Files
hyperframes/skills/faceless-explainer/scripts/build-frame.mjs
T
WaterrrForeverandClaude Opus 4.8 1967901b57 refactor(skills): move product-launch / pr-to-video / faceless-explainer onto the script-driven architecture (#1635)
* refactor(product-launch-video): restructure onto script-driven architecture

Move product-launch-video onto the shared script-driven authoring flow:
build-frame remixes a hyperframes-creative preset onto brand tokens, audio
routes through the shared hyperframes-media engine, per-preset caption skins,
and every frame is authored as a directed shot. Removes the old bespoke
scripts (captions/validate/prep/hoist/…) in favour of the shared lib.

assemble-index.mjs keeps upstream #1629's blank/partial scene-file guard
(reject an empty or markup-less scene file at assembly, before emitting
data-composition-src, and re-dispatch) carried onto the restructured reader.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(pr-to-video): restructure onto script-driven architecture

Move pr-to-video onto the shared script-driven authoring flow: ingest.mjs
folds the gh PR artifacts into the synthetic capture package the shared
backend (build-frame / captions / assemble-index) reads, add the mechanism
beat, route audio through hyperframes-media, and remix a hyperframes-creative
preset onto brand tokens via the shