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* fix(skill): all file paths use capture/ subfolder prefix Step-1 was updated to capture into <project-dir>/capture/ but all file-read instructions across steps 1-6 still used bare paths (extracted/tokens.json, assets/hero.png). Agents following the skill looked for files in wrong locations, producing broken compositions with 404'd images and fonts. - step-1: all 12+ file-read paths prefixed with capture/ - step-2: tokens.json and asset-descriptions.md paths fixed - step-3: visible-text.txt path fixed - step-4: asset-descriptions.md, asset examples, directory tree expanded to show capture/ children (screenshots/, assets/, extracted/) - step-5: minor cleanup - step-6: asset-descriptions.md path fixed, composition examples already correct (../capture/assets/) - techniques.md: Lottie, video, font paths all prefixed Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(skill): address Copilot review — font comment path, add videos/ to tree - techniques.md: comment says ../capture/assets/fonts/ (matches composition context) - step-4 file tree: add videos/ under capture/assets/ --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
388 lines
11 KiB
Markdown
388 lines
11 KiB
Markdown
# Visual Techniques Reference
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10 proven techniques from production HyperFrames videos. Use these in your storyboard and compositions to create visually rich, professional output. Each technique includes a minimal code pattern you can adapt.
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These are NOT advanced — they're standard motion design patterns that every composition should use at least 2-3 of.
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---
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## 1. SVG Path Drawing
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A path draws itself in real-time, like someone tracing with a pen. Use for revealing diagrams, arrows, connector lines, or brand marks.
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```html
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<svg viewBox="0 0 400 200">
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<path
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class="draw-path"
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d="M 50 100 L 200 50 L 350 100"
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stroke="#c84f1c"
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stroke-width="4"
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fill="none"
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stroke-linecap="round"
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/>
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</svg>
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<style>
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.draw-path {
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stroke-dasharray: 280;
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stroke-dashoffset: 280;
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}
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</style>
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<script>
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tl.to(".draw-path", { strokeDashoffset: 0, duration: 0.7, ease: "power2.out" }, 0.5);
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</script>
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```
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Use `path.getTotalLength()` to calculate the dasharray value dynamically.
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---
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## 2. Canvas 2D Procedural Art
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Animated noise, particle fields, data visualizations — anything that evolves frame-by-frame. Drive it with a GSAP proxy.
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```html
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<canvas id="proc-canvas" width="1920" height="1080"></canvas>
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<script>
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var canvas = document.getElementById("proc-canvas");
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var ctx = canvas.getContext("2d");
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function hash(x, y) {
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var n = x * 374761393 + y * 668265263;
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n = (n ^ (n >> 13)) * 1274126177;
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return ((n ^ (n >> 16)) & 0x7fffffff) / 0x7fffffff;
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}
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function drawFrame(t) {
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ctx.fillStyle = "#0a0a0a";
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ctx.fillRect(0, 0, 1920, 1080);
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for (var i = 0; i < 200; i++) {
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var x = hash(i, 0) * 1920;
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var y = hash(i, 1) * 1080;
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var brightness = hash(i, Math.floor(t * 10)) * 255;
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ctx.fillStyle = "rgba(255, 255, 255, " + brightness / 255 + ")";
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ctx.beginPath();
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ctx.arc(x, y, 2, 0, Math.PI * 2);
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ctx.fill();
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}
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}
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var proxy = { time: 0 };
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tl.to(
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proxy,
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{
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time: 5,
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duration: 5,
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ease: "none",
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onUpdate: function () {
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drawFrame(proxy.time);
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},
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},
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0,
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);
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</script>
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```
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The `hash()` function is deterministic — same frame renders identically every time.
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---
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## 3. CSS 3D Transforms
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Perspective rotations create depth. Use for product showcases, card flips, architectural reveals.
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```html
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<div class="stage" style="perspective: 900px;">
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<div class="card-3d" style="transform-style: preserve-3d;">
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<div class="face front">Product</div>
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<div class="face back" style="transform: rotateY(180deg);">Details</div>
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</div>
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</div>
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<script>
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tl.to(".card-3d", { rotationY: 360, rotationX: 15, duration: 1.2, ease: "sine.inOut" }, 0);
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</script>
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```
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Always set `perspective` on the parent, `transform-style: preserve-3d` on the animated element.
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---
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## 4. Per-Word Kinetic Typography
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Words appear one-by-one, synced to transcript.json timestamps. The core technique for narration-driven videos.
