## Summary
`_setupParentMedia` scans the iframe for `audio[data-start]` / `video[data-start]` and creates parallel media elements in the host document (so the studio can scrub audio at sub-frame precision without iframe cross-origin restrictions). It was reading the raw `src` attribute string and assigning it directly to the host-document element, which then resolved relative URLs against the **studio root** instead of the **iframe**.
Result: a composition like
\`\`\`html
<audio id="narration" data-start="0" data-duration="53" src="assets/narration.wav"></audio>
\`\`\`
played fine in rendered MP4 output but 404'd silently in the studio preview (parent audio got `src = http://localhost:PORT/assets/narration.wav` instead of `http://localhost:PORT/api/projects/<name>/preview/assets/narration.wav`).
## Fix
Resolve the src against \`iframeEl.ownerDocument.baseURI\` before passing it to \`_createParentMedia\`. Also read the raw \`src\` attribute on \`<source>\` fallbacks so both paths go through the same resolution.
Diff is 2 lines of meaningful change (9 total once you include the comment).
## Reproduction
1. Create a project with a narration at \`assets/narration.wav\`
2. Reference it in \`index.html\` with \`<audio data-start="0" data-duration="53" src="assets/narration.wav">\`
3. \`npx hyperframes preview\` → open, click play
4. Before: silent (parent audio's \`error.code === 4\` / \`MEDIA_ERR_SRC_NOT_SUPPORTED\`)
5. After: narration plays, scrubbing syncs
## Test plan
- [x] Existing 21 player tests pass (`bun run --filter=@hyperframes/player test`)
- [x] oxlint + oxfmt clean on changed file
- [x] Manual: verified in-studio playback of a narration sourced via relative URL
- [x] Reviewer: confirm render pipeline unaffected (render doesn't go through `_setupParentMedia`)
## Notes
No tests added for this path because the existing harness covers only the `audio-src` attribute codepath — `_setupParentMedia` is triggered by an internal probe interval against a live iframe, which the current fixture doesn't build. Happy to add one in a follow-up if reviewers want that coverage before merge.
## Summary
- `_setupParentMedia()` (added in #266) was stripping `data-start`, `data-duration`, and `src` from audio/video elements inside the composition iframe
- The runtime's `syncRuntimeMedia` queries `audio[data-start]` to find media clips — removing these attributes made the runtime unable to find, sync, or play audio
- Result: silent audio in studio preview and any context where `__player.play()` is called directly (not through the web component)
## Fix
- Keep all iframe media attributes intact so the runtime can track time position and manage playback
- When parent-frame media `play()` succeeds (mobile use case), mute the iframe copies via `volume = 0` to prevent double audio
- On desktop and in the studio (which calls `__player.play()` directly), the runtime's own media sync handles playback normally
## Test plan
- [x] 21 player unit tests pass
- [x] Verified with John Wu's slideshow project: audio element preserves `data-start`, `data-duration`, `src` after runtime init
- [x] Verified runtime `syncRuntimeMedia` finds and plays audio (currentTime advances in sync with timeline)
- [x] Build passes (lint, format, typecheck)
* fix(player): parent-frame media playback for mobile
Mobile browsers block media.play() inside iframes when the user
gesture happened in the parent frame — postMessage doesn't transfer
user activation (per the User Activation v2 spec).
## Problem
The player renders compositions in a sandboxed iframe. When a user
taps play in the parent frame, the player sends a postMessage to the
iframe's runtime, which calls audio.play(). On mobile, this fails
silently because the iframe has no user activation context.
## Solution
The player now extracts ALL timed media elements (audio/video with
data-start) from the iframe's DOM (same-origin access), creates
parent-frame copies, and disables the iframe originals. On play(),
parentMedia.play() runs synchronously in the gesture call stack,
satisfying mobile autoplay policy.
### Generic media handling
- Finds all `audio[data-start], video[data-start]` in the iframe
- Creates a parent-frame copy for each (Audio or Video element)
- Preserves data-start offsets for correct seek positioning
- Strips data-start from iframe elements so the runtime ignores them
- Falls back to iframe media for cross-origin iframes
### `audio-src` attribute
Convenience for the common single-narration case. When set, the
player starts preloading audio immediately — before the iframe loads.
This eliminates the loading delay that caused jittery playback.
### No active sync
Both parent media and the GSAP timeline are real-time systems. When
started simultaneously, they naturally stay within ~10ms — no drift
correction needed. Active sync with coarse granularity (50ms polling)
caused MORE jitter than it prevented via repeated audio seeks.
## CI
- Added unified `test` job replacing separate per-package test jobs
- Added root `test` script: `bun run --filter '*' test`
- New packages with test scripts are automatically included
- Added happy-dom for player DOM tests
## Tests
- 10 new tests for parent-frame media: preloading, play, pause,
seek, muted/rate sync, cleanup, attribute changes
- All 21 player tests pass
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(shader-transitions): pass CI when no test files exist
Add --passWithNoTests to vitest run so the unified test job
doesn't fail on packages that have a test script but no test
files yet.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(cli): update tests for new id field and GSAP lint rule
- normalize.test.ts: loadTranscript now assigns id fields (w0, w1, etc.)
to SRT/VTT results and empty string for words-json passthrough
- lintProject.test.ts: add GSAP CDN script to validHtml() fixture to
satisfy the missing_gsap_script lint rule added in core
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(cli): add missing data-start/data-duration to validHtml fixture
The validHtml() test fixture was missing data-start and data-duration
attributes, triggering the root_composition_missing_data_start and
root_composition_missing_data_duration lint warnings.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(ci): fetch LFS objects for producer test job
Producer regression tests compare rendered output against reference MP4
files stored in git LFS. Without lfs: true, checkout fetches pointer
files instead of actual videos, causing "moov atom not found" errors.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* ci: remove redundant test-producer job
The regression workflow already runs the same 28 producer fixtures
in a Docker container with prod-matching Chrome/fonts/ffmpeg, sharded
across 8 parallel matrix jobs with 40-min timeouts. The CI test-producer
job was a duplicate that ran on bare runners with worse determinism
and a 15-min timeout too short for all fixtures.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
## Summary
Coordinated minor bump across all published packages. No source changes in this PR itself; it is the version stamp for everything that landed on main since v0.2.5.
## Version bumps
| Package | from | to |
|---|---|---|
| `@hyperframes/cli` | 0.2.5 | **0.3.0** |
| `@hyperframes/core` | 0.2.5 | **0.3.0** |
| `@hyperframes/engine` | 0.2.5 | **0.3.0** |
| `@hyperframes/player` | 0.2.7 | **0.3.0** |
| `@hyperframes/producer` | 0.2.5 | **0.3.0** |
| `@hyperframes/studio` | 0.2.9 | **0.3.0** |
Between 0.2.5 and this release, `player` and `studio` received several patch versions on npm as we iterated on the bundler, entry point, and SSR issues. 0.3.0 collapses that into a single coordinated minor so the ecosystem is aligned again.
## What is in v0.3.0
### `@hyperframes/player`
**Restored package entry points to the compiled `dist/` output.** 0.2.5 shipped with `"main": "./src/hyperframes-player.ts"` but the published tarball only included `dist/` via the `"files"` field. Every consumer trying to import the package failed with `Module not found: Can't resolve '@hyperframes/player'`. Entry points now point at the built JS/`.d.ts` files inside `dist/`.
**DOM-based root timeline resolution in the ready probe.** In a bundled preview, `window.__timelines` contains the master composition alongside its sub-compositions, for example:
```js
{
main: GSAPTimeline(14s),
intro: GSAPTimeline(1.5s),
'scene2-4-canvas': GSAPTimeline(12.6s),
'scene5-logo-outro': GSAPTimeline(3.2s),
}
```
The probe used to select the adapter with `keys[keys.length - 1]`. Object key ordering meant the last-registered sub-composition would win, so the `ready` event reported a sub-composition's duration (e.g. 3.2s) instead of the master's 14s. The probe now looks up the root composition id from the outermost `[data-composition-id]` element in the iframe DOM and uses its key. Falls back to the last key when no element is present, so standalone sub-composition previews keep working.
