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7a024cf68ee64b13ad6d7694b19efb252c0ce699
801
Commits
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7a024cf68e |
fix(studio): name the cause when a render request fails (#3424)
The render POST's catch took no binding, so the exception was discarded and every transport failure produced one sentence: "Could not reach render server. Use `hyperframes render` from the CLI instead." A dead server, a DNS failure, an aborted request and a server that died mid-render are all indistinguishable under that string — and it is not only a UI message, it is what travels into the feedback report. Three separate field reports carried it verbatim, one of them describing a render that fails every single time. A guaranteed reproduction that tells us nothing is worse than an intermittent one that does. Bind the error and append it. The CLI guidance stays, since it is still the right next step for the user; it just no longer stands alone. Regression test asserts both halves: the cause appears, and the guidance survives. It fails on the unfixed code with `expected 'Could not reach render server. Use `h…' to contain 'Failed to fetch'`. |
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c594023895 |
fix(studio): give the group row's caret the panel's glyph and size back (#3415)
* fix(studio): put the timeline's portaled surfaces on the tier the other portals use The FX popover, the grouping dialog it swaps for, and the automation selection menu are all portaled to `document.body`, so they land in the root stacking context — where they sat at `z-50` while the app's own chrome occupies 60, 90, 91, 92, 94, 100 and 110, and every other portal that has to clear that chrome (`Tooltip`, `AssetContextMenu`, `InlineTextToolbar`, `RenderQueue`) already uses `z-[200]`. These three were the odd ones out. Scoped honestly: the clipping in the report is fixed by the height cap in the previous commit, which is what actually cut the popover off at the timeline chrome. This commit is tier consistency — it removes the standing risk of a portaled timeline surface losing to any of those seven higher tiers, rather than a demonstrated repro. Confirm against a real window before claiming more. * fix(studio): move the remaining body-portaled context menus to the same tier The all-sites audit in review was right and the previous commit did half the set. Using `createPortal(…, document.body)` as the predicate rather than the timeline directory, four more surfaces sit in the root stacking context at `z-50` below the seven chrome tiers (60, 90, 91, 92, 94, 100, 110): - `player/components/ClipContextMenu.tsx:51` - `player/components/TrackGapContextMenu.tsx:78` - `player/components/KeyframeDiamondContextMenu.tsx:99` - `components/editor/CanvasContextMenu.tsx:215` The fourth is the easy one to miss — it is the only one outside `player/components/`, so a timeline-scoped sweep finds exactly the other three. It belongs to the same set by its own account: its className is byte-identical to `ClipContextMenu`'s and its header comment says it mirrors that file's look, positioning, and dismiss behaviour, portaled to `document.body`. Two body portals deliberately left alone. `sidebar/BlocksTab.tsx:125` portals `PromptPreviewModal`, which carries its own `z-[100]`/`z-[110]` modal tier — a `z-` class on the portal wrapper would be dead weight. `RenderQueue.tsx:235` is already `z-[200]`. `FileTree.tsx:336` and `FileTreeNodes.tsx:103` are `fixed z-50` but are NOT portaled — they render inside the sidebar's own stacking context, so the root-context argument does not reach them and raising them would be an unrelated change. Crossing the `z-[100]`/`z-[110]` modal backdrops is unreachable for the same reason it was for the first three: all four dismiss on an outside pointerdown, so the press that opens a modal closes the menu first. `CanvasContextMenu.test.tsx:95` asserted on `.fixed.z-50` to prove the menu did NOT render; left as-is it would have passed vacuously against any tier. Updated to the new class so it still fails if the menu renders. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): correct the interval in the popover in-bounds test comment `bottom: 32` with `maxHeight: 160` in a 200px viewport puts the box at y = 8..168, not y = 8..40 — the bottom edge sits at `innerHeight - bottom`, and the comment read it as the height instead. The assertions below already computed the right geometry; only the stated interval was wrong, on a regression test whose comment is the next reader's model of what it pins. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): give the group row's caret the panel's glyph and size back The timeline group row was the only disclosure caret in the studio still drawn as a rotated 11px non-mono glyph. Both of the property panel's carets (`hf-fx-preset-run-caret` in propertyPanelFxPresetRun, and propertyPanelFxNodeOpenBody) swap between ▸ and ▾ in `font-mono`, so the same affordance was rendering smaller and differently on the row than in the panel it opens. Now mono, a size up, and swapped rather than rotated — a rotated ▸ also sits off-centre in its box because the glyph is not square. Three tests, mounting the header: the swap, the absence of a rotate transform, and the mono/size class. Verified all three fail against the previous caret. * fix(studio): stop the caret comment and test name claiming a size match Both reached past what was actually verified, and the comment is the part that stays in the tree. The comment said the caret matches the property panel's carets and "should not be smaller here than it is there". Inverted for one of the two: the node-body caret sits under `text-[9px]` (`propertyPanelFxNodeOpenBody.tsx:240`), so at 13px this one is materially larger, and `hf-fx-preset-run-caret` has no size rule of its own — its rendered size is unmeasured. Narrowed to the two claims that hold: mono, and swapped rather than rotated. The third test was named "matches the property panel's carets" but reads only this component's own className, so the panel carets could move and it would stay green. Renamed to what it pins. No behaviour change. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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8612cfd40f |
fix(studio): put the timeline's portaled surfaces on the tier the other portals use (#3414)
* fix(studio): put the timeline's portaled surfaces on the tier the other portals use The FX popover, the grouping dialog it swaps for, and the automation selection menu are all portaled to `document.body`, so they land in the root stacking context — where they sat at `z-50` while the app's own chrome occupies 60, 90, 91, 92, 94, 100 and 110, and every other portal that has to clear that chrome (`Tooltip`, `AssetContextMenu`, `InlineTextToolbar`, `RenderQueue`) already uses `z-[200]`. These three were the odd ones out. Scoped honestly: the clipping in the report is fixed by the height cap in the previous commit, which is what actually cut the popover off at the timeline chrome. This commit is tier consistency — it removes the standing risk of a portaled timeline surface losing to any of those seven higher tiers, rather than a demonstrated repro. Confirm against a real window before claiming more. * fix(studio): move the remaining body-portaled context menus to the same tier The all-sites audit in review was right and the previous commit did half the set. Using `createPortal(…, document.body)` as the predicate rather than the timeline directory, four more surfaces sit in the root stacking context at `z-50` below the seven chrome tiers (60, 90, 91, 92, 94, 100, 110): - `player/components/ClipContextMenu.tsx:51` - `player/components/TrackGapContextMenu.tsx:78` - `player/components/KeyframeDiamondContextMenu.tsx:99` - `components/editor/CanvasContextMenu.tsx:215` The fourth is the easy one to miss — it is the only one outside `player/components/`, so a timeline-scoped sweep finds exactly the other three. It belongs to the same set by its own account: its className is byte-identical to `ClipContextMenu`'s and its header comment says it mirrors that file's look, positioning, and dismiss behaviour, portaled to `document.body`. Two body portals deliberately left alone. `sidebar/BlocksTab.tsx:125` portals `PromptPreviewModal`, which carries its own `z-[100]`/`z-[110]` modal tier — a `z-` class on the portal wrapper would be dead weight. `RenderQueue.tsx:235` is already `z-[200]`. `FileTree.tsx:336` and `FileTreeNodes.tsx:103` are `fixed z-50` but are NOT portaled — they render inside the sidebar's own stacking context, so the root-context argument does not reach them and raising them would be an unrelated change. Crossing the `z-[100]`/`z-[110]` modal backdrops is unreachable for the same reason it was for the first three: all four dismiss on an outside pointerdown, so the press that opens a modal closes the menu first. `CanvasContextMenu.test.tsx:95` asserted on `.fixed.z-50` to prove the menu did NOT render; left as-is it would have passed vacuously against any tier. Updated to the new class so it still fails if the menu renders. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): correct the interval in the popover in-bounds test comment `bottom: 32` with `maxHeight: 160` in a 200px viewport puts the box at y = 8..168, not y = 8..40 — the bottom edge sits at `innerHeight - bottom`, and the comment read it as the height instead. The assertions below already computed the right geometry; only the stated interval was wrong, on a regression test whose comment is the next reader's model of what it pins. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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277fe0fa22 |
fix(studio): cap the timeline FX popover to its gap, and scroll the list inside (#3413)
* fix(studio): cap the timeline FX popover to its gap, and scroll the list inside
The popover grew to whatever the preset list needed, so on a short window it ran
off the top or the bottom of the viewport and took its footer ('+ effect' /
'Open rack') with it — nothing scrolled, so the presets past the edge were
simply unreachable.
It now caps to the space on whichever side it opens toward, and the preset list
scrolls inside that while the footer stays put. `min-h-0` on the scroller is
load-bearing: a flex child defaults to min-height:auto and would refuse to
shrink, pushing the footer out instead of scrolling.
`spaceAbove` is named for the cap's benefit; it equals `anchorRect.top`, so the
flip condition is unchanged.
Four tests cover it, because this shipped once before with none: the downward
cap, the upward cap, the usable-minimum clamp, and the footer being a sibling of
the scroller rather than inside it. Verified they fail without the cap.
* fix(studio): slide the FX popover in-bounds instead of hanging it off the edge
Review found the minimum defeating the viewport cap: `Math.max(MIN_POPOVER_HEIGHT,
available)` kept the box 160px tall even when the chosen gap was smaller, so the
box extended past the edge it opened away from. At 200px of viewport with the
anchor at 100..120 it flipped up to `bottom: 104px` and spanned y = -64..96 —
every preset still reachable, but through a ~57px window with the top third of
the dialog off-screen. Reachable at high browser zoom, not only in a synthetic
short window: `available` drops under 160 once the gap is under ~172px, which
400% zoom on a 1080p display produces on both sides.
Shrinking to the gap would undo the floor on purpose (a 20px gap gives a 20px
popover — the vanishing popover in a new costume), so honour the floor and clamp
the resulting box into the viewport the way `left` already is. Two parts:
- Cap the floor by the window itself (`innerHeight - 2 * VIEWPORT_MARGIN`). The
minimum is a floor against a tight gap, not against a tight window; below
176px of viewport, physical space has to win.
- Inset the `top` / `bottom` offset to `innerHeight - height - VIEWPORT_MARGIN`,
so a floor larger than the gap slides the box back in rather than off the top.
The tight case now lands at `bottom: 32px` with `maxHeight: 160px` — the box at
y = 8..40, one margin on each side. The two ordinary cases are unchanged
(34/726 down, 72/688 up), which the existing tests pin.
Tests: two added — both edges in-bounds when the minimum exceeds the gap, and
the floor yielding when the whole window is shorter than it. Both fail on the
previous arithmetic (104px vs 32px, 160px vs 104px). The three pre-existing
geometry tests now pin `window.innerHeight` through one shared helper instead of
inheriting happy-dom's 768 default, so their expected numbers are derivable from
the test and immune to a dependency bump.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
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0e9a4f371d |
feat(audio): open the audio FX, group and mute features to everyone (#3401)
* feat(audio): open the audio FX, group and mute features to everyone The twelve-PR audio stack landed on main with all three of its canaries still at 0%, so the FX rack, the group rows, mute and solo are in the build and reachable by nobody. This removes the gates rather than raising the numbers: a canary that gates nothing is a branch every future reader has to evaluate. Gone: - the `audio-fx-rack`, `audio-track-mute` and `audio-groups` registry entries; - the five studio gates they fed — the Audio FX section in `PropertyPanelFlat`, the mute label, the muted strike-through and the solo button in `TimelineTrackPlainHeader`, and the group-row derivation in `useTimelineTrackDerivations`. Each feature now renders on its own precondition (an audio track, a grouped track) exactly as it did for an enrolled user. The old test pinned `audio-fx-rack` at 0% and asserted it was registered, which is the opposite of what should hold now. Replaced with a pin that no `audio-*` canary exists at all: re-registering one silently re-hides a shipped feature, and nothing else in the tree would say so. Verified it fails when one is added back. The equivalent removal on wa-25-review-fixes (#3363) can no longer land — that branch is 105 commits and 310 files divergent from main now that the stack has squash-merged past it. * docs(audio): retire the last references to the audio canaries Two leftovers the gate removal did not reach. `TimelineTrackPlainHeader.tsx` still said "Gated: the relabel ships behind the canary, unlike the preview fix" above the function that picks Mute vs Hide. Nothing gates it now, so the comment asserted the opposite of the code. `docs/weekly-updates.mdx` is published, and it told readers the audio work is "staged behind a canary at zero percent, so none of it is visible by default" and to "set `HF_CANARY_AUDIO_FX_RACK=on` to use the rack today". That env var maps to no registry entry any more, so following the instruction does nothing at all. The week's record stays — it is a dated entry — but it now says the rollout completed and that the variable is inert. * fix(studio): name the mute action per track, and pin the newly-live audio rows Review findings on the canary removal. All three are in code the 0% gate made unreachable, so this is the first time any of it runs for a user. *blocker* — `visibilityButtonLabel`'s audio branch returned "Muted" / "Mute": the current STATE rather than the action, so nothing told a screen-reader user that activating an already-muted row would unmute it, and it dropped `suffix`, so every audio row shared one accessible name. Music plus VO is the ordinary case, which makes that two identical buttons. Now `Unmute track N` / `Mute track N`, matching the wording `timelineTrackVisibility` already writes into undo history for the same click. `showAsMute` also picks the icon, so this is the control's whole identity, not a tooltip. Tests, for paths that had never executed enabled — a canary at 0% returns `out_of_cohort` before bucketing, and studio additionally excludes `navigator.webdriver`, so no suite could reach them: - `VisibilityButton` — both audio states, two rows staying distinguishable, the visual branch unchanged, and the callback still taking the real track key rather than the display row. Fails on the old label. - `useTimelineTrackDerivations` — an ungrouped project stays in raw ascending order with no groups, and an interleaved group's members become contiguous under an anchor at `memberTracks[0] - 0.5` while the ungrouped track between them keeps its place. Plus label/volume/mute mirroring and the id fallback. Also pins the three retired canary names individually rather than by prefix: `audio-fx-rack` coming back is caught either way, but `fx-rack` escaped a `startsWith("audio-")` check. The family guard stays alongside it. * fix(studio): record the row the mute button announced, not a second derivation Review finding: the header's track number and the undo-history label's are computed from two different orderings, and un-gating `audio-groups` is what makes them diverge. The header's row comes from the group-aware list — `groupTimelineTracks` emits a synthetic anchor row per group and pulls members contiguous. The history's comes from `timelineTrackOrder`, a plain ascending sort of element-bearing keys with no anchors. On the fixture in this PR's own derivation test, grouped order `[-0.5, 0, 2, 1]` against ascending `[0, 1, 2]`: clicking mute on the group's first member said "Mute track 2" and recorded "Mute track 1". Off-cohort this could not happen — the old branch returned raw tracks, so both sides sorted the same way. `onToggleTrackHidden` now carries the display row the clicked control rendered, and `toggleTimelineTrackHidden` prefers it over deriving its own. One number instead of two derivations, which is what `timelineTrackDisplay`'s "one owner of what track number does the user see" already promised. The callback still acts on the real fractional key, so nothing muted the wrong row before or now — only the announced and recorded row was wrong. Also pins the rest of the newly-live surface: the solo button's presence and pressed state, its absence on a visual track, and the strike-through for both a row's own mute and a group mute (with the title that says which). Three existing call-site assertions now check the threaded row too. |
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6a92d21401 |
feat(studio,core): reach presets and the rack from the timeline (#3292)
C1: the FX button in the track/group header, and its popover — the
"reach FX from the timeline" entry point, last on purpose because it
targets a group or a single clip, never "a track" (N clips = N chains
is the ill-defined thing the design doc refuses to build).
The button (TimelineFxButton.tsx): renders on group rows and on track
rows holding exactly one audio clip, reading "FX" (or "FX n" once the
target's data-fx-chain has n enabled nodes). A multi-clip ungrouped
audio track gets a pointer instead ("Group these clips to add effects
to all of them" + a Group action) rather than silently hiding the
entry point — reuses B6's exact auto-grouping write
(useAudioGroupCarveAssignment, exposed as onGroupClips) with a minted
group id (mintGroupId, exported from useFxCarveGrouping.ts).
The popover (TimelineFxPopover.tsx, components/editor/): a thin
positioner around FxPresetMenu exactly as the property panel renders
it — same audition contract (useFxAudition), same preset-apply
computation (extracted into useApplyAudioFxPreset.ts's
applyPresetToChain, now shared with propertyPanelFxSection.tsx's own
applyPreset rather than duplicated). Escape closes without
deselecting whatever is behind it; an outside pointerdown dismisses.
Footer's "+ effect"/"Open rack ›" both select the target and hand off
to the property panel (a simplification from the step doc's two
distinct behaviors — remotely toggling the rack's own internal
"adding" state isn't plumbed anywhere, and building that plumbing
would be new UI-state wiring beyond what "reuse existing selection
dispatch" asks for).
Writes, one path per target kind, neither a new persistence mechanism:
- Group: B7/B5's existing onSetAudioGroupAttributeLive/Quiet
(data-fx-chain, same as data-volume/data-hidden already do).
- Clip: a NEW onSetElementAttributeLive/Quiet pair
(timelineElementFxAttribute.ts), addressed by the TimelineElement
itself rather than the current selection. This is the one real
architectural gap the step doc's assumption didn't survive: the
property panel's onSetAttributeQuiet closes over domEditSelection,
so writing a clip that isn't already selected has no synchronous
path through it. Extracted the shared live-patch-then-persist core
(persistElementAttribute, timelineEditingHelpers.ts) out of both
this new path and the existing setAudioGroupAttribute, which the
fallow duplication gate flagged as a 66-line clone on first pass —
now a single ~50-line core parameterized by patchLive/readLive, with
each caller a ~15-line wrapper resolving its own patch target
(buildPatchTarget({domId}) for a group, buildPatchTarget(element)
for an arbitrary clip) and live-DOM lookup.
Data plumbing: HfAudioGroup.fxChain (already on the B1 model) mirrored
onto TimelineElement.audioGroupFxChain (timelineDOM.ts's groupInfoFor
cache) and TimelineTrackGroupInfo.fxChain (useTimelineTrackDerivations.ts),
alongside the existing volume/hidden mirrors.
Deferred: the property panel's own rack doesn't (yet) expose a way to
remotely force its add-menu open, so "+ effect" and "Open rack ›"
converge on the same navigation rather than the step doc's two
distinct ones. A grouped multi-clip track (some clips already carry
data-audio-group) gets neither the chain button nor the pointer —
its members' own per-clip FX buttons still work individually, and the
group's own FX button on TimelineGroupHeader covers the group level.
Gates: bun run build clean; packages/studio full suite 4286/4304 (18
pre-existing todo, up from 4276/4294 — 10 new tests, 0 regressions);
new TimelineFxPopover.test.tsx (6) + TimelineFxButton.test.tsx (4)
cover exactly-one-write-per-apply, hover-audition-reverts-on-leave,
Escape-without-deselecting, outside/inside pointerdown dismissal, and
the group-pointer's Group action; oxfmt/oxlint clean on all 22 touched
files; fallow clean (0 new dead-code/unused-export/duplication
findings — the pointer test caught during the first commit attempt).
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
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254de3d1c4 |
fix(studio): captions UX — mode exit, undo, autosave surfacing, honest gating (#1968)
Caption-editing fixes from the studio UX review. This surface held five of the thirteen criticals; the theme is that the editing UI shipped ahead of its apply/persist pipeline, so several controls mutated an in-memory model with no downstream effect, and the mode itself could never be exited. Mode trap: caption edit mode auto-activated on detection and had no exit — `setEditMode(false)` and `reset()` had zero call sites, so the caption overlay replaced normal element editing for the rest of the session, even after switching compositions. The store now resets on composition change (flushing the last debounced edit first), an "Editing captions · Exit" pill sits on the preview, and a re-enter button appears once dismissed. Honest gating of dead surfaces: the Animation tab (31 presets × duration/ease/stagger/intensity) edited state that was never applied to playback nor serialized — wiring it needs a CaptionOverride schema extension in packages/core plus a runtime engine, so the tab is now visibly disabled with an amber "isn't applied to playback or saved yet" notice instead of silently discarding work. Timing edge-drags moved a block that never changed playback and never saved; the handles are gone and the blocks remain as select/seek targets. Double-click split desynced the overlay↔DOM index mapping, so split is out until regeneration exists. Undo: store-level undo/redo (cap 50, 800ms coalescing by edit target) across all ten mutations, with ⌘Z/⇧⌘Z intercepted while caption mode is active and reapplied to the live iframe. Previously ⌘Z reverted an unrelated file edit while the bad caption drag persisted. Autosave: save failures, including non-2xx, raise a persistent "not saved — Retry" banner; the code's own comment called this a data-loss path and it was telemetry-only. Debounced saves flush on unmount instead of being discarded, `beforeunload` flushes and warns while pending, and corrupt overrides JSON is distinguished from a missing file. Input safety and a11y: arrow-key nudge no longer hijacks arrows inside form inputs; numeric fields commit finite values only (typing "-" used to inject NaN into gsap and persist null); "Mixed" shows on multi-select divergence; Escape cancels an in-flight drag and restores the pre-drag transform; ⌘A selects all; caption blocks are keyboard-selectable with a playhead line and click-to-seek (CaptionTimeline's `onSeek` prop existed but nothing passed it); 24px hit areas around the 8px handles; a hint when no boxes are visible; visible input focus styles; tablist semantics. Perf: the 66ms getBoundingClientRect polling loop is replaced with event-driven updates (player-store subscription, preview messages, ResizeObserver, rAF-coalesced); the interval now runs only during playback. Reconciled against main: StudioPreviewArea.tsx was deleted by the Studio revamp (#2291), so the mode pill, the sync-error banner and the re-enter button move to its successor, nle/PreviewOverlays.tsx, and the caption track's onSeek is wired in EditorShell. The per-keyframe onChangeKeyframeEase change that also lived in that file is dropped: main removed the prop, and #1967 now routes the diamond menu's ease action to the focused-ease-segment editor instead. Restacked onto main now that PRs 1962-1967 have squash-merged, so this carries only its own changes. Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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0d26072e6c |
feat(studio,core): mute groups, and hear-only-this that cannot reach the export (#3291)
B5: mute and solo, on groups and tracks (track mute already shipped by A2 —
nothing to build there).
Group mute — persisted as data-hidden on the <hf-audio-group> element itself
(never written onto members, per design doc §2.1's state-restoration
warning). Studio action reuses B7's generic setAudioGroupAttribute
(setQuiet/setLive split) rather than duplicating toggleTimelineTrackHidden's
shape — same one-atomic-patch/one-undo-entry contract, already built for
exactly this purpose. Render: B4 already drops every member of a
data-hidden group (confirmed by a new audioMixer.test.ts case — no
production change needed there). Preview: a dedicated muteGain node
(groupInput -> [fx] -> muteGain -> output -> master) so a mute toggle
never fights scheduleVolumeLane's ramps on the same param — the same
hazard B7's volume fader was split out to avoid. Mid-playback toggles
sync via a new syncAudioGroupMute pass in init.ts (a group carries no
data-start, so it's invisible to the existing visibility-node query).
Members of a muted group render the strikethrough label treatment
(TimelineTrackPlainHeader's isGroupMuted, sourced from
TimelineElement.audioGroupHidden) — display only, no attribute touched.
Solo — "Hear only this": a new session-only store slice (audioSoloSlice,
soloed: ReadonlySet<string> of clip/group ids, never track numbers, never
serialized). Predicate (isAudibleUnderSolo, packages/core/src/audioGroups.ts
so both the store and the preview transport share one definition): an
element is audible while any solo is active only if it or its own group is
soloed. "Siblings, never ancestors" lives in the graph, not the predicate —
solo gain is a per-element stage only; group buses are never attenuated by
solo, so a soloed member's path through its group stays open by
construction. Preview: a dedicated per-element soloGain in
webAudioTransport.ts (parallel to the mute mechanics), pushed via
window.__hf.setAudioSolo — a direct call, not an attribute write, so it
can't ride the visibility-diff path mute uses. media.ts's HTMLMedia
fallback folds the same predicate into its per-tick volume computation
(the same seam A2 used for data-hidden). Half-lit group indicator
(isGroupHalfLitUnderSolo) for "not soloed itself, but a member is".
Exclusive-by-default toggle, ⌘/Ctrl-click to add/remove, TimelineSoloButton
(⌗) beside mute on both track and group headers. Transport-bar banner
("Hearing only <label> — your export is not affected", Clear button) added
in PlayerControls.tsx, reading labels straight off the live preview DOM.
Export-safety, the most important property here: toggling/adding/clearing
solo never calls setAttribute/removeAttribute on any element and never
invokes the project save path (both asserted directly via spies in
audioSoloSlice.test.ts) — solo cannot reach an export by construction, not
by convention.
Also: extracted useHydrateActiveCompPathFromUrl out of App.tsx (a
pre-existing, unrelated effect) to stay under the 600-line filesize cap
after wiring useAudioSoloBridge in; and fixed a circular dependency the
solo-banner wiring introduced (useAudioSoloBridge.ts now imports
usePlayerStore from its concrete module instead of the player/ barrel,
which re-exports PlayerControls.tsx — the barrel path is what closed the
cycle).
Gates: bun run build clean; packages/core full suite 2379/2379; packages/
studio full suite 4276/4294 (18 pre-existing todo); packages/engine
audioMixer.grouping.test.ts 5/5; oxfmt/oxlint clean on all 23 touched
files; fallow clean (0 new circular deps, 0 new filesize/complexity
findings).
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
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a01a5d7b3c |
fix(studio): player UX — honest waveform, keyframe menu actions, beat-delete gesture (#1967)
Player and timeline fixes from the studio UX review, reconciled against six weeks of main. Honest media states: - AudioWaveform no longer falls back to synthesised sine-wave peaks when a decode fails. The failure propagates and the clip renders a dashed flat line + "waveform unavailable" instead of a plausible waveform an author would trim and beat-align against. Main's thumbnail scheduler already caches the failure with a TTL, so this neither refetch-loops nor pins the degraded state past a transient error. - VideoThumbnail renders a static "no preview" placeholder on a failed decode rather than resolving to an empty box. Keyframe context menu, restored: - "Edit Ease…" (showing the current ease) and "Copy Properties" (async, "Copied!"/"Copy failed") were plumbed but never rendered. Edit Ease routes to the same focused-ease-segment path a segment click takes, so the menu advertises the editor that exists instead of growing a second one; it is offered only for a keyframe that names a tween to focus. Copy Properties matches the keyframe cache on clip-% with the same tolerance main's move-to-playhead uses. Every row is a role="menuitem" with arrow-key navigation and focus handling via the new useMenuKeyboardNav helper, and a separator now isolates "Delete All Keyframes" from the single delete. Error prevention: - Beat dots: hit target 12→24px (WCAG 2.5.8), and delete moves off double-click to ⌥-click — a stuttered drag reads as a double-click and would destroy the beat. ⌥ starts no drag, so a slipped ⌥-drag abandons instead of deleting. - ShortcutsPanel moves focus into the panel on open and returns it to the trigger on close; SpeedMenu's trigger is labelled and reports its popup. Superseded by main, deliberately dropped: the seek-slider keyboard and aria-valuenow fixes (the transport no longer owns a seek bar), the Player load-error inline retry (main's reports the actual message and retries with a cache-busting src), TimelineClip keyboard selection (main renders a native button, and this PR's onKeyDown would have preventDefault'ed the synthesized click), the keyframe-diamond keyboard guard and label (both already on main, with a richer label), and the waveform's own cache/failure maps (main's scheduler owns that). TimelineOverlays.tsx is a main-side file edited to thread the two restored menu actions; BeatStrip.test.tsx tracks the new gesture and hit target. Restacked onto main now that PRs 1962-1966 have squash-merged, so this carries only its own changes. Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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44791c3f7d |
fix(studio): sidebar/panels UX — asset delete confirm, rename, search trap, undo (#1966)
Left-sidebar and slideshow-panel fixes from the studio UX review. Four criticals: an unconfirmed permanent asset delete, a Rename menu item that did nothing, a search box that unmounted itself while its filter stayed applied, and slideshow edits whose persist failures were swallowed. Asset context menu: Delete shows an inline DeleteConfirm before calling the API; the dead Rename item is a working inline rename (validates `/`, `\`, `..`, preserves directory + extension); role="menu"/"menuitem", Escape, arrow-key nav, focus-into-menu, viewport clamping. Assets tab: header controls gate on the UNFILTERED asset count, so a no-match query shows "No assets match" + Clear search instead of unmounting its own input; cards and font rows are keyboard-operable; a copy chip surfaces clipboard failure; the import button owns its pending state; a broken thumbnail names the file type. Slideshow panel: persist failures raise a "Changes not saved — Retry" banner (role="alert") with a working retry; in-panel undo stack (50 snapshots, scoped ⌘Z); branch delete confirms inline; reorder buttons disable at boundaries; HotspotTool explains its prerequisites. Blocks / compositions tabs: "Added!"/"Copied!" are promise-truthful; hover-only overlays reveal on focus; PromptPreviewModal gets the dialog contract + dirty-draft guard; lint dot → labeled count badge; the render button explains "A render is already in progress"; sidebar tabs are a real APG tablist; AudioRow coordinates a single preview at a time. Restacked onto main now that PRs 1962/1963/1964 have squash-merged, so this carries only its own changes. Reconciled against six weeks of main: main's newer interaction model wins (rows drag to the timeline, click reveals the clip or opens the preview, copy is a context-menu action), and this PR's a11y and error surfacing is ported on top of it. The card components main extracted to AssetCard.tsx receive the keyboard activation, focus cues and copy-outcome chip; the "Add at playhead" item main added joins the rewritten menu's arrow-key order; the Catalog tab is unconditional since the blocks-panel flag was removed. The row copy chip is feedback-only — an idle "Copy path" label would describe something the row no longer does. Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5fd84c395b |
feat(studio,core): a volume and a living meter on the group row (#3290)
* feat(studio,core): a volume and a living meter on the group row B7: the group bus strip — droppable, and deliberately minimal per the casual-user design constraints (groups doc §5): a volume slider, a level bar that moves with the sound, and the words "Too loud" when it clips. No dB numbers, no peak-hold readout, no routing row. Transport (core): groupInput() now routes each group through input -> [FX chain or dry passthrough] -> output -> master, with one AnalyserNode per group tapped off `output` (post-FX, so the meter reads what the bus actually outputs) — fftSize 256, level not spectrum. groupLevel(groupId) returns RMS-ish level 0..1 + a clipped flag off a reused per-group buffer (no per-frame allocation), or null when the group is idle/unknown. The runtime posts group-levels messages only while playing, piggybacking the existing message channel rather than adding a new poll loop. Studio: groupLevels.ts is a plain pub-sub store (mirrors liveTime.ts's shape) fed by useTimelinePlayer's message handler via parseGroupLevelsMessage; useGroupLevel throttles re-renders to ~33ms. TimelineGroupBusStrip renders in the group row's own `∿` lane area (STRIP_H, already sized in B2's row-height pipeline) — drag writes live via onSetAudioGroupAttributeLive, release commits one undo entry via onSetAudioGroupAttributeQuiet (packages/studio/src/hooks/ timelineAudioGroupVolume.ts, extracted from timelineTrackVisibility.ts to stay under the 600-line cap; mirrors FxParamRow's live/commit split). "Too loud" holds for ~2s after the last clipped block, tracked in the component, not the transport. volumeByGroup mirrors labelByGroup in useTimelineTrackDerivations.ts so the strip's slider round-trips the group's own data-volume. Fixed two pre-existing group-routing tests in webAudioTransport.test.ts that hardcoded gain-node creation order/count — B7 inserts an extra `output` gain node between the group's input and master (for the meter to tap), which shifted node indices the tests asserted on directly. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> * fix(studio,core): keep useTimelinePlayer under the size cap and the level buffer non-shared Two CI gates, both from this branch's own additions. `File size check`: `useTimelinePlayer.ts` sat at 599 lines on main and the group-levels branch pushed it to 605 (cap 600). Extracted the `window.message` router — which already carried a `fallow-ignore-next-line complexity` admitting it had outgrown its home — into `previewMessageRouter.ts`, with the fixture lease, sender check and protocol accept-gate collapsed into one `acceptedPreviewMessage` so the listener is a flat dispatch and the suppression is retired rather than moved. Same branches, same refs, no behaviour change; the file lands at 561. `Test: runtime contract`: `levelBuf: Float32Array` resolves to `Float32Array<ArrayBufferLike>` under `tsconfig.runtime.json`, and `getFloatTimeDomainData` will not take a possibly-shared buffer (TS2345). Pinned the field to `Float32Array<ArrayBuffer>`, which is what `new Float32Array(analyser.fftSize)` already produces. Also drops `EditorShell.selectionSync.test.tsx`'s `vi.mock("./StudioFeedbackBar")` — main deleted that component in favour of `feedback/StudioFeedbackCard`, and touching this file for the group prop put the dangling path in fallow's scope. --------- Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com> |
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485c037dcf |
feat(studio,lint): carve targets voiceover groups — always, when plural (#3288)
* feat(core): route grouped audio through a group bus in preview An audio element carrying `data-audio-group` no longer lands its gain on the master bus directly — it feeds a per-group `GainNode` (built lazily on first use, one per group id) which itself feeds master, so members of the same group sum before the ear, ready for a group-level FX chain and volume/mute in later steps. An id with no matching `<hf-audio-group>` element still gets a plain, unprocessed bus rather than losing the track. The group's own chain and volume lane are wired through the same `attachElementFxChain`/`scheduleVolumeLane` every element already uses, against the group's clock — composition time (design doc §1.3), since a group has no `data-start` and a missing one parses as 0. The bus persists across `stopAll()` (mirroring `_masterGain`'s own lifecycle) so replaying a group does not rebuild its chain; only `destroy()` disposes it. Render is untouched — stays flat until B4; `audio-groups` is still a 0% canary so nothing ships this to a real composition without hand-authoring `data-audio-group`. Also: `audioGroupOf` (B1) crashed on any element lacking a real `tagName`/ `getAttribute` — exactly the shape of most `HTMLMediaElement` test doubles in this suite, including this file's own `mockEl`. Made it tolerant, same style as `readChain`'s existing guard in `runtime/audioFx.ts`. `schedulePlayback` was already 110 lines pre-existing before this diff; extracted `resolveDestination` and `handleSourceEnded` to shrink it to 92, then suppressed the remainder (inherently sequential graph wiring, not a decision tree) per the same precedent B2 used on `TimelineLogicalRow`. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> * feat(studio,lint): carve targets voiceover groups — always, when plural Plural voiceover carve now targets a group instead of naming each clip: `resolveCarveSourceIds` (core `audioGroups.ts`) expands a group id to its current members at analysis time, so a clip added to the group later is covered without touching `sources`. The picker (`useFxCarve.ts`) offers a grouped voice as one option instead of one row per member, tests overlap as a union of member spans (a group overlaps the bed if ANY member does), and prefers a qualifying group over its individual members in `autoSourceIds`. Picking two or more ungrouped voice clips in the carve flow now mints a group behind them (`mintGroupId`, de-duped against every id in the document) and writes `data-audio-group` on each picked clip atomically, one undo entry — `createAudioGroupAndAssignMembers` in `timelineTrackVisibility.ts` copies `setElementsHidden`'s multi-target write shape. The DSP is untouched: `mixCarveSources` already sums multiple sources correctly (verified in the design doc's own investigation) — this only fixes the picker. New lint rule `audio_carve_ungrouped_sources` (`packages/lint/src/rules/ media.ts`, alongside `audio_volume_double_automation`) warns when a `data-fx-carve`'s `sources` names two or more plain clip ids instead of a group — the shape that silently rots when a clip is added. `/hyperframes- audio` states the same rule as an invariant, not a tip, with the grouped- narration HTML example from the design doc. The group-matching and auto-group logic (`withAutoGroupedSources`, `collectCarveCandidates`) is split into `useFxCarveGrouping.ts` — `useFxCarve.ts` was pushing past the 600-line cap. `resolveNextCarveSettings` is deliberately NOT an `async function`: wrapping it in one would force a microtask on every call, including the synchronous branch — the exact bug `withAutoGroupedSources`'s own sync-when-possible contract exists to avoid, and one caught via `propertyPanelAudioFxGroup.test.tsx` (10 failures) before fixing it back to a plain function the caller conditionally awaits. Also extracted `useEffectiveTimelineDuration` out of `App.tsx` and `useRemoveBackground` out of `StudioRightPanel.tsx` (both pushed past 600 lines from an added prop wire), and decomposed `useFxCarve.ts`'s picker IIFE to clear fallow's complexity gate. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com> |
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ba607bf886 |
fix(studio): editor panel UX — commit safety, keyboard a11y, wired BlockParamsPanel (#1965)
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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acfa7c55a2 |
feat(studio): group rows in the timeline, and a split disclosure (#3286)
