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* refactor(skills): fold six domain skills into hyperframes and media-use guides
hyperframes-core, -animation, -keyframes, -creative and -studio move to
skills/hyperframes/{core,animation,keyframes,creative,studio}/, and
hyperframes-audio moves to skills/media-use/mix/. Each moved SKILL.md becomes
a frontmatter-free GUIDE.md so installers that scan recursively for SKILL.md
no longer see them as skills; the published list goes from 21 to 15.
Relative links, code paths and skill-name mentions are rewritten to the new
locations, the catalog surfaces, marketplace core-skills list, fallback core
set, module-copy targets and skills-manifest.json follow, and
`hyperframes skills update` now removes the retired skills (RETIRED_SKILLS)
when they are still installed.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): slim the core entries and give media-use a HeyGen and a free path
The four entries every run opens are rewritten to what an agent cannot infer:
hyperframes 21.8 KB to 7.7 KB, hyperframes-cli 24.8 KB to 6.9 KB,
hyperframes-registry 9.9 KB to 4.3 KB, media-use 9.7 KB to 4.9 KB. Detail moved
whole into references (routing close calls and creator edits, CLI pin upgrades,
catalog search tiers, CLI conventions and feedback reports).
- hyperframes: state table, routing, the render contract, a terminal work loop
(check, snapshot, preview before render), the desktop-app hand-off, and a
table of the folded guides.
- media-use: one table of HeyGen versus free local tools per need; HeyGen
sign-in, credits and the CLI's video-agent, avatar, clone, lipsync, translate
and clipping commands; every free path works with no account.
- scripts/check-core-skills.mjs holds entries and descriptions to budget and
checks every taught `npx hyperframes` command and path; runs in lint.
- Core entries are exempt from the formatter: its table padding cost ~1.5 KB
per entry on every run.
- Content tests follow the text to its new home.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): plugin runs skip skills update; media-use explains HeyGen sign-in and TTS setup
The smoke eval showed a presenter request never reaching media-use and the
free voiceover failing on a missing kokoro-onnx; plugin runs also ran the
skills update the plugin rules forbid.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(skills): drop a committed Python bytecode file and ignore bytecode
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): align the entry with the Studio skills and keep the workflows' measured facts
The entry drops routing and the intent interview and carries the contract, the
editable-project rules and the work loop. Studio's format, runtimes, motion,
look and captions references come over for terminal use, frame presets move to
assets/, media-use gains Studio's mixing and local-command references, and
film.md and overlays.md keep what the workflow skills measured.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills)!: retire the workflow skills and folded guides; publish seven knowledge skills
The skill pack now publishes exactly seven skills - hyperframes,
hyperframes-cli, hyperframes-registry, media-use, figma, slideshow and
remotion-to-hyperframes - carrying knowledge, not process. The eight
workflow skills, the folded domain guides and the routing/interview
references are deleted; their measured facts already live in the
hyperframes references (format, runtimes, motion, look, captions, film,
overlays) and media-use's mixing reference.
- bake-basemap.mjs and locate.mjs move to skills/hyperframes/scripts/
(bake-basemap gains --help); extract-audio-data.py moves to
media-use/audio/scripts/ for the caption motion reference.
- skills update: the eight workflows join RETIRED_SKILLS so existing
installs prune them (by lock attribution only, since their names are
generic); naming a retired skill reports where its knowledge went and
succeeds instead of failing as unknown.
- Capture prompts point at the hyperframes skill's references/film.md;
the live-map warning names the new bake-basemap path.
- Content tests that pinned knowledge are retargeted to the kept
references; tests of deleted workflows, scripts and process go.
- Catalog surfaces, templates and docs describe the seven skills.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): resolve the local.md captions link and allow capture's output files in citations
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): regenerate the skills manifest from tracked files only
The committed media-use hash included an ignored __pycache__ bytecode file present
in the local checkout, so CI's clean checkout hashed differently.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(docs): restore generated catalog pages and docs navigation to main
Catalog PRs commit item sources only; CI regenerates the pages from the edited
registry sources. docs/docs.json is catalog navigation, so its Workflows group
rename is left for a non-catalog PR.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* build(cli): raise the CLI size budget for the skill references it bundles
The CLI bundles skills/hyperframes, which now carries the folded domain guides and
frame presets (155 KB to 1.08 MB in git). Budgets are the CI-measured size plus 5%:
packed 7526634, unpacked 22593213.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* test: keep repo-sweep guards meaningful after the workflow skills left
The last shell ffprobe caller and most root index.html examples lived in retired
skills. The shell detector is now pinned on a literal command line, and the
structure-rule sweep needs more than 5 roots (11 remain) rather than 30.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): slim figma, slideshow and remotion to the Studio shape; restore the storyboard board
slideshow 33.5 KB to 4.9, figma 18.2 to 6.2, remotion-to-hyperframes 11.0 to
4.9, each keeping the facts only it holds (the figma motion helpers, verify gate,
storyboard decoding and usage beacons; present and hand-off; the Remotion lint,
SSIM check and API map). The board page format from the storyboard recipe comes
back as hyperframes/references/storyboard.md: the desktop app's Storyboard tab
reads boards/storyboard.html by its frame, title and time classes. The entry and
the init template now say to snapshot the moments an edit changed before
replying, which the terminal eval found skipped in 22 of 38 runs.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): manifest without local bytecode; Studio's edit prompt names kept files
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): render when the person asks for the file or for no stops, not only after approval
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): keep the voiceover carve in media-use; presets stage their own fonts
Review follow-ups on #5651:
- carve.mjs and its tests move to skills/media-use/audio/scripts; the audio
docs, mixing.md and two Studio comments point there.
- code-editorial's FRAME.md says to copy its bundled WOFF2s and add the
@font-face blocks, instead of promising the retired build-frame.mjs.
- media-use states the host rule before the HeyGen sign-in steps.
- storyboard-format marks transition_in as a note the agent builds itself.
- Two stale citations (creator-editing-recipes.md, sub-compositions.md).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(skills): regenerate the manifest without local bytecode
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): the CLI render step follows step 4's rule, not approval alone
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(ci): run the core-skills check from lint again after the main merge
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): films that tell a story start from three storylines; maps use real imagery
Opus 5.5 arm D read motion.md and applied it, but its launch film was a
feature list (pain, three feature cards, proof, logo): film.md left story
to the model. And the map case never opened film.md, so it drew Natural
Earth outlines instead of baking satellite tiles.
- references/story.md: the generic half of Studio's moment-film story and
craft (one thing, three storylines with world and device, the hook,
beats, worlds, copy, brand, tells of a generated film). The person picks
a storyline, or the agent takes its recommendation when asked for the
file or for no stops.
- The entry's work loop names the storyline step for films over ~15 s; the
references table routes stories to story.md and maps to film.md.
- film.md points at story.md and gives maps and real places a section.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): story.md follows the entry: no voiceover unless asked
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): bake-basemap starts from a globe and stops waiting out its idle timeout
The Opus 5.5 map run spent 13 of its 38 minutes on parallel bakes that
stalled and 15 more recording 300 frames, after rewriting the script because
it could only start on a flat map.
- PROJECTION=globe with a seeded starfield and atmosphere, and FROM/PAN to
turn the globe to CENTER before the dive.
- Each frame polls for loaded tiles instead of waiting for an "idle" event
that had often already fired: 30 frames went from 198-219 s to 10-13 s
locally with byte-identical frames.
- Progress prints seconds a frame and minutes left; film.md shows the globe
call and says to run one bake at a time.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): render in the foreground; wait on a detached render's log, never pgrep -f
Both Opus 5.5 explainer runs started a detached render, then waited with
`until ! pgrep -f "hyperframes render"`, which matches its own loop: each
render took 88-117 s and the wait sat for the tool's full 10 minutes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): route each kind of film; storylines carry look and sound; add review and sound
The entry routes by request (launch, explainer, music, data, vertical, 3D,
character) to a self-contained file under references/types/, and a film
over ~15 s now gets music and sounds on its visible actions unless the
person asked for silence. Each storyline names its look and its sound, so
picking one picks both; STORYBOARD.md frames carry `reads` and `sound`.
review.md is the whole-film pass: the check warnings, the review sheets,
seven questions to look for, P0/P1/P2 notes and REVIEW.md. motion.md gains
eases by role, six title entrances, a reading-time rule and nine measured
transitions; look.md a design plan before the first scene, with presets
kept for decks and named picks. story.md adds the second default that
generated design falls into, with what to do instead.
The blank template and format.md no longer teach the fade-and-slide-up
entrance on a dark canvas.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(cli): check warns on unread lines, dead stretches, small type, empty frame 0 and silence
A coding agent cannot watch its film, so check now measures what a viewer
notices over time. A new `craft` section holds warnings only (exit 0
unless --strict), sampled on the dense 8 fps grid the overlap pass
already seeks, skipped for --range checks:
- line_unread: a reading-size line (>= 30 px tall at 1080) on screen
under 0.4 s for 1-2 words, else under 3/4 of 0.5 s + 0.3 s a word;
the film's last line needs 2 s. Short lines are re-measured between
samples to ~0.01 s before judging. Captions-track and
data-layout-ignore text are exempt.
- dead_stretch: more than 3 s where the keepsMoving liveness signature
does not change, outside the final 3 s and any data-hold element;
quiet when sweep_static fires or a whole-composition keepsMoving
assertion owns the limit.
- text_below_floor: text under 2.6% of the short side (28 px on 1080)
held 0.5 s, one finding per file listing every element.
- first_frame_empty: frame 0 paints only the background.
- film_silent: over 15 s with no unmuted audio or audible video.
Each message names the fix and the skill reference to read. keepsMoving
now also leaves the film's last 3 s (a still end card) out of its
static runs, so the two agree.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(cli): snapshot --review captures a beat sheet, seam strips and a phone sheet
snapshot --review picks the frames that show a film over time instead of
evenly spaced ones, in the same single browser session:
- review-beats.jpg: one settled frame per scene at its start + 0.3 s,
plus one per timed data-beat="name" element, labelled time and id.
Scenes are the composition's top-level timed clips and sub-composition
hosts, read like `timeline` reads rows (captions and audio excluded)
and timed by the runtime's start resolver over the live page.
- review-seam-NN.jpg: frames at -0.2, -0.1, 0, +0.1, +0.2 s around
every cut (each scene start, and any scene end no scene starts at).
- review-phone.jpg: the beat frames at 360 px wide.
--composition scopes the review to one sub-composition; with fewer than
two scenes the beats spread evenly and a note says so. snapshot also
gains --json: one envelope with every frame's path and time and, under
--review, the scenes, beats and seams behind the sheets; progress moves
to stderr.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): craft warnings stay out of --strict; a hold gets a real next action, not a caret
Craft findings (unread lines, dead stretches, small type, an empty first
frame, silence) are judgment calls a film may break on purpose, so
--strict keeps gating defects only. The check reference no longer
suggests a blinking caret to keep a still frame moving.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): review spreads beats when every scene starts together; map credits skip the type floor
A map film whose basemap and overlay both start at 0 s got one beat
frame; the even spread now keys on distinct scene starts. film.md tells
agents to mark the imagery credit data-layout-ignore and back it, since
the new type floor flagged it on the first real run.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): review frames each scene at its middle too, not only 0.3 s in
On the first real explainer, 0.3 s into a scene showed a bare colour
field before its title entered. Each scene longer than about a second
and a half now adds a frame at its middle, so the sheet shows what the
scene builds.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): a film is built from a numeric SPEC.md, with defaults banned by name and a look test
Studied in full: flxrnc's Motion Lab (vague vs directed prompt), 0xMovez's
course, EianLu's riso skill, agentchengfeng's style samples and the two
Opus 5.5 guides. Their common point: adjectives are where the default look
lives, so the agent now writes SPEC.md before any scene (GOAL, OUTPUT,
TIME, LOOK, MOTION, SHOTS, BANNED, QA), with a number for every adjective.
spec.md bans the defaults by name, unless the brand or reference uses
them (a dark void with small things floating, glow and particles, the
cream-serif-mono-label look, fade-and-slide-up, corner brackets), and
grows that list after the first render. Each storyline gets a 3 s test of
its hero shot before the pick; a look is written as the rules of one
medium. Composition numbers: the hero fills 40% of the frame, one hero
move per shot, the shot's information in within 2.5 s then a held poster.
motion.md adds springs by damping ratio, shorter exits, overlap, stagger
and the beat grid; review.md reviews as a harsh director and grows BANNED;
vertical.md takes the riso skill's measured safe band; explainer.md the
shapes of information.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): story before look; every object reads as itself; posters only for info cards
The first spec-driven C02 swapped the dark default for a flat Swiss
poster, and the story went with it: two black bars nobody read as mirrors,
slogans instead of cause and effect, a storyline picked for its picture.
The spec now serves the story: a storyline is picked for the story a
stranger would follow, the look test asks first whether a stranger
understands what they see, and SPEC.md gains an OBJECTS line giving each
thing the material and details that make it read without a label. The
2.5 s held-poster rule is limited to information cards; in a story film
every shot causes the next. Explainers start from a person or situation
the viewer knows. Review names every object as a stranger would and
treats one that needs explaining as a P0.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): storylines are three films in words, each with a device and a form
The three storylines are pitched as text and the person picks from them;
nothing is built for a storyline before the pick, so the 3 s hero-shot
look test is gone. Ideas pair a device with a form, five or more first,
keeping the three that differ most, and the one stop states the rest in
an assumption line that names every paid item beside its free option.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* ci: list main's new embedded-captions hf-cli test among the retired workflow files
The merge with main removed it with the rest of the retired skill, and the
deletion guard rejects any removal it has not been told about.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(core): keep the audio preset comment within core's size budget
The comment's new citation to media-use's mixing reference made the published
package 14 bytes larger than its budget, which sits at main's exact size.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): craft keeps its own 8 fps grid; comments back within the checks
Review on #5651 found that the merge moved craft onto the overlap pass's
times, which main caps at 180, so a brief line in a long film fell between
samples and line_unread missed it. Craft now builds its own grid at 8 fps up to
600 samples, as before the merge, and a 60 s film with a line shown for 0.2 s
pins it.
The Comments check passes again: REVIEW.md and STORYLINES.md join the files a
skill writes into a project, the comment lines this branch added come back
under each file's share at the merge-base, and the audio preset comment drops
a word the check reads as history.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
156 lines
18 KiB
Markdown
156 lines
18 KiB
Markdown
# lint, check, snapshot
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Use `lint` for fast static feedback while iterating. Use `check` as the required final gate: it reruns the same linter, then audits runtime, layout, motion, and contrast in one browser session. Do not chain a redundant standalone `lint` immediately before `check`. `snapshot` is the standalone utility for capturing still frames and zoomed crops. `validate`, `inspect`, and `layout` still run but are deprecated: `check` covers all of them in one invocation.
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## Discipline (motion-heavy work)
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When the composition is animation-driven, run the checks before you reach for `preview` or `render`:
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- Run `lint` after the first HTML pass for early feedback. It is an iteration aid, not a separate final gate.
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- Run `check --snapshots` at the first full pass: the overview frames and per-finding crops show you what the auditor saw.
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- Look at the PNGs before tuning automated warnings: your eye catches what the auditor misses, and the auditor catches what your eye misses.
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- Treat layout errors as defects unless a snapshot proves the layering is intentional, in which case mark it with `data-layout-allow-overflow` / `data-layout-allow-overlap` / `data-layout-allow-occlusion` / `data-layout-allow-caption-zone` (caption band only).
