Commit Graph
13 Commits
Author SHA1 Message Date
miga-heygen 73aa71c9ec fix(cli): guard PowerShell process queries against exited PIDs (#3571)
## Summary

`processIdentity` and `processParentPid` call `Get-CimInstance Win32_Process` to look up process metadata on Windows. When the target process has already exited, `Get-CimInstance` returns null and calling `.CreationDate.ToFileTimeUtc()` or `.ParentProcessId` on it throws `InvokeMethodOnNull`. The try/catch handles it, but PowerShell writes the error to stderr, which pollutes the test runner's output and causes spurious exit code 1 on Windows CI.

Two fixes per call site:
- Null-check the CimInstance before accessing properties (`$p = ...; if ($p) { $p.Property }`)
- `-ErrorAction SilentlyContinue` + `stdio: ["pipe", "pipe", "ignore"]` to suppress any residual stderr

Fixes the recurring `Tests on windows-latest` flake on main.

## Test plan

- [x] All 196 CLI test files pass locally
- [ ] Windows CI should no longer exit 1 from PowerShell stderr noise

— Miga
2026-08-31 17:15:39 -04:00
miga-heygen 44c90dd7ff fix(studio-server): revalidate preview assets on every request (#3565)
Project preview assets (images, videos) were served with
Cache-Control: private, max-age=3600, must-revalidate. The 1-hour
max-age let browsers serve stale images from their disk cache without
revalidating, even after the file changed on disk. Hard refresh didn't
recover because it doesn't bypass iframe sub-resource caches.

Switch to `no-cache` so browsers always revalidate against the
existing mtime+size ETag. Unchanged assets still get efficient 304
responses.

Fixes #3564
2026-08-31 17:46:19 +00:00
miga-heygenandClaude Opus 4.6 da6514d458 fix(studio): update WebMCP test for polyfill fallback
The "registers nothing when the browser has no WebMCP" test asserted
that document.modelContext was absent after mount. Since #3514 added
the @mcp-b/global polyfill fallback, the hook now installs
document.modelContext even when the browser has no native support —
that is the polyfill's job. The real assertion is that mounting does
not throw, which still holds.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-08-28 03:34:28 +00:00
miga-heygenandMiguel Ángel 4d87f8bbae fix(producer): enforce video extraction failures by default (#3372) (#3526)
The extraction failure policy defaulted to "off", silently swallowing
per-source errors. The plumbing to surface them (typed error, retryable
classification, caller throw) was fully built but gated behind an
env-var opt-in. Flip the default to "enforce" so extraction failures
fail the render instead of producing misleading coverage aborts.

Set HF_VIDEO_EXTRACTION_FAILURE_MODE=off to restore the old behavior.

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
2026-08-28 00:31:37 +00:00
miga-heygenandClaude Opus 4.6 e69be30e98 fix(engine): fail render on sub-composition script failures (#3352) (#3528)
When a composition script throws during execution, the GSAP timeline
registration never arrives and pollSubCompositionTimelines times out.
Previously the render continued with a degenerate 2-frame output and
reported success — now it fails loudly.

Two changes:
1. Detect composition script runtime errors in the browser console
   handler and feed them into scriptLoadFailures, triggering the
   existing fail-fast path (same as script load 404s).
2. Make sub_timeline_script_failure a fatal warning in
   applyRenderWarningPolicy, alongside audio_processing_failed.

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-08-28 00:21:34 +00:00
miga-heygenandSanthi Prakash 05275c1e8c fix(producer): assert render artifact duration and frame count before commit (#3506)
* fix(producer): assert render artifact duration and frame count before commit

Refuse to publish an artifact that is significantly shorter or has fewer frames

than the capture pipeline just reported. Adds a duration/frame-count gate on top

of the existing readable-non-empty check inside ArtifactTransaction.validate(),

keyed off the values the orchestrator already carries. Closes #3395.

* fix(producer): wire ffprobe frame count into the artifact duration probe

The frame-count gate added in #3395 accepts an expectedFrames value from
the orchestrator, but defaultArtifactDurationProbe was still returning
only durationSeconds - so the wire was half-built and the assertion
short-circuited on undefined for every real render. Forward meta.frames
from ffprobe so the field-packet case the issue names (container duration
correct, stream shorter) is actually caught by the frame-count check,
not just the duration one.

extractMediaMetadata now populates a new frames field from the video
stream's nb_frames tag, returning undefined when the demuxer did not
report one (fragmented MP4, malformed streams, muxes that require
-count_packets). Callers that gate on the count must treat undefined as
no answer; the assertion already does.

The previous CI run (#32589981916) cancelled shard-6 at the 1h job
timeout after bun install failed to extract the aws-cdk-lib tarball
mid-Docker-build - a cache flake, not a code regression. Pushing a
follow-up commit retriggers CI against the now-populated cache layer;
the regression should clear without further code changes.

---------

Co-authored-by: Santhi Prakash <b.santhiprakash@gmail.com>
2026-08-28 00:19:27 +00:00
miga-heygenandMiguel Ángel e5c7dc75e8 fix(core): read CSS animation opacity through color grading's own hide (#3329) (#3507)
When a color-graded element has a CSS entrance animation (e.g. opacity:
0→1), the first drawEntry() copies the animation's initial opacity "0"
to sourceOpacityForCanvas, then hideSourceElement() sets opacity:0
!important on the source. On subsequent frames the hiddenByColorGrading
guard correctly prevents reading back grading's own hide — but also
prevents updating the canvas opacity as the animation progresses,
freezing both source and canvas at opacity 0 for the entire render.

Fix: when the source is hidden by color grading, temporarily restore the
authored inline opacity before reading getComputedStyle, so the CSS
animation's current value shows through. The restore–read–rehide is
synchronous, so no repaint occurs between the style writes.

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
2026-08-28 00:17:23 +00:00
ee64c3b116 fix(engine): stop destroying the AAC priming edit list when muxing (#3505)
`muxVideoWithAudio` passed `-avoid_negative_ts make_zero` unless the caller
set `preserveAudioPrimingEditList`. In practice the dominant path is an AAC
sidecar copied into mp4, where that flag is actively harmful: ffmpeg's
default is `auto`, which the mp4/mov muxers (AVFMT_TS_NEGATIVE) already
resolve to `disabled`. Forcing `make_zero` overrides the correct default,
discards the priming edit list the sidecar encode created, shifts the video
start_time forward by one AAC frame and writes an empty video edit at t=0 —
which edit-list-honoring players (QuickTime/Safari) render as a black first
frame.

Verified with ffprobe on a copy mux of a 30fps h264 mp4 and an AAC sidecar:

  with `make_zero`   video start_time 0.066000, elst: [media time -1,
                     dur 5940] + [media time 6000, dur 180000]
                     audio start_time 0.042993, elst: [media time -1, ...]
  without (this fix) video start_time 0.000000, elst: [media time 6000,
                     dur 180000]
                     audio start_time 0.000000, elst: [media time 1024, ...]

The empty leading edit and the offset both disappear, and the audio keeps
its 1024-sample priming edit.

The flag is now never passed for a mux, in any mode. `preserveAudioPrimingEditList`
is part of the exported engine API, so it stays on `MuxVideoWithAudioOptions`
as `@deprecated` and no-op rather than being removed; the two internal callers
that set it (`assembleStage`, distributed `assemble`) drop it.

`buildEncoderArgs` and `streamingEncoder` still pass the flag for video-only
output and are deliberately left alone — those chunks are consumed as
intermediates, not as a delivered mp4/mov.

Fixes #3487

Co-authored-by: Alexandru Mincu <alex@mountsoftware.ro>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-26 20:38:11 +00:00
a7e8674758 fix(producer): fall back to screenshot capture on drawElement canvas-not-initialized (#3480)
* fix(producer): fall back to screenshot capture on drawElement canvas-not-initialized

The fast-capture drawElement path only special-cased the "No cached
paint record" error to trigger a per-frame screenshot fallback; every
other error (including "drawElement canvas not initialized", seen at
frame 0 on some macOS/Chrome combinations) was rethrown, hard-failing
the whole render even though the docs promise automatic fallback on
incompatible compositions.

Extend the existing fallback branch (in both captureFrameCore and
captureFrameToBufferPipelined) to also catch canvas-not-initialized
errors via a shared isRecoverableDrawElementError predicate, with a
diagnostic message identifying which case triggered the fallback.

Closes #3423

Co-Authored-By: Miga <noreply@anthropic.com>

* fix(producer): address review — tighten error matching, audit batch path, add fallback-ratio guard

* fix(engine): add prepareFrameForCapture to batch screenshot fallback loop

* fix(engine): split canvas-not-initialized from composition-root-missing errors

drawElementService threw the same HF_DE_CANVAS_NOT_INITIALIZED error for
both !canvas and !root. Missing composition root (navigated/broken page)
was classified recoverable and fell back to pageScreenshotCapture, which
captured blank or wrong content silently.

Now:
- !root → HF_DE_COMPOSITION_ROOT_MISSING (not recoverable, hard fail)
- !canvas → HF_DE_CANVAS_NOT_INITIALIZED (recoverable, screenshot fallback)

Split applied at all 3 emit sites (serial, pipelined, batch).

Co-Authored-By: miga-heygen <miguel.sierra_miga@heygen.com>

---------

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
Co-authored-by: Miga <noreply@anthropic.com>
2026-08-26 03:31:01 +00:00
miga-heygenandMiga 3202f3fb87 fix(producer): trip DE parallel-router circuit breaker on stalls and hangs (#3479)
Root cause: the per-worker capture calls in captureFrameRange
(parallelCoordinator.ts) take no abort signal of their own, and only
checked `signal.aborted` BEFORE starting each frame — a no-op once a
worker is already awaiting an in-flight call. On WSL2, the native
drawElement/BeginFrame capture call can hang indefinitely at frame 0
with no error. The DE parallel-router's existing stall watchdog
(captureStreamingStage.ts) correctly fires `stallController.abort()`
after HF_DE_STALL_MS, but that abort had no way to reach a
worker already wedged inside a hung capture call — so
executeParallelCapture's Promise.all waited forever, the render hung
indefinitely, and the CLI's circuit breaker (which only runs after
executeRenderJob settles) never got a chance to trip.

Fix: race each per-frame capture call against the signal actually
firing (raceAgainstAbort), the same "can't cancel, only race" pattern
already used by the sequential capture path. Once the watchdog's abort
is observed, the wedged worker rejects, executeParallelCapture settles,
and the existing pinned-fallback retry / "reverted" outcome / circuit
breaker machinery (already correct) runs end to end.

Also widen the CLI breaker's trip condition from the literal string
"reverted" to "not a clean routed success", so any future non-success
outcome the observability layer records also latches the breaker
instead of silently falling through.

Closes #3441

Co-authored-by: Miga <noreply@anthropic.com>
2026-08-25 23:54:49 +00:00
miga-heygen 35a01d9058 perf(engine): reduce init overhead in headless capture sessions (#1718)
Flush the GSAP proxy queue synchronously during capture session initialization and parallelize independent media/font/tailwind readiness waits.

Closes #1715.

Co-authored-by: Miguel Angel Simon Sierra <miguel.sierra_miga@heygen.com>
2026-06-28 10:36:21 -04:00
miga-heygenandClaude Opus 4.6 546b2d770b fix(producer): retry probe stage on transient browser errors (#1688)
* fix(producer): retry probe stage on transient browser errors (#1687)

The distributed render plan stage crashes when headless Chrome encounters
a transient frame detachment ("Navigating frame was detached") during
browser probe, with no retry logic. The plan tarball is never uploaded,
and all downstream chunk workers fail with S3 404.

Add a retry-with-fresh-session mechanism to the probe stage:

- `isTransientBrowserError()` classifier in the engine identifies 9
  known transient Puppeteer/Chrome errors (frame detached, target closed,
  session closed, protocol error, page crashed, execution context
  destroyed, etc.).

- `runProbeStage()` wraps browser session creation + initialization in a
  retry loop (max 2 attempts). On transient error: logs structured
  diagnostics (attempt, isTransient, error message, elapsed time), closes
  the crashed session cleanly, creates a fresh browser, and retries. Non-
  transient errors throw immediately without consuming retry budget.

- 17 unit tests for the error classifier, 3 integration tests for retry
  behavior (successful retry, immediate throw on non-transient, exhaust
  retry budget on persistent transient).

Closes #1687

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix: address review feedback — widen retry scope, deduplicate patterns

- Move createCaptureSession inside the retry try/catch so browser launch
  failures (Failed to launch the browser process, ECONNREFUSED) are also
  retried — not just initializeSession errors.
- Deduplicate transient error patterns: remove "Protocol error.*Target
  closed" (subsumed by "Target closed") and "Navigation failed because
  browser has disconnected" (subsumed by "browser has disconnected").
- Add browser launch failure patterns: "Failed to launch the browser
  process" and "ECONNREFUSED".
- Add test for createCaptureSession transient throw (browser launch retry).
- Update test mock comment to document sync requirement with engine
  pattern list.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-06-24 00:07:14 -04:00
miga-heygenandMiguel Ángel 468f7ec35b fix(compiler): skip CSS var() in font resolver (#1655)
* fix(compiler): skip CSS var() in font resolver — fixes FONT_FETCH_FAILED on distributed renders

The font scanner treated `var(--ui-font)` as a literal font family name,
causing fail-closed distributed renders to throw FONT_FETCH_FAILED for
any composition using CSS custom properties in font-family declarations.

CSS var() expressions resolve at browser paint time, not at compile time.
The regex-based font scanner cannot resolve them statically — skip them
and let headless Chrome handle variable substitution during render.

Closes #1654

— Miga

* test(regression): add distributed css-var-fonts fixture

Regression test for compositions that use CSS custom properties in
font-family declarations. Exercises the var() skip guard in
extractRequestedFontFamilies() under the distributed renderer's
fail-closed font resolution path.

Baseline needs to be generated on first CI run with --update.

— Miga

* fix(compiler): address review feedback — mixed declaration test + validator TODO

Add unit test verifying concrete fonts alongside var() in mixed
declarations still get resolved (non-aggression pin).

Add TODO(#1654) in validateNoSystemFonts for the var()-as-primary gap
flagged by both reviewers.

— Miga

* fix(test): correct stale 4xx fail-closed test expectations

The 4xx tests expected no throw, but that was the contract before #1255
added the system font capture path (Path 3). Post-#1255, a font that
gets 4xx from Google Fonts AND isn't a bundled alias AND has no system
font IS genuinely unresolvable — fail-closed mode should throw.

The 4xx distinction still matters at the fetch level (no retry, treated
as deterministic "not served"), but at the final unresolved check, a
completely unresolvable font must throw regardless of the HTTP status
that caused the Google Fonts path to return empty.

Updated tests to match the actual contract: 4xx + unresolvable = throw.
Also set allowSystemFontCapture: false to match how distributed renders
(plan.ts:799) actually call the function.

— Miga

---------

Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
2026-06-22 18:39:33 -04:00