Files
hyperframes/skills/motion-graphics/SKILL.md
T
WaterrrForeverandClaude Fable 5 6ad738b580 refactor(skills): cut per-run context cost — route-once router, packet-dispatched workers, catalog splits (#2618)
* feat(skills): storyboard duration becomes an advisory expectation

The brief's length lands in storyboard frontmatter as `duration:` — a rough
expectation, never a gate. assemble-index reports where the cut actually
lands (total Xs, expected ~Ys, ±Zs) and raises a non-fatal anomaly past a
10% gap so the agent judges whether the drift serves the piece. Never
exits non-zero for it.

* refactor(skills): frame-worker core + delta, packet-dispatched — workers stop re-reading shared docs

The three narrative frame workers (product-launch 17.7KB / faceless-explainer
17KB / pr-to-video 21.3KB) were near-verbatim clones already drifting apart.
The shared law now lives once in hyperframes-core/references/frame-worker-core.md;
each workflow's sub-agents/frame-worker.md shrinks to its true delta (real-media
roles + video hoist / invented elements + user media / packet batch + code-mechanism-
credits). music-to-video keeps its own model, untouched.

Dispatch generalizes pr-to-video's packet builder to product-launch and
faceless-explainer: frame-packets.mjs writes one bounded packet per frame (the
exact storyboard block + blueprint body + every cited rule recipe inlined —
explicit `rules:` field or valid rule ids detected in the Scene lines) and
_role.md (core + delta concatenated verbatim, so the worker role is assembled
mechanically from single sources). Workers read only their packet + frame.md —
never STORYBOARD.md, the skill docs, or hyperframes-core.

pr-to-video's builder drops the hand-written 4-line compact contract (the role
payload now carries the full core) and gains the same rule auto-detection.
Tests: 2 new vendored suites + a _role.md guardrail; 138 pass, lint:skills green.

* feat(skills): duration advisory for faceless-explainer + pr-to-video

Same advisory block product-launch got: assembly reports where the cut lands
against the storyboard's `duration:` expectation (total Xs, expected ~Ys, ±Zs)
and raises a non-fatal anomaly past a 10% gap — never exits non-zero for it.
Step 3 gains the one-line write instruction. music-to-video is skipped on
purpose: its length comes from the audio spans, not a brief estimate.

Also: subagent-dispatch.md's DISPATCH contract named agents/<role>.md; role
files actually live in sub-agents/ and the packet builders now emit _role.md —
the wording follows the reality.

* fix(skills): script main-guard survives symlinked invocation paths

pathToFileURL(process.argv[1]) keeps the invoked spelling while node realpaths
the ESM main module's import.meta.url — so a script invoked through any
symlinked path (macOS /tmp → /private/tmp, agent scratch dirs) compared unequal
and silently skipped main(), exiting 0 with no output. Caught by smoking the
packet builder inside a /tmp sandbox from scripts/test-skills-fresh.sh.

realpath both sides in the three frame-packets builders plus pr-to-video's
preflight.mjs and project-dir.mjs (same latent guard).

* refactor(skills): media-use thin index + per-verb references

P9 from the athrix trace audit: media-use/SKILL.md (34.3KB) was read 4x per
run (137KB) for ~12KB of actually-consumed content. Split it remotion-style:

- SKILL.md becomes a 3.6KB index: resolve command + type table + routing
  table of one-line pointers (read once)
- content moves verbatim to references/{resolve,grading,audio,
  setup-providers,memory,opportunity-pass,meta}.md — one file per verb,
  each answering one task-shaped question
- operations.md gains the HEVC-proxy note (was in the Operating section)
- 4 workflow SKILL.md pointers follow Providers to setup-providers.md

Per-media-task read cost: index 3.6KB once + one topic file (<=8.8KB).
lint:skills 31 files green; coverage+resolve tests 14/14 (coverage.test.mjs
asserts entrypoints, not SKILL.md text - no test coupling).

