Commit Graph
212 Commits
Author SHA1 Message Date
James Russo 4bde66f532 feat(skills): hyperframes-registry skill (#261)
## What

New skill `hyperframes-registry` that teaches AI coding agents how to install and wire registry blocks and components into HyperFrames compositions.

### Skill structure
```
skills/hyperframes-registry/
  SKILL.md                          — triggers, overview, quick reference
  references/
    install-locations.md            — default paths, hyperframes.json config
    wiring-blocks.md                — iframe inclusion, data attributes, positioning
    wiring-components.md            — snippet merging (HTML, CSS, JS, timeline)
    discovery.md                    — manifest reading, item fields, available items table
    demo-html-pattern.md            — why components ship demo.html, structure conventions
  examples/
    add-block.md                    — worked example: data-chart block install + wiring
    add-component.md                — worked example: shimmer-sweep component install + wiring
```

## Why

Phase B of the catalog plan (PR 10). Without this skill, agents using `hyperframes add` have to guess how to wire installed items into compositions. The skill encodes the iframe/snippet patterns so agents get it right on the first attempt.

## How

- SKILL.md frontmatter triggers on: `hyperframes add`, "block", "component", `hyperframes.json`
- References cover every step: discovery, install, wiring blocks (iframe), wiring components (snippet merge), and the demo.html convention
- Two worked examples walk through complete install-to-preview workflows
- Updated CLAUDE.md skills table + trigger rules, README.md skills table, docs/packages/cli.mdx

## Test plan

- [x] `scripts/lint-skills.ts` passes (checked 4 skill files, no issues)
- [x] `oxfmt --check` passes on all markdown files
- [x] SKILL.md frontmatter has valid `name` and `description`
- [x] All reference links in SKILL.md resolve to existing files
- [x] CLAUDE.md, README.md, and docs CLI page updated with new skill
2026-04-14 16:27:24 -07:00
James RussoandClaude Opus 4.6 b23b0751da fix(player): parent-frame media playback for mobile (#266)
* fix(player): parent-frame media playback for mobile

Mobile browsers block media.play() inside iframes when the user
gesture happened in the parent frame — postMessage doesn't transfer
user activation (per the User Activation v2 spec).

## Problem

The player renders compositions in a sandboxed iframe. When a user
taps play in the parent frame, the player sends a postMessage to the
iframe's runtime, which calls audio.play(). On mobile, this fails
silently because the iframe has no user activation context.

## Solution

The player now extracts ALL timed media elements (audio/video with
data-start) from the iframe's DOM (same-origin access), creates
parent-frame copies, and disables the iframe originals. On play(),
parentMedia.play() runs synchronously in the gesture call stack,
satisfying mobile autoplay policy.

### Generic media handling

- Finds all `audio[data-start], video[data-start]` in the iframe
- Creates a parent-frame copy for each (Audio or Video element)
- Preserves data-start offsets for correct seek positioning
- Strips data-start from iframe elements so the runtime ignores them
- Falls back to iframe media for cross-origin iframes

### `audio-src` attribute

Convenience for the common single-narration case. When set, the
player starts preloading audio immediately — before the iframe loads.
This eliminates the loading delay that caused jittery playback.

### No active sync

Both parent media and the GSAP timeline are real-time systems. When
started simultaneously, they naturally stay within ~10ms — no drift
correction needed. Active sync with coarse granularity (50ms polling)
caused MORE jitter than it prevented via repeated audio seeks.

## CI

- Added unified `test` job replacing separate per-package test jobs
- Added root `test` script: `bun run --filter '*' test`
- New packages with test scripts are automatically included
- Added happy-dom for player DOM tests

## Tests

- 10 new tests for parent-frame media: preloading, play, pause,
  seek, muted/rate sync, cleanup, attribute changes
- All 21 player tests pass

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(shader-transitions): pass CI when no test files exist

Add --passWithNoTests to vitest run so the unified test job
doesn't fail on packages that have a test script but no test
files yet.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(cli): update tests for new id field and GSAP lint rule

- normalize.test.ts: loadTranscript now assigns id fields (w0, w1, etc.)
  to SRT/VTT results and empty string for words-json passthrough
- lintProject.test.ts: add GSAP CDN script to validHtml() fixture to
  satisfy the missing_gsap_script lint rule added in core

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(cli): add missing data-start/data-duration to validHtml fixture

The validHtml() test fixture was missing data-start and data-duration
attributes, triggering the root_composition_missing_data_start and
root_composition_missing_data_duration lint warnings.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(ci): fetch LFS objects for producer test job

Producer regression tests compare rendered output against reference MP4
files stored in git LFS. Without lfs: true, checkout fetches pointer
files instead of actual videos, causing "moov atom not found" errors.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* ci: remove redundant test-producer job

The regression workflow already runs the same 28 producer fixtures
in a Docker container with prod-matching Chrome/fonts/ffmpeg, sharded
across 8 parallel matrix jobs with 40-min timeouts. The CI test-producer
job was a duplicate that ran on bare runners with worse determinism
and a 15-min timeout too short for all fixtures.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 11:20:07 -07:00
James RussoandClaude Opus 4.6 9bf4956fae chore(shader-transitions): add to CI publish pipeline and README (#264)
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 22:07:19 -07:00
James Russo 08fb1de61f feat(cli): add command + hyperframes.json (#256)
## What

PR 5/17 of the catalog system rollout. Adds the `hyperframes add` verb for installing blocks and components from the registry into an existing project, plus the `hyperframes.json` project config that tells `add` which registry to use and where to drop files. Stacks on #255.

- **`packages/cli/src/commands/add.ts`** — new `hyperframes add <name>` command. Resolves an item, validates target paths, installs files in parallel, builds an include snippet, copies it to the clipboard. Exposes a testable `runAdd(opts)` function; the citty default wraps it with console output + exit handling
- **`packages/cli/src/utils/projectConfig.ts`** — read/write/normalize `hyperframes.json`. Tolerant to missing and partial configs
- **`packages/cli/src/utils/clipboard.ts`** — minimal cross-platform clipboard (pbcopy / clip.exe / wl-copy / xclip / xsel). Zero deps. Gracefully no-ops in headless environments
- **`packages/cli/src/commands/init.ts`** — write `hyperframes.json` during scaffold if not already present
- **`packages/cli/src/cli.ts`** + **`help.ts`** — register `add` under Getting Started (directly below `init`)

Design doc: [Hyperframes Catalog System](https://www.notion.so/heygen/Hyperframes-Catalog-System-Design-Plan-341449792c69813f899dcd53b4c0383a).

## UX

```bash
# Scaffold a project (now writes hyperframes.json too)
npx hyperframes init my-video --example blank
cd my-video

# Add a block — files land, snippet copied to clipboard
npx hyperframes add claude-code-window
#  ✓ Added claude-code-window (hyperframes:block)
#    compositions/claude-code-window.html
#
#  Include snippet:
#    <iframe src="compositions/claude-code-window.html" data-start="0" data-duration="6"></iframe>
#
#  Copied to clipboard — paste into your host composition.

# Add a component effect
npx hyperframes add shader-wipe

# Headless / CI — no clipboard, JSON output for tooling
npx hyperframes add shader-wipe --no-clipboard --json
```

Running `hyperframes add warm-grain` (an example) errors clearly pointing to `init --example`.

## Docs (bundled in this PR per the tracker principle)

- `docs/packages/cli.mdx` — new `add` subsection under Commands (flags, examples, trigger rules) + new `hyperframes.json` section describing the config file shape

## Tests

- **`packages/cli/src/commands/add.test.ts`** — 11 tests:
  - `remapTarget` / `buildSnippet` pure helpers (5 tests)
  - `runAdd` integration against a mocked `fetch` registry: block install lands files + returns snippet, component install respects `paths.components` remap, example-typed names throw `AddError` with code `example-type`, unknown names throw `AddError` with code `unknown-item` (4 tests plus 2 covering block default path and non-default path preservation)
- **`packages/cli/src/utils/projectConfig.test.ts`** — 9 tests:
  - Write/read round-trip, partial-config normalization, corrupt-file handling, absent-file fallback to defaults, custom paths preserved
- **CLI suite:** 92 passed (was 72 on #255, **+20**). Same 4 pre-existing failures unchanged

## Scope decisions

- **`init.ts` full port to new resolver deferred.** The original plan bundled a removal of the `packages/cli/src/templates/` compat shim. That's ~300 more lines and isn't required for `add` to work. The compat shim from #254 still functions; a separate cleanup PR handles it
- **No ajv runtime schema validation.** Manifests are trusted as schema-valid. Full validation lands when third-party registries arrive (PR 14/15). Path safety is still enforced by the installer's `assertSafeTarget` guard
- **Default project paths stay under `compositions/`.** Blocks → `compositions/<name>.html`; components → `compositions/components/<name>/<file>`. Users override via `hyperframes.json#paths`

## Breaking / migration

**None.** Pure additive — new command, new file types, no existing commands or flags change. `init.ts` now writes `hyperframes.json` but that's a new additional file, not a modification of existing output.

## Stacks on

#255 — base branch. When #255 merges, this rebases onto `main`.

## Next in stack

PR 6 — `feat(registry): seed block — claude-code-window`. First real registry item. Exercises the full `hyperframes add <name>` flow end-to-end against a committed item on `main`.

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-04-13 21:04:59 -07:00
James Russo c8acd8abd8 feat(cli)!: rename --template to --example (#255)
## What

PR 4/17 of the catalog system rollout. **Single clean cut** — the old flag is gone, replaced by `--example`. Alias changes from `-t` to `-e`. Stacks on #254.

- Rename `--template` → `--example` (alias `-e`) on `hyperframes init`
- Accept `--template` as a recognized-but-errored flag so users get a clear rename hint instead of citty silently ignoring the flag and producing a blank project
- Update all user-visible strings that referenced "template" as a user-facing concept in the init flow (picker prompt, step comments, offline-fallback suggestion)
- New `init.test.ts` covering both the success case (`--example` scaffolds) and the error case (`--template` exits 1 with rename hint)

Design doc: [Hyperframes Catalog System](https://www.notion.so/heygen/Hyperframes-Catalog-System-Design-Plan-341449792c69813f899dcd53b4c0383a).

## ⚠️ Breaking change

`--template` is no longer accepted. Example:

```bash
# before
npx hyperframes init my-video --template warm-grain

# after
npx hyperframes init my-video --example warm-grain
```

Users who still type the old flag will see:

```
The --template flag was renamed to --example. Example:
  npx hyperframes init my-video --example warm-grain
```

and the command exits with code 1. This is **user guidance, not backwards compat** — the old flag's behavior is fully gone.

## Docs (bundled per the tracker principle)

- `docs/templates.mdx` — every `--template` reference
- `docs/quickstart.mdx` — agent-mode and video-mode examples
- `docs/packages/cli.mdx` — prose, `--help` flag table, `-e` alias
- `packages/cli/src/docs/templates.md` — CLI-embedded help topic
- `README.md` and `CONTRIBUTING.md` — not affected (no flag references)

User-facing renames of the `templates.mdx` page title, nav entry, and URL route are deferred to PR 11 (catalog discoverability UX) as planned.

## Why

1. **"examples"** matches shadcn + Remotion convention for full-project scaffolds and frees the word "template" for future parameterization work (string templating, placeholder substitution)
2. Once `hyperframes add` lands in PR 5, "template" vs "block" vs "component" would be three subtly different concepts sharing one word — renaming the old one to "example" makes the taxonomy self-explaining

## How

- **citty silently ignores unknown flags.** Naively removing `--template` would cause `hyperframes init my-video --template warm-grain` to silently fall through and scaffold a blank project. So `--template` stays declared in the args schema, but its run handler immediately errors with a rename hint and exits 1
- **Internal names unchanged** — `templateId` local variables, `getStaticTemplateDir` function, `BUNDLED_TEMPLATES` constant. They're implementation details; their rename is scheduled for PR 5 when the compat shims in `packages/cli/src/templates/` are fully removed alongside the `init` refactor

## Test plan

- [x] `bun run test` in `packages/cli`: **72 passed** (was 70 on #254, +2 new `init.test.ts` cases). Same 4 pre-existing failures unchanged
- [x] **New unit tests** in `init.test.ts`:
  - `--example blank` non-interactive: exits 0, writes `index.html` to the target dir
  - `--template blank` non-interactive: exits non-zero, stderr contains the rename hint + corrected command line, target dir is **not** created
- [x] **Manual smoke:**
  - `npx hyperframes init /tmp/x --example blank` → "Created /tmp/x/"
  - `npx hyperframes init /tmp/y --template blank` → "The --template flag was renamed to --example..." exit=1
- [x] `bunx oxfmt --check` + `bunx oxlint` on changed files: clean
- [x] Pre-commit typecheck (core + studio): clean

## Incidental fix

Resolver test regression from PR 3's simplify follow-up: `loadAllItems`' warning-path test was still spying on `console.warn` after the `onWarn` callback refactor. Now uses the callback directly.

## Stacks on

#254 — base branch. When #254 merges, this rebases onto `main`.

## Next in stack

PR 5 — `feat(cli): add command + hyperframes.json`. The big UX PR where:
- `init.ts` gets fully ported to the new registry resolver
- Compat shims in `packages/cli/src/templates/` are removed
- Users gain the `add` verb for installing blocks and components into existing projects
- `hyperframes.json` project-config file lands

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-04-13 20:44:23 -07:00
James Russo 969474e843 feat(cli): registry resolver + installer (#254)
## What

PR 3/17 of the catalog system rollout. Introduces the registry resolver/installer abstraction. No UX change — `init --template` still works identically. Stacks on #253.

**New module: `packages/cli/src/registry/`**
- `remote.ts` — fetches manifests (`registry.json`, `registry-item.json`) and item files from a GitHub-hosted registry. 24h cache on manifests; item files stream straight to `destDir`
- `resolver.ts` — `listRegistryItems`, `loadAllItems` (parallel fetch for picker UX), `resolveItem` (single-item fetch with `Available:` error)
- `installer.ts` — `assertSafeTarget` (runtime path-traversal guard) + `installItem` (parallel file download with up-front validation; all-or-nothing semantics)
- `index.ts` — barrel

**Registry content:**
- `registry/registry.json` — top-level manifest in PR 1's `RegistryManifest` shape. 8 examples
- `registry/examples/<id>/registry-item.json` — per-item manifest for each existing example, generated from legacy `templates.json` + HTML data-attribute probing
- `registry/examples/templates.json` — **deleted**, replaced by the above

**Compat layer:**
- `packages/cli/src/templates/{remote,generators}.ts` — thin shims that delegate to `../registry/`, keeping `init.ts`'s existing imports stable. `init.ts` doesn't move to the new API until PR 5 where it's part of a larger UX pass

**Tooling:**
- `scripts/generate-registry-items.ts` — idempotent one-off generator for this PR, kept in-repo for future example additions (`--only <name>` flag)

Design doc: [Hyperframes Catalog System](https://www.notion.so/heygen/Hyperframes-Catalog-System-Design-Plan-341449792c69813f899dcd53b4c0383a). Tracker entry in local `hyperframes-catalog-plan.md`.

## Why

Every future PR (`hyperframes add`, seed blocks, seed components, custom registries) otherwise has to keep piling onto the ad-hoc fetch + `cpSync` pattern in the old `fetchRemoteTemplate`. The new module is the single place that understands the registry wire format and file layout. **This is also where PR 1's schema comes alive.**

## How

### Scope-trimmed from the plan

- **No transitive dependency resolution yet.** Examples have no deps today. `resolveItem` doesn't walk `registryDependencies`; PR 5 adds that when blocks/components need it.
- **No ajv schema validation yet.** TS types + runtime path-traversal guard are the only safety nets. Full JSON-Schema validation lands when the registry starts accepting third-party content (PR 14 / custom registries).
- **init.ts refactor deferred to PR 5.** Compat shims keep this PR small and reviewable. PR 5 rewrites init alongside adding the `add` command.

### Safety

- `assertSafeTarget` rejects absolute paths, `..` segments, Windows drive letters, and any target that `path.resolve` shows to escape `destDir`. Mirrors the PR 1 schema `pattern`/`not.anyOf` on `target`, but runs at install-time so a registry that bypasses schema validation still can't write outside the project
- Up-front validation in `installItem` means a malformed item fails **before** any file is written. Atomic-ish semantics: all files land or none do

### Caching

- 24h manifest cache lives at `~/.hyperframes/cache/` per existing convention, but now keyed by `<baseUrl>__<kind>__<name>.json` so PR 14 custom registries can coexist

## Test plan

- [x] `bun run test` in `packages/cli`: **70 passed** (was 57 on #253, +13). Same 4 pre-existing failures (SRT/VTT whisper normalizer + `lintProject` clean-project test) — identical to main. No regressions
- [x] **Resolver unit tests (8):** filter by type, parallel load with fail-safe, resolve-by-name with `Available:` error message, unreachable-registry handling
- [x] **Installer unit tests (5):** accepts simple relative paths, rejects `..` segments, rejects Unix absolute paths, rejects Windows drive letters, permits `.` and dotfile-like names
- [x] **Smoke test**: `hyperframes init /tmp/x --template blank` (bundled code path, unchanged) works end-to-end
- [x] `bunx oxfmt --check` + `bunx oxlint`: clean
- [x] Pre-commit typecheck (core + studio): clean. CLI typecheck has 2 pre-existing errors (`render.ts`, `studioServer.ts` — unrelated `"mov"` format issue on main)
- [ ] **Smoke test remote fetch (`--template warm-grain`)** — verifiable only post-merge; registry paths live on `main` after this PR lands

## Breaking / migration

**No end-user-visible UX change.** `init --template <name>` still works the same way. Internally, `templates.json` is gone and the CLI now reads `registry.json` + `registry-item.json` per example.

Installed CLIs on old versions (`hyperframes@0.1.0`–`0.3.0`) already broke at PR 2 merge (see #253 rollout note). The next CLI release after this lands (`0.3.1`+) is the full fix.

## Commits

1. `generate-registry-items.ts` + generated manifests + deleted `templates.json`
2. Resolver + installer + compat shims
3. Unit tests

(All squashed into one commit on this branch; see `git log feat/registry-resolver ^refactor/registry-examples-dir`.)

## Stacks on

#253 — base branch. When #253 merges, this rebases onto `main`.

## Next in stack

PR 4 — `feat(cli)!: rename --template to --example`. Single clean cut, no alias. Tiny PR (~150 lines) that mostly updates `init.ts`'s argument schema, help text, and docs. Depends on this PR so the new flag name can be applied against the refactored code path.

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-04-13 20:41:23 -07:00
James Russo 69d9f08061 refactor: migrate templates/ → registry/examples/ (#253)
## What

PR 2/17 of the catalog system rollout. **Physical directory rename.** Stacks on #252.

- `git mv templates/ registry/examples/` — all 8 example directories (`decision-tree`, `kinetic-type`, `nyt-graph`, `play-mode`, `product-promo`, `swiss-grid`, `vignelli`, `warm-grain`) plus `templates.json`
- `packages/cli/src/templates/remote.ts` — `TEMPLATES_DIR` constant from `"templates"` → `"registry/examples"`, exported for regression testing
- `scripts/generate-template-previews.ts` — `remoteTemplatesDir` resolved to the new path
- Comment updates in `packages/cli/src/templates/generators.ts` and `packages/cli/src/commands/init.ts`
- New regression test `packages/cli/src/templates/remote.test.ts` pinning the path constants so future reverts fail a test instead of silently breaking installed CLIs

Design doc: [Hyperframes Catalog System](https://www.notion.so/heygen/Hyperframes-Catalog-System-Design-Plan-341449792c69813f899dcd53b4c0383a).

## Why

The current `templates/` directory is a flat "things that scaffold projects" bucket. The catalog model splits content into three tiers: **examples** (full projects — what today's templates are), **blocks** (sub-compositions), and **components** (effect snippets). `registry/examples/` is the canonical home for what was previously at `templates/`, and this PR makes room for `registry/blocks/` and `registry/components/` in future PRs without top-level clutter.

## How

- `git mv` preserves file history — GitHub renders these as renames, not deletions + additions.
- Remote template fetch via giget reads `TEMPLATES_DIR`, so updating that one constant is sufficient for the CLI's remote code path.
- The CLI's **internal** `packages/cli/src/templates/` directory (which holds the `blank` and `_shared` bundled assets plus `generators.ts`/`remote.ts`) is a separate concept and is **not** touched here. Renaming that module belongs to PR 3 where the abstraction changes to a registry resolver.
- `templates.json` keeps its existing shape and location (now at `registry/examples/templates.json`). **PR 3 will transform it** to the new `registry.json` shape introduced in PR 1 and generate a per-item `registry-item.json` for each example. Leaving the shape change to PR 3 keeps this PR a pure physical move.