### `@hyperframes/studio`
**`useTimelinePlayer.getAdapter()` uses the same DOM-based root id lookup** as the player. Previously play, pause, seek, and duration readout were all driven by whichever sub-composition happened to register its timeline last.
**`Player.tsx` loads `@hyperframes/player` lazily.** The component used to call `import "@hyperframes/player"` at module scope, which runs the package's `customElements.define(...)` side effect during module evaluation. `HTMLElement` does not exist in the Node runtime, so any consumer page that transitively imported the studio during server rendering threw:
```
ReferenceError: HTMLElement is not defined
at module evaluation (@hyperframes/studio/src/player/components/Player.tsx)
```
The import now runs inside the mount effect via `import(...)` so it only evaluates in the browser. Added a cancellation flag and deferred cleanup so a fast unmount before the dynamic import resolves does not leak listeners or DOM nodes.
**Captions module imports stripped of `.js` extensions.** Files under `src/captions/` imported siblings as `./types.js` and `./parser.js`. That is legal ESM TypeScript but Turbopack and several other bundlers refuse to resolve those specifiers against `.ts` files inside `node_modules`, breaking any consumer build that transitively pulled in the captions module. Captions now uses extensionless imports, matching the rest of the studio codebase.
### `@hyperframes/core`, `@hyperframes/cli`, `@hyperframes/engine`, `@hyperframes/producer`
Version bump only, no source changes since 0.2.5. Kept on the same version so the ecosystem is easier to reason about.
## Impact for consumers
If you use `@hyperframes/studio` in a Next.js app:
- The play button in a bundled preview reports the correct composition duration and drives the master timeline.
- The session page no longer 500s in dev mode when the studio barrel is imported (the SSR fix).
- Turbopack builds that transitively load the captions module no longer fail on `Cannot resolve './types.js'`.
If you use `@hyperframes/player` directly:
- Consumer bundlers can resolve the package again (dist entry points restored).
- The `ready` event duration reports the master, not a sub-composition.
## After merge
Publish each package to npm with `pnpm publish` (workspace deps auto-resolve).
* fix(studio): load @hyperframes/player lazily to support SSR
Player.tsx had a bare `import "@hyperframes/player"` at module scope. The
player package registers a class that extends HTMLElement as a side effect,
and HTMLElement doesn't exist in a Node server runtime. Any consumer that
imported from @hyperframes/studio during server-side rendering (e.g. the
Next.js App Router evaluating a client component for SSR) threw
`HTMLElement is not defined`.
Move the import inside the mount effect via dynamic `import(...)` so it
only runs in the browser, and wire up a cancellation flag and deferred
cleanup so a fast unmount doesn't leak listeners or DOM nodes.
* fix(studio): remove .js extensions from captions-internal imports
The captions module imported sibling files as `./types.js` and
`./parser.js`. That's legal ESM TypeScript, but Turbopack (and other
bundlers) refuse to resolve those specifiers against .ts files when the
package is consumed from node_modules — the rest of @hyperframes/studio
uses extensionless imports for that reason.
Align captions with the rest of the codebase so the package builds
without bundler-specific configuration in consumers.
* chore: release @hyperframes/player@0.2.7 and @hyperframes/studio@0.2.9
Ships the root-timeline resolution fix (#247), the SSR-safe player load,
and the captions import cleanup.
Bundled previews register a master composition alongside its sub-compositions
in `window.__timelines`, e.g. { main, intro, scene2, scene5 }. Both the
player's probe and studio's getAdapter() were using `keys[keys.length - 1]`
to pick the adapter, which returned whichever timeline was registered last.
That made the player report the final sub-composition's duration as the
video length (e.g. 3.2s instead of the master's 14s) and play/pause/seek
targeted that sub-composition instead of the full composition.
Look up the outermost `[data-composition-id]` element in the iframe DOM
and use its id to select the right timeline. Falls back to last-key when
no element is present (standalone sub-composition previews) so drill-down
views keep working.
Also restores `main`/`import` entry points on @hyperframes/player to
point at compiled dist output (the src/ paths broke workspace consumers
that only receive the published tarball).
* fix(studio): support web-component refs in useTimelinePlayer
The studio's `useTimelinePlayer` hook returns an `iframeRef` that
consumers attach to an `<iframe>` element. When consumers wrap the
iframe in a custom element (e.g. `<hyperframes-player>`) that puts
the iframe inside its shadow DOM, every `iframeRef.current.contentWindow`
access returned `null` and `getAdapter()` silently failed — meaning
timeline seek, play, pause, and `refreshPlayer` all became no-ops.
Changes:
- Add `resolveIframe(el)` helper that returns the underlying iframe
whether the host is the iframe itself, a custom element with a
shadow-DOM iframe, or a wrapper with a descendant iframe.
- Export `resolveIframe` from the studio so consumers can pre-resolve
the iframe before assigning it to `iframeRef`.
- Internal `useTimelinePlayer` keeps the strict `HTMLIFrameElement`
ref type, so existing consumers attaching directly to an `<iframe>`
are unaffected.
Also adds:
- JSDoc on the player's `iframeElement` getter.
- "Advanced: iframe access" docs section in `packages/player/README.md`
and `docs/packages/player.mdx`.
- Type-safety lint rules in `.oxlintrc.json` and a "Type-safety
conventions" section in `CONTRIBUTING.md`.
Backward compatible — App.tsx and NLELayout.tsx continue to work
unchanged.
* chore(lint): defer no-explicit-any rule; it broke existing codebase
The new rules added 37 errors across 32 existing files — mostly
legitimate `window as any` casts at browser-global and test-mock
boundaries. Enabling them without fixing all violations breaks CI.
Revert the `.oxlintrc.json` additions and soften the CONTRIBUTING.md
wording to describe the convention without claiming lint enforcement
(that enforcement will come in a follow-up PR that fixes all sites).
* fix(player): handle Infinity duration from runtime gracefully
When compositions have repeating animations without data-duration, the
runtime sends durationInFrames: Infinity. The player now ignores
non-finite duration values instead of displaying "Infinity:NaN" in the
controls. formatTime also returns "0:00" for non-finite inputs.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* feat(lint): add data-duration and Math.ceil overshoot rules
- Add root_composition_missing_data_duration warning when the root
composition element is missing data-duration, which causes the runtime
to infer Infinity for loop-inflated timelines.
- Add gsap_repeat_ceil_overshoot warning that catches
repeat: Math.ceil(d/c)-1 patterns which overshoot the intended
duration. Recommends Math.floor instead.
- Fix gsap_infinite_repeat fixHint to suggest Math.floor (not Math.ceil).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* fix(player): wait for injected runtime before declaring ready
When the player auto-injects the runtime script (because the
composition has GSAP timelines but no runtime), it would immediately
declare ready on the next probe cycle — before the runtime script
finished loading from CDN. This caused play() to send a postMessage
that nobody received, making autoplay silently fail.
Now the probe waits for the runtime bridge (__hf or __player) to
appear before proceeding to the ready state.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
## Summary
- **Replaces the studio's hand-rolled iframe + scaling in** **`Player.tsx`** with the `<hyperframes-player>` web component, eliminating duplicated ResizeObserver, dimension detection, and stage-size message handling
- **Adds a public** **`iframeElement`** **getter** to the player web component so the studio's `useTimelinePlayer` can still access the inner iframe for clip manifest parsing, timeline probing, and DOM inspection
- **Updates player package exports** to resolve from source for workspace consumers (matching `@hyperframes/core` pattern), while npm-published consumers still get built `dist/` files
### Why a separate player package?
1. **Zero dependencies, any framework** — 12KB vanilla web component vs 940KB React+Zustand+CodeMirror studio
2. **CDN-ready** — single `<script>` tag, no build pipeline needed
3. **Embeddable by third parties** — users embed compositions in their own sites without the studio
4. **Single source of truth** — studio now uses the player instead of duplicating its scaling/detection logic
## Test plan
- [x] `pnpm --filter @hyperframes/player typecheck` passes
- [x] `pnpm --filter @hyperframes/studio typecheck` passes
- [x] `pnpm --filter @hyperframes/studio build` passes
- [x] `pnpm --filter @hyperframes/studio test` passes (2 pre-existing failures, unrelated)
- [x] E2E: Standalone player loads composition, detects 4s GSAP timeline, controls work, play/pause works
- [x] E2E: Studio preview renders via `<hyperframes-player>`, `iframeElement` bridge works, playback controls sync correctly
## Summary
- Add comprehensive README for `@hyperframes/player` covering installation, usage, full API reference (attributes, properties, methods, events), sizing, and distribution formats
- Bump version from 0.2.2 to 0.2.4 to align with monorepo release
## Test plan
- [x] Verify README renders correctly on GitHub
- [x] Confirm package.json version matches monorepo (0.2.4)
## Summary
Two independent initiatives that improve agent DX and expand HyperFrames' reach.
### Initiative 1: Fix the Clip Animation Footgun
- `gsap_animates_clip_element` lint rule now uses smart detection — only errors when GSAP animates `visibility` or `display` on a clip element
- All other properties (opacity, transform, x, y, scale, etc.) are allowed silently
- This was the #1 agent failure in QA (10/10 agents hit it on v0.2.1)
### Initiative 2: `<hyperframes-player>` Web Component
- New `@hyperframes/player` package — zero dependencies, 3.3KB gzipped
- Iframe-based web component with Shadow DOM for perfect isolation
- Video-like API: `play()`, `pause()`, `seek()`, `currentTime`, `duration`, events
- Controls overlay with play/pause, scrubber (mouse + touch), time display, auto-hide
- Full docs page at `docs/packages/player.mdx`
## Before / After
### Clip animation lint
**Before (10/10 agents hit this):**
```
✗ gsap_animates_clip_element: GSAP animation targets a clip element.
Selector "#title" resolves to element <div id="title" class="clip">.
The framework manages clip visibility — animate an inner wrapper instead.
Fix: Wrap content in a child <div> and target that with GSAP.
```
**After (only errors on actual conflicts):**
```
# This passes lint — no error:
tl.from("#title", { opacity: 0, y: -50, scale: 0.8 }, 0);
# This still errors — actual conflict with runtime:
tl.to("#title", { visibility: "hidden" }, 3);
✗ gsap_animates_clip_element: GSAP animation sets visibility on a clip element.
Fix: Remove the visibility/display tween. Use opacity for fade effects.
```
### Embeddable player
**Before:** No way to embed a composition in a web page.
**After:**
```html
<script src="https://cdn.jsdelivr.net/npm/@hyperframes/player"></script>
<hyperframes-player src="./composition/index.html" controls></hyperframes-player>
```
```js
const player = document.querySelector('hyperframes-player');
player.play();
player.pause();
player.seek(2.5);
player.addEventListener('ready', (e) => console.log('Duration:', e.detail.duration));
```
## Test plan
- [x] 427 core tests pass (20 GSAP lint tests with smart detection)
- [x] 7 player tests pass (formatTime + element registration)
- [x] TypeScript compiles cleanly (core + player)
- [x] Lint: GSAP animating clip with safe props → 0 errors
- [x] Lint: GSAP animating clip with `visibility` → 1 error (correct)
- [x] Player builds to 3.3KB gzipped ESM
- [x] Lockfile updated for CI
- [x] Docs page added at `docs/packages/player.mdx`