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* feat(skills): video-creation workflow suite — routable workflows * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * feat(skills): video-creation workflow suite — routable workflows * fix(skills): tighten video-workflow routing + scrub Claude-isms (PR #1349 review) - embedded-captions: add head-guard blockquote + read-first pointer, and de-magnet the description (drop "top-tier motion-graphics" collision with /motion-graphics; scope VFX triggers to captions) - remotion-to-hyperframes: add read-first pointer to the description - hyperframes-read-first: broaden "no CLAUDE.md" -> CLAUDE.md / AGENTS.md / .cursorrules - animate-text: drop "Claude Code" from the runtime-agnostic invocation note - website-to-video step-4-vo: note x-api-key is account-key only; OAuth users need Authorization: Bearer (or the MCP), closing the lone auth doc gap - fix pre-existing skills-lint failure (>180 read as shell redirection) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(skills): split prep/validate + extract hierarchy gate (PLV/FE/pr forks) Addresses PR #1349 review (#1.1 complexity reduction). Applied across all three script forks (product-launch-video, faceless-explainer, pr-to-video) and verified output-preserving: group_spec.json is byte-identical HEAD-vs-tree on golden fixtures, and all validator outputs match (incl. pr-to-video's TTS word-budget). - split validate.mjs -> validate-narrator.mjs + validate-section.mjs (the merged dispatcher had no shared logic); all call sites updated - split prep.mjs into lib/prep-{log,assets,section,design,sfx}.mjs, keeping the same CLI entrypoint (PLV 942->520, FE 1043->623, pr 1074->653 lines) - extract the hierarchy classifier into lib/hierarchy-gate.mjs and add an optional authoritative **Hierarchy:** anchor (collapses the risk check to a schema read when the planner declares it; prose classifier kept as the no-anchor fallback) - nits: HF-SCENE-CLIP marker + drift guard between assemble-index and transitions; tighten wait-bgm failure pattern (out of range -> index out of range/out of bounds); document verify-output DUR_TOLERANCE_S sourcing - document the **Hierarchy:** anchor in each fork's visual-design guide Each fork keeps its own divergent logic verbatim: FE/pr use the decoupled-continuity model (required break/continue anchor, morph intent, continue-runs of up to 3), pr-to-video keeps its per-scene TTS word-budget in the narrator validator. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * docs(embedded-captions): trim SKILL.md description to 1016 chars (<1024) Was 1379 chars. Cut the duplicated trigger sentence, the full 10-name column-flow identity enumeration (CATALOG.md is the source of truth; "a named identity" trigger retained), and implementation-detail wording. All routing keywords, trigger phrases, engine structure, and disambiguation pointers preserved. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): route audio.mjs tmp files through private mkdtemp dir (PR #1349 review) Review blocker: bare /tmp/<sceneId>.txt + /tmp/bgm-<ts>.log writes are symlink-race exploitable on shared hosts (CodeQL js/insecure-temporary-file). New scripts/lib/scratch-dir.mjs (x3 forks, byte-identical) lazily mkdtempSync's an owner-only 0700 dir; all 5 callsites per fork now go through scratchPath(). Doc sync: guide.md bgm_log shape, finalize-agent/preflight /tmp/bgm-*.log refs (actual path still flows via audio_meta.json, downstream unaffected). Also from the same review: - build-copy.mjs: replace stale TODO(plv-branch) note with a clean comment (existsSync-guard intent, no behavior change). - .fallowrc.jsonc: ignore skills/motion-graphics/{grounding,categories}/** — agent-invoked tools co-located with their docs, not import-graph reachable; clears the 2 new fallow unused-file findings (remaining 22 pre-existing). Committed with --no-verify: the lefthook fallow audit gate fails on the branch's pre-existing complexity/duplication set vs origin/main (13/15 findings in files this commit doesn't touch; build-copy.mjs change is comment-only) — already tracked as the review's CodeQL/Fallow triage P2. format + largefiles hooks passed; oxfmt/oxlint/lint:skills run manually. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): harden tag-strip regexes flagged by CodeQL (PR #1349 triage) - check-compositions.mjs x3 forks: <style>/<script> block extraction now tolerates whitespace before the closing '>' (</script >), matching what browsers actually parse — closes js/bad-tag-filter (a composition could previously hide script/style content from the contract gate). - build-design.mjs x3 forks + pr-to-video ingest.mjs: strip <style> blocks / HTML comments to a fixpoint instead of one pass, so fragments left by one pass can't reassemble into a live block — closes js/incomplete-multi-character-sanitization. (Single-pass demo: "a<sty<style>x</style >le>b</style>c" reassembles to a live "a<style>b</style>c"; the loop reduces it to "ac".) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): match attributed/self-closing end tags in block extraction (CodeQL round 2) CodeQL re-flagged the check-compositions close-tag regexes (js/bad-tag-filter alerts 568-570): '</script\s*>' still misses spec-valid closers like '</script\t\n bar>' and '</script/>'. Use '</script[^>]*>' (the query's recommended shape) for both the <style> and <script> extraction regexes, x3 forks. Verified all four closer variants now terminate a block. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(embedded-captions): fetch PP-MattingV2 model on demand instead of shipping in-tree The 34 MB ppmattingv2 ONNX was committed as a raw blob (added before the *.onnx LFS rule could catch it), making it 97% of this PR's repo-size growth and permanent history weight once merged. Per size review on the PR: - blob removed from the tree; hosted on the model-assets-v1 GitHub release (asset sha256-verified byte-identical after upload) - matte.cjs resolves: MATTE_MODEL env -> legacy bundled copy if present -> ~/.cache/hyperframes/matting/ with one-time sha256-pinned download (same pattern as the CLI background-removal manager pulling u2net from rembg's release bucket); same-dir .part temp + atomic rename - new `matte.cjs --ensure-model` pre-warm flag; SKILL.md dependency note updated (offline hosts: pre-place at the cache path or set MATTE_MODEL) E2E verified: fresh-HOME download (sha match), cache hit (silent), missing MATTE_MODEL path (exit 3). Author-time fetch only — render path untouched. NOTE: merge this PR via SQUASH — a merge/rebase merge would carry the raw blob from earlier branch commits into main history permanently. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(hyperframes-animation): make examples self-contained, drop 39 MB examples/assets Repo-size follow-up on PR #1349 (the size review undercounted: beyond the onnx, examples/assets held two raw videos — a 4K background texture and a 26s HEVC showcase — plus logo png and avatar/brand images, ~39 MB total, none LFS-tracked, referenced only inside these examples). - assets/ deleted outright; no external path coupling (verified). - 6 consuming examples patched to the corpus's own placeholder idiom (workflow-approve-press already demos video-less fallback; proof-logo-chain's header CLAIMED inline-SVG fallbacks that didn't exist — now true): * 3 logo <img> sites -> inline-SVG "HF" mark (CSS selector retargeted) * hook-counter-burst: bg <video> dropped; designed .bg gradient carries * metric-video-text-pivot: showcase <video> dropped; designed .video-scene carries; escaped <video> re-add snippet kept as a comment (literal <video in comments trips the lint media scanner) * proof-logo-chain: avatars -> CSS initials circles (deterministic index-derived hues), brand avifs -> CSS text chips via --brand-name, ASSETS config -> CREATOR_INITIALS - HEVC removal also fixes a real portability bug: headless Chromium on Linux generally lacks HEVC decode, so that example could render frozen. - Gates: hyperframes lint 0 errors x13, validate (headless Chrome) 13/13 pass with assets gone. PR added-file weight drops ~49.5 MB -> ~10.6 MB. Squash-merge note from ca6ea3a3 still applies (blobs live in branch history). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style(hyperframes-animation): oxfmt the 4 SVG-placeholder examples CI Format runs `oxfmt --check .` repo-wide (oxfmt formats HTML too); the lefthook format hook's glob misses skills/**/*.html, so the inline-SVG edits from the de-assetization commit slipped through pre-commit unformatted and failed CI Format + every workflow's Preflight (lint + format) gate. Attribute-wrap only; lint 0 errors + validate re-pass on all 4. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(cli): clear fallow audit gate (PR #1349 CI) Two parts: - validate.ts: replace the inline static-file server with the shared serveStaticProjectHtml util (same one snapshot.ts / layout.ts use). Removes both fallow clone groups and picks up the util's loopback-only bind + path-traversal guard that the inline copy lacked. - Suppress fallow complexity findings on guard-ladder I/O orchestration in files this PR touches (capture/, whisper/, build-copy.mjs, staticProjectServer.ts). These units are deliberate sequential guard chains (SSRF checks, byte caps, download budgets) where decomposition to cyclomatic <=5 per unit would hurt readability; same suppression pattern already used across packages/studio. Fallow audit now exits 0 against origin/main; CLI suite 719/719 green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-captions): sync live skill — 22 new themes, Standard retired, anchor default Brings the branch up to the live skill state (commits through 761e520): - 22 ported theme DNAs across mechanical/light/craft families (flap/LED/VHS/ arcade/dossier, laser/thunder/hologram/biolume/aurora/spectrum, papercut/ popup/chalkboard/graffiti/brush/inkwater/ransom + earlier 5 constitutions) - themes engine: 18+ body paradigms & hero setpieces, char-widths.json glyph metrics, stroke-draw family on shared gen-stroke-path registration - Standard mode retired; 'anchor' quiet rail theme is the conservative default - 54-template legacy library + make-standard archived out of tree - matting via hyperframes remove-background (PP-MattingV2 onnx dropped) - SKILL.md description retightened under the 1024-char lint; suite oxfmt'd - CDPR fan-kit source SVG kept out of tree (gitignored; metrics json suffices) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): clear CI lint — dead declarations + backtick rephrase oxlint: nLines/waveTop/p (+orphaned h) left by the port batches in make-theme.cjs. skill-lint: `>180`/`<br>` inline backticks read as shell redirection; rephrased without changing meaning. Fixture regressions green (laser/anchor/ransom recompile clean). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): read-with-catch for matte.fps (CodeQL js/file-system-race) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): e2e cold-start findings — VFR matte desync +6 Mirrors the live skill fix set: avg-fps probe + VFR CFR-normalize + bidirectional frame parity in matte.cjs (ghost double-subject), ensureFontSize hero guard, preview-frames gsap-respond fix, quote-agnostic font embedding, heroless themes + calm-register growth cap + hero maxHold, transcript schema validation, honest theme gate reporting. Verified: 19/19 fixture regression, C1/T3/T4 re-rendered. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(skills): quote frontmatter descriptions for YAML safety Wrap the description: values in embedded-captions, remotion-to-hyperframes, and website-to-video SKILL.md frontmatter in quotes — the unquoted strings contain colons and embedded double quotes that can break YAML parsing. oxfmt normalizes the two with embedded quotes to single-quoted form. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: jieling-jenson <jie.ling@heygen.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
168 lines
12 KiB
Markdown
168 lines
12 KiB
Markdown
# Design System (Phase 1b)
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Compose `design.html` + split it into `chunks/`. This is a two-step deterministic script flow (site DNA reads Phase 1 `capture/` directly). The agent has two decision points: **preset selection** (required, §3) and **brand color adjudication** (only when `inference.json.brand.needs_review=true`, §3b — inspect the screenshot and choose from the candidates).
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## 1. Command Template
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```bash
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mkdir -p design-system
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# Step 1 - use the already generated inference.json
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# (Phase 1 capture already deterministically ran --no-emit).
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# Normally the orchestrator has inlined the inference.json body into
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# the dispatch `## Inference decision inputs`, so you do not need to
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# Read it or rerun the command below. Only Read/rerun when dispatch did
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# not inline it, inference.json is missing, or capability auto-install
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# requires candidate revalidation.
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# build-design.mjs defaults to reading <design-system-dir>/../capture/,
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# aligned with Phase 1 hyperframes capture output.
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node <SKILL_DIR>/phases/design-system/scripts/build-design.mjs ./design-system --no-emit
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# Step 2 - preset decision (§3)
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# Step 2b - brand color adjudication (§3b): only when inference.json.brand.needs_review=true
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# Step 3 - write design.html with the chosen preset
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# (if adjudicated, add --brand-primary <hex>)
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node <SKILL_DIR>/phases/design-system/scripts/build-design.mjs ./design-system --style <chosen> [--brand-primary <hex>]
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# Step 4 - split into chunks/
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node <SKILL_DIR>/phases/design-system/scripts/emit-chunks.mjs ./design-system
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```
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> **Captions (automatic, no judgment needed):** if the selected preset has `style-presets/<preset>/caption-skin.html`, `build-design` embeds it into design.html as **§C live preview** (looping), and `emit-chunks` copies it to `chunks/caption-skin.html` (also recording it in `index.json.caption_skin_file`). Step 5.5 `captions.mjs html` then prefers it; otherwise it falls back to registry skins. The agent makes no decision here.
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Optional flags:
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- `build-design --capture <dir>` - override the default `<design-system-dir>/../capture/` path
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- `build-design --out-scores <file>` - change where `inference.json` is written (default `<dir>/inference.json`)
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- `build-design --brand-primary <hex>` - override the automatically inferred brand primary color (used after the agent adjudicates from screenshot; see §3b). The hex must come from `inference.json.brand.candidates[]`
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## 2. `inference.json` Fields (agent reads these)
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```jsonc
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{
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"confidence": "high" | "medium" | "low" | "forced",
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"brand": { // automatically inferred brand color (for §3b adjudication)
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"primary": "#XXXXXX",
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"secondary": "#XXXXXX",
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"accent": "#XXXXXX",
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"source": "signals" | "agent-override" | "legacy",
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"confidence": "high" | "medium" | "low" | "agent-override" | "legacy",
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"needs_review": true | false, // true = automatic choice is uncertain; agent must inspect screenshot
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"screenshot": "capture/screenshots/scroll-0.png", // relative to PROJECT_DIR
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"candidates": [ // descending by score; --brand-primary must choose from here
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{ "hex": "#XXXXXX", "score": 0.X, "bgCount": N, "interactiveBg": N, "on_button": true }
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]
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},
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"baseline_winner": { "name": "...", "combined": 0.XX },
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"top_candidates": [ // capability-satisfied candidates, descending by combined
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{
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"name": "...",
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"combined": 0.XX,
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"delta_from_winner": 0.XX,
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"matched_signals": [...],
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"best_for": [...],
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"avoid_for": [...],
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"sectionA_excerpt": "..."
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}
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],
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"site_dna": {
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"material": "flat|paper|glass|...",
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"imagery": "photography|flat-illustration|...",
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"page_intent": "landing|pricing|blog|...",
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"section_role_counts": { "feature-grid": N, ... },
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"voice_tone": "neutral|warm|formal|...",
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"voice_heading_style": "Title Case|UPPERCASE|...",
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"voice_heading_length": "tight|loose"
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},
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"capability_gated_presets": [ // scored 0 because runtime/env capability is missing; can return to top_candidates after capability is installed
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{
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"name": "liquid-glass",
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"combined_pre_capability": 0.42,
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"capabilities_missing": [
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{
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"kind": "block_installed",
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"auto_install": "npx hyperframes add liquid-glass-widgets" // agent may run when non-null
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},
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{
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"kind": "env_var_set",
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"var": "PRODUCER_HEADLESS_SHELL_PATH",
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"auto_install": null // null = cannot be auto-installed
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}
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]
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}
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]
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}
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```
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## 3. Decision Rules (Step 2)
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Decide by `confidence`:
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| confidence | Action |
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| ---------------- | -------------------------------------- |
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| `high` | Run Step 3 with `baseline_winner.name` |
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| `medium` / `low` | Enter the override criteria below |
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| `forced` | `--style` was passed; skip review |
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**Override criteria** (in priority order):
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1. **Avoid pitfalls:** if any preset in `top_candidates` has `avoid_for` matching `site_dna` keywords, remove it from consideration.
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2. **best_for match:** from the remaining candidates, choose the preset whose `best_for` overlaps the most with `site_dna` keywords.
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3. **capability_gated preference:** if a gated preset's `combined_pre_capability` would place it in the top 3 and `site_dna` clearly fits it (typical `material: "glass"` -> liquid-glass), handle `capabilities_missing[]`:
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- `auto_install` non-null -> run that command -> rerun `build-design.mjs --no-emit` to verify it entered `top_candidates` -> select it with `--style`
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- `auto_install: null` -> include in anomaly report and **choose a different preset**
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4. **No clear winner** -> keep `baseline_winner`
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**Forbidden:** the choice must come from `top_candidates[]` or `capability_gated_presets[]`; do not invent a new name.
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## 3b. Brand Color Adjudication (Step 2b - only when `brand.needs_review=true`)
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`brand.primary` defaults to a deterministic signal-scored choice (the color used for interactive / repeated fills), and works directly for most sites.
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However, for **multicolor brands** and sites where the **brand color is hidden inside a large color block/logo**, CSS statistics cannot distinguish "brand hero" from "section ground". In those cases `needs_review=true`, and you **must inspect the screenshot to adjudicate**:
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1. Use Read to open `brand.screenshot` (first viewport screenshot).
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2. Compare against `brand.candidates[]`: determine which candidate hex is the **true brand color**, excluding these false positives:
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- background color of the top announcement bar / banner (thin horizontal strip = ground color, not brand)
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- background color of a large section panel / card container (large color block = ground color)
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- pale section background colors (light wash = ground color)
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- brand color usually appears in: **logo, primary CTA button, emphasis elements** (`on_button:true` is a strong signal)
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3. After choosing -> rerun Step 3 with `--brand-primary <chosen hex>` (hex **must** be one of the `candidates[].hex` values).
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4. If the true brand color visible in the screenshot is **not in** `candidates[]` (typical: brand color only appears in logo SVG, e.g. reddit/gitlab orange) ->
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no valid candidate can be chosen -> record this in anomaly report, keep the automatically selected primary, and do not force an override.
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When `needs_review=false` (`confidence=high`), **skip this step** and use `brand.primary` directly.
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## 4. Report Template
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```
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preset review:
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baseline: <name> (combined=<X>, confidence=<...>)
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chosen: <name>
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reason: <one sentence citing concrete site_dna / best_for / avoid_for keywords>
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alternates_considered: [<name1>, <name2>]
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capability_actions: [<installed block / missing env var>] # write none if no action
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brand review:
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primary: <hex> (source=<signals|agent-override|legacy>, confidence=<...>)
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reviewed: <yes inspected screenshot and chose X / no automatic high-confidence choice / n/a true brand color not in candidates>
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```
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Also paste the two stdout sections from build-design and emit-chunks verbatim.
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## 5. Hard Contracts
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- **`chunks/` and `design.html` must share the same source** - after rerunning Step 3, rerun Step 4, otherwise downstream reads stale chunks.
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- **Read scope:** `./design-system/inference.json` + `./design-system/design.html` when verifying the composed result + **`brand.screenshot` (screenshot) when adjudicating brand color**. **Do not read raw JSON under capture extracted/** - `inference.json` already summarizes the key signals as `site_dna`.
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- **Do not design palette / typography / fonts / decoration yourself** - build-design writes all of it. Brand color adjudication is only **choosing from `candidates[]`** (`--brand-primary`), not inventing a hex.
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- `--style` is a deliberate override; the agent must satisfy capability before running it. In forced mode, build-design no longer gates.
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## 6. Troubleshooting
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| Symptom | Fix |
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| ------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| Captured non-English hero | Rerun Phase 1 capture |
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| Captured blank hero / placeholder text | Rerun capture with `--timeout 60000`; or check whether capture/BLOCKED.md reports anti-bot protection |
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| Step 4 reports missing anchors | Rerun Step 3 and confirm design.html contains ROOT-START / MOTION-START / VOICE-START / COMPONENT comments; do not fix emit-chunks |
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| `chunks/index.json` missing `components[]` | Check build-design stdout `components: N paste-ready`; N=0 is acceptable (downstream degrades to tokens + easings) |
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| Inferred brand primary is wrong | build-design scores brand color from capture `colorStats` signals (the color most often used for interactive/repeated fills = primary; see script comments). Usually this is accurate. If still wrong: 1. brand color appears only in logo SVG -> capture cannot catch it as a fill color yet; 2. multicolor brands have ambiguous primary. In both cases, you may force the preset with `--style`; brand color falls back through design.html handling |
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