Field feedback from a raw-API agent build (join-the-world-flow): the
catalog blurb's word 'animatics' encodes the PNG-slideshow architecture
the skill body explicitly forbids — an agent routing by the blurb
concludes the shipped behavior is frames-as-pictures. Reworded to
'reconstructed motion (frames read as states, not slides)' across all
catalog surfaces (skill frontmatter, CLAUDE.md, README, skills.mdx,
hyperframes router, figma guide).
Also codifies the stronger doctrine that build demonstrated as
storyboard rule 10: when every frame is the same product UI in
successive states, rebuild the app as live DOM (Phase-3 for stateful
parts, real pixels for static chrome — code what changes state, freeze
what doesn't) and perform frame deltas as interactions instead of
tweens. Spec §5.1 records the escalation + field origin.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(engine,producer): drawElement fast-capture default-on with runtime self-verification safety net
Flip useDrawElement + worker-encode defaults on (HF_DE_BATCH default 4),
clamped in resolveConfig to hosts where drawElement can engage (macOS +
hardware-GPU browser) so page-side shader compositing is untouched
everywhere else; explicit env opt-in keeps attempt-and-gate semantics.
Safety net makes default-on safe: the compile/init gates catch predictable
incompatibility; this catches the intermittent residue no static analysis
can see (stale paints, dropped background images, transient blank frames).
- engine: captureDeVerificationFrames — K=4 (HF_DE_VERIFY) ground-truth
screenshots at init, after gates + armStaticDedup, BEFORE canvas
injection (post-injection screenshots show the canvas bitmap, not the
DOM). Runs the video-injection hook per sample; double-captures so
rAF-driven text counters settle (a single immediate screenshot captures
stale text and false-positives). Skips png, <10 frames, implausible
__hf.duration (infinite-repeat GSAP sentinel).
- producer: guardFrame on both worker-encode drains — rolling-median blank
guard with retry-once at drain (byte-identical retry ⇒ deterministic dark
frame, accepted; retry save/restores the static-dedup anchor) + ffmpeg
PSNR self-verify vs ground truth (HF_DE_VERIFY_MIN_DB, default 32dB;
natural agreement ≥45dB, damage ≤25dB). Breach dumps the frame pair to
tmpdir and throws DrawElementVerificationError.
- orchestrator: one-shot retry — on verification error the whole render
re-runs with forceScreenshot (slower, never wrong); telemetry flag
deSelfVerifyFallback.
- tooling: de-canary-suite.sh (7-comp release gate with expected verdicts),
de-gatecheck.sh (init-only corpus routing classifier), we-render.mjs.
Validated: canary suite 7/7; 611-comp routing sample 54% drawelement /
37.5% gated / 8.3% comp-defect; 12/12 risk-band renders clean on bare
defaults (48/48 verify samples); engine suite 888 passed; caught two real
intermittent damage classes in the wild (background-image drop, root-props
offset) that previously shipped silently.
Kill switches: PRODUCER_EXPERIMENTAL_FAST_CAPTURE=false,
HF_DE_WORKER_ENCODE=false, HF_DE_BATCH=0, HF_DE_VERIFY=0.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(engine,producer): harden the drawElement self-verification net (max code-review findings)
15 confirmed findings from the adversarial review of the default-on flip;
the load-bearing five:
- Ground-truth capture no longer scrubs GSAP state: seek(0) + forced frame
FIRST (lazy .from()/overlap tweens record start values on first seek —
mid-timeline scrubs corrupted them for the whole render, and since DE
frames and truth shared the corruption, PSNR passed on damaged output),
then ascending even-spread fractions, page left at frame 0.
- Default-on drawElement is confined to the verified path: resolveConfig
requires worker-encode (the drain that runs the net), the orchestrator
disengages the default when the render takes the disk path or parallel
capture (no drain verification there), and closes a drawElement-initialized
probe session rather than letting the unverified path reuse it. Explicit
PRODUCER_EXPERIMENTAL_FAST_CAPTURE=true keeps old attempt-and-gate behavior.
- Blank-frame retry can no longer splice wrong-frame pixels: recapture goes
through recaptureDrawElementFrameForVerify — no static-dedup shortcut
(lastEncodeResult runs ahead of the drain) and no "No cached paint record"
screenshot fallback (post-injection that captures the canvas = the LAST
drawn frame); any recapture failure falls back the whole render.
- Verify indices derive from the producer-resolved duration
(CaptureOptions.compositionDurationSeconds) instead of raw __hf.duration,
so samples always land inside the drained range.
- The platform clamp accepts "auto" GPU mode — the stock CLI resolves auto,
and the literal-"hardware" clamp made default-on a no-op for the primary
audience (masked in validation by explicitly-set env).
Also: NaN-safe env parses (HF_DE_VERIFY / HF_DE_VERIFY_MIN_DB / HF_DE_BATCH);
video comps skip verification when the session has no frame injector (probe
sessions — black-video truth false-positived); psnr infrastructure failures
skip the sample instead of failing the render; boundary-saturated sample
indices are skipped; shader-transition comps prefer page-side compositing
over default drawElement and compile-gated comps get page-side compositing
restored; observability.clearFailure un-brands the recovered first streaming
attempt; canary suite exempts known-marginal "any" comps from the cross-path
PSNR gate; dead we-render options removed; clamp tests pin their env.
Validated: canary suite 7/7; auto-GPU bare render engages the full stack;
disk-path and worker-encode-off renders disengage default drawElement;
malformed HF_DE_VERIFY_MIN_DB still verifies at the default threshold;
engine suite 890 passed.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(engine,producer): review fixes — PSC intent, verify-threshold clamp, fail-closed canaries
Addresses miguel-heygen's review on #1998:
- Page-side compositing restore preserves explicit caller intent (blocker):
resolveConfig now records pageSideCompositingAutoDisabled only when IT
turned page-side compositing off because drawElement was on; the
compile-time drawElement gates restore page-side compositing only when
that flag is set. An explicit enablePageSideCompositing:false from the
programmatic API or HF_PAGE_SIDE_COMPOSITING=false stays off. Pinned by
two config tests.
- HF_DE_VERIFY_MIN_DB clamped to [10, 60] with a warning on out-of-range
values: below ~10dB the check passes severe damage; above ~60dB natural
encoder differences force a screenshot fallback on every verified render.
- de-canary-suite.sh + de-gatecheck.sh run under set -euo pipefail with
explicit `|| true` on expected-nonzero commands (render exits handled by
the suite's own checks, grep no-match, kill/pkill/wait races) and a hard
FAIL when the PSNR compare produces no value — release canaries fail
closed. Full suite re-run green (7/7) under the new flags.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Amortizes per-frame CDP protocol overhead (~3.5-9ms/frame) by looping
seek -> paint-wait -> drawElementImage -> createImageBitmap in ONE
page.evaluate for runs of consecutive frames; bitmaps still post to the
encode worker per frame. Validated on 19 stratified DE comps: median
1.20x on top of worker-encode (to 1.56x), zero damaged frames, edge
comps (static-dedup-heavy, clip-cut) bit-identical; mid-batch failure
re-captures via the per-frame path (screenshot-fallback semantics
preserved). Off by default; opt in with HF_DE_BATCH=4.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
* feat(engine): drawElementImage capture service
* feat(engine): 3D projection + compositor-effect risk gate
* fix(engine): gate filter drop-shadow wherever blur gates (review)
detectCssEffectRisk documented drop-shadow as a ~29dB damage case but only
detected blur( in its three scan paths — a drop-shadow comp stayed on the
fast path despite the gate's own correctness contract. Detect drop-shadow(
in computed styles, stylesheet rules, and GSAP tween vars, pinned by a
focused test that runs the real page-side closure against a DOM shim
(computed / stylesheet / tween coverage + blur regression + effect-free
null).
Addresses miguel-heygen's blocker on #1918.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(engine): frame-capture core — fast-capture routing, worker-encode, dedup extension
# Conflicts:
# packages/engine/src/services/screenshotService.ts
* fix(engine): document HF_FORCE_DRAWELEMENT as diagnostic-only; make armStaticDedup idempotent (review)
Addresses miguel-heygen's blockers on #1919:
- HF_FORCE_DRAWELEMENT promoted from a stale "SCRATCH/Uncommitted" comment to
a documented diagnostic flag: it exists for upstream-Chromium repro work
(gate-vs-API isolation, crbug 521861819 149-vs-151) and R&D on gated effect
classes; renders under it may be damaged BY DESIGN since it bypasses gates
whose thresholds encode measured damage. Never production; the safety-net
blank guard also stands down under it so diagnostic frames arrive unmodified.
- armStaticDedup is now idempotent: the drawElement init path arms dedup
before canvas injection, then initializeSession called it again — the
second run overwrote the armed state with skipReason="capture_mode"
(captureMode is "drawelement" by then), producing contradictory telemetry
(armed frames + a skip reason), and re-ran the verification seeks on the
fallback path. It now no-ops once staticFrames or a skip decision exists.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(producer): fast-capture render stages + remote bg-image localizer
* feat(lint,player): fast-capture lint rule + player media sync
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(engine): drawElementImage capture service
* feat(engine): 3D projection + compositor-effect risk gate
* fix(engine): gate filter drop-shadow wherever blur gates (review)
detectCssEffectRisk documented drop-shadow as a ~29dB damage case but only
detected blur( in its three scan paths — a drop-shadow comp stayed on the
fast path despite the gate's own correctness contract. Detect drop-shadow(
in computed styles, stylesheet rules, and GSAP tween vars, pinned by a
focused test that runs the real page-side closure against a DOM shim
(computed / stylesheet / tween coverage + blur regression + effect-free
null).
Addresses miguel-heygen's blocker on #1918.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(engine): frame-capture core — fast-capture routing, worker-encode, dedup extension
# Conflicts:
# packages/engine/src/services/screenshotService.ts
* fix(engine): document HF_FORCE_DRAWELEMENT as diagnostic-only; make armStaticDedup idempotent (review)
Addresses miguel-heygen's blockers on #1919:
- HF_FORCE_DRAWELEMENT promoted from a stale "SCRATCH/Uncommitted" comment to
a documented diagnostic flag: it exists for upstream-Chromium repro work
(gate-vs-API isolation, crbug 521861819 149-vs-151) and R&D on gated effect
classes; renders under it may be damaged BY DESIGN since it bypasses gates
whose thresholds encode measured damage. Never production; the safety-net
blank guard also stands down under it so diagnostic frames arrive unmodified.
- armStaticDedup is now idempotent: the drawElement init path arms dedup
before canvas injection, then initializeSession called it again — the
second run overwrote the armed state with skipReason="capture_mode"
(captureMode is "drawelement" by then), producing contradictory telemetry
(armed frames + a skip reason), and re-ran the verification seeks on the
fallback path. It now no-ops once staticFrames or a skip decision exists.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(producer): fast-capture render stages + remote bg-image localizer
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(engine): drawElementImage capture service
* chore(ci): ignore drawElementService exports pending upstack consumers
Fallow's per-PR audit diffs against the merge base, so the bottom of the
fast-capture stack (#1917) sees drawElementService's exports as unused —
their consumers (frameCapture) land in #1919, two PRs upstack. ignoreExports
entry documents this and can be dropped once #1919 merges.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(engine): 3D projection + compositor-effect risk gate
* fix(engine): gate filter drop-shadow wherever blur gates (review)
detectCssEffectRisk documented drop-shadow as a ~29dB damage case but only
detected blur( in its three scan paths — a drop-shadow comp stayed on the
fast path despite the gate's own correctness contract. Detect drop-shadow(
in computed styles, stylesheet rules, and GSAP tween vars, pinned by a
focused test that runs the real page-side closure against a DOM shim
(computed / stylesheet / tween coverage + blur regression + effect-free
null).
Addresses miguel-heygen's blocker on #1918.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(engine): frame-capture core — fast-capture routing, worker-encode, dedup extension
# Conflicts:
# packages/engine/src/services/screenshotService.ts
* fix(engine): document HF_FORCE_DRAWELEMENT as diagnostic-only; make armStaticDedup idempotent (review)
Addresses miguel-heygen's blockers on #1919:
- HF_FORCE_DRAWELEMENT promoted from a stale "SCRATCH/Uncommitted" comment to
a documented diagnostic flag: it exists for upstream-Chromium repro work
(gate-vs-API isolation, crbug 521861819 149-vs-151) and R&D on gated effect
classes; renders under it may be damaged BY DESIGN since it bypasses gates
whose thresholds encode measured damage. Never production; the safety-net
blank guard also stands down under it so diagnostic frames arrive unmodified.
- armStaticDedup is now idempotent: the drawElement init path arms dedup
before canvas injection, then initializeSession called it again — the
second run overwrote the armed state with skipReason="capture_mode"
(captureMode is "drawelement" by then), producing contradictory telemetry
(armed frames + a skip reason), and re-ran the verification seeks on the
fallback path. It now no-ops once staticFrames or a skip decision exists.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(engine): drawElementImage capture service
* chore(ci): ignore drawElementService exports pending upstack consumers
Fallow's per-PR audit diffs against the merge base, so the bottom of the
fast-capture stack (#1917) sees drawElementService's exports as unused —
their consumers (frameCapture) land in #1919, two PRs upstack. ignoreExports
entry documents this and can be dropped once #1919 merges.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(engine): 3D projection + compositor-effect risk gate
* fix(engine): gate filter drop-shadow wherever blur gates (review)
detectCssEffectRisk documented drop-shadow as a ~29dB damage case but only
detected blur( in its three scan paths — a drop-shadow comp stayed on the
fast path despite the gate's own correctness contract. Detect drop-shadow(
in computed styles, stylesheet rules, and GSAP tween vars, pinned by a
focused test that runs the real page-side closure against a DOM shim
(computed / stylesheet / tween coverage + blur regression + effect-free
null).
Addresses miguel-heygen's blocker on #1918.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(engine): drawElementImage capture service
* chore(ci): ignore drawElementService exports pending upstack consumers
Fallow's per-PR audit diffs against the merge base, so the bottom of the
fast-capture stack (#1917) sees drawElementService's exports as unused —
their consumers (frameCapture) land in #1919, two PRs upstack. ignoreExports
entry documents this and can be dropped once #1919 merges.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
## Summary
Base of the studio UX-review stack (148 findings audited across the studio; 13 critical). This PR hardens the shared `components/ui` primitives that every later PR in the stack builds on.
## Changes
- **Button / IconButton**: visible `focus-visible` outline (studio accent); `disabled:pointer-events-none` removed (replaced with `disabled:cursor-not-allowed`, hover/active gated behind `enabled:`) so disabled buttons can host explain-why tooltips.
- **Tooltip**: keyboard support (`onFocus`/`onBlur` triggers), `role="tooltip"`, Escape-to-hide, viewport flip (top↔bottom) + horizontal clamping. API unchanged — all ~28 call sites unaffected.
- **HyperframesLoader**: `role="status"` on the loader; determinate track is a real `role="progressbar"` with `aria-valuenow/min/max` (was `aria-hidden`).
- **VideoFrameThumbnail**: error event resolves to a static fallback-label tile instead of an infinite shimmer; `motion-reduce` guard.
- **NEW `useDialogBehavior`**: shared modal contract — document-level Escape, Tab focus trap, focus-first-on-open, focus-restore-on-close, `canClose()` veto for dirty-draft guards. Adopted by every modal later in the stack.
- **NEW `SearchInput`**: shared search primitive with required `aria-label`, panel-input token style (kills the two-divergent-search-styles inconsistency in the sidebar).
- **studio.css**: `hf-toast-in/out` + `hf-backdrop-in` keyframes with `prefers-reduced-motion` guards (the previous `animate-in fade-in` classes were dead — no tailwindcss-animate plugin exists).
## Verification
- oxlint 0 errors, oxfmt clean, `tsc --noEmit` clean at stack top
- Full studio suite at stack top: 1189 tests pass
## Stack
PR 1/7 of the studio UX-review fixes. Merges bottom-up; the stack top is fully green (tsc + 1189 tests). Some shared-file edits span PRs, so intermediate branches may not typecheck in isolation.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
## drawElement fast-capture — config + CLI flag (stack 1/6)
Foundation layer for the drawElement fast-capture feature: the config surface and CLI/Docker plumbing that the rest of the stack builds on.
### What this adds
- **`packages/engine/src/config.ts`** — new config fields for fast capture: `useDrawElement` / `enableDrawElementWorkerEncode` (macOS-GPU `drawElementImage` capture + worker-offloaded JPEG encode), resolved from env in `resolveConfig` (env `HF_DE_WORKER_ENCODE`). Wired alongside main's existing `staticFrameDedup` (unified downstream in 4/6).
- **`packages/cli/src/commands/render.ts`** — `--experimental-fast-capture` flag → sets `experimentalFastCapture`; `--debug` passthrough.
- **`packages/cli/src/utils/dockerRunArgs.ts`** — pass the fast-capture env through to the container.
- **`.github/workflows/fast-video-validation.yml`** — CI job validating fast-capture renders.
- `.oxlintrc.json` / `.fallowrc.jsonc` — ignore-pattern housekeeping for the new paths.
### Notes
- Config-only + entrypoint; no capture behavior yet (that's 2/6–4/6).
- Tests: `config.test.ts`, `dockerRunArgs.test.ts` added.
---
**Stack (drawElement fast-capture, rebased onto current `main`, supersedes #1295 + #1444):**
1. **#1916 config + CLI** ← you are here
2. #1917 drawElementImage capture service
3. #1918 3D projection + compositor-effect risk gate
4. #1919 frame-capture core (routing, worker-encode, static-dedup unification)
5. #1920 producer render stages + remote bg-image localizer
6. #1921 lint rule + player media sync
⚠️ Intermediate PRs (1–5) are split by package boundary for review and **do not each compile independently** (cross-file deps); the complete feature is green at the stack tip (#1921) — tsc-clean on engine + producer, 231 tests pass.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
The timing compiler scanned raw HTML with tag regexes that weren't
comment-aware, so a comment or script merely mentioning `<video>`/`<audio>`
was rewritten as a real element — injecting id/data-start/data-hf-auto-start
into the comment text. That phantom attribute then tripped the probe stage's
substring check (`html.includes("data-hf-auto-start")`), launching an
unnecessary browser probe on every render with an unexplained empty reasons list.
- Mask comments, <script>, and <style> regions before the tag scan, then
restore them verbatim (compileTimingAttrs, extractResolvedMedia).
- Replace the probe's substring match with a DOM query
(video[data-hf-auto-start]) and add "auto-start video(s)" to the reasons list.
* feat(lint): flag dir="rtl" on <html> as a confirmed silent render failure
Two independent reports diagnosed the same exact bug: dir="rtl" (or any
non-ltr value) on <html> renders correctly in preview/snapshot but
produces a fully blank/black video from render, with no other
lint/validate/inspect check catching it - output file size (far smaller
than expected) was the only tell for both reporters. Both independently
confirmed the same fix: drop dir from <html>, keep lang, and scope
direction: rtl to individual text-containing elements via CSS instead.
Could not empirically verify the render pipeline's own root cause in this
session (headless Chrome screenshot capture is unreliable in this
sandboxed environment - even a baseline, non-RTL capture timed out), so
this ships the safe, already-confirmed advisory rather than guessing at a
runtime fix. Both reporters explicitly asked for exactly this: "deserves
a lint rule or render-time warning."
* fix(lint): only flag valid non-ltr html dir values
* feat(cli): emit sign-in lifecycle telemetry
The CLI tracks command and render lifecycles but emits nothing for
`auth login`, so sign-in outcomes are invisible on the observability
dashboards — a completed sign-in, an abandoned browser flow, and a
rejected key all look identical (absent). This leaves a blind spot in
the same funnel the render events already cover.
Add three events mirroring the existing `trackX` pattern:
- auth_login_started (method: oauth | api_key)
- auth_login_completed (method)
- auth_login_failed (method, reason)
`reason` is a fixed low-cardinality enum (flow_error / no_credential /
rejected / invalid_input). No token, key, identity, email, or free text
is ever attached — consistent with the existing anonymous telemetry and
the `telemetry disable` opt-out. Wired into both the OAuth and
--api-key paths in `auth login`, with unit coverage for the new events.
* fix(cli): close sign-in telemetry funnel dropout gaps
Follow-up so `started` reconciles to `completed + failed` on the common
abandonment paths, which the first cut missed:
- Interactive prompt cancel (Ctrl-C) now surfaces as a throw that the
single catch in the api-key path records as `aborted`, instead of a
bare exit with no event.
- A stdin read that times out in non-TTY `--api-key` mode now records
`aborted` before the error propagates, rather than exiting silently.
- OAuth split: a timed-out browser callback (user closed the tab) is
tagged `flow_timeout`, separated from real `flow_error` (IdP/network),
since the walk-away timeout is the dominant non-error dropout.
Also pre-plumb an optional `distinctId` on the three trackers, mirroring
trackRenderComplete/trackRenderError. Unused today; it lets a later
identity-level attribution be a one-line callsite change rather than a
signature sweep. Coverage added for the new reasons and forwarding.
* fix(parsers,sdk,studio-server,studio): unify hf-id space across preview, disk, and SDK session
Root-causes the setTiming element_not_found resolver-shadow divergence class:
timeline edits carry hf-ids read from the live preview DOM, but the preview
minted ids AFTER rewriting attributes (and never persisted them for sub-comps),
while the SDK session mints from the raw file — content-keyed minting then
yields different ids for the same element. Template-based comps were worse:
the SDK excluded the whole <template> subtree, so the session had zero
elements and every edit diverged.
- parsers: ensureHfIds now descends into <template> subtrees (linkedom's
querySelectorAll does not), minting and pinning inner ids
- sdk: buildRoots/buildElement treat <template> as a transparent container,
and resolution (resolveScoped, animation-id map) searches template subtrees
via querySelectorAllDeep — template comps now model, resolve, and edit
- studio-server: the sub-comp preview route persists hf-ids to the raw file
BEFORE the rewrite pipeline (mirrors the main route), pinning one id space
across served DOM, disk, and SDK session
- studio: resolver-shadow skips structurally-empty sessions (no event, no
attempt) and tags fail-open emissions with sourceReadFailed so read errors
are distinguishable from unwired readers in telemetry
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(parsers,sdk,studio-server,studio): scope template descent, guard persist route
Addresses the 10 verified findings from the PR #1981 review:
- Restrict template transparency to COMPOSITION templates
(<template data-composition-id>) everywhere — ensureHfIds, SDK
buildChildren, querySelectorAllDeep. A plain <template> (runtime
clone-source) keeps its old fully-excluded behavior: stamping its
interior would duplicate one persisted id across every runtime clone,
and modeling it would show phantom timeline clips.
- Guard the sub-comp persist: only .html files (the wildcard route can
serve any project path — stamping an SVG corrupted it on disk),
try/catch the read (file-removed race becomes 404, not 500), salt the
etag (v2) so pre-fix cached clients don't 304 past the id pin, and
thread the stamped content into buildSubCompositionHtml so served ids
match the mint even when the disk write is skipped.
- Rewrite querySelectorAllDeep as a document-order DOM walk — appending
template matches after top-level matches made duplicate-id tiebreaks
disagree with the preview's unwrapped DOM (wrong-element edits).
- Recurse sourceMutation.querySelectorAllWithTemplates so server-side
ops resolve ids at any template depth, matching SDK resolution.
- Replace the empty-session silent skip with ONE tagged session_empty
event per session — silence would blind the tripwire to exactly the
modeling-gap class that exposed the template bug. Attempts stay
uncounted (an unmodelable comp can't cut over).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(studio-server): close TOCTOU in sub-comp hf-id persist (CodeQL js/file-system-race)
Replace the route-level stat/read/persist sequence with stampFileHfIds:
validation (fstat), read, mint, and write-back all go through ONE open
file descriptor (O_NOFOLLOW where supported), so the path cannot be
swapped between validation and write. Falls back to read-only stamping
when the file isn't writable — content-keyed minting means the SDK
derives the same ids from the same bytes even without the disk write.
Addresses miguel-heygen's blocking review on PR #1981.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(studio-server): linear-time template-attr match (CodeQL js/polynomial-redos)
promoteTemplateCompositionId's single-pattern regex backtracked
polynomially on crafted input. Two-step match: grab each <template>
open tag linearly, then find data-composition-id within that short
tag text. Same semantics (first template carrying the attr wins).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Closes the observability gaps on the figma integration:
- withFigmaErrors takes a command label (figma:asset|tokens|component) and
reports the failure inline before its process.exit — the top-level
trackCommandFailures wrapper never sees self-exiting commands, so typed
codes (NO_TOKEN, BAD_TOKEN, FORBIDDEN, RATE_LIMITED) were invisible.
FigmaClientError codes surface as the error name for dashboarding the
first-run funnel (NO_TOKEN -> later success = onboarding conversion).
- new figma_import event per import: phase, duration, reused (dedup
effectiveness), tokens variables-vs-styles mode + entry count
(Enterprise gating rate), unresolved-binding + rasterized-node counts
(fidelity degradation). No fileKeys, node ids, names, or descriptions.
- /figma skill fires the events beacon (figma-motion / figma-shaders /
figma-storyboard) for the MCP phases that never touch the CLI.
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(cli/telemetry): surface unrecognized agents in the agent_runtime=null bucket
agent_runtime is a closed allowlist: an agent we have no rule for collapses
to null with no trace of what it was, so ~18% of CLI users are unattributable
and new agents stay invisible until reverse-engineered by hand.
Add detectAgentHints(), a self-populating residual signal computed only for
the null bucket (gated off classified events):
- agent_hint: value of AGENT / AI_AGENT (the emerging self-identification
convention; Crush and Goose set AGENT=<name>) — names agents the allowlist
misses.
- term_program: raw TERM_PROGRAM (editor name) — catches the IDE-terminal
class the same way the cursor/windsurf rules do.
- agent_env_hints: sorted, comma-joined "agent-ish" env-var KEY names present
but matched by no vendor rule — a fingerprint that clusters by agent.
Privacy stays consistent with the existing "never read secret-shaped values"
stance: agent_env_hints emits key names only; the three value-reads are vars
whose sole purpose is non-secret identification, each passed through a strict
short-slug allowlist so anything long/spaced/secret-shaped is dropped.
Breaking down agent_hint / agent_env_hints filtered to agent_runtime IS NULL
AND is_tty=false gives a ranked leaderboard of new agents to promote into
VENDOR_RULES.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(cli/telemetry): guard agent_hint/term_program against short credential-shaped values
Review feedback (Magi, #1978): the short-slug allowlist in sanitizeHint() still
accepted short credential-shaped values (AGENT=sk-ant-api03,
AGENT=AKIAIOSFODNN7EXAMPLE, AGENT=github_pat_abc), so the "never emit a secret"
claim wasn't actually enforced — only overlong values were dropped.
Add a credential-shape guard on top of the slug allowlist:
- known token/credential prefixes (sk-, ghp_, github_pat_, akia, ya29, ...)
- any unbroken alphanumeric run >= 16 chars (key bodies, hex, base64-ish),
while agent names segment on _/-/. and keep each run short.
Replace the single overlong-value test with the short credential shapes from the
review (parametrized) plus a positive case (gemini_managed_agent) proving real
multi-segment names still pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Miguel's fix (f999b40d) added the require/__filename/__dirname shims to the
Lambda handler bundle after #1932 crashed every render at import with
"__dirname is not defined in ES module scope" (wawoff2's emscripten build
reads __dirname at module scope; it's inlined via producer -> fontCompression).
The accompanying test only grepped build-zip.ts for the banner literals, so it
passes even if the shim is renamed, reordered into a broken form, or if a new
inlined CJS dep needs a global the banner doesn't provide.
Replace it with a behavioral test: extract the banner to _handlerBanner.ts
(build-zip.ts self-executes on import, so it can't be imported directly),
bundle a fixture that touches __dirname/__filename/require with the real
banner, and import the output under real Node -- not the bun test runtime,
which defines __dirname in ESM and would mask a missing shim. The import
faithfully reproduces Lambda's Node ESM environment and fails with the exact
#1932 error when any shim is dropped.
Handler bundle output is unchanged (identical banner string).
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
recordAnimationResolverParity reported a false animation_not_found divergence
for any tween whose selector doesn't currently CSS-match a live DOM element,
because it only checked el.animationIds (DOM-gated). The real server-side op
it shadows resolves purely from the parsed script. Adds
Composition.getAllAnimationIds() as a DOM-independent id set and checks it
too, matching the server's actual resolution behavior.
* fix(cli): validate seeks the runtime player directly, not raw timelines
validate's seekTo() only checked for window.__hf.seek (a bridge object
the producer's render-pipeline file server injects) before falling
back to grabbing window.__timelines and calling .seek() on each raw
GSAP timeline directly. validate serves compositions through a plain
static file server that never injects that bridge, so this fallback
ran on every single validate invocation.
Seeking a raw timeline moves the animation state but skips the
runtime's own [data-start]/[data-duration] visibility sync
(syncMediaForCurrentState in packages/core/src/runtime/init.ts), which
is what sets an off-window clip's inline visibility/display styles.
Skipping it left elements outside their timeline window looking fully
visible to any check that reads computed style afterward at that seek
time.
This surfaced as validate's WCAG contrast audit
(contrast-audit.browser.js) flagging text in off-window clips against
whatever background happened to be behind them, since its own
visibility filtering trusts the runtime to have already hidden them.
Fix: prefer window.__player.renderSeek, which the composition runtime
exposes directly on every page load (no bridge required) and which
does run the visibility sync, before falling back to the __hf/raw
timeline paths. No changes needed to contrast-audit.browser.js itself
since its existing visibility check now sees correct computed style.
No new test added: seekTo's branch selection runs entirely inside a
page.evaluate() callback, which Puppeteer serializes via .toString()
for the browser context, so it can't import and call a project-local
window.__player stub from a jsdom/vitest test without testing a copy
of the logic rather than the shipped code. Verified instead by reading
the runtime chain end-to-end: window.__player.renderSeek is always set
by packages/core/src/runtime/init.ts's createPlayerApiCompat, calls
through to player.renderSeek, which calls syncMediaForCurrentState().
* fix(cli): wait for runtime seek target in validate
`validate` navigated the page with a hardcoded 10s timeout that ignored
the --timeout option. A composition that loads GSAP (or any library)
from a CDN <script> in <head> blocks `domcontentloaded` until that
script finishes downloading; on a slow network that exceeds 10s and
validate fails with an opaque "Navigation timeout of 10000ms exceeded"
— even though the full render (much larger budget) rides it out fine,
and even though --timeout (the documented "wait longer for slow loads"
knob) had no effect on navigation. The only recourse was to change the
composition (vendor the script locally).
Reported precisely, with the exact error and the observation that
render's 60s budget masks it while validate's 10s trips.
Fix:
- resolveNavigationTimeoutMs(optTimeout) = max(10s floor, --timeout), so
--timeout now also extends the navigation budget. Default behavior is
unchanged: the default --timeout (3000) stays clamped to the 10s floor.
- navigationTimeoutHint() replaces Puppeteer's opaque timeout error with
an actionable message naming the likely cause (a blocking CDN <script>)
and the two fixes (vendor locally / raise --timeout). Any non-timeout
error is rethrown unchanged.
- --timeout help text updated to note it also governs navigation.
Both helpers are pure and exported; validateInBrowser wires them around
the single page.goto. No behavior change for compositions that navigate
within 10s.
Test: resolveNavigationTimeoutMs (floor kept for unset/small/zero,
raised past the floor) and navigationTimeoutHint (rewrites a nav-timeout
error with CDN + --timeout guidance; returns null for other errors so
the caller rethrows as-is). validate suite 14 tests pass.
* fix(engine): write the audio mix filter graph to a file, not the command line
mixAudioTracks built the ffmpeg -filter_complex argument as one inline
string scaling linearly with track count. Reported in the wild at 146
timed audio clips: the resulting command line exceeded the OS length
limit and spawn failed with ENAMETOOLONG, dropping audio entirely until
the user manually consolidated clips to reduce the count.
FFmpeg supports -filter_complex_script specifically for this - the same
filter graph read from a file instead of inlined as an argument. The -i
pairs for each track still scale with count but stay short and fixed-size
each, so the one component that actually grew unbounded (the filter
string) no longer sits on the command line at all. The temp file is
cleaned up immediately after ffmpeg exits, matching the existing sibling
temp-file convention in audioVolumeEnvelope.ts.
Verified end-to-end against a real ffmpeg binary (not just mocked): a
two-track mix produced correct output audio with no leftover temp files.
* fix(engine): create audio filter scripts safely
* fix(cli): purge stale/partial browser installs instead of wedging retries
Two independent reports of the same failure: a `chrome-headless-shell`
zip extraction gets interrupted (Windows AV lock, sleep/wake, ctrl-C)
and leaves only the alphabetically-early files (ABOUT/LICENSE) in the
target directory, no executable. Every subsequent `browser ensure` (or
implicit re-download from `findBrowser`/`ensureBrowser`) sees the
directory already exists and hands it straight to @puppeteer/browsers'
install(), which throws "folder exists but the executable is missing"
without re-extracting -- permanently wedging the machine until someone
manually deletes the directory. `--force` didn't help because it was a
phantom flag: `browser.ts` never declared it, so it silently did
nothing (mentioned only in an error-message string).
Root cause: `findFromCache()` already detects this exact case (dir
exists, exe missing) and returns it as `staleHyperframesCachePath`, but
`findBrowser()`/`ensureBrowser()` fed that straight into a re-download
without ever deleting the stale directory first, so install() hit the
same "exists" branch every time.
