Files
hyperframes/.agents/skills/motion-doctrine/references/seam-gate.md
T
James RussoandJake Moran e96ebd74de feat(skills): add changelog-video skill for repo-native CC + Codex discovery (#2552)
Packages Jake Moran's changelog-video pipeline (v1, validated end-to-end
by Home on the Jun 23-29 range) as a repo-native skill set that Claude
Code (.claude/skills/) and Codex CLI (.agents/skills/) auto-discover the
moment the repo is opened. No install step; run the skill against a
changelog markdown for a given git range and it produces a lint-clean,
seam-gate-green 1080x1080 MP4 (~45-60s, Annie VO, mock-UI visualizations,
caption rail) end-to-end.

Six skills added byte-identical in both mirror dirs:
- changelog-video (pipeline entry point)
- motion-doctrine (carries seam-stamp.mjs + seam-gate.mjs)
- cut-the-curve, captions-overlay, seam-craft, oversized-cursor

Layout:
- .claude/skills/  - Claude Code project-local auto-discover
- .agents/skills/  - Codex CLI project-local auto-discover (verified via
                     Magi's clean-home Codex 0.144.3 repro; NOT .codex/skills/)

Fonts, animated background (12 MB), house BGM (5 MB), lexicon, and
align-captions ship inside the skill dirs. .gitattributes routes only
.claude/skills/**/*.{mp4,mp3} + .agents/skills/**/*.{mp4,mp3} through
LFS — narrowly scoped so unrelated Player, Studio, registry, and
marketplace media stay put. HeyGen CLI auth is the one credential the
skill needs; Node >= 22, ffmpeg, and headless Chrome are documented
alongside in both READMEs.

.gitignore: rewrites .claude/ and .agents/ blocks to keep agent-installed
skill hygiene while re-including the six repo-native skill dirs plus
README.md.

CI:
- Extends changes.skills filter to match .claude/skills/**,
  .agents/skills/**, scripts/lint-skills.ts, and scripts/check-skill-mirror.mjs.
- New 'Skills: project-native lint + mirror' job runs the extended
  lint-skills.ts (schema-driven; required { name, description } + optional
  { license, allowed-tools, metadata }, name pattern check, description
  length check) plus a new check-skill-mirror.mjs byte-integrity script
  (24 mirrored files must match; README.md deliberately per-CLI).
- Wired into 'bun run lint' locally.

Frontmatter validator:
- Rejects unsupported top-level keys (catches category:-style drift).
- Requires name + description.
- Validates name pattern (^[a-z][a-z0-9-]{0,63}$) and description shape
  (non-empty, <=1024 chars).
- Missing frontmatter block itself is a first-class error.

Also strips unsupported top-level 'category:' frontmatter from Jake's
motion-doctrine and cut-the-curve SKILL.mds (both mirrors), rewrites the
TTS invocation from ~/.claude/skills/media-use/... to the tracked
skills/hyperframes-media/scripts/heygen-tts.mjs, swaps npx hyperframes@latest
for the repo-local CLI in the gate step, and fixes a lint issue in Jake's
seam-gate.mjs (ternary-for-side-effect -> if/else).

Validated end-to-end by Home on Jun 23-29 (MP4 posted in C0ACCNHLG3U
thread 1784181166.041319). Independently reviewed R1/R2/R3 by Magi.

Co-authored-by: Jake Moran <jake@heygen.com>
2026-07-16 17:29:19 -04:00

94 lines
4.4 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# seam-stamp.mjs + seam-gate.mjs — usage + ledger schema
Generate-and-verify pair for the Seam Gate. Zero npm deps (node ≥ 22 + a local Chrome;
the gate finds `~/.cache/puppeteer` chrome-headless-shell or system Chrome automatically).
```bash
# STAMP: write the master seam block (base sets + all wrapper tweens) from the ledger.
# Replaces the // <seams:auto> … // </seams:auto> block (inserts after the
# window.__timelines["main"] registration if markers are absent). Stamped seams pass
# the gate by construction. match-cut/morph rows get visibility sets only — the
# carrier handoff stays hand-authored.
node <SKILL_DIR>/scripts/seam-stamp.mjs --ledger ledger.json --write index.html
```
Per-seam stamp options in the ledger: `exit.dur` / `entry.dur` (durations),
`entry.travel` (xPercent/yPercent offset, default 10 — use 8 for a soft entry),
`blur` (Z seams, default 18px full-frame / set 10 for text-scale).
```bash
# verify every seam in the ledger (exit 0 = gate passed)
node <SKILL_DIR>/scripts/seam-gate.mjs verify --ledger ledger.json --project <project-dir>
# reuse a RUNNING preview server (restart it after comp edits — stale bundle!)
node <SKILL_DIR>/scripts/seam-gate.mjs verify --ledger ledger.json --url http://localhost:5244
# discover movers around a cut time (use to author/fix ledger rows)
node <SKILL_DIR>/scripts/seam-gate.mjs probe --t 44.8 --project <project-dir>
```
`--project` spawns a fresh preview server with `HYPERFRAME_RUNTIME_URL` unset and kills
it after — preferred. `--json` for machine output. `--fps 30` default.
## ledger.json
Lives at the project root. One row per seam; this is the vector ledger as data.
```json
{
"fps": 30,
"seams": [
{
"id": "hook→claim",
"cut": 4.2,
"technique": "cut-the-curve LEFT",
"exit": { "selector": "#el-hook", "axis": "x", "dir": -1 },
"entry": { "selector": "#el-claim", "axis": "x", "dir": -1 }
},
{
"id": "claim→payoff",
"cut": 10.2,
"technique": "inverse zoom-through",
"exit": { "selector": "#el-claim", "axis": "z", "dir": -1 },
"entry": { "selector": "#el-payoff", "axis": "z", "dir": -1, "scanRoot": "#el-payoff" }
},
{
"id": "ui→player (match cut)",
"cut": 60.6,
"type": "match-cut",
"carrier": { "out": "#resting-card", "in": "#product-video" }
}
]
}
```
- `cut` — seconds on the master clock, the frame the incoming side ignites.
- `type``"cut"` (default; full vector checks), `"match-cut"` / `"morph"`
(carrier-continuity + overlap only; motion may start AT the boundary).
- `axis``"x"`, `"y"`, or `"z"` (z = scale). `dir` — sign of motion:
x 1 = leftward, y 1 = upward, z +1 = push (growing), z 1 = pull (shrinking).
- `selector` — the element that CARRIES the seam motion. Use the wrapper when the
master timeline moves the wrapper; use the in-comp hero (id or `[data-hf-id=…]`)
when the seam motion is authored inside the sub-comp. `probe` tells you which.
- `entry.scanRoot` (z seams) — subtree scanned for sign-fighting internal entrances;
defaults to the entry selector.
- `carrier` — optional on `"cut"` rows; required on match-cut/morph. `out`/`in` rects
must match at cut±1 frame (12px center / 5% size tolerance, ancestors included).
## What each check enforces (Seam Gate rule ↔ report row)
| Report row | Rule |
| ------------------------------------ | -------------------------------------------------------------- |
| `ledger` | exit/entry vectors match in the PLAN (axis + dir) |
| `exit-moving` / `entry-moving` | rule 1/3 — no settled exits, no from-rest entries |
| `exit-direction` / `entry-direction` | rule 3 — measured sign matches the ledger |
| `speed-match` (WARN) | law §3 — entry velocity ≈ exit velocity |
| `zero-overlap` | rule 6 — one side visible per frame, never both |
| `z-sign-scan` | rule 7 — incoming scene's own entrances don't fight the Z sign |
| `carrier-*` | rules 3/4 — carrier rect continuity, ancestor scale included |
Velocities are measured on `getBoundingClientRect` (center for x/y, width-ratio for z),
so ancestor wrapper transforms are automatically included.