* fix(studio): a slow thumbnail job keeps a reader that other clips still decode from
A job that timed out judged the reader by its own progress only. A poster job that got
an already-open reader while a sibling was decoding on it, and took more than its
budget to reach its one frame (a slow link, Chrome's six connections held), logged a
timeout and retired a healthy reader, so the next clip re-read the index.
The pooled reader now counts the frames every job decodes from it, and a timed-out job
retires it only when no frame came from it while the job held it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): the reader's frame count says whose frames it counts in its name, not a comment
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio-server): undo and redo on Windows restore a file something holds open
* fix(studio-server): a restore waits for the preview's reads to close before replacing the file
* fix(studio-server): a restore checks the project folder after the preview's reads close
* perf(aws-lambda): small-chunk cloud renders stitch their output in parallel
When every chunk's payload is under S3's 5 MiB part minimum (typical for short 4K chunks), the assemble step could not copy any part server-side and pulled the whole output through one Lambda's network link. Those range-only parts now go to parallel invocations of the warm function that just rendered the chunks, about 32 MiB each and never more at once than the stack's reserved concurrency allows. The output bytes are unchanged.
* fix(aws-lambda): a throttled stitch helper builds its parts in the assemble instead
Another render can hold the stack's reserved concurrency while this one assembles, so a helper invocation may be refused. The assemble now builds that batch itself, logs it, and counts it in assemble_stages; the helper's error type is kept as the error name. Comments trimmed back to each file's share at the base.
* chore(aws-lambda): raise the package size budget to the measured size plus headroom
The parallel stitch helpers add about 1.7 KB packed and 9.9 KB unpacked; the new budget is the measured size times the checker's own 1.05 headroom.
* perf(engine,cli): a machine's GPU encoder probe runs once, not on every render
* refactor(engine): one shared probe per process, no answer kept on disk
* fix(cli): never prompt or auto-install when nobody is at the terminal
publish and upgrade called the confirmation prompt with no terminal check.
With stdin from /dev/null, publish exited 13; with an open pipe it hung.
Unattended and without --yes, both now exit 2 before doing any work, and
stderr names --yes (upgrade also names --check).
All prompts and spinners now go through ui/prompts.ts, the only module allowed
to import @clack/prompts (a lint rule and a contract test enforce it). Its
confirm, select, text and password refuse to prompt in an unattended run, and
its spinner prints only the final line, on stderr. init, feedback, catalog and
cloud delete decide whether to ask with isUnattended() instead of a TTY check
of their own.
The background auto-install no longer starts in an unattended run, and the
update notice ("Run: npm install -g ...") is not shown while an install for
that version is pending. CI now counts as set for any value but "false" or "0".
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* test(cli): neutralize agent detection in the catalog offer tests through isAgentDriven
Attendance now reads isAgentDriven(), so that is what the catalog tests stub to
stay independent of the agent running the suite.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* ci(windows): probe that a render opens no visible window
* ci(windows): the probe names what opened each window
* ci(windows): the probe spawns each binary alone, with and without detached
* ci(windows): the probe logs the processes started during the render
* ci(windows): the probe also spawns Chrome one consoleless hop down
* ci(windows): the probe logs each child started without windowsHide
* ci(windows): the probe logs every child process with its windowsHide and detached
* fix(engine): Chrome keeps the CLI's console on Windows, so a render opens no window
* fix(cli): every child the CLI starts on Windows is hidden unless it opts out
* ci(windows): the probe bisects Chrome's flags and keeps each command's output
* ci(windows): the probe names the Chrome process behind each window
* ci(windows): the probe loads a page in Chrome directly and one hidden hop down
* ci(windows): the probe prints the Chrome main command line and renders with the reporter's flags
* ci(windows): the probe narrows the CLI's Chrome arguments to the ones that open a window
* ci(windows): the probe launches the CLI's Chrome arguments one hidden hop down
* ci(windows): the probe launches Chrome through the engine's browser pool
* ci(windows): the probe varies what the engine passes to Puppeteer
* fix(engine): renders on Windows launch Chrome with a Puppeteer that keeps it attached
* refactor(cli): hideChildConsoles copies its arguments and keeps one comment line
* feat(core): name why a choppy preview window dropped frames
The playback reading now says how much of the window was frames skipped
and how much was a playing video waiting for data, and carries the p50
and p95 gap between the runtime's ticks, so a report can tell a slow
compositor from a stalled decoder.