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```html
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<div class="headline">
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<span class="word w-0">Anything</span>
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<span class="word w-1">a</span>
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<span class="word w-2">browser</span>
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<span class="word w-3">can</span>
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<span class="word w-4">render</span>
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</div>
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<style>
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.word {
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display: inline-block;
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opacity: 0;
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margin: 0 0.12em;
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}
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</style>
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<script>
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// Word onset times from transcript.json (seconds relative to beat start)
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var timings = [0.0, 0.23, 0.28, 0.63, 0.78];
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var slides = [80, 60, 50, 25, 12]; // horizontal slide decay (px)
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document.querySelectorAll(".word").forEach(function (word, i) {
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tl.from(
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word,
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{
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x: slides[i],
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y: 14,
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opacity: 0,
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duration: 0.35,
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ease: "power2.out",
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},
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timings[i],
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);
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});
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</script>
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```
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The slide distance DECAYS per word (80→12px) — mimics a camera settling.
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---
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## 5. Lottie Animation
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Vector animations that play inside a composition. Use for logos, character animations, icons.
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```html
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<script src="https://cdn.jsdelivr.net/npm/@dotlottie/player-component@2.7.12/dist/dotlottie-player.js"></script>
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<dotlottie-player
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class="lottie"
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src="../capture/assets/lottie/animation-0.json"
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autoplay
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loop
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speed="1.5"
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style="width:500px;height:500px;"
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>
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</dotlottie-player>
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<script>
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gsap.set(".lottie", { scale: 0.3, opacity: 0 });
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tl.to(".lottie", { scale: 1, opacity: 1, duration: 0.35, ease: "back.out(1.6)" }, 0.2);
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</script>
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```
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Or use lottie-web for more control:
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```javascript
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var anim = lottie.loadAnimation({
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container: document.getElementById("anim"),
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renderer: "svg",
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loop: false,
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autoplay: false,
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path: "../capture/assets/lottie/animation-0.json",
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});
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```
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---
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## 6. Video Compositing
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Embed real video footage inside compositions. Videos must be `muted` with `playsinline`.
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```html
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<div class="video-frame" style="width:680px;height:840px;border-radius:16px;overflow:hidden;">
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<video
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id="footage"
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src="../capture/assets/videos/clip.mp4"
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muted
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playsinline
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style="width:100%;height:100%;object-fit:cover;"
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></video>
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</div>
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<script>
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// Video playback is controlled by the framework — don't call play() manually
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tl.from(".video-frame", { scale: 0.9, opacity: 0, duration: 0.3, ease: "power2.out" }, 0);
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</script>
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```
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The HyperFrames runtime handles video seeking and playback.
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---
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## 7. Character-by-Character Typing
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Terminal typing effect using `tl.call()` to update text content character by character.
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```html
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<div class="terminal-line">
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<span class="prompt">❯</span>
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<span class="typed" id="typed-text"></span>
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<span class="cursor" style="width:11px;height:22px;background:#333;display:inline-block;"></span>
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</div>
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<script>
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var CMD = "npx hyperframes init";
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var typed = document.getElementById("typed-text");
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// Cursor blinks
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tl.to(".cursor", { opacity: 0, duration: 0.12, yoyo: true, repeat: 20, ease: "steps(1)" }, 0);
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// Type each character
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for (var i = 0; i < CMD.length; i++) {
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(function (idx) {
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tl.call(
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function () {
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typed.textContent = CMD.substring(0, idx + 1);
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},
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null,
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(idx / CMD.length) * 0.9,
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);
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})(i);
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}
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</script>
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```
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Use `ease: "steps(1)"` for cursor blink — creates discrete on/off.
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---
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## 8. Variable Font Axis Animation
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Animate font-variation-settings to reshape glyphs in real-time. Works with variable fonts that have axes like optical size (opsz), weight (wght), softness (SOFT).
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```html
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<style>
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/* Load the captured local variable font — do NOT use Google Fonts @import.
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Replace this placeholder with an @font-face pointing to ../capture/assets/fonts/. */
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@font-face {
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font-family: "Fraunces";
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src: url("../capture/assets/fonts/Fraunces-Variable.woff2") format("woff2");
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font-weight: 100 900;
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font-style: normal;
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font-display: block;
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}
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.wordmark {
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--opsz: 144;
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--wght: 440;
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font-family: "Fraunces", serif;
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font-variation-settings:
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"opsz" var(--opsz),
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"wght" var(--wght);
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font-size: 200px;
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}
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</style>
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<script>
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tl.to(".wordmark", { "--opsz": 72, "--wght": 300, duration: 0.45, ease: "power2.out" }, 0);
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</script>
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```
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The glyph subtly reshapes as axes animate — optical size adjusts detail, weight changes thickness.