* feat(core,studio): the character presets pitch shift unlocks Chipmunk, Giant, and Monster ship as presets on the pitchshift worklet P1 added: Chipmunk pitches up and adds sparkle, Giant pitches down with weight and a compressor to hold the extra low end together, Monster pitches down further with saturation growl and a close, tight reverb. Every param verified against the live effect registry rather than sketched — the compressor/reverb/saturate/shelf keys all match exactly. Each gets its own title treatment (font, size, tracking, hue) so the FX rack's per-preset styling coverage and hue-distance/background-uniqueness tests extend cleanly to the three new entries, and complaint-line copy in the non-voice vocabulary the audit test enforces (no speech words — "Giant" over CapCut's "Deep Voice", as the design doc records). Updates plans/audio-fx-presets.md's two limits paragraphs to record that pitch shift landed and this half of the character list now ships; Robot and Alien stay out of scope (ring modulation, still unbuilt). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> * feat(core): the audio group model — element, membership, helpers Introduces <hf-audio-group> and data-audio-group as the group model B2–B7 and C1 build on: a non-rendering group element carries a label and (later) an FX chain, membership lives on the member's own data-audio-group attribute rather than DOM nesting, so a track removed from the document simply drops out of the group on the next resolve — nothing dangles. Groups do not nest: data-audio-group on the group element itself is ignored. A group with members but no <hf-audio-group> element still resolves, label falling back to the id, so hand-authored HTML degrades gracefully. Audio only in v1 — video members are ignored. Parse-only: nothing routes or sums audio yet (B3/B4). Adds the audio-groups canary at percentage: 0 gating the future Studio UI; the element and attribute parse and play regardless of enrollment. Verified rather than assumed per this plan's standing rule: the timeline's clip-collection selector ([data-start], [data-track-index], [data-composition-id], video, audio, img) already excludes the group element with zero changes, and no lint rule flags unknown elements or data-* attributes, so neither needed touching — confirmed by grep and by running `hyperframes lint` against a fixture containing the element (0 findings referencing it). The step doc's suggested display:none injection point (an existing base stylesheet in the runtime) does not exist in this codebase; skipped rather than inventing new infrastructure, since an empty, childless custom element already renders as a zero-size inline box with no visible output — the same reasoning the lint check above confirms empirically. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> * feat(studio): group rows in the timeline, and a split disclosure A group renders as its own row with member rows beneath it, and disclosure splits into two independent controls: caret shows/hides a group's member rows (structural), `∿` shows/hides any row's automation-lane rows. Plain tracks lose their caret (nothing to disclose structurally) and keep only `∿`. `expandedClipIds` keeps its existing keyframe-lane-state job; `expandedGroupIds`/`expandedLaneOwnerIds` are new, independent sets. Groups get a real position in the row/geometry pipeline rather than a visual-only overlay: `useTimelineTrackDerivations` re-emits a group's member tracks contiguously under a synthetic fractional anchor key (firstMember - 0.5, the same fractional-key convention sub-composition expansion already uses), so `rowGeometry`/keyboard-nav/virtualization treat a group row as a first-class row without widening their key type away from number. `TimelineLogicalRow.level` widens `1 | 2` to `1 | 2 | 3` (group / member-under-group / lane), lanes always `owner.level + 1`. All of it — grouped row emission, the header, the new expansion state — is gated behind `isCanaryEnabled("audio-groups")`; disabled, `groups` resolves empty and every new code path no-ops. `TimelineElement.audioGroup` (+ `audioGroupLabel`, resolved once per document via `resolveAudioGroups` from B1) is parsed unconditionally, mirroring how `hidden`/`fxChain` already flow DOM → manifest → TimelineElement — inert without the canary. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com> |
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5240367150 |
feat(core): the audio group model — element, membership, helpers (#3278)
* feat(core,studio): the character presets pitch shift unlocks Chipmunk, Giant, and Monster ship as presets on the pitchshift worklet P1 added: Chipmunk pitches up and adds sparkle, Giant pitches down with weight and a compressor to hold the extra low end together, Monster pitches down further with saturation growl and a close, tight reverb. Every param verified against the live effect registry rather than sketched — the compressor/reverb/saturate/shelf keys all match exactly. Each gets its own title treatment (font, size, tracking, hue) so the FX rack's per-preset styling coverage and hue-distance/background-uniqueness tests extend cleanly to the three new entries, and complaint-line copy in the non-voice vocabulary the audit test enforces (no speech words — "Giant" over CapCut's "Deep Voice", as the design doc records). Updates plans/audio-fx-presets.md's two limits paragraphs to record that pitch shift landed and this half of the character list now ships; Robot and Alien stay out of scope (ring modulation, still unbuilt). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> * feat(core): the audio group model — element, membership, helpers Introduces <hf-audio-group> and data-audio-group as the group model B2–B7 and C1 build on: a non-rendering group element carries a label and (later) an FX chain, membership lives on the member's own data-audio-group attribute rather than DOM nesting, so a track removed from the document simply drops out of the group on the next resolve — nothing dangles. Groups do not nest: data-audio-group on the group element itself is ignored. A group with members but no <hf-audio-group> element still resolves, label falling back to the id, so hand-authored HTML degrades gracefully. Audio only in v1 — video members are ignored. Parse-only: nothing routes or sums audio yet (B3/B4). Adds the audio-groups canary at percentage: 0 gating the future Studio UI; the element and attribute parse and play regardless of enrollment. Verified rather than assumed per this plan's standing rule: the timeline's clip-collection selector ([data-start], [data-track-index], [data-composition-id], video, audio, img) already excludes the group element with zero changes, and no lint rule flags unknown elements or data-* attributes, so neither needed touching — confirmed by grep and by running `hyperframes lint` against a fixture containing the element (0 findings referencing it). The step doc's suggested display:none injection point (an existing base stylesheet in the runtime) does not exist in this codebase; skipped rather than inventing new infrastructure, since an empty, childless custom element already renders as a zero-size inline box with no visible output — the same reasoning the lint check above confirms empirically. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com> |
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5e0cc75115 |
feat(core,studio): the character presets pitch shift unlocks (#3277)
Chipmunk, Giant, and Monster ship as presets on the pitchshift worklet P1 added: Chipmunk pitches up and adds sparkle, Giant pitches down with weight and a compressor to hold the extra low end together, Monster pitches down further with saturation growl and a close, tight reverb. Every param verified against the live effect registry rather than sketched — the compressor/reverb/saturate/shelf keys all match exactly. Each gets its own title treatment (font, size, tracking, hue) so the FX rack's per-preset styling coverage and hue-distance/background-uniqueness tests extend cleanly to the three new entries, and complaint-line copy in the non-voice vocabulary the audit test enforces (no speech words — "Giant" over CapCut's "Deep Voice", as the design doc records). Updates plans/audio-fx-presets.md's two limits paragraphs to record that pitch shift landed and this half of the character list now ships; Robot and Alien stay out of scope (ring modulation, still unbuilt). Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com> |
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8f3ab60b5a |
fix(core,studio): silence hidden audio in preview, and call it mute (#3275)
* feat(studio): make presets the primary path into the FX rack
Presets button becomes the stacked primary control (bold, filled outline);
Add-effect demoted to a small trailing link ("+ effect"). Button onClick
bodies and audition-revert logic are unchanged.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* fix(core,studio): silence hidden audio in preview, and call it mute
Preview scheduled every audio[data-start] regardless of data-hidden, so a
hidden audio track was silent in the export but audible in preview — render
was already correct, this was a preview-only parity bug. Web Audio scheduling
now skips (and re-syncs on toggle) any audio clip under a data-hidden
ancestor; the HTMLMedia per-tick volume path folds the same check into
effectiveVolume without touching el.muted (transport-owned). Ships unflagged
since it's a bugfix restoring parity.
Also relabels the eye as Mute/Muted on audio-only track rows (icon,
strikethrough label, undo-history copy), gated behind the new
audio-track-mute canary — the relabel is a copy/UX change, kept separate from
the behavior fix above.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* test(core): assert hidden-audio exclusion on the scheduling entry point, not the decode fallback
CI was red on `Test`, `Test: runtime contract` and `Tests on windows-latest` — all three on the
same two tests, both reporting `decodeAudioElement` called 0 times.
Not a bug in this branch. The tests pass on the branch tip and fail on the MERGE with main, which
is what CI actually builds. Main had moved 66 commits ahead, and #3322 ("make creator media edits
render-safe") added `WebAudioTransport.scheduleMediaElementPlayback`: media-element clips now route
straight through the Web Audio graph instead of being decoded into an AudioBuffer.
`decodeAudioElement` survives only as the fallback for the rate-shifted case
(`Math.abs(effectiveRate - 1) > 1e-9`), so on the ordinary path it is correctly never called:
void webAudio.scheduleMediaElementPlayback(...).then((scheduled) => {
if (scheduled || !clock.isPlaying()) return; // <- returns here now
...
void webAudio.decodeAudioElement(rawEl) // <- fallback only
Both tests used `decodeAudioElement` as a proxy for "this clip reached Web Audio scheduling",
which was accurate before #3322 and is not any more. Retargeted to
`scheduleMediaElementPlayback`, which is that signal now and takes the element as its first
argument, so the assertions keep their exact shape and meaning.
Confirmed by instrumenting the run rather than inferring: on the merged tree the scheduler is
called exactly once, with the audible element — the feature under test works, only the probe was
pointed at the wrong method.
Still non-vacuous: deleting the `rawEl.closest("[data-hidden]")` guard from
`scheduleWebAudioForActiveClips` fails the first test with "expected 1 times, but got 2 times", so
it genuinely catches a hidden clip being scheduled.
`init.test.ts` 77/77, and 1259 passed across packages/core `src/runtime` + `src/audio` on the
merged tree.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
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43c4e6935e |
feat(studio): make presets the primary path into the FX rack (#3274)
Presets button becomes the stacked primary control (bold, filled outline);
Add-effect demoted to a small trailing link ("+ effect"). Button onClick
bodies and audition-revert logic are unchanged.
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
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64b94ebf3a |
fix(studio): resume drag-paused timelines instead of only re-seeking (#1876)
Drag start pauses every window.__timelines entry and records the list in data-hf-drag-paused-timelines; resumeGsapTimelines then removed the attribute and only re-seeked the player, never unpausing anything. The main timeline survives (seek-driven every frame) but play-state-driven sub-composition timelines froze permanently after any element drag, and deselecting could not recover them. Now unpauses exactly the recorded ids (never touching timelines the drag did not pause) before the player re-seek. Verified live: after a real drag on an animated element all scene timelines stay unpaused. Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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a340ed382a |
fix(studio): keep subcomposition timelines open during playback (#3382)
* fix(studio): keep subcomposition timelines open during playback * fix(studio): address timeline playback review feedback |
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b4d5abd7b2 |
fix(studio): capture storyboard tiles at review density (#3371)
* fix(studio): capture storyboard tiles at source resolution * fix(studio): bound storyboard tile captures |
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f0e637375f |
fix(studio): capture the storyboard frame hero at full resolution (#3338)
The thumbnail route bounds every preview capture to 240x135. That bound came from the timeline, where thumbnails are small and numerous and their decoded bytes are budgeted. The storyboard reuses the same route for its frame detail hero, which is up to 900px wide, so the poster arrived at 240x135 and upscaled past 7x on a retina display. Headlines survived it; body copy, table labels and captions did not. That is the surface where it costs the most. references/review-loop.md sends the user here to confirm layout and real copy, and tells them to run no CLI in that pass: "the poster is the only picture this pass needs". Give the caller a way to ask for the composition's own dimensions, which the route already supports as `output=source`, and fold the choice into a single `surface` prop. Whether a poster is a tile or the hero decides both the crop and the capture density, so one prop owns both rather than two that can disagree. The contact sheet keeps the bounded capture: many tiles, and it is a contact sheet. The timeline is untouched. Reported with a reproduction and a correct read of the consequences in #3271. Co-authored-by: anikam13 <22992075+anikam13@users.noreply.github.com> |
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228eabd43f |
fix(studio): make the volume fader tell the truth about the gain it writes (#3305)
* fix(studio): make the volume fader tell the truth about the gain it writes The fader travels in dB, so its stops are irrational values; serializing them through the generic two-decimal numeric formatter collapsed the bottom quarter of its travel onto "0" — a hard mute — and made the knob jump on release everywhere below unity. Both panels now use the exact serializer, which round-trips every integer stop back to itself. Raise the volume automation lane to the same ceiling the fader reaches. Clamping the lane at unity meant automating a boosted clip silently discarded the boost, and the panel disables the fader while a lane owns the level, so there was no way back. This rescales the lane's vertical axis: unity now sits a quarter of the way up rather than at the top. Add audio_volume_tween_overrides_gain. Tween values on `volume` are absolute — they replace the authored gain rather than scaling it — so a clip carrying both plays at whatever the tween names, and the fader gives no sign of it. The rule reuses the tween detector the sibling lane/tween rule already has. * fix(lint): treat a missing data-volume as unity, not as silence readAttr returns null when the attribute is absent, and Number(null) is 0 — finite, and not 1 — so a clip carrying NO data-volume cleared both filters and was reported as authored at silence. Both halves of that were false: absent means unity everywhere else in the runtime. It fired on exactly the case the rule exists to bless. The docs this PR edits say data-volume is the baseline for elements no tween touches, so a tweened clip is expected not to carry one — the common audio fade. A warning does not fail check, but an agent reading the fixHint would have written a gain to correct a level that was never wrong. |
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ec0b23f3ce |
fix(studio): make Delete remove the whole canvas selection (#3339)
* fix(studio): delete every clip in the selection, not just the first Select all in the timeline, press Delete, and one clip disappeared while the rest stayed — still drawn as selected. The Delete hotkey built the selection set correctly and then called `elements.find(...)`, which stops at the first match, and handed that single element to a handler that deletes exactly one. The comment above it claimed the handler "expands a clip that is part of the multi-selection into an atomic delete of the whole selection (single undo)" — no such expansion existed anywhere; `useTimelineEditing` never read `selectedElementIds`. `handleTimelineElementsDelete` takes the whole selection and removes every element before saving once, so the delete is a single history entry and a single undo — what the comment already promised. The hotkey layer now takes only that plural handler, since it never deletes one element in isolation; the singular entry point stays for the context menu and clip chrome. The store drops every deleted key and clears the marquee set, rather than leaving a selection drawn around clips that no longer exist. Elements whose `sourceFile` is not the composition being edited are dropped from the pass rather than written to the wrong file. Also removes the preview's double-click-to-reset-zoom. It was a document-level capture listener, so any double-click anywhere over the viewport snapped the zoom back to fit — including double-clicks meant for the content under it. The explicit reset control beside the zoom HUD stays. Reproduced by test: restoring `elements.find` reds the new marquee case. * fix(studio): delete every canvas element in the selection, not just the primary Selecting several elements on the canvas and pressing Delete removed one of them and left the rest — still drawn as selected. The delete path only ever took the primary selection; the marquee group it belongs to was ignored. Expand the session-level delete through the group ref, the same way the other group commits already do, and let the lifecycle op remove every member under a single save so one Undo restores the whole selection. * fix(studio): let the canvas selection own Delete instead of its timeline mirror Marquee-selecting elements on the canvas and pressing Delete removed a fraction of them. The hotkey routed to the timeline delete whenever the timeline store held anything, and the timeline's copy of a canvas selection is derived and lossy by construction — a member with no timeline row of its own is dropped from it. Selecting 73 elements published 14 ids, so 14 went and 59 stayed, still drawn as selected. The canvas selection is what the user drew the marquee around, so it owns Delete whenever it holds something; the timeline path stays as the fallback for rows with no canvas node to select. Both paths already remove through the same endpoint, so this is one addressing scheme replacing two. That makes the canvas delete the path a Delete press normally takes, so it picks up the same mid-recording refusal the timeline delete has. * fix(studio): let the marquee see the whole document, not the first 80 elements Dragging a marquee over the entire canvas selected a fraction of what it covered, so Delete left most of the page behind. The hit test sourced its candidates from the layers-panel collector, which stops after 80 items — a budget for how many rows that panel is willing to render, silently reused as if it described the document. Everything past the 80th element in document order was unselectable no matter where the user dragged. The off-canvas indicators were reading the same truncated list. The cap now belongs to the panel that wants it; the collector returns everything. To pay for that, the marquee measures its candidates once when the drag passes the threshold instead of re-reading layout for every element on every pointer-move: unbounded plus per-move stalled the tab outright, and the iframe DOM does not mutate mid-drag, so one pass stays true for the gesture. On a captured page: one marquee, one Delete, 734 elements down to 81. * fix(studio): report a no-op delete instead of claiming the elements went A target the file no longer holds answers `changed: false`, which is normal for a member nested inside another member already removed. Every target answering that is not — it means the preview is describing a document the file does not have, so each removal misses and the file is written back untouched. The toast still said "Deleted 503 elements. Use Undo to restore them." That is how a delete that did nothing at all looked from the outside: press Delete, the page stays, nothing on screen explains it. Say the preview is out of date and reload it instead. * fix(studio): keep the canvas hotkeys alive across preview reloads Pressing Delete with a canvas selection did nothing at all — no removal, no toast, nothing on screen to explain it. A keypress goes to whichever document has focus, and clicking the canvas puts focus inside the preview iframe, so the app's hotkeys have to be forwarded there. They were, but only from the iframe element's ref callback, which fires when the element mounts. A preview reload keeps the same element, so the callback never runs again, and keeps the same WindowProxy, so the forwarder's identity check saw no change and skipped re-attaching — while the inner window holding the listeners had been replaced. After the first reload the canvas had no app hotkeys left. Undo and redo kept working because their forwarder re-attaches on every load, which is why this read as "only Delete is broken". Fold the app handler into that per-load forwarder so both attach in the same place, on every load, and drop the mount-only one. Window only: the history pair also listens on the document, and capture listeners on both would run the app handler twice per press. * perf(studio): stop re-probing every restored selection member on load The hash carries the whole canvas selection, and restoring it asked the server whether each member still exists in the source — one request per member, awaited one after another. A marquee over a captured page puts hundreds of members in the URL, so every later load of that URL spent hundreds of serial round trips rebuilding the selection before the canvas answered anything, keypresses included. The marquee that produced those members already skips the probe. Restoring them skips it too; only the primary, whose panel reads the flag, still pays for one. * fix(studio): delete a canvas selection in one pass and say the key landed Reproduced with a real, focus-routed keypress instead of a synthetic one: the press does reach the handler and the delete does run to completion, but at hundreds of members it takes seconds during which the canvas is unchanged and nothing acknowledges the key. Silence for that long is indistinguishable from Delete being broken, and pressing it again or reloading mid-flight lands in a worse state. Two things, one per cause. The removal now sends the whole selection in a single request against a new remove-elements route, which reads the file once, drops every member and writes once — it was a round trip AND a full rewrite of the file per element. And a multi-element delete announces itself before the work starts, so the press is visibly acknowledged instead of leaving the canvas looking untouched until it finishes. Measured on a captured page, 84 members: 933ms of serial round trips against 84 rewrites, down to 583ms and one. * refactor(studio): narrow the SDK delete targets instead of asserting them The batch SDK path guarded on every member having an hfId and then asserted it away per member. Narrow once into a string list so the guard and the values come from the same place, and drop a threaded content variable that never changed — the SDK owns the document it edits, so every member is removed against the same starting content. Also mounts the new forwarding test through the existing harness rather than repeating its setup. * fix(studio): stop Delete acting on a canvas selection the user replaced Two things the reordered Delete arbitration got wrong, both found in review. A clip with no canvas node left the canvas selection pointing at whatever was picked before it, and the canvas branch wins whenever that ref is non-null — so selecting an audio clip and pressing Delete removed the previously selected canvas element and left the clip, right after the toast said the clip was not in the preview. The timeline fallback the comment described could not be reached. Clearing that selection has to stay quiet: the clear is announced to the timeline, so echoing it would deselect the clip that was just picked. Expanding the primary to the marquee group also moved out of the delete handler and up to the Delete key. Cut copies the primary alone, so expanding for every caller put one element on the clipboard and removed every other member with it — undo brought them back, paste restored one. The rule is a named function now, so the two callers can differ without either guessing. Also throttles the off-canvas indicator rebuild, which the cap had been hiding. It walks every element in the preview and reads layout for each — measured at 6.5ms on an 825-element captured page against a 16.7ms frame — and what marks it dirty is a MutationObserver on inline style, which is how animation writes. * fix(studio): hold the canvas selection inside the timeline selection The stale-canvas-selection defect survived at the second writer. The store-driven sync bails when a member has not resolved yet and returned without touching the canvas, so a pick with no canvas node at all left the previous selection in place — and Delete acts on the canvas first, so it deleted that. Reachable from the sidebar audio and asset reveals and from an asset drop, none of which go through the handler already fixed. Clearing on every bail would be wrong: the bail exists for a member whose node is not ready, which a later run resolves, and clearing there would flicker. Only a canvas anchor that resolves OUTSIDE the current selection goes, which is the state that is dangerous rather than merely unfinished. Quietly, for the same reason as the first writer: announcing would deselect the clip just picked. The invariant is named now, since Delete depends on it: the canvas selection never points outside the current timeline selection. Also drops the x-hf-removed header, which nothing read and whose comment promised a partial-vs-no-op distinction the response cannot make, and pins the indicator throttle that was measured but uncovered. |
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e282ff15cc |
fix(audio): raise the authoring gain ceiling and carry it through the probes (#3333)
* fix(audio): raise the authoring gain ceiling and carry it through the probes Builds on #3328, which made the preview graph apply author gain and user volume exactly once each. That ownership is now correct but everything is still clamped to 1.0, so a clip authored above unity cannot be heard or rendered. `HTMLMediaElement.volume` is spec-clamped to [0,1], so both timeline probes lost a clip's authored gain the moment it also carried a fade: the probe seeded the element at the clamped value and every sample read back at or below 0 dB, and the mixer prefers probed keyframes over the static volume. Both probes now shadow the accessor for their own duration and forward the clamped value to the native setter, so the authored gain survives while nothing outside the probe ever sees an illegal volume. Measured on one 6 s composition, first 4 s: unity -32.8 LUFS, boosted-with-fade -32.8 before and -27.0 after — +5.8 dB, exactly the gain the clip was authored at. One ceiling, defined once in `audioGain.ts` and reachable from both sides: the render mixer imports it, and the page-serialized probe takes it as a parameter rather than re-literalling it. User volume stays spec-clamped — it is a fader, not a gain. Also holds the percent volume slider above unity in both property panels. That control tops out at 100%, so one touch would cap a boosted clip and drop up to 12 dB that now genuinely renders; the dB fader that can represent these levels replaces it in the next PR. * fix(audio): carry a static above-unity gain onto the preview gain node Review follow-up. `setElementVolume` receives the clip's author gain and clamped it to [0,1], so a static `data-volume` above unity was capped on the WebAudio preview path while the render honoured it — the exact preview/render divergence this ceiling exists to close. Automation lanes hid it: they schedule ramps onto the param directly and never pass through here. The master volume beside it stays spec-clamped, because a user fader is not a gain. Verified by mutation: restoring the [0,1] clamp reds the new case. Also scope the leveller's rationale to this rung — `VOLUME_RANGE` still stops at unity until the dB fader lands, so "both now span the same range" was premature — and say why the GSAP-tracking fallback is unity-capped: it reads back through `el.volume`, which the spec pins to [0,1], so it cannot observe an above-unity value however wide the clamp gets. * fix(audio): restore the live test files this branch overwrote, and uncap preview Review blocker: three files were wholesale copies from the abandoned #3304 branch laid over a two-day-newer base, so they silently reverted work that had landed in between. CI could not see it — deleted tests do not fail. - `audioMixer.test.ts` was byte-identical to #3304's head: 1186 lines against a base of 1353. Gone with it were the `data-playback-start` fallthrough cases from #3322 — merged 54 minutes before this branch's own merge base — and all retiming coverage (`playbackRate` 7 to 0, `atempo` 5 to 0), the strict literal-timing table, and the zero-window cases. - `mediaVolumeEnvelope.test.ts` dropped the trailing-garbage duration case and the plateau-retention case. - `packages/core/package.json` rolled the package version back 0.8.3 to 0.7.109. All three are restored from `main` with only this PR's additions re-applied on top, and the subpath export is regenerated by the repo's own script rather than hand-edited. Also closes the preview/render split the same review raised. Two clamps had to go, not one: `setElementVolume` capped the author gain at the transport, and the first-tick branch in `syncRuntimeMedia` trusted `el.volume` — which is spec-bound to [0,1] and so cannot represent a boost, opening a boosted clip at 0 dB for one tick before the steady-state branch took over. Both pinned by tests, both verified by mutation. |
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5058236eda |
feat(studio): prompt to install FFmpeg before Export, not after (#3314)
Exporting without FFmpeg installed used to show "Server error (503). Check
the terminal for details." The server already knew the exact cause and sent
a per-platform install command in the response body; Studio discarded that
body and printed the status code. The user found out only after the
composition was finished.
Studio now asks the dev server on load whether this machine can encode, and
the Renders panel shows the cause plus a copyable install command when it
cannot, with a Recheck that avoids restarting Studio.
- New GET /api/environment/ffmpeg calls runEnvironmentChecks() with every
optional check off, which is exactly the FFmpeg and ffprobe pair `doctor`
runs, so Studio and the CLI cannot disagree. Only a passing result is
cached.
- The refusal lives in startRender, not in a button. Studio renders from
three places (the panel's Export, the header's, and each composition card
in the sidebar), so a per-button check would leave the others free to
queue a render that cannot finish. The header and sidebar controls reveal
the prompt rather than going dead.
- A null probe result means "no answer", not "missing", so an older or
unreachable dev server cannot lock a working setup.
- Failed render responses now surface the server's { error, hint }.
- getFFmpegInstallCommand() is the single owner of platform-to-command, with
the prose hint derived from it. Windows gains a winget command and keeps
the manual download route.
Accessibility: the prompt's explanatory line measured 2.2:1 on the card's
amber background against a 4.5:1 minimum, because the panel's usual grey for
secondary text does not survive the tint. Now 6.6:1. Keyboard focus was
invisible on all three controls and now matches the panel's focus ring.
Also folds in cleanups the repo's gates required: the Renders tab moves out
of StudioRightPanel (it was at the 600-line cap and every field it needed was
already on the shell context), StudioContextInput stops keeping a second copy
of the renderQueue shape, and the server tests share one temp-project helper.
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35eb6d2906 |
refactor(studio): split the two files over the 600-line cap (#3313)
The file size check has been failing on main. It is diff-scoped on a PR but full-scans packages/studio on push, so two files that crept over the cap were only ever caught after merge, and every release since has been red: TimelineAutomationLane.tsx 674 lines StudioRightPanel.tsx 609 lines Both are pure code moves. No behavior change. TimelineAutomationLane.tsx keeps the single-lane editor and gives up the track-level layer: ClipLaneRow, ClipAutomationLanes and TimelineAutomationLaneSlot move to TimelineAutomationLaneSlot.tsx, which is the name its test file already used. The dependency runs one way, slot -> lane, so there is no cycle. 674 -> 499. StudioRightPanel.tsx gives up its props interface to a sibling .types.ts. That block is the part that changes least, so moving it keeps the component's own diffs small; two in-flight branches touch this file and both are based on a 556-line copy of it, so keeping the cut away from the body matters. 609 -> 568. Verified by running the CI rule's full-scan branch over the 679 tracked packages/studio source files: no file over 600, exit 0. Studio suite green at 2790 passed across 226 files, and typecheck clean. |
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fecaf72d1f | feat(studio): add a preview volume control (#3282) | ||
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d6c4774ef4 |
feat(studio): instrument the audio FX rack, including work an agent did (#3229)
* fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. * refactor(studio): break up the FX rack's largest functions and files Fallow flagged 9 complexity findings and 2 file-size violations after the telemetry stack landed. Extracts FxPresetRun, FxAddMenu, FxRackChain, FxNodeOpenBody, FxNodeParams, and useFxAudition/useFxCarve/useFxLevelling/ useFxChainObserved out of propertyPanelFxSection.tsx and propertyPanelAudioFxGroup.tsx, splits propertyPanelFxNodeRow.tsx's open-face rendering into its own component, and dedupes a clone in studioTelemetry.ts. Pure structural move — no behavior change; full test suite still green. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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e3ec48adce |
feat(studio): fold a preset shut, and give each one its own title design (#3191)
* fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. * chore: fix markdown formatting --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6bcf739390 |
fix(studio): audition from the playhead while paused, and let an author out of a menu (#3190)
* fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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acdb11250c |
feat: switch a preset off, or ramp it, as one thing (#3189)
* fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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29f516d490 |
feat: one knob for the five effects that cannot honestly have one (#3188)
* fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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2020b82c9b |
feat(studio): family lettering, tints, and the rack as a signal path (#3187)
* fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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96fd4d061e |
feat(studio): two faces, and the shared frequency ruler (#3186)
* fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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31fa523b7e |
feat: offer the job, not the machine — the range IS the module (#3185)
* fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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0e4da52c82 |
feat(studio): make the FX rack speak the author's language (#3192)
* fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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2f97fc2b89 |
refactor(studio): lift the effect row out of the FX section file (#3182)
* fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c327740c79 |
refactor(studio): lift the carve out of the FX section file (#3181)
* fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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71066fc25b |
feat(core): the levelling script — "Even Out Levels" (#3180)
* fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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818a7b281b |
feat(studio): the Tone module — a multi-band EQ on faders (#3179)
* fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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9f67620523 |
feat(core): name every preset node, and add a multi-band EQ over existing filters (#3178)
* fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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7d0d74dcae |
feat(core): the audio FX preset catalogue, and applying one from the rack (#3177)
* fix(core): remove the build-audio-fx-runtime.ts stray resurrected by a main merge An earlier merge with main brought this deleted file back (git's merge/delete handling on an unchanged-on-one-side file); package.json already points at build-inline-artifact.ts, so it sat unreachable and duplicating that file's config, both of which fallow flagged. * fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. * docs(plans): fix pre-existing oxfmt formatting drift in audio-fx-ux README Blocks the regression workflow's required preflight gate. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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fd4d41153c |
refactor(audio): the review's cleanup list, and the design record behind the rack (#3176)
* fix(core): remove the build-audio-fx-runtime.ts stray resurrected by a main merge An earlier merge with main brought this deleted file back (git's merge/delete handling on an unchanged-on-one-side file); package.json already points at build-inline-artifact.ts, so it sat unreachable and duplicating that file's config, both of which fallow flagged. * fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. * docs(plans): fix pre-existing oxfmt formatting drift in audio-fx-presets Blocks the regression workflow's required preflight gate. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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95751d6b10 |
fix(audio): eleven small correctness fixes across engine, core and the panel (#3173)
* fix(core): dedupe the wet/dry mix math between delayFeedback and chorusLfo Both effect builders set wet.gain to the mix and dry.gain to its complement in identical two-line blocks; fallow kept re-flagging it as a 10-line clone on every unrelated change. Extracted setWetDryMix. * fix(core): remove the build-audio-fx-runtime.ts stray resurrected by a main merge An earlier merge with main brought this deleted file back (git's merge/delete handling on an unchanged-on-one-side file); package.json already points at build-inline-artifact.ts, so it sat unreachable and duplicating that file's config, both of which fallow flagged. * fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. * docs(plans): fix pre-existing oxfmt formatting drift Blocks the regression workflow's required preflight gate. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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df57ad4bac |
fix(studio): the shared-row follow-ups (#3215)
* fix(core): dedupe the wet/dry mix math between delayFeedback and chorusLfo Both effect builders set wet.gain to the mix and dry.gain to its complement in identical two-line blocks; fallow kept re-flagging it as a 10-line clone on every unrelated change. Extracted setWetDryMix. * fix(core): remove the build-audio-fx-runtime.ts stray resurrected by a main merge An earlier merge with main brought this deleted file back (git's merge/delete handling on an unchanged-on-one-side file); package.json already points at build-inline-artifact.ts, so it sat unreachable and duplicating that file's config, both of which fallow flagged. * fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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9b18fa7a26 |
feat(studio): give the clips on a track one automation lane row (#3214)
* fix(ci): allowlist the build-script consolidation in the no-main-deletions guard build-audio-fx-runtime.ts and build-position-edits-render.ts were merged into build-inline-artifact.ts to kill a fallow duplication finding; the deletion guard flagged that as an accidental loss since main still has both originals. * fix(core): dedupe the wet/dry mix math between delayFeedback and chorusLfo Both effect builders set wet.gain to the mix and dry.gain to its complement in identical two-line blocks; fallow kept re-flagging it as a 10-line clone on every unrelated change. Extracted setWetDryMix. * fix(core): remove the build-audio-fx-runtime.ts stray resurrected by a main merge An earlier merge with main brought this deleted file back (git's merge/delete handling on an unchanged-on-one-side file); package.json already points at build-inline-artifact.ts, so it sat unreachable and duplicating that file's config, both of which fallow flagged. * fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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d18cbcb7f3 |
feat(studio): the carve is one module in the rack (#3213)
* fix(ci): allowlist the build-script consolidation in the no-main-deletions guard build-audio-fx-runtime.ts and build-position-edits-render.ts were merged into build-inline-artifact.ts to kill a fallow duplication finding; the deletion guard flagged that as an accidental loss since main still has both originals. * fix(core): dedupe the wet/dry mix math between delayFeedback and chorusLfo Both effect builders set wet.gain to the mix and dry.gain to its complement in identical two-line blocks; fallow kept re-flagging it as a 10-line clone on every unrelated change. Extracted setWetDryMix. * fix(core): remove the build-audio-fx-runtime.ts stray resurrected by a main merge An earlier merge with main brought this deleted file back (git's merge/delete handling on an unchanged-on-one-side file); package.json already points at build-inline-artifact.ts, so it sat unreachable and duplicating that file's config, both of which fallow flagged. * fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * fix(studio): stop the single-candidate auto-apply carve firing twice Two auto-apply effects both fire when sourceOptions.length === 1: the multi-candidate effect only guards length === 0, so a single candidate passes it too, and the single-candidate effect passes its own guard right after — both compute the same sources list and both call setCarve, so the common case (one narrator, one bed) triggered two decodes, two FFT runs, and two concurrent attribute writes for one decision. The multi-candidate effect now defers to its sibling for exactly one candidate, which already has its own detailed handling for that case. Review by Miga (PR #3213). * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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56d8df65ca |
docs(skills): add /hyperframes-audio, and key the waveform cache by file (#3211)
* feat(studio): show every automated knob at the playhead, and carve as one module An automated parameter has two values: the number sitting in the chain, which is only the seed a lane replaced, and the number the envelope is on right now. The second is the true one, so the panel shows it — on the carve rack's readouts and on every effect's own fader and number field. A rack that showed the seed stood still while the carve was audibly working. Off the clip it keeps sampling rather than falling back to the stored number: a lane holds its first value backwards and its last forwards, so before the clip starts it already knows what it will open on, and the stored seed is a value nothing will ever play. Showing it made the fader jump the moment the clip came under the playhead. The playhead comes off the liveTime channel, throttled to 30 Hz — the RAF loop deliberately keeps frames out of the store, so a panel watching only the store would sit still for a whole take. PropertyPanel had that subscription inline; it is now one shared hook with two callers. Readouts reserve the width their parameter can need rather than what its current value takes, because an updating value one character narrower shunted everything after it sideways 30 times a second. The carve's effects are presented as one module: an author switched on a carve, and the peaking filters plus the level stage are how it is built, not six things to remove one at a time. Opening it lists every member's settings as readouts, since strength is what sets them. No carve control is offered on a track another track already carves against — that track is the voice, not the bed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio-server): key the waveform cache on the file, not just its path Two takes written to the same path returned the first one's waveform, so a re-recorded track drew the shape of the audio it replaced. The key now carries size and mtime, which is enough to notice the bytes changed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(engine): render audio FX in an OfflineAudioContext Reads `data-fx-chain` off an audio element and runs the chain over the trimmed WAV before volume automation is baked in — effects should see the raw signal, and the envelope belongs on their output. The processing happens in an OfflineAudioContext inside the headless browser the engine already drives, running the same graph builders the studio previews with. That is the point of the approach: one implementation per effect, so the render agreeing with the preview is a property of the architecture rather than a tolerance to police. Reimplementing each effect as an FFmpeg filter would mean two implementations to keep in step, and for the dynamics processors and modulated delays there is no filter that behaves the same way. `build:audio-fx-runtime` bundles the graph builders into an injectable IIFE, following the same pattern as the existing runtime artifacts, so the browser runs exactly the code the studio does. The page loads from a file:// URL rather than about:blank because AudioWorklet is only exposed in a secure context — the compressor, limiter, gate and bitcrush processors would otherwise fail to register with an opaque error. file:// qualifies and needs no listening socket. The chain is serialised into the attribute the way colour grading carries its config, so there is no side-car file to resolve or lose. An FX failure is fatal for the whole mix rather than a per-track soft failure. Every other audio failure mode degrades gracefully — the track drops, siblings continue — but substituting the dry signal for a processed one ships a render that sounds plausible and is not what the author set up. Since the per-element work races under Promise.all, an internal AbortController chained off the caller's signal aborts in-flight siblings before workDir is removed. * feat(core): voiceover carve analysis Finds the bands a voice occupies so a music bed can be dipped there, letting the voice sit in front without ducking the whole track. Carve is a relationship between two tracks rather than an effect on one, so it stays out of the FX chain. What it emits is an ordinary chain of peaking filters, so a carve composes with whatever else is on the track and needs no separate rendering path. Selection is weighted toward intelligibility rather than raw voice energy. Ranking purely by power lands on the fundamental almost every time, because that is where a voice is loudest — but the masking that actually hurts a voiceover happens higher up, and dipping 160 Hz mostly just thins the bed. The bias is a control, not a constant: at 0 it follows raw energy, at 1 it weights toward 1-3 kHz. Ranking happens in dB, which matters more than it looks. Speech spreads 20-30 dB across these bands — it falls off roughly 6 dB per octave above the fundamental — so a weighting has to be on that scale to move anything at all. A multiplicative weight of `1 - bias + bias * shaped` is bounded below by `1 - bias`, capping its influence at 10*log10(1/(1 - bias)): 5.2 dB at the 0.7 default, 3 dB at 0.5. That is no influence against a real voice — every bias short of ~0.95 would rank exactly like bias 0 and carve the fundamental, the outcome the bias exists to prevent, while looking decisive against a fixture whose bands sit 2 dB apart. So the bias is a dB penalty, zero at 2 kHz and worth up to 30 dB at full strength, and relative cut depths come from a dB difference rather than a ratio of weighted linear powers. The bias reweights ranking without overriding the spectrum — a band the voice has no energy in is not worth carving, and scores -Infinity rather than competing — so a strongly low-pitched voice can still select low at full bias. What the tests hold is that biasing never selects lower than the unbiased ranking, that the DEFAULT bias reaches the presence region on a voice with a realistic tilt, and that bias 0 still follows raw power exactly. Includes a radix-2 FFT rather than a dependency; one Welch-style averaged spectrum over third-octave bands does not justify pulling in a DSP library. * fix(engine): keep the FX render 16-bit, stereo, and correctly sized Three defects in the offline FX path, none of which any test could see. **Float output silently disabled sample-accurate volume automation.** The writer emitted 32-bit IEEE float; the very next mixer step bakes the volume envelope into the samples and accepts only 16-bit PCM, returning null otherwise. So enabling any effect downgraded that track to the ffmpeg expression path — capped at 32 straight segments, quantising a curved envelope, and on a dense one falling back to base volume. It now writes 16-bit PCM, clamped rather than wrapped so a limiter at 0 dB or a resonant filter cannot turn overshoot into a click. A test asserts the baker accepts the writer's own output and actually fades it. **Everything was folded to mono.** `prepareAudioTrack` goes out of its way to emit stereo — its pan filter exists to dodge ffmpeg's 3 dB mono-to-stereo rematrix — and this folded it, then wrote one channel. So adding a single peaking EQ collapsed a bed's width and cost ~3 dB in the render, while preview stayed stereo. Channels now travel as one plane each, through an OfflineAudioContext of the same width, and come back interleaved. **Small results decoded the wrong length.** `new Float32Array(buf.buffer)` discards byteOffset and byteLength, and Node pools small allocations: a 400-byte payload sits at offset 8 inside an 8 KiB pool, so a clip under ~1024 samples decoded as 2048 samples of unrelated memory — and the empty-result guard could not see it. The reader has the mirror-image fix: a float data chunk on an odd boundary (ffmpeg's pcm_f32le writes fmt(18) + fact, landing `data` at 58) now copies instead of throwing RangeError on an unaligned view. The tail limitation is now stated rather than mis-stated: the context is exactly as long as the input, so a reverb or delay still ringing is cut there. The old comment claimed the opposite. How far a tail may run past a clip's end changes the clip's length in the mix, so it is a product decision, not one to make here. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(producer): report an FX render failure as an audio error `processCompositionAudio` reports per-track failures in its result, but an FX failure it cannot degrade past — a browser that will not launch, a chain that will not build — rejects instead. `runAudioStage` had no try, so that rejection escaped to the orchestrator as an unclassified pipeline exception, losing the stage/owner/retryable classification this stage exists to attach, and skipping its abort check on the way out. It now lands in `audioError` alongside every other cause, while an abort still keeps its own shape rather than being reported as an audio problem. Not done here: committing the generated `audio-fx-runtime-inline.ts` so a fresh clone typechecks packages/engine without building first. The bundle is built from the stub, and the stub changes three times across this stack — so the artifact differs per branch and would conflict on every restack. Its model, position-edits-render-inline.ts, is committed only because it is stable. Building before testing is this monorepo's existing contract (studio's tests need core's dist too), so the gap is not specific to audio FX and is better closed by a build ordering gate than by committing a per-branch artifact. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * test(engine): skip the browser FX render cases when there is no browser CI's `Test` job was red on this PR with four failures, all the same cause: Failed to launch the browser process: spawn /home/runner/.cache/hyperframes/chrome/chrome-headless-shell The job installs ffmpeg and no browser, deliberately — every other suite that needs an external binary already guards on it (`describe.skipIf(!HAS_FFMPEG)`). These cases were the only ones assuming a Chrome, so they failed on an absent dependency rather than on anything about the code. Guards on `resolveHeadlessShellPath()` — the same resolver `acquireBrowser` launches through, so the check cannot drift from the thing it guards the way a hard-coded cache path would. A configured path that does not exist throws; that is caught and read as "cannot run here". Checked both directions rather than just the green one: with a browser all 11 cases run and pass, and with `HYPERFRAMES_BROWSER_PATH` pointed at a missing binary exactly 3 skip and the other 8 still run. A guard that silently skipped everything would have looked identical in CI. They keep their value where it exists — every developer machine, and any job that has run `hyperframes browser ensure`. Not touched: the CodeQL failure on this PR is a run from 2026-08-07, five days and several force-pushes stale. None of the 17 open repo alerts are in files this PR changes; it re-runs on this push. * chore(engine): suppress the temp-file alert with the reason it is safe CodeQL flags `writeWav`'s `writeFileSync` as js/insecure-temporary-file (high) — the one new alert on #3021, and the reason its CodeQL check is red. It is a false positive, and the comment says why rather than just silencing it: `path` is always inside a directory made by `mkdtempSync`, never a name assembled directly under `tmpdir()`. Both callers are covered — the browser host page writes into `mkdtempSync(join(tmpdir(), "hf-fx-host-"))`, and the render output goes to the producer work dir, itself `mkdtempSync(join(tempRoot, "producer-project-"))`. mkdtemp picks the random suffix and creates the directory 0700 in one syscall, so the predictable filename inside it cannot be pre-created or symlinked by another user, which is the attack the rule is about. The analyzer sees the dataflow reach `tmpdir()` and not the mkdtemp in between. Suppressed inline rather than dismissed in the UI, so the justification lives next to the code and the rule stays live for anything added later in this file. Matches the repo's existing convention — `planV2.ts:222` carries an `lgtm[js/insecure-temporary-file]` for a different reason on the same rule. Correcting myself: I first reported this alert as not real, having intersected the PR's files against the default-branch alert list, which does not contain PR-ref alerts. Querying ?ref=refs/pull/3021/merge returns it straight away. * test(engine): probe ffmpeg and Chrome instead of assuming them Two failures on #3021's Test job, both about the environment rather than the code under test. **Bare `ffmpeg` is not on PATH in CI.** The 16-bit fixture shelled out to `execFileSync("ffmpeg", ...)` and died with ENOENT. The job does provide ffmpeg, through `prepare-ffmpeg-bin`, which is what `getFfmpegBinary()` resolves — every other ffmpeg-dependent suite in this package already goes through it. Now this one does too, and the case is `skipIf(!HAS_FFMPEG)` so a contributor without ffmpeg skips rather than fails. **The browser guard trusted the wrong thing.** It asked `resolveHeadlessShellPath()` and treated a returned path as "a browser is here". CI's cache holds a chrome-headless-shell that resolves and then fails to spawn — a partial download is indistinguishable from a working one by `existsSync`, which is all that resolver checks. So the three browser cases ran anyway and failed on the launch. It now runs `--version` and requires exit 0, which is the same probe the ffmpeg suites use: ask the binary, do not infer from the filesystem. Checked both directions rather than just the green one. With a working browser all 11 cases run and pass; with `HYPERFRAMES_BROWSER_PATH` pointed at a binary that exits non-zero — CI's exact situation — exactly 3 skip and the other 8 still run. A guard that quietly skipped everything would have looked identical on the CI summary. * feat(core): register the audio-fx-rack canary at 0% Lands the rollout switch dark, per the registry's own procedure: "Start at percentage: 0 and merge that — a canary at 0 is dead code you can land safely and ramp without a code review." Declared at the bottom of the stack so every branch above can read it. The gate itself goes in at wa-4-fx-panel, where the rack first appears. Scope is deliberate and stated in the description: it gates the AUTHORING surface only. A composition that already carries `data-fx-chain` still plays and renders it. A canary should stage who can REACH a feature, not make an attribute somebody already wrote silently inert — an agent that writes a chain through the skill would otherwise produce a file whose audio processing vanishes with no error. * feat(studio): audio FX panel generated from the registry Controls for the whole chain: add, remove, reorder, bypass, and every knob each effect declares. Nothing in the panel knows what a compressor is. The registry supplies each parameter's range, step, unit and scale and the panel renders what it finds, so adding an effect or a knob upstream needs no change here, and the panel cannot offer a value the renderer would reject — a typed-in figure is clamped into the declared range on the way through. Frequency and time controls span three or four decades, so those declare a log scale and the slider maps exponentially; a linear slider would spend most of its travel somewhere useless. Reorder is a first-class control because chain order changes the sound: a reverb before a compressor is not the same as after. Carve gets its own block rather than an entry in the add menu, with a picker for the voice track to listen to. It processes this track based on another one, which is how a sidechain control works — it lives on the track that changes, and names the source. * feat(studio): show the Audio FX section on audio tracks Adds `audioFx` to the editing-affordances contract and renders the FX panel in the inspector when an `<audio>` element is selected. The section is audio-only. A `<video>` carries its sound on a separate `<audio>` element, so an FX chain on the video would have nothing to process. Chain and carve settings are written straight back onto the element as serialised attributes, the way colour grading carries its config, so persistence is an ordinary attribute write and needs no new server route. A chain that cannot be parsed renders as empty rather than breaking the panel, and the attribute is left untouched until the user changes something. The collapsed group summarises what is on the track ("2 effects + carve") so the state is visible without expanding it. Wired into PropertyPanelFlat rather than PropertyPanel: STUDIO_FLAT_INSPECTOR_ENABLED defaults to true, so the flat inspector is what actually renders. * refactor(studio): lift audioFxSummary out of PropertyPanelFlat `PropertyPanelFlat.tsx` is 612 lines here against the repo's 600-line cap, so the required File size check is red — the sole reason this PR is blocked. The review says as much: "mechanical fix (~5 min), not a design problem. Code itself is LGTM." Moves `audioFxSummary` to `audioFxSummary.ts`, the same file a later branch creates for it. Deliberately the smallest cut that clears the cap rather than the whole `AudioFxGroup` extraction: every later commit in the stack edits AudioFxGroup, so moving it here would collide with each of them, while almost nothing touches this function. 595 lines. * feat(core,studio): hear the FX chain in preview, and run the carve analysis Splices an element's FX chain into the playback graph so preview stops being silent about effects, and wires the carve button that was previously inert. The chain goes between the decoded source and its gain stage: effects see the raw signal and volume automation rides on their output, matching the order the offline render uses. Since preview and render call the same graph builders, what is heard while scrubbing is what gets written. The splice lives in the transport rather than on the `<audio>` element. The transport plays each track from a decoded AudioBuffer and mutes the element to avoid doubling, so capturing the element with createMediaElementSource would have processed a stream nothing is listening to — it looked like it worked because the call succeeded, and the audio was unchanged. A chain that cannot be built plays dry rather than silencing the track, which is the right failure in preview: the author keeps working and hears the source. The render still refuses, because shipping the dry signal there would be wrong. Carve now analyses for real: it decodes the chosen voice track, ranks its bands and writes the resulting peaking filters onto this track. Generated nodes are tagged `fromCarve`, so re-running replaces the previous carve instead of stacking another set on top of hand-added effects. Known limitation: the graph is built when a source is scheduled, so a knob turned mid-playback takes effect on the next play or seek rather than immediately. Live re-parameterisation needs the transport to hold the handle and forward updates. * fix(studio,core): stop parameter drags from restarting playback Dragging a knob wrote the chain through the persisting attribute path on every input event. That path refreshes the preview, which reloads the composition and reschedules audio — so a single drag reloaded dozens of times and playback stuttered the whole way. Drags now go through `onSetAttributeLive`, the same path colour grading uses for scrubs: it coalesces undo entries and sets `skipRefresh`, so no reload happens. The persisting write fires once, when the gesture ends — pointer-up or blur for a slider, Enter or blur for a typed value. A select commits immediately since there is no drag to wait for. While dragging, the control is driven from local state. Waiting for the value to round-trip through the element attribute made the knob lag behind the pointer. For the change to be audible without a reload, the graph now follows the attribute: the chain installed by the transport observes the element and re-parameterises itself in place, so a value change lands on the next 128-sample quantum. A shape change (effect added, bypassed, pole count) cannot be patched into a running graph, so it still waits for the next schedule rather than cutting the audio mid-play. The regression test drags a slider through several values and asserts the persisting handler is untouched until release. * feat(studio): put the audio FX rack behind its canary Gates the rack on `isCanaryEnabled("audio-fx-rack")`, which is registered at 0% — so the whole 47-PR stack can land without showing anyone a feature that has not been measured yet. The gate sits on the AUTHORING surface and nowhere else. The runtime and the render still honour a `data-fx-chain` already on an element, so a composition written through the skill or by `carve.mjs` keeps its processing rather than going silently dry for anyone outside the cohort. A canary should stage who can REACH a feature, not make an attribute somebody already wrote stop working with no error. Gated at the panel rather than in `resolveEditingSections`: the affordance resolver is a pure function in core describing what an element CAN support, and rollout state is not a property of an `<audio>` tag. Pinned the 0% with a test, and checked it fails at 25 — a ramp should have to break something that says "this ships dark" out loud. One gap, stated rather than papered over: the gate itself has no unit test. I wrote one and deleted it, because `PropertyPanel.test.tsx`'s harness never renders the Audio FX group for its audio fixture even with the gate removed — so the test passed for the wrong reason in the off case and could not pass at all in the on case. A test that cannot fail for the right reason is worse than none. Verifying the gate needs the panel harness to mount that section first, which is its own change. * fix(core): register FX worklets before building nodes that need them An AudioWorkletNode cannot be constructed before its processor is registered — it throws, and the surrounding chain is lost with it. `attachElementFxChain` built the chain first and only then called `ensureAudioFxWorklets`, so every worklet-backed effect (compressor, limiter, gate, bitcrush) threw on construction and the track fell back to dry. Instrumenting the preview showed `hf-compressor: InvalidStateError` with addModule never called at all. When the module has not landed yet the track now plays dry and the graph is swapped in once registration resolves, so the effect arrives a moment late instead of never. Registration is also tracked per context rather than in one module-level promise. A processor registered on one AudioContext does not exist on another, so the shared promise made every context after the first believe it was ready when it was not — the studio's transport owns its own context, which is exactly that case. With the worklets actually running, the compressor's per-sample log10 and pow became real audio-thread work. Samples below the knee have a gain of exactly unity and need neither, so the envelope is now compared in the linear domain and the transcendentals only run for samples that are actually being compressed. * refactor(studio): split the FX node row out of FxSection Clears the health findings the FX stack left behind: the chain-node render callback was a 70-line closure over half of FxSection's state, and the two reorder arrows were the same button written twice. Also drops two exports with no consumers, and registers the audio FX runtime stub as an entry point — it is bundled by file path, so nothing imports it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(core): automation envelope model for audio tracks Adds the data model behind Ableton-style automation lanes: breakpoint envelopes over track volume or one knob of one effect in the track's FX chain, stored on the element as `data-automation`. Times are clip-local, so an envelope travels with the clip when it moves — the clip-envelope model rather than arrangement automation. `sampleAutomationLane` is the single interpolator. The lane drawing, the preview scheduler and the render bake all call it, so the picture and the sound cannot disagree about the curve. Log-scaled parameters interpolate in log space, matching what their own knob already promises. FX nodes gain a stable `id`, minted by count rather than randomly so the document is the same on every machine. Lanes address nodes by id, so reordering a chain never re-points a lane at a different effect, and a lane whose effect was deleted is dropped rather than left to reattach. Also warns when a track carries both a volume lane and a GSAP volume tween, since only the lane is heard and the tween silently does nothing. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * refactor(studio): lift the audio FX group out of PropertyPanelFlat `PropertyPanelFlat.tsx` was 672 lines against the repo's 600-line cap, so the required File size check was red — the sole reason #3014 and #3022 are blocked. Both reviews say the same thing: "mechanical fix, not a design problem. Code itself is LGTM." Moves `AudioFxGroup` and `audioFxSummary` into `propertyPanelAudioFxGroup.tsx`, which is where a later branch puts them anyway — done here so the file is under the cap from the point it first crosses it, rather than ten branches later. 533 lines now. The four audio imports it no longer needs go with it. Not fixed here: three `FxSection carve` tests fail on this branch with "Cannot read properties of undefined (reading 'toFixed')". Confirmed pre-existing by stashing this change and re-running — that is the separate `Test` failure the review also flags. * feat(core): expose the AudioParams behind automatable FX knobs Marks the knobs an automation lane can drive and has each graph builder hand back the AudioParam behind them, so a scheduler can write to a running effect without knowing what the effect is. A knob is not always one AudioParam. A wet/dry mix is two gains moving in opposition, and a knob in milliseconds drives a delay time in seconds, so each target carries the mapping out of the knob's own declared unit. What stays unautomatable is stated where it is decided: a WaveShaper curve, a convolution impulse and a one-pole filter's coefficients are all rebuilt wholesale rather than scheduled, and the four worklet effects take values by postMessage rather than through AudioParams. The registry flag is written by hand, so a test builds every effect and checks the exposure both ways — nothing flagged is missing, nothing exposed is unflagged. A flag that lied would offer a lane that silently did nothing. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(core): play automation envelopes in preview Schedules each lane onto the AudioParams behind its knob using native ramps and value curves. Nothing evaluates the envelope per frame: it is handed to the audio thread once, so it stays sample-accurate however busy the main thread is, and the offline render will schedule it the same way. Timing comes from the transport, so an envelope survives seeking into the middle of a clip, a clip that has not started yet, and a playback rate that compresses clip seconds into context seconds. A straight line is only scheduled as a ramp when nothing bends it — no curvature, a linear parameter scale, and no unit mapping. Log-scaled parameters and mapped ones are sampled instead, since a delay knob in milliseconds and a wet/dry pair moving in opposition are not linear in the parameter they drive. Lanes with nowhere to write are skipped rather than reported: a one-pole filter exposes no frequency param, and the worklet effects expose none at all. Editing an envelope mid-playback re-aims it at the live playhead rather than restarting the track. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): make the volume lane audible in preview The envelope was scheduled onto the transport's gain AudioParam, but the runtime rewrites that gain every tick from `data-volume` and the GSAP-seeked value — so it was erased within a frame. Volume automation was correct in the render and inaudible while previewing. The lane now feeds the per-tick path where the probed volume keyframes already sit, checked ahead of them so the two cannot fight, and the transport no longer schedules volume at all: one mechanism instead of two racing. The cost is honest — in preview the level steps per tick rather than per sample, exactly as the existing keyframe path does. The render still bakes it into the PCM sample-accurately, and FX parameters are still scheduled on their own AudioParams, since nothing rewrites those. Parsed lanes are cached by attribute text: the runtime asks once per tick per track, and parsing there would run the JSON parser 60 times a second for a value that only changes on an edit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(engine): bake automation envelopes into the render The offline render schedules FX lanes with the same scheduler preview uses, inside the OfflineAudioContext that already runs the same graph builders. The input WAV is the clip's own audio from its first sample, so clip-local time is offline time and the envelope needs no offset. Volume lanes take the existing PCM bake rather than a second mechanism: the lane is converted to keyframes, so a straight fade stays two of them and only a bent segment is sampled — the baker interpolates linearly and would otherwise quietly straighten the curve. A volume lane supersedes keyframes probed from the timeline, which `lint` already warns about. A browser test sweeps a lowpass from below a 2 kHz tone to well above it and measures both ends. Parsing the envelope is not the same as scheduling it, and only running the real thing tells the two apart. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): apply chain edits to the running graph A structural edit — an effect added, removed, bypassed, or a filter's pole count switched — was dropped. `buildFxChain`'s update reports false when the change is not merely new values, and the attribute observer ignored that, so the edit only took hold when the persisting write reloaded the composition. That reload restarted every playing track, which is what was heard as the audio chopping. The graph is now swapped in place: the old effects are detached, the new ones built and connected between the same source and gain, and any lanes re-scheduled onto the new nodes. The source node is never touched, so playback does not restart. A track with no chain is watched too, rather than wired through and forgotten, so adding its first effect is heard the same way. That means the function always returns a disposer instead of null for the empty case. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): drop the FX panel's dead __testables export Fallow audit flagged it — no test imports the module. * fix(core,studio): clear the remaining Fallow audit findings on the FX panel - Split FxSection's per-node row into FxNodeRow + FxNodeControls so the CRAP score (31.6, threshold 30) splits across two smaller units instead of moving wholesale with one extraction. - Dedupe the repeated "open the add menu, read its items" block in propertyPanelFxSection.test.tsx into openAddMenuItems(). - Merge build-audio-fx-runtime.ts and build-position-edits-render.ts into one build-inline-artifact.ts, config-selected by CLI arg — the two scripts were a byte-for-byte clone save for names. - Exempt canary.test.ts's rawFnv (a deliberate independent reimplementation used to cross-check canaryBucket, per its own docstring) and the property-panel test files' shared renderInto/mount scaffolding (pre-existing across 9 files, 2 outside this stack) in .fallowrc.jsonc, consistent with this file's existing exemptions for the same class of intentional/pre-existing duplication. * fix(ci): allowlist the build-script consolidation in the no-main-deletions guard build-audio-fx-runtime.ts and build-position-edits-render.ts were merged into build-inline-artifact.ts to kill a fallow duplication finding; the deletion guard flagged that as an accidental loss since main still has both originals. * fix(core): dedupe the wet/dry mix math between delayFeedback and chorusLfo Both effect builders set wet.gain to the mix and dry.gain to its complement in identical two-line blocks; fallow kept re-flagging it as a 10-line clone on every unrelated change. Extracted setWetDryMix. * fix(core): remove the build-audio-fx-runtime.ts stray resurrected by a main merge An earlier merge with main brought this deleted file back (git's merge/delete handling on an unchanged-on-one-side file); package.json already points at build-inline-artifact.ts, so it sat unreachable and duplicating that file's config, both of which fallow flagged. * fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio-server): fingerprint the proactive waveform cache key too The route already keys the waveform cache on the asset's size and mtime as well as its path, so a rebuilt-in-place file gets fresh peaks instead of stale ones. generateWaveformCache — the proactive path that runs on upload — still called buildWaveformCacheKey with the path alone, so it wrote to a different key than the route reads from (making the pre-generated cache never found) and kept the exact collision bug this fingerprint exists to fix on its own path. Review by Miga (PR #3211). * style(docs): run oxfmt on the /hyperframes-audio skill docs Table column widths had drifted out of alignment with oxfmt's own rules, failing format:check and blocking the Preflight gate every downstream branch inherits. Whitespace only, no content change. * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. * feat(core): carve against every voice over a bed, always (#3212) * feat(core): carve against every voice over a bed, always dynamically A bed usually runs under a whole sequence — a narrator, an interview answer, a second presenter — and carving against one of them left the others fighting it. `source` becomes `sources`, and `mixCarveSources` sums every voice onto the BED's clock before anything is measured. That is what keeps one analysis sufficient: the chain is fixed, so there is no per-voice filter to switch between, and bands drawn from all the speech there is with envelopes that rise wherever any of it happens answer the actual question — where and when is speech masking this bed. Summed rather than averaged: two people talking at once mask more than either alone. Audio before the bed starts is dropped rather than folded in at zero, since it plays over nothing and shifting it would put a cut where there is no voice. `dynamic` is gone. A fixed depth thins the bed through every pause, and once both have been heard there is no reason to want it, so every carve follows the speech. Two helpers the panel and the headless script now share instead of each carrying a copy — two definitions of "what does this name suggest" drift, and then the two disagree about which track is the voice: - `classifyAudioName` reads a track's kind from its id and filename together. `unknown` is deliberately common: treating an unrecognised name as "not a voice" would hide the one track somebody needs to pick. - `clipsOverlap` keeps out a voice that never plays while the bed does. An unwritten duration counts as unbounded, not zero — refusing a clip whose length the composition leaves to the media would drop the commonest case there is. Files written before this still load: a single `source` reads as a one-voice list, a stored `dynamic` is ignored, and an absent attribute means the defaults whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): stop \b from missing underscore-separated names, guard clipsOverlap's negative duration \b treats `_` as a word character, so \bbed\b never matched bed_01, music_bed_loop, or theme_song, and \bvo\b/\bvox\b/\btts\b had the same gap — an underscore-separated bed classified as "unknown" and could end up offered as its own carve source. Replaced the short hints with a boundary that actually excludes letters and digits on both sides. clipsOverlap computed end = start + duration without guarding sign, so a negative duration put end before start — an interval that does not describe anything, and one specific case showed it silently dropping a real overlap (a shorter, earlier broken end rejected a clip that genuinely contained the point). Duration clamps to zero instead: a clip cannot un-play time, and a zero-length clip at its start is the sane reading of "duration nobody wrote down as positive." Review by Miga (PR #3212). --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): port the carve UI off the removed source/dynamic fields #3212 (accidentally squash-merged into this branch instead of main) changed HfCarveSettings from a single `source` + `dynamic` toggle to a `sources` list with dynamic mode removed outright — the multi-voice UI consumer that goes with that shape lands in the very next PR, so this branch was left with a type that no longer matched its own code. Minimal port, not the multi-voice redesign that PR does properly: the "Listen to" picker and analyse() treat sources[0] as the one voice this UI still understands, and every dynamic-mode branch (the automated envelope lanes, the toggle, the checkbox) is gone along with the field — a carve is now always the static value the analysis computes, matching what the type change made permanent. Test suite trimmed the same way: the automation-lane and toggle tests covered behavior that no longer exists. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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feat(studio): show every automated knob at the playhead (#3210)
* feat(studio): pure range ops for automation lane selections Add pointsIn() and replaceRange() functions for managing automation envelope edits within a time range. The key invariant: envelope values outside the selection never move. Implemented by anchoring the boundaries at t0 and t1 by sampling the original lane, so cutting middle sections cannot reshape the rest. Inner points from shape generators can suppress redundant anchors at merge distance. * fix(studio): budget replaceRange's inner points before capping, not after * feat(studio): automation selection slice * feat(studio): drag-select a time range on an automation lane Dragging on an automation lane's empty background now arms a range selection, snapped to the beat grid and clamped to the lane duration; a sub-3px drag counts as a click and clears instead. Point drags and Alt-drag segment bends still take priority, since the range arm only runs where the existing point/segment hit-test already returned null. useAutomationLanes binds the selection slice per element/lane so the rect renders from the store, matching the read pattern the writes already use. * feat(studio): delete an automation selection from the keyboard Escape clears the active automation-lane time selection; Delete/Backspace empties it via replaceRange(..., inner: []), which pins anchor points at both edges and leaves the envelope outside the selection untouched. Mounted in TimelineLanes.tsx next to the useAutomationLanes() call that already lives there. Also adds a stale-selection guard in TimelineAutomationLaneSlot that clears the selection if its lane's target stops existing on the bound element's automation (e.g. the automated effect was deleted). * test(studio): cover the automation selection stale-target guard * feat(studio): ramp, swell and dip generators for automation selections * fix(studio): let an automation range keep Delete from the clip useAppHotkeys listens on window/capture, so it runs before useAutomationSelectionKeyboard's document/capture handler. With a range selected, Delete fell straight through to the clip-delete branch and destroyed the whole audio clip the lane belongs to; Backspace hit the reset-keyframes branch on the way and wiped the clip's keyframes. Guard both by returning early when automationSelection is set, mirroring the selectedKeyframes precedent six lines above. No preventDefault: the downstream handler still needs the key. dispatchPlainKey is exported so the arbitration between keyframes, an automation range and the clip can be pinned without standing up the hook. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * chore: suppress unused export for automationShapes (consumed upstack) * feat(studio): simplify dense automation runs Implements Ramer-Douglas-Peucker point-thinning for audio automation lane breakpoints, working in unit space for correct log-scaled parameter handling. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> * chore: add automationSimplify to fallow complexity ignore The Ramer-Douglas-Peucker algorithm in automationSimplify.ts has inherent complexity (12 cyclomatic / 20 cognitive) that is by design and not refactorable. Added to health.ignore list and ignoreExports list since it's consumed by the UI layer one PR upstack. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> * feat(studio): internal clipboard for automation ranges * feat(studio): copy and paste automation ranges across lanes Extends the automation-selection keyboard hook with Cmd/Ctrl+C (copy the active range) and Cmd/Ctrl+V (paste onto the selected clip's lane, at the selection's start or the playhead, chaining the selection to the pasted span so a second paste lands right after the first). Paste falls through untouched when no target lane resolves, so clip-level paste keeps working. Also fixes a latent test-isolation bug: setup() never unmounted the previous test's Host, so document keydown listeners leaked across tests and could consume later events before the current test's own listener ran. * feat(studio): shape and simplify menu on an automation selection Right-click inside an active time-selection rectangle on an automation lane now opens a menu offering the four utility shapes (Ramp up, Ramp down, Swell, Dip) and Simplify, composing generateShape/simplifyPoints with pointsIn/replaceRange from the prior selection tasks. A point's own right-click still stops propagation and deletes it, unaffected. * feat(studio): retime an automation selection Add retimeRange pure operation that scales interior points proportionally into a new time span, then uses replaceRange to update the lane while preserving the envelope outside the union of old and new ranges. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> * fix(studio): repair the automation paste path and finish the key arbitration Paste was the least safe path in this feature: it resolved its target from the player store but committed through a different, asynchronously-lagging channel. Six review findings against this branch, plus the Cmd+C/Cmd+V half of the arbitration wa-15 started for Delete. - Write channel: resolvePasteTarget bails unless the binding's commitTargetKey equals the element it resolved. useAutomationLanes exposes that key, resolved through resolveTimelineIdForSelection — the same resolver applyDomSelection uses — and read in the same render as the commit handlers, so a handler and the key cannot describe different moments. Before this, clicking clip B then immediately pasting serialized B's automation onto A and left B untouched. - Chaining: the paste anchor comes from sel.t1, not sel.t0, so a second Cmd+V lands after the first instead of on top of it. The old comment claimed the new behaviour while the code did the opposite, and no test pressed Cmd+V twice. - Empty copy: copyRange returns false rather than arming a clipboard whose every paste is a destructive flatten, and samples the range's edges so copying a smooth stretch yields a real segment instead of no points. - Playhead: the playhead branch requires the playhead to be inside the clip rather than silently clamping an out-of-clip playhead to the clip's start. - Keys: one chord helper normalizes with toLowerCase() and gates on !shiftKey && !altKey, matching useAppHotkeys. CapsLock no longer kills the shortcut and Ctrl+Alt+V no longer pastes where the app declines. - Arbitration: useAppHotkeys consults automationOwnsKey before its c/v branch, so an active range keeps Cmd+C/Cmd+V from the clip clipboard the same way it keeps Delete. Without it Cmd+V duplicated the clip while the automation paste wrote the same file, and Cmd+C armed both clipboards. It returns without preventDefault — the downstream handler needs the key — and declines when the automation clipboard is empty so clip paste still works. dispatchModifierKey is exported to pin this, like dispatchPlainKey. - Double-action: the hook now returns early on e.defaultPrevented. useAppHotkeys is on window/capture and deliberately lets a keyframe selection outrank a range on Delete; without this that press deleted the keyframes there AND emptied the range here. - Project scoping: the clipboard scopes itself. Every entry point carries the project it speaks for and a mismatch empties the module, the shape keyframeSlice already uses to discard a request from a previous session. Scoping it inside the module rather than clearing it from the session seam is deliberate: the failure is silent and destructive — a range copied in project A pasted into B is remapped through A's captured sourceRange for an FX node B may not have, and the keystroke is consumed so clip paste never runs — so no future caller should be able to forget the guard. The mark isLastPasteSpan reads is scoped transitively, through the same check. - Session reset: createTimelineResetState clears automationSelection. It is as ephemeral as selectedKeyframes, and a range surviving a project switch can match a same-keyed clip in the new project and redirect a paste through sel.elementKey === paste.elementKey to a stale t0. Five of the six paste fixes above shipped without a test that fails without them, which is how the branch reached review with a comment describing chaining that the code did not do. Each now has one: a second Cmd+V landing after the first, a commit-target mismatch declining, an out-of-clip playhead declining, an empty-lane copy leaving an earlier clipboard intact, and Cmd+V with CapsLock on. All five fail against this branch's parent. * test(studio): probe retimeRange's actual guarantee, not sample-continuity past a moved edge The failing test probed t=5.1, which sits inside the reshaped transition segment between the new edge (t=5) and the existing point (t=6). When growing past an existing breakpoint, the transition TO that point legitimately reshapes — the edge moved (t=3→t=5) even though the far point (t=6) did not. The real guarantee: all BREAKPOINTS strictly outside the union keep exact (t, v) values. Corrected test to: 1. Verify sample continuity on unaffected side: t=[0,1,1.9] 2. Verify the breakpoint at t=6 keeps exact value: (t:6, v:0) Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> * feat(studio): stretch an automation selection by its edges Add an edge-handle drag to a selection's rect: grabbing within 8px of either edge retimes the selection via the already-landed retimeRange, scaling interior points proportionally and clamping the dragged edge against its partner and the clip's duration. Priority is point-drag > curve-drag > edge-stretch > new-range-select, so a point sitting on an edge still wins the press. Cursor shows col-resize while hovering or dragging a handle. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> * fix(studio): retime edge-stretch from a fixed points snapshot moveEdge fed retimeRange the live draft on every pointermove while origin.t0/t1 stayed pinned to the drag's start. retimeRange is a relative transform that scales a lane's own current point positions, so repeated pointermoves compounded the scale factor (interior points drift toward the far edge) and could drop points that retimed past the selection's original bound out of the next move's `inner` set entirely. Snapshot lane.points at arm time (armBackgroundGesture) alongside the existing frozen origin, and always retime from that snapshot in moveEdge instead of the live draft. finishEdgeDrag is unchanged: it already just persists the last (now-correct) preview. Adds a regression test asserting a multi-pointermove edge-drag (both edges) lands on the exact same final points as a single-shot drag to the same target — the case that exposed the bug, since the existing suite only ever tested a single move. * fix(studio): clamp selection-start paste, sharpen clipboard test, cleanup - useAutomationSelectionKeyboard: clamp the selection-start paste branch to [0, element.duration - clip.span], same as the playhead branch already does. An unclamped paste near a clip's end could write points past element.duration and leave the resulting selection's edge ungrabbable off the visible lane. - automationClipboard.test.ts: swap the cross-parameter mapping test's target from fx.r.wet (numerically identical to VOLUME_RANGE) to the log-scaled fx.n1.frequency, so the test actually discriminates real unit-space mapping from a linear guess or a verbatim value copy. - automationLaneSelection.ts: drop the lone `!` non-null assertion in decimateEvenly's budget-of-1 branch for a guarded pattern, matching the loop right below it and the repo's no-`!` convention. - .fallowrc.jsonc: remove the two ignoreExports entries for AUTOMATION_SHAPES and simplifyPoints — both are now genuinely consumed (AutomationSelectionMenu.tsx, TimelineAutomationLane.tsx). - AutomationSelectionMenu.tsx: port TrackGapContextMenu's viewport-edge clamping so a right-click near the bottom/right of the timeline doesn't render the shape/simplify menu partially off-screen. * fix(studio): give edge-stretch the gesture contract the other four follow Seven review findings against this branch, five of which were one defect: edge-stretch was added as a fifth mutually-exclusive gesture on the lane without joining the threshold / live-preview / revert-on-cancel contract the point drag, curve bend, range drag and double-click all obey. Patching them one at a time would have been more code and less coherent, so this makes the stretch structurally parallel to its sibling range drag instead, and extracts it to useAutomationEdgeStretch on the way out — the gestures file had ~60 lines of headroom under the 600-line studio cap, and shaving comments to fit a refactor in is not a plan. - Threshold. A press within the 8px halo of either edge used to persist a no-op commit and push an undo entry that changed nothing (commitDataAttribute has no unchanged-value short-circuit). Worse, it made the pre-existing "click the background to clear the selection" escape unreachable anywhere near an edge. Below 3px of travel — the same threshold the range drag uses — the press now clears the selection and writes nothing at all. - Live preview. moveEdge never fired onRangeSelect and the hook discarded the drag's live position, so the highlight rect and both edge lines stayed pinned at the pre-drag bounds for the whole gesture and snapped into place on release: the user dragged an invisible handle. It now reports bounds on every move, exactly as the marquee drag does and for the same reason. - Revert on cancel. pointercancel means the browser abandoned the gesture; it was routed to the same handler as pointerup, which persisted whatever partial retime it had reached. It now restores the arm-time snapshot through the preview channel — there is nothing persisted to undo — and puts the selection back. A new cancelDrag handler owns that, so a release and an abandonment are no longer the same event. - Lost capture. capturePointer took the capture on e.target, i.e. whichever child the press landed on. A child that unmounts mid-drag takes the capture with it, silently, with no pointercancel — after which edgeDrag stayed non-null and every later button-less pointermove kept retiming and writing. Capture is now taken on the svg, which outlives every gesture on it, and a move reporting no buttons held ends the drag as a cancel. - Hit priority. A breakpoint sitting exactly on the selection's edge used to win the press. Since replaceRange pins an anchor at the union bound and finishEdgeDrag leaves the selection edge at that same time, EVERY range operation — stretch, delete, shape insert — leaves a point exactly on the edge it just created: the second stretch of the same edge resolved to a point-drag, at the one height (on the envelope) where a user naturally grabs it. The feature was not repeatable. An active selection's edge now outranks a point on it; clearing the selection reaches the point again, which is tested. - Clamp order. The dragged edge was bounded against its partner AFTER the 0-floor, so a selection thinner than the minimum width yielded a negative t0, which core's cleanPoint then collapses onto a duplicate t=0 on the serialize round-trip — silent envelope corruption. The floor is now applied last. The minimum width is its own MIN_SELECTION_SEC rather than a borrowed POINT_MERGE_SEC: when two breakpoints are the same breakpoint is a different question from how thin a time selection may get. One finding does not survive: edgeAt's `d0 <= d1` tiebreak was reported as making the t1 edge ungrabbable on a narrow selection, but that comparison IS nearest-wins, and a press right of the midpoint already resolved to t1. The midpoint split here is the same rule written so it is legible rather than inferred, and the test for it is labelled as characterizing behaviour, not fixing it. What was genuinely unreachable inside a narrow halo — starting a fresh range, or clearing the old one without Escape — the threshold above fixes. Also settles what retimeRange does with a breakpoint sitting ON a dragged edge, which was never decided: pointsIn is endpoint-inclusive, so it is interior and travels with the stretch. It has to be, because the commonest stretch of all is grabbing an edge to drag exactly that point outward, and anchoring it would delete it and flatten the span instead. The price is that the retimed point lands on the union's own boundary where a preservation anchor would go, and anchor() stands down within a merge radius — one time cannot hold two values — so the segment leaving the union reshapes. That is the one place replaceRange's outside-never-moves invariant bends, and both halves are now pinned: the exact points and the sampled slope for the on-edge case, and the full two-sided invariant for a selection whose edges are off any breakpoint. The earlier right-side probe at t=5.1 that caught this was deleted during development as inherent; it was reporting the real behaviour. * fix(core): make audio automation survive being rescheduled mid-playback Anything landing inside a running value curve is refused unless the parameter is cancelled first, and two paths were not cancelling: the chain observer wrote each knob straight onto its AudioParam before rescheduling, and a bent segment read as straight because only the curve exponent was checked, never the via point the timeline actually writes. The first threw NotSupportedError into the console and abandoned the rest of the envelope; the second played a dragged bend as a ramp. Measured against Chrome, in a live context and in an offline one suspended mid-curve: any cancel frees the span, and only a missing cancel is refused. clearParamLane takes the strongest form on purpose, because curve-over-curve refusals were reported with a cancel at the new schedule time already in place and have never reproduced; emit keeps a ramp fallback as the backstop for whatever that mechanism turns out to be. Dynamic carve is what exercises all of it, so it lands here too: - a `gain` primitive, so a carve can match levels as well as carve bands - carve settings collapse to one `strength`, with carveProfile deriving the six numbers that always moved together anyway - analyseCarveDynamics / analyseCarveDuck turn the analysis into envelopes, with a slow release so the bed does not snap back the instant a word ends - worklets are awaited inside attach, so adding a compressor to a carved bed no longer kills its envelopes and freezes every later edit - per-track failure detail in the render's audio stage, which was being discarded Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(studio): select automation points with a box, and stop them crossing Replaces the time-range selection with a rectangle. A lane selection is a set of breakpoints, not a span, so it now has value bounds as well as time bounds and a point is caught only if it falls inside both — which is what lets you take the peaks of an envelope and leave the dips between them. Delete, the group drag and the rings drawn on caught points all read the one rule, so what looks selected is exactly what those act on. Copy, paste, shape insert and simplify still work on the box's time span, because they act on the envelope over a stretch of time. Dragging is bounded by its neighbours in both the single and group cases. A point cannot cross another, and cannot land exactly on one either: the lane collapses points that share a `t`, keeping the later one, so arriving on top of a neighbour deleted it. It stops a millisecond short, which is under a pixel at any zoom the lane offers and keeps both points. Only stationary neighbours constrain a group, per member rather than per end, since a box can select a non-contiguous set. Edge-stretch is removed rather than fixed. Dragging a selection's edges to retime the points inside it was the feature this branch opened for, and it is not wanted: the hook, retimeRange, the edge handles, the col-resize cursor and the pointercancel revert path all go, along with the ~360 lines of tests that pinned them. Also: gesture-scoped coalescing keys, so one drag is one undo entry rather than a fragmented chain of them. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): put #3207's edge-stretch back, folded into the unified hook The review blocks this PR for deleting a feature two PRs downstack: "#3209 deletes #3207 edge-stretch instead of folding it into the unified hook... merging the stack would ship #3207 and then silently remove its user-facing retime/edge-stretch feature." Verified, all four claims: `useAutomationEdgeStretch.ts` (248 lines) and its test were deleted, `retimeRange` was dropped from `automationLaneSelection.ts`, and the consolidated hook has no edge hit-test, arm/move/finish path, or resize cursor. Restored: the module, `retimeRange`, the selection regressions, and the lane wiring (`col-resize` cursor, `pointercancel` reverting a partial retime rather than persisting it). It is not a straight revert, because #3209 changed the selection from a time range to a box. Edge-stretch now takes `{t0,t1,v0,v1}` and moves only the time edges — the value extent rides through untouched, which keeps it the same gesture it was. **One arbitration call worth a second opinion.** #3207's rule was that a selection's edge outranks a point sitting on it, because every range operation leaves a breakpoint exactly on the edge it created — a point-first rule made the second stretch of an edge resolve to a point-drag. Under a box that rule now contradicts #3209's own test ("stops the group at a point it did not select"), which presses at t=0 v=1 — simultaneously the t0 edge and a selected point. I inverted it: selected content wins, the edge stretches everywhere it is not also selected content. The reasoning is that a box makes the point visibly part of the selection, and dragging selected content has to move it. That restores #3209's test and keeps the stretch usable along the rest of the edge — but it is a product decision between two deliberate designs, so flag it if #3207's original precedence was load-bearing. 954 player tests pass, including the 17 restored ones. * feat(studio): show every automated knob at the playhead, and carve as one module An automated parameter has two values: the number sitting in the chain, which is only the seed a lane replaced, and the number the envelope is on right now. The second is the true one, so the panel shows it — on the carve rack's readouts and on every effect's own fader and number field. A rack that showed the seed stood still while the carve was audibly working. Off the clip it keeps sampling rather than falling back to the stored number: a lane holds its first value backwards and its last forwards, so before the clip starts it already knows what it will open on, and the stored seed is a value nothing will ever play. Showing it made the fader jump the moment the clip came under the playhead. The playhead comes off the liveTime channel, throttled to 30 Hz — the RAF loop deliberately keeps frames out of the store, so a panel watching only the store would sit still for a whole take. PropertyPanel had that subscription inline; it is now one shared hook with two callers. Readouts reserve the width their parameter can need rather than what its current value takes, because an updating value one character narrower shunted everything after it sideways 30 times a second. The carve's effects are presented as one module: an author switched on a carve, and the peaking filters plus the level stage are how it is built, not six things to remove one at a time. Opening it lists every member's settings as readouts, since strength is what sets them. No carve control is offered on a track another track already carves against — that track is the voice, not the bed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(engine): render audio FX in an OfflineAudioContext Reads `data-fx-chain` off an audio element and runs the chain over the trimmed WAV before volume automation is baked in — effects should see the raw signal, and the envelope belongs on their output. The processing happens in an OfflineAudioContext inside the headless browser the engine already drives, running the same graph builders the studio previews with. That is the point of the approach: one implementation per effect, so the render agreeing with the preview is a property of the architecture rather than a tolerance to police. Reimplementing each effect as an FFmpeg filter would mean two implementations to keep in step, and for the dynamics processors and modulated delays there is no filter that behaves the same way. `build:audio-fx-runtime` bundles the graph builders into an injectable IIFE, following the same pattern as the existing runtime artifacts, so the browser runs exactly the code the studio does. The page loads from a file:// URL rather than about:blank because AudioWorklet is only exposed in a secure context — the compressor, limiter, gate and bitcrush processors would otherwise fail to register with an opaque error. file:// qualifies and needs no listening socket. The chain is serialised into the attribute the way colour grading carries its config, so there is no side-car file to resolve or lose. An FX failure is fatal for the whole mix rather than a per-track soft failure. Every other audio failure mode degrades gracefully — the track drops, siblings continue — but substituting the dry signal for a processed one ships a render that sounds plausible and is not what the author set up. Since the per-element work races under Promise.all, an internal AbortController chained off the caller's signal aborts in-flight siblings before workDir is removed. * feat(core): voiceover carve analysis Finds the bands a voice occupies so a music bed can be dipped there, letting the voice sit in front without ducking the whole track. Carve is a relationship between two tracks rather than an effect on one, so it stays out of the FX chain. What it emits is an ordinary chain of peaking filters, so a carve composes with whatever else is on the track and needs no separate rendering path. Selection is weighted toward intelligibility rather than raw voice energy. Ranking purely by power lands on the fundamental almost every time, because that is where a voice is loudest — but the masking that actually hurts a voiceover happens higher up, and dipping 160 Hz mostly just thins the bed. The bias is a control, not a constant: at 0 it follows raw energy, at 1 it weights toward 1-3 kHz. Ranking happens in dB, which matters more than it looks. Speech spreads 20-30 dB across these bands — it falls off roughly 6 dB per octave above the fundamental — so a weighting has to be on that scale to move anything at all. A multiplicative weight of `1 - bias + bias * shaped` is bounded below by `1 - bias`, capping its influence at 10*log10(1/(1 - bias)): 5.2 dB at the 0.7 default, 3 dB at 0.5. That is no influence against a real voice — every bias short of ~0.95 would rank exactly like bias 0 and carve the fundamental, the outcome the bias exists to prevent, while looking decisive against a fixture whose bands sit 2 dB apart. So the bias is a dB penalty, zero at 2 kHz and worth up to 30 dB at full strength, and relative cut depths come from a dB difference rather than a ratio of weighted linear powers. The bias reweights ranking without overriding the spectrum — a band the voice has no energy in is not worth carving, and scores -Infinity rather than competing — so a strongly low-pitched voice can still select low at full bias. What the tests hold is that biasing never selects lower than the unbiased ranking, that the DEFAULT bias reaches the presence region on a voice with a realistic tilt, and that bias 0 still follows raw power exactly. Includes a radix-2 FFT rather than a dependency; one Welch-style averaged spectrum over third-octave bands does not justify pulling in a DSP library. * fix(engine): keep the FX render 16-bit, stereo, and correctly sized Three defects in the offline FX path, none of which any test could see. **Float output silently disabled sample-accurate volume automation.** The writer emitted 32-bit IEEE float; the very next mixer step bakes the volume envelope into the samples and accepts only 16-bit PCM, returning null otherwise. So enabling any effect downgraded that track to the ffmpeg expression path — capped at 32 straight segments, quantising a curved envelope, and on a dense one falling back to base volume. It now writes 16-bit PCM, clamped rather than wrapped so a limiter at 0 dB or a resonant filter cannot turn overshoot into a click. A test asserts the baker accepts the writer's own output and actually fades it. **Everything was folded to mono.** `prepareAudioTrack` goes out of its way to emit stereo — its pan filter exists to dodge ffmpeg's 3 dB mono-to-stereo rematrix — and this folded it, then wrote one channel. So adding a single peaking EQ collapsed a bed's width and cost ~3 dB in the render, while preview stayed stereo. Channels now travel as one plane each, through an OfflineAudioContext of the same width, and come back interleaved. **Small results decoded the wrong length.** `new Float32Array(buf.buffer)` discards byteOffset and byteLength, and Node pools small allocations: a 400-byte payload sits at offset 8 inside an 8 KiB pool, so a clip under ~1024 samples decoded as 2048 samples of unrelated memory — and the empty-result guard could not see it. The reader has the mirror-image fix: a float data chunk on an odd boundary (ffmpeg's pcm_f32le writes fmt(18) + fact, landing `data` at 58) now copies instead of throwing RangeError on an unaligned view. The tail limitation is now stated rather than mis-stated: the context is exactly as long as the input, so a reverb or delay still ringing is cut there. The old comment claimed the opposite. How far a tail may run past a clip's end changes the clip's length in the mix, so it is a product decision, not one to make here. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(producer): report an FX render failure as an audio error `processCompositionAudio` reports per-track failures in its result, but an FX failure it cannot degrade past — a browser that will not launch, a chain that will not build — rejects instead. `runAudioStage` had no try, so that rejection escaped to the orchestrator as an unclassified pipeline exception, losing the stage/owner/retryable classification this stage exists to attach, and skipping its abort check on the way out. It now lands in `audioError` alongside every other cause, while an abort still keeps its own shape rather than being reported as an audio problem. Not done here: committing the generated `audio-fx-runtime-inline.ts` so a fresh clone typechecks packages/engine without building first. The bundle is built from the stub, and the stub changes three times across this stack — so the artifact differs per branch and would conflict on every restack. Its model, position-edits-render-inline.ts, is committed only because it is stable. Building before testing is this monorepo's existing contract (studio's tests need core's dist too), so the gap is not specific to audio FX and is better closed by a build ordering gate than by committing a per-branch artifact. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * test(engine): skip the browser FX render cases when there is no browser CI's `Test` job was red on this PR with four failures, all the same cause: Failed to launch the browser process: spawn /home/runner/.cache/hyperframes/chrome/chrome-headless-shell The job installs ffmpeg and no browser, deliberately — every other suite that needs an external binary already guards on it (`describe.skipIf(!HAS_FFMPEG)`). These cases were the only ones assuming a Chrome, so they failed on an absent dependency rather than on anything about the code. Guards on `resolveHeadlessShellPath()` — the same resolver `acquireBrowser` launches through, so the check cannot drift from the thing it guards the way a hard-coded cache path would. A configured path that does not exist throws; that is caught and read as "cannot run here". Checked both directions rather than just the green one: with a browser all 11 cases run and pass, and with `HYPERFRAMES_BROWSER_PATH` pointed at a missing binary exactly 3 skip and the other 8 still run. A guard that silently skipped everything would have looked identical in CI. They keep their value where it exists — every developer machine, and any job that has run `hyperframes browser ensure`. Not touched: the CodeQL failure on this PR is a run from 2026-08-07, five days and several force-pushes stale. None of the 17 open repo alerts are in files this PR changes; it re-runs on this push. * chore(engine): suppress the temp-file alert with the reason it is safe CodeQL flags `writeWav`'s `writeFileSync` as js/insecure-temporary-file (high) — the one new alert on #3021, and the reason its CodeQL check is red. It is a false positive, and the comment says why rather than just silencing it: `path` is always inside a directory made by `mkdtempSync`, never a name assembled directly under `tmpdir()`. Both callers are covered — the browser host page writes into `mkdtempSync(join(tmpdir(), "hf-fx-host-"))`, and the render output goes to the producer work dir, itself `mkdtempSync(join(tempRoot, "producer-project-"))`. mkdtemp picks the random suffix and creates the directory 0700 in one syscall, so the predictable filename inside it cannot be pre-created or symlinked by another user, which is the attack the rule is about. The analyzer sees the dataflow reach `tmpdir()` and not the mkdtemp in between. Suppressed inline rather than dismissed in the UI, so the justification lives next to the code and the rule stays live for anything added later in this file. Matches the repo's existing convention — `planV2.ts:222` carries an `lgtm[js/insecure-temporary-file]` for a different reason on the same rule. Correcting myself: I first reported this alert as not real, having intersected the PR's files against the default-branch alert list, which does not contain PR-ref alerts. Querying ?ref=refs/pull/3021/merge returns it straight away. * test(engine): probe ffmpeg and Chrome instead of assuming them Two failures on #3021's Test job, both about the environment rather than the code under test. **Bare `ffmpeg` is not on PATH in CI.** The 16-bit fixture shelled out to `execFileSync("ffmpeg", ...)` and died with ENOENT. The job does provide ffmpeg, through `prepare-ffmpeg-bin`, which is what `getFfmpegBinary()` resolves — every other ffmpeg-dependent suite in this package already goes through it. Now this one does too, and the case is `skipIf(!HAS_FFMPEG)` so a contributor without ffmpeg skips rather than fails. **The browser guard trusted the wrong thing.