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- State motion intent in a `*.motion.json` sidecar so `check` verifies it automatically (entrances firing under seek, stagger order, in-frame, liveness). This is the closest automated proxy for "watch the MP4" and catches render-vs-preview bugs the eye misses (see **Motion verification** below).
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## lint
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```bash
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npx hyperframes lint # current directory
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npx hyperframes lint ./my-project # specific project
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npx hyperframes lint --verbose # info-level findings
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npx hyperframes lint --json # machine-readable
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```
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Lints `index.html` and all files in `compositions/`. Reports errors (must fix), warnings (should fix), and info (with `--verbose`). Catches missing `data-composition-id`, overlapping tracks on the same `data-track-index`, unregistered timelines, and GSAP/CSS transform conflicts.
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`<video>`/`<audio>` work at any nesting depth, including inside a `compositions/*.html` sub-composition or a wrapper `<div>`: the runtime discovers media with a flat DOM query and seeks/decodes it wherever it lives (`packages/core/src/runtime/{media,startResolver}.ts`). After a render, `snapshot` each scene that has a video and confirm the panel actually shows footage (a blank/black panel where a clip should play is a real bug, not a placeholder).
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## check
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```bash
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npx hyperframes check # current directory: the full browser gate
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npx hyperframes check ./my-project # specific project
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npx hyperframes check --json # agent-readable envelope {ok, browserSkipped, lint, runtime, layout, motion, contrast, craft, hdr, snapshots}
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npx hyperframes check --snapshots # also write overview frames (annotated) + per-finding crops
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npx hyperframes check --samples 15 # denser timeline sweep (default 9)
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npx hyperframes check --at 1.5,4,7.25 # explicit hero-frame timestamps
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npx hyperframes check --at-transitions # also sample every tween start/end boundary
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npx hyperframes check --tolerance 4 # allowed overflow px before reporting (default 2)
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npx hyperframes check --timeout 30000 # initial render-ready + navigation minimum in ms (defaults: 3000 / 10000)
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npx hyperframes check --no-contrast # skip the WCAG audit while iterating
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npx hyperframes check --strict # exit non-zero on warnings too (default: only errors)
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```
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One command, one Chrome boot. `check` runs the linter first and skips the browser entirely when lint reports errors. When the browser never ran (lint errors, a linter crash, or a browser launch failure), `browserSkipped` is `true` and the `layout`, `motion` and `contrast` sections are empty, not clean. Otherwise it loads the bundled composition once, wires runtime listeners before navigation, and sweeps one seek grid running every audit per sample:
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- **Runtime**: JavaScript console errors, unhandled exceptions, failed network requests (media-file `ERR_ABORTED` filtered out), HTTP 4xx/5xx.
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- **Layout**: text extending outside its container or the canvas, text clipped by its own box, held text overlaps and occlusion (with an approximate covered fraction), children escaping clipping containers. Text under a transparent `<video>` (a `remove-background` cutout) is measured per word against the frame's alpha: partial cover is info with the share hidden, a word 80% hidden or two neighbouring words each half hidden is an error, and a frame that cannot be read falls back to opaque with a `video_alpha_unread` note.
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- **Motion**: `*.motion.json` sidecar assertions against the same seeked timeline (see below).
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- **Contrast**: WCAG AA on visible text, sampled at 5 grid points. Failures are **errors** and each finding carries the sampled fg/bg colors, measured vs required ratio, and a suggested compliant color in the same palette direction, so most contrast fixes need no screenshot at all.
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- **Craft**: warnings only, even under `--strict` (a film may break one on purpose), measured on an 8 fps sweep of the whole film and skipped under `--range`. Each message names the fix and the reference to read.
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- `line_unread`: a reading-size line (≥ 30 px tall at 1080) on screen under its floor: 0.4 s for 1–2 words, otherwise ¾ of 0.5 s + 0.3 s a word (3 words 1.05 s, 6 words 1.73 s); the film's last line needs 2 s. Edges are re-measured to ~0.01 s. Captions-track text and `data-layout-ignore` are exempt.
