (600-line cap).
* fix(studio): multi-clip GSAP batch mutations roll back on late failure
Review finding 6. finishGroupTimingGsapFallback mutates files sequentially
per clip; a late per-clip failure left the earlier rewrites on disk with no
aggregate history entry — unreachable by undo. foldGsapMutationIntoHistory
already snapshots every touched path before mutating; on a mutation failure
it now restores each path whose disk content changed (all-or-nothing batch),
reports restore errors without masking the original failure, and rethrows.
Regression test drives a two-clip batch whose second rewrite fails and
asserts the first clip's write is restored byte-identically.
* fix(studio): scope mirror inserts to their lane zone
* fix(studio): unify source-scoped clip identity
* fix(studio): isolate track insert topology
* fix(studio): harden timeline paint synchronization
---------
Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra@heygen.com>
Add a `core-skills` entry to .claude-plugin/marketplace.json declaring
the core skill set (the /hyperframes router, the hyperframes-* domain
skills, and media-use). The upstream vercel-labs/skills CLI reads that
entry's `skills` array for its interactive picker: the core set renders
under a "Core Skills" group and everything else falls into "Other", so
a human running `npx skills add heygen-com/hyperframes --full-depth`
can tell the always-needed core set apart from the on-demand creation
workflows — mirroring the core/on-demand tiers `hyperframes skills
update` already enforces (isCoreSkill in skillsManifest.ts).
The array deliberately lives on a separate marketplace entry, NOT on
plugin.json or the `hyperframes` entry: Claude Code treats a manifest
`skills` array as that plugin's skill allowlist (verified against
claude CLI), so attaching it to the full plugin would narrow it from
all skills to the core 8. As a side effect the new entry is itself a
coherent Claude Code plugin — `core-skills@hyperframes` installs just
the core set — while `hyperframes@hyperframes` keeps auto-discovering
everything.
A new pin test keeps the marketplace list in lockstep with isCoreSkill
and the skills/ tree (alongside the existing FALLBACK_CORE_SKILLS pin),
and asserts the full plugin carries no allowlist. Agent installs are
unaffected — the upstream CLI detects agent environments and installs
non-interactively, and the hyperframes CLI always passes explicit
--skill flags.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
The flat inspector's Text FlatGroup rendered unconditionally, showing an
empty "Text" header for non-text elements (image, video, etc). Gate it on
isTextEditableSelection(element) so it disappears entirely when there's no
text to edit.
Also, the legacy multi-field TextSection (used as a fallback when an
element has 2+ text fields) rendered its own internal "Text" heading
nested inside the new flat Text FlatGroup, producing a doubled "Text"
heading. Add a hideOwnHeading prop to TextSection (default false, so its
other — legacy, non-flat — call site is unaffected) and pass it from
FlatTextSection's fallback path.