Fix:
- `findFromCache()` also returns `staleInstallPath` (InstalledBrowser's
`.path` -- the actual install-folder root, not the missing
executablePath) for the stale case.
- Both `findBrowser()` and `ensureBrowser()` now purge that directory
(`rmSync`, inside the existing `withInstallLock` mutex from #1866 so
a purge can't race a concurrent installer) before retrying, so
install() actually re-extracts instead of erroring.
- Wired up a real `--force` flag on `hyperframes browser ensure`: it
purges the whole HF-managed cache (reusing the already-tested
`clearBrowser()`) and skips every cache/system shortcut, so it always
gets a fresh download regardless of what's currently on disk --
matching what the existing (previously false) help text already
claimed it did.
Not fixed here (separate root cause, flagged for later): neither
report's machine had a usable auto-detected system Chrome fallback on
Windows -- `SYSTEM_CHROME_PATHS` only lists macOS/Linux paths, so
`findFromSystem()` can never succeed on win32. Both reporters worked
around this manually via HYPERFRAMES_BROWSER_PATH, which still works
fine; adding real Windows system-Chrome detection is a distinct,
larger change.
Test: extended manager.test.ts's existing stale-cache-redownload test
to include a populated stale install directory and assert it's gone
before the mocked install() is called (was previously only asserting
the redownload happened, not that the fix's purge step ran). Added a
new test for `ensureBrowser({force: true})` purging the cache and
bypassing a healthy cache/system-Chrome shortcut. Also fixed the shared
fs mock's `rmSync` to actually simulate recursive deletion (drop
nested tracked paths too), which the new tests need and the old ones
never exercised. Full CLI suite (1222 tests) passes.
* fix(cli): serialize force browser cache purge
Sub-composition scripts run inside a wrapper that passes the SCOPED
__hyperframes (per-instance getVariables) as a bare script param, while
`window` is a Proxy. That proxy intercepted only __timelines, so
`window.__hyperframes` fell through to the HOST page's base
__hyperframes — whose getVariables reads the host's variables, not this
instance's. So the two documented spellings diverged: the bare
`__hyperframes.getVariables()` param returned the correct per-instance
values, but `window.__hyperframes.getVariables()` returned the wrong
(host / empty) ones, silently rendering every reused instance with the
first instance's content (or defaults).
docs/concepts/variables.mdx already promises both forms "work in both
top-level and sub-composition scripts ... each instance sees its own
resolved values" — the runtime just didn't honor it. Reported directly
(a user lost significant debugging time across three parametrized
sub-comps before discovering the bare param was the only form that
worked), and matches an earlier deferred finding that getVariables()
returns {} for reused sub-comp instances.
Fix: the scoped `window` proxy now returns the scoped __hyperframes for
`prop === "__hyperframes"`, so window.__hyperframes.getVariables() and
the bare param resolve identically to this composition's own variables.
The scoped variant is Object.assign({}, base, { getVariables }), so all
other __hyperframes members still pass through to the base unchanged.
Test: two new executed-wrapper cases (new Function(...)(fakeWindow)) —
window.__hyperframes.getVariables() now returns the per-comp variables
instead of the TOP-LEVEL-LEAK host value, and a non-getVariables member
(fitTextFontSize) still reaches the base. Full core suite (1092) passes.
Post-release review of media-use ↔ figma coupling (spec §13.1):
- figma asset imports now regenerate .media/index.md, the agent-readable
inventory media-use maintains — format locked byte-identical via a
cross-runner parity test against media-use's own index-gen.mjs
- figma asset --description/--entity land in the manifest record, the
index table, and <img alt>; component rasterize auto-describes with
the node name. Named brand marks become visible to media-use's
resolve --entity lookups.
- spec §13.1 records the review verdict (loose coupling correct) and
the follow-up queue (shared media-ledger module, global cache for
figma assets, media-use version-keyed idempotency)
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* feat(studio): add resolver-shadow attempt counter for soak-gate denominator
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* fix(studio): harden attempt-counter exception safety and tab-hide flush ordering
PR review feedback (4 reviewers): recordAttempt() sat outside the try/catch
in all three emit functions, so a throw inside it (e.g. setInterval/
addEventListener failing in a non-standard environment) would break the
"never throws" contract. Also, the new visibilitychange listener races
studioTelemetry.ts's own tab-hide handler — whichever fires first can beacon
the queue before or after this module's rollup lands in it, silently
dropping the attempt count for short sessions closed before the 5-minute
timer fires.
Fixes: move recordAttempt() inside each function's try block; export
flushViaBeacon() from studioTelemetry.ts and call it explicitly after
queuing the rollup, so delivery no longer depends on listener registration
order; capture the visibilitychange handler by reference so
__resetAttemptSchedulingForTests() actually removes it instead of leaking a
duplicate on re-arm.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>