** It asked `resolveHeadlessShellPath()` and treated a returned path as "a browser is here". CI's cache holds a chrome-headless-shell that resolves and then fails to spawn — a partial download is indistinguishable from a working one by `existsSync`, which is all that resolver checks. So the three browser cases ran anyway and failed on the launch. It now runs `--version` and requires exit 0, which is the same probe the ffmpeg suites use: ask the binary, do not infer from the filesystem. Checked both directions rather than just the green one. With a working browser all 11 cases run and pass; with `HYPERFRAMES_BROWSER_PATH` pointed at a binary that exits non-zero — CI's exact situation — exactly 3 skip and the other 8 still run. A guard that quietly skipped everything would have looked identical on the CI summary. * feat(core): register the audio-fx-rack canary at 0% Lands the rollout switch dark, per the registry's own procedure: "Start at percentage: 0 and merge that — a canary at 0 is dead code you can land safely and ramp without a code review." Declared at the bottom of the stack so every branch above can read it. The gate itself goes in at wa-4-fx-panel, where the rack first appears. Scope is deliberate and stated in the description: it gates the AUTHORING surface only. A composition that already carries `data-fx-chain` still plays and renders it. A canary should stage who can REACH a feature, not make an attribute somebody already wrote silently inert — an agent that writes a chain through the skill would otherwise produce a file whose audio processing vanishes with no error. * feat(studio): audio FX panel generated from the registry Controls for the whole chain: add, remove, reorder, bypass, and every knob each effect declares. Nothing in the panel knows what a compressor is. The registry supplies each parameter's range, step, unit and scale and the panel renders what it finds, so adding an effect or a knob upstream needs no change here, and the panel cannot offer a value the renderer would reject — a typed-in figure is clamped into the declared range on the way through. Frequency and time controls span three or four decades, so those declare a log scale and the slider maps exponentially; a linear slider would spend most of its travel somewhere useless. Reorder is a first-class control because chain order changes the sound: a reverb before a compressor is not the same as after. Carve gets its own block rather than an entry in the add menu, with a picker for the voice track to listen to. It processes this track based on another one, which is how a sidechain control works — it lives on the track that changes, and names the source. * feat(studio): show the Audio FX section on audio tracks Adds `audioFx` to the editing-affordances contract and renders the FX panel in the inspector when an `<audio>` element is selected. The section is audio-only. A `<video>` carries its sound on a separate `<audio>` element, so an FX chain on the video would have nothing to process. Chain and carve settings are written straight back onto the element as serialised attributes, the way colour grading carries its config, so persistence is an ordinary attribute write and needs no new server route. A chain that cannot be parsed renders as empty rather than breaking the panel, and the attribute is left untouched until the user changes something. The collapsed group summarises what is on the track ("2 effects + carve") so the state is visible without expanding it. Wired into PropertyPanelFlat rather than PropertyPanel: STUDIO_FLAT_INSPECTOR_ENABLED defaults to true, so the flat inspector is what actually renders. * refactor(studio): lift audioFxSummary out of PropertyPanelFlat `PropertyPanelFlat.tsx` is 612 lines here against the repo's 600-line cap, so the required File size check is red — the sole reason this PR is blocked. The review says as much: "mechanical fix (~5 min), not a design problem. Code itself is LGTM." Moves `audioFxSummary` to `audioFxSummary.ts`, the same file a later branch creates for it. Deliberately the smallest cut that clears the cap rather than the whole `AudioFxGroup` extraction: every later commit in the stack edits AudioFxGroup, so moving it here would collide with each of them, while almost nothing touches this function. 595 lines. * feat(core,studio): hear the FX chain in preview, and run the carve analysis Splices an element's FX chain into the playback graph so preview stops being silent about effects, and wires the carve button that was previously inert. The chain goes between the decoded source and its gain stage: effects see the raw signal and volume automation rides on their output, matching the order the offline render uses. Since preview and render call the same graph builders, what is heard while scrubbing is what gets written. The splice lives in the transport rather than on the `<audio>` element. The transport plays each track from a decoded AudioBuffer and mutes the element to avoid doubling, so capturing the element with createMediaElementSource would have processed a stream nothing is listening to — it looked like it worked because the call succeeded, and the audio was unchanged. A chain that cannot be built plays dry rather than silencing the track, which is the right failure in preview: the author keeps working and hears the source. The render still refuses, because shipping the dry signal there would be wrong. Carve now analyses for real: it decodes the chosen voice track, ranks its bands and writes the resulting peaking filters onto this track. Generated nodes are tagged `fromCarve`, so re-running replaces the previous carve instead of stacking another set on top of hand-added effects. Known limitation: the graph is built when a source is scheduled, so a knob turned mid-playback takes effect on the next play or seek rather than immediately. Live re-parameterisation needs the transport to hold the handle and forward updates. * fix(studio,core): stop parameter drags from restarting playback Dragging a knob wrote the chain through the persisting attribute path on every input event. That path refreshes the preview, which reloads the composition and reschedules audio — so a single drag reloaded dozens of times and playback stuttered the whole way. Drags now go through `onSetAttributeLive`, the same path colour grading uses for scrubs: it coalesces undo entries and sets `skipRefresh`, so no reload happens. The persisting write fires once, when the gesture ends — pointer-up or blur for a slider, Enter or blur for a typed value. A select commits immediately since there is no drag to wait for. While dragging, the control is driven from local state. Waiting for the value to round-trip through the element attribute made the knob lag behind the pointer. For the change to be audible without a reload, the graph now follows the attribute: the chain installed by the transport observes the element and re-parameterises itself in place, so a value change lands on the next 128-sample quantum. A shape change (effect added, bypassed, pole count) cannot be patched into a running graph, so it still waits for the next schedule rather than cutting the audio mid-play. The regression test drags a slider through several values and asserts the persisting handler is untouched until release. * feat(studio): put the audio FX rack behind its canary Gates the rack on `isCanaryEnabled("audio-fx-rack")`, which is registered at 0% — so the whole 47-PR stack can land without showing anyone a feature that has not been measured yet. The gate sits on the AUTHORING surface and nowhere else. The runtime and the render still honour a `data-fx-chain` already on an element, so a composition written through the skill or by `carve.mjs` keeps its processing rather than going silently dry for anyone outside the cohort. A canary should stage who can REACH a feature, not make an attribute somebody already wrote stop working with no error. Gated at the panel rather than in `resolveEditingSections`: the affordance resolver is a pure function in core describing what an element CAN support, and rollout state is not a property of an `<audio>` tag. Pinned the 0% with a test, and checked it fails at 25 — a ramp should have to break something that says "this ships dark" out loud. One gap, stated rather than papered over: the gate itself has no unit test. I wrote one and deleted it, because `PropertyPanel.test.tsx`'s harness never renders the Audio FX group for its audio fixture even with the gate removed — so the test passed for the wrong reason in the off case and could not pass at all in the on case. A test that cannot fail for the right reason is worse than none. Verifying the gate needs the panel harness to mount that section first, which is its own change. * fix(core): register FX worklets before building nodes that need them An AudioWorkletNode cannot be constructed before its processor is registered — it throws, and the surrounding chain is lost with it. `attachElementFxChain` built the chain first and only then called `ensureAudioFxWorklets`, so every worklet-backed effect (compressor, limiter, gate, bitcrush) threw on construction and the track fell back to dry. Instrumenting the preview showed `hf-compressor: InvalidStateError` with addModule never called at all. When the module has not landed yet the track now plays dry and the graph is swapped in once registration resolves, so the effect arrives a moment late instead of never. Registration is also tracked per context rather than in one module-level promise. A processor registered on one AudioContext does not exist on another, so the shared promise made every context after the first believe it was ready when it was not — the studio's transport owns its own context, which is exactly that case. With the worklets actually running, the compressor's per-sample log10 and pow became real audio-thread work. Samples below the knee have a gain of exactly unity and need neither, so the envelope is now compared in the linear domain and the transcendentals only run for samples that are actually being compressed. * refactor(studio): split the FX node row out of FxSection Clears the health findings the FX stack left behind: the chain-node render callback was a 70-line closure over half of FxSection's state, and the two reorder arrows were the same button written twice. Also drops two exports with no consumers, and registers the audio FX runtime stub as an entry point — it is bundled by file path, so nothing imports it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(core): automation envelope model for audio tracks Adds the data model behind Ableton-style automation lanes: breakpoint envelopes over track volume or one knob of one effect in the track's FX chain, stored on the element as `data-automation`. Times are clip-local, so an envelope travels with the clip when it moves — the clip-envelope model rather than arrangement automation. `sampleAutomationLane` is the single interpolator. The lane drawing, the preview scheduler and the render bake all call it, so the picture and the sound cannot disagree about the curve. Log-scaled parameters interpolate in log space, matching what their own knob already promises. FX nodes gain a stable `id`, minted by count rather than randomly so the document is the same on every machine. Lanes address nodes by id, so reordering a chain never re-points a lane at a different effect, and a lane whose effect was deleted is dropped rather than left to reattach. Also warns when a track carries both a volume lane and a GSAP volume tween, since only the lane is heard and the tween silently does nothing. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * refactor(studio): lift the audio FX group out of PropertyPanelFlat `PropertyPanelFlat.tsx` was 672 lines against the repo's 600-line cap, so the required File size check was red — the sole reason #3014 and #3022 are blocked. Both reviews say the same thing: "mechanical fix, not a design problem. Code itself is LGTM." Moves `AudioFxGroup` and `audioFxSummary` into `propertyPanelAudioFxGroup.tsx`, which is where a later branch puts them anyway — done here so the file is under the cap from the point it first crosses it, rather than ten branches later. 533 lines now. The four audio imports it no longer needs go with it. Not fixed here: three `FxSection carve` tests fail on this branch with "Cannot read properties of undefined (reading 'toFixed')". Confirmed pre-existing by stashing this change and re-running — that is the separate `Test` failure the review also flags. * feat(core): expose the AudioParams behind automatable FX knobs Marks the knobs an automation lane can drive and has each graph builder hand back the AudioParam behind them, so a scheduler can write to a running effect without knowing what the effect is. A knob is not always one AudioParam. A wet/dry mix is two gains moving in opposition, and a knob in milliseconds drives a delay time in seconds, so each target carries the mapping out of the knob's own declared unit. What stays unautomatable is stated where it is decided: a WaveShaper curve, a convolution impulse and a one-pole filter's coefficients are all rebuilt wholesale rather than scheduled, and the four worklet effects take values by postMessage rather than through AudioParams. The registry flag is written by hand, so a test builds every effect and checks the exposure both ways — nothing flagged is missing, nothing exposed is unflagged. A flag that lied would offer a lane that silently did nothing. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(core): play automation envelopes in preview Schedules each lane onto the AudioParams behind its knob using native ramps and value curves. Nothing evaluates the envelope per frame: it is handed to the audio thread once, so it stays sample-accurate however busy the main thread is, and the offline render will schedule it the same way. Timing comes from the transport, so an envelope survives seeking into the middle of a clip, a clip that has not started yet, and a playback rate that compresses clip seconds into context seconds. A straight line is only scheduled as a ramp when nothing bends it — no curvature, a linear parameter scale, and no unit mapping. Log-scaled parameters and mapped ones are sampled instead, since a delay knob in milliseconds and a wet/dry pair moving in opposition are not linear in the parameter they drive. Lanes with nowhere to write are skipped rather than reported: a one-pole filter exposes no frequency param, and the worklet effects expose none at all. Editing an envelope mid-playback re-aims it at the live playhead rather than restarting the track. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): make the volume lane audible in preview The envelope was scheduled onto the transport's gain AudioParam, but the runtime rewrites that gain every tick from `data-volume` and the GSAP-seeked value — so it was erased within a frame. Volume automation was correct in the render and inaudible while previewing. The lane now feeds the per-tick path where the probed volume keyframes already sit, checked ahead of them so the two cannot fight, and the transport no longer schedules volume at all: one mechanism instead of two racing. The cost is honest — in preview the level steps per tick rather than per sample, exactly as the existing keyframe path does. The render still bakes it into the PCM sample-accurately, and FX parameters are still scheduled on their own AudioParams, since nothing rewrites those. Parsed lanes are cached by attribute text: the runtime asks once per tick per track, and parsing there would run the JSON parser 60 times a second for a value that only changes on an edit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(engine): bake automation envelopes into the render The offline render schedules FX lanes with the same scheduler preview uses, inside the OfflineAudioContext that already runs the same graph builders. The input WAV is the clip's own audio from its first sample, so clip-local time is offline time and the envelope needs no offset. Volume lanes take the existing PCM bake rather than a second mechanism: the lane is converted to keyframes, so a straight fade stays two of them and only a bent segment is sampled — the baker interpolates linearly and would otherwise quietly straighten the curve. A volume lane supersedes keyframes probed from the timeline, which `lint` already warns about. A browser test sweeps a lowpass from below a 2 kHz tone to well above it and measures both ends. Parsing the envelope is not the same as scheduling it, and only running the real thing tells the two apart. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): apply chain edits to the running graph A structural edit — an effect added, removed, bypassed, or a filter's pole count switched — was dropped. `buildFxChain`'s update reports false when the change is not merely new values, and the attribute observer ignored that, so the edit only took hold when the persisting write reloaded the composition. That reload restarted every playing track, which is what was heard as the audio chopping. The graph is now swapped in place: the old effects are detached, the new ones built and connected between the same source and gain, and any lanes re-scheduled onto the new nodes. The source node is never touched, so playback does not restart. A track with no chain is watched too, rather than wired through and forgotten, so adding its first effect is heard the same way. That means the function always returns a disposer instead of null for the empty case. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(studio): drop the FX panel's dead __testables export Fallow audit flagged it — no test imports the module. * fix(core,studio): clear the remaining Fallow audit findings on the FX panel - Split FxSection's per-node row into FxNodeRow + FxNodeControls so the CRAP score (31.6, threshold 30) splits across two smaller units instead of moving wholesale with one extraction. - Dedupe the repeated "open the add menu, read its items" block in propertyPanelFxSection.test.tsx into openAddMenuItems(). - Merge build-audio-fx-runtime.ts and build-position-edits-render.ts into one build-inline-artifact.ts, config-selected by CLI arg — the two scripts were a byte-for-byte clone save for names. - Exempt canary.test.ts's rawFnv (a deliberate independent reimplementation used to cross-check canaryBucket, per its own docstring) and the property-panel test files' shared renderInto/mount scaffolding (pre-existing across 9 files, 2 outside this stack) in .fallowrc.jsonc, consistent with this file's existing exemptions for the same class of intentional/pre-existing duplication. * fix(ci): allowlist the build-script consolidation in the no-main-deletions guard build-audio-fx-runtime.ts and build-position-edits-render.ts were merged into build-inline-artifact.ts to kill a fallow duplication finding; the deletion guard flagged that as an accidental loss since main still has both originals. * fix(core): dedupe the wet/dry mix math between delayFeedback and chorusLfo Both effect builders set wet.gain to the mix and dry.gain to its complement in identical two-line blocks; fallow kept re-flagging it as a 10-line clone on every unrelated change. Extracted setWetDryMix. * fix(core): remove the build-audio-fx-runtime.ts stray resurrected by a main merge An earlier merge with main brought this deleted file back (git's merge/delete handling on an unchanged-on-one-side file); package.json already points at build-inline-artifact.ts, so it sat unreachable and duplicating that file's config, both of which fallow flagged. * fix(studio): pull TimelineLanes under the 600-line cap TimelineLanes.tsx hit 620 lines. Extracted the three per-clip pointer gestures (resize-start, pointer-down move-arm, click/razor-split) into createClipGestureHandlers — one factory call per rendered clip instead of ~120 lines of inline handler bodies in the render loop. 529 lines now. * fix(studio): split the extracted pointerdown handler under the CRAP threshold Moving the ~120-line gesture logic into timelineClipGestureHandlers.ts concentrated it into two functions fallow flagged (onPointerDown at CRAP 63.6, onResizeStart at 31.6). Split the decision logic (which gesture a pointerdown implies) into a pure resolvePointerDownAction, then split its own intent-blocking check into isIntentBlocked. onResizeStart's guard moved into canStartResize. Every function now scores under 30. * fix(studio): drop the unused DomEditSelection import in PropertyPanelFlat CI caught it on PR #3026 (wa-12-panel-params); a later refactor in the stack removed the last use of the type here without removing the import. * fix(studio): close the typecheck and fallow gaps wa-18b-reschedule opened useAutomationLanes.ts's write() assumed gesture-scoped coalescing and a preview-only commit that useDomEditAttributeCommits.ts never grew — backported that option support from its own later commit so the two sides of the API agree. The paste path and its tests were missing the box selection's v0/v1 bounds a sibling commit added to AutomationSelection. The FX panel's carve controls still edited the six mechanism numbers (maxCutDb, bands, intelligibilityBias) after carveProfile() collapsed authoring to one Strength knob, so those fields no longer existed on HfCarveSettings; UI now edits strength, and analyseCarveBands is called with carveProfile(strength). Also closes fallow's complexity, dead-code and duplication findings on this PR's diff: extracted automationLaneDragMath.ts (pure group/point-move math) and useAutomationRangeDrag.ts (the marquee-select gesture) out of useAutomationLaneGestures.ts, pulled a couple of render-loop ternaries and a resolver into named functions, dropped an export nothing outside its file used, and shared a step-simplifier between audioCarve's two envelope builders. The edge-stretch vs. box-select priority test in TimelineAutomationLane.test was still pinning the pre-box-select rule (edge wins over a point sitting on it) that a sibling commit deliberately reversed — a point inside the box is now selected content, so grabbing it drags the group instead. Updated the test to the shipped rule instead of the old one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(core): cap the via conic's weight so an edge-clamped via point can't NaN A via point pulled out past the segment (viaX: 5, viaY: -3) clamps to (0.999, 0.001) — exactly on the steady region's edge, where edge - viaX is 0. viaConic divided by that zero to get an infinite weight, and shapeVia turned Infinity into NaN a few steps later (Infinity - Infinity in the quadratic coefficient). NaN reaching setValueCurveAtTime silences the automated parameter for the rest of the render. Capped the weight at 1e6 instead of leaving it unbounded — past that point the arc already reads as touching the via point, so nothing visible is lost. Also hardened shapeVia's existing denominator guard (`<= 0`) to `!(> 0)`, since NaN fails the original comparison and fell through it. Review by Miga (PR #3208). * fix(studio): widen PropertyPanel's resetModules render timeout again The 20s margin (already once widened for the same reason) is timing out in CI's full-monorepo Test run — the resetModules()+fresh-import render this test needs is uncached and competes with every other package's test suite for the same worker pool, and the same test passes in well under 2s standalone. Went to 45s rather than re-tuning to whatever number happens to clear the current CI load, since that number moves every time CI gains a package. --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |