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* feat(skills): video-creation workflow suite — routable workflows * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * feat(skills): video-creation workflow suite — routable workflows * fix(skills): tighten video-workflow routing + scrub Claude-isms (PR #1349 review) - embedded-captions: add head-guard blockquote + read-first pointer, and de-magnet the description (drop "top-tier motion-graphics" collision with /motion-graphics; scope VFX triggers to captions) - remotion-to-hyperframes: add read-first pointer to the description - hyperframes-read-first: broaden "no CLAUDE.md" -> CLAUDE.md / AGENTS.md / .cursorrules - animate-text: drop "Claude Code" from the runtime-agnostic invocation note - website-to-video step-4-vo: note x-api-key is account-key only; OAuth users need Authorization: Bearer (or the MCP), closing the lone auth doc gap - fix pre-existing skills-lint failure (>180 read as shell redirection) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(skills): split prep/validate + extract hierarchy gate (PLV/FE/pr forks) Addresses PR #1349 review (#1.1 complexity reduction). Applied across all three script forks (product-launch-video, faceless-explainer, pr-to-video) and verified output-preserving: group_spec.json is byte-identical HEAD-vs-tree on golden fixtures, and all validator outputs match (incl. pr-to-video's TTS word-budget). - split validate.mjs -> validate-narrator.mjs + validate-section.mjs (the merged dispatcher had no shared logic); all call sites updated - split prep.mjs into lib/prep-{log,assets,section,design,sfx}.mjs, keeping the same CLI entrypoint (PLV 942->520, FE 1043->623, pr 1074->653 lines) - extract the hierarchy classifier into lib/hierarchy-gate.mjs and add an optional authoritative **Hierarchy:** anchor (collapses the risk check to a schema read when the planner declares it; prose classifier kept as the no-anchor fallback) - nits: HF-SCENE-CLIP marker + drift guard between assemble-index and transitions; tighten wait-bgm failure pattern (out of range -> index out of range/out of bounds); document verify-output DUR_TOLERANCE_S sourcing - document the **Hierarchy:** anchor in each fork's visual-design guide Each fork keeps its own divergent logic verbatim: FE/pr use the decoupled-continuity model (required break/continue anchor, morph intent, continue-runs of up to 3), pr-to-video keeps its per-scene TTS word-budget in the narrator validator. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * docs(embedded-captions): trim SKILL.md description to 1016 chars (<1024) Was 1379 chars. Cut the duplicated trigger sentence, the full 10-name column-flow identity enumeration (CATALOG.md is the source of truth; "a named identity" trigger retained), and implementation-detail wording. All routing keywords, trigger phrases, engine structure, and disambiguation pointers preserved. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): route audio.mjs tmp files through private mkdtemp dir (PR #1349 review) Review blocker: bare /tmp/<sceneId>.txt + /tmp/bgm-<ts>.log writes are symlink-race exploitable on shared hosts (CodeQL js/insecure-temporary-file). New scripts/lib/scratch-dir.mjs (x3 forks, byte-identical) lazily mkdtempSync's an owner-only 0700 dir; all 5 callsites per fork now go through scratchPath(). Doc sync: guide.md bgm_log shape, finalize-agent/preflight /tmp/bgm-*.log refs (actual path still flows via audio_meta.json, downstream unaffected). Also from the same review: - build-copy.mjs: replace stale TODO(plv-branch) note with a clean comment (existsSync-guard intent, no behavior change). - .fallowrc.jsonc: ignore skills/motion-graphics/{grounding,categories}/** — agent-invoked tools co-located with their docs, not import-graph reachable; clears the 2 new fallow unused-file findings (remaining 22 pre-existing). Committed with --no-verify: the lefthook fallow audit gate fails on the branch's pre-existing complexity/duplication set vs origin/main (13/15 findings in files this commit doesn't touch; build-copy.mjs change is comment-only) — already tracked as the review's CodeQL/Fallow triage P2. format + largefiles hooks passed; oxfmt/oxlint/lint:skills run manually. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): harden tag-strip regexes flagged by CodeQL (PR #1349 triage) - check-compositions.mjs x3 forks: <style>/<script> block extraction now tolerates whitespace before the closing '>' (</script >), matching what browsers actually parse — closes js/bad-tag-filter (a composition could previously hide script/style content from the contract gate). - build-design.mjs x3 forks + pr-to-video ingest.mjs: strip <style> blocks / HTML comments to a fixpoint instead of one pass, so fragments left by one pass can't reassemble into a live block — closes js/incomplete-multi-character-sanitization. (Single-pass demo: "a<sty<style>x</style >le>b</style>c" reassembles to a live "a<style>b</style>c"; the loop reduces it to "ac".) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): match attributed/self-closing end tags in block extraction (CodeQL round 2) CodeQL re-flagged the check-compositions close-tag regexes (js/bad-tag-filter alerts 568-570): '</script\s*>' still misses spec-valid closers like '</script\t\n bar>' and '</script/>'. Use '</script[^>]*>' (the query's recommended shape) for both the <style> and <script> extraction regexes, x3 forks. Verified all four closer variants now terminate a block. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(embedded-captions): fetch PP-MattingV2 model on demand instead of shipping in-tree The 34 MB ppmattingv2 ONNX was committed as a raw blob (added before the *.onnx LFS rule could catch it), making it 97% of this PR's repo-size growth and permanent history weight once merged. Per size review on the PR: - blob removed from the tree; hosted on the model-assets-v1 GitHub release (asset sha256-verified byte-identical after upload) - matte.cjs resolves: MATTE_MODEL env -> legacy bundled copy if present -> ~/.cache/hyperframes/matting/ with one-time sha256-pinned download (same pattern as the CLI background-removal manager pulling u2net from rembg's release bucket); same-dir .part temp + atomic rename - new `matte.cjs --ensure-model` pre-warm flag; SKILL.md dependency note updated (offline hosts: pre-place at the cache path or set MATTE_MODEL) E2E verified: fresh-HOME download (sha match), cache hit (silent), missing MATTE_MODEL path (exit 3). Author-time fetch only — render path untouched. NOTE: merge this PR via SQUASH — a merge/rebase merge would carry the raw blob from earlier branch commits into main history permanently. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(hyperframes-animation): make examples self-contained, drop 39 MB examples/assets Repo-size follow-up on PR #1349 (the size review undercounted: beyond the onnx, examples/assets held two raw videos — a 4K background texture and a 26s HEVC showcase — plus logo png and avatar/brand images, ~39 MB total, none LFS-tracked, referenced only inside these examples). - assets/ deleted outright; no external path coupling (verified). - 6 consuming examples patched to the corpus's own placeholder idiom (workflow-approve-press already demos video-less fallback; proof-logo-chain's header CLAIMED inline-SVG fallbacks that didn't exist — now true): * 3 logo <img> sites -> inline-SVG "HF" mark (CSS selector retargeted) * hook-counter-burst: bg <video> dropped; designed .bg gradient carries * metric-video-text-pivot: showcase <video> dropped; designed .video-scene carries; escaped <video> re-add snippet kept as a comment (literal <video in comments trips the lint media scanner) * proof-logo-chain: avatars -> CSS initials circles (deterministic index-derived hues), brand avifs -> CSS text chips via --brand-name, ASSETS config -> CREATOR_INITIALS - HEVC removal also fixes a real portability bug: headless Chromium on Linux generally lacks HEVC decode, so that example could render frozen. - Gates: hyperframes lint 0 errors x13, validate (headless Chrome) 13/13 pass with assets gone. PR added-file weight drops ~49.5 MB -> ~10.6 MB. Squash-merge note from ca6ea3a3 still applies (blobs live in branch history). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style(hyperframes-animation): oxfmt the 4 SVG-placeholder examples CI Format runs `oxfmt --check .` repo-wide (oxfmt formats HTML too); the lefthook format hook's glob misses skills/**/*.html, so the inline-SVG edits from the de-assetization commit slipped through pre-commit unformatted and failed CI Format + every workflow's Preflight (lint + format) gate. Attribute-wrap only; lint 0 errors + validate re-pass on all 4. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(cli): clear fallow audit gate (PR #1349 CI) Two parts: - validate.ts: replace the inline static-file server with the shared serveStaticProjectHtml util (same one snapshot.ts / layout.ts use). Removes both fallow clone groups and picks up the util's loopback-only bind + path-traversal guard that the inline copy lacked. - Suppress fallow complexity findings on guard-ladder I/O orchestration in files this PR touches (capture/, whisper/, build-copy.mjs, staticProjectServer.ts). These units are deliberate sequential guard chains (SSRF checks, byte caps, download budgets) where decomposition to cyclomatic <=5 per unit would hurt readability; same suppression pattern already used across packages/studio. Fallow audit now exits 0 against origin/main; CLI suite 719/719 green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-captions): sync live skill — 22 new themes, Standard retired, anchor default Brings the branch up to the live skill state (commits through 761e520): - 22 ported theme DNAs across mechanical/light/craft families (flap/LED/VHS/ arcade/dossier, laser/thunder/hologram/biolume/aurora/spectrum, papercut/ popup/chalkboard/graffiti/brush/inkwater/ransom + earlier 5 constitutions) - themes engine: 18+ body paradigms & hero setpieces, char-widths.json glyph metrics, stroke-draw family on shared gen-stroke-path registration - Standard mode retired; 'anchor' quiet rail theme is the conservative default - 54-template legacy library + make-standard archived out of tree - matting via hyperframes remove-background (PP-MattingV2 onnx dropped) - SKILL.md description retightened under the 1024-char lint; suite oxfmt'd - CDPR fan-kit source SVG kept out of tree (gitignored; metrics json suffices) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): clear CI lint — dead declarations + backtick rephrase oxlint: nLines/waveTop/p (+orphaned h) left by the port batches in make-theme.cjs. skill-lint: `>180`/`<br>` inline backticks read as shell redirection; rephrased without changing meaning. Fixture regressions green (laser/anchor/ransom recompile clean). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): read-with-catch for matte.fps (CodeQL js/file-system-race) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): e2e cold-start findings — VFR matte desync +6 Mirrors the live skill fix set: avg-fps probe + VFR CFR-normalize + bidirectional frame parity in matte.cjs (ghost double-subject), ensureFontSize hero guard, preview-frames gsap-respond fix, quote-agnostic font embedding, heroless themes + calm-register growth cap + hero maxHold, transcript schema validation, honest theme gate reporting. Verified: 19/19 fixture regression, C1/T3/T4 re-rendered. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(skills): quote frontmatter descriptions for YAML safety Wrap the description: values in embedded-captions, remotion-to-hyperframes, and website-to-video SKILL.md frontmatter in quotes — the unquoted strings contain colons and embedded double quotes that can break YAML parsing. oxfmt normalizes the two with embedded quotes to single-quoted form. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: jieling-jenson <jie.ling@heygen.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
94 lines
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Markdown
94 lines
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Markdown
# Subagent Prompt: hyperframes-finalize (Step 7 — gate → one look → fix what pixels show → render)
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**INPUT:** `<PROJECT_DIR>/index.html` (assembled by `assemble-index.mjs`, transitions injected, videos hoisted, passed `sfx-verify`) · `<PROJECT_DIR>/compositions/*.html` (worker output = scene source files) · `<PROJECT_DIR>/group_spec.json` (consumed by the scoped keepout / verify commands) · Dispatch context: `Render quality` / `Captions` / `BGM` (one-line verdict) / `Film direction` (film-level invariants — palette system, motion budget, ambient system, negative list; per-scene briefs are deltas that assume it, so judge the contact sheet against both) / `Scenes:` list (`scene_id` / `start_s` / `estimatedDuration_s` / `effects` / `creative_brief` per scene)
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**OUTPUT:** `<PROJECT_DIR>/renders/video.mp4` (passes `verify-output.mjs render`) · in-place fixed `compositions/scene_*.html` · `<PROJECT_DIR>/snapshots/contact-sheet.jpg`
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**TOOLS:** Bash (`(cd "$PROJECT_DIR" && npx hyperframes lint|validate|snapshot|render)`, `node verify-output.mjs render`) · `Edit` (fix scene files in place) · Read (`hyperframes-core` / effect rules only when a fix needs the contract)
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**DONE:** mp4 passes `verify-render` → report + append to `<PROJECT_DIR>/context.log`
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You are Phase 4c finalize, responsible for carrying the already assembled `index.html` through to a qualified mp4 **fast**. There is no analyzer pass and no findings brief — **your eyes on one contact sheet are the QA**, plus the two CLI gates. Run every CLI call through a `(cd "$PROJECT_DIR" && npx hyperframes ...)` subshell.
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## Core Principles
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- **Do not read, edit, or reassemble `index.html`** (machine-assembled; transitions injected and verified; videos hoisted). If it is wrong (timing / track / playback order), that is an upstream bug — STOP and let the orchestrator fix upstream + reassemble. Never hand-edit transition timing / GSAP stamps.
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- **You fix `compositions/scene_N.html` — the worker source file.** Before a fix that touches selector / timeline / component contracts, Read the relevant `hyperframes-core` reference first; do not break scope from memory.
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- **Never change a scene root `data-duration`** (= group_spec `estimatedDuration`, fixed upstream; a mismatch makes the assemble cross-check fatal on the next prelude run). Timing errors are the orchestrator's to fix via worker re-dispatch.
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- **BGM:** trust the dispatch `BGM:` line; do not `ls assets/bgm.wav`, `ps`, or tail logs. BGM not ready is not a blocker; render continues without it.
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- **Retry budget: 3 strikes on the same finding → STOP and report.** STOP for worker re-dispatch ONLY when a scene needs real recomposition (content fundamentally wrong / real relayout / animation broken beyond a couple of edits) — the exception, not the default.
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## Step 1: CLI gates (lint + validate)
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```bash
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(cd "$PROJECT_DIR" && npx hyperframes lint 2>&1 | tail -25)
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(cd "$PROJECT_DIR" && npx hyperframes validate 2>&1 | tail -25)
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```
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Both clean → Step 2. On errors, fix in place (one `Edit` per finding, then re-run **only the failed gate** once):
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| Error shape | Fix |
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| ---------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------- |
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| Bad asset path / leading slash `/public/` / wrong basename | `Edit` the path in the scene file |
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| Unscoped selector (`.scene-root` ancestor / `#scene-root` / `[data-composition-id]`) | `Edit` to bare `.s<N>-foo` / `#s<N>-foo`; root styles use `#root` |
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| `gsap_animates_clip_element` (missing `class="clip"`) | `Edit` to add `class="clip"` |
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| `font_family_without_font_face` | `Edit` the font to `var(--font-*)` (or add an @font-face for the captured `.woff2` in `index.html` — only via orchestrator; prefer the token) |
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| Literal `<template>/<style>/<script>` in a comment (regex false positive) | `Edit` to escape as `<...>` |
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| Timeline not registered / broken sub-comp ref (host id ≠ `data-composition-id` ≠ `window.__timelines` key) | `Edit` the one line to three-way match |
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| Low-contrast warnings from `validate` (WCAG-AA, non-blocking) | Intentional design → note in `context.log` and pass; only recolor on a genuine color bug |
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| Whole-scene composition fundamentally wrong | **STOP → orchestrator re-dispatches that worker** (exception) |
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## Step 2: ONE contact-sheet look
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The machine never sees layout — this is the only visual QA in the pipeline. It is still a quick sanity look, not a per-frame audit.
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1. **Compute the probe list** (mental math): one probe per scene at its midpoint (`start_s + estimatedDuration_s / 2`, from the dispatch `Scenes:` list). Sort ascending, comma-join, then:
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```bash
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(cd "$PROJECT_DIR" && npx hyperframes snapshot --at "<t1,t2,...>")
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```
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2. **Read `snapshots/contact-sheet.jpg` ONCE** and scan every tile for, in order: (a) blank / black / white panel where content should be (worst class — media or mount failure); (b) primary text cut by the canvas or a container, or unreadable against its background (especially SVG wordmarks on dark cards); (c) two foreground boxes colliding / a card interior crushed against its border; (d) captions enabled and the bottom caption pill covering a chip / CTA / stat. **Do not open individual frames unless a tile looks wrong.**
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3. **Only for a suspicious tile:** re-snapshot that single timestamp full-size, diagnose with the symptom table, `Edit` the scene file in place, re-snapshot only that frame. If the edit touched the canvas-bottom area with captions enabled, also run `(cd "$PROJECT_DIR" && node <SKILL_DIR>/scripts/captions.mjs keepout --group-spec ./group_spec.json --hyperframes . --scene <scene_id>)`.
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4. **One fix round total.** Clean tiles are not re-checked; a finding that survives its re-snapshot → STOP and report.
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| Symptom | Root cause → in-place fix |
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| ------------------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| Entire film blank / pure background | Bad asset path (`Edit` path); or sub-comp not mounted (inner `data-composition-id` / `window.__timelines` key ≠ scene_id → `Edit` one line to align) |
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| Footage panel shows the poster still instead of moving video | Often CORRECT (probe fell outside the clamped video window — check the hoisted `<video data-hoisted-from>` element's `data-start`/`data-duration` in `index.html` first). Genuinely missing at an in-window time → fix the scene's `data-video-src` declaration, then re-run `node <SKILL_DIR>/scripts/hoist-videos.mjs --group-spec ./group_spec.json --hyperframes .`; never hand-write `<video>` |
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| Flash / frame jump / static with no animation | Inner id and timeline key mismatch → `Edit` to align |
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| CTA off-canvas / primary text clipped | `Edit` position / scale |
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| Two foreground boxes collide / interior crushed (<12px) | Move/shrink one box or reflow the pair into a flex/grid container; for a crushed interior, drop a non-essential child or reduce padding / gap / one font tier |
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| Caption pill covers a chip / CTA / hero / stat | Raise that element so its lower edge ≤ `H − round(H×0.1667) − 20` (landscape 880 / portrait 1580), then scoped `captions.mjs keepout --scene` to confirm |
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| Unreadable asset on its surface | Swap to the surface-appropriate variant (capture libraries ship light + dark; check `capture/extracted/asset-descriptions.md`); do not recolor third-party SVGs |
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| Transition seam harsh / outgoing scene fights the transition | The scene wrote its own exit tween (violates "hold the final frame") → `Edit` it out. Transition type itself unsuitable → report upstream; do not patch here |
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| A time point shows another scene's content | Playback order is correct-by-construction from `group_spec` → upstream order bug; STOP and report |
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## Step 3: Render + verify
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```bash
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(cd "$PROJECT_DIR" && npx hyperframes render --quality <quality> --output renders/video.mp4)
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(cd "$PROJECT_DIR" && node <SKILL_DIR>/scripts/verify-output.mjs render --hyperframes . --group-spec ./group_spec.json)
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```
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`<quality>` comes from dispatch (default `high`). Render failure → inspect the last ~30 stderr lines; do not blindly retry with different flags. verify exit 1 → it reports concrete size / duration drift: duration drift usually means a sub-comp did not mount (static fallback ran) → fix that scene (counts toward the one fix round), re-render; size too small → render actually failed, inspect stderr.
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## Completion Report
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- Gates: lint / validate status + each fix applied (finding → Edit → re-run status)
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- Contact sheet: tile count scanned, suspicious tiles escalated + verdicts, fixes in place (file + what changed)
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- BGM: restate the dispatch `BGM:` line
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- Render: path / bytes / ffprobe duration / quality; any (exceptional) STOP + reason
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Append to `<PROJECT_DIR>/context.log`:
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```bash
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(cd "$PROJECT_DIR" && cat >> context.log <<EOF
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## Phase 4c: finalize [done $(date -u +%Y-%m-%dT%H:%M:%SZ)]
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Gates: lint <status> / validate <status>
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Contact sheet: <n> tiles scanned (<m> escalated)
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Fixes in place: <scene_N: what> ... (none if none)
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BGM: <dispatch BGM line>
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Render: renders/video.mp4 (<size>, <duration>s, quality=<quality>)
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EOF
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)
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```
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