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91 lines
5.1 KiB
Markdown
91 lines
5.1 KiB
Markdown
# Variables and Media
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Two separate concerns, grouped because both control "what flows in from outside the HTML": runtime parameters (variables) and external media files (video/audio).
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## Variables
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Declare variables on the `<html>` element with `data-composition-variables`. Each declaration needs `id`, `type`, `label`, and `default`:
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```html
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<html
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data-composition-variables='[
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{"id":"title","type":"string","label":"Title","default":"Hello"},
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{"id":"accent","type":"color","label":"Accent","default":"#66d9ef"}
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]'
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></html>
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```
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Read resolved values once during initialization:
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```js
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const { title, accent } = window.__hyperframes.getVariables();
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document.getElementById("title").textContent = title;
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document.documentElement.style.setProperty("--accent", accent);
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```
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### Variable Rules
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- Supported types and their extra options (consumed by Studio's editing UI):
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- `string` — optional `placeholder`, `maxLength`
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- `number` — optional `min`, `max`, `step`, `unit`
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- `color` — none
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- `boolean` — none
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- `enum` — **required** `options: [{ "value": "...", "label": "..." }, ...]`
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- Always provide useful `default` values so preview works without CLI overrides.
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- Use `data-variable-values='{"title":"Pro"}'` on sub-composition hosts for per-instance overrides.
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- Use `npx hyperframes render --variables '{"title":"Q4 Report"}'` or `--variables-file` for render-time overrides.
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- Add `--strict-variables` in CI: turns undeclared keys, type mismatches, and enum values not in `options` into errors instead of warnings.
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- Read values once during init, not on every animation tick — variables don't change mid-render.
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- Media color grading can use exact variable references inside `data-color-grading` JSON. Use `$gradingPreset` or `${gradingIntensity}` as the whole field value; the runtime resolves it from the current composition's variables before applying shader adjustments, finishing details, blur/pixelate effects, and custom LUTs.
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### Two JSON Shapes (Easy to Confuse)
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- `data-composition-variables` is an **array of declarations** (the schema): `[{id, type, label, default}, ...]`
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- `--variables` and `data-variable-values` are **objects keyed by id** (the values): `{ title: "Q4", accent: "#fff" }`
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## Media
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**NON-NEGOTIABLE: `<video>`/`<audio>` must be a DIRECT child of the host composition root (`index.html`).** The runtime only registers + drives media that is a direct root child. Media placed inside a sub-composition `<template>`, or wrapped in any intermediate `<div>`, is never seeked/decoded → renders blank (paper/white) or black. `lint`/`validate`/`inspect` do not catch this; per-frame `snapshot` shows the blank panel.
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Consequences:
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- A scene-specific clip still lives at the host root, not in the scene's sub-comp. The sub-comp keeps only the frame/shell; the media is a sibling host element positioned over it.
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- A sub-composition **cannot reach or animate host elements** — neither `document.querySelector("#host-id")` nor a gsap selector string (`tl.to("#host-id", …)`) resolves across the boundary; a sub-comp timeline only drives its own subtree. So **all per-scene motion on host media (scale/opacity/morph/tilt/breathing) must be authored on the MAIN timeline in `index.html`, at GLOBAL time** (scene-local time + the scene slot's `data-start`). For 3D tilt without a perspective parent, use gsap `transformPerspective` on the element. See `composition-patterns.md` archetype B.
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Video elements must be muted and inline. Audio must be a separate `<audio>` element, even when it uses the same source file.
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```html
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<video
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id="a-roll"
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class="clip"
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src="assets/demo.mp4"
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data-start="0"
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data-duration="12"
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data-track-index="0"
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muted
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playsinline
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></video>
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<audio
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id="a-roll-audio"
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src="assets/demo.mp4"
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data-start="0"
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data-duration="12"
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data-track-index="10"
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data-volume="1"
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></audio>
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```
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### Media Rules
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- **Do not** call `video.play()`, `audio.play()`, pause, or seek in composition code. HyperFrames owns playback.
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- **Do not** place media inside a sub-comp `<template>` or any wrapper `<div>` — direct host-root child only (see above), else it never decodes.
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- **Do not** drive host media from a sub-comp timeline — it has no effect. Drive it from the main timeline at global time.
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- **Do not** animate timed media element dimensions; animate a non-timed wrapper instead.
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- **Do not** nest video inside a timed wrapper. Put timing on the media element or keep the wrapper untimed.
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- Add `crossorigin="anonymous"` for external media that needs canvas capture or pixel inspection.
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- Audio always lives on a separate `<audio>` element — even if its source file is the same as a `<video>`. The `<video>` is muted; the `<audio>` carries sound.
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- For volume fades/ducking, animate `volume` on the timeline (`tl.to("#bgm", { volume: 0, duration: 1 }, "outro")`) rather than swapping `data-volume`. The runtime probes the timeline's volume keyframes and applies them identically in preview and render; `data-volume` is the static baseline for elements no tween touches.
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For media duration: `<video>` and `<audio>` can omit `data-duration` if the media's intrinsic length is known and you want the full clip. Otherwise provide `data-duration` explicitly.
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