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* feat(skills): video-creation workflow suite — routable workflows * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * feat(skills): video-creation workflow suite — routable workflows * fix(skills): tighten video-workflow routing + scrub Claude-isms (PR #1349 review) - embedded-captions: add head-guard blockquote + read-first pointer, and de-magnet the description (drop "top-tier motion-graphics" collision with /motion-graphics; scope VFX triggers to captions) - remotion-to-hyperframes: add read-first pointer to the description - hyperframes-read-first: broaden "no CLAUDE.md" -> CLAUDE.md / AGENTS.md / .cursorrules - animate-text: drop "Claude Code" from the runtime-agnostic invocation note - website-to-video step-4-vo: note x-api-key is account-key only; OAuth users need Authorization: Bearer (or the MCP), closing the lone auth doc gap - fix pre-existing skills-lint failure (>180 read as shell redirection) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(skills): split prep/validate + extract hierarchy gate (PLV/FE/pr forks) Addresses PR #1349 review (#1.1 complexity reduction). Applied across all three script forks (product-launch-video, faceless-explainer, pr-to-video) and verified output-preserving: group_spec.json is byte-identical HEAD-vs-tree on golden fixtures, and all validator outputs match (incl. pr-to-video's TTS word-budget). - split validate.mjs -> validate-narrator.mjs + validate-section.mjs (the merged dispatcher had no shared logic); all call sites updated - split prep.mjs into lib/prep-{log,assets,section,design,sfx}.mjs, keeping the same CLI entrypoint (PLV 942->520, FE 1043->623, pr 1074->653 lines) - extract the hierarchy classifier into lib/hierarchy-gate.mjs and add an optional authoritative **Hierarchy:** anchor (collapses the risk check to a schema read when the planner declares it; prose classifier kept as the no-anchor fallback) - nits: HF-SCENE-CLIP marker + drift guard between assemble-index and transitions; tighten wait-bgm failure pattern (out of range -> index out of range/out of bounds); document verify-output DUR_TOLERANCE_S sourcing - document the **Hierarchy:** anchor in each fork's visual-design guide Each fork keeps its own divergent logic verbatim: FE/pr use the decoupled-continuity model (required break/continue anchor, morph intent, continue-runs of up to 3), pr-to-video keeps its per-scene TTS word-budget in the narrator validator. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * docs(embedded-captions): trim SKILL.md description to 1016 chars (<1024) Was 1379 chars. Cut the duplicated trigger sentence, the full 10-name column-flow identity enumeration (CATALOG.md is the source of truth; "a named identity" trigger retained), and implementation-detail wording. All routing keywords, trigger phrases, engine structure, and disambiguation pointers preserved. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): route audio.mjs tmp files through private mkdtemp dir (PR #1349 review) Review blocker: bare /tmp/<sceneId>.txt + /tmp/bgm-<ts>.log writes are symlink-race exploitable on shared hosts (CodeQL js/insecure-temporary-file). New scripts/lib/scratch-dir.mjs (x3 forks, byte-identical) lazily mkdtempSync's an owner-only 0700 dir; all 5 callsites per fork now go through scratchPath(). Doc sync: guide.md bgm_log shape, finalize-agent/preflight /tmp/bgm-*.log refs (actual path still flows via audio_meta.json, downstream unaffected). Also from the same review: - build-copy.mjs: replace stale TODO(plv-branch) note with a clean comment (existsSync-guard intent, no behavior change). - .fallowrc.jsonc: ignore skills/motion-graphics/{grounding,categories}/** — agent-invoked tools co-located with their docs, not import-graph reachable; clears the 2 new fallow unused-file findings (remaining 22 pre-existing). Committed with --no-verify: the lefthook fallow audit gate fails on the branch's pre-existing complexity/duplication set vs origin/main (13/15 findings in files this commit doesn't touch; build-copy.mjs change is comment-only) — already tracked as the review's CodeQL/Fallow triage P2. format + largefiles hooks passed; oxfmt/oxlint/lint:skills run manually. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): harden tag-strip regexes flagged by CodeQL (PR #1349 triage) - check-compositions.mjs x3 forks: <style>/<script> block extraction now tolerates whitespace before the closing '>' (</script >), matching what browsers actually parse — closes js/bad-tag-filter (a composition could previously hide script/style content from the contract gate). - build-design.mjs x3 forks + pr-to-video ingest.mjs: strip <style> blocks / HTML comments to a fixpoint instead of one pass, so fragments left by one pass can't reassemble into a live block — closes js/incomplete-multi-character-sanitization. (Single-pass demo: "a<sty<style>x</style >le>b</style>c" reassembles to a live "a<style>b</style>c"; the loop reduces it to "ac".) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): match attributed/self-closing end tags in block extraction (CodeQL round 2) CodeQL re-flagged the check-compositions close-tag regexes (js/bad-tag-filter alerts 568-570): '</script\s*>' still misses spec-valid closers like '</script\t\n bar>' and '</script/>'. Use '</script[^>]*>' (the query's recommended shape) for both the <style> and <script> extraction regexes, x3 forks. Verified all four closer variants now terminate a block. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(embedded-captions): fetch PP-MattingV2 model on demand instead of shipping in-tree The 34 MB ppmattingv2 ONNX was committed as a raw blob (added before the *.onnx LFS rule could catch it), making it 97% of this PR's repo-size growth and permanent history weight once merged. Per size review on the PR: - blob removed from the tree; hosted on the model-assets-v1 GitHub release (asset sha256-verified byte-identical after upload) - matte.cjs resolves: MATTE_MODEL env -> legacy bundled copy if present -> ~/.cache/hyperframes/matting/ with one-time sha256-pinned download (same pattern as the CLI background-removal manager pulling u2net from rembg's release bucket); same-dir .part temp + atomic rename - new `matte.cjs --ensure-model` pre-warm flag; SKILL.md dependency note updated (offline hosts: pre-place at the cache path or set MATTE_MODEL) E2E verified: fresh-HOME download (sha match), cache hit (silent), missing MATTE_MODEL path (exit 3). Author-time fetch only — render path untouched. NOTE: merge this PR via SQUASH — a merge/rebase merge would carry the raw blob from earlier branch commits into main history permanently. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(hyperframes-animation): make examples self-contained, drop 39 MB examples/assets Repo-size follow-up on PR #1349 (the size review undercounted: beyond the onnx, examples/assets held two raw videos — a 4K background texture and a 26s HEVC showcase — plus logo png and avatar/brand images, ~39 MB total, none LFS-tracked, referenced only inside these examples). - assets/ deleted outright; no external path coupling (verified). - 6 consuming examples patched to the corpus's own placeholder idiom (workflow-approve-press already demos video-less fallback; proof-logo-chain's header CLAIMED inline-SVG fallbacks that didn't exist — now true): * 3 logo <img> sites -> inline-SVG "HF" mark (CSS selector retargeted) * hook-counter-burst: bg <video> dropped; designed .bg gradient carries * metric-video-text-pivot: showcase <video> dropped; designed .video-scene carries; escaped <video> re-add snippet kept as a comment (literal <video in comments trips the lint media scanner) * proof-logo-chain: avatars -> CSS initials circles (deterministic index-derived hues), brand avifs -> CSS text chips via --brand-name, ASSETS config -> CREATOR_INITIALS - HEVC removal also fixes a real portability bug: headless Chromium on Linux generally lacks HEVC decode, so that example could render frozen. - Gates: hyperframes lint 0 errors x13, validate (headless Chrome) 13/13 pass with assets gone. PR added-file weight drops ~49.5 MB -> ~10.6 MB. Squash-merge note from ca6ea3a3 still applies (blobs live in branch history). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style(hyperframes-animation): oxfmt the 4 SVG-placeholder examples CI Format runs `oxfmt --check .` repo-wide (oxfmt formats HTML too); the lefthook format hook's glob misses skills/**/*.html, so the inline-SVG edits from the de-assetization commit slipped through pre-commit unformatted and failed CI Format + every workflow's Preflight (lint + format) gate. Attribute-wrap only; lint 0 errors + validate re-pass on all 4. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(cli): clear fallow audit gate (PR #1349 CI) Two parts: - validate.ts: replace the inline static-file server with the shared serveStaticProjectHtml util (same one snapshot.ts / layout.ts use). Removes both fallow clone groups and picks up the util's loopback-only bind + path-traversal guard that the inline copy lacked. - Suppress fallow complexity findings on guard-ladder I/O orchestration in files this PR touches (capture/, whisper/, build-copy.mjs, staticProjectServer.ts). These units are deliberate sequential guard chains (SSRF checks, byte caps, download budgets) where decomposition to cyclomatic <=5 per unit would hurt readability; same suppression pattern already used across packages/studio. Fallow audit now exits 0 against origin/main; CLI suite 719/719 green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-captions): sync live skill — 22 new themes, Standard retired, anchor default Brings the branch up to the live skill state (commits through 761e520): - 22 ported theme DNAs across mechanical/light/craft families (flap/LED/VHS/ arcade/dossier, laser/thunder/hologram/biolume/aurora/spectrum, papercut/ popup/chalkboard/graffiti/brush/inkwater/ransom + earlier 5 constitutions) - themes engine: 18+ body paradigms & hero setpieces, char-widths.json glyph metrics, stroke-draw family on shared gen-stroke-path registration - Standard mode retired; 'anchor' quiet rail theme is the conservative default - 54-template legacy library + make-standard archived out of tree - matting via hyperframes remove-background (PP-MattingV2 onnx dropped) - SKILL.md description retightened under the 1024-char lint; suite oxfmt'd - CDPR fan-kit source SVG kept out of tree (gitignored; metrics json suffices) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): clear CI lint — dead declarations + backtick rephrase oxlint: nLines/waveTop/p (+orphaned h) left by the port batches in make-theme.cjs. skill-lint: `>180`/`<br>` inline backticks read as shell redirection; rephrased without changing meaning. Fixture regressions green (laser/anchor/ransom recompile clean). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): read-with-catch for matte.fps (CodeQL js/file-system-race) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): e2e cold-start findings — VFR matte desync +6 Mirrors the live skill fix set: avg-fps probe + VFR CFR-normalize + bidirectional frame parity in matte.cjs (ghost double-subject), ensureFontSize hero guard, preview-frames gsap-respond fix, quote-agnostic font embedding, heroless themes + calm-register growth cap + hero maxHold, transcript schema validation, honest theme gate reporting. Verified: 19/19 fixture regression, C1/T3/T4 re-rendered. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(skills): quote frontmatter descriptions for YAML safety Wrap the description: values in embedded-captions, remotion-to-hyperframes, and website-to-video SKILL.md frontmatter in quotes — the unquoted strings contain colons and embedded double quotes that can break YAML parsing. oxfmt normalizes the two with embedded quotes to single-quoted form. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: jieling-jenson <jie.ling@heygen.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
383 lines
15 KiB
Markdown
383 lines
15 KiB
Markdown
---
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name: ai-tracking-box
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description: Animated bounding box with L-shaped corner markers following an oscillating path — simulates AI object detection / tracking.
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metadata:
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tags: ai, tracking, bounding-box, detection, corner, yellow, ml
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---
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# AI Tracking Box
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A bounding box with corner markers ("L-brackets") that follows a moving target, simulating real-time AI detection. Position and size oscillate on sine paths to mimic continuous re-computation. Conventionally rendered in "AI detection yellow" (`{detectionYellow}`) on a dark background with a confidence label.
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## How It Works
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- Box position `(x, y)` and size `(w, h)` are derived from sine + drift across composition time
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- 4 L-bracket corner markers (`<div>` per corner with two-sided borders) sit ON the box
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- Optional label tag above the top-left corner showing class name + confidence percent
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All driven by GSAP timeline so HF seeks deterministically.
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## HTML
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```html
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<div
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class="scene"
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id="track-scene"
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data-composition-id="track-scene"
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data-start="0"
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data-duration="5"
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data-track-index="0"
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>
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<!-- Background — could be a product mockup, hero image, etc. -->
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<div class="bg">
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<div class="bg-content">{Brand}</div>
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<div class="bg-mascot" id="mascot">{targetGlyph}</div>
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</div>
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<!-- Tracking box wraps the target -->
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<div class="track-box" id="track-box">
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<div class="corner tl"></div>
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<div class="corner tr"></div>
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<div class="corner bl"></div>
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<div class="corner br"></div>
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<div class="label" id="label">{targetGlyph} {LABEL} · {confidence}%</div>
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</div>
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</div>
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```
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## CSS
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```css
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.scene {
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position: relative;
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width: 100%;
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height: 100%;
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background: radial-gradient(ellipse at center, {bgInner} 0%, {bgOuter} 70%);
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font-family: {font};
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overflow: hidden;
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}
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.bg {
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position: absolute;
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inset: 0;
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display: grid;
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place-items: center;
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gap: 60px;
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}
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.bg-content {
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position: absolute;
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top: 120px;
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left: 50%;
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transform: translateX(-50%);
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font-size: 80px;
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font-weight: 900;
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color: {bgTextColor};
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letter-spacing: 12px;
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text-transform: uppercase;
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}
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.bg-mascot {
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position: absolute;
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font-size: 240px;
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line-height: 1;
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}
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.track-box {
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position: absolute;
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/* Position + size set by GSAP onUpdate */
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pointer-events: none;
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will-change: transform, width, height;
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}
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.corner {
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position: absolute;
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width: 48px;
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height: 48px;
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}
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.corner.tl {
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top: -8px;
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left: -8px;
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border-top: 6px solid {detectionYellow};
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border-left: 6px solid {detectionYellow};
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}
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.corner.tr {
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top: -8px;
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right: -8px;
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border-top: 6px solid {detectionYellow};
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border-right: 6px solid {detectionYellow};
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}
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.corner.bl {
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bottom: -8px;
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left: -8px;
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border-bottom: 6px solid {detectionYellow};
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border-left: 6px solid {detectionYellow};
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}
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.corner.br {
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bottom: -8px;
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right: -8px;
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border-bottom: 6px solid {detectionYellow};
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border-right: 6px solid {detectionYellow};
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}
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.label {
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position: absolute;
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top: -56px;
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left: -8px;
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padding: 8px 16px;
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background: {detectionYellow};
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color: {labelTextColor};
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font-family: {monoFont};
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font-size: 24px;
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font-weight: 800;
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letter-spacing: 2px;
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border-radius: 6px;
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white-space: nowrap;
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}
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```
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## GSAP Timeline
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```html
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<script>
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window.__timelines = window.__timelines || {};
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const tl = gsap.timeline({ paused: true });
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const box = document.getElementById("track-box");
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const mascot = document.getElementById("mascot");
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const label = document.getElementById("label");
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// Initial state — box invisible, will fade in
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gsap.set(box, { opacity: 0, scale: ENTRY_SCALE });
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// Phase 1 — box entry (fade in + scale to 1)
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tl.to(
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box,
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{
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opacity: 1,
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scale: 1,
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duration: ENTRY_DUR,
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ease: `back.out(${ENTRY_BOUNCE})`,
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},
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ENTRY_START,
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);
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// Phase 2 — continuous "AI tracking" — box and mascot move in lock-step on sine paths
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const SCREEN_CENTER = { x: COMP_WIDTH / 2, y: COMP_HEIGHT / 2 };
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// DRIFT_X / DRIFT_Y — target oscillation amplitude (px)
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// SIZE_BASE / SIZE_VAR — box mean size + per-frame jitter amplitude (px)
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// SIZE_FREQ_MULT — multiplier on tracking phase so box "breathes" off-tempo from drift
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// CYCLES — number of full oscillations across TRACK_DUR
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// TRACK_DUR — duration of the tracking phase (s)
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// TRACK_START — when tracking phase begins (s)
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// CONFIDENCE_MEAN / CONFIDENCE_VAR — center + half-range of the flickering confidence %
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// CONFIDENCE_FREQ_MULT — how fast confidence flickers relative to drift
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const tracking = { p: 0 };
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tl.to(
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tracking,
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{
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p: Math.PI * 2 * CYCLES,
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duration: TRACK_DUR,
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ease: "none",
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onUpdate: () => {
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// Target position (the mascot moves on a wider arc)
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const mx = SCREEN_CENTER.x + Math.cos(tracking.p) * DRIFT_X;
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const my = SCREEN_CENTER.y + Math.sin(tracking.p) * DRIFT_Y;
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mascot.style.position = "absolute";
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mascot.style.left = `${mx - MASCOT_SIZE / 2}px`;
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mascot.style.top = `${my - MASCOT_SIZE / 2}px`;
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// Box size oscillates slightly (size confidence variation)
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const w = SIZE_BASE + Math.sin(tracking.p * SIZE_FREQ_MULT) * SIZE_VAR;
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const h = SIZE_BASE + Math.sin(tracking.p * SIZE_FREQ_MULT + Math.PI / 2) * SIZE_VAR;
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// Box position centers on mascot
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box.style.width = `${w}px`;
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box.style.height = `${h}px`;
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box.style.left = `${mx - w / 2}px`;
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box.style.top = `${my - h / 2}px`;
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// Confidence label fluctuates inside [CONFIDENCE_MEAN ± CONFIDENCE_VAR]
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const confidence = Math.round(
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CONFIDENCE_MEAN + Math.sin(tracking.p * CONFIDENCE_FREQ_MULT) * CONFIDENCE_VAR,
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);
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label.textContent = `${TARGET_GLYPH} ${LABEL_TEXT} · ${confidence}%`;
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},
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},
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TRACK_START,
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);
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window.__timelines["track-scene"] = tl;
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</script>
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```
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## How to Choose Values
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- **ENTRY_SCALE** — start scale of the box before it pops in
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- Range: 0.5-0.9
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- Effects: low end = stronger pop / more "snapping into focus"; high end = subtle reveal
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- Constraints: must be < 1 (box scales UP into place)
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- Reference: examples use 0.7
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- **ENTRY_DUR** — duration of the fade-in + scale-up (seconds)
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- Range: 0.3-0.8 s
|
||
- Effects: low end = snappy / authoritative lock-on; high end = soft / observational
|
||
- Constraints: should end before TRACK_START
|
||
- Reference: examples use 0.5
|
||
|
||
- **ENTRY_START** — when the entry tween begins (seconds, absolute on timeline)
|
||
- Range: 0-2 s typically
|
||
- Effects: late start = lets the viewer notice the target first before the AI "finds" it; early start = AI is already watching
|
||
- Constraints: ENTRY_START + ENTRY_DUR ≤ TRACK_START
|
||
- Reference: examples use 0.5
|
||
|
||
- **ENTRY_BOUNCE** — coefficient passed to `back.out(...)` on entry
|
||
- Range: 1.2-2.5
|
||
- Effects: low end = subtle overshoot; high end = exaggerated snap (reads as "aggressive lock-on")
|
||
- Constraints: stick to `back.out` family — `elastic` reads as cartoonish, `power` reads as flat
|
||
- Reference: examples use 1.4
|
||
|
||
- **TRACK_START** — when continuous tracking begins (seconds)
|
||
- Range: ≥ ENTRY_START + ENTRY_DUR
|
||
- Effects: gap between entry and tracking = pause for emphasis; no gap = seamless lock + follow
|
||
- Constraints: TRACK_START + TRACK_DUR ≤ composition duration
|
||
- Reference: examples use 1.0
|
||
|
||
- **TRACK_DUR** — length of the tracking phase (seconds)
|
||
- Range: 2-8 s
|
||
- Effects: short = "quick scan"; long = "sustained observation"
|
||
- Constraints: must accommodate at least one full CYCLE to read as oscillation
|
||
- Reference: examples use 4.0
|
||
|
||
- **CYCLES** — number of full sine oscillations of the target across TRACK_DUR
|
||
- Range: 0.5-3
|
||
- Effects: low = lazy drift; high = jittery / hyperactive target
|
||
- Constraints: CYCLES / TRACK_DUR sets effective Hz of drift; keep < ~0.6 Hz or motion blurs
|
||
- Reference: examples use 1.5
|
||
|
||
- **DRIFT_X / DRIFT_Y** — amplitude of target oscillation around screen center (px, 1920×1080 basis)
|
||
- Range: 40-200 px
|
||
- Effects: small = subtle hover; large = wide chase that pushes the box near the frame edge
|
||
- Constraints: SCREEN_CENTER ± DRIFT must keep mascot fully on screen given MASCOT_SIZE
|
||
- Reference: examples use 80 / 50
|
||
|
||
- **SIZE_BASE** — mean width/height of the bounding box (px)
|
||
- Range: 200-500 px
|
||
- Effects: small = "specimen tag"; large = "the box IS the subject"
|
||
- Constraints: must visibly enclose the target glyph at all confidence sizes
|
||
- Reference: examples use 320
|
||
|
||
- **SIZE_VAR** — half-amplitude of per-frame size jitter (px)
|
||
- Range: 5-10% of SIZE_BASE
|
||
- Effects: low end = stable / confident detector; high end = jittery / re-fitting detector. Outside this range reads as "broken" (too much) or "static UI" (none)
|
||
- Constraints: keep < 0.15 × SIZE_BASE to avoid breaking the L-bracket illusion
|
||
- Reference: examples use 30 (~9% of 320)
|
||
|
||
- **SIZE_FREQ_MULT** — multiplier on tracking phase for size oscillation
|
||
- Range: 1.5-3
|
||
- Effects: 1 = size pulses in lock-step with drift (reads mechanical); irrational ratio = organic re-fitting
|
||
- Constraints: avoid integer ratios; non-integer reads as continuous recomputation
|
||
- Reference: examples use 2.3
|
||
|
||
- **MASCOT_SIZE** — rendered width of the mascot element (px); used to center it on (mx, my)
|
||
- Range: matches CSS `font-size` of `.bg-mascot`
|
||
- Effects: must match the actual rendered size or mascot drifts out of the box
|
||
- Constraints: MASCOT_SIZE / 2 = offset applied to top/left
|
||
- Reference: examples use 240 (matches `font-size: 240px`)
|
||
|
||
- **CONFIDENCE_MEAN** — center % shown on the label
|
||
- Range: 95-99
|
||
- Effects: < 95 reads "uncertain"; 100 reads "fake-precise". 97 is the sweet spot for "confident AI"
|
||
- Constraints: keep CONFIDENCE_MEAN + CONFIDENCE_VAR ≤ 99
|
||
- Reference: examples use 97
|
||
|
||
- **CONFIDENCE_VAR** — flicker half-range around CONFIDENCE_MEAN
|
||
- Range: 1-3
|
||
- Effects: 0 = static (looks like a screenshot); >3 = unstable (looks broken)
|
||
- Constraints: CONFIDENCE_MEAN ± CONFIDENCE_VAR ⊂ [95, 99]
|
||
- Reference: examples use 2
|
||
|
||
- **CONFIDENCE_FREQ_MULT** — multiplier on tracking phase for label flicker
|
||
- Range: 3-6
|
||
- Effects: low = synced with drift (mechanical); high = fast nervous flicker (reads "live inference")
|
||
- Constraints: keep above SIZE_FREQ_MULT so label flickers faster than the box breathes
|
||
- Reference: examples use 4
|
||
|
||
- **COMP_WIDTH / COMP_HEIGHT** — composition pixel dimensions (used to derive SCREEN_CENTER)
|
||
- Range: dictated by the HF composition (`data-width` / `data-height`)
|
||
- Effects: not a creative choice — match the parent composition
|
||
- Constraints: SCREEN_CENTER = (COMP_WIDTH/2, COMP_HEIGHT/2)
|
||
- Reference: examples use 1920 × 1080
|
||
|
||
- **{detectionYellow}** — corner-marker + label background color
|
||
- This is a **discrete convention**, not a tunable range. AI detection overlays are yellow on dark backgrounds across the industry (autonomous-vehicle HUDs, security CV, ML demos). Red reads as "warning", green as "success", blue as "info" — none read as "detection."
|
||
- Recommended: a saturated warm yellow (`#facc15` / `#FCD34D` family) on a dark navy or near-black background. Substituting any other hue loses genre legibility.
|
||
- Reference: examples use `#facc15` (Tailwind `yellow-400`)
|
||
|
||
- **{bgInner} / {bgOuter}** — radial-gradient background stops
|
||
- Should be dark and low-chroma so the yellow markers pop
|
||
- Constraints: choose colors with sufficient contrast against {detectionYellow} (the corners and label must remain readable)
|
||
- Reference: examples use `#161a3a` (inner) → `#0b0d1f` (outer)
|
||
|
||
- **{labelTextColor}** — text color inside the yellow label tag
|
||
- Constraints: must contrast against {detectionYellow}; typically the same near-black as {bgOuter}
|
||
- Reference: examples use `#0b0d1f`
|
||
|
||
- **{font} / {monoFont}** — scene text font and label font
|
||
- {font}: sans-serif body font for {Brand} backdrop
|
||
- {monoFont}: monospaced font for the confidence label (mono reinforces "machine readout" affordance)
|
||
- Reference: examples use `"Inter", sans-serif` and `"JetBrains Mono", monospace`
|
||
|
||
## Variations
|
||
|
||
### Multi-object detection
|
||
|
||
Multiple boxes at different phases (each tracking its own mascot). Each is its own onUpdate-driven set; offset their phase by `Math.PI / N` so they don't tick synchronously.
|
||
|
||
### Lost-then-reacquired
|
||
|
||
The box fades to {LOST_OPACITY} (~{LOST_DUR}) then re-snaps to a new position with a "REACQUIRED" label flash:
|
||
|
||
```js
|
||
tl.to(box, { opacity: LOST_OPACITY, duration: LOST_DUR }, LOST_START);
|
||
tl.to(
|
||
box,
|
||
{ opacity: 1.0, duration: REACQUIRE_DUR, ease: `back.out(${REACQUIRE_BOUNCE})` },
|
||
REACQUIRE_START,
|
||
);
|
||
tl.to(label, { textContent: "REACQUIRED · 99%", duration: 0 }, REACQUIRE_START);
|
||
```
|
||
|
||
(LOST_OPACITY ≈ 0.2-0.4; REACQUIRE_BOUNCE ≈ 1.8-2.5 for a snappier re-lock than the initial entry.)
|
||
|
||
### Tracking-then-zoom
|
||
|
||
After tracking, the camera (via [viewport-change](viewport-change.md)) zooms into the tracked box. Combined effect: "the AI found something, now show it."
|
||
|
||
## Key Principles
|
||
|
||
- **Yellow on dark background is the detection convention** — see {detectionYellow} entry. Other colors lose the genre signal.
|
||
- **Box ALWAYS contains the target** — recompute box position EVERY frame from target position; never trail behind. If the box lags, it reads as "broken tracker," not "smart AI."
|
||
- **Subtle size variation (~5-10% of SIZE_BASE)** — too much and the tracker looks confused; just right reads as "real-time recomputation."
|
||
- **Corner markers, not full borders** — L-brackets are the genre signature. Full border looks like a generic UI box.
|
||
- **Confidence label flickers in a tight range (CONFIDENCE_MEAN ± CONFIDENCE_VAR inside [95, 99])** — outside that range reads as "uncertain"; ≥100 reads as "fake-precise."
|
||
- **No CSS animation for the tracking — use timeline onUpdate** — HF seek-by-frame doesn't sync with CSS animation.
|
||
|
||
## Critical Constraints
|
||
|
||
- **Timeline must be paused**: `gsap.timeline({ paused: true })`
|
||
- **Registry key = `data-composition-id`**
|
||
- **No CSS animation on `.track-box` or `.corner`** — must be timeline-driven
|
||
- **`will-change: transform, width, height`** on `.track-box`
|
||
- **`pointer-events: none`** on `.track-box` — decorative overlay
|
||
- **Box position recomputed per-frame from target** — never tween box position separately from target
|
||
|
||
## Combinations
|
||
|
||
- [viewport-change.md](viewport-change.md) — zoom into the tracked box after detection phase
|
||
- [multi-phase-camera.md](multi-phase-camera.md) — wide shot during tracking, push-in on lock
|
||
- [sine-wave-loop.md](sine-wave-loop.md) — the mascot itself idle-breathes inside the box
|
||
|
||
## Pairs with HF skills
|
||
|
||
- `/hyperframes-animation` — onUpdate writing multi-element positions
|
||
- `/hyperframes-core` — composition wiring
|
||
- `/hyperframes-cli` — `hyperframes lint`
|