Files
hyperframes/packages/engine
36b24acf20 feat: add video frame format render option (#1481)
* feat: add video frame format render option

* refactor: single source of truth for video-frame-format allow-list

Addresses PR review (Via) on #1481: the ["auto","jpg","png"] set was
declared three times — render.ts (VIDEO_FRAME_FORMATS), server.ts
(inline includes), and renderConfigValidation.ts
(ALLOWED_VIDEO_FRAME_FORMATS) — three boundaries to update when a new
extraction format lands.

Hoist the constant + a reusable `isVideoFrameFormat` type guard into
@hyperframes/engine (where VideoFrameFormat is defined) and route all
three call sites through them. Behavior unchanged; also drops two
`as RenderConfig[...]` casts in favor of the guard (narrowing over
assertion, per repo TS conventions).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Xuelong Mu <xuelongmu@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 22:05:20 -07:00
..
2026-06-15 23:57:57 -04:00
2026-03-21 22:43:56 -07:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  releaseBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browser = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browser.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await releaseBrowser(browser);

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine