Step 2 of the DE engagement plan: multi-worker drawElement capture through
the streaming encoder, with the full runtime self-verification net riding
along — the confinement rule that kept the parallel clamp in place is now
satisfied on this path. Opt-in via HF_DE_PARALLEL_STREAM=true; default
routing (including the #2026 single-worker inversion) is unchanged.
Mechanism:
- distributeFramesInterleaved + WorkerTask.frameStride: worker i captures
frames i, i+N, i+2N... — seek-based capture makes stride free and the
ordered writer's reorder window shrinks from totalFrames/N to N (contiguous
chunks serialize workers behind the writer).
- Depth-2 pipelined worker-encode produce in the parallel worker loop (the
same shape as the sequential loop; frame k's in-page encode overlaps
k+stride's produce). HF_DE_PAR_DEBUG=1 traces the first frames per worker.
- Drain guard extracted to createDrainFrameGuard (session-parameterized):
every parallel frame gets the SAME blank-guard + PSNR self-verify as the
sequential drain, against its owning worker's pre-injection ground truth
(all sessions arm identical sample indices from
CaptureOptions.compositionDurationSeconds).
- FrameReorderBuffer.abort(err): a failed worker (e.g. verification error)
rejects all parked and future waiters — without this, peers park forever
in waitForFrame and the pool (which awaits ALL workers before surfacing
errors) deadlocks. Found by the verify-trip test; unit-tested.
- The typed DrawElementVerificationError is preserved past the pool's
error-string flattening so the orchestrator's verify-retry recognizes it.
- Static-dedup stride hazard fixed: lastEncodeResult reuse now requires EVERY
frame in (lastEncodeResultFrame, i] to be predicted-static (sequential
capture reduces to the old has(i) check).
- Workers get separate browser PROCESSES under the flag: pages co-tenant in
one browser starve non-active pages of BeginFrames on the paint-wait path
(measured 86s vs 30s on a 3,245-frame rAF comp).
Validation:
- Happy path W3: verify samples pass across workers (4x inf on the 2,381f
comp), output vs single-worker DE = 59.3dB (encode noise floor) — the
interleave + dedup-stride produce identical pixels.
- Verify-trip (marginal comp + HF_DE_VERIFY_MIN_DB=45): fails at frame 649
(32.2dB < 45), peers abort instead of deadlocking, whole render retries
via parallel screenshot, RENDER_OK in 42.6s.
- Canary suite 7/7 with the flag off (default paths untouched); producer
orchestrator tests 99/99; engine suite 909 passed (14 pre-existing main
failures, stash-A/B verified); reorder-buffer abort unit tests.
Perf note: capture-only parallel speedup measured 1.38x (W2) / 1.52x (W3)
over single-worker DE in the spike; end-to-end numbers on this machine are
currently noisy (separate-browser init overhead + bench load) — clean
benchmarks before any default routing change. The flag stays explicit
opt-in; promoting it into the router replaces the #2026 W=1 pin for the
same cohort.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Address PR #2045 review feedback:
- Share a SubTimelineWaitOutcome type (engine) end-to-end instead of
widening to string across CapturePerfSummary / RenderPerfSummary /
telemetry, so the three layers can't drift.
- Dedupe scriptLoadFailures on push — a 4xx response and its trailing
requestfailed both recorded the same URL, doubling the failed-URL
list in the fail-fast warning.
- Thread the sub-timeline-wait outcome into render_error (not just
render_complete): a render that fail-fasts and then fails downstream
(pollVideosReady, extract, encode) previously dropped this signal on
the floor. dedupPerfs is now function-scoped so the catch path can
read it, same treatment as the existing captureAttempts array.
pollSubCompositionTimelines waits for every [data-composition-id] host to
register window.__timelines[id]. When the script carrying that registration
fails to load (404 / request failure), the registration can never arrive —
but the poll still burned the full playerReadyTimeout (45s), then warned and
shipped a silently animation-less render. Wild scale: the capture-setup
histogram over 30 days of local renders decays smoothly (402/503/364/282/191
per 5s bucket) then spikes to 705 at the 45s bucket — ~1,000 renders/month
across 402 distinct users, ~15 user-hours of pure waiting.
- Sessions now record failed SCRIPT resources (requestfailed + HTTP>=400
response, listeners that already existed for diagnostics) in
session.scriptLoadFailures.
- pollSubCompositionTimelines takes a failure getter and cuts the wait to a
2s grace once any script failed, with a loud warning naming the URL(s).
Late-registering fetch-async comps are unaffected: no script failure means
the full timeout still applies, and a registration landing inside the
grace window still wins (tested).
- Outcome telemetry: session.subTimelineWaitOutcome ("ready" | "timeout" |
"script_failure") -> CapturePerfSummary -> RenderPerfSummary.subTimelineWait
(worst across sessions) -> render_complete sub_timeline_wait, so the wild
rate becomes directly trackable instead of setup-histogram forensics.
Validation: the discovery comp (0768f038, its animations.js unreachable)
drops from ~72s to 23.1s total — poll cut at 2.1s with the script named;
healthy comp reports "ready". Canary suite 7/7 (PSNRs identical). 4 new
poll unit tests; engine suite 907 passed (14 failures are PRE-EXISTING on
main at v0.7.42 — 18 fail on a clean checkout, stash A/B verified).
tsc/oxlint/oxfmt clean.
Corpus note: 258/1,762 corpus comps (14%) reference local scripts missing
from the corpus fetch — their historical eval INIT timings measured this
timeout, not the engine. Capture-stage ratios remain valid (both paths paid
it equally).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
canvas.drawElementImage is an unlaunched Dev/Canary-only Blink feature
(~151+). The CLI's pinned CHROME_VERSION fallback was still 131.0.6778.85 —
a puppeteer 24→25.2.1 bump that pinned it to Chrome Dev 151.0.7912.0 was
written on 2026-06-29 but never merged (orphaned local commit, no PR). Any
render on that pin, or on the shared puppeteer-cache binary, or on system
Chrome (Stable, no drawElementImage at all) got a canvas.getContext("2d")
missing the method and crashed mid-capture with "ctx.drawElementImage is
not a function" instead of falling back (HF#2060).
Three changes:
- Bump puppeteer/puppeteer-core to ^25.2.1 across every package that
depends on it, and CHROME_VERSION to 152.0.7928.2 (today's Dev channel;
confirmed via direct probe to implement drawElementImage, unlike 131).
- `ensureBrowser({ preferManagedChrome: true })`, always used by `render`:
resolve straight to our pinned/cached build, skipping both the shared
puppeteer-cache preference and system Chrome. Rendering shouldn't depend
on whatever arbitrary Chrome a machine happens to have — that's exactly
how this regressed (any Mac with Chrome.app installed bypassed the CLI's
pin entirely).
- A runtime capability probe in the engine, right before any other
drawElement work: if `drawElementImage` isn't a function on the injected
canvas, route to the existing screenshot-fallback gate instead of
crashing. This is the real backstop — it protects every resolution path
(env override, stale cache entry, a future Chrome regression), not just
the ones `preferManagedChrome` reaches.
Verified end-to-end: rendering against chrome-headless-shell 131 (confirmed
to lack drawElementImage) now falls back cleanly and produces a valid MP4
instead of crashing; rendering against a capable build still engages
drawElement normally. 922 engine tests + 1373 CLI tests pass.
Fixes#2060.
#2066 fixed sub-composition data-variable-values on the render path for a single
mount, but the reusable-template pattern from #2064 (the same sub-comp mounted
multiple times with different values) still diverged from preview/snapshot:
every mount shared one __hfVariablesByComp key and one CSS scope selector, so
the last mount's values clobbered the earlier ones and all-but-one instance
rendered blank.
The producer now assigns per-instance runtime composition ids
(assignBundledRuntimeCompositionIds) and threads hostIdentityMap into the shared
inliner, mirroring the preview bundler. The shared inliner's default
buildScopeSelector already scopes by the runtime id, and timelines remap to it
via the scoping proxy, so each instance's variables, CSS, and timeline land
under its own id.
Pixel-verified end to end: two mounts of one sub-comp with different
data-variable-values now render their own content (green CARD_A / blue CARD_B),
matching snapshot; single-instance behavior is unchanged.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
render left window.__hyperframes.getVariables() empty inside every
sub-composition mounted via data-composition-src, so each instance rendered
its declared JS defaults instead of the per-instance data-variable-values.
preview/snapshot injected them correctly, so the composition looked right in
every authoring/QA surface and then rendered wrong content silently (exit 0).
Any template-library workflow (reusable sub-comp scenes parametrized per
video) shipped placeholder/default text in the final MP4.
The plumbing already existed on main: htmlCompiler passes
readVariableDefaults/parseHostVariables and populates result.variablesByComp,
and the CSS-custom-property path (emitRootCompositionVariableStyles) reaches
the render. But the render compiler emitted only the CSS vars and never the
JS table window.__hfVariablesByComp that the scoped getVariables reads, while
the preview bundler (htmlBundler) did -- so getVariables() returned {} only
during render.
Fix, so the paths cannot drift again: buildVariablesByCompScript, colocated
with the reader in compositionScoping.ts and shared by both compile paths.
htmlBundler now calls it instead of an inline string; htmlCompiler injects it
before the inlined sub-comp scripts, using the already-populated
result.variablesByComp.
Verified end-to-end: a sub-comp painting its background from a color variable
now renders the injected value under render, matching snapshot; previously it
rendered the default. 3 new producer tests; 89 htmlCompiler + core-compiler
tests pass.
Closes#2064.
Live testing of the compile-time variable emission surfaced four gaps:
- The producer render path never emitted the compile-time stylesheet (only
the preview bundler did), so eval-time reads — GSAP .from immediateRender,
top-level getComputedStyle — saw undefined vars in rendered output. The
producer's inlineSubCompositions now calls the shared
emitRootCompositionVariableStyles and passes the variable hooks.
- --variables overrides weren't visible at eval time. They now thread from
the orchestrator / distributed plan through compileStage into the emitted
rules (window.__hfVariables still covers script reads).
- Per-declarer rules anchored on data-composition-id, which two inlined
instances of one sub-composition share — instance A's rule restyled
instance B, and a rule directly on the declarer defeated the host's
inherited data-variable-values. Rules now anchor on per-instance
data-hf-var-scope markers and layer nearest-host values over declared
defaults, mirroring the runtime loader.
- Emission ignored authored CSS; a declared default now yields to a var
already defined in an authored <style> block (define-if-absent, matching
the runtime injection).
Also: the figma importer emits background-color (longhand) for solid fills.
GSAP backgroundColor tweens cannot read a var() through the background
shorthand — its pending-substitution longhands serialize empty, so .from
captured nothing and settled on transparent (pre-existing GSAP interaction,
reproduced with no composition variables involved).
Validated live: eval-time default + override, .from + override, two-instance
host branding, authored :root precedence, SDS brand-loop pixel parity.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(producer,cli): drawElement priority inversion — single-worker streaming over auto-parallel
clamp:parallel eats 50% of local renders (1,326/fortnight; DE engagement
stuck at 3.8%) by routing multi-worker renders to unverified screenshot
capture. Benchmarks (2026-07-08, 4 comps x W1/W2/W3/W5) show that above the
~900-frame amortization crossover, single-worker VERIFIED drawElement
streaming beats screenshot-parallel at EVERY worker count (2,380f: 66s vs
109-127s; 3,600f: 33s vs 39-56s; parallel scaling flattens past W2), while
below it DE's fixed init cost loses by <=2.2s.
- shouldPreferSingleWorkerDrawElement (exported predicate + 7 unit tests):
inverts an AUTO-resolved multi-worker render to workerCount=1 when the
comp matches the benchmarked configuration — default-on DE (darwin
hardware clamp upstream), no compile gate, no forced-screenshot hint,
mp4 output, single-worker streaming eligible, and totalFrames >=
HF_DE_SINGLE_MIN_FRAMES (default 900; 0 disables). Explicit --workers N
is always honored.
- Inverted renders keep the probe session and land on the worker-encode
streaming drain — the ONLY path with runtime self-verification, so this
moves ~40% of previously-clamped renders onto the verified fast path.
Comps that later hit an init-time gate (~1.5% of local renders) render
single-worker screenshot streaming; accepted trade.
- Telemetry: de_worker_inversion on render_complete (orchestrator ->
perfSummary.workerInversion -> CLI), plus the worker_resolution
observability checkpoint now records deWorkerInversion.
Validation: e2e matrix on 2,381f comp — auto->5 workers inverted to 1,
DE verified 4x inf PSNR, RENDER_OK; short comp (360f) auto stays 5-worker;
explicit WORKERS=3 honored; HF_DE_SINGLE_MIN_FRAMES=0 disables. Canary
suite 7/7 (PSNRs identical). renderOrchestrator tests 86/86.
tsc/oxlint/oxfmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(producer): review fixes — inversion routing guards, calibration skip, retry revert
Max code-review round on the inversion (13 confirmed findings):
- Streaming spawn-failure disk fallback now clamps default-on drawElement
(deClampReason=disk_path, DE-mode probe closed) exactly like the
pre-capture clamp — previously it carried useDrawElement=true onto the
unverified disk path, the hole the verified-path confinement exists to
close, newly reachable for every inverted render.
- Predicate gained the routing knowledge it was blind to: layered/HDR and
shader-transition comps (drawElement never runs there), supersampling
(deviceScaleFactor>1 init gate), a probe session whose init gates already
disengaged DE, and the PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true explicit
parallel-DE opt-in (honored like --workers N).
- Eligibility is evaluated BEFORE capture calibration and skips it when the
inversion pins workers to 1 regardless of the estimate — the throwaway
calibration browser + sample captures cost ~41s on the 2,381-frame
benchmark comp (auto render: 111.6s -> 70.1s total).
- Self-verify retry reverts the inversion: the re-render returns to the
pre-inversion parallel screenshot path (disk) instead of single-worker
screenshot streaming, the slowest shape for exactly the comps drawElement
damages.
- HF_DE_SINGLE_MIN_FRAMES="" (set-but-empty) now falls back to the 900
default instead of aliasing the 0 kill switch.
- Timeout advisory uses the RESOLVED worker count — an inverted render that
times out no longer prints "Retry with --workers 1" (the configuration
that just failed).
- Telemetry: deWorkerInversion recorded in capture observability (failed
renders are attributable), emitted as literal false when not fired
(queryable denominator), and the drawElement perf input shape is one
exported DrawElementPerfInput type instead of three copies.
- Tests: requestedWorkers undefined (the value production actually passes)
+ the four new predicate guards; 91/91.
Validation: e2e auto render — calibration skipped (deInversionEligible),
inversion fires, DE verified 4x inf, total 70.1s (was 111.6s);
HF_DE_SINGLE_MIN_FRAMES=0 restores calibration + parallel; canary suite
7/7 (PSNRs identical); tsc/oxlint/oxfmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(producer,cli): review round 2 — loss-cohort telemetry, retry-plan helper, boundary tests
- de_worker_inversion is now a tri-state string ("inverted" | "reverted" |
"none") instead of a boolean: the self-verify retry marks the render
"reverted" rather than resetting to false, so the dashboard can segment
the lost-inversion cohort first-class instead of inferring it from
deSelfVerifyFallback + frame-count joins (james-russo #1).
- The retry rollback is extracted to resolveInversionRetryPlan (pure,
exported) with unit coverage: pre-inversion worker-count restore,
streaming re-resolution (multi-worker retry -> disk), "reverted" state,
null when never inverted (james-russo #2).
- WOULD_RESOLVE_MULTI_WORKER named constant replaces the bare sentinel 2
(james-russo #5); minFrames: -1 boundary case added (miga #3).
94/94 renderOrchestrator tests; tsc/oxlint/oxfmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(producer,cli): emit de_pre_inversion_workers for the parallel counterfactual
The ramp-down decision needs "did DE beat the parallel render it displaced",
not just "did DE beat single-worker screenshot". Emitting the worker count
the auto-resolution chose BEFORE the inversion pinned it to 1 makes the
parallel counterfactual computable per render (screenshot ms/frame from the
verify samples / W x the measured parallel-efficiency curve). Set only when
the inversion fired.
Smoke: 2,381f auto render -> de_worker_inversion="inverted",
de_pre_inversion_workers=5, mode=drawelement, verify armed 4. 99/99 tests.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* fix(producer): fall back to copying extracted frames when symlink hits EPERM
materializeExtractedFramesForCompiledDir stages each video's extracted
frames into the compiled dir via a single symlink (the in-process
renderer's default; distributed plan() already copies via
materializeSymlinks). Windows without Developer Mode (or Administrator)
cannot create symlinks and rejects with EPERM, so high/standard-quality
renders failed there — while draft quality worked because it avoids the
symlinked-cache path entirely.
Fix: a new stageExtractedFrameDir helper catches EPERM/EACCES from
symlinkSync and falls back to the same recursive cpSync the
materializeSymlinks path already uses. The extra disk is far better than
a hard render failure on a default Windows configuration. Non-permission
errors (ENOSPC, etc.) still propagate so real failures aren't masked as
silent copies. Extracting the helper also keeps the main function under
the complexity gate.
Test: two new cases via the injected fileSystem — symlinkSync throwing
EPERM triggers exactly one recursive cpSync (frames still remapped under
compiledDir), and a non-permission error (ENOSPC) rethrows without
falling back to copy. Full renderOrchestrator suite (81) passes.
* fix(producer): recover from a stale dangling frame-symlink (EEXIST)
Follow-up to this PR's EPERM copy fallback, from a further Windows report: the
symlink fails with EEXIST after the extraction cache is GC'd. A prior render's
symlink at the compiled linkPath dangles once its target is removed; the
caller's existsSync() guard follows the dead link and reads it as absent, so
staging runs again, but the link file still exists and symlinkSync collides
with EEXIST -> the render hard-fails.
Catch EEXIST in stageExtractedFrameDir, clear the stale entry (rmSync), and
re-stage (link, or copy on EPERM/EACCES). Factored the link-or-copy into a
helper reused by both the first attempt and the retry. rmSync is an optional
injected fs method (default fs supplies it; only the EEXIST path calls it).
New unit test covers the dangling-symlink recovery.
* fix(producer): widen symlink fallback to UNKNOWN and cover EEXIST on copy path
Addresses review nits on the frame-staging fallback:
- Widen the symlink no-privilege catch from EPERM/EACCES to also include
UNKNOWN (some Windows builds surface a symlink privilege denial as UNKNOWN).
- Wrap the EEXIST stale-entry recovery around BOTH staging branches, not just
the symlink one: after #2025 Windows uses the eager cpSync path, which can
collide with a dangling symlink left by a prior Linux run — now it clears the
stale entry and re-stages either way.
- Emit a one-time INFO log when symlinking degrades to copying, so a heavier
Windows render is self-explanatory.
The local render path (renderOrchestrator → runExtractVideosStage) materialized
each video's extracted frames into the compiled dir via symlinkSync, with no
materializeSymlinks flag. On Windows without Developer Mode/Administrator,
symlinkSync throws EPERM, so local video renders failed at the video_extract
stage (users worked around it with materializeSymlinks patches / snapshot-frame
hacks). The distributed plan() path already copies (materializeSymlinks: true).
Pass materializeSymlinks: shouldCopyExtractedFrames(process.platform) at the
local caller — copy on win32 (symlinks unavailable), symlink elsewhere (cheap).
New pure shouldCopyExtractedFrames() helper + unit tests.
* refactor(engine,producer): adopt requestPaint contract, retire autoAlpha rewrite
crbug 529829538 was closed "working as intended": the html-in-canvas API's
contract is mutate -> canvas.requestPaint() -> await the canvas paint event ->
drawElementImage, which refreshes the subtree's paint records including
compositor-applied properties. Verified on the pinned 151 floor and 152
canary: root opacity, root filter, nested group opacity, and child transforms
(incl. will-change-promoted) all capture exactly; the root element's own
TRANSFORM is the one property still never baked.
- Paint invalidation: all three paint-wait sites (serial capture, worker
produce, batch produce) now call canvas.requestPaint() when available and
fall back to the __hf_de_tick sentinel background toggle on builds without
it. The 250ms unsynchronized-draw safety net is unchanged.
- Root-opacity ratio correction REMOVED (all three draw sites + base-opacity
recording at injection). Since 151 the paint wait bakes current root opacity
into the snapshot as pixel alpha, so the ratio correction DOUBLE-APPLIED
animated root fades: a root-fade A/B tripped the runtime self-verify at
30.1dB (frame 24, ~0.92 expected vs ~0.85 rendered). Post-removal the same
comp self-verifies at inf and matches the screenshot render at PSNR=inf.
The root TRANSFORM correction stays — verified still required.
- autoAlpha rewrite machinery DELETED: the opt-in opacity->autoAlpha tween
rewrite (default-off since the retraction fix; measured ~28dB damage on
comps whose fades it touched), its flush-time transparent-target hiding,
the __HF_FAST_CAPTURE_AUTOALPHA__ flag plumbing, and the deferral-time
retract/re-assert dance. The stub keeps tween-target tracking (3D
projection + at-risk scans depend on it).
Validation: canary suite 7/7 with PSNRs identical to baseline (58.30 /
43.13 / 54.15 dB); root-fade A/B PSNR=inf vs screenshot; engine suite 905
passed (1 pre-existing color-grading failure); tsc/oxlint/oxfmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(engine,producer): review fixes — gate opacity correction by paint mechanism
Max code-review findings on the requestPaint adoption:
- Root-opacity ratio correction RESTORED, gated per frame on how the paint
was produced: it applies on BeginFrame (sync=false) captures and on builds
without canvas.requestPaint() — the two paths where the snapshot holds the
root's load-time opacity — and is skipped only on requestPaint-driven
paints, where the snapshot bakes the current opacity and the ratio
double-applies (the proven 30.1dB root-fade failure). Base opacity is
recorded at injection again.
- Invalidation extracted to a page-scope helper (__hfDeInvalidate, installed
by injectDrawElementCanvas) shared by all three paint-wait sites: sentinel
toggle ALWAYS (a paint is guaranteed even if requestPaint elides one on a
clean subtree) + requestPaint() in a try/catch (a throwing implementation
degrades to sentinel-only instead of rejecting the capture). Returns
whether requestPaint ran, feeding the opacity-correction gate. Also removes
the triplicated inline block and its three anonymous `as T` casts.
- HF_FAST_CAPTURE_AUTOALPHA now logs a retirement warning instead of being a
silent no-op (the deleted rewrite's comment documented it as an operator
escape hatch).
- Batch producer docstring updated (still described the tick-toggle-only
paint wait); stub tween observer reshaped to a void fn (observeTweenCall)
so no arg-rewriting seam survives.
Validation: canary suite 7/7 (58.30/43.13/54.15dB, d95f20b6 clean);
root-fade A/B self-verify 4x inf + whole-video PSNR=inf; engine suite 905
passed (1 pre-existing); tsc/oxlint/oxfmt clean; stub regenerated.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: WaterrrForever <miao.yang@heygen.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(engine,producer,cli): verify video comps via deferred DE init + capture p50
Closes the two biggest gaps in the first day of v0.7.38 wild data: 88% of
drawElement renders (video comps initialized via probe sessions) ran with
self-verification unarmed, and speedup was measurable on only 3 of 76 renders.
- Deferred drawElement init: probe sessions initialize before video
extraction, so they have no frame injector — ground-truth screenshots
would capture black <video> boxes, and verification skipped the whole
comp. DE init now stops after the gates for injector-less video comps
(deInitDeferred; autoAlpha flag retracted in case no path completes it)
and completeDeferredDrawElementInit finishes verification + canvas
injection + worker-encode at capture time, once
prepareCaptureSessionForReuse has attached the injector. Validated
end-to-end: a probe-path video comp now arms 4 ground-truth frames with
real video pixels (3x inf + 64.7dB) and renders drawElement verified.
- capture_p50_ms: per-frame capture durations are sampled
(capturePerf.frameMs; batch frames get the batch mean) and the median
ships as CapturePerfSummary.p50TotalMs -> RenderPerfSummary.captureP50Ms
-> render_complete capture_p50_ms. Unlike capture_avg_ms it is immune
to first-frame warmup and stage-setup amortization — smoke: avg 15ms vs
p50 8ms on the same render, p50 matching the measured steady-state
floor. Dashboard speedup tiles can drop their frame-count floor once
this ships.
- video_count on render_complete: segments speedup by video-injection
comps (whose per-frame gain is legitimately lower) vs pure-graphics.
Canary suite 7/7; engine suite 905 passed (1 pre-existing upstream
failure); tsc/oxlint/oxfmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(producer): complete deferred drawElement init on the disk capture path
Review (miga): a probe-initialized video comp falling back to the disk path
kept deInitDeferred and silently stayed in screenshot mode — a regression
for PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true renders that previously ran
drawElement there. Complete the deferred init on the sequential disk path
under the same explicit-opt-in test the orchestrator clamp uses; default-on
renders stay on the screenshot baseline (this path has no drain-time
self-verification, per the #1998 confinement rule).
Validated: video comp + PRODUCER_ENABLE_STREAMING_ENCODE=false + explicit
opt-in logs "(deferred drawElement init)" completion on capture_disk and
renders correct video pixels.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Default-on drawElement ships with a runtime self-verification net (#1998);
this makes its in-the-wild behavior observable. Every render_complete event
now answers: which capture mode actually ran, why drawElement disengaged
when it did (compile gate / producer clamp / engine init gate), whether the
self-verify net fired and why, and how much margin verification had.
Follows the static-dedup telemetry pattern: engine session fields →
CapturePerfSummary → RenderPerfSummary.drawElement → snake_case props on
render_complete.
New event props: de_capture_mode, de_compile_gate, de_clamp_reason,
de_gate_reason, de_worker_encode, de_verify_armed, de_verify_checked,
de_verify_min_db (margin above the 32dB threshold — drift here is the
early-warning signal before fallbacks spike), de_verify_init_ms,
de_self_verify_fallback, de_fallback_reason, de_blank_suspects,
de_blank_deterministic_accepts, de_blank_recaptures, de_boundary_frames,
de_ncpr_fallbacks.
Validated end-to-end on live renders: drawelement path reports mode/verify
counters/minDb/init cost; a blur-gated comp reports mode=screenshot +
gate_reason=css_effect:filter; a forced verification failure reports
self_verify_fallback=true + fallback_reason=psnr.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
validate served the composition over a loopback origin and let headless
Chrome fetch remote <img crossorigin>/@font-face assets cross-origin, while
the render pipeline downloads them to disk first. Buckets whose CORS
allowlist omits the loopback origin then failed the CORS-mode request with a
false net::ERR_FAILED that never occurs in the real render, pushing authors
(and agent pipelines) to delete crossorigin — which disables WebGL
color-grading/shaders for that asset.