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- `dead_stretch`: more than 3 s where the `keepsMoving` classifier sees nothing change. The final 3 s and any time a `data-hold` element is on screen are exempt; it stays quiet when `sweep_static` fires or a whole-composition `keepsMoving` assertion sets the limit.
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- `text_below_floor`: text under 2.6% of the frame's short side (28 px on 1080) held 0.5 s or more, one finding per file listing every element.
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- `first_frame_empty`: frame 0 paints nothing but the background (no text, image, video, canvas or svg); it is the thumbnail on social players.
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- `film_silent`: a film over 15 s with no unmuted `<audio>` or audible `<video>`.
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Every finding carries a selector, the element's `data-*` identity, the composition source file, a bbox, and the sample time: jump straight from the JSON to the HTML you must edit and re-run.
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**Severity is persistence-aware.** A dynamic issue observed at a single grid sample (an entrance/exit transient) demotes to info and never gates. Issues held across samples gate the exit code, a held `content_overlap` is an error, and a held, partially-visible `canvas_overflow` breaching ≥5% of the canvas promotes to warning. Coordinate-frame findings (`escaped_container`, `panel_out_of_canvas`, `connector_detached`) flag geometry computed in one frame but rendered in another — an element far outside its offset parent, a painted panel stuck across the canvas edge, a connector line detached from every node. Text drawn into a `<canvas>` has no DOM box, so `canvas_overflow` cannot see it; `canvas_content_at_edge` warns when a canvas's pixels show sharp content (drawn text, hard shapes) along the frame edge — mark intentional full-bleed art (particles, photos) with `data-layout-allow-overflow`. If a 3s+ composition shows no visible change across every sample, `check` fails with `sweep_static`: a frame that never changes while a GSAP timeline or tween, or a CSS or Web animation, holds the same time without ever finishing means the seek is not driving the page, so it refuses to pass. Any other frame that never changes (a still title card, an audio-only advance) is a warning that `--strict` fails; a composition meant to be still can take `data-no-timeline` on its root to skip it. The fingerprint includes per-element opacity, so opacity-only reveals (code typing, staggered fades) count as motion — but only while they're still in flight at the sampled times. The classic trap is a reveal that completes early and then holds a static frame for the rest of the duration: every sample lands on the settled state and check warns that nothing on screen moved (`--strict` fails it). Spread the reveal across the timeline or give the hold a real next action (the cursor heading to the next control, the camera's next move); don't bolt on a slow drift, a blinking caret or a loop just to appease the check.
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**Escape hatches** (mark intent in the HTML, then re-run):
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- `data-layout-allow-overflow` — overflow is intentional (entrance/exit travel).
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- `data-layout-allow-overlap` — deliberate text layering (e.g. a demo cursor label over a heading). Applies only to the marked text block; it is not inherited. Mark the specific layering participant, never a scene/root wrapper, so unrelated descendant collisions remain auditable.
|
||
- `data-layout-allow-occlusion` — an element is meant to cover text.
|
||
- `data-layout-allow-caption-zone` — intentional lower-third / caption-band copy under `--caption-zone`. Applies to the marked element and every descendant (`closest`); silences only `caption_zone_collision` (not overflow/overlap/occlusion). Prefer the narrowest wrapper that owns the intentional band copy.
|
||
- `data-layout-ignore` — decorative element that should never be audited.
|
||
- `data-hold` — deliberate stillness: while this element is on screen, `dead_stretch` does not count the time.
|
||
|
||
**Opt-in pipeline gates** (used by orchestrators; off by default):
|
||
|
||
```bash
|
||
npx hyperframes check --caption-zone "x0=0;y0=.82;x1=1;y1=1;severity=error;seek=.25,1"
|
||
npx hyperframes check --frame-check # media (img/svg/video/canvas) out-of-frame detection
|
||
```
|
||
|
||
`--caption-zone` takes fractional band geometry (`x0/y0/x1/y1` required, 0-1 fractions of the composition's own canvas, portrait included) with optional `severity` and comma-separated `seek` fractions; it flags a text element's DOM box (`getBoundingClientRect`) that overlaps the band. Waive intentional lower-third copy with `data-layout-allow-caption-zone` on the element or its nearest wrapper (see Escape hatches). `--frame-check` reports media elements breaching the canvas beyond `max(120px, 6% of the min canvas dimension)`.
|
||
|
||
**Fixing contrast errors** — thresholds are 4.5:1 for normal text, 3:1 for large text (24px+, or 19px+ bold). The finding's `suggestedColor` already picks the nearest compliant color in the right direction (brighten on dark backgrounds, darken on light); apply it or adjust within the palette family, then re-run `check`.
|
||
|
||
## Motion verification (`*.motion.json` sidecar)
|
||
|
||
`check` verifies **motion intent** against the same seeked timeline the renderer uses — the closest automated proxy for "render the MP4 and watch it". It catches render-vs-preview bugs layout sampling can't: an entrance reveal the seek lands past, a broken stagger order, an element drifting off-frame mid-tween, a frozen shot.
|
||
|
||
Drop a `*.motion.json` sidecar next to the composition (matching the html basename when several compositions share a dir). `check` discovers it automatically — no flag, no authoring-framework changes. With no sidecar, `check` behaves exactly as before.
|
||
|
||
```json
|
||
{
|
||
"duration": 6,
|
||
"assertions": [
|
||
{ "kind": "appearsBy", "selector": "#headline", "bySec": 0.5 },
|
||
{ "kind": "before", "a": "#headline", "b": "#cta" },
|
||
{ "kind": "staysInFrame", "selector": ".card" },
|
||
{ "kind": "keepsMoving", "withinSelector": ".scene" }
|
||
]
|
||
}
|
||
```
|
||
|
||
| Assertion | Fails (code) when |
|
||
| ------------------------------ | --------------------------------------------------------------------------------------------------------------------------- |
|
||
| `appearsBy(selector, bySec)` | not visible (opacity ≥ 0.5) by `bySec` — `motion_appears_late` |
|
||
| `before(a, b)` | `a` does not first appear strictly before `b` — `motion_out_of_order` |
|
||
| `staysInFrame(selector)` | once visible, its box leaves the canvas — `motion_off_frame` |
|
||
| `keepsMoving(withinSelector?)` | a fully-static window exceeds `maxStaticSec` (default 2s); the film's final 3 s (an end card) never count — `motion_frozen` |
|
||
|
||
`duration`, `withinSelector`, and `maxStaticSec` are optional. Findings are **errors by default** and appear in the same human and `--json` output as layout findings. A selector that matches nothing is reported as `motion_selector_missing` rather than silently passing — a typo'd selector fails loudly. Use this in the feedback loop instead of eyeballing the render: assert what the motion is supposed to do, and let `check` tell you when the seek diverges from intent.
|
||
|
||
## snapshot
|
||
|
||
```bash
|
||
npx hyperframes snapshot # 5 key frames as PNG
|
||
npx hyperframes snapshot ./my-project # specific project
|
||
npx hyperframes snapshot --frames 10 # evenly-spaced N frames
|
||
npx hyperframes snapshot --range 3:5 --frames 8 # 8 frames within root-timeline seconds 3–5
|
||
npx hyperframes snapshot --composition intro --frames 8 # 8 frames within this data-composition-id
|
||
npx hyperframes snapshot --review # beat sheet, seam strips, phone sheet
|
||
npx hyperframes snapshot --review --json # same, with paths and times as JSON
|
||
```
|
||
|
||
Still PNGs. Each run writes `.hyperframes/artifacts/snapshots/<id>/` unless `--output` is set. `snapshot` is the standalone capture; `check --snapshots` is the gate.
|
||
|
||
One of `--at`, `--range START:END` (seconds), or `--composition <data-composition-id>` (not a CSS selector). `--frames` defaults to 5. Range and composition sample just before the end and add no extra end frame; `--at` adds one unless `--no-end`.
|
||
|
||
`--review` picks the frames that show a film over time. Scenes are the composition's top-level timed clips and sub-composition hosts, as `timeline` lists them (captions and audio excluded); `--composition` scopes to one. It writes `review-beats.jpg` (each scene at its start + 0.3 s and at its middle, and each timed `data-beat="name"` element at its start + 0.3 s, labelled with time and id), `review-seam-NN.jpg` (frames at −0.2, −0.1, 0, +0.1, +0.2 s around every cut) and `review-phone.jpg` (the beat frames 360 px wide, to judge legibility at phone size), beside the `beat-*.png` and `seam-*.png` stills. With fewer than two scenes the beats spread evenly. `--json` prints `{ok, outputDir, frames[{path,time,role,label}], contactSheets, review{window, scenes, beats, seams[{time,from,to,times,paths,sheet}], sheets, notes}}`.
|
||
|
||
### Keep verification clean and inspect the actual pixels
|
||
|
||
Inspect full-resolution frames in the opening 30 seconds, each mounted scene, and every reported problem interval. Contact sheets locate moments; use close-ups to judge thin edges, glass, particles, and WebGL geometry. Check the live preview and decoded render at matching times. Canvas shader defects can survive a successful DOM/layout audit. Record the browser/GPU and capture path when results differ across machines; isolate the failing material or pass before changing rendering defaults.
|
||
|
||
Managed snapshot storage keeps the newest 10 run folders, the newest evidence for the current revision and retained rendered revisions, and the latest snapshot. Live captures and folders younger than 24 hours are also preserved. Automatic cleanup removes whole eligible old UUID folders, including contact sheets and descriptions; arbitrary `--output` folders are untouched. Save intentional before/after evidence outside this managed storage.
|
||
|
||
For disposable checks, allocate a temporary output folder and remove that folder after inspecting it. Use `hyperframes clean --dry-run` to inspect broader cleanup. `clean --snapshots` explicitly discards snapshot evidence; use it only when that evidence is no longer needed. Never recommend removing all of `.hyperframes`, which also contains project history and other state.
|
||
|
||
### Zooming into a reported finding
|
||
|
||
`hyperframes check --snapshots` already writes a `finding-NN-<code>.png` crop for every error finding that carries a bbox, but the same zoom is available standalone once you know what to look at:
|
||
|
||
```bash
|
||
npx hyperframes check --snapshots # reports a finding, e.g. content_overlap on "#cta"
|
||
npx hyperframes snapshot --zoom "#cta" # crop the element to verify the defect, at 3x density
|
||
npx hyperframes snapshot --zoom "100,50,400,300" --zoom-scale 2 # or an exact pixel region
|
||
# fix the composition HTML, then re-check:
|
||
npx hyperframes check
|
||
```
|
||
|
||
`--zoom` takes a CSS selector or an exact `x,y,w,h` pixel region and always produces a real high-density crop (a raised `deviceScaleFactor`, never CSS zoom or a viewport resize), so the composition's layout — and its render determinism — is untouched. A selector matching nothing is a loud error, not a silent full-frame fallback, and a frame where the target has no visible box (collapsed or animated off-canvas) is skipped with a note instead of written as a sliver.
|
||
|
||
## Deprecated: validate, inspect, layout
|
||
|
||
All three keep working, print a deprecation notice on stderr, and mark `_meta.deprecated: true` in `--json`. Their functionality lives in `check`:
|
||
|
||
- `validate` (runtime errors + contrast) → `check` (contrast failures are now gating errors with fix payloads, not warnings).
|
||
- `inspect` / `layout` (layout sweep + motion sidecar) → `check` (same flags: `--samples`, `--at`, `--at-transitions`, `--tolerance`, `--strict`).
|
||
|
||
Migrate scripts by replacing the sequence with the single `check` invocation; scaffolded projects' `npm run check` already points there.
|