## ⚠️ Breaking change for previously-installed CLIs (`hyperframes@0.1.0` – `0.3.0`)

**What happens:** every published CLI version has `TEMPLATES_DIR = "templates"` baked in. After this PR lands on `main`, those CLIs will 404 on:

- `raw.githubusercontent.com/heygen-com/hyperframes/main/templates/templates.json` (manifest list) — caught silently in `listRemoteTemplates`, so the template picker falls back to showing only `blank`
- `github:heygen-com/hyperframes/templates/<id>#main` (giget download) — raises "Template downloaded but missing index.html"

**Decision: accept the break.** Hyperframes is pre-1.0 OSS with a small installed base; complex mitigations (dual-path fetch, redirect stubs, manifest-at-old-path with empty array) add permanent maintenance cost for a one-time rename.

**Rollout plan:**

1. Merge #252 (PR 1 — types & schemas) first
2. Merge this PR (#253)
3. Ship a patched CLI release (`hyperframes@0.3.1`) in the same work-day. Already-pinned old CLIs break on remote examples, but upgrading restores full functionality
4. Note the break in release notes + `CHANGELOG.md` under the `0.3.1` entry

Users still on an older CLI will see the failure only if they invoke `hyperframes init` with `--template <non-blank>`; `--template blank` (bundled) continues to work offline on every version.

## Test plan

- [x] `bun run test` in `packages/cli`: **57 passed** (was 55 on main, +2 regression tests for the path constants). Same 4 pre-existing failures (SRT/VTT whisper normalizer + `lintProject` clean-project test) — unchanged from main. No regressions
- [x] **Manual smoke test**: `hyperframes init /tmp/x --template blank` works (bundled code path, unchanged)
- [x] `bunx oxfmt --check` + `bunx oxlint`: clean
- [x] `bun run typecheck` (core + studio, pre-commit hook): clean
- [ ] **Manual smoke test for remote fetch (`--template warm-grain`)** — not verifiable locally before merge. Remote fetch resolves `github:heygen-com/hyperframes/registry/examples/<id>#main`, which doesn't exist until this PR lands. Will work on `main` immediately after merge.

## Breaking / migration

- Internal repo path changes only. `--template` CLI flag continues to accept the same template names.
- See "Breaking change for previously-installed CLIs" above — decision is to ship a simultaneous CLI release rather than add a compat shim.

## Commits

1. `d691bd1` — initial rename + CLI path constant update
2. `fc0c642` — review feedback: docstring fix, regression tests, clarifying comment in `init.ts`, export constants for testing

## Stacks on

#252 — base branch. When #252 merges, this rebases onto `main`.

## Next in stack

PR 3 — `feat(cli): registry resolver + installer`. Transforms `templates.json` to the new `registry.json` shape (from PR 1's schema), generates `registry-item.json` for every existing example, introduces `packages/cli/src/registry/{resolver,installer,remote}.ts`, renames the `packages/cli/src/templates/` CLI module, and refactors `init` to call through the new abstraction.

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-04-13 20:21:23 -07:00
James RussoandClaude Opus 4.6 eb338ae859 feat(core): add registry schema + TS types (#252)
* feat(core): add registry schema + TS types

PR 1/17 of the catalog system rollout. Foundation for a shadcn-style
registry with three item tiers: examples (full projects), blocks
(sub-compositions), components (effect snippets).

## What

- TS types: RegistryItem (discriminated union of ExampleItem/BlockItem/
  ComponentItem), RegistryManifest, FileTarget, ItemType, FileType
- JSON Schemas: schemas/registry.json, schemas/registry-item.json
- Compile-time exhaustiveness asserts on ITEM_TYPES/FILE_TYPES so adding
  to the TS union without updating the constant stops compiling
- Drift-guard test: schema enums must equal ITEM_TYPES/FILE_TYPES by
  set-equality; exactly 2 distinct type enums in registry-item.json
- Public API via new ./registry export path plus re-exports from root;
  schemas exposed via ./schemas/registry.json export for external tooling

## Why

- Every downstream PR (resolver, installer, hyperframes add, docs
  codegen, CI previews, skill, catalog command) builds on these types
- Getting the shape right now avoids painful migrations later

## How

- Discriminated union enforces that components do not have dimensions
  or duration and examples/blocks must have them (schema mirrors via
  if/then/else on the type discriminant)
- target path pattern rejects .. segments, Unix absolute paths, and
  Windows drive letters (defense-in-depth; CLI validates at runtime in
  PR 3)
- name pattern requires alphanumeric start and end (no trailing hyphens)
- Optional metadata: version, author, license, deprecated, minCliVersion
- additionalProperties: false on nested objects (catches typos on
  critical fields) but relaxed on top-level RegistryItem (allows
  third-party custom metadata in PR 15 custom registries)

## Test plan

- [x] Unit tests: 11 new tests covering type guards, discriminant
      narrowing, schema/TS drift guards, schema \$id sanity, optional
      metadata acceptance, and compile-time checks (via @ts-expect-error)
- [x] bun run test in packages/core: 445 passed (was 434 on main,
      +11 from this PR)
- [x] bunx oxfmt and bunx oxlint: clean
- [x] bun run typecheck: clean
- [ ] Manual testing: N/A (types + schemas only)
- [ ] Documentation updated: per-item doc pages land in PR 9 (codegen
      from these manifests); guide updates in PR 10+

## Breaking / migration

None. Pure additive — new module, new export paths, no existing
surface touched.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(core): remove version field + hyperframes:demo file type

Address review feedback from Miguel:

- Remove `version` from RegistryItemBase + schema. Per shadcn model,
  the registry is versioned by git tags, not per-item. The adversarial
  review added it; the original design doc was correct.
- Remove `hyperframes:demo` from FileType union + FILE_TYPES constant
  + schema. Demo files exist on disk for the CI preview pipeline but
  are NOT installed to user projects and should not appear in
  registry-item.json files[]. Neither shadcn nor Remotion has a
  dedicated demo file type — demos are just compositions.
- Add `required: ["type"]` to the if-condition in the schema's
  allOf discriminant (Miguel's nit — makes the condition self-
  contained)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(ci): add shader-transitions to Dockerfile.test

PR #251 added packages/shader-transitions/ to the workspace but didn't
update Dockerfile.test to COPY its package.json. This caused
`bun install --frozen-lockfile` to fail in the regression Docker build:
bun saw a lockfile referencing @hyperframes/shader-transitions but the
package.json wasn't present in the container, so it wanted to remove
the entry — triggering "lockfile had changes."

Verified: Docker build passes with `--no-cache` after this fix.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-13 20:18:37 -07:00
Vance Ingalls cb3d94c2a5 feat: add @hyperframes/shader-transitions package (#251)
## Summary

New `@hyperframes/shader-transitions` package that encapsulates WebGL shader transitions into a single `HyperShader.init()` call. Replaces ~200 lines of per-composition boilerplate that LLMs failed to wire correctly 60% of the time.

### API

```js
var tl = HyperShader.init({
  bgColor: "#0a0a1a",
  accentColor: "#6366f1",
  scenes: ["scene1", "scene2", "scene3", "scene4", "scene5"],
  transitions: [
    { time: 7.2, shader: "cross-warp-morph", duration: 0.7 },
    { time: 15.2, shader: "domain-warp", duration: 0.7 },
  ]
});
tl.from("#s1-title", { y: 50, opacity: 0, duration: 0.7 }, 0.3);
```

### What the library handles

- **13 shader programs**: domain-warp, ridged-burn, whip-pan, sdf-iris, ripple-waves, gravitational-lens, cinematic-zoom, chromatic-split, glitch, swirl-vortex, thermal-distortion, cross-warp-morph, light-leak
- **html2canvas** bundled as dependency (not CDN) — single script tag for CLI users
- **DOM-during-holds**: canvas hidden between transitions, GSAP animations play on live DOM
- **Async capture with pause/resume**: timeline pauses during capture, resumes after textures uploaded — prevents progress tween from running ahead
- **Accent color theming**: `accentColor` derives dark/mid/bright uniforms. Burns, glows, leaks match the composition palette
- **Graceful degradation**: falls back silently when WebGL unavailable

### Code quality (from 3 review agents)

- No `!` non-null assertions — all WebGL creation calls throw on failure
- Vertex shader compiled once, cached across all programs
- Uniform/attribute locations cached per program via WeakMap (not looked up every frame)
- Captured canvases freed after texture upload (8MB each)
- Single timeline creation (was creating two, discarding one)
- Shared `tickShader()` render callback (was copy-pasted)
- `.finally()` for DOM restore in capture (was duplicated in `.then`/`.catch`)
- `parseHex` validates input (was silently producing NaN on invalid hex)
- Dead `ND`/`CP` shader library exports removed

### Shader-compatible CSS rules (transitions.md)

6 rules for compositions using shader transitions:
1. No `transparent` in gradients (canvas interpolates through black)
2. No gradient backgrounds on elements < 4px
3. No CSS variables on captured elements
4. `data-no-capture` for uncapturable decoratives
5. No gradient opacity < 0.15
6. Every `.scene` must have explicit `background-color` matching `bgColor`

### Build output

- IIFE (~214KB with html2canvas bundled, ~65KB gzipped) — `window.HyperShader`
- ESM + CJS + TypeScript declarations
- tsup build following `@hyperframes/player` conventions

## Test plan
- [ ] `bun run build` succeeds (includes shader-transitions)
- [ ] `bunx oxlint packages/shader-transitions/src/` — 0 errors
- [ ] Create a composition using `HyperShader.init()` — verify transitions fire, DOM animations play, accent colors match
- [ ] Test graceful degradation: composition works without WebGL (no transitions, no crash)
- [ ] Verify pause/resume: scrub to transition boundary — no jump in progress

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-04-13 18:44:00 -07:00
Vance Ingalls 5de2af5bde feat(skills): improve hyperframes composition quality rules (#250)
## Summary

Overhaul the hyperframes composition skill based on 26 eval rounds (~100 generated compositions). The goal: prevent known AI design tells and composition bugs while giving the LLM maximum creative freedom.

### Typography (`fonts.md` → `typography.md`)
- Two-tier banned font list (32 fonts): tier 1 bans training-data defaults, tier 2 bans the reflex replacements
- Font discovery script: queries Google Fonts API, 5 dynamic categories, top 5 randomized per run
- Selection philosophy: register-first thinking, cross-check assumptions

### Google Fonts on-demand (`deterministicFonts.ts`)
- Any Google Font works without pre-bundling — compiler fetches woff2 at compile time
- Cached to `~/.cache/hyperframes/fonts/<slug>/<weight>-<style>.woff2`
- Parallel woff2 fetches via `Promise.allSettled` (was sequential)
- Single `mkdirSync({ recursive: true })` per family (was `existsSync` x11)
- Skip redundant `readFileSync` when buffer is already in memory from fetch

### Layout rules (`SKILL.md`)
- Flexbox with gap for content text — prevents overlap from absolute positioning
- `position: absolute` reserved for decoratives only
- Cards/containers explicitly banned

### Background layer (`house-style.md`)
- 3-5 persistent decorative elements per scene (glows, ghost text, accent lines)
- All decoratives MUST have ambient GSAP animation — static decoratives banned
- WRONG/RIGHT code examples

### Transition rules (`SKILL.md`)
- Always use transitions, always entrance animations, exit animations banned except final scene
- WRONG/RIGHT code examples showing banned exit patterns

### Other
- Flash cut transition removed
- CLAUDE.md: `bun install` / `bun run build` / `bun run test` (was pnpm)
- house-style.md trimmed from 184 to ~80 lines
- SKILL.md trimmed from 364 to ~230 lines

## Test plan
- [ ] `bun install` succeeds, workspace links resolve
- [ ] `bun run build` succeeds
- [ ] `npx hyperframes lint` passes on existing compositions
- [ ] Generate a composition with `/hyperframes` skill — verify flexbox, background decoratives with animation, entrance-only animations, no banned fonts
- [ ] Verify Google Fonts on-demand: use a non-bundled font, run `npx hyperframes preview`

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-04-13 18:40:57 -07:00
Miguel Ángel a9428e0b02 feat(studio): format info tooltip on export selector (#257)
## Summary

- Adds a hover tooltip (?) next to the format dropdown in the render queue export bar
- Shows the selected format's details (codec, use case) plus a comparison with the other two formats
- Helps users pick between MP4 (general), MOV/ProRes 4444 (transparent video for editors), and WebM/VP9 (transparent for web)

## Test plan

- [x] Open studio, go to the render queue panel
- [x] Hover over the (?) icon next to the format dropdown — tooltip appears above
- [x] Switch format in the dropdown — tooltip content updates to show the selected format first
- [x] Move pointer away — tooltip dismisses
- [x] Verify tooltip doesn't clip or overflow the panel

<img width="420" height="263" alt="image" src="https://github.com/user-attachments/assets/f4bd8bf7-65ed-45ab-ac53-577b4985fa34" />
2026-04-14 03:37:40 +02:00
Miguel Ángel 58ddb11bc5 chore: release v0.3.0 (#249)
## Summary

Coordinated minor bump across all published packages. No source changes in this PR itself; it is the version stamp for everything that landed on main since v0.2.5.

## Version bumps

| Package | from | to |
|---|---|---|
| `@hyperframes/cli` | 0.2.5 | **0.3.0** |
| `@hyperframes/core` | 0.2.5 | **0.3.0** |
| `@hyperframes/engine` | 0.2.5 | **0.3.0** |
| `@hyperframes/player` | 0.2.7 | **0.3.0** |
| `@hyperframes/producer` | 0.2.5 | **0.3.0** |
| `@hyperframes/studio` | 0.2.9 | **0.3.0** |

Between 0.2.5 and this release, `player` and `studio` received several patch versions on npm as we iterated on the bundler, entry point, and SSR issues. 0.3.0 collapses that into a single coordinated minor so the ecosystem is aligned again.

## What is in v0.3.0

### `@hyperframes/player`

**Restored package entry points to the compiled `dist/` output.** 0.2.5 shipped with `"main": "./src/hyperframes-player.ts"` but the published tarball only included `dist/` via the `"files"` field. Every consumer trying to import the package failed with `Module not found: Can't resolve '@hyperframes/player'`. Entry points now point at the built JS/`.d.ts` files inside `dist/`.

**DOM-based root timeline resolution in the ready probe.** In a bundled preview, `window.__timelines` contains the master composition alongside its sub-compositions, for example:

```js
{
  main: GSAPTimeline(14s),
  intro: GSAPTimeline(1.5s),
  'scene2-4-canvas': GSAPTimeline(12.6s),
  'scene5-logo-outro': GSAPTimeline(3.2s),
}
```

The probe used to select the adapter with `keys[keys.length - 1]`. Object key ordering meant the last-registered sub-composition would win, so the `ready` event reported a sub-composition's duration (e.g. 3.2s) instead of the master's 14s. The probe now looks up the root composition id from the outermost `[data-composition-id]` element in the iframe DOM and uses its key. Falls back to the last key when no element is present, so standalone sub-composition previews keep working.

### `@hyperframes/studio`

**`useTimelinePlayer.getAdapter()` uses the same DOM-based root id lookup** as the player. Previously play, pause, seek, and duration readout were all driven by whichever sub-composition happened to register its timeline last.

**`Player.tsx` loads `@hyperframes/player` lazily.** The component used to call `import "@hyperframes/player"` at module scope, which runs the package's `customElements.define(...)` side effect during module evaluation. `HTMLElement` does not exist in the Node runtime, so any consumer page that transitively imported the studio during server rendering threw:

```
ReferenceError: HTMLElement is not defined
  at module evaluation (@hyperframes/studio/src/player/components/Player.tsx)
```

The import now runs inside the mount effect via `import(...)` so it only evaluates in the browser. Added a cancellation flag and deferred cleanup so a fast unmount before the dynamic import resolves does not leak listeners or DOM nodes.

**Captions module imports stripped of `.js` extensions.** Files under `src/captions/` imported siblings as `./types.js` and `./parser.js`. That is legal ESM TypeScript but Turbopack and several other bundlers refuse to resolve those specifiers against `.ts` files inside `node_modules`, breaking any consumer build that transitively pulled in the captions module. Captions now uses extensionless imports, matching the rest of the studio codebase.

### `@hyperframes/core`, `@hyperframes/cli`, `@hyperframes/engine`, `@hyperframes/producer`

Version bump only, no source changes since 0.2.5. Kept on the same version so the ecosystem is easier to reason about.

## Impact for consumers

If you use `@hyperframes/studio` in a Next.js app:
- The play button in a bundled preview reports the correct composition duration and drives the master timeline.
- The session page no longer 500s in dev mode when the studio barrel is imported (the SSR fix).
- Turbopack builds that transitively load the captions module no longer fail on `Cannot resolve './types.js'`.

If you use `@hyperframes/player` directly:
- Consumer bundlers can resolve the package again (dist entry points restored).
- The `ready` event duration reports the master, not a sub-composition.

## After merge

Publish each package to npm with `pnpm publish` (workspace deps auto-resolve).
2026-04-14 01:16:06 +02:00
Miguel Ángel bf0d698858 fix(studio): SSR-safe player load, captions import cleanup (#248)
* fix(studio): load @hyperframes/player lazily to support SSR

Player.tsx had a bare `import "@hyperframes/player"` at module scope. The
player package registers a class that extends HTMLElement as a side effect,
and HTMLElement doesn't exist in a Node server runtime. Any consumer that
imported from @hyperframes/studio during server-side rendering (e.g. the
Next.js App Router evaluating a client component for SSR) threw
`HTMLElement is not defined`.

Move the import inside the mount effect via dynamic `import(...)` so it
only runs in the browser, and wire up a cancellation flag and deferred
cleanup so a fast unmount doesn't leak listeners or DOM nodes.

* fix(studio): remove .js extensions from captions-internal imports

The captions module imported sibling files as `./types.js` and
`./parser.js`. That's legal ESM TypeScript, but Turbopack (and other
bundlers) refuse to resolve those specifiers against .ts files when the
package is consumed from node_modules — the rest of @hyperframes/studio
uses extensionless imports for that reason.

Align captions with the rest of the codebase so the package builds
without bundler-specific configuration in consumers.

* chore: release @hyperframes/player@0.2.7 and @hyperframes/studio@0.2.9

Ships the root-timeline resolution fix (#247), the SSR-safe player load,
and the captions import cleanup.
2026-04-14 00:15:16 +02:00
Miguel Ángel f40447f2e8 fix(player,studio): resolve root timeline from DOM instead of last key (#247)
Bundled previews register a master composition alongside its sub-compositions
in `window.__timelines`, e.g. { main, intro, scene2, scene5 }. Both the
player's probe and studio's getAdapter() were using `keys[keys.length - 1]`
to pick the adapter, which returned whichever timeline was registered last.

That made the player report the final sub-composition's duration as the
video length (e.g. 3.2s instead of the master's 14s) and play/pause/seek
targeted that sub-composition instead of the full composition.

Look up the outermost `[data-composition-id]` element in the iframe DOM
and use its id to select the right timeline. Falls back to last-key when
no element is present (standalone sub-composition previews) so drill-down
views keep working.

Also restores `main`/`import` entry points on @hyperframes/player to
point at compiled dist output (the src/ paths broke workspace consumers
that only receive the published tarball).
2026-04-13 23:15:08 +02:00
Miguel Ángel 1dd898786c chore: release v0.2.5 (#246) 2026-04-13 17:55:40 +02:00
Miguel Ángel 1149602bc9 fix(studio): support web-component refs in useTimelinePlayer (#245)
* fix(studio): support web-component refs in useTimelinePlayer

The studio's `useTimelinePlayer` hook returns an `iframeRef` that
consumers attach to an `<iframe>` element. When consumers wrap the
iframe in a custom element (e.g. `<hyperframes-player>`) that puts
the iframe inside its shadow DOM, every `iframeRef.current.contentWindow`
access returned `null` and `getAdapter()` silently failed — meaning
timeline seek, play, pause, and `refreshPlayer` all became no-ops.

Changes:
- Add `resolveIframe(el)` helper that returns the underlying iframe
  whether the host is the iframe itself, a custom element with a
  shadow-DOM iframe, or a wrapper with a descendant iframe.
- Export `resolveIframe` from the studio so consumers can pre-resolve
  the iframe before assigning it to `iframeRef`.
- Internal `useTimelinePlayer` keeps the strict `HTMLIFrameElement`
  ref type, so existing consumers attaching directly to an `<iframe>`
  are unaffected.

Also adds:
- JSDoc on the player's `iframeElement` getter.
- "Advanced: iframe access" docs section in `packages/player/README.md`
  and `docs/packages/player.mdx`.
- Type-safety lint rules in `.oxlintrc.json` and a "Type-safety
  conventions" section in `CONTRIBUTING.md`.

Backward compatible — App.tsx and NLELayout.tsx continue to work
unchanged.

* chore(lint): defer no-explicit-any rule; it broke existing codebase

The new rules added 37 errors across 32 existing files — mostly
legitimate `window as any` casts at browser-global and test-mock
boundaries. Enabling them without fixing all violations breaks CI.

Revert the `.oxlintrc.json` additions and soften the CONTRIBUTING.md
wording to describe the convention without claiming lint enforcement
(that enforcement will come in a follow-up PR that fixes all sites).
2026-04-13 17:53:01 +02:00
James RussoandClaude Opus 4.6 18de86e4bd fix(player): handle Infinity duration; add lint rules for data-duration and Math.ceil overshoot (#243)
* fix(player): handle Infinity duration from runtime gracefully

When compositions have repeating animations without data-duration, the
runtime sends durationInFrames: Infinity. The player now ignores
non-finite duration values instead of displaying "Infinity:NaN" in the
controls. formatTime also returns "0:00" for non-finite inputs.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat(lint): add data-duration and Math.ceil overshoot rules

- Add root_composition_missing_data_duration warning when the root
  composition element is missing data-duration, which causes the runtime
  to infer Infinity for loop-inflated timelines.
- Add gsap_repeat_ceil_overshoot warning that catches
  repeat: Math.ceil(d/c)-1 patterns which overshoot the intended
  duration. Recommends Math.floor instead.
- Fix gsap_infinite_repeat fixHint to suggest Math.floor (not Math.ceil).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(player): wait for injected runtime before declaring ready

When the player auto-injects the runtime script (because the
composition has GSAP timelines but no runtime), it would immediately
declare ready on the next probe cycle — before the runtime script
finished loading from CDN. This caused play() to send a postMessage
that nobody received, making autoplay silently fail.

Now the probe waits for the runtime bridge (__hf or __player) to
appear before proceeding to the ready state.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 10:41:13 -07:00
Miguel Ángel 794b02153d fix(lint): upgrade bare composition HTML to error (#242)
## Summary

- Upgrades `root_composition_missing_html_wrapper` from **warning** to **error** — a bare `<div data-composition-id>` as `index.html` without `<!DOCTYPE html>/<html>/<body>` causes browsers to quirks-mode, the preview server to fail, and the bundler to silently skip runtime injection
- Improves the error message to explain _why_ this is bad, and includes a snippet of the offending root element
- Skips `<template>`\-wrapped compositions (already caught by the separate `standalone_composition_wrapped_in_template` rule)
- Adds 8 tests covering the exact screenshot scenario, proper HTML, sub-compositions, plain HTML, and template wrappers

## Test plan

- [x] All 441 existing tests pass (`vitest run`)
- [x] 8 new tests for `root_composition_missing_html_wrapper` and `standalone_composition_wrapped_in_template`
- [x] TypeScript build clean (`tsc --noEmit`)
- [x] oxlint + oxfmt pass
- [x] Run `npx hyperframes lint` on a bare composition `index.html` and verify it now reports an error
2026-04-11 05:00:47 +02:00
Miguel Ángel 0da93cea3d feat(player): add speed control with popup menu and CSS theming (#241)
Add playback speed control to the player controls bar:
- Popup menu with logarithmic presets (0.25x-4x)
- Custom presets via speed-presets attribute
- Full CSS custom property theming (--hfp-accent, --hfp-controls-bg, etc.)
- ratechange event dispatch
- Exports: SPEED_PRESETS, formatSpeed, ControlsOptions
- Fix package.json export condition ordering
2026-04-10 20:47:12 +02:00
James RussoandClaude Opus 4.6 9a3ed569a0 docs(cli): add tts command to --help groups, CLI docs, and CLAUDE.md checklist (#240)
The tts command was implemented (PR #201) but never added to the root-level
help display or documentation. This adds it to:

- help.ts GROUPS (AI & Integrations) so it appears in `hyperframes --help`
- docs/packages/cli.mdx with usage examples and flag reference
- CLAUDE.md "Adding CLI Commands" checklist: new steps 4-5 require adding
  commands to help.ts groups and docs, preventing future omissions

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 09:12:56 -07:00
Miguel Ángel 078ed7d5cd fix(deps): patch security vulnerabilities in pretext and vite (#237)
## Summary

- Bump `@chenglou/pretext` ^0.0.3 → ^0.0.5 in `packages/core` — fixes **high-severity** algorithmic complexity DoS ([Dependabot #3](https://github.com/heygen-com/hyperframes/security/dependabot/3))
- Bump `vite` ^5.0.0 → ^6.4.2 in `packages/studio` — fixes **medium-severity** path traversal in optimized deps `.map` handling ([Dependabot #2](https://github.com/heygen-com/hyperframes/security/dependabot/2))

## Test plan

- [x] `pnpm --filter @hyperframes/core build` — passes
- [x] `pnpm --filter @hyperframes/studio build` — passes (vite 6.4.2, 4631 modules, 3.85s)
- [x] `@vitejs/plugin-react@^4.0.0` supports vite 6 (`peerDependencies: vite ^4.2.0 || ^5.0.0 || ^6.0.0 || ^7.0.0`)
2026-04-10 03:09:17 +02:00
Miguel Ángel 3482441c9f feat(studio): use @hyperframes/player web component for preview (#238)
## Summary

- **Replaces the studio's hand-rolled iframe + scaling in** **`Player.tsx`** with the `<hyperframes-player>` web component, eliminating duplicated ResizeObserver, dimension detection, and stage-size message handling
- **Adds a public** **`iframeElement`** **getter** to the player web component so the studio's `useTimelinePlayer` can still access the inner iframe for clip manifest parsing, timeline probing, and DOM inspection
- **Updates player package exports** to resolve from source for workspace consumers (matching `@hyperframes/core` pattern), while npm-published consumers still get built `dist/` files

### Why a separate player package?

1. **Zero dependencies, any framework** — 12KB vanilla web component vs 940KB React+Zustand+CodeMirror studio
2. **CDN-ready** — single `<script>` tag, no build pipeline needed
3. **Embeddable by third parties** — users embed compositions in their own sites without the studio
4. **Single source of truth** — studio now uses the player instead of duplicating its scaling/detection logic

## Test plan

- [x] `pnpm --filter @hyperframes/player typecheck` passes
- [x] `pnpm --filter @hyperframes/studio typecheck` passes
- [x] `pnpm --filter @hyperframes/studio build` passes
- [x] `pnpm --filter @hyperframes/studio test` passes (2 pre-existing failures, unrelated)
- [x] E2E: Standalone player loads composition, detects 4s GSAP timeline, controls work, play/pause works
- [x] E2E: Studio preview renders via `<hyperframes-player>`, `iframeElement` bridge works, playback controls sync correctly
2026-04-10 03:00:54 +02:00
Miguel Ángel 7e7d41f833 docs(player): add README, bump to v0.2.4 (#236)
## Summary

- Add comprehensive README for `@hyperframes/player` covering installation, usage, full API reference (attributes, properties, methods, events), sizing, and distribution formats
- Bump version from 0.2.2 to 0.2.4 to align with monorepo release

## Test plan

- [x] Verify README renders correctly on GitHub
- [x] Confirm package.json version matches monorepo (0.2.4)
2026-04-10 01:57:52 +02:00
Miguel ÁngelandClaude Opus 4.6 dce2c6ee14 chore: release v0.2.4
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 23:44:08 +00:00
Miguel Ángel 78de791392 fix(studio): render in-process, remove producer server dependency (#235)
## Summary
- The Vite dev server proxied studio renders to a separate producer server (port 9847) that needed to be started manually
- When the producer wasn't running, renders silently failed — red dot, no error message, no way to know what went wrong
- Replaced the proxy with direct in-process rendering via `@hyperframes/producer` — same code path as the CLI and embedded preview mode
- Removed ~70 lines of SSE proxy streaming code, replaced with the same ~20-line in-process pattern used everywhere else

## DX improvement
**Before:** `pnpm dev` + `npx tsx packages/producer/src/public-server.ts` (two terminals, easy to forget)
**After:** `pnpm dev` (renders work immediately)

## Testing
Verified manually: open studio via `pnpm dev`, navigate to a project, click Export — renders complete with live progress updates, no separate server needed.
2026-04-10 01:41:18 +02:00
Miguel Ángel ceb54811c6 fix(runtime): preload media on init to prevent broken first-play audio (#234)
## Summary
- Audio (and video) sounds broken/choppy on first play in the studio preview, but works fine on second play
- Root cause: `<audio>` elements default to `preload="metadata"`, which only fetches enough data to determine duration — not enough for smooth playback. When `el.play()` fires, the browser hasn't buffered the audio data yet
- The runtime now eagerly sets `preload="auto"` and calls `load()` during init, ensuring media is fully buffered before the user clicks play
- `syncRuntimeMedia` now defers `play()` on unbuffered media by registering a `canplay` listener, instead of silently swallowing the failure

## Testing
Verified with agent-browser against a 26s narration composition (soulscape-film):

```
# After fix — audio element state at init:
preload: "auto"
readyState: 4 (HAVE_ENOUGH_DATA)
buffered: 26.07s (entire file)
duration: 26.07s
```

Audio is fully buffered before any play attempt, so first-play works identically to subsequent plays.

## Files changed
- `packages/core/src/runtime/init.ts` — set `preload="auto"` + `load()` in `bindMediaMetadataListeners`
- `packages/core/src/runtime/media.ts` — defer `play()` on unbuffered media via `canplay` listener
- `packages/core/src/runtime/media.test.ts` — updated test + added unbuffered media test case
2026-04-10 00:05:32 +02:00
James RussoandClaude Opus 4.6 9115d7364c feat(producer): add request-level render concurrency semaphore (#232)
Add a FIFO semaphore to limit concurrent renders in the producer server,
preventing Chrome CPU contention that causes beginFrame failures.

- New Semaphore utility class (packages/producer/src/utils/semaphore.ts)
- Both blocking render and SSE renderStream handlers acquire/release the semaphore
- SSE stream sends a "queued" event when request must wait
- New GET /render/queue endpoint exposes active/queued render counts
- Configurable via HandlerOptions.maxConcurrentRenders or PRODUCER_MAX_CONCURRENT_RENDERS env var (default: 2)
- New --max-concurrent-renders CLI flag (1-10)

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 11:25:32 -07:00
Miguel Ángel 6f04983e20 fix(engine): retry beginFrame on parallel render contention (#230)
## Summary
- When 2-3 renders run in parallel on Linux (beginFrame mode), Chrome's `HeadlessExperimental.beginFrame` fails with "Another frame is pending" due to CPU contention
- Extracts `sendBeginFrame` helper with exponential backoff retry (50ms–800ms, 5 attempts) — used by both the main capture path and the hasDamage=false fallback
- After retries exhaust, throws an actionable error instead of a raw protocol error

## Testing

### Environment
- Linux (Ubuntu 20.04), 8 cores
- `chrome-headless-shell` 146.0.7680.153 (beginFrame mode active)
- Test composition: 1920×1080, 5s duration, 30fps, 150 frames, 3 GSAP-animated elements

### Before fix (main)
Ran 3 parallel renders of the same composition simultaneously:

| Render | Result | Details |
|--------|--------|---------|
| R1 | Completed | 304 KB, 6.6s |
| R2 | **FAILED** | `Protocol error (HeadlessExperimental.beginFrame): Another frame is pending` at frame 120/150 |
| R3 | Completed | 304 KB, 6.7s |

The error is non-deterministic — it hits whichever worker loses the CDP frame contention race under CPU pressure.

### After fix (this branch)
Same 3 parallel renders:

| Render | Result | Details |
|--------|--------|---------|
| R1 | Completed | 304 KB, 7.3s |
| R2 | Completed | 304 KB, 7.3s |
| R3 | Completed | 304 KB, 7.3s |

All 3 succeeded. The slight increase in wall time (6.6s → 7.3s) is consistent with occasional retries absorbing transient contention without failing.

### Code review
- Both `beginFrame` call sites in `beginFrameCapture` (main capture path + hasDamage=false fallback) use the shared `sendBeginFrame` helper
- Backoff ceiling is 1.55s per frame (50+100+200+400+800ms), acceptable for transient contention
- beginFrame mode is Linux-only (`chrome-headless-shell` + `--enable-begin-frame-control`); macOS uses screenshot mode so the retry code path isn't exercised there
2026-04-09 19:46:39 +02:00
Miguel Ángel 0cf03016b2 fix(engine): resolve external asset paths from compiled dir (#231)
## Summary
- Parent-relative paths (e.g. `src="../file.wav"`) silently drop media from rendered MP4
- The compiler rewrites external paths to `hf-ext/` and copies files to the compiled directory, but both the audio mixer and video frame extractor only resolved against `projectDir` — never finding them
- Now checks `compiledDir` first (matching the file server's resolution order), then falls back to `projectDir`
- Fixes both `<audio>` and `<video>` elements with external paths

## Real-world context
Reported in Slack by Abhai — a TTS comparison video using `<audio src="../tts-voxcpm2.wav">` (audio file in parent directory, composition in subdirectory) rendered successfully but the output MP4 had no audio stream. The render completed without any error, silently dropping the audio.

## Testing

### Environment
- Linux (Ubuntu 20.04), ffmpeg 4.2
- Test composition: `subdir/index.html` with `<audio id="bg-audio" src="../test-audio.wav">`, WAV file at parent directory

### Before fix (main)
```
[AUDIO-DEBUG] element.src=hf-ext/tmp/hf-test-231/test-audio.wav
              baseDir=/tmp/hf-test-231/subdir
[AUDIO-DEBUG] resolved srcPath=/tmp/hf-test-231/subdir/hf-ext/tmp/hf-test-231/test-audio.wav
              exists=false
```

- Audio mixer tries `join(projectDir, "hf-ext/...")` → file doesn't exist at that path
- Output: **9.8 KB, video stream only** (confirmed via ffprobe)
- No error logged — audio silently dropped

### After fix (this branch)
```
[AUDIO-DEBUG] element.src=hf-ext/tmp/hf-test-231/test-audio.wav
              baseDir=/tmp/hf-test-231/subdir
              compiledDir=/tmp/.../compiled
[AUDIO-DEBUG] fromCompiled=/tmp/.../compiled/hf-ext/tmp/hf-test-231/test-audio.wav
              exists=true
[AUDIO-DEBUG] resolved srcPath=/tmp/.../compiled/hf-ext/tmp/hf-test-231/test-audio.wav
              exists=true
[AUDIO-RESULT] success=true, hasAudio=true
```

- Audio mixer checks `join(compiledDir, "hf-ext/...")` first → file found
- Output: **44.6 KB, video + audio streams** (confirmed via ffprobe)

### ffprobe comparison

| Branch | File size | Streams |
|--------|-----------|---------|
| `main` | 9.8 KB | `video (h264)` only |
| `fix` | 44.6 KB | `video (h264)` + `audio (aac)` |

### Path resolution flow
1. Compiler sees `<audio src="../test-audio.wav">`
2. Compiler resolves to absolute path, maps it to `hf-ext/tmp/.../test-audio.wav`
3. Compiler copies file to `compiled/hf-ext/tmp/.../test-audio.wav`
4. Audio mixer gets `element.src = "hf-ext/tmp/.../test-audio.wav"`
5. **main**: tries `join(projectDir, src)` → not found → silent drop
6. **fix**: tries `join(compiledDir, src)` first → found → audio mixed in

### Repro
```bash
mkdir -p /tmp/test/subdir
ffmpeg -f lavfi -i "sine=frequency=440:duration=2" /tmp/test/test-audio.wav -y
# Create subdir/index.html with <audio src="../test-audio.wav" ...>
cd /tmp/test/subdir && npx hyperframes render
ffprobe -v error -show_streams output.mp4  # video only on main, video+audio on fix
```
2026-04-09 19:05:28 +02:00
Vance IngallsandClaude Opus 4.6 4c5b8e38a1 feat(skills): add typography and motion principles, fix validate $& bug (#228)
Add two new skill reference files that address measured LLM composition failures:

- fonts.md: Typography principles — banned fonts, guardrails for violations
  (pairing two sans-serifs, defaulting to 400/700 weight), and guidance the LLM
  genuinely doesn't apply without being told (register switching, tension as
  meaning, easing direction as emotion). Includes Google Fonts API discovery
  script with 7-category multi-strategy query.

- motion-principles.md: Motion design principles — guardrails for same-ease and
  same-speed defaults, y-axis entrance monotony, and guidance for build/breathe/
  resolve scene structure, hard cuts as intentional transitions, visual
  composition rules for video-not-web density.

Both files validated against baseline evals: 3 compositions created without
guidance confirmed the LLM reaches for banned fonts (Inter, Cormorant Garamond,
Playfair Display, Roboto Condensed), uses power2.out on 45-72% of tweens,
enters 80%+ of elements from y-axis, and pairs multiple sans-serifs.

Also:
- Fix validate.ts $& replacement bug (runtime source containing $& caused
  String.prototype.replace to re-insert the matched <script src=""> tag)
- Clean up font loading guidance across skills (compiler embeds automatically)
- Update house-style.md to reference fonts.md

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 20:49:46 -07:00
Vance IngallsandClaude Opus 4.6 fc973ee2e8 feat(lint): add rules for missing data-start, template wrapper, and DOCTYPE
Three new lint rules that catch structural issues causing compositions
to fail silently in preview:

- root_composition_missing_data_start: Root composition needs data-start="0"
  for the runtime to begin playback
- standalone_composition_wrapped_in_template: index.html should not be
  wrapped in <template> (only sub-compositions use that)
- root_composition_missing_html_wrapper: index.html needs <!DOCTYPE html>
  and <html> wrapper for the bundler

Also adds rawSource to LintContext so rules can inspect pre-template-stripped
HTML, and isSubComposition to linter options so rules can distinguish root
from sub-composition files.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 20:45:25 -07:00
James b33bbfa0f9 chore: release v0.2.3 2026-04-08 18:19:07 +00:00
James RussoandClaude Opus 4.6 aea128b606 feat(cli): smart port selection with instance reuse (#226)
* feat(cli): smart port selection with instance reuse

Replace the simple 10-port retry loop with best-in-class port handling:

- Multi-host port testing (127.0.0.1, 0.0.0.0, ::1, ::) catches ports
  occupied by SSH forwarding or other interfaces invisible to localhost
- HTTP probe (/__hyperframes_config) detects existing HyperFrames
  preview servers — reuses same-project instances instead of spawning
  duplicates, skips different-project instances
- PID detection via lsof for actionable "Port N in use by PID X" logs
- Expanded scan range from 10 to 100 ports
- Added --force-new flag to bypass instance detection
- Async PID detection (execFile, no shell) and parallel host testing

Fixes the "10 ports are all in use" error that occurs when zombie
preview servers accumulate or devbox port forwarding occupies ports.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat(cli): add --list and --kill-all flags to preview command

- `hyperframes preview --list` scans the port range and displays all
  active HyperFrames preview servers with their project name, directory,
  and PID
- `hyperframes preview --kill-all` kills all active preview servers
- Port scanning uses parallel batched probes (20 at a time) for speed

Gives users visibility into zombie preview servers and a one-command
way to clean them up.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 10:58:57 -07:00
Miguel Ángel 1c61a0b25a chore: release v0.2.3-alpha.2 2026-04-08 03:19:08 +02:00
Miguel Ángel 43e9252065 feat: add MOV (ProRes 4444) as transparent video output format (#224)
## Summary

- Adds `--format mov` to the render CLI for ProRes 4444 transparent video output
- ProRes 4444 with alpha is the industry standard for transparent video overlays, supported by CapCut, Final Cut, Premiere, DaVinci, and After Effects
- WebM VP9 alpha technically works but is ignored by all major video editors — only browsers decode it
- Adds MOV to the studio export dropdown alongside MP4 and WebM

## Transparency format comparison

| Format | Codec | Alpha | Video editors | Browsers | File size |
| --- | --- | --- | --- | --- | --- |
| **MOV** | ProRes 4444 | Yes | CapCut, Final Cut, Premiere, DaVinci, After Effects | No (won't play in browser) | Large (~5-40 MB) |
| **WebM** | VP9 | Yes | None (shows black) | Chrome, Firefox | Small (~200 KB) |
| **MP4** | H.264 | No | All | All | Small |

> **Note:** ProRes MOV files do not play in Chromium browsers — they are an intermediate/editing format, not a delivery format. Use [rotato.app/tools/transparent-video](https://rotato.app/tools/transparent-video) to verify transparency works correctly.

## Changes

- **CLI**: Add `mov` to `--format` validation, examples, and output path logic
- **Engine**: `getEncoderPreset()` returns ProRes 4444 (`yuva444p10le`) for `mov` format; handle `.mov` in `applyFaststart` and `muxVideoWithAudio`; add `pix_fmt` to streaming encoder ProRes path
- **Producer**: Treat `mov` like `webm` for alpha capture (PNG frames, screenshot mode, `forceScreenshot`)
- **Studio**: Add MOV option to export format dropdown and render queue hook
- **Core**: Add `mov` to studio API types, render route, and mime helpers
- **Tests**: Add encoder preset tests for mov format (42 total, all passing)

## Usage

```bash
hyperframes render --format mov --output overlay.mov
```

## Test plan

- [x] `pnpm build` passes
- [x] `pnpm --filter @hyperframes/engine test` — 42 tests pass (2 new for MOV)
- [x] `oxlint` and `oxfmt` clean on all 12 changed files
- [x] End-to-end local render produces ProRes 4444 (`yuva444p12le`) with working alpha
- [x] Docker render with `--format mov` — ProRes 4444 confirmed via ffprobe
- [x] Studio dropdown shows MOV option in built JS
- [x] Transparency verified with [rotato.app/tools/transparent-video](https://rotato.app/tools/transparent-video)
2026-04-08 03:11:37 +02:00
Vance Ingalls 85a76c0043 feat(cli): implement Docker rendering for deterministic output (#215)
## Summary

- **The `--docker` flag was a no-op stub** — `renderDocker` called the same local `executeRenderJob` as `renderLocal`, no container was ever launched
- Now `renderDocker` generates a Dockerfile, builds a versioned `hyperframes-renderer:<version>` image with Chrome/FFmpeg/fonts/chrome-headless-shell, and runs the render inside a container
- Image is cached per CLI version — first render builds (~2 min), subsequent renders reuse it
- Forces `linux/amd64` platform since chrome-headless-shell has no ARM Linux binary
- Uses `execFileSync` (array form) throughout to prevent shell injection
- Forwards `--quiet`, `--gpu`, and render config flags into the container
- `Dockerfile.render` added as a reference for manual builds

## Test plan

- [x] `hyperframes render --docker` builds image and produces valid MP4
- [x] Second run reuses cached image (no rebuild)
- [x] `--quiet` suppresses container output while keeping stderr for errors
- [x] Typecheck, lint, format all pass
- [ ] Verify `--gpu` with `--docker` on a machine with GPU access

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-04-07 16:38:53 -07:00
James Russo b491679c71 fix(engine): add bt709 color space + range conversion to encoding (#223)
## Description

Adds proper BT.709 color space metadata and full→limited range conversion to H.264/H.265 encoding. Chrome captures frames in full-range sRGB (BT.709 primaries), but without explicit color tagging, players guess the wrong color space and range — causing color shifts across iOS/Android/desktop and crushed dark values that compound the gradient banding issue fixed in #222.

**What changed:**

| Setting | Before | After |
|---------|--------|-------|
| `color_space` | `bt470bg` (guessed) | `bt709` (explicit) |
| `color_primaries` | `unknown` | `bt709` |
| `color_transfer` | `unknown` | `bt709` |
| `color_range` | `pc` (full, wrong for H.264) | `tv` (limited, correct) |
| `time_base` | `1/15360` (varies by platform) | `1/90000` (fixed) |

**Approach:**
- BT.709 VUI params embedded via x264-params/x265-params (`colorprim=bt709:transfer=bt709:colormatrix=bt709`) — ensures the bitstream itself carries color info
- FFmpeg-level metadata flags (`-colorspace:v bt709`, etc.) — belt-and-suspenders
- `scale=in_range=pc:out_range=tv` filter converts Chrome's full-range output to TV/limited range
- VAAPI path chains the range filter with existing `format=nv12,hwupload`
- `-video_track_timescale 90000` for consistent cross-platform A/V timing (same as Remotion)
- VP9 and ProRes encoding unaffected

## Testing

- Verified via ffprobe: all 5 color metadata fields now correct
- Directly tested FFmpeg args produce expected output
- 40 engine tests pass (8 new: color metadata h264/h265, range filter CPU, VAAPI filter chain, GPU skip, VP9 skip, timescale)
- Builds cleanly, lint + format pass
2026-04-07 10:40:18 -07:00
James RussoandClaude Opus 4.6 7bd8939143 fix(engine): add anti-banding x264/x265 params for dark gradients (#222)
Add aq-mode=3 (auto-variance adaptive quantization) to CPU H.264/H.265
encoding. This redistributes bits from bright/textured areas to dark flat
areas where color banding is most visible in 8-bit yuv420p output.

- standard/high presets: aq-mode=3 + aq-strength=0.8 + deblock=1,1
- draft (ultrafast): aq-mode=3 only (deblock too slow for ultrafast)
- GPU and VP9 encoders unaffected (have their own AQ implementations)

Adds 6 regression tests verifying the params are emitted correctly.

Fixes color banding on dark gradients (eval issue #3, prompts 3,5,10,14).

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 09:49:52 -07:00
Miguel Ángel 25f34f7f93 fix(cli): fix preview opening wrong project in dev mode (#221)
## Summary

One-character fix: removes leading `/` from the preview URL hash.

Dev mode opened `#/project/<name>` but the studio expects `#project/<name>`. The route regex in `App.tsx` (`/^#project\/([^/]+)/`) never matched the slash-prefixed hash, so it fell through to auto-selecting the first project from `/api/projects` — ignoring the project path you passed on the CLI.

## Root cause

```
// preview.ts dev mode (line 176) — WRONG
`${frontendUrl}#/project/${pName}`

// App.tsx route parser (line 34) — expects this format
window.location.hash.match(/^#project\/([^/]+)/)
```

Local-studio mode and embedded mode already used the correct `#project/` format.

## Test plan

- [x] Typecheck passes
- [x] `npx tsx cli preview /path/to/project` opens the correct project in the studio
2026-04-07 17:40:24 +02:00
Miguel Ángel ef2f646c90 fix(producer): extract head assets from non-template sub-comps + fix postcss ESM (#220)
## Summary

Two fixes in the producer:

1. **Head styles/scripts extraction**: mirrors the runtime fix from PR #219. The producer's `inlineSubCompositions()` parsed only `bodyEl.innerHTML` from non-template sub-compositions, discarding all `<head>` content.
2. **Externalize postcss**: postcss is a CJS module with `require("path")` — bundling it into ESM output caused "Dynamic require of path is not supported" at runtime, breaking `npx tsx cli render` and `npx tsx cli preview` from the local dev build.

## Verified

Re-rendered the iris-wipe composition (eval prompt #25, previously scored 1.0/5 — entirely black):

| Frame | Before fix | After fix |
| --- | --- | --- |
| 0\.5s | Black | Red background + "HELLO" text |
| File size | 16\.9 KB (all black) | 64\.8 KB (actual content) |

Scene 1 now renders correctly. Scene 2's clip-path animation has a separate GSAP issue (the lint already warns about it via `scene_layer_missing_visibility_kill`).

## Test plan

- [x] `pnpm --filter @hyperframes/producer build` succeeds
- [x] `node --input-type=module -e "import './dist/index.js'"` loads without error
- [x] Re-render iris-wipe produces visible content (64.8 KB vs 16.9 KB)
- [x] Frame extraction confirms red "HELLO" scene renders correctly
2026-04-07 17:37:26 +02:00
Miguel Ángel f56b4c8620 fix(core): load head styles/scripts from non-template sub-compositions (#219)
## Summary

Fixes a bug where non-template sub-compositions (full HTML documents loaded via `data-composition-src`) lost all `<head>` styles and scripts. This affected **three code paths**:

1. **Runtime** (`compositionLoader.ts`) — browser preview via iframe fetch
2. **Bundler** (`htmlBundler.ts`) — studio preview HTML bundling (**this was causing the black preview**)
3. Producer fix is in PR #220

## What it fixes

**Eval prompt #25** (iris-wipe) renders entirely black in both the studio preview and rendered video because scene backgrounds (`#EF4444` red, `#3B82F6` blue), positioning, and the GSAP CDN script were all in `<head>` and silently dropped.

### Verified

Rebuilt core, started studio preview, fetched the bundled HTML from `/api/projects/iris-wipe/preview` — confirmed `#scene1 { background: #EF4444 }` and `.scene { position: absolute }` are now present in the output.

## Root cause

All three code paths did the same thing:
```js
const contentHtml = template ? template.innerHTML : bodyEl.innerHTML;
// ^ <head> content is already lost here
```

## Test plan

- [x] All 429 core tests pass
- [x] Studio preview endpoint returns correct bundled HTML with head styles included
- [x] `pnpm --filter @hyperframes/core build` succeeds

🤖 Generated with [Claude Code](https://claude.com/claude-code)
2026-04-07 17:17:25 +02:00
Miguel Ángel 0d33238381 fix(core): add lint rule for infinite GSAP repeat (#218)
## Summary

Adds a new lint rule `gsap_infinite_repeat` that flags `repeat: -1` in GSAP timelines as an error. This is a hard enforcement of the skill guardrail added in PR #217.

## What it fixes

The deterministic capture engine (`HeadlessExperimental.beginFrame`) seeks to exact frame times on a paused GSAP timeline. When a timeline contains `repeat: -1`, the timeline duration is infinite, which causes the capture engine to produce incorrect/blurry output.

**Eval prompt #20** (loading-spinner, scored 2.0/5) used `repeat: -1` on a dots animation cycle, producing "a highly compressed and blurry loading animation lacking visual clarity and professional polish."

## Changes

- `packages/core/src/lint/rules/gsap.ts` — new `gsap_infinite_repeat` rule (regex scan for `repeat: -1`)
- `packages/core/src/lint/rules/gsap.test.ts` — 2 new tests (detects infinite repeat, allows finite repeat)

## Test plan

- [x] `pnpm --filter @hyperframes/core test` — all 429 tests pass
- [x] Rule catches `repeat: -1` and reports as error with fix hint
- [x] Rule does not flag `repeat: 4` (finite repeats)
2026-04-07 16:53:50 +02:00
James RussoandClaude Opus 4.6 0a0d5d3654 refactor(skills): consolidate 15 skills into 3 (#211)
* refactor(skills): consolidate 15 skills into 3 for better trigger reliability

Merge 9 GSAP skills (core, timeline, scrolltrigger, plugins, utils, react,
frameworks, performance, effects) and 6 HyperFrames skills (compose, captions,
tts, audio-reactive, marker-highlight, cli) into 3 consolidated skills:

- `gsap` — core API + timelines + performance in SKILL.md; scrolltrigger,
  plugins, utils, react, frameworks, effects in references/
- `hyperframes` — composition authoring rules in SKILL.md; captions, tts,
  audio-reactive, marker-highlight in references/
- `hyperframes-cli` — CLI commands (init, lint, preview, render, etc.)

Why: With 15 separate skills, agents must correctly trigger the right subset
for any task. "Create an animated video with captions" needed 6+ skills to
fire — each with ~90% trigger accuracy means ~53% chance of getting all of
them. With 3 skills, that same task needs just `hyperframes` + `gsap` (~90%
both fire). Progressive disclosure still works via references/ files loaded
on demand.