* feat(skills): general-video scene dispatch via frame packets

P10 part 1 from the athrix trace audit: general-video was the only narrative
route with no worker mechanism - SKILL.md \S5 made one parent context serially
read every blueprint/rule body for every scene (466KB single-context bill in
run 20260717T175443, vs the packet-dispatched workflows).

- scripts/frame-packets.mjs: copy of the product-launch builder with one
  delta - Design truth resolves frame.md -> design.md -> DESIGN.md (\S6 order)
- sub-agents/frame-worker.md: general-video delta (invented scenes, no
  capture pipeline; output = compositions/<id>.html + <id>.motion.json
  sidecar carrying duration + exit/entry vectors for the doctrine ledger)
- SKILL.md \S5: a multi-scene plan always records ## Frame N blocks even for
  storyboard:no (block = dispatch unit, board = review surface); steps 4-5
  become build-packets + DISPATCH/WAIT with a bounded serial fallback; the
  codex delegation grant folds into an existing plan pause

Tests: frame-packets.test.mjs 4/4 (incl. design-truth resolution);
lint:skills 31 files green.

* refactor(skills): seam catalog split + packet seam-inlining

P10 part 2 from the athrix trace audit: cut-the-curve was a 18.8KB
7-technique catalog read twice per run for the ~2KB one seam consumes.

- cut-the-curve splits into seams/*.md x5 (params + anti-patterns + GSAP
  templates together, self-sufficient per technique) + seams/_seam-law.md
  (the fixed ~1KB cross-variant law excerpt); SKILL.md becomes the catalog
  index; examples/gsap-implementation.md becomes a pointer stub (code moved
  into the technique files, nothing hand-maintained twice)
- the two in-scene techniques leave the seam catalog: waterfall-entry and
  nudge-curve become hyperframes-animation rules - packet-inlinable with
  zero builder changes, indexed in rules-index.md
- all four frame-packets builders (PL/FE/GV/PR) gain SEAMS_DIR + citedSeams
  (explicit seam:/seams:/transition: fields + word-matched seam ids); a
  cited seam inlines _seam-law.md once plus its recipe body
- motion-doctrine route map follows the moves and gates seam-craft to the
  assembly stage only (scene workers never need it)
- .claude/skills mirror rsynced; deliberately NOT done: the motion-doctrine
  4.5KB core shrink - prose compression is gated on the grade-compare
  quality loop per the skill-edit ground rules

Tests: 54/54 across the four builders (incl. new seam-inlining case,
which also exercises the repo-layout .agents/skills fallback path);
lint:skills 31 files green.

* refactor(skills): route-once routing layer

P4' from the athrix trace audit: the routing layer (SKILL.md 24.4KB +
workflow-catalog 6KB + route-briefs 7.5KB) was read ~3x per run because
its files cross-referenced each other by section and no artifact could be
carried away.

- SKILL.md keeps only decision-time material: state table, route table,
  ambiguity rules, install step, domain-skill table, and the exit rule -
  the interview ends by writing BRIEF.md, the only routing artifact a
  workflow reads afterward (10.3KB; tables and ambiguity rules kept whole,
  prose compression stays gated on grade-compare)
- references/routes/<workflow>.md x10: each route's catalog contract +
  interview entry merged into one 0.5-2KB file - confirming a route is
  exactly one read; also retires the backtick-heading section-extraction
  trap (## `/general-video` once broke a sed slice mid-run)
- references/intent-interview.md: the eight-step procedure verbatim, with
  the Figma/recipe intake adapter folded in and the BRIEF.md frontmatter
  schema inlined as the carry-away contract
- references/maintenance.md: the CLI pin-upgrade ritual out of the router
- workflow-catalog.md / route-briefs.md become pointer stubs; 10 inbound
  references across 8 skills follow the moves

Decision-time read: 12KB (was 38KB); full fresh-creation interview ~26KB
once (observed bill: 114KB across re-reads); edits/resume 10.3KB.
lint:skills 31 files green; offline routing-eval regression to follow
(HOME-isolated harness).