Reuse producer's localizeRemote{Media,Image,FontFace}Sources in validate,
downloading into a temp dir served as an extra static-server asset root
(project dir untouched, cleaned up after). validate now matches render.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
* feat(engine,producer): drawElement fast-capture default-on with runtime self-verification safety net
Flip useDrawElement + worker-encode defaults on (HF_DE_BATCH default 4),
clamped in resolveConfig to hosts where drawElement can engage (macOS +
hardware-GPU browser) so page-side shader compositing is untouched
everywhere else; explicit env opt-in keeps attempt-and-gate semantics.
Safety net makes default-on safe: the compile/init gates catch predictable
incompatibility; this catches the intermittent residue no static analysis
can see (stale paints, dropped background images, transient blank frames).
- engine: captureDeVerificationFrames — K=4 (HF_DE_VERIFY) ground-truth
screenshots at init, after gates + armStaticDedup, BEFORE canvas
injection (post-injection screenshots show the canvas bitmap, not the
DOM). Runs the video-injection hook per sample; double-captures so
rAF-driven text counters settle (a single immediate screenshot captures
stale text and false-positives). Skips png, <10 frames, implausible
__hf.duration (infinite-repeat GSAP sentinel).
- producer: guardFrame on both worker-encode drains — rolling-median blank
guard with retry-once at drain (byte-identical retry ⇒ deterministic dark
frame, accepted; retry save/restores the static-dedup anchor) + ffmpeg
PSNR self-verify vs ground truth (HF_DE_VERIFY_MIN_DB, default 32dB;
natural agreement ≥45dB, damage ≤25dB). Breach dumps the frame pair to
tmpdir and throws DrawElementVerificationError.
- orchestrator: one-shot retry — on verification error the whole render
re-runs with forceScreenshot (slower, never wrong); telemetry flag
deSelfVerifyFallback.
- tooling: de-canary-suite.sh (7-comp release gate with expected verdicts),
de-gatecheck.sh (init-only corpus routing classifier), we-render.mjs.
Validated: canary suite 7/7; 611-comp routing sample 54% drawelement /
37.5% gated / 8.3% comp-defect; 12/12 risk-band renders clean on bare
defaults (48/48 verify samples); engine suite 888 passed; caught two real
intermittent damage classes in the wild (background-image drop, root-props
offset) that previously shipped silently.
Kill switches: PRODUCER_EXPERIMENTAL_FAST_CAPTURE=false,
HF_DE_WORKER_ENCODE=false, HF_DE_BATCH=0, HF_DE_VERIFY=0.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(engine,producer): harden the drawElement self-verification net (max code-review findings)
15 confirmed findings from the adversarial review of the default-on flip;
the load-bearing five:
- Ground-truth capture no longer scrubs GSAP state: seek(0) + forced frame
FIRST (lazy .from()/overlap tweens record start values on first seek —
mid-timeline scrubs corrupted them for the whole render, and since DE
frames and truth shared the corruption, PSNR passed on damaged output),
then ascending even-spread fractions, page left at frame 0.
- Default-on drawElement is confined to the verified path: resolveConfig
requires worker-encode (the drain that runs the net), the orchestrator
disengages the default when the render takes the disk path or parallel
capture (no drain verification there), and closes a drawElement-initialized
probe session rather than letting the unverified path reuse it. Explicit
PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true keeps old attempt-and-gate behavior.
- Blank-frame retry can no longer splice wrong-frame pixels: recapture goes
through recaptureDrawElementFrameForVerify — no static-dedup shortcut
(lastEncodeResult runs ahead of the drain) and no "No cached paint record"
screenshot fallback (post-injection that captures the canvas = the LAST
drawn frame); any recapture failure falls back the whole render.
- Verify indices derive from the producer-resolved duration
(CaptureOptions.compositionDurationSeconds) instead of raw __hf.duration,
so samples always land inside the drained range.
- The platform clamp accepts "auto" GPU mode — the stock CLI resolves auto,
and the literal-"hardware" clamp made default-on a no-op for the primary
audience (masked in validation by explicitly-set env).
Also: NaN-safe env parses (HF_DE_VERIFY / HF_DE_VERIFY_MIN_DB / HF_DE_BATCH);
video comps skip verification when the session has no frame injector (probe
sessions — black-video truth false-positived); psnr infrastructure failures
skip the sample instead of failing the render; boundary-saturated sample
indices are skipped; shader-transition comps prefer page-side compositing
over default drawElement and compile-gated comps get page-side compositing
restored; observability.clearFailure un-brands the recovered first streaming
attempt; canary suite exempts known-marginal "any" comps from the cross-path
PSNR gate; dead we-render options removed; clamp tests pin their env.
Validated: canary suite 7/7; auto-GPU bare render engages the full stack;
disk-path and worker-encode-off renders disengage default drawElement;
malformed HF_DE_VERIFY_MIN_DB still verifies at the default threshold;
engine suite 890 passed.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(engine,producer): review fixes — PSC intent, verify-threshold clamp, fail-closed canaries
Addresses miguel-heygen's review on #1998:
- Page-side compositing restore preserves explicit caller intent (blocker):
resolveConfig now records pageSideCompositingAutoDisabled only when IT
turned page-side compositing off because drawElement was on; the
compile-time drawElement gates restore page-side compositing only when
that flag is set. An explicit enablePageSideCompositing:false from the
programmatic API or HF_PAGE_SIDE_COMPOSITING=false stays off. Pinned by
two config tests.
- HF_DE_VERIFY_MIN_DB clamped to [10, 60] with a warning on out-of-range
values: below ~10dB the check passes severe damage; above ~60dB natural
encoder differences force a screenshot fallback on every verified render.
- de-canary-suite.sh + de-gatecheck.sh run under set -euo pipefail with
explicit `|| true` on expected-nonzero commands (render exits handled by
the suite's own checks, grep no-match, kill/pkill/wait races) and a hard
FAIL when the PSNR compare produces no value — release canaries fail
closed. Full suite re-run green (7/7) under the new flags.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Amortizes per-frame CDP protocol overhead (~3.5-9ms/frame) by looping
seek -> paint-wait -> drawElementImage -> createImageBitmap in ONE
page.evaluate for runs of consecutive frames; bitmaps still post to the
encode worker per frame. Validated on 19 stratified DE comps: median
1.20x on top of worker-encode (to 1.56x), zero damaged frames, edge
comps (static-dedup-heavy, clip-cut) bit-identical; mid-batch failure
re-captures via the per-frame path (screenshot-fallback semantics
preserved). Off by default; opt in with HF_DE_BATCH=4.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
* feat(engine): drawElementImage capture service
* feat(engine): 3D projection + compositor-effect risk gate
* fix(engine): gate filter drop-shadow wherever blur gates (review)
detectCssEffectRisk documented drop-shadow as a ~29dB damage case but only
detected blur( in its three scan paths — a drop-shadow comp stayed on the
fast path despite the gate's own correctness contract. Detect drop-shadow(
in computed styles, stylesheet rules, and GSAP tween vars, pinned by a
focused test that runs the real page-side closure against a DOM shim
(computed / stylesheet / tween coverage + blur regression + effect-free
null).
Addresses miguel-heygen's blocker on #1918.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(engine): frame-capture core — fast-capture routing, worker-encode, dedup extension
# Conflicts:
# packages/engine/src/services/screenshotService.ts
* fix(engine): document HF_FORCE_DRAWELEMENT as diagnostic-only; make armStaticDedup idempotent (review)
Addresses miguel-heygen's blockers on #1919:
- HF_FORCE_DRAWELEMENT promoted from a stale "SCRATCH/Uncommitted" comment to
a documented diagnostic flag: it exists for upstream-Chromium repro work
(gate-vs-API isolation, crbug 521861819 149-vs-151) and R&D on gated effect
classes; renders under it may be damaged BY DESIGN since it bypasses gates
whose thresholds encode measured damage. Never production; the safety-net
blank guard also stands down under it so diagnostic frames arrive unmodified.
- armStaticDedup is now idempotent: the drawElement init path arms dedup
before canvas injection, then initializeSession called it again — the
second run overwrote the armed state with skipReason="capture_mode"
(captureMode is "drawelement" by then), producing contradictory telemetry
(armed frames + a skip reason), and re-ran the verification seeks on the
fallback path. It now no-ops once staticFrames or a skip decision exists.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(producer): fast-capture render stages + remote bg-image localizer
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
The timing compiler scanned raw HTML with tag regexes that weren't
comment-aware, so a comment or script merely mentioning `<video>`/`<audio>`
was rewritten as a real element — injecting id/data-start/data-hf-auto-start
into the comment text. That phantom attribute then tripped the probe stage's
substring check (`html.includes("data-hf-auto-start")`), launching an
unnecessary browser probe on every render with an unexplained empty reasons list.
- Mask comments, <script>, and <style> regions before the tag scan, then
restore them verbatim (compileTimingAttrs, extractResolvedMedia).
- Replace the probe's substring match with a DOM query
(video[data-hf-auto-start]) and add "auto-start video(s)" to the reasons list.
* perf(engine): extraction cache on by default with atomic publish and LRU gc
Warm re-renders now skip source-video frame extraction entirely
(video_extract 400ms -> 13ms on a 4-video composition; outputs are
pixel-identical, PSNR inf). What made default-on safe:
- Atomic entry publish: frames extract into a unique .partial-<pid>-<uuid>
dir, the completion sentinel is written there, and the dir is renamed
into the final key atomically. Concurrent renders sharing a cache can
duplicate work but can never serve a torn entry (previously documented
as single-writer only).
- Size-capped LRU gc: best-effort sweep after extraction evicts
oldest-used entries past a 2 GiB default budget
(HYPERFRAMES_EXTRACT_CACHE_MAX_MB) and clears crashed writers'
partials. Entries younger than 60 min are never evicted so live
renders keep their frames.
- Default cache dir: <tmpdir>/hyperframes-extract-cache-<uid>. Opt out
with HYPERFRAMES_EXTRACT_CACHE_DIR=off (or none/false/0); a
non-writable dir degrades to uncached with a single warning instead
of failing the render.
* fix(engine): harden extraction cache publish and surface cache ops signals
Review hardening for the default-on extraction cache:
- Bypass the cache for HDR-converted intermediates: the key snapshot
describes the original source, so publishing converted frames under
it would poison later plain-SDR renders of the same trim. (The
follow-up transform-keyed change re-enables caching for these.)
- publishCacheEntry TOCTOU: adopt a concurrent writer's completed
entry both before removing an apparently-stale dir and after a
failed retry rename, so a winner's publish is never destroyed or
reported as a failure.
- Observability for the failure paths: cachePublishFailures,
cacheGcEvictions, cacheGcBytesFreed, and cacheAgedPartialsCleared on
ExtractionPhaseBreakdown; gcExtractionCache now returns sweep stats.
* fix(engine): sweep superseded cache generations in gc
After a SCHEMA_PREFIX bump, old-generation entries (hfcache-v2-*)
no longer matched the sweep's prefix filter and would orphan their
disk forever. The gc now matches any hfcache-v* generation; superseded
entries never receive sentinel touches, so the LRU evicts them first.
Fixes#1847
The producer's render path stripped a sub-composition's authored root element and inlined only its children, so any CSS anchored on that root (its id or classes) matched nothing in the compiled HTML even though it resolved fine in Studio preview.
Changes:
- Wire flattenInnerRoot into the producer's sub-composition inliner (packages/producer/src/services/htmlCompiler.ts) so its render-time DOM shape matches the preview bundler's.
- Rewrite a bare root [data-composition-id="X"] box selector to a :has()/:not() pair that lands on exactly one of the host or the flattened wrapper (packages/core/src/compiler/compositionScoping.ts), avoiding double-applying additive properties like padding.
- Restore the composition's own id onto the flattened wrapper when the host has no id of its own, an "anonymous" host (packages/core/src/compiler/inlineSubCompositions.ts).
- Fix the runtime's startResolver to find a composition's start time through the post-inlining data-composition-file marker, not just data-composition-src or data-composition-id (packages/core/src/runtime/startResolver.ts).
Also adds regression coverage for the literal issue #1847 repro (a class, not just an id, on the authored root, styled via a descendant selector), a test proving the runtime compositionLoader's anonymous-host path doesn't share this bug, and fixes stale test documentation and a misattributed code comment surfaced during review.
Verified: 29-fixture Docker regression sweep on linux/amd64 (matching CI) run 3x clean, 967/967 core unit tests, full CI green.
At least 4 independent post-release feedback reports of a render completing
successfully (exit 0) with audio elements correctly authored and detected at
compile time (audioCount > 0), but the final MP4 having no audio track —
discovered only via ffprobe or manual playback, with the CLI giving no
indication anything went wrong. Users worked around it by muxing the
generated audio in manually with ffmpeg.
Root cause: runAudioStage sets hasAudio from processCompositionAudio's
success flag, but discarded its error field — the actual reason a per-element
audio prep step or the final mix failed (source not found, extract failed,
ffmpeg error) was computed and then thrown away. A real audio-mix failure was
therefore indistinguishable from "no audio was authored": both just produced
hasAudio: false with zero diagnostic output.
Thread the mixer's error through as audioError (only set when audios.length
> 0 but the mix failed) and log.warn it from both call sites (the main
render path in renderOrchestrator.ts and the distributed plan() path) so a
real failure is loud instead of silently downgrading to a video-only render.
Tests: 4 new cases for runAudioStage (mixer error surfaced, generic fallback
message when the mixer doesn't provide one, no audioError on success, no
audioError when there's no audio to mix). renderOrchestrator.test.ts (68
tests) unaffected. plan.test.ts's one failure (an audio-bearing planHash
determinism test timing out at 30s) is pre-existing — reproduces identically
on unmodified main with these changes stashed.
Follow-up to the render-reliability batch (#1841/#1842/#1843). Threads two capture-reliability counters through the existing observability → CLI-telemetry pipeline (no new PostHog wiring) so #1842's hardening is measurable on dashboard 1783183:
- transient-retry burn (CaptureAttemptSummary.reason gains "transient-retry"; counted into RenderCaptureObservability.transientRetries on BOTH the recovered and the still-failed paths via a shared helper).
- OOM classification (memoryExhaustionDetected set when describeMemoryExhaustion classifies the failure).
Surfaced as capture_transient_retries + capture_memory_exhaustion_detected render-event props. Tests cover the attempt tagging and the payload mapping.
Further follow-up (different subsystems): encoder-frame-0-exit signal, and P1-3 pre-flight-rejection / P1-4 cli_env_check counters.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Users pick an --resolution preset whose orientation/aspect ratio (or alpha/HDR mode) conflicts with the composition; the render fails deep in the compiler with a cryptic message. ~8K err / ~1K users.
- New shared pure helper checkOutputResolutionCompatibility in @hyperframes/parsers — single source of truth for aspect/alpha/HDR/downsample/non-integer-scale constraints; suggests the matching-orientation, tier-preserving preset.
- CLI render pre-flight aborts early (before browser/ffmpeg) with an actionable, fix-suggesting message; resolveDeviceScaleFactor delegates to the same helper for identical defense-in-depth messages.
- Suggest (not auto-select); defers when dims can't be determined rather than guessing.
- suggestMatchingPreset keys tier off the -4k suffix so square-family swaps (square + landscape-4k -> square-4k) aren't downgraded to HD.
- render.js DOM polyfill made a lazy import; render.test cold-import beforeAll hooks given a 30s timeout to absorb CI contention.
Render-reliability workstream P1-3. Success measured on PostHog dashboard 1783183.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Four independent capture-infra hardening changes for the P2-5 failure bucket (~15K err / ~7K users):
- protocolTimeout auto-scales by device-scaled output area (applied before probe launch, since it's immutable post ppt.launch()).
- Single bounded transient retry (MAX_TRANSIENT_CAPTURE_RETRIES=1) on Target closed / Page crashed in the parallel disk-capture path; abort short-circuits before retry.
- Narrow OOM classification (Set maximum size exceeded etc., disjoint from transient) → actionable guidance naming output dims.
- StreamingEncoder.getExitError() threads FFmpeg's real exit reason into frame-0 encoder-death errors.
Render-reliability workstream P2-5. Success measured on PostHog dashboard 1783183.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>