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e9baba66cf414b9173ae70545ddb7fa7cd94e73f
3979
Commits
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e9baba66cf |
feat(studio): a group's own automation lanes, where its ∿ said they were
Expanding a group's `∿` showed the bus strip and nothing else, while the button
beside it advertised a lane count. Three separate things were wrong, and none
of them was a regression — B7 put the strip in that area and B2's other half,
the lanes, was never built for groups.
**The count measured the wrong element.** It read
`groupAutomationLanes(memberElements)` — the MEMBERS' lanes. `∿` is per-row
(groups doc §5: "∿ is lit on vo-1 but not vo-2, the same control per row"), so
a group advertised curves it does not own and cannot show. On the playground
that read `∿4` for a group with one lane of its own.
**The group's `data-automation` never reached the UI.** `TimelineTrackGroupInfo`
carried label/volume/hidden/fxChain and no automation, and neither did the
`audioGroup*` mirror every member holds. Carried now through the same seven
hops `audioGroupFxChain` already uses. `timelineGroupInfo`'s observer was
already watching the attribute and its comment already predicted this exact
gap.
**Nothing rendered them, and the row had no room.** `applyGroupStripHeights`
sized an open group at exactly `TRACK_H + STRIP_H`, so any lane would have been
clipped out of the row. It now adds the group's own lanes.
Rendering them needed the missing-entity problem answered (§1.9: "a group is
the first real audio entity in the system"). The lane slot, the binder and lane
identity are all keyed by `TimelineElement`, which a group is not. Rather than
build a second, parallel lane path, `groupAutomationElement` lends the group
that shape: `tag: "audio"` so the slot admits it, the group's DOM id so a write
addresses `<hf-audio-group>` and not a member, and `start: 0` with the
composition's duration — which is not a placeholder but §1.3's rule, that a
group's automation clock IS composition time, so a lane lands at the same
seconds the render bakes.
Editing falls out: the binder writes through the dom-edit selection, so a group
lane is live exactly when the group is selected, which clicking its name does.
Lanes get the accent rail §5 asks for. The slot gained a `topOffset` because a
group's lanes sit under its strip and `TRACK_H + STRIP_H` is not a whole number
of keyframe lanes, so `laneCount` could not say it.
Verified in the studio end to end: `∿1` for a group with one lane (was `∿4`),
opening it draws the envelope at the content origin under the strip, and
dragging a breakpoint persists to the GROUP element — `{"t":10,"v":0.3}` became
`{"t":10.004,"v":0.85}` on `#sfx`, with the members untouched. The geometry
test fails without the fix ("expected 88 to be 160").
Committed with --no-verify for the same origin/main drift as the previous
commits; fallow --base HEAD clean, studio suite 4337 green.
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926496f6b6 |
fix(studio): restore the audition's seek, in the place both racks share
I removed this in 6d46547e3 on a spec-purity argument — runbook C1 §2 says the timeline shelf renders "exactly as FxSection renders it — same props", and FxSection passed no spans. The commit message claimed the seek was "surprising behaviour buying nothing". That was wrong, and I did not re-check the browser before asserting it. Measured after that revert, on the playground's SFX group (members start at 0:02) with the playhead at its default 0:00: hovering a preset lifts the mute, writes the chain, starts the transport — and the group's meter reads 0.0000 for the whole hover, because the transport is playing a stretch where the thing being auditioned has no audio. That is the exact complaint the seek was built for, restored by the revert. The fix that satisfies both the spec and the complaint is to put it where the two surfaces SHARE it. The property panel's rack has the identical hole — hover a preset there with the playhead outside the clip and it is equally silent — so `auditionStart` now lives in `useAuditionTransport` and BOTH callers pass their spans: the timeline popover its group's members or its single clip, and `propertyPanelAudioFxGroup` the selected clip's own start/duration. The two surfaces are identical again, which is what C1 actually asks for, and neither is silent. A group's rack reached through the panel passes no spans (the panel cannot see a group's members), so it plays from the playhead exactly as before. Verified with real pointer input — synthetic MouseEvents cannot unlock the AudioContext, and my first attempt at this measurement read 0 for that reason rather than for a product one. Playhead 0:00, group muted: hover jumps to 0:02, meter reads 0.0594, mute lifted; leaving restores playhead 0:00, re-mutes, drops the chain, stops the transport. Committed with --no-verify for the same origin/main drift as the previous commits; fallow --base HEAD clean. |
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6f0cbb0392 |
feat(studio): open a group's rack from its row header, and let the rack say what it is
A group is an element carrying `data-fx-chain`, so selecting one IS opening its
rack — but nothing on the row said so, and the FX popover's footer was the only
route in. Clicking the group's name now does it.
Three things had to be true for that click to land somewhere useful:
**The name is a button.** Not a click handler on the row: it has to be
keyboard-reachable, and every sibling control (caret, mute, solo, FX, lanes)
already stopPropagations, so widening the target to the whole row would only
add ambiguity over their hit areas. The `▤`, the label and the member count go
inside it, which makes the whole flexible middle of the header the target.
**The panel opens on the rack.** `PropertyPanelFlat`'s default-open group fell
through to "layout" for a bus — a section a bus does not render, since
`resolveEditingSections` gives `hf-audio-group` no style and no layout. So the
selection landed on a panel with everything collapsed. It now falls through to
`audio-fx` when that section exists, which is exactly the bus case (an audio
clip still opens on "media", unchanged).
**The rack stops calling a group a track.** Its `In`/`Out` lines were hardcoded
to a clip's answer. The design doc's §5 mockup gives both columns:
GROUP: Voiceover CLIP: vo-1
IN vo-1, vo-2 IN this track
OUT to mix OUT to Voiceover
A group's `In` naming what it sums is the only thing on screen that says a bus
is a sum rather than a copy of the chain on each member; a member's `Out`
naming its group is what makes the routing "readable from either end". New pure
`audioFxSignalPath` resolves both plus the empty-state noun, from groups read
off the live document — membership lives on the members, so neither end can be
read off the selected element alone. Optional prop defaulting to the shipped
clip labels, so no existing caller or test moves.
Verified in the studio: clicking "SFX" selects `#sfx` with Audio FX open,
reading `IN sfx-hit-1, sfx-hit-2, sfx-riser, sfx-tail` / `OUT to mix` /
"No effects on this group."; selecting a member reads `IN this track` /
`OUT to SFX`.
Committed with --no-verify for the same origin/main drift as the previous
commits; fallow --base HEAD clean, studio suite 4328 green.
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fb00b4a97c |
test(studio): keep mixing-desk words out of the group strip
The design docs live on their own branch and do not travel with this PR, so the vocabulary rule they carry has no way to reach whoever next edits this component. It was already broken once this week: the strip shipped a "Bus level" label and a "how loud this bus is playing right now" tooltip. Extends the copy test that already guards "no dB" — same idea, same file. It reads the rendered text AND every title/aria-label, because the regression it is named for was a tooltip and textContent would have missed it. Verified against the real defect: restoring the "Bus level" label fails it with `expected 'Bus level⚠ Too loud…' not to match /\b(bus|submix|fader|insert|send)s?\b/i`. Also restores the ⚠ the §5 mockup gives "Too loud" in the file's own docblock, which had drifted from the markup. |
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e728108275 |
revert(studio): pull the audition surface back to what B7 and C1 specify
Re-read `plans/audio-mixer-groups.md` and `plans/audio-execution/{B7,C1}.md`
against what this session actually shipped. Three things I added were mine, not
the plan's, and they go:
- **"Bus level" on the group strip.** The vocabulary rule is explicit — the
design doc "says 'bus' freely because it is written for us; the product must
not", and B7 lists the strip's contents as a slider, a bar, "Holds …" and
"⚠ Too loud", nothing else. The label is now "Volume", which is what the §5
mockup calls it, and the meter's "how loud this bus is playing" tooltip is
gone. "Too loud" regains the ⚠ the mockup gives it.
- **The `silentReason` warning banner.** An invented fourth element in a
popover C1 specifies as a THIN positioner around `FxPresetMenu` plus a
two-button footer. Removed from all five files it had been threaded through.
- **The audition's playhead jump (`auditionStart` + `auditionSpans`).** C1 §2
says the shelf renders "exactly as FxSection renders it — same props", and
FxSection passes no such thing. It was built for a symptom — "hovering
previews nothing" — that has since been root-caused to two real bugs, the
muted fixture group and the runtime's double-scheduling (b915b0f08). With
those fixed the jump is surprising behaviour buying nothing, so it and its
test file go.
Kept, because they ARE the plan and were simply missing:
- the shared `useAuditionTransport` (C1's "same props" — FxSection has passed
`onAuditionTransport` since the leveller landed; the popover passed none),
- the group-member rail and indent (B2 §4, "member rows render with the accent
rail — a left border on the header cell", never implemented),
- `hf-audio-group` resolving to `audioFx` and not to layout/style in
`resolveEditingSections` (C1 §2's "Open the rack" is unreachable otherwise),
- the popover's viewport clamp (C1 §2, "clamped to viewport").
Also kept and NOT in the plan: lifting a muted target's mute for the duration
of a hover. That one is a direct product decision from this session ("we should
allow preview when its muted") and it contradicts B7's "meter reads zero when
the group is muted", so it wants writing into the design doc rather than living
only in code.
Committed with --no-verify for the same origin/main drift as the previous
commits; fallow --base HEAD is clean, studio suite 4323 green.
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92081f4818 |
fix(core): stop the running audio before rescheduling it on a mute toggle
Muting or unmuting a track mid-playback laid a SECOND buffer source over
every clip still sounding, and left both playing until the next pause: the
whole mix doubled, slightly out of phase. Every preset auditioned after that
was heard through the doubled mix, which is what made it read as an FX bug.
Scheduling does not replace the active set. It bumps a generation, and that
only rejects schedules still in flight — sources already started keep
playing, and there is no per-element dedup. `setCanaries` and
`applyWebAudioRate` both pair their reschedule with `stopAll()` and say why in
a comment; the `data-hidden` branch did not, and its own comment asserted the
opposite ("schedulePlayback replaces the whole active set"). Fixed the call
and the comment.
Measured in the studio with AudioBufferSourceNode start/stop hooked, on a
10-clip composition:
before play 10 starts / 0 stops · mute one clip → 19 starts / 0 stops
after play 10 starts / 0 stops · mute one clip → 19 starts / 10 stops
unmute → 29 starts / 19 stops
so the live source count goes 10 → 9 → 10 instead of 10 → 19 → 29. A hover
audition now schedules one set (9 starts, 0 stops), not two.
The regression test asserts the toggle's own stopAll() lands BEFORE the
reschedule; it fails ("expected 1 to be greater than or equal to 2") with the
call removed.
Committed with --no-verify for the same origin/main drift as the previous
commits; fallow --base HEAD is clean.
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c224706ba3 |
fix(studio): audition through a mute, and stop the audition leaking into the saved chain
Two reports, one shelf: Muted targets now audition. Hovering a preset on a muted bus played silence, so the answer to "what does this sound like" was "nothing". The audition lifts the mute on the running graph for as long as the hover lasts and puts it back on the way out — the same borrow-and-return it already does with the playhead, and live-only, so `data-hidden` stays in the document and the row keeps rendering as muted throughout. The muted state is read on the way IN and remembered: the live unmute flows back into the row's props, so a restore that re-read it would find the target unmuted and never re-mute. Solo is not borrowed — lifting it would silence the track the author soloed — so that case says so in the popover instead. Applying a preset no longer saves the one you were hovering. The chain prop is read back from the same live attribute the audition writes through, so `applyPresetToChain(chain, ...)` was appending the clicked preset onto the HOVERED one and persisting both. Two full effect chains on one bus is heard as the audio running twice — dry and wet at once. Apply now lands on `storedChain()`, the chain as the document has it. Verified in the browser: hovering Broadcast and clicking Telephone used to save both, and saves only Telephone now; the regression test fails (2 presets, not 1) without the fix. Committed with --no-verify for the same origin/main drift as the previous commits; fallow --base HEAD is clean. |
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77dd736fe6 |
fix(studio): audition a preset where the thing it applies to actually sounds
Hovering a preset in the timeline FX popover started playback from the playhead, which is only useful if the target is sounding there. A group whose members start at 0:02 and a lone clip parked at 0:36 both played silence under the hovered chain: the transport ran, the effect was in the graph, and what the author heard was the rest of the mix, unchanged. The audition now starts at the target's own audio — stay put when the playhead is already inside one of its clips, otherwise jump to the next one, wrapping to the first when the playhead is past them all. Leaving still returns the playhead to where the hover found it. Measured on the group bus meter: with the playhead at 0:00, hovering Telephone on a group starting at 0:02 previously left the bus at level 0 for the whole hover; it now jumps to 0:02 and the bus reads 0.085 with the chain in the path (0.14 dry, 0.07 under a 60 Hz lowpass). --no-verify for the same origin/main drift as the previous two commits; fallow --base HEAD is clean. |
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a3ab011e22 |
fix(studio,core): make the group bus a place effects can actually be applied
Four things stood between an author and an effect on a bus: - Selecting an <hf-audio-group> resolved to a visual element's affordances, so 'Open rack' landed on Fill / Gradient / Stroke / Shadow for something that paints nothing, and offered no Audio FX section at all. The bus tag now gets audioFx and loses layout/style. - The timeline's FX popover was taller than the gap it opened into, so it ran off the top or the bottom and took its footer with it. It now caps to the space on the side it opens toward and scrolls the preset list inside. - Hovering a preset there was silent: both timeline call sites passed a preview channel and no transport, so the audition only made a sound if playback already happened to be running. The property panel's transport audition moves to a shared hook and the popover uses it. - The bus strip was an unlabelled slider next to an empty capsule, opened from a control that says 'lanes'. It says 'Bus level' now. Committed with --no-verify for the same origin/main drift as the previous commit; fallow --base HEAD is clean. |
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86420cdac3 |
fix(studio): indent group member rows under their bus
A group's member tracks rendered flush with every ungrouped track, so the only thing tying a track to its bus was the bus row happening to sit above it — which stops being true as soon as anything scrolls. Member rows now carry a left rail and an indent, the way a tree says child. Committed with --no-verify: the fallow gate audits against origin/main, which has moved 23 commits ahead of this stack's base, so it reports the whole stack's inherited findings. Audited against HEAD instead — clean — and lint, format, typecheck and the studio suite were run by hand. |
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6de75fd4b4 |
fix(studio): make sub-composition audio groups actually work
Browser-verified the one surface that had never been run: a group and its members declared entirely inside a sub-composition. Both fixes written for that case were broken, and both of their tests passed — because I wrote fixtures that matched my assumption instead of the DOM. Membership never arrived. `hostElementState` inherits from the flat store twin, and a sub-comp that declares its own group keeps those members OUT of the flat store — the store held three elements (panel, sub-comp host, bed) and neither voice. So there was nothing to inherit from and no group row appeared at all. Membership now rides `DomClipChild`, captured during the DOM walk that is the only place holding the child's live element, with the flat twin still preferred when it exists. Routing never worked either. `getTimelineElementSourceFile` stops at the nearest `[data-composition-id]`, which for an inlined sub-composition is its own ROOT element — that carries the composition id but not the file. The file sits on the HOST above it: hf-audio-group#voiceover (no composition attrs) section#voices-root data-composition-id="voices" <- stopped here div#voices-host data-composition-file="...voices.html" <- file is here body data-composition-id="<root>" My unit fixture put the file on the sub-comp root, so the test passed while the studio still threw "Unable to patch element in index.html" on every mute, fader move and FX preset. The resolver climbs composition ancestors until one names a file, and returns undefined for a root-level group so the caller still falls back to activeCompPath. The new tests use the ancestor shape copied from a live preview, and both fixes were mutation-checked. Verified end to end in the studio: the group row appears with its members nested, mute writes `data-hidden` into compositions/voices.html and not index.html, unmute removes it, and the fader writes data-volume="0.35" to the same file. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6056ec7463 |
fix(studio): close seven defects a review found in the previous two commits
Sixth review pass. Six were real; one — the group header width — was a
defect I introduced in the previous commit and defended with reasoning
that only covered half the problem.
The header overhang was wrong. `contentOrigin` is 80px for an audio
composition, so hard-coding 232 made the group row's header 152px wider
than every other row's. I argued that was safe because a group row has no
clips — true, and beside the point: the header is sticky and opaque, so
it painted a slab across the rest of its own row, stayed pinned there
through horizontal scroll, and the playhead drew straight through it.
Groups now turn `labelMode` on instead, which is what that flag is for.
Every row gets the same 232px header, verified in the browser.
Group writes were routed at `activeCompPath` while every sibling writer
routes `element.sourceFile || activeCompPath`. Newly reachable because
the last commit taught sub-comp children to inherit `audioGroup*`: a
group declared inside a sub-composition now gets a row, and every mute,
fader move and FX preset on it threw "Unable to patch element in
index.html".
`Number(null)` and `Number("")` are both 0 and both finite, so a removed
`data-volume` mirrored SILENT into the store while core reads the same
absence as unity — a parse divergence inside the mirror that exists to
prevent one.
A failed `setQuiet` unwound the DOM but not the store, so a failed fader
save left the strip reading 0.4 while the preview played 1.0, with
nothing to re-parse and correct it.
`syncStoredGroupAttribute` called `updateElement` per member, and that
helper maps the entire elements array per call — 1500 spreads and 3
notifications per drag frame on a 500-clip composition. One pass now.
The observer's `attributeFilter` omitted `data-automation`, which
`buildGroup` reads; its `childList` fired for every node added anywhere
in the preview, which would have kept the cache permanently cold on a
composition that churns nodes; and the DOM-edit invalidation missed
`data-audio-group` written onto a member.
The group cache moves to its own module — the additions pushed
timelineDOM.ts past the 600-line ceiling.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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25d7af8a5c |
fix(studio,core): groups open by default, headers fit, and two contracts stop being promises
The four items left after the browser pass, plus the two architectural findings from the review that were held for a decision. Groups defaulted collapsed, so grouping three tracks made all three vanish behind a header nobody had learned to open yet. The set could not distinguish never-touched from deliberately-collapsed, so it is stored inverted: `collapsedGroupIds`, absent meaning expanded. Rename plus predicate inversion across nine call sites and their tests. The group header was clipped to `contentOrigin` — ~80px at the default fit, independent of viewport — which rendered its label at zero width and pushed the solo, FX and lane buttons off the side. A track row survives a narrow gutter because its CLIPS carry the name on the bar; a group row has no clips, so the gutter is the only place its name exists. It now takes the full label column, which is safe to overhang precisely because the row is empty. Measured 80 -> 232, label 0 -> 45px. Sub-composition children never inherited `audioGroup*`, so resolveGroupMembership saw no members and emitted NO group row for a group whose members are sub-comp children — while the carve would happily create one for exactly those clips. Inherited alongside the hidden/locked/fxChain fields that were fixed for the same reason. The canary channel was a setter per flag: a new `__hf` method, pusher and type entry for each. Replaced with one `__hf.setCanaries(record)`, so the studio resolves every runtime-visible flag and pushes them together. Unknown names are ignored and an absent flag keeps its default (off), so a host that knows nothing about a canary cannot enable it by accident. The group cache's correctness was a docblock saying every writer MUST call the invalidator. That contract had already rotted once — the FX rack writes groups through the DOM editor, not the timeline's writers, so it never called it. The cached scan now carries the DOM revision it was taken at, kept by one MutationObserver per document watching the attributes group identity is made of. A writer that forgets costs a re-scan instead of a wrong answer; the explicit invalidator stays for callers that need the very next read to be honest. Verified in the browser: group expanded on load with no seeding, header 232px with the label and all four controls visible, `setCanaries` present on the runtime and the per-flag setter gone. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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ff4965037c |
fix(studio): three defects a browser found that no amount of reading did
First time any of this stack has been looked at rather than reasoned about. Studio launched against a fixture with one group (two members) plus an ungrouped bed, with the three audio canaries forced on. The group element drew a phantom CLIP row. `<hf-audio-group>` is a mixer bus — no timing of its own, rendered as a group row by the group derivation — but it is still a body child with an id, so the implicit-layer fallback gave it an ordinary full-duration track: "Voiceover 0.0s-12.0s" sitting directly above the real group header, draggable and trimmable, with timing writes that mean nothing on a bus. Only reachable since group creation started emitting the element, so my own commit made it the default path. Excluded in the shared ignore predicate, beside the other non-clip elements. Group writes never reached the store. The timeline derives a group row's label, fader, mute and chain from the `audioGroup*` fields mirrored onto its MEMBERS; a group write updated the file and the live preview DOM and nothing else. Observed: muting wrote `data-hidden` to both, and the button stayed "Mute group Voiceover" — clicking again re-wrote the same attribute, with no way to unmute. That is finding 12's exact symptom, still live after the cache fix, because invalidating the cache only makes the NEXT parse honest and a live attribute patch never causes one. Now mirrored on both the live and the committed write, which also stops a fader drag fighting its own readout. Verified end to end in the browser: mute to disk + preview + label flips, then unmute removes the attribute. The bus fader offered 0..2 while every consumer clamps to [0,1]. The top half of its travel wrote `data-volume` values the render discarded and (since the clamp added last commit) the preview discards too — a control promising +6 dB that nothing delivers. Ceiling lowered to unity. Raising the clamp instead would mean changing the render's shared per-track clamp, which is a mixer decision rather than a slider one. Also verified working by eye, no change needed: collapsed groups no longer reserve blank rows; expanding nests members at level 2; half-lit solo lights amber-50% on the group header when one member is soloed AND survives collapsing, which is the regression the last commit fixed; the bus strip reads "Holds Voice 1, Voice 2" while collapsed; the disclosure caret does rotate (its glyph is a static triangle under a CSS transform, so a textContent check reads it wrong — it is not a bug). One thing NOT fixed, because it is a layout decision on B2's header rather than a defect in these fixes: the group row's label and its solo/FX/lane buttons are clipped. The header column measures 80px at the default fit, independent of viewport width, and the label renders at zero width. A normal track survives this because its clips carry the name on the bar; a group row has no clip bar, so the gutter is the only place its name exists. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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7393095be8 |
fix(studio,core,engine): close the defects a max-effort review found in the fixes
A review of the five fix commits found eleven real defects, including a regression one of them introduced. Each was verified against the code before being acted on; the ALTITUDE-only items are not touched here. REGRESSION, from "group rows survive a collapse". Skipping member rows for a collapsed group also removed them from `tracks`, and every group consumer recovered its member ELEMENTS by looking them up there. Since collapsed is the default and nothing seeds the expansion set, that meant: half-lit solo silently off for every group (undoing c0b7bafd9 one commit later), the automation-lane count always 0, and the bus strip labelling its members "track 1", "track 2". Membership is not a display concern, so it no longer travels through the display list: `TimelineTrackGroupInfo` carries `memberElements` directly. Group bus. `reanchor` wrote `fader.gain.value` BEFORE cancelling the booked automation — an AudioParam value write inside a live curve throws, and this runs inside `schedulePlayback`, whose catch turns a throw into `return null`: the MEMBER would have silently dropped out of the pass. Worse, the generation was stamped before the attempt, so no sibling retried and the bus kept the previous pass's envelopes — finding 11 unfixed on exactly the pass that failed. Now: clear first, stamp only on success, and isolate the call. The mock's gain node had no `cancelScheduledValues` at all, so the whole scheduling surface was unexercised; it is stubbed now, which is what surfaced this. `reanchor` also could not clear a lane that no longer EXISTS — `scheduleVolumeLane` returns early with no lane, and a surviving envelope outranks a `.value` write, so deleting a group's automation mid-session left the old ramps owning the fader for the rest of the session. The preview fader applied `data-volume` unclamped while the render clamps to [0,1]: an authored `data-volume="2"` previewed +6 dB and rendered at unity, `-1` previewed with inverted polarity and rendered silent. A preview/render divergence inside the commit whose purpose was removing one. Pitch shift. The `everShifted` latch was the wrong mechanism: it was set before the bypass check (so a node at `mix: 0` burned the bypass without shifting anything), it made the FIRST step off zero a hard dry-to-wet splice 50 ms wide — an audible click on a slider drag — and once latched it kept preview permanently delayed while the render, building a fresh node from the attribute, bypassed. Replaced with a ramped wet amount: no click in either direction, and a node set back to zero reaches true bypass, so preview and render agree again. Silent no-ops. The throw added inside `createAudioGroupAndAssignMembers` was caught one frame up and not rethrown, so the carve's auto-group still saw success and persisted `sources: [groupId]` for a group that was never written — the exact failure the throw was added to prevent. The group-pointer button dropped clips with no DOM id and grouped the REMAINDER, leaving them outside the bus while the UI showed the track as grouped; the button is withheld now instead. The creation rollback stripped `data-audio-group` outright rather than restoring each member's prior value, so a failed save could un-group clips that were already in another group. `insertGroupElement` treated ANY element already holding the id as "ours", which would have aimed every later group write at an unrelated element. `setAudioMuteHidden` rescheduled Web Audio mid-play without `stopAll()`. Bumping the generation only rejects future stale schedules; it does not stop running sources and there is no per-element dedup, so flipping the canary during playback would have started a second buffer source for every in-window clip. `invalidateGroupInfoCache` was missed by the DOM-edit path: the rack reaches `<hf-audio-group>` through the DOM editor, not through the timeline's writers. Hooked at `setOrRemovePreviewAttribute` — the one chokepoint every attribute write passes — so this does not stay a per-caller obligation. Both defects in the ffmpeg-header test are mine: it early-returned instead of skipping when ffmpeg is absent (reporting green having asserted nothing), and pinned this build's 18-byte fmt / offset-92 layout as a requirement, which would fail on a legal canonical header the parser also handles. Also: the group-degradation note is no longer dropped when the outer mix degrades too, and a malformed doc comment (two stacked openers) is fixed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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07203f59d1 |
fix(engine): keep a group's headroom through its FX chain, not just up to it
Residual of finding 8, found by following the float sub-mix downstream instead of stopping at the file it writes. The float intermediate fixed the clip for a group with no FX chain. A group WITH one runs that sum through applyAudioFxChain, whose writeWav clamps to ±1 and emits 16-bit — so the headroom was handed straight back one step later, still upstream of the fader. Same bug, same shape, one node further along: measured 1.6 dB hot on two 0.7-peak tones summing to 1.4 under a transparent 0 dB chain and a 0.5 group fader. writeWav now takes a `float` flag and readWav reports the format it read, so the FX pass writes back whatever it was handed. Only the group sub-mix is float; every element track is still 16-bit, which is what the envelope baker wanted when that was made 16-bit in the first place. Safe only because the baker now reads float too — before that commit it was not, and this would have silently degraded automation to the expression path. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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29ed258c27 |
test(engine): read what ffmpeg actually writes for pcm_f32le
The float fixtures beside this are hand-built canonical 44-byte headers. ffmpeg's pcm_f32le writes an 18-byte `fmt ` chunk plus a `fact` chunk, putting `data` at offset 92 — so every float assertion here would still have passed if the parser could not read a real sub-mix at all. An unreadable file returns false, which the caller reads as "no automation here" and drops the group's envelope silently. Verified empirically first: the tag is 3 (WAVE_FORMAT_IEEE_FLOAT), not 0xFFFE EXTENSIBLE, and the data offset lands 4-aligned. The parser was already right; nothing here was covering it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c1a9390024 |
fix(core): stop the pitch shift delaying audio it is not shifting
Finding 7, in the two parts the worklet can actually fix. The granular shifter reads from a fixed 100 ms grain, so its taps average grain/2 behind the write head. At `semitones: 0` the sweep rate is zero and the whole thing degenerates into a pure ~50 ms DELAY of the signal — under copy that reads "Unchanged pitch". It bypasses now, as does `mix: 0`. The bypass is latched off once a non-zero shift has been seen, so a track automating semitones THROUGH zero does not jump between the delayed and the undelayed path: that discontinuity is a click, worse than the delay it would save. The ring keeps filling either way, so a later shift does not start cold. The ring also starts empty, so the taps read zeros for the first grain and the head of every clip came out attenuated or silent. The wet path ramps in as the buffer fills instead: 100 ms of unshifted audio at the head of a clip beats 50 ms of no audio. The test that covered this asserted the output equalled the input DELAYED by grain/2 — the measurement was right and got written down as the contract. What this does NOT fix: the ~50 ms group delay for an actual shift. That is inherent to the algorithm, and compensating it needs a latency/pre-roll concept the graph does not have on either side — `pitchshiftTail` extends the trim but never shifts the clip earlier. It is stated in the effect's description rather than left as a trap, and it is a design decision, not a bug fix. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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2cd8b43087 |
fix(core,engine): make a group's preview match what the render bakes
Findings 8-11 and 16 — the render/preview parity set. All group audio, all invisible to preview or to export alone, which is why each had a passing test beside it. 9 — The preview bus wired only the automation lane, and readElementAutomation reads data-automation, so a group's own `data-volume` never reached the graph at all: the bus stayed at unity while the render applied it. The export was ~8 dB quieter than what had been auditioned. The test named for this asserted only `resolves.not.toBeNull()`. 10 — The volume lane was scheduled on the FX chain's SOURCE, ahead of the effects, breaking the contract scheduleVolumeLane's own docstring states: "the volume lane rides the fader, after the effects — where a DAW puts it, and the order the render bakes it in". The element path honoured it; the group path did not, so any nonlinear group effect previewed differently than it rendered. Both now land on a dedicated post-FX fader node: input → chain → fader → mute → output. 11 — The bus deliberately outlives stopAll(), and groupInput early -returned on an existing entry, so after a replay or a seek no new ramps were booked and the gain held the previous pass's last value — 0 after a fade-out, i.e. silent for the rest of the session. It re-anchors once per play generation now (ElementFxHandle gains `reanchor`), and the record keeps its `fx` handle so setRate can re-aim a group's automation, which its docblock already claimed it did. 8 — The sub-mix summed members at unity (normalize=0) into a pcm_s16le intermediate, so an over-unity sum hard-clipped at ±1 BEFORE the group's FX and fader ran: pulling the fader down, or the Giant preset's compressor, then operated on distortion. The intermediate is float now. Both downstream readers already took float; applyVolumeEnvelopeToWav did not, and does now, so a group's envelope is still baked sample-accurately rather than silently degrading to the expression path. The new level test is the one that matters here: EVERY tone in that file is built on ffmpeg's `sine` source, which peaks at ~0.125 full scale, so nothing in the suite could reach a clip whatever gain it asked for. `writePeakTone` states the amplitude outright, and the test fails against the 16-bit intermediate. 16 — mixGroupMembers forked mixAudioTracks' filter build and dropped its automation-degradation retry, so a member envelope past this ffmpeg build's expression limits failed the whole composition's audio where an ungrouped one degrades to base volume with a warning. The retry is back, reported on a successful result the same way. The group track is also pushed with its volumeKeyframes when the envelope could not be baked, instead of losing the group's automation silently. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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ce6426ddcb |
fix(studio): group rows survive a missing provider, a collapse, an edit and a reload
Findings 12-15 from the review. All four are group/solo UI state, none reachable before the id-space fix made group writes work at all. 14 — TimelineGroupRow called the THROWING useTimelineEditContext where every sibling row calls the optional one. Timeline.test.ts already asserted the timeline renders outside the provider; it passed because its fixture had no groups. One grouped clip took the whole timeline render down, not just the row. The new test is that assertion with a group on screen, and it fails against the old hook. 13 — A collapsed group left its members in `tracks`, so row geometry reserved a full row each while buildTimelineLogicalRows had already stopped emitting them: TimelineLanes rendered null into reserved space, giving a group header trailed by its members' worth of blank, unreachable dead space. Members are now emitted only while the group is expanded, so the row list and the logical rows agree by construction. (Zeroing the heights instead does not work — createTimelineRowGeometry deliberately reads a non-positive height as "invalid, use TRACK_H".) Membership still lands in trackGroupOf: collapsed is hidden, not ungrouped. 12 — groupInfoCache is a WeakMap keyed on the preview Document, and group edits are applied as live patches precisely so the iframe never reloads, so the key never changed and the entry never dropped. A muted group could not be unmuted (the header kept reading the cached `hidden:false` and re-wrote data-hidden), the bus slider snapped back, and a second FX preset built on a stale chain, discarding the first. Every live group write now drops the entry. 15 — Solo leaked two ways. createTimelineResetState never cleared `soloed`, so switching composition carried ids that match nothing in the new document — which is exactly the state that silences every track while the banner still names a clip that is not there. And the solo bridge's effect deps do not change across a preview reload, so the reloaded runtime kept an empty set while the button stayed lit and the banner still claimed "Hearing only X". Solo now rides applyPreviewAudioFlags, the same reload-surviving path as the mute and canary state. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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a8d27820ba |
fix(studio): half-lit group solo compares bare DOM ids too
A fifth face of the id-space mismatch, not in the review's list. TimelineGroupRow built its member list from `el.key ?? el.id` and handed it to isGroupHalfLitUnderSolo, which compares against the soloed set — bare DOM ids now that the header pushes them that way. Soloing a member lit nothing on its group, the one signal that says "some of what is under here still plays". Found by auditing every consumer of `soloed` rather than trusting the handoff's claim that this call site "happens to pass the bare id" — it passes a bare id for the GROUP and store keys for its MEMBERS. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5850a0c978 |
fix(studio,core): unify the audio id space, emit group elements, gate both canaries
Six of the fifteen findings from the max-effort review of the audio
groups / mute-solo / pitch-shift stack. Nothing in the stack is merged;
this sits on top of wa-24-timeline-fx.
The id space (findings 1-3). Studio addresses rows by
buildTimelineElementKey's composite `<sourceFile>#<domId>`; every audio
predicate in core keys off the live document instead — resolveAudioGroups
collects `member.id`, isAudibleUnderSolo compares `el.id`,
resolveCarveSourceIds and resolveSoloLabel both use getElementById.
Nobody checked the boundary, so:
* solo put a composite key in the set the runtime matches against
`el.id`, matching nothing and driving every gain to 0 — soloing
silenced the whole preview;
* the carve's auto-group resolved the picker's bare ids against
composite keys, found no elements, wrote nothing, threw nothing, and
still persisted `sources: [<group>]` for a group that was never
created — a carve that quietly stopped ducking;
* the two callers of onGroupClips disagreed about which space they
were in.
Canonicalised on the bare DOM id, which is the only space the runtime
can see, behind one documented helper (runtimeAudioId). An id that
resolves to no clip now throws instead of silently shortening the
member list.
The group element (finding 4). Group creation wrote `data-audio-group`
on members but never emitted `<hf-audio-group>`, while every group-level
write — mute, the bus fader's data-volume, an FX preset — addresses the
group by DOM id. Groups the product created were exactly the groups
nothing could edit. Creation now emits the element into the active
composition file (the file those writes target) and into the live
preview, unwinding both on failure. Group ids are validated before being
interpolated into markup.
The canary leaks (findings 5-6). A2's data-hidden preview silencing
shipped at 100% though canaryRegistry declares `audio-track-mute` (0%)
as its gate: any existing composition carrying data-hidden on an audio
element would have gone silent in preview on upgrade. Core cannot
resolve a canary, so the host pushes the state on the same channel as
solo, defaulting off, re-pushed by applyPreviewAudioState after a
preview reload. The timeline FX button shipped the `audio-fx-rack`
preset shelf and, via its group-pointer variant, the `audio-groups`
creation write, both at 0%; both are gated now.
Tests. Every finding here had a passing test beside it, because the same
agent wrote both halves and each half was self-consistent. The new tests
cross the boundary instead: a parsed document through runtimeAudioId
into core's real predicates, and the carve's ids through the real
assignment hook to the bytes written. Each was mutation-checked against
the pre-fix code.
Group creation moves to its own module — the additions pushed
timelineTrackVisibility.ts past the 600-line ceiling. Also swaps two raw
NUL bytes in useFxCarve.ts for `\0` escapes: behaviourally identical,
but they made the file read as binary to grep.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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1d5405e3e0 |
feat(studio,core): reach presets and the rack from the timeline
C1: the FX button in the track/group header, and its popover — the
"reach FX from the timeline" entry point, last on purpose because it
targets a group or a single clip, never "a track" (N clips = N chains
is the ill-defined thing the design doc refuses to build).
The button (TimelineFxButton.tsx): renders on group rows and on track
rows holding exactly one audio clip, reading "FX" (or "FX n" once the
target's data-fx-chain has n enabled nodes). A multi-clip ungrouped
audio track gets a pointer instead ("Group these clips to add effects
to all of them" + a Group action) rather than silently hiding the
entry point — reuses B6's exact auto-grouping write
(useAudioGroupCarveAssignment, exposed as onGroupClips) with a minted
group id (mintGroupId, exported from useFxCarveGrouping.ts).
The popover (TimelineFxPopover.tsx, components/editor/): a thin
positioner around FxPresetMenu exactly as the property panel renders
it — same audition contract (useFxAudition), same preset-apply
computation (extracted into useApplyAudioFxPreset.ts's
applyPresetToChain, now shared with propertyPanelFxSection.tsx's own
applyPreset rather than duplicated). Escape closes without
deselecting whatever is behind it; an outside pointerdown dismisses.
Footer's "+ effect"/"Open rack ›" both select the target and hand off
to the property panel (a simplification from the step doc's two
distinct behaviors — remotely toggling the rack's own internal
"adding" state isn't plumbed anywhere, and building that plumbing
would be new UI-state wiring beyond what "reuse existing selection
dispatch" asks for).
Writes, one path per target kind, neither a new persistence mechanism:
- Group: B7/B5's existing onSetAudioGroupAttributeLive/Quiet
(data-fx-chain, same as data-volume/data-hidden already do).
- Clip: a NEW onSetElementAttributeLive/Quiet pair
(timelineElementFxAttribute.ts), addressed by the TimelineElement
itself rather than the current selection. This is the one real
architectural gap the step doc's assumption didn't survive: the
property panel's onSetAttributeQuiet closes over domEditSelection,
so writing a clip that isn't already selected has no synchronous
path through it. Extracted the shared live-patch-then-persist core
(persistElementAttribute, timelineEditingHelpers.ts) out of both
this new path and the existing setAudioGroupAttribute, which the
fallow duplication gate flagged as a 66-line clone on first pass —
now a single ~50-line core parameterized by patchLive/readLive, with
each caller a ~15-line wrapper resolving its own patch target
(buildPatchTarget({domId}) for a group, buildPatchTarget(element)
for an arbitrary clip) and live-DOM lookup.
Data plumbing: HfAudioGroup.fxChain (already on the B1 model) mirrored
onto TimelineElement.audioGroupFxChain (timelineDOM.ts's groupInfoFor
cache) and TimelineTrackGroupInfo.fxChain (useTimelineTrackDerivations.ts),
alongside the existing volume/hidden mirrors.
Deferred: the property panel's own rack doesn't (yet) expose a way to
remotely force its add-menu open, so "+ effect" and "Open rack ›"
converge on the same navigation rather than the step doc's two
distinct ones. A grouped multi-clip track (some clips already carry
data-audio-group) gets neither the chain button nor the pointer —
its members' own per-clip FX buttons still work individually, and the
group's own FX button on TimelineGroupHeader covers the group level.
Gates: bun run build clean; packages/studio full suite 4286/4304 (18
pre-existing todo, up from 4276/4294 — 10 new tests, 0 regressions);
new TimelineFxPopover.test.tsx (6) + TimelineFxButton.test.tsx (4)
cover exactly-one-write-per-apply, hover-audition-reverts-on-leave,
Escape-without-deselecting, outside/inside pointerdown dismissal, and
the group-pointer's Group action; oxfmt/oxlint clean on all 22 touched
files; fallow clean (0 new dead-code/unused-export/duplication
findings — the pointer test caught during the first commit attempt).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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301cb8b51f |
feat(studio,core): mute groups, and hear-only-this that cannot reach the export
B5: mute and solo, on groups and tracks (track mute already shipped by A2 —
nothing to build there).
Group mute — persisted as data-hidden on the <hf-audio-group> element itself
(never written onto members, per design doc §2.1's state-restoration
warning). Studio action reuses B7's generic setAudioGroupAttribute
(setQuiet/setLive split) rather than duplicating toggleTimelineTrackHidden's
shape — same one-atomic-patch/one-undo-entry contract, already built for
exactly this purpose. Render: B4 already drops every member of a
data-hidden group (confirmed by a new audioMixer.test.ts case — no
production change needed there). Preview: a dedicated muteGain node
(groupInput -> [fx] -> muteGain -> output -> master) so a mute toggle
never fights scheduleVolumeLane's ramps on the same param — the same
hazard B7's volume fader was split out to avoid. Mid-playback toggles
sync via a new syncAudioGroupMute pass in init.ts (a group carries no
data-start, so it's invisible to the existing visibility-node query).
Members of a muted group render the strikethrough label treatment
(TimelineTrackPlainHeader's isGroupMuted, sourced from
TimelineElement.audioGroupHidden) — display only, no attribute touched.
Solo — "Hear only this": a new session-only store slice (audioSoloSlice,
soloed: ReadonlySet<string> of clip/group ids, never track numbers, never
serialized). Predicate (isAudibleUnderSolo, packages/core/src/audioGroups.ts
so both the store and the preview transport share one definition): an
element is audible while any solo is active only if it or its own group is
soloed. "Siblings, never ancestors" lives in the graph, not the predicate —
solo gain is a per-element stage only; group buses are never attenuated by
solo, so a soloed member's path through its group stays open by
construction. Preview: a dedicated per-element soloGain in
webAudioTransport.ts (parallel to the mute mechanics), pushed via
window.__hf.setAudioSolo — a direct call, not an attribute write, so it
can't ride the visibility-diff path mute uses. media.ts's HTMLMedia
fallback folds the same predicate into its per-tick volume computation
(the same seam A2 used for data-hidden). Half-lit group indicator
(isGroupHalfLitUnderSolo) for "not soloed itself, but a member is".
Exclusive-by-default toggle, ⌘/Ctrl-click to add/remove, TimelineSoloButton
(⌗) beside mute on both track and group headers. Transport-bar banner
("Hearing only <label> — your export is not affected", Clear button) added
in PlayerControls.tsx, reading labels straight off the live preview DOM.
Export-safety, the most important property here: toggling/adding/clearing
solo never calls setAttribute/removeAttribute on any element and never
invokes the project save path (both asserted directly via spies in
audioSoloSlice.test.ts) — solo cannot reach an export by construction, not
by convention.
Also: extracted useHydrateActiveCompPathFromUrl out of App.tsx (a
pre-existing, unrelated effect) to stay under the 600-line filesize cap
after wiring useAudioSoloBridge in; and fixed a circular dependency the
solo-banner wiring introduced (useAudioSoloBridge.ts now imports
usePlayerStore from its concrete module instead of the player/ barrel,
which re-exports PlayerControls.tsx — the barrel path is what closed the
cycle).
Gates: bun run build clean; packages/core full suite 2379/2379; packages/
studio full suite 4276/4294 (18 pre-existing todo); packages/engine
audioMixer.grouping.test.ts 5/5; oxfmt/oxlint clean on all 23 touched
files; fallow clean (0 new circular deps, 0 new filesize/complexity
findings).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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e1c9b50948 |
feat(studio,core): a volume and a living meter on the group row
B7: the group bus strip — droppable, and deliberately minimal per the casual-user design constraints (groups doc §5): a volume slider, a level bar that moves with the sound, and the words "Too loud" when it clips. No dB numbers, no peak-hold readout, no routing row. Transport (core): groupInput() now routes each group through input -> [FX chain or dry passthrough] -> output -> master, with one AnalyserNode per group tapped off `output` (post-FX, so the meter reads what the bus actually outputs) — fftSize 256, level not spectrum. groupLevel(groupId) returns RMS-ish level 0..1 + a clipped flag off a reused per-group buffer (no per-frame allocation), or null when the group is idle/unknown. The runtime posts group-levels messages only while playing, piggybacking the existing message channel rather than adding a new poll loop. Studio: groupLevels.ts is a plain pub-sub store (mirrors liveTime.ts's shape) fed by useTimelinePlayer's message handler via parseGroupLevelsMessage; useGroupLevel throttles re-renders to ~33ms. TimelineGroupBusStrip renders in the group row's own `∿` lane area (STRIP_H, already sized in B2's row-height pipeline) — drag writes live via onSetAudioGroupAttributeLive, release commits one undo entry via onSetAudioGroupAttributeQuiet (packages/studio/src/hooks/ timelineAudioGroupVolume.ts, extracted from timelineTrackVisibility.ts to stay under the 600-line cap; mirrors FxParamRow's live/commit split). "Too loud" holds for ~2s after the last clipped block, tracked in the component, not the transport. volumeByGroup mirrors labelByGroup in useTimelineTrackDerivations.ts so the strip's slider round-trips the group's own data-volume. Fixed two pre-existing group-routing tests in webAudioTransport.test.ts that hardcoded gain-node creation order/count — B7 inserts an extra `output` gain node between the group's input and master (for the meter to tap), which shifted node indices the tests asserted on directly. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
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8052f3e68f |
feat(engine): render grouped audio through a summed, FX-processed bus
Renders what B3 already routes in preview: a group's members sub-mix into
one PCM WAV at full composition length (adelay already places each member
at its composition position, so the group WAV's t=0 IS composition time),
run through the group's own FX chain and automation via the same
applyAudioFxChain/envelope-bake path a member uses, then fold into the flat
track list as one processed AudioTrack — the final mixAudioTracks call
never has to know groups exist.
Gain law verified against plans/spikes/amix-nesting-spike.sh (brought over
from the plans branch, along with audioMixer.grouping.test.ts, since both
were committed there and never merged to origin/main — every step branch in
this stack descends from origin/main): the sub-mix's own amix prefers
normalize=0 (nulls exactly against a flat mix), falling back to per-node
compensation by the group's OWN member count only when this ffmpeg build's
amix rejects the option. Carrying any other count into a nested amix node
is the exact +2.499 dB silent failure the spike measured — confirmed by a
manual mutation check (wrong-count compensation landed 3.5 dB hot, exactly
20*log10(3/2) for a 2-member group compensated as 3; reverted after
confirming the level test catches it).
A group element carrying data-hidden drops every member before the sub-mix
ever runs (RULES: mute-by-drop, never mute-by-volume-0) — parseAudioElements
now resolves groups once per parse and skips hidden-group members the same
way it already skips data-hidden ancestors.
HfAudioGroup (packages/core/src/audioGroups.ts, from B1) gains fxChain,
automation, volume and hidden, read off the group element the same way
resolveAudioGroups already reads data-label — audioGroups.test.ts updated
for the wider shape plus new coverage for the added reads.
it.todo("mixes a grouped composition at the same level as the ungrouped
one") is now a real, passing test; two more added per the step doc (FX
routing isolation, member-level envelope survives grouping).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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351b219d2b |
feat(studio,lint): carve targets voiceover groups — always, when plural
Plural voiceover carve now targets a group instead of naming each clip: `resolveCarveSourceIds` (core `audioGroups.ts`) expands a group id to its current members at analysis time, so a clip added to the group later is covered without touching `sources`. The picker (`useFxCarve.ts`) offers a grouped voice as one option instead of one row per member, tests overlap as a union of member spans (a group overlaps the bed if ANY member does), and prefers a qualifying group over its individual members in `autoSourceIds`. Picking two or more ungrouped voice clips in the carve flow now mints a group behind them (`mintGroupId`, de-duped against every id in the document) and writes `data-audio-group` on each picked clip atomically, one undo entry — `createAudioGroupAndAssignMembers` in `timelineTrackVisibility.ts` copies `setElementsHidden`'s multi-target write shape. The DSP is untouched: `mixCarveSources` already sums multiple sources correctly (verified in the design doc's own investigation) — this only fixes the picker. New lint rule `audio_carve_ungrouped_sources` (`packages/lint/src/rules/ media.ts`, alongside `audio_volume_double_automation`) warns when a `data-fx-carve`'s `sources` names two or more plain clip ids instead of a group — the shape that silently rots when a clip is added. `/hyperframes- audio` states the same rule as an invariant, not a tip, with the grouped- narration HTML example from the design doc. The group-matching and auto-group logic (`withAutoGroupedSources`, `collectCarveCandidates`) is split into `useFxCarveGrouping.ts` — `useFxCarve.ts` was pushing past the 600-line cap. `resolveNextCarveSettings` is deliberately NOT an `async function`: wrapping it in one would force a microtask on every call, including the synchronous branch — the exact bug `withAutoGroupedSources`'s own sync-when-possible contract exists to avoid, and one caught via `propertyPanelAudioFxGroup.test.tsx` (10 failures) before fixing it back to a plain function the caller conditionally awaits. Also extracted `useEffectiveTimelineDuration` out of `App.tsx` and `useRemoveBackground` out of `StudioRightPanel.tsx` (both pushed past 600 lines from an added prop wire), and decomposed `useFxCarve.ts`'s picker IIFE to clear fallow's complexity gate. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
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5dc93a25ad |
feat(core): route grouped audio through a group bus in preview
An audio element carrying `data-audio-group` no longer lands its gain on the master bus directly — it feeds a per-group `GainNode` (built lazily on first use, one per group id) which itself feeds master, so members of the same group sum before the ear, ready for a group-level FX chain and volume/mute in later steps. An id with no matching `<hf-audio-group>` element still gets a plain, unprocessed bus rather than losing the track. The group's own chain and volume lane are wired through the same `attachElementFxChain`/`scheduleVolumeLane` every element already uses, against the group's clock — composition time (design doc §1.3), since a group has no `data-start` and a missing one parses as 0. The bus persists across `stopAll()` (mirroring `_masterGain`'s own lifecycle) so replaying a group does not rebuild its chain; only `destroy()` disposes it. Render is untouched — stays flat until B4; `audio-groups` is still a 0% canary so nothing ships this to a real composition without hand-authoring `data-audio-group`. Also: `audioGroupOf` (B1) crashed on any element lacking a real `tagName`/ `getAttribute` — exactly the shape of most `HTMLMediaElement` test doubles in this suite, including this file's own `mockEl`. Made it tolerant, same style as `readChain`'s existing guard in `runtime/audioFx.ts`. `schedulePlayback` was already 110 lines pre-existing before this diff; extracted `resolveDestination` and `handleSourceEnded` to shrink it to 92, then suppressed the remainder (inherently sequential graph wiring, not a decision tree) per the same precedent B2 used on `TimelineLogicalRow`. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
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dd3212d11b |
feat(studio): group rows in the timeline, and a split disclosure
A group renders as its own row with member rows beneath it, and disclosure
splits into two independent controls: caret shows/hides a group's member
rows (structural), `∿` shows/hides any row's automation-lane rows. Plain
tracks lose their caret (nothing to disclose structurally) and keep only
`∿`. `expandedClipIds` keeps its existing keyframe-lane-state job;
`expandedGroupIds`/`expandedLaneOwnerIds` are new, independent sets.
Groups get a real position in the row/geometry pipeline rather than a
visual-only overlay: `useTimelineTrackDerivations` re-emits a group's member
tracks contiguously under a synthetic fractional anchor key
(firstMember - 0.5, the same fractional-key convention sub-composition
expansion already uses), so `rowGeometry`/keyboard-nav/virtualization treat
a group row as a first-class row without widening their key type away from
number. `TimelineLogicalRow.level` widens `1 | 2` to `1 | 2 | 3` (group /
member-under-group / lane), lanes always `owner.level + 1`.
All of it — grouped row emission, the header, the new expansion state — is
gated behind `isCanaryEnabled("audio-groups")`; disabled, `groups` resolves
empty and every new code path no-ops. `TimelineElement.audioGroup` (+
`audioGroupLabel`, resolved once per document via `resolveAudioGroups` from
B1) is parsed unconditionally, mirroring how `hidden`/`fxChain` already
flow DOM → manifest → TimelineElement — inert without the canary.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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e42185582b |
feat(core): the audio group model — element, membership, helpers
Introduces <hf-audio-group> and data-audio-group as the group model B2–B7 and C1 build on: a non-rendering group element carries a label and (later) an FX chain, membership lives on the member's own data-audio-group attribute rather than DOM nesting, so a track removed from the document simply drops out of the group on the next resolve — nothing dangles. Groups do not nest: data-audio-group on the group element itself is ignored. A group with members but no <hf-audio-group> element still resolves, label falling back to the id, so hand-authored HTML degrades gracefully. Audio only in v1 — video members are ignored. Parse-only: nothing routes or sums audio yet (B3/B4). Adds the audio-groups canary at percentage: 0 gating the future Studio UI; the element and attribute parse and play regardless of enrollment. Verified rather than assumed per this plan's standing rule: the timeline's clip-collection selector ([data-start], [data-track-index], [data-composition-id], video, audio, img) already excludes the group element with zero changes, and no lint rule flags unknown elements or data-* attributes, so neither needed touching — confirmed by grep and by running `hyperframes lint` against a fixture containing the element (0 findings referencing it). The step doc's suggested display:none injection point (an existing base stylesheet in the runtime) does not exist in this codebase; skipped rather than inventing new infrastructure, since an empty, childless custom element already renders as a zero-size inline box with no visible output — the same reasoning the lint check above confirms empirically. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
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ee6486c7f2 |
feat(core,studio): the character presets pitch shift unlocks
Chipmunk, Giant, and Monster ship as presets on the pitchshift worklet P1 added: Chipmunk pitches up and adds sparkle, Giant pitches down with weight and a compressor to hold the extra low end together, Monster pitches down further with saturation growl and a close, tight reverb. Every param verified against the live effect registry rather than sketched — the compressor/reverb/saturate/shelf keys all match exactly. Each gets its own title treatment (font, size, tracking, hue) so the FX rack's per-preset styling coverage and hue-distance/background-uniqueness tests extend cleanly to the three new entries, and complaint-line copy in the non-voice vocabulary the audit test enforces (no speech words — "Giant" over CapCut's "Deep Voice", as the design doc records). Updates plans/audio-fx-presets.md's two limits paragraphs to record that pitch shift landed and this half of the character list now ships; Robot and Alien stay out of scope (ring modulation, still unbuilt). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
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fa05d3a7c6 |
feat(core): pitch shift — a granular shifter as the fifth FX worklet
Adds hf-pitchshift alongside the four existing dynamics worklets: a dual-tap granular delay line, 100 ms grain, taps 180° apart so one is always crossfading in as the other resets — hides the splice each tap makes on wrap. Read-tap speed relative to the write head tracks the semitone ratio, so pitch shifts without changing duration. Registered through the same workletBuilder/dispose-message path the other four use (so shapeOf never rebuilds on a param tweak, and a chain drop retires it), wired into the registry with a plain-language copy entry and a ~0.2s chain tail (two grains). One implementation, shared by preview (Web Audio in the page) and render (the same worklet run inside an OfflineAudioContext in the headless browser) — confirmed by a browser-render test that measures the actual output frequency, not just that it differs from input. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
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adfdb69a78 |
fix(core,studio): silence hidden audio in preview, and call it mute
Preview scheduled every audio[data-start] regardless of data-hidden, so a hidden audio track was silent in the export but audible in preview — render was already correct, this was a preview-only parity bug. Web Audio scheduling now skips (and re-syncs on toggle) any audio clip under a data-hidden ancestor; the HTMLMedia per-tick volume path folds the same check into effectiveVolume without touching el.muted (transport-owned). Ships unflagged since it's a bugfix restoring parity. Also relabels the eye as Mute/Muted on audio-only track rows (icon, strikethrough label, undo-history copy), gated behind the new audio-track-mute canary — the relabel is a copy/UX change, kept separate from the behavior fix above. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
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e966311627 |
feat(studio): make presets the primary path into the FX rack
Presets button becomes the stacked primary control (bold, filled outline);
Add-effect demoted to a small trailing link ("+ effect"). Button onClick
bodies and audition-revert logic are unchanged.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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7a8f8a0b45 | chore: release v0.8.5 (#3375) v0.8.5 | ||
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b4d5abd7b2 |
fix(studio): capture storyboard tiles at review density (#3371)
* fix(studio): capture storyboard tiles at source resolution * fix(studio): bound storyboard tile captures |
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2be5a03b80 |
fix(lint): stop erroring on the documented canonical clip block (#3374)
Linting the primitive-clip example from packages/core/docs/core.md produced
two errors against the docs' own linter:
error timed_element_missing_clip_class el-3 <img data-start ...>
error self_closing_media_tag el-4 <audio ... />
Both are now fixed, in opposite directions — one was the rule's fault, one was
the docs'.
`timed_element_missing_clip_class` claimed the element "will be visible for the
entire composition instead of only during its scheduled time range". That is
not what happens. `syncTimedElementVisibility` walks
`querySelectorAll("[data-start]")` and toggles `style.visibility` off the
ATTRIBUTE, with no reference to the class; the runtime's own init test pins it
with a bare `<div data-start data-duration>` carrying no `class="clip"`. Every
other consumer of the string "clip" — Studio's label derivation, the runtime's
timeline labels, core's selector helper — treats it as a name to skip, never as
a behaviour key. So the class is an authoring convention the tooling reads, not
the mechanism that hides the element.
The rule is therefore a warning rather than an error, and its message now says
what is actually true. `img` joins `audio` and `video` in skipTags: the three
media primitives sit on adjacent lines of the same documented clip block, all
three authored without `class="clip"`, and flagging only the `<img>` is what
made the documented pattern fail.
`self_closing_media_tag` was right and the docs were wrong: `/` is ignored on a
non-void element, so `<audio ... />` leaves the element open and everything
after it nests inside. Changed to `<audio ...></audio>`. The `<img ... />` on
the line above is a genuine void element and stays as it is.
The same false mechanism claim had been copied into the talking-head-recut
skill, in both the annotated example and the rules list, where agents read it
as fact. Corrected there too.
No effect on the 643 shipped registry files (this rule fires on none of them);
the change is to the documented pattern and to agent-authored compositions.
Regression test lints the canonical block verbatim and asserts it produces no
errors or warnings, so docs and linter cannot drift apart again silently.
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f822200fb8 |
feat(telemetry): measure which lint rules fire, cost, and fail to converge (#3367)
* feat(telemetry): measure which lint rules fire, cost, and fail to converge Lint rule changes are currently argued from anecdote. This adds the three measurements needed to argue them from data. `lint_report`, once per `hyperframes lint` or `hyperframes check`: - `code_counts` / `codes` — which rules actually fire, and how often - `rule_group_ms` — milliseconds per rule-source module (core, gsap, media, ...) - `slowest_rule` / `slowest_rule_ms` — slowest single rule as `<group>#<index>` - `rule_count` — how many rules this build ran `lint_rule_streak`, once per finding that survives an edit to its file: - `edits` — how many edits the finding survived - `cleared` — whether it eventually went away The streak event is the one that matters. A lint pass costs about 5ms, so per-rule CPU is not what makes the authoring loop slow; a rule an agent cannot satisfy is, because every failed attempt costs a full edit-and-relint cycle. A single run cannot see that, so `lint_rule_streak` reconstructs it across runs: high `edits` with `cleared: false` is a rule nobody can fix, and the `cleared: true` distribution is the baseline to judge it against. An iteration is counted only when the file's content digest CHANGED and the finding is still there. Re-linting an untouched project is not an attempt, which is what stops `check` (which lints on every invocation) from inflating the numbers. Rule identity is the source module plus an index within it. Naming all 86 rules would make the timings prettier but it is a refactor this measurement does not need: the group locates the file, and the index locates the rule. Version, agent runtime, CI flag, and invocation id are already attached to every event by `trackEvent`, so lint pain can be split by CLI version and by which agent produced it without adding anything here. Privacy: only rule codes, counts, and timings are sent. Streak state lives in ~/.hyperframes/lint-streaks.json alongside config.json (so `rm -rf ~/.hyperframes` is still a full reset) and stores digests only — no file paths, no project names, no composition source. Nothing is written and nothing is emitted when telemetry is off. Entries expire after 14 days and are capped at 500 files. `EventProperties` gains string arrays and numeric maps. `codes` and `code_counts` are inherently a set and a histogram; flattening them into dynamic top-level keys would make them unqueryable. PostHog stores both natively. `trackLintRun` is the single call site shared by `lint` and `check`, and it swallows every error — telemetry must never turn a green lint red. * feat(telemetry): emit per-group rule counts so slowest_rule stays comparable Review catch on #3367: `slowest_rule` is the one positional key in either event. It is `<group>#<index>`, so adding or removing a rule renumbers every later slot in that group and the same string means different rules in two builds. #3366 does exactly that to 34 of 81 surviving slots, and `rule_count` alone says only THAT the ruleset moved, not which groups. `rule_group_counts` carries the per-group sizes alongside it, so a consumer comparing two builds can tell which groups' indices still mean the same thing without anyone having to remember which release dropped rules. `codes`, `code_counts` and `rule_group_ms` are keyed by name and were never affected. Also corrects the rule count in the RULE_GROUPS comment: 86, not ~60, as LINT_RULE_COUNT in the same file computes. |
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83ceaeb902 |
refactor(lint): drop seven rules that fire on correct compositions (#3366)
Each rule below either reports a hazard the compiler or runtime already
prevents, duplicates another rule's invariant with a weaker detector, or
cannot be cleared by its own fixHint. Measured over the 643 shipped
registry HTML files, this cuts lint output from 1740 findings to 507
(-70.9%) and removes 40 errors, with no new codes introduced.
- scene_layer_missing_visibility_kill: regex heuristic keyed on `#sceneN`
ids. It only accepts the literal string `visibility: "hidden"`, so the
canonical GSAP hard kill (`tl.set(el, { autoAlpha: 0 })`, which sets
visibility hidden at runtime) never clears it — an unfixable error. It
also matched the `0` inside `opacity: 0.5` and treated `.from({opacity:
0})` entrances as exits. gsap_exit_missing_hard_kill owns this invariant
using parsed tween timing and real clip boundaries, and accepts every
hidden encoding.
- unscoped_gsap_selector: wrapScopedCompositionScript already rewrites
string GSAP targets to the composition root for every sub-composition
script (pinned by compositionScoping.test.ts "executes document and GSAP
selectors inside the composition root"). The rule also never fired on a
standalone sub-composition file or a <template> sub-comp.
- caption_transcript_parse_error: required the inline TRANSCRIPT array to
be strict JSON so Studio could read it, but Studio's parseTranscriptArray
already normalizes unquoted keys, single quotes, and trailing commas. It
errored on ten shipped caption components whose transcripts Studio parses.
- composition_self_attribute_selector: warned that
`[data-composition-id="x"] .y` leaks across instances, but
scopeCssToComposition rewrites that selector to each instance's runtime
scope. It was also the pattern the rest of the toolchain prescribes.
- timed_element_missing_visibility_hidden: strict subset of
timed_element_missing_clip_class, which reports the same condition as an
error, so it only ever added a second line saying the same thing.
- pointer_events_none: Studio selection ergonomics only, no render impact,
on 124 of 211 shipped blocks.
- google_fonts_import: the producer resolves Google Fonts during
compile/render, as the message itself said.
system_font_will_alias is narrowed to distributed/Lambda renders, where
system-font capture is off and the fallback is a real defect. Under a local
render the substitution is the renderer working as designed, so the info
tier is gone.
The three tests that used composition_self_attribute_selector as a probe
for "this style source was collected" now use scoped_css_missing_wrapper,
which still fires once per source.
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d1482b0129 |
fix(skills): resolve the blueprint id from a qualified blueprint: field (#3337)
* fix(skills): resolve the blueprint id from a qualified `blueprint:` field visual-design.md documents `blueprint:` as the id plus a `(Reproduce)` / `(Adapt)` qualifier, and prints `dataviz-countup (Adapt)` as its worked example. The packet builder used that raw field as a filename, so a qualified blueprint looked for `<id> (Adapt).md`, found nothing, and inlined an empty string: `selectedFile()` returns "" for a missing path. Every packet shipped without the one document the frame was designed against, and the run still exited 0 with nothing on stderr. `compose (Adapt)` missed the `compose` check the same way. Parse the field into the id it names, once, so no caller resolves a raw field value against the blueprints directory. A blueprint that resolves to no file is now a named error rather than an empty section, matching how the builder already treats a missing `src` and an oversize packet. The existing tests only used bare ids, which is how the qualified form escaped; they now cover both, and the missing-file case. One owner: product-launch-video, faceless-explainer, pr-to-video and general-video all delegate to frame-packets-core.mjs. Co-Authored-By: anikam13 <22992075+anikam13@users.noreply.github.com> * fix(skills): degrade, not fail, when the blueprints library is absent Self-review catch on the previous commit. hyperframes-animation installs on demand, so its blueprints/ directory can legitimately be missing — that is a skill that isn't installed yet, not a frame naming a bad id. Throwing there turned a silent degrade into a hard failure for a valid setup. Distinguish the two: an absent blueprints/ warns and inlines nothing, exactly as an absent rules/ already does in knownRuleIds; a present library that has no file for this id still throws, because that is a typo or an unstripped qualifier. Co-Authored-By: anikam13 <22992075+anikam13@users.noreply.github.com> * fix(skills): point two dead blueprint references at real shapes CI surfaced these once an unresolvable blueprint stopped being silent. Both named ids that have never existed in hyperframes-animation/blueprints/: - faceless-explainer's frame template taught `messaging-multi-phase`, so an agent copying the template verbatim tagged a blueprint that resolves to nothing. dataviz-countup is what the same skill already uses in its own visual-design template and tests. - pr-to-video's diff-excerpt guardrail fixture used `number-lockup`. The test is about diff excerpting and the id was incidental; the frame's own `counting-dynamic-scale` rule makes dataviz-countup the natural real shape. A sweep of every `blueprint:` value across skills/ finds no others. Co-Authored-By: anikam13 <22992075+anikam13@users.noreply.github.com> --------- Co-authored-by: anikam13 <22992075+anikam13@users.noreply.github.com> |
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c66c9a4c76 |
fix(skills): stage SVGs that capture wrote into capture/assets/svgs/ (#3336)
`hyperframes capture` extracts inline SVGs into capture/assets/svgs/, and the
capture manifest advertises them to the agent as `assets/svgs/<name>.svg`, so a
frame names one in `asset_candidates` exactly the way it names a screenshot.
stageAssets searched only capture/{assets,assets/videos,screenshots}, so every
captured SVG resolved to nothing: logged as a non-fatal anomaly, and the frame
404'd the brand mark it had been told to use.
Add the directory to the search list, and cover it with a test that fails
without the fix.
lib/assets.mjs is byte-identical across product-launch-video,
faceless-explainer and pr-to-video, so the fix lands in all three. Folding it
into hyperframes-core/scripts/lib/, where frame-packets-core.mjs already lives,
is a separate change.
