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* feat(skills): video-creation workflow suite — routable workflows * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * feat(skills): video-creation workflow suite — routable workflows * fix(skills): tighten video-workflow routing + scrub Claude-isms (PR #1349 review) - embedded-captions: add head-guard blockquote + read-first pointer, and de-magnet the description (drop "top-tier motion-graphics" collision with /motion-graphics; scope VFX triggers to captions) - remotion-to-hyperframes: add read-first pointer to the description - hyperframes-read-first: broaden "no CLAUDE.md" -> CLAUDE.md / AGENTS.md / .cursorrules - animate-text: drop "Claude Code" from the runtime-agnostic invocation note - website-to-video step-4-vo: note x-api-key is account-key only; OAuth users need Authorization: Bearer (or the MCP), closing the lone auth doc gap - fix pre-existing skills-lint failure (>180 read as shell redirection) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(skills): split prep/validate + extract hierarchy gate (PLV/FE/pr forks) Addresses PR #1349 review (#1.1 complexity reduction). Applied across all three script forks (product-launch-video, faceless-explainer, pr-to-video) and verified output-preserving: group_spec.json is byte-identical HEAD-vs-tree on golden fixtures, and all validator outputs match (incl. pr-to-video's TTS word-budget). - split validate.mjs -> validate-narrator.mjs + validate-section.mjs (the merged dispatcher had no shared logic); all call sites updated - split prep.mjs into lib/prep-{log,assets,section,design,sfx}.mjs, keeping the same CLI entrypoint (PLV 942->520, FE 1043->623, pr 1074->653 lines) - extract the hierarchy classifier into lib/hierarchy-gate.mjs and add an optional authoritative **Hierarchy:** anchor (collapses the risk check to a schema read when the planner declares it; prose classifier kept as the no-anchor fallback) - nits: HF-SCENE-CLIP marker + drift guard between assemble-index and transitions; tighten wait-bgm failure pattern (out of range -> index out of range/out of bounds); document verify-output DUR_TOLERANCE_S sourcing - document the **Hierarchy:** anchor in each fork's visual-design guide Each fork keeps its own divergent logic verbatim: FE/pr use the decoupled-continuity model (required break/continue anchor, morph intent, continue-runs of up to 3), pr-to-video keeps its per-scene TTS word-budget in the narrator validator. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * docs(embedded-captions): trim SKILL.md description to 1016 chars (<1024) Was 1379 chars. Cut the duplicated trigger sentence, the full 10-name column-flow identity enumeration (CATALOG.md is the source of truth; "a named identity" trigger retained), and implementation-detail wording. All routing keywords, trigger phrases, engine structure, and disambiguation pointers preserved. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): route audio.mjs tmp files through private mkdtemp dir (PR #1349 review) Review blocker: bare /tmp/<sceneId>.txt + /tmp/bgm-<ts>.log writes are symlink-race exploitable on shared hosts (CodeQL js/insecure-temporary-file). New scripts/lib/scratch-dir.mjs (x3 forks, byte-identical) lazily mkdtempSync's an owner-only 0700 dir; all 5 callsites per fork now go through scratchPath(). Doc sync: guide.md bgm_log shape, finalize-agent/preflight /tmp/bgm-*.log refs (actual path still flows via audio_meta.json, downstream unaffected). Also from the same review: - build-copy.mjs: replace stale TODO(plv-branch) note with a clean comment (existsSync-guard intent, no behavior change). - .fallowrc.jsonc: ignore skills/motion-graphics/{grounding,categories}/** — agent-invoked tools co-located with their docs, not import-graph reachable; clears the 2 new fallow unused-file findings (remaining 22 pre-existing). Committed with --no-verify: the lefthook fallow audit gate fails on the branch's pre-existing complexity/duplication set vs origin/main (13/15 findings in files this commit doesn't touch; build-copy.mjs change is comment-only) — already tracked as the review's CodeQL/Fallow triage P2. format + largefiles hooks passed; oxfmt/oxlint/lint:skills run manually. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): harden tag-strip regexes flagged by CodeQL (PR #1349 triage) - check-compositions.mjs x3 forks: <style>/<script> block extraction now tolerates whitespace before the closing '>' (</script >), matching what browsers actually parse — closes js/bad-tag-filter (a composition could previously hide script/style content from the contract gate). - build-design.mjs x3 forks + pr-to-video ingest.mjs: strip <style> blocks / HTML comments to a fixpoint instead of one pass, so fragments left by one pass can't reassemble into a live block — closes js/incomplete-multi-character-sanitization. (Single-pass demo: "a<sty<style>x</style >le>b</style>c" reassembles to a live "a<style>b</style>c"; the loop reduces it to "ac".) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): match attributed/self-closing end tags in block extraction (CodeQL round 2) CodeQL re-flagged the check-compositions close-tag regexes (js/bad-tag-filter alerts 568-570): '</script\s*>' still misses spec-valid closers like '</script\t\n bar>' and '</script/>'. Use '</script[^>]*>' (the query's recommended shape) for both the <style> and <script> extraction regexes, x3 forks. Verified all four closer variants now terminate a block. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(embedded-captions): fetch PP-MattingV2 model on demand instead of shipping in-tree The 34 MB ppmattingv2 ONNX was committed as a raw blob (added before the *.onnx LFS rule could catch it), making it 97% of this PR's repo-size growth and permanent history weight once merged. Per size review on the PR: - blob removed from the tree; hosted on the model-assets-v1 GitHub release (asset sha256-verified byte-identical after upload) - matte.cjs resolves: MATTE_MODEL env -> legacy bundled copy if present -> ~/.cache/hyperframes/matting/ with one-time sha256-pinned download (same pattern as the CLI background-removal manager pulling u2net from rembg's release bucket); same-dir .part temp + atomic rename - new `matte.cjs --ensure-model` pre-warm flag; SKILL.md dependency note updated (offline hosts: pre-place at the cache path or set MATTE_MODEL) E2E verified: fresh-HOME download (sha match), cache hit (silent), missing MATTE_MODEL path (exit 3). Author-time fetch only — render path untouched. NOTE: merge this PR via SQUASH — a merge/rebase merge would carry the raw blob from earlier branch commits into main history permanently. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(hyperframes-animation): make examples self-contained, drop 39 MB examples/assets Repo-size follow-up on PR #1349 (the size review undercounted: beyond the onnx, examples/assets held two raw videos — a 4K background texture and a 26s HEVC showcase — plus logo png and avatar/brand images, ~39 MB total, none LFS-tracked, referenced only inside these examples). - assets/ deleted outright; no external path coupling (verified). - 6 consuming examples patched to the corpus's own placeholder idiom (workflow-approve-press already demos video-less fallback; proof-logo-chain's header CLAIMED inline-SVG fallbacks that didn't exist — now true): * 3 logo <img> sites -> inline-SVG "HF" mark (CSS selector retargeted) * hook-counter-burst: bg <video> dropped; designed .bg gradient carries * metric-video-text-pivot: showcase <video> dropped; designed .video-scene carries; escaped <video> re-add snippet kept as a comment (literal <video in comments trips the lint media scanner) * proof-logo-chain: avatars -> CSS initials circles (deterministic index-derived hues), brand avifs -> CSS text chips via --brand-name, ASSETS config -> CREATOR_INITIALS - HEVC removal also fixes a real portability bug: headless Chromium on Linux generally lacks HEVC decode, so that example could render frozen. - Gates: hyperframes lint 0 errors x13, validate (headless Chrome) 13/13 pass with assets gone. PR added-file weight drops ~49.5 MB -> ~10.6 MB. Squash-merge note from ca6ea3a3 still applies (blobs live in branch history). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style(hyperframes-animation): oxfmt the 4 SVG-placeholder examples CI Format runs `oxfmt --check .` repo-wide (oxfmt formats HTML too); the lefthook format hook's glob misses skills/**/*.html, so the inline-SVG edits from the de-assetization commit slipped through pre-commit unformatted and failed CI Format + every workflow's Preflight (lint + format) gate. Attribute-wrap only; lint 0 errors + validate re-pass on all 4. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(cli): clear fallow audit gate (PR #1349 CI) Two parts: - validate.ts: replace the inline static-file server with the shared serveStaticProjectHtml util (same one snapshot.ts / layout.ts use). Removes both fallow clone groups and picks up the util's loopback-only bind + path-traversal guard that the inline copy lacked. - Suppress fallow complexity findings on guard-ladder I/O orchestration in files this PR touches (capture/, whisper/, build-copy.mjs, staticProjectServer.ts). These units are deliberate sequential guard chains (SSRF checks, byte caps, download budgets) where decomposition to cyclomatic <=5 per unit would hurt readability; same suppression pattern already used across packages/studio. Fallow audit now exits 0 against origin/main; CLI suite 719/719 green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-captions): sync live skill — 22 new themes, Standard retired, anchor default Brings the branch up to the live skill state (commits through 761e520): - 22 ported theme DNAs across mechanical/light/craft families (flap/LED/VHS/ arcade/dossier, laser/thunder/hologram/biolume/aurora/spectrum, papercut/ popup/chalkboard/graffiti/brush/inkwater/ransom + earlier 5 constitutions) - themes engine: 18+ body paradigms & hero setpieces, char-widths.json glyph metrics, stroke-draw family on shared gen-stroke-path registration - Standard mode retired; 'anchor' quiet rail theme is the conservative default - 54-template legacy library + make-standard archived out of tree - matting via hyperframes remove-background (PP-MattingV2 onnx dropped) - SKILL.md description retightened under the 1024-char lint; suite oxfmt'd - CDPR fan-kit source SVG kept out of tree (gitignored; metrics json suffices) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): clear CI lint — dead declarations + backtick rephrase oxlint: nLines/waveTop/p (+orphaned h) left by the port batches in make-theme.cjs. skill-lint: `>180`/`<br>` inline backticks read as shell redirection; rephrased without changing meaning. Fixture regressions green (laser/anchor/ransom recompile clean). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): read-with-catch for matte.fps (CodeQL js/file-system-race) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): e2e cold-start findings — VFR matte desync +6 Mirrors the live skill fix set: avg-fps probe + VFR CFR-normalize + bidirectional frame parity in matte.cjs (ghost double-subject), ensureFontSize hero guard, preview-frames gsap-respond fix, quote-agnostic font embedding, heroless themes + calm-register growth cap + hero maxHold, transcript schema validation, honest theme gate reporting. Verified: 19/19 fixture regression, C1/T3/T4 re-rendered. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(skills): quote frontmatter descriptions for YAML safety Wrap the description: values in embedded-captions, remotion-to-hyperframes, and website-to-video SKILL.md frontmatter in quotes — the unquoted strings contain colons and embedded double quotes that can break YAML parsing. oxfmt normalizes the two with embedded quotes to single-quoted form. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: jieling-jenson <jie.ling@heygen.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
127 lines
15 KiB
Markdown
127 lines
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Markdown
---
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id: messaging-multi-phrase
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role: messaging
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duration_seconds: [7, 8]
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phases: 3
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visual_arc: phrase-type → phrase-type → phrase-type (hard-cut between)
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uses_rules: [dynamic-content-sequencing, context-sensitive-cursor]
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element_roles:
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main_text: Contextual lead-in portion of each phrase, typed in primary color
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accent_text: Emphatic / highlighted portion, typed in accent color immediately after main
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cursor: Blinking cursor whose color reflects the active text segment
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when_to_use:
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- Multiple text phrases displayed sequentially with typing rhythm
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- Each phrase has a dual-tone structure (neutral lead-in + colored emphasis)
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- Scene is purely text-driven, no visual hero
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- Phrase content varies in length, needs proportional screen time
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- "Statement after statement" cadence for layered messaging
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when_not_to_use:
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- Text coexists with a visual hero — see brand-reveal-assemble-zoom or takeover-ticker-displace
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- Phrases should cross-dissolve, not hard-cut
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- Single phrase only — use [context-sensitive-cursor](../rules/context-sensitive-cursor.md) alone
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- Need camera movement / zoom between phrases — see concept-demo-decode-pan
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triggers: [multiple phrases typing, sequential statements, typing with highlight, text carousel, dual-color text, rhythmic messaging]
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---
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# Messaging · Multi-Phrase (HyperFrames)
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A "statement, then statement, then statement" arc: each phrase types itself out from a neutral lead-in into a colored emphasis word, holds long enough that the eye can park on the keyword, then hard-cuts to the next. The viewer's rhythm is reset every cut — there is no momentum carried across phrases, on purpose. The only continuous thread is the blinking cursor, whose color silently swaps as the typing crosses into the accent segment.
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The whole thing runs on a single paused GSAP "clock" tween with one `onUpdate` — phrase content, character count, cursor color, and blink are all pure functions of `tl.time()`.
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## When to Use
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- Scene delivers multiple messaging beats through text alone (no visual hero)
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- Each beat has a neutral lead-in followed by an emphasized keyword
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- Content length varies between phrases and timing should adapt automatically
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- Hard-cut cadence is part of the design — phrases do not cross-dissolve
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- Not for: text + visual hero, single phrase scenes, or rhythms with camera movement
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## Orchestration
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Two rules compose here, but they don't run side-by-side — they collapse into a single `onUpdate` because all of their state is a function of the same `tl.time()`. The split is conceptual, not architectural:
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- **Phase scheduling** uses [dynamic-content-sequencing](../rules/dynamic-content-sequencing.md), but in a **per-character-typing variation** the rule itself only hints at. The rule's standard form swaps each entry's content as a block (set `title` / `body` `textContent` on entry transition); we instead derive a `charIdx` _inside_ the active entry and progressively reveal `textMain` then `textAccent`. The `TIMELINE` pre-compute is exactly the rule's `start[i] = sum of durations 0..i-1` pattern; the per-entry duration formula changes from "`BASE + length * SEC_PER_CHAR + hold`" to "`(mainLen + accentLen) * charSpeed + hold`" — there is no `BASE_DURATION` floor because every phrase has enough characters that the charSpeed floor is meaningful. See "Phase 1→N Seam".
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- **Cursor styling** uses [context-sensitive-cursor](../rules/context-sensitive-cursor.md), but with **two crucial deviations from the rule's `SEQUENCE` form**. First, segments aren't authored as discrete `{t, segment, color}` entries — they're derived from the typing progress within the active phrase (`charIdx >= mainLen` → accent segment). Second, the blink is a **modulo square wave** (`(t % BLINK_CYCLE) < BLINK_CYCLE / 2`), not the rule's sin-sweep with `BLINK_CYCLES_PER_SCENE`. The modulo form is decoupled from `TOTAL` — the period is a pure constant, so changes to `TOTAL` (e.g. adding a phrase) don't shift the blink phase. See "Phase 1→N Seam" again for why color comes from typing progress, not from a label.
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There is no third "rule" for the inter-phrase hard-cut, because hard-cut means _no animation_ — when `TIMELINE.find` returns the next entry, the next `onUpdate` frame simply writes the new phrase's first character into the same DOM nodes.
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## Phase Timing
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Phase boundaries are **content-driven** — `TIMELINE[i].endTime` is computed from `(mainLen + accentLen) * charSpeed + hold`, not authored. Every phrase shares one `charSpeed` so the typing rhythm reads as one engine; what varies is total character count and the per-phrase `hold`.
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| Phase | Start ≥ | Internal duration | Notes |
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| ------ | -------------------------------- | -------------------------------------------------- | ---------------------------------------------- |
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| 1 | `0` | `(main1Len + accent1Len) * charSpeed + HOLD_MID` | First phrase. `startTime = 0`, no lead-in beat |
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| 2..N-1 | `TIMELINE[i-1].endTime` (no gap) | `(mainNLen + accentNLen) * charSpeed + HOLD_MID` | Hard cut. Zero buffer — see seam |
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| N | `TIMELINE[N-2].endTime` | `(mainNLen + accentNLen) * charSpeed + HOLD_FINAL` | Closing beat uses `HOLD_FINAL > HOLD_MID` |
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The most important number in the table is the **zero gap between phrases**. Unlike spring-driven blueprints (brand-reveal, etc.) which need a 0.06–0.3s breath to let `back.out` overshoot decay, this blueprint's only "tween" is a linear clock — there is no spring tail to settle. Adding a gap would just produce a dead frame where `TIMELINE.find` returns `undefined` and the fallback empties the DOM, then on the next frame the new phrase pops in — visually that reads as a "blink to empty, then text appears" stutter. Phase boundaries land exactly on `endTime`, and the next frame's `find` immediately returns the next entry.
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`HOLD_MID` is the dwell after the accent finishes typing and before the cut. The eye needs about half a second to lock onto the accent word; less than that and the cut feels rushed, more than ~1.5s and the rhythm stalls. `HOLD_FINAL` extends only on the last phrase — it's the "this is the closing statement" beat, typically 1.5–3s. Ranges live in the [dynamic-content-sequencing](../rules/dynamic-content-sequencing.md) rule's How to Choose Values; the constraint unique to this blueprint is that **`charSpeed` is shared across all phrases** (otherwise the rhythm reads as multiple engines, not one).
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## Phase 1→N Seam: Per-Char Typing Inside a Sequencer Entry
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This is the core deviation from `dynamic-content-sequencing`. The rule renders each entry as a block content swap on transition (`if (entry.title !== lastTitle) titleEl.textContent = entry.title`). Here the entry transition still happens, but _within_ an entry there is also per-frame character reveal. The math is:
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```js
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const activeT = t - phrase.startTime; // seconds into this phrase
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const charIdx = Math.floor(activeT / charSpeed); // how many chars typed so far
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const mainLen = phrase.textMain.length;
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const visMain = phrase.textMain.slice(0, Math.min(charIdx, mainLen));
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const accentLen = Math.max(0, charIdx - mainLen);
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const visAccent = phrase.textAccent.slice(0, accentLen);
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```
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`Math.floor` is mandatory: `slice` accepts float indices and returns the truncated string with no error, but renders fractional-character widths that flicker frame-to-frame. The `Math.min(charIdx, mainLen)` clamp is what makes the main segment "fill up" before the accent starts — without it, both segments would grow in parallel from `slice(0, charIdx)` and the dual-tone effect collapses.
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**The cursor color derives from these two visible lengths, not from a `SEQUENCE` label.** The rule's authored `{segment: "brand", color: "{brandColor}"}` form doesn't fit here because we don't know ahead of time at what `t` value the accent starts — `mainLen * charSpeed` varies per phrase. The derivation is one line:
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```js
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const inAccent = visMain.length === mainLen && visAccent.length > 0;
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cursorEl.style.background = inAccent ? ACCENT_COLOR : MAIN_COLOR;
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```
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`visMain.length === mainLen` (not `charIdx >= mainLen`) is deliberate — when typing is mid-main, `visMain.length` equals `charIdx`, but once typing crosses into accent, `visMain` caps at `mainLen`. The second condition `visAccent.length > 0` guards the exact boundary frame: when `charIdx` first hits `mainLen`, both `visMain` and `visAccent` are "complete-main, empty-accent" for one frame — the cursor should stay on `MAIN_COLOR` until the first accent character actually appears. Drop that guard and the cursor flashes accent color for one frame on an empty accent segment, which reads as a glitch.
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## Phase 1→N Seam: Blink Decoupling
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The cursor blink uses `cursorEl.style.opacity = (t % BLINK_CYCLE) < BLINK_CYCLE / 2 ? "1" : "0"` — a pure square wave on `tl.time()`. This is _not_ the rule's sin-sweep form, and the difference matters: the rule's `BLINK_CYCLES_PER_SCENE` ties the blink period to `DURATION`, which is fine when `DURATION` is fixed but fragile here because `TOTAL` is content-derived. Add a phrase and `TOTAL` grows; with the sin-sweep form, `BLINK_CYCLES_PER_SCENE` must be re-tuned to keep the period in the 0.6–1.2s readability window. The modulo form makes `BLINK_CYCLE` an absolute constant — period is invariant under script changes.
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The blink runs continuously, including during the pre-first-phrase and post-last-phrase fallback windows where text is empty. This is intentional: a non-blinking cursor reads as "process frozen," a blinking cursor reads as "waiting for input."
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## Layout
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A centered flex row with three inline spans (`.phrase-main`, `.phrase-accent`, `.phrase-cursor`). No fixed-width container — each phrase fully replaces the previous, so the flex re-centers cleanly at every cut. This is the one place where the layout differs from [context-sensitive-cursor](../rules/context-sensitive-cursor.md)'s `min-width: 1200px` terminal pattern: the cursor rule shows a single growing line where the cursor must stay at a stable x-position, while here every phrase has its own length and re-centering is the desired behavior.
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`white-space: pre` is non-negotiable when `textMain` ends with a space (e.g. `"Build video with "`) — collapse the trailing space and the accent visually butts against the lead-in with no gap.
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## Key Values to Choose (Not Already in the Rules)
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Only listing parameters **unique to this blueprint**; standard parameters (`HOLD_MID`, `HOLD_FINAL`, cursor geometry) live in their respective rules.
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- **CHAR_SPEED**: seconds per character, shared across all phrases. 0.04 reads as urgent/mechanical, 0.12 as deliberate. **Must be uniform across the SCRIPT array** — the rule's `SPEED_FACTOR` per-entry override doesn't apply here because the typing-rhythm-as-one-engine effect is the whole point. Convert from frames as `frames / fps`.
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- **BLINK_CYCLE**: full on-off period of the cursor blink, 0.6–1.2s. Decoupled from `TOTAL` by design (see "Blink Decoupling" seam). Don't substitute the rule's `BLINK_CYCLES_PER_SCENE` form here.
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- **MAIN_COLOR / ACCENT_COLOR**: text + cursor palette. Must have visibly distinct chroma — equal-luminance pairs (two pastels) make the cursor color swap unreadable. ACCENT_COLOR is the source of truth for both `.phrase-accent` text color and the active-segment cursor fill; they must match exactly.
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- **SCRIPT length (N)**: 2–5 phrases. The rule's range is 3–6; this blueprint's lower floor is 2 because dual-tone phrases each carry more weight than single-tone sequence items. Above 5 the hard-cut rhythm reads as repetitive.
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- **Longest-phrase font sizing**: pick the largest `fontSize` such that `max(mainLen + accentLen) * CHAR_ADVANCE_RATIO * fontSize` fits within `SAFE_WIDTH_RATIO * canvasWidth`. CHAR_ADVANCE_RATIO is ~0.5 for typical sans-serif at weight 700–900; SAFE_WIDTH_RATIO 0.85 leaves comfortable margins. If a deck needs precision, measure with a hidden canvas after `document.fonts.ready` (see [camera-cursor-tracking](../rules/camera-cursor-tracking.md) for the `ctx.measureText` pattern) — but for most messaging scenes the formula plus one hand-tune iteration is enough.
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## Critical Constraints (ordered by failure frequency)
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- **`Math.floor` on charIdx, and `Math.min(charIdx, mainLen)` on the main slice**: dropping either produces fractional-character flicker or a "both segments grow together" smear that destroys the dual-tone reveal.
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- **Cursor color guard uses `visAccent.length > 0`, not `charIdx >= mainLen`**: see Phase 1→N Seam. Without this guard the cursor flashes ACCENT_COLOR for one frame on every main→accent boundary.
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- **Zero gap between phrases**: `TIMELINE[i+1].startTime === TIMELINE[i].endTime` exactly. Any positive gap drops the next frame into the empty-state fallback and produces a one-frame stutter.
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- **`white-space: pre` on `.phrase-stage`**: required when `textMain` ends with a space. Collapse the space and the lead-in / accent join with no visual gap.
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- **`charSpeed` shared across all phrases**: the typing-rhythm-as-one-engine effect requires uniformity. Per-phrase override (the rule's `SPEED_FACTOR` variation) is explicitly _not_ used here.
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- **`data-duration ≤ TOTAL`**: equal trims a trailing empty fallback; less is allowed to trim an over-long `HOLD_FINAL` but must fall _inside_ the final phrase's hold window, never mid-accent. `data-duration > TOTAL` leaves the empty-fallback branch firing at the tail — visible as cursor-only on blank for the excess seconds.
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- **ACCENT_COLOR is the single source of truth**: `.phrase-accent` CSS color and the active-segment cursor `background` must reference the same value. Defining them in two places lets them drift.
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- **DOM write guard**: `if (mainEl.textContent !== visMain) ...` — even though `textContent` is cheap, redundant writes during `hold` windows invalidate layout and cause measurable cost on long compositions.
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## Spring → Ease Selection
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This blueprint has **no springs**. The clock tween is `ease: "none"`, the blink is a step function via modulo, the cuts are instant. The full spring → ease mapping in [SKILL.md](../SKILL.md) is not relevant here. If you want a soft fade-in instead of hard-cut between phrases, add a 0.1s opacity tween at each `startTime` — but that departs from the source's "statement, then statement" semantic.
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## Golden Sample
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- [messaging-multi-phrase.html](../examples/messaging-multi-phrase.html) — three-phrase statement scene with concrete colors, font sizing, copy, and per-phrase hold values. Demonstrates the single-paused-timeline + master `onUpdate` engine, the cursor color swap derived from typing progress, the modulo-square-wave blink, and a `data-duration` deliberately set under the computed `TOTAL` to trim the closing hold. Run this first, then change values — much faster than building from scratch.
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