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hyperframes/CLAUDE.md
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JamesandClaude Opus 4.6 b8149abef5 chore(skills): rename compose-video → hyperframes-compose, captions → hyperframes-captions
Namespace skill names with `hyperframes-` prefix for clearer identity in
OSS contexts where users may have other skills installed.

Updates skill directories, SKILL.md frontmatter, CLAUDE.md, README.md,
CLI build script, init command, and project template.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-28 01:26:13 +00:00

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4.2 KiB
Markdown

# Hyperframes
## Skills — USE THESE FIRST
This repo ships skills that are installed globally via `npx hyperframes skills` (runs automatically during `hyperframes init`). **Always use the appropriate skill instead of writing code from scratch or fetching external docs.**
### HyperFrames Skills (from this repo)
| Skill | Invoke with | When to use |
| ------------------------ | ----------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **hyperframes-compose** | `/hyperframes-compose` | Creating ANY HTML composition — videos, animations, title cards, overlays. Contains required HTML structure, `class="clip"` rules, GSAP timeline patterns, and rendering constraints. |
| **hyperframes-captions** | `/hyperframes-captions` | Building tone-adaptive captions from whisper transcripts — style detection, per-word styling, positioning. |
### GSAP Skills (from [greensock/gsap-skills](https://github.com/greensock/gsap-skills))
| Skill | Invoke with | When to use |
| ---------------------- | --------------------- | -------------------------------------------------------------------------------- |
| **gsap-core** | `/gsap-core` | `gsap.to()`, `from()`, `fromTo()`, easing, duration, stagger, defaults |
| **gsap-timeline** | `/gsap-timeline` | Timeline sequencing, position parameter, labels, nesting, playback |
| **gsap-performance** | `/gsap-performance` | Performance best practices — transforms over layout props, will-change, batching |
| **gsap-plugins** | `/gsap-plugins` | ScrollTrigger, Flip, Draggable, SplitText, and other GSAP plugins |
| **gsap-scrolltrigger** | `/gsap-scrolltrigger` | Scroll-linked animations, pinning, scrub, triggers |
| **gsap-utils** | `/gsap-utils` | `gsap.utils` helpers — clamp, mapRange, snap, toArray, wrap, pipe |
### Why this matters
The skills encode HyperFrames-specific patterns (e.g., required `class="clip"` on all timed elements, GSAP timeline registration via `window.__GSAP_TIMELINE`, `data-*` attribute semantics) that are NOT in generic web docs. Skipping the skills and writing from scratch will produce broken compositions.
### Rules
- When creating or modifying HTML compositions → invoke `/hyperframes-compose` BEFORE writing any code
- When adding captions → invoke `/hyperframes-captions` BEFORE writing any code
- When writing GSAP animations → invoke `/gsap-core` and `/gsap-timeline` BEFORE writing any code
- When optimizing animation performance → invoke `/gsap-performance` BEFORE making changes
### Installing skills
```bash
npx hyperframes skills # install all to Claude, Gemini, Codex
npx hyperframes skills --claude # Claude Code only
npx skills add greensock/gsap-skills # alternative: via skills CLI
```
## Project Overview
Open-source video rendering framework: write HTML, render video.
```
packages/
cli/ → hyperframes CLI (create, preview, lint, render)
core/ → Types, parsers, generators, linter, runtime, frame adapters
engine/ → Seekable page-to-video capture engine (Puppeteer + FFmpeg)
producer/ → Full rendering pipeline (capture + encode + audio mix)
studio/ → Browser-based composition editor UI
```
## Development
```bash
pnpm install # Install dependencies
pnpm build # Build all packages
pnpm test # Run tests
```
## Key Concepts
- **Compositions** are HTML files with `data-*` attributes defining timeline, tracks, and media
- **Frame Adapters** bridge animation runtimes (GSAP, Lottie, CSS) to the capture engine
- **Producer** orchestrates capture → encode → audio mix into final MP4
- **BeginFrame rendering** uses `HeadlessExperimental.beginFrame` for deterministic frame capture