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`injectVideoFramesBatch` and `syncVideoFrameVisibility` iterate every `video[data-start]` whose raw time window covers the current seek. Inner `<video>` elements inside `[data-composition-src]` sub-compositions get `data-start="0"` auto-injected by `compileTimingAttrs` and probed-duration cover the entire timeline, so they look "active" even when their host has not yet started. When the runtime then hides the host with `visibility: hidden` (its out-of-window lifecycle), the inner video inherits hidden via the CSS cascade — but our injector responded by painting a replacement `<img class="__render_frame__" style="visibility: visible">` next to the video. `visibility: visible` on the descendant defeats the parent `visibility: hidden` cascade, and because the host has not been morphed by GSAP yet the video's bounding box is its CSS default (usually full-bleed). The result is one full-bleed frame per inactive sub-comp painted over whichever moment is *actually* visible — the overlay symptom the upstream agentic-finecut project saw. Walk ancestors in both functions; if any has `display: none` or `visibility: hidden`, skip the inject and hide any stale `__render_frame__` sibling. The render is now correctly empty for hidden hosts, which is what the surrounding CSS cascade already intends. Tests: - `screenshotService.test.ts`: cover the new guard for both visibility:hidden and display:none hosts, both for the fresh-img and the stale-img paths, plus `syncVideoFrameVisibility` for the case where the time window calls a video "active" but a hidden ancestor still requires its frame to stay hidden. Each test fails against pre-fix `screenshotService.ts`. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
@hyperframes/engine
Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.
Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.
Install
npm install @hyperframes/engine
Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg
What it does
The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.
Key services
| Service | Description |
|---|---|
| browserManager | Launches and pools headless Chrome instances (chrome-headless-shell) |
| frameCapture | Manages capture sessions — seek, screenshot, buffer lifecycle |
| screenshotService | BeginFrame-based capture with CDP (Chrome DevTools Protocol) |
| chunkEncoder | FFmpeg encoding with chunked concat, GPU detection, faststart |
| streamingEncoder | Pipe frames to FFmpeg in real time (no intermediate PNGs on disk) |
| audioMixer | Parse <audio> elements and mix audio tracks via FFmpeg |
| videoFrameExtractor | Extract frames from <video> elements for compositing |
| parallelCoordinator | Split frame ranges across worker processes |
| fileServer | Serve local HTML files to the browser via Hono |
Usage
import {
acquireBrowser,
releaseBrowser,
createCaptureSession,
initializeSession,
captureFrame,
closeCaptureSession,
} from "@hyperframes/engine";
// 1. Launch browser
const browser = await acquireBrowser({ captureMode: "beginFrame" });
// 2. Open a capture session
const session = createCaptureSession({
browser: browser.browser,
url: "http://localhost:3000/my-composition.html",
width: 1920,
height: 1080,
fps: 30,
});
await initializeSession(session);
// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}
// 4. Clean up
await closeCaptureSession(session);
await releaseBrowser(browser);
Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.
Documentation
Full documentation: hyperframes.heygen.com/packages/engine
Related packages
@hyperframes/core— types, parsers, frame adapters@hyperframes/producer— high-level render pipeline built on this enginehyperframes— CLI