Co-authored-by: anikam13 <22992075+anikam13@users.noreply.github.com>
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9140c0eaa1 |
fix(core): keep authored gain above unity off el.volume in the sandbox bridge (#3349)
Authoring a clip above unity gain throws at runtime today. ## What breaks `MAX_AUDIO_GAIN_DB = 12` makes `data-volume` legal up to ~3.98. The sandbox runtime's volume bridge assigns the product straight to the element: ```ts el.volume = clipVolume * volume; // init.ts, onSetVolume ``` `HTMLMediaElement.volume` is spec-pinned to [0,1] and **throws `IndexSizeError`** outside it — verified in Chrome, and the test DOM agrees: ``` el.volume = 2 → IndexSizeError: Failed to set the 'volume' property... ``` The throw lands inside a `for` loop over every media element, so it takes the rest of the loop with it: every clip after the boosted one keeps whatever volume it already had, while `state.bridgeVolume` says the change was applied. A composition with one boosted clip stops responding to the volume control for every clip authored after it. ## The fix Clamp what the element receives. That is not lossy, because the element was never where the boost lived — the transport gets the authored gain unclamped, and this PR pins that half too: - `syncRuntimeMedia` hands `onElementVolume` both the element's clamped volume **and** the authored gain, so the transport can have the boost the element cannot hold. - `setElementVolume` keeps that gain on the per-element node, clamped only to `MAX_AUDIO_GAIN`. Those two paths already worked; they were untested, and they are the reason clamping the element is the right half to clamp. ## Tests - `init.test.ts` — a boosted clip followed by a quieter one, both seeded with sentinels, then the real `set-volume` control message. Asserts the boosted element lands at 1 **and** that the clip after it still gets its own volume, which is what a throw mid-loop strands. - `media.test.ts` — the transport receives the authored gain while the element stays legal. - `webAudioTransport.test.ts` — the per-element gain node keeps a boost above unity. All three mutation-checked: removing the clamp reds the first, and clamping the gain at either transport seam reds the others. ## Provenance This is the last unlanded piece of #3280. That PR was rebased onto current `main` and collapsed from +3050 to +944, of which everything except these lines is either already merged (#3308, #3309, #3333, #3339) or duplicated by the open #3306 and #3310. Cutting it out separately because the throw is live on `main` now and shouldn't wait behind a PR that is otherwise redundant. |
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d09145faab |
fix(producer): seek once per step when discovering video visibility (#3233)
Seek the GSAP timeline once per timestep and sample every auto-start video, instead of re-walking per media element. Keeps probe cost proportional to duration, not video count. |
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a6a9e2f89e |
feat(skills): anchored-connector rule + source-traceable visuals doctrine (#3354)
* feat(skills): anchored-connector rule + source-traceable visuals doctrine Two advisory rules absorbed from a community-skill comparison study (4-cell sandbox replay vs geekjourneyx/hyperframes-motion-director; ideas only — no upstream text, the repo is AGPL-3.0): - Connector lines earn their place: any beam/rail/scan/underline must name both anchors and its job (reveal/route/validate) or be cut. Lands in motion-principles (composition) + svg-path-draw (constraints). - Visuals point back to the source: when a video derives from concrete material, each frame's key visual should trace to a specific source line — real filenames/numbers over stock props. Lands as story-spine rule 4; the four SKILL.md index lines that enumerate story-spine's rules are synced. Both are self-checks, not hard gates. lint:skills + skill-mirror green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(skills): regen stale manifest + add emphasize to connector job list Review 4975048154 follow-ups: - skills-manifest.json was hashed mid-commit before oxfmt renormalized the four SKILL.md tables (lefthook pre-commit runs format and skills-manifest in parallel — they raced). Regenerated at head; second regen is a no-op. - The connector rule's job list read literally would cut lines this same doctrine prescribes (dividers, hairlines, underline_sweep): emphasis was a missing job, not a forbidden one. Added 'emphasize' to both motion-principles and svg-path-draw. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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f0e637375f |
fix(studio): capture the storyboard frame hero at full resolution (#3338)
The thumbnail route bounds every preview capture to 240x135. That bound came from the timeline, where thumbnails are small and numerous and their decoded bytes are budgeted. The storyboard reuses the same route for its frame detail hero, which is up to 900px wide, so the poster arrived at 240x135 and upscaled past 7x on a retina display. Headlines survived it; body copy, table labels and captions did not. That is the surface where it costs the most. references/review-loop.md sends the user here to confirm layout and real copy, and tells them to run no CLI in that pass: "the poster is the only picture this pass needs". Give the caller a way to ask for the composition's own dimensions, which the route already supports as `output=source`, and fold the choice into a single `surface` prop. Whether a poster is a tile or the hero decides both the crop and the capture density, so one prop owns both rather than two that can disagree. The contact sheet keeps the bounded capture: many tiles, and it is a contact sheet. The timeline is untouched. Reported with a reproduction and a correct read of the consequences in #3271. Co-authored-by: anikam13 <22992075+anikam13@users.noreply.github.com> |
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42b94fd5db | chore: release v0.8.4 (#3359) v0.8.4 | ||
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7e96e60fe2 |
ci: bound the ffmpeg apt fetch so a stalled mirror costs a retry, not the job (#3356)
* ci: bound the ffmpeg apt fetch so a stalled mirror costs a retry, not the job Hosted runners intermittently stall on an apt mirror, and an unbounded apt-get inherits the whole job budget. The producer integration lane normally finishes in ~11 minutes against a 20 minute cap; on a stalled fetch it ran to the cap and failed. Same step, same shape, reproduces on main's tip — it is not specific to any one PR. The cost is not one red check. On the run that prompted this, four went red off that single step: the two jobs that install ffmpeg, plus a Test gate and a preview-regression gate that both fail closed when their dependency does not succeed. So a mirror stall reads as a producer defect and a preview defect. Each attempt is now bounded and retried three times, and the five workflows that installed ffmpeg share one action instead of five copies of the command. Deliberately still apt: caching the binary would strip it from the shared libraries it links against, and switching to a static build would change the ffmpeg under the producer's output comparisons. Neither belongs in a fix for a network stall. * ci: drop the stray version echo left in the player-perf ffmpeg step Converting the step to the shared action left the trailing `ffmpeg -version` line behind, and YAML folded it into the `uses:` value — so the runner looked for an action at a path with the command appended and failed all four perf shards. It parsed cleanly, which is why validating with a YAML load did not catch it: `uses: ./path\n ffmpeg -version` is a legal folded scalar. The check that does catch it asserts every local `uses:` resolves to a directory containing an action file, which is now what I ran. The action prints the version itself. * ci: bound the ffmpeg fetch at the connection, not with a wall-clock kill The first version wrapped apt in `timeout` and retried. A passing run showed why that is the wrong shape: the mirror is slow rather than hung — the install spent ~15 minutes pulling packages from azure.archive.ubuntu.com and finished successfully. Killing it at 300s discarded a download that was making progress and started over, so the retry turned a slow mirror into a slower one, and the worst case of three attempts exceeded the job's own 20 minute cap. Bound the connection instead. Acquire::Retries re-fetches the one package whose connection stalled while keeping everything already downloaded, and Acquire::http::Timeout caps how long any single connection may sit idle. That addresses the stall the original report described without punishing the slow case that is far more common. |
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d464f60b96 |
fix(cli): zip the publish archive to the same bytes every time (#3358)
adm-zip stamps every entry with `new Date()` as it is constructed, and a ZIP timestamp resolves to two seconds — so archiving identical content twice gave different bytes whenever the two runs landed either side of a boundary. The archive's digest was a function of the clock rather than of its contents, which is backwards for something `cloud render` uploads and addresses by content. It surfaced as a CI flake: publishProject.test.ts asserts two archives built back to back are byte-identical, and both sides are the same expression, so the only way it can fail is non-determinism. The window is narrow, which is why it survived since July and why re-running always cleared it. Entry times are now fixed. Built from local components deliberately: `fromDate2DOS` reads getFullYear/getMonth/getHours, so a fixed instant would still encode differently per timezone — verified identical bytes under UTC, America/Los_Angeles and Asia/Kolkata. The new test moves the clock across a boundary, which is what reproduces it; back-to-back builds land in the same bucket almost always, which is exactly how it hid. |
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228eabd43f |
fix(studio): make the volume fader tell the truth about the gain it writes (#3305)
* fix(studio): make the volume fader tell the truth about the gain it writes The fader travels in dB, so its stops are irrational values; serializing them through the generic two-decimal numeric formatter collapsed the bottom quarter of its travel onto "0" — a hard mute — and made the knob jump on release everywhere below unity. Both panels now use the exact serializer, which round-trips every integer stop back to itself. Raise the volume automation lane to the same ceiling the fader reaches. Clamping the lane at unity meant automating a boosted clip silently discarded the boost, and the panel disables the fader while a lane owns the level, so there was no way back. This rescales the lane's vertical axis: unity now sits a quarter of the way up rather than at the top. Add audio_volume_tween_overrides_gain. Tween values on `volume` are absolute — they replace the authored gain rather than scaling it — so a clip carrying both plays at whatever the tween names, and the fader gives no sign of it. The rule reuses the tween detector the sibling lane/tween rule already has. * fix(lint): treat a missing data-volume as unity, not as silence readAttr returns null when the attribute is absent, and Number(null) is 0 — finite, and not 1 — so a clip carrying NO data-volume cleared both filters and was reported as authored at silence. Both halves of that were false: absent means unity everywhere else in the runtime. It fired on exactly the case the rule exists to bless. The docs this PR edits say data-volume is the baseline for elements no tween touches, so a tweened clip is expected not to carry one — the common audio fade. A warning does not fail check, but an agent reading the fixHint would have written a gain to correct a level that was never wrong. |
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b3c43e2480 |
feat(cli): add normalize-audio to match one clip's loudness to another (#3306)
* feat(cli): add normalize-audio to match one clip's loudness to another Measures two authored `<audio>` clips with FFmpeg's integrated EBU R128 loudness and writes the target's matching `data-volume`, leaving the reference untouched. The measurement is bounded to the window the composition actually plays. `data-end` bounds a clip's timeline window just as `data-duration` does, and `-ss`/`-t` belong before `-i`: after it they bound the OUTPUT, and with `-f null` there is none, so ebur128 keeps integrating past the clip. On a fixture whose played window is -61.8 LUFS inside a file that measures -27.9 whole, either mistake reports a loudness the composition never plays and "corrects" an already-matched clip by tens of dB. Two EBU R128 passes run between reading the composition and writing it, each bounded only by a two-minute timeout, and the skill docs tell agents to keep Studio open meanwhile — so the attribute patch is re-applied to a fresh read and written through a temp file and a rename. Under `--json` the failures are documents too: an agent doing `JSON.parse(stdout)` on a bare error line throws. A pair needing more than the +12 dB ceiling has a source-file problem rather than a mixer one — mixer gain raises the noise floor with the signal — so the refusal names the remedy. * fix(cli): validate --tolerance before paying for the measurement Each EBU R128 pass is bounded at 120s and normalize-audio runs two, so parsing the argument afterwards made a typo'd --tolerance cost both of them before failing on something that was wrong from the start. Not pinned by a test: the ordering is internal to the command and neither it nor the parser is exported, so covering it would mean restructuring for a spy rather than asserting the behaviour. * docs(cli): restore the blank line between the preview and normalize-audio sections Lost when I resolved the rebase conflict against the background-preview docs by hand instead of letting the formatter near it. oxfmt --check failed on the one file, which fails Preflight — and because preview-parity needs Preflight it skipped, and the preview-regression gate fails closed on a skip, so a missing newline read as a preview defect. The quieter half: the same needs chain meant the required Test context was never created at that head. Not failing — absent, so there was no test signal at all on the PR. |