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---
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## 9. GSAP MotionPathPlugin
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Animate an element along an arbitrary SVG path. Use for sliders following curves, particles along trajectories, guided reveals.
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```html
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/MotionPathPlugin.min.js"></script>
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<div class="dot" style="width:20px;height:20px;background:#2a8a7c;border-radius:50%;"></div>
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<script>
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gsap.registerPlugin(MotionPathPlugin);
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tl.to(
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".dot",
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{
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motionPath: { path: "M 12 300 C 280 280 520 80 820 50 S 1200 48 1308 38" },
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duration: 1.5,
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ease: "power2.out",
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},
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0,
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);
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</script>
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```
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---
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## 10. Velocity-Matched Transitions
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Exit one beat and enter the next with matched velocities — creates perceived continuous motion.
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```javascript
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// EXIT (in outgoing composition): accelerating with blur
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tl.to(
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".content",
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{
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y: -150,
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filter: "blur(30px)",
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opacity: 0,
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duration: 0.33,
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ease: "power2.in", // accelerates
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},
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beatDuration - 0.33,
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);
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// ENTRY (in incoming composition): decelerating from blur
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gsap.set(".content", { y: 150, filter: "blur(30px)" });
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tl.to(
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".content",
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{
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y: 0,
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filter: "blur(0px)",
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duration: 1.0,
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ease: "power2.out", // decelerates
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},
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0,
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);
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```
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The fastest point of both curves meets at the cut — the viewer perceives smooth camera motion. Match ease families: `.in` for exits, `.out` for entries.
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---
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## 11. Audio-Reactive Animation
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Drive any GSAP-tweenable property from the playing audio. Bass pulses a logo on kick drums. Treble glows a CTA on cymbals. Amplitude breathes a background during quiet phrases. The result: motion that feels locked to the track in a way pre-authored tweens never can.
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**When to use:** Any video with music or dramatic narration — brand reels, product launches, hype edits. Skip for calm/tutorial pacing.
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**How it works:** Pre-extract audio frequency bands into a JSON file, then sample per-frame via `tl.call()`:
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```js
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// audio-data.json: { fps: 30, totalFrames: 900, frames: [{ bands: [0.82, 0.45, 0.31, ...] }, ...] }
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for (var f = 0; f < AUDIO_DATA.totalFrames; f++) {
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tl.call(
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(function (frame) {
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return function () {
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var bass = frame.bands[0]; // 0–1
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var treble = frame.bands[13];
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gsap.set(".logo", { scale: 1 + bass * 0.04 }); // 3–4% pulse on bass
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gsap.set(".cta", { filter: `drop-shadow(0 0 ${treble * 24}px #00C3FF)` });
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};
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})(AUDIO_DATA.frames[f]),
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[],
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f / AUDIO_DATA.fps,
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);
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}
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```
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Per-frame sampling is required — a single tween will not react. Use the extract script:
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```bash
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python3 skills/gsap/scripts/extract-audio-data.py narration.wav --fps 30 --bands 16 -o audio-data.json
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```
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Keep text/logo intensity subtle (≤5% scale, ≤30% glow) — audio-reactive motion on tiny elements reads as jitter. Bigger backgrounds can push to 10–30%.
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**Never do:** equalizer bars, spectrum analyzers, waveform displays, strobing, rainbow color cycling. The audio provides _timing and intensity_; the visual vocabulary still comes from the brand. See `skills/hyperframes/references/audio-reactive.md` for the full API and anti-patterns.
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---
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## When to Use What
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| Video energy | Techniques to combine |
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| ------------------------------ | --------------------------------------------------------------- |
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| High impact (launches, promos) | Per-word typography + velocity transitions + counter animations |
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| Cinematic (tours, stories) | SVG path drawing + video compositing + 3D transforms |
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| Technical (dev tools, APIs) | Character typing + Canvas 2D procedural + MotionPath |
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| Premium (luxury, enterprise) | Variable font animation + Lottie + slow velocity transitions |
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| Data-driven (stats, metrics) | Canvas 2D procedural + counter animations + SVG path drawing |
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