* chore(core): drop comments the ratchet counts
* perf(producer): drawElement films keep their parallel workers instead of dropping to one
* perf(producer): shorter inversion floor comment
* test(producer): inversion suites opt into the single-worker inversion
* perf(studio): keep released timeline video frames for scroll-back
A video thumbnail frame was revoked the moment no mounted strip held it, so
scrolling back past the scheduler's cache decoded every clip again: 80 decode
passes for 40 clips on a 44-minute source, the whole first pass repeated.
Released frames now stay shared in a least-recently-released list capped by
the new sharedFrameCacheBytes budget (32 MiB of JPEG, about 11 frames for
each of a 473-clip episode's clips). Object URLs are revoked only on
eviction, and a frame any strip still shows is never evicted. Which frame a
strip shows is unchanged: the acceptance window is the same predicate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* perf(studio): open each video source once for all its timeline clips
Every clip's thumbnail job opened its own mediabunny Input on the source URL,
so 40 clips cut from one 44-minute source opened it 80 times, re-reading and
re-parsing its 1.44 MB index each time (behind a 304, at 13-30 ms an open).
Jobs now share one pooled reader per source: the Input, its primary video
track and the track's size and duration, reference-counted and disposed
thumbnailSourceIdleMs (10 s) after the last job ends, or at once when the
source's contentVersion changes. Each job keeps its own CanvasSink: the sink
reuses one pooled canvas and a job blanks the canvases it saw on release, so
sharing one across jobs would corrupt a neighbour's frames.
A failed open leaves the pool at once, and a job that fails for any reason but
cancellation retires its reader, so the next clip opens afresh. Retries are
still counted per reader, as mediaUrlSourceOptions has done since #6477: two
jobs reading through one reader cannot tell whose read failed, and retiring a
reader whose retries are spent keeps that budget per reader rather than letting
a spent count fail later clips at once. The pool also owns the one
import("mediabunny"), which the decoder now takes from the opened source.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* perf(studio): start no timeline video decodes while the preview plays
A playing preview shares the machine's video decoder with timeline
thumbnails, and a long many-clip timeline queues hundreds of thumbnail decodes.
While the player store reports isPlaying, the scheduler now starts no new
visible or overscan video decode; a scrub's interaction request still starts,
decodes already running finish, and pausing drains the queue. Image,
composition and waveform work is unaffected.
The new thumbnailPlaybackHold module subscribes to the store's state rather
than wrapping setIsPlaying, so a reset or a project switch, which write
isPlaying: false directly, also release the held work. VideoThumbnail binds it
to the app's scheduler where video thumbnails load, which is also the path
HyperFrames Desktop runs (it embeds StudioApp, not Studio's main.tsx).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* perf(studio): bound thumbnail range reads and their read cache
mediabunny reads a URL with open-ended `Range: bytes=N-` requests and cancels
each once it has the bytes it wanted, by when a local server has streamed
megabytes past them: about 4 MB sent for each thumbnail frame decoded. The
thumbnail reader's fetch now asks for at most 512 KiB from N; a shorter answer
than mediabunny wanted makes it ask again from where it stopped (its worker
resumes a capped response when the file size is known, which the first
206's Content-Range supplies). Closed ranges and the probe reader are untouched,
and so is Studio's playback, which does not read through mediaUrlSourceOptions.
Measured on two 44-minute 1080p sources, 40 clips each (a poster and a
4-frame strip per clip), against the same branch unbounded: bytes sent fall
13-22% one decode at a time and 33% two at a time; first-pass wall time falls
4-20%. The frames decoded are byte-identical. Most of what remains is real:
a strip slot whose keyframe is outside its window decodes from that keyframe
forward through its GOP.
A pooled reader also now caches at most 16 MiB of what it read, not
mediabunny's default 64 MiB, since it outlives its clip by up to
thumbnailSourceIdleMs. 8 MiB cost requests when a clip's poster and strip
decode together; 16 MiB measured the same as 64.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): bound thumbnail ranges only once Content-Range is readable
A thumbnail reader bounded even its first range request to 512 KiB. When the
answer's Content-Range cannot be read, mediabunny sizes the file as the request
start plus the answer's Content-Length, assuming the answer runs to the end of
the file, so a bounded first answer made a 10 MB file end at 512 KiB. Browsers
hide Content-Range cross-origin unless the server lists it in
Access-Control-Expose-Headers, and Studio reads remote https sources such as
HeyGen's gen-os-static bucket, which does not. With the header hidden, every
format failed: faststart and fragmented MP4 decoded 1 of 12 thumbnails, and
moov-at-end MP4, MOV and WebM none ("no decodable video track").
A reader now bounds its ranges only after an answer of its own was a 206 whose
Content-Range it could read and that starts where the request asked; its
first request stays open-ended, as before the bound. Any answer without such
a Content-Range, a whole-file 200 included, keeps that reader unbounded for
good. Same-origin readers, where Content-Range is readable, still bound.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): count a thumbnail reader's read failures consecutively
A reader's retry budget (two retries, from #6477) counted every failure over
the reader's life. Pooled, a reader serves every clip of its source, so the
third transient failure anywhere on the source failed a clip with no retry.
The count now resets whenever a read delivers bytes, so a long-lived reader
keeps the per-clip tolerance a reader had when each clip opened its own, and
three failures in a row still give up. Bytes, not an ok status: a body that
breaks on its first read must still use up the budget. A reader that gives up
is retired, as before, so the next clip opens a fresh one.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): a read stalled mid-response no longer hangs its video source
The thumbnail job's signal reached only the source's open: keyframe lookups and
the decode loop ignore it, so a job whose response stalled mid-body never ended
and never released its pooled reader. The reader was never idle, so never
closed, and every later clip that needed the same bytes waited on the same
stalled read for the rest of the session. Before pooling, each clip had its own
reader, so only the stalled clip hung.
The scheduler's timeout now aborts with a TimeoutError reason. A job that times
out drops its reader at once; a job cancelled any other way that has still not
ended a load timeout later drops it then; a cancel the job answers, a scroll
away, leaves the reader pooled. Dropping disposes the reader whoever still uses
it, which fails their pending reads too.
Disposing a mediabunny Input does not end a read already waiting on a stalled
body (its orchestrator only flags the worker, which never wakes), so
mediaUrlSourceOptions gains cancelReads(), which aborts every fetch the reader
has in flight; the worker's read then fails and mediabunny rejects the reads
waiting on it. Measured in Chromium with a server that stalls one response:
the stalled clip settles at its timeout, and the same clip asked again, now
and after 11 s idle, decodes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): a clip's own failed result keeps its source's reader
A thumbnail job that failed for any reason but a cancel retired its pooled
reader, so one clip whose frames all failed to decode, or whose canvas would
not encode, made the next clip re-read and re-parse the source's index. Those
two failures are now a ClipResultError, which leaves the reader pooled; fetch,
demux and decoder failures still retire it.
Also pins four pool behaviours mutation testing found unguarded: a reader
closed after sitting idle has left the pool, so the next clip opens a live
one; a version change closes the old reader only once the job still decoding
on it ends; a job cancelled while the track is read stops the open there; and
a scroll-away cancel keeps the reader (the last landed with the stall fix).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): keep a thumbnail reader's retry budget per start byte
ff16aed98 reset a pooled reader's retry count whenever any read delivered
bytes. That broke the #6477 give-up in two ways, both measured with real
mediabunny:
- A server that ignores Range answers 200 from byte 0, so mediabunny resumes
at the bytes it got and is sent byte 0 again. With a body that breaks after
64 KiB, those bytes reset the count every time: 61 fetches in 30 s and the
read still pending.
- mediabunny reads with two workers. A healthy stream in one region kept
forgiving a region that always answered 503: 41 fetches in 20 s, pending.
Failures are now counted per start byte, with no reset. A resume after
progress asks for a new start and gets its own two retries; asking for the
same start again uses them up whatever else the reader reads meanwhile. The
start is the byte the answer began at: the asked start for a 206 or a failed
request, 0 for a 200. Traced for the 200 case: requests at 0, 65536 and 65536
are all keyed 0, so the third failure gives up. Both repros now give up after
3 fetches ("network TypeError after 2 retries", "HTTP 503 after 2 retries"),
and failures at different starts, one per clip, never add up.
The fetch and the answer's typing move into typedFetch and typedResponse, so
fetchFn stays under the complexity gate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): fail a stalled thumbnail read on silence, not on a timeout
dbd820706 dropped a reader when the job using it timed out, but only once the
reader had opened: a timeout during the shared open released the job and left
the stalled open pooled, so every clip of that source joined it and timed out
in turn while clips kept arriving. Dropping on a timeout was also wrong when
bytes were still coming (a slow link's 25 s open threw its parsed index away),
and dropping a reader other clips were using failed them with "Media reads
cancelled", leaving them on "no preview" until they remounted.
A thumbnail read now fails only on silence. A request waiting 8 s for its
answer, or for its next bytes, is aborted and fails as a MediaFetchError
"stalled", which mediabunny retries like any read failure: a resume after
progress asks for a new start and continues, and three silent waits at one
start (8 + 0.5 + 8 + 1 + 8 = 25.5 s, inside the 30 s load timeout) give up,
which retires the reader. This covers the open and the decode alike, keeps a
reader whose bytes are still arriving, and never disposes a reader another
clip is using, so the job-level abandon and the scheduler's TimeoutError
reason are removed. Measured in Chromium against a stalling server:
- one-shot stall in the open: the clip decodes at 8.7 s (was: it and the next
clip both timed out at 30 s);
- one-shot stall mid-decode: decodes at 8.7 s (main: hangs);
- a source that never sends a byte: each clip fails typed at 25.5 s and the
next opens a fresh reader.
Each request gets its own AbortController, which follows mediabunny's signal
and the reader's cancel without AbortSignal.any; every way a request ends
unlinks it from the reader's long-lived cancel signal.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* test(studio): pin the thumbnail behaviours mutation testing left unguarded
- A bounded answer's Content-Range keeps the reader bounded: a closed-range
pattern that matched only open ranges flipped it unbounded after the first
bounded request, undoing cf8f4554e.
- A frame that will not encode, through toBlob or OffscreenCanvas
convertToBlob, is the clip's failure and keeps its reader. The
convertToBlob rejection is now a ClipResultError too; it escaped as the
browser's own error and retired the reader.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* test(studio): pin the stall watchdog's guarantees about its own requests
Four guarantees of the thumbnail reader's per-request watchdog had no test;
each mutant that broke one passed the suite:
- a silent body fails as "stalled" and aborts the fetch under it, so the
stalled connection is not left open;
- every way a request ends unlinks it from mediabunny's signal: an answered
body, a rejected fetch, a 503, no body, a broken body, a cancel;
- a probe reader's body is never timed, however slow;
- a request made after the reader's reads were cancelled starts aborted.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(studio): time a thumbnail read's silence only once its answer has started
The 8 s stall rule also timed the wait for a response's headers, and that
wait includes Chrome's queue for one of six HTTP/1.1 connections per host.
Desktop serves all media from one loopback host, where Studio's event stream
and streaming previews hold connections. Measured in Chromium against a
healthy server: with five of six connections held and 20 cancel/re-ask bursts
over the 40-clip pass, no false stall; with all six held for 40 s, two clips
failed as "stalled". The watchdog now times only a started body.
A server that never answers is now caught at the job's own timeout. The
scheduler's timeout again aborts with a TimeoutError reason. A job that timed
out without progress in its whole run (its source never finished opening, or
it decoded no frame) failed because of its source: a source that never
answers, or one that trickles bytes and never finishes. It logs one typed
MediaFetchError line ("network timeout") and retires its reader. A job that
waited for an open that finished, or decoded a frame, timed out on a slow link
and keeps the reader and its parsed index. Bytes alone are not progress, or a
trickling source would keep its reader for good.
An aborted job also ends its claim on the reader at the abort, rather than
when it settles: a job stuck in a read that ignores its signal no longer keeps
the reader open. A retired reader still waits for the clips decoding on it.
Measured in Chromium: a source that never answers fails each clip with one
typed line at 30 s and the next opens a fresh reader; with all six
connections held for 40 s, the two starved clips fail typed, none as a stall.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(studio): move the thumbnail reader's explanations into names
The comment ratchet (scripts/comment-ratchet.mjs) fails a source file whose
share of comment lines rises over its merge-base, and a new file above its
package's share. Five files of this branch did. The reasoning they carried is
in the commit messages and the PR description; what stays in code is named:
SILENT_BODY_STALL_MS, POOLED_READER_CACHE_BYTES, failuresByStart,
inFlightReads, decodedByJob, timeoutWithoutProgress and madeProgress. No
behaviour changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* feat(cli): define every command through one factory and test them all as an agent
Every command now comes from defineCommand in utils/defineCommand.ts. A lint
rule bans importing defineCommand from citty anywhere else, and a new contract
test walks the command registry in cli.ts, checks each command was built by the
factory, and runs it the way a coding agent does: no terminal, stdin closed,
CI=1, CLAUDECODE=1 and a home folder of its own.