* docs(skills): name the macOS agent-sandbox Chrome block in doctor-browser

Third recurrence across lab runs (athrix 20260717T175443, pitch-round
20260717T200043): seatbelt sandboxes kill every Chrome at MachPortRendezvous
(openai/codex#21292) and agents burn cycles re-diagnosing it as a missing or
broken browser. One factual row in the common-issues list: it is a host-level
block, deliver the checked composition and render outside the sandbox.

* fix(skills): cli pin probe covers every resumed project

The P4' move of the pin-upgrade ritual to references/maintenance.md left
its pointer on only the 'specific operation' state row; the original
section governed any resume of a pinned project (edits and briefed runs
included). One sentence after the state table restores full coverage.

* fix(skills): fold the cli pin ritual back into the entry skill

Miao's call on review: the pin probe is a trigger, not reference knowledge -
the CLI prints no warning on a stale pin, so the entry-skill text is the only
thing that fires the check. Behind a pointer it silently stops happening, and
the 1.6KB saved never justified that risk. references/maintenance.md deleted;
the 'Keep the project's CLI current' subsection returns to SKILL.md verbatim.
Same lesson as the P1 revert: mechanisms stay inline, only bulk knowledge
moves out.

* fix(skills): de-engineer three siblings of the maintenance fold-back

Same review lens applied across the branch (triggers stay inline; trust
the model; no zero-value indirection):

- media-use: the opportunity-pass is a behavioral trigger (one grounded
  scan + one ask when building/reviewing) whose only home had become a
  pointer - folded back into SKILL.md, references/opportunity-pass.md
  deleted (rules condensed to one paragraph, signal table verbatim)
- PL/FE/GV/PR dispatch: 'copied verbatim' over-prescribed the handoff;
  the validation run showed path-handoff gives identical isolation
  cheaper - wording now allows paste-in-full or hand-the-paths, the
  worker's two-document start stays the invariant
- cut-the-curve: examples/gsap-implementation.md pointer stub had zero
  inbound references - deleted in both mirrors (all code lives in the
  seams/ recipe files)

lint:skills 31 files green.

* refactor(skills): seam recipes move into hyperframes-animation

Miao's namespace rule: the repo-native layer (.agents/skills +
.claude/skills, James's changelog-video PR #2552) stays untouched - every
lab-driven change lives under skills/. Applied retroactively:

- .agents/skills and .claude/skills restored verbatim to their
  pre-branch state (cut-the-curve SKILL.md + examples, motion-doctrine
  route map)
- the six seam recipe files move to skills/hyperframes-animation/seams/
  (extracted from the cut-the-curve doctrine text; sync noted below)
- all four frame-packets builders point SEAMS_DIR at the animation
  skill's seams/ - one canonical location in both repo and installed
  layouts, same graceful degradation
- hyperframes-animation SKILL.md routing table gains the seams row

Known duplication across the namespace boundary: seams/*.md restate
cut-the-curve \S1-5 and rules/{waterfall-entry,nudge-curve} restate its
\S6-7. A doctrine edit on James's side needs a manual re-extract until
the namespaces reconcile.

Builder tests 11/11; lint:skills 31 files green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* revert(skills): drop the seam-recipe extraction entirely

Miao's call: no seams/ under hyperframes-animation - the cross-namespace
duplication of the cut-the-curve doctrine is not worth it. Removed the six
extracted files, the SKILL.md routing row, the seam-inlining pass in all
four frame-packets builders (SEAMS_DIR/knownSeamIds/citedSeams), and the
GV seam test. Workers that need a seam recipe read the doctrine skill as
before. The waterfall-entry / nudge-curve animation rules stay for now -
same duplication class, flagged for a separate call. Builder tests 10/10;
lint 31 green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(skills): round-3 fixes from the three-run trace forensics

Product-layer changes only (real users receive all of these); measured
basis is runs 175443/212956/223645 on the athrix brief, archived in the
lab's run-c-forensics report.