Also fixes: CLAUDE.md referenced `window.__GSAP_TIMELINE` (incorrect) —
corrected to `window.__timelines`.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat(cli): add --skip-skills flag to init command

Allow skipping the AI coding skills installation prompt during
`hyperframes init` with `--skip-skills`. Useful when skills are
already installed or when the user wants to scaffold without them.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(skills): address code review feedback on consolidation

Restore content lost during over-compression:

- captions: fix overflow to `visible` (not hidden — clips glow effects),
  add container pattern warning, scale headroom formula, and self-lint
  placement guidance
- audio-reactive: restore sampling frequency pattern (per-frame tl.call
  loop vs single tween) and textShadow-on-container gotcha
- effects/typewriter: restore word rotation, appending words, spacing
  with static text, and multi-line cursor handoff patterns
- effects/audio-visualizer: restore spatial mapping conventions, fetch vs
  inline loading, WebGL/DOM rendering approaches, and canvas layering
- hyperframes-cli: restore --strict-all flag in render flags table

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(cli): update build:copy and template for consolidated skill names

- build:copy: reference skills/hyperframes, skills/hyperframes-cli,
  skills/gsap instead of the old 15 skill directory names
- _shared/CLAUDE.md template: update skill table to consolidated names

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-06 11:21:49 -07:00
Miguel Ángel 5655dabff6 feat: allow clip animation + ship <hyperframes-player> web component (#209)
## Summary

Two independent initiatives that improve agent DX and expand HyperFrames' reach.

### Initiative 1: Fix the Clip Animation Footgun

- `gsap_animates_clip_element` lint rule now uses smart detection — only errors when GSAP animates `visibility` or `display` on a clip element
- All other properties (opacity, transform, x, y, scale, etc.) are allowed silently
- This was the #1 agent failure in QA (10/10 agents hit it on v0.2.1)

### Initiative 2: `<hyperframes-player>` Web Component

- New `@hyperframes/player` package — zero dependencies, 3.3KB gzipped
- Iframe-based web component with Shadow DOM for perfect isolation
- Video-like API: `play()`, `pause()`, `seek()`, `currentTime`, `duration`, events
- Controls overlay with play/pause, scrubber (mouse + touch), time display, auto-hide
- Full docs page at `docs/packages/player.mdx`

## Before / After

### Clip animation lint

**Before (10/10 agents hit this):**

```
✗ gsap_animates_clip_element: GSAP animation targets a clip element.
  Selector "#title" resolves to element <div id="title" class="clip">.
  The framework manages clip visibility — animate an inner wrapper instead.
  Fix: Wrap content in a child <div> and target that with GSAP.
```

**After (only errors on actual conflicts):**

```
# This passes lint — no error:
tl.from("#title", { opacity: 0, y: -50, scale: 0.8 }, 0);

# This still errors — actual conflict with runtime:
tl.to("#title", { visibility: "hidden" }, 3);
✗ gsap_animates_clip_element: GSAP animation sets visibility on a clip element.
  Fix: Remove the visibility/display tween. Use opacity for fade effects.
```

### Embeddable player

**Before:** No way to embed a composition in a web page.
**After:**

```html
<script src="https://cdn.jsdelivr.net/npm/@hyperframes/player"></script>
<hyperframes-player src="./composition/index.html" controls></hyperframes-player>
```

```js
const player = document.querySelector('hyperframes-player');
player.play();
player.pause();
player.seek(2.5);
player.addEventListener('ready', (e) => console.log('Duration:', e.detail.duration));
```

## Test plan

- [x] 427 core tests pass (20 GSAP lint tests with smart detection)
- [x] 7 player tests pass (formatTime + element registration)
- [x] TypeScript compiles cleanly (core + player)
- [x] Lint: GSAP animating clip with safe props → 0 errors
- [x] Lint: GSAP animating clip with `visibility` → 1 error (correct)
- [x] Player builds to 3.3KB gzipped ESM
- [x] Lockfile updated for CI
- [x] Docs page added at `docs/packages/player.mdx`
2026-04-06 19:59:39 +02:00
Miguel Ángel baa3d813be fix: address QA report P0-P2 issues for 10/10 agent experience (#208)
## Summary

Addresses all 8 issues from the QA report to improve agent and user experience.

### P0 — Must Fix

- **Blank template broken captions**: Removed `compositions/captions.html` and its reference from the blank template. Every agent (10/10) hit 404 errors during render.
- **Inner-wrapper example**: Added a clear structural comment in the blank template showing the correct `class="clip"` + inner wrapper pattern.
- **Sub-composition introspection**: `hyperframes compositions` now reads external HTML files referenced via `data-composition-src` and shows their real duration/element count instead of `0.0s / 0 elements`.

### P1 — Fix Soon

- **Font mapping warnings**: Now lists all mapped fonts, suggests alternatives (use a mapped font, add @font-face, install locally), and links to docs.
- **Browser 404s**: Non-font "Failed to load resource" 404s now prefixed with `[non-blocking]` instead of `[Browser:ERROR]`.
- **Render concurrency**: Default workers increased from `cores/2` (max 4) to `cores*3/4` (max 6). Added `--concurrency` alias.

### P2 — Nice to Have

- **Transform conflict fix suggestion**: `gsap_css_transform_conflict` now suggests exact GSAP property replacements (e.g., `xPercent: -50, yPercent: -50`).
- **Upgrade --yes**: Now actually runs the install instead of just printing the command.

## Before / After

### Font mapping warning

**Before:**

```
[Compiler] No deterministic font mapping for: DM Sans
```

**After:**

```
[Compiler] No deterministic font mapping for: DM Sans
  Mapped fonts: arial → inter, courier → jetbrains-mono, ...
  To fix, pick one:
    1. Use a mapped font name instead (see list above)
    2. Add a @font-face block in your HTML with a local or hosted font file
    3. Install the font locally on the render machine (Docker: add to Dockerfile)
    4. Add an alias to FONT_ALIASES in deterministicFonts.ts (for contributors)
```

### Browser 404s during render

**Before:** `[Browser:ERROR] Failed to load resource: the server responded with a status of 404`
**After:** `[non-blocking] Failed to load resource: the server responded with a status of 404`

### Transform conflict lint

**Before:** `Fix: Remove the transform from CSS and use tl.fromTo...`
**After:** `Fix: Remove transform: translate(-50%, -50%) from CSS and replace with GSAP properties: xPercent: -50, yPercent: -50`

### Compositions command

**Before:**

```
overlay   0.0s   1920×1080   0 elements
```

**After:**

```
overlay   8.0s   1920×1080   2 elements ← compositions/overlay.html
```

## Test plan

- [x] All 422 core tests pass
- [x] TypeScript compiles cleanly (all 4 packages)
- [x] Full monorepo build succeeds
- [x] `hyperframes init --template blank` ships without broken captions reference
2026-04-06 18:56:39 +02:00
Vance Ingalls d8bffd41f9 feat(lint,skills): add caption/audio-reactive lint rules and skill guidance (#207)
## What

Bumped all package versions to `0.2.2-alpha.4` and added five new lint rules for caption and GSAP animation quality checks.

## Why

The new lint rules address common issues in HyperFrames compositions:
- Caption overflow clipping when emphasis words are scaled above 1.0x
- Text shadow artifacts on caption group containers with semi-transparent children
- Mismatch between fitText maxWidth and scaled word dimensions
- Imperceptible audio reactivity from single tweens instead of time-sampled animations
- Scene layer visibility conflicts when relying only on opacity tweens

## How

Added three new caption-specific lint rules in `captions.ts`:
- `caption_overflow_clips_scaled_words` - detects `overflow: hidden` on caption containers when scripts scale words above 1.0x
- `caption_textshadow_on_group_container` - flags textShadow tweens applied to group containers instead of individual words
- `caption_fittext_scale_mismatch` - calculates effective width from fitText maxWidth × max scale factor and warns when it exceeds safe bounds

Added two new GSAP lint rules in `gsap.ts`:
- `audio_reactive_single_tween_per_group` - identifies audio-reactive captions using peak values instead of time-sampled loops
- `scene_layer_missing_visibility_kill` - detects multi-scene compositions missing hard visibility kills after opacity exit tweens

Enhanced documentation with new mask reveals guide and updated existing skills with overflow handling, scene management, and audio reactivity best practices.

## Test plan

- [x] Lint rules tested against existing composition patterns
- [x] Documentation updated with new techniques and constraints
- [x] Version bumps applied consistently across all packages
2026-04-03 10:52:06 -07:00
James RussoandClaude Opus 4.6 29541aefaa feat(cli): prompt to install skills during init (#206)
Replace the static "Tip" message at the end of `hyperframes init` with an
interactive prompt that offers to install AI coding skills. When the user
accepts, the skills command runs `npx skills add` with `--all` and
`stdio: "inherit"` so the native installer output is visible.

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-03 07:36:08 -07:00
Miguel Ángel e2c8ed5d83 refactor(core): replace cheerio with linkedom to drop deprecated whatwg-encoding (#187)
## Summary

- `cheerio` pulls `encoding-sniffer` → `whatwg-encoding@3.1.1` (deprecated), causing a warning on every `npm install -g hyperframes`
- `linkedom` was already bundled into the CLI via tsup `noExternal` and has zero deprecated transitive deps
- Rewrote `htmlBundler.ts` and `subComposition.ts` to use standard DOM APIs via `linkedom`
- Added a `parseHTMLContent` helper that wraps HTML fragments in a full document structure (required for `linkedom` to populate `document.body`)
- Removed `cheerio` from `cli` dependencies and tsup `external` list
- Replaced `cheerio` with `linkedom` in `core` `optionalDependencies`

## Test plan

- [x] All 411 tests pass (`bun run test` in `packages/core`)
- [x] Full monorepo build succeeds (`bun run build`)
- [x] TypeScript typecheck passes
2026-04-03 16:06:30 +02:00
James 06e3da9ad3 chore: release v0.2.2 2026-04-03 04:36:19 +00:00
Miguel ÁngelandClaude Opus 4.6 49e333e9de feat(cli): add skills command that installs all without selection (#192)
* feat(cli): add skills command that installs all without selection

Wraps `npx skills add --all -g` so users don't need to manually
select skills or targets. Just run `hyperframes skills` and everything
gets installed to all supported AI tools.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(cli): fix typecheck errors in skills command

Use spawn instead of execFile to avoid stdio type mismatch.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-02 15:11:56 -07:00