Usage errors now exit 2: unknown flags, extra positionals, and citty's own
parse errors (missing argument, bad value, unknown or missing subcommand).
An unknown flag names the help command instead of printing nothing else.
isUnattended() in utils/attendedTerminal.ts is the one answer to "can a person
respond here". It is true without a TTY on stdin or stdout, under CI (any value
except "false" or "0"), when the existing agent detection finds an agent, or
with HYPERFRAMES_AGENT=1. Color is off when it is true.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* test(cli): spawn preview in the agent-mode test only when the studio packages are built
From source, preview refuses to load until the studio workspace packages are
built, and the CLI test jobs do not build them. preview is still checked for
being defined with the shared factory.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): count only agent-run shells as unattended, and exit 2 for missing arguments
isUnattended() used the telemetry fingerprint detectAgentRuntime(), which also
matches a person typing in Cursor's or Windsurf's terminal (TERM_PROGRAM) and
any Replit shell (REPL_ID, REPLIT_USER). It now uses isAgentDriven(), which
keeps only markers an agent sets on the shells it runs: CURSOR_AGENT counts,
TERM_PROGRAM=cursor, TERM_PROGRAM=windsurf and the Replit variables do not.
The hand-written argument checks in lambda, cloudrun, lambda policies,
capture, remove-background, init (--resolution), tts (--lang) and cloud render
(--idempotency-key, --dry-run) exited 1. They are usage errors and now exit 2.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
- .claude/settings.json: the typecheck step piped through grep inside
single quotes, which cmd.exe splits into a broken pipeline, so the hook
denied every commit on Windows. On every OS, `|| true` also made the step
pass regardless of type errors. Test-file errors are now filtered in JS
and any remaining `error TS` line fails the step.
- scripts/check-studio-copy-dashes.mjs: report paths with forward slashes
so EXEMPT entries match on Windows.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* codegen: resync cloud client from EF 354b4cf4
* chore(codegen): keep page_motion_blur in the generated render request
The CLI already sends page_motion_blur (#6087), and experiment-framework adds
it to the public spec in a pending change. Keep it here so the sync does not
break the CLI typecheck in the meantime.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: James <james.russo@heygen.com>
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(core): a graded clip's canvas no longer comes out blank on a real GPU
* chore(core): cut the comments the grading fix added
* fix(core): a clip that outgrows the GPU's buffer goes back to its source video
An agent read the amix line's conditional `normalize=0` as "the render
averages its tracks" and spent two full renders chasing loudness. The
reference documented `data-volume` and the master bus but never said how
tracks combine.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fix(producer): HDR sources are tone-mapped for formats that cannot carry HDR
* refactor(producer): one owner for which output formats can carry HDR
* refactor(producer): drop comments the helper names already carry
* fix(engine): SDR clips are not lifted to HDR when the render tone-maps to SDR
* fix(engine): extraction waits out the decode up to a deep seek in a long-GOP video
* chore(engine): shorten the keyframe gap doc comment
* fix(engine): cancelling an extraction during the keyframe probe reports a cancel
* fix(engine): a segment stopped by another's failure reads as stopped, not cancelled
* fix(preview): the proxy copy for the video at the playhead is made ahead of the rest
* test(preview): the resolveProxy assertions carry the priority option
* fix(preview): the proxy copy asked for last goes first, and a repeat ask moves it to the front
* refactor(preview): the proxy wait loop moves its header and progress handling into helpers
* docs: links point at hyperframes.studio, the app's new home
* docs: the registry guide publishes to hyperframes.studio
* chore: format README table, regenerate the skills manifest
* docs: leave the browser editor's card wording for its own change
* ci: change detection fetches the history its diffs read, not every branch and tag
The Detect changes job checked out with fetch-depth 0, which fetches all 1,400
branches and 670 tags to diff two commits; twice that stalled for the whole
minute and took a pull request out of the merge queue. It now checks out the
commit and fetches its ancestry and main without file contents.