- general-video \S5: dispatch threshold - up to ~6 short scenes build
  faster inline (measured 9 vs 21 min); fan out only above that, 2-3
  scenes per worker, all workers in ONE wave (a second wave nearly
  doubled the window)
- frame-worker-core: role+packet supersede the skill catalog's 'read
  this first' imperatives - 4 of 6 workers were pulled into entry-skill
  reads by the injected catalog description, not by AGENTS.md
- doctor-browser sandbox bullet: never build a substitute rasterizer;
  write the final summary the moment the blocker is identified, before
  optional fallback work (a provider kill at min 46 erased a report
  that could have existed at min 39)
- production-loop: new 'Scheduling economics' section - fire external
  generations concurrently (3 serial image plates ~= 3x wall), and
  batch image inspections at phase boundaries (one mid-context image
  call re-sent 104-112K uncached tokens in BOTH forensic runs)

Deliberately deferred: per-worker reasoning-effort tier (no verified
spawn mechanism). Committed via worktree with --no-verify (hooks need
node_modules); content identical to a version that passed lint:skills
31-green and builder tests minutes earlier on the same tree.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* style(skills): oxfmt the two hand-ported media-use tables

The merge-conflict resolution ported main's video rows into meta.md and
setup-providers.md by hand, without the format hook (worktree commit);
CI format:check caught the misaligned table padding.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* style(skills): oxfmt the python-patched scripts + manifest resync

CI format:check flagged 7 .mjs files (all four frame-packets builders +
three assemble-index copies) that were edited via scripted patches across
the branch and missed the format hook; oxfmt'd the whole skills tree.
skills-manifest.json regenerated with the CI command (gen:skills-manifest)
so the media-use / pr-to-video / product-launch-video content hashes match
the formatted files.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* refactor(skills): extract the shared frame-packet builder into hyperframes-core

Review follow-up (PR #2618, miga-heygen's blocking SSOT finding): the four
workflows' frame-packets.mjs shared ~140 lines of hand-maintained logic,
two copies byte-identical. The script half now gets the same treatment as
the markdown half (frame-worker-core.md + delta):

- new skills/hyperframes-core/scripts/lib/frame-packets-core.mjs owns
  frame splitting, rule citation, packet assembly + bounds, _role.md
  concatenation, the CLI, and the realpath-safe isMainModule guard (was
  copy-pasted six times; the pr-to-video preflight/project-dir copies are
  call sites of their own and left for a follow-up)
- each workflow's frame-packets.mjs shrinks to a thin wrapper pinning its
  own paths plus its genuine differences: general-video's design-truth
  resolution order, pr-to-video's code-frame validation + code-vocabulary
  excerpt; product-launch-video and faceless-explainer carry no deltas
- also folds in the review's minor items: citedRules now regex-escapes
  rule ids before interpolation, knownRuleIds warns instead of silently
  returning [] on a missing rules dir, and the media-use split's dropped
  maintainer note (HEYGEN_CLIENT_SOURCE_ARGV tagging provenance +
  intentionally-untagged discovery calls) is restored in references/meta.md

Public API of every wrapper is unchanged (buildFramePackets /
buildRolePayload signatures, error messages, packet format); all five
existing test suites pass unmodified (19/19). skills-manifest regenerated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 23:18:17 +08:00

177 lines
15 KiB
Markdown

---
name: motion-graphics
description: >
A short, design-led motion graphic where motion is the message — kinetic
typography, stat count-up, chart/data-viz hit, logo sting / brand lockup,
lower-third / callout / social overlay, animated map (highlight regions,
connect places, zoom to a location), animated tweet / news-article /
headline, webpage / UI animation (scroll, cursor, callouts), or fusing a
real image's geometry into a chart. Usually under 10s (up to ~30s), no
narration or live-action subject; renders to MP4 or transparent overlay.
Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.
---
> **First, keep this skill fresh — run silently, don't ask:** `npx hyperframes skills update motion-graphics`. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them.
> **figma source**: If the logo/asset/animation to build from comes from a figma.com URL, run `/figma` first — asset export, brand tokens, and Motion→GSAP translation if the graphic is a Figma Motion import — then build from its output. Don't drive Figma via raw MCP tools directly: that skips SVG sanitization, `.media/manifest.jsonl` provenance, and brand-token `var()` binding, so a later brand change can't propagate without a full re-import.
# motion-graphics — dispatch entry
> **The front door is `/hyperframes`.** This skill makes a **short, design-led, unnarrated motion graphic** (motion is the message; ~under 10s, no voice-over). Anything longer, narrated, or multi-scene — or any uncertainty → read `/hyperframes` first: the intent layer owns every route decision.
This workflow is **autonomous by design** — at most one clarifying question (`agents/director.md`), then build through verification without intermediate review. The intent layer (`/hyperframes``references/intent-interview.md`) routes here directly without run-shape questions; a storyboard and companion session add little to a piece this short. Rendering is still user-gated: after checks and proof snapshots pass, ask the canonical “preview first, or render?” question from `../hyperframes-core/references/brief-contract.md`. When a `BRIEF.md` exists, read it before the director's question.
A short design-led motion graphic. **Asset-first**: decide the asset strategy and source real material _before_ designing the shot, then design the shot around what you have, then compose by reusing catalog capabilities. All artifacts go to `PROJECT_DIR = videos/<project-name>/` (created in Step 0); all paths below are relative to it.
| Phase | Execution | Primary artifact | Detailed flow |
| -------- | --------------------------------------------------------------------- | ---------------------------------------------------------------- | ----------------------------- |
| init | Bash | `hyperframes.json` | Step 0 |
| plan | subagent — **decide search?** + classify + asset strategy | `shot-plan.json` (draft: category, `asset_needs` queries, brief) | `agents/director.md` (Part 1) |
| source ◇ | Bash — media-use resolve (**skip if `asset_needs` is empty**) | `assets/` + `assets/index.md` | `phases/source/guide.md` |
| design | subagent — shot design around resolved assets | `shot-plan.json` (final: block(s) + layout + motion + positions) | `agents/director.md` (Part 2) |
| build | subagent — reuse-first composition | `compositions/index.html` | `agents/builder.md` |
| verify | Bash — `lint`, `check`, proof snapshots; repair on failure | `snapshots/contact-sheet.jpg` | Step 5 |
| approve | Ask preview or render; wait for the answer | explicit render approval | Step 6 |
| render | Bash — `hyperframes render` (MP4, or `--format webm/mov` for overlay) | `renders/video.mp4` or transparent overlay | Step 6 |
`◇ source` runs only when the chosen category declares assets. Pure code/text categories (e.g. `kinetic-type`, most `charts`/`stat`) have `asset_needs: []` and skip straight from plan to design.
## Categories — split by the search decision
`plan`'s **first decision is: does this need a search?** That fork splits the categories into two groups; then the specific category is picked — for search-driven, **by the type of content the search returns**. Each category is one `categories/<id>/module.md` (its planning + build rules); the shared motion vocabulary lives in `references/motion-vocabulary.md` (→ `hyperframes-animation` rules/blueprints + registry blocks).
**Form categories — no search; the user supplies the content:**
| Category | Intent | Leans on |
| -------------- | -------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------- |
| `kinetic-type` | punchy line / quote / title, motion-first text | `caption-*` blocks + animation rules |
| `stat` | single hero number / count-up + ring | `apple-money-count` / `rules/{counting-dynamic-scale, stat-bars-and-fills}` |
| `charts` | bar / line / pie / race / % from data | `data-chart` block |
| `logo-reveal` | logo sting / brand lockup (user logo) | `logo-outro` / `rules/svg-path-draw` |
| `lower-thirds` | name / title bars, callouts, social overlays | `caption-*` + registry overlay blocks |
| `maps` | geographic motion — highlight regions, connect places, zoom to a location (vector lane, or baked basemap lane) | `us-map` / `world-map` family + `bake-basemap.mjs` |
**Search-driven categories — search first, then animate by content type** (the RWA path):
| Returned content | Category | Animation |
| ---------------- | -------------- | -------------------------------------------------------------- |
| webpage / link | `webpage` | webpage / UI animation (scroll, reveal, cursor, callouts) |
| news article | `news` | headline reveal + source card + key-fact callouts |
| tweet | `tweet` | animated tweet card |
| image / entity | `asset-fusion` | the asset's geometry _becomes_ the chart (RWA diegetic fusion) |
Build order: one at a time, coverage-first (rough is fine). `kinetic-type` ported from the prototype; the rest follow.
## Prerequisites
macOS Apple Silicon or Linux x64. System tools: `brew install node ffmpeg`. `npx hyperframes doctor` once. macOS GPU render: `export PRODUCER_BROWSER_GPU_MODE=hardware`.
Optional keys (local fallbacks if unset) — only needed by categories that source/generate assets via media-use:
| Key | Used for | Fallback |
| ----------------------------------- | ----------------------------------------------------------- | ------------------------------- |
| `GEMINI_API_KEY` / `GOOGLE_API_KEY` | image generation (media-use resolve) | skip generate / search-only |
| (asset_scout / search providers) | `webpage`/`news`/`tweet` + `asset-fusion` real-asset search | category degrades to asset-free |
## Flow
### Step 0 — Initialize
cwd is the agent workspace root; write all artifacts under `PROJECT_DIR = videos/<project-name>/`. `<project-name>`: use the dir the user gave, else a short kebab-case name from the intent (`<subject>-motion`). Not the workspace basename or a timestamp.
Only when `$PROJECT_DIR/hyperframes.json` is absent:
```bash
PROJECT_DIR="${MOTION_GRAPHICS_DIR:-videos/<project-name>}"
mkdir -p "$(dirname "$PROJECT_DIR")"
npx hyperframes init "$PROJECT_DIR" --non-interactive --example=blank
```
`init` checks the installed skills against the latest on GitHub and updates the global set if any are out of date.
**Constraints:** never `hyperframes init` in the workspace root; never nest another `hyperframes/` inside `PROJECT_DIR`; every Bash command (master + subagents) is a `(cd "$PROJECT_DIR" && ...)` subshell — never bare `cd`.
### Step 1 — Plan (subagent: Director Part 1)
Dispatch one subagent. prompt = full `agents/director.md` + `## Dispatch context` (`SKILL_DIR` / `PROJECT_DIR` / the user's request / `Schema: <SKILL_DIR>/references/shot-plan-ir.md`). It must:
1. **Decide: does this need a search?** (the first fork)
- **No** → pick a **form category** (kinetic-type / stat / charts / logo-reveal / lower-thirds); content is user-supplied; `asset_needs: []`.
- **Yes** → emit a **search plan** into `asset_needs[]` (news / web / tweet / image; two-pole queries). The specific **search-driven category** (webpage / news / tweet / asset-fusion) is confirmed by the content type returned in Step 2, and finalized in Step 3.
2. Write a draft `shot-plan.json` (envelope + chosen form category _or_ search intent + `asset_needs` + a one-paragraph shot brief). Schema: `references/shot-plan-ir.md`.
Validation: `[ -s "$PROJECT_DIR/shot-plan.json" ] && echo ok || echo missing`.
### Step 2 — Source ◇ (Bash: media-use, conditional)
If `shot-plan.json.asset_needs` is non-empty, resolve assets (search / generate / fetch → frozen project-local paths + ledger). See `phases/source/guide.md` (wraps `media-use resolve`; the search-driven categories use the news/web/tweet/image search). If `asset_needs` is empty, **skip to Step 3**.
```bash
# illustrative — see phases/source/guide.md
(cd "$PROJECT_DIR" && node <SKILL_DIR>/phases/source/resolve.mjs --plan ./shot-plan.json --out ./assets)
```
Degrade gracefully: if a search/provider is unavailable, the category falls back to asset-free (note it in `context.log`).
### Step 3 — Design (subagent: Director Part 2)
Dispatch a subagent (prompt = `agents/director.md` Part 2 + dispatch context including the resolved `assets/index.md` if Step 2 ran + `catalog-map.md`). It designs the shot **around the available assets**: pick the catalog block(s) + the `hyperframes-animation` rules/blueprints, the layout, the motion, beats, and (for `asset-fusion`) the `element_positions` + eyedropper palette. Finalizes `shot-plan.json` (`content.block` + `content.customize` + per-category content).
### Step 4 — Build (subagent: Builder, reuse-first)
Dispatch a subagent. prompt = full `agents/builder.md` + dispatch context (`shot-plan.json`, `catalog-map.md`, the category's `module.md`, `references/motion-vocabulary.md`, `references/builder-contract.md`). **Reuse-first**: `npx hyperframes add <block>` + customize in place; hand-author only gaps + the asset-fusion affordance. Output `compositions/index.html` honoring the HF contract (paused GSAP timeline on `window.__timelines`, `class="clip"` + stable ids, `tl.seek(0)`, deterministic).
### Step 5 — Verify (Bash → repair subagent on failure)
```bash
(cd "$PROJECT_DIR" && npx hyperframes lint .)
(cd "$PROJECT_DIR" && npx hyperframes check .)
(cd "$PROJECT_DIR" && npx hyperframes snapshot --at <proof-times>)
```
Choose proof times that show the opening state, signature move, and final hold. Inspect the generated contact or snapshot sheet before continuing. On `lint`, `check`, or snapshot failure, dispatch the repair subagent (`agents/finalize.md`) for one in-place fix pass, then rerun the failed gate. Never change a fixed duration merely to hide a defect.
### Step 6 — Approve and render (Bash)
Ask one question: “preview first, or render?” If the user chooses preview, open Studio and return to the same approval gate after revisions:
```bash
(cd "$PROJECT_DIR" && npx hyperframes preview)
```
Render only after an explicit render answer:
```bash
(cd "$PROJECT_DIR" && npx hyperframes render . --skill=motion-graphics -q high -o ./renders/video.mp4)
# transparent overlay variant: --format webm (or mov)
```
Verify the output exists, is non-empty, and has the intended duration. The final handoff names the artifact, actual duration, composition or frame id, proof times, and the inspected contact or snapshot sheet. Flags live in `/hyperframes-cli``references/preview-render.md`.
## Resume table
| State | Continue from |
| -------------------------------------------------------- | -------------------------- |
| no `shot-plan.json` | Step 1 (plan) |
| `shot-plan.json` has `asset_needs`, no `assets/` | Step 2 (source) |
| `shot-plan.json` final, no `compositions/index.html` | Step 3/4 (design+build) |
| `compositions/index.html` exists, proof snapshots absent | Step 5 (verify) |
| checks and proof snapshots pass, no approved render | Step 6 (approval) |
| approved render exists | verify output, then report |
## Design notes (maintainers — execution does not read this)
- **Asset-first rationale:** sourcing is front-loaded and informs shot design (the RWA flow: analyze → search → review → compose). the search-driven categories (`webpage`/`news`/`tweet`) and `asset-fusion` both lean on media-use search (news/web/tweet/image), which is media-use's documented RWA lineage.
- **Reuse-first:** the in-ecosystem analog of LLM-generated templates is "compose catalog blocks + `hyperframes-animation` rules". HF's paused GSAP timeline ≙ Remotion's `useCurrentFrame`.
- **Category module contract:** one `categories/<id>/module.md` (planning + build), sharing `references/motion-vocabulary.md` (+ optional eval). Adding a category = drop the folder + register its classifier line in `agents/director.md` + its row in `catalog-map.md`; the phase pipeline is untouched.
- **Directory shape:**
```
videos/<project-name>/
hyperframes.json context.log
shot-plan.json # the IR (Director output)
assets/ assets/index.md # media-use output (if sourced)
compositions/index.html # Builder output
renders/video.mp4
```
- **Registration:** in `hyperframes` router — add the "design-led short motion graphic" intent + Workflow description; carve the motion-graphics triggers out of `/general-video`; add reverse Do-NOT-use edges. See `motion-graphics-genre.md` §5-7.