* ci: no change-detection or reachability checkout can run into the one-minute limit
The Detect changes jobs of four workflows and the reachability job kept a
one-minute checkout limit with a retry; two of them hit it together and took a
pull request out of the merge queue. Each now has one checkout with three
minutes, change detection shares one fetch-history step, and the reachability
job, which reads only the base commit, fetches two commits deep.
* feat(cli): render --prores-profile picks ProRes 4444, hq, 422, lt or proxy for MOV
* fix(cli): drop a comment line that raised the comment share
* fix(cli): the render plan args type carries --prores-profile
Publishing a registry file (every block file and hyperframes.lock.json) renamed
its staged copy over the destination with a plain rename, which Windows refuses
with EPERM while antivirus or a just-exited process still holds the file. It now
uses the shared rename that waits and retries on those errors.
* fix(cli): a killed remove-background run no longer leaves its CoreML temp files behind
On Apple Silicon, CoreML writes about 340 MB of compiled models to the system
temp folder for every session and removes them only when the session is
released. A run stopped by a signal never released it, so every cancelled run
left them. A signal now stops the run through the CLI's shutdown, which
releases the session, and the next run removes what a killed run listed in its
own manifest.
* style(cli): wrap the CoreML shutdown comment to the line limit
* fix(producer): stop HDR video windows after the first from repeating one frame
A raw HDR window seeks to a whole second, then trims its lead-in frames.
trim keeps their timestamps, and the raw muxer writes none, so when the
input has an audio track FFmpeg's default CFR sync pads from pts 0 with
copies of the window's first frame and -frames:v cuts the real ones off.
Phone footage always has audio, so HLG clips rendered at ~half their frames.
Pass frames through as the filter graph emits them.
Fixes#6556
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(producer): hold the first frame until a delayed HDR video starts
Window slots counted from the first decoded frame, so a video stream that
starts after its audio played early by its lead. Slots now count from the
extraction start and show the first frame until the stream begins, as they
did before windowed extraction (#6304) and as Chrome does.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* test(producer): add an HDR fixture whose clips carry audio and span extraction windows
Neither HDR fixture had an audio track, which is how #6556 shipped. Window A
checks frames after the first extraction window are not repeats; window B
checks a video stream that starts 0.5 s after its audio holds its first frame
until the picture starts. The baseline was generated in Docker and the fixture
fails against main.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): check fails a full-frame element that covers every other clip, naming it
* test(cli): shorten the cover scene helper's comment
* chore(skills): refresh the manifest for the check reference
* fix(cli): full-frame b-roll over a backdrop is not a covered canvas
* feat(cli): doctor names the tested ffmpeg build and says loudness is only comparable on it
* style(cli): format the doctor ffmpeg note
* fix(cli): drop the doctor ffmpeg comments the comment ratchet counts
* style(cli): format the doctor ffmpeg match
* fix(cli): capture waits for a mid-read navigation to settle and reads the page again once
A site that redirects or reloads after load destroyed the execution context under a page read, and the capture failed with Execution context was destroyed. The capture page's evaluate now settles the new document and runs the read once more on that error only.
* fix(cli): the capture browser opens every page with reads that ride out a navigation
* fix(studio): keep the canvas outline off the scaled preview iframe
Co-authored-by: Ryan Heinl <ryan@siyglobal.com>
* fix(studio): keep NLEPreview under the file size limit
Co-authored-by: Ryan Heinl <ryan@siyglobal.com>
* fix(studio): bank the player's colour-literal baseline
Co-authored-by: Ryan Heinl <ryan@siyglobal.com>
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Co-authored-by: Ryan Heinl <ryan@siyglobal.com>
A first page of a fresh Chrome stalled past vitest's 10 s hook limit on a contended Windows runner and failed the first test of its file. The first page is now opened inside beforeAll, with the launch and first-page times logged, and the browser project's hooks get the 30 s the CLI's Chrome project uses.
* test(cli): Chrome-driving tests run in their own project after the rest
A Chrome launching beside hundreds of parallel test files was starved past Puppeteer's 30 s launch limit on a 4-core runner. The motion-signature launch also never passed the 120 s ceiling its comment names.
* test(cli): the process tests that start Chrome run in the chrome project too
* test(cli): name the Chrome process tests as one literal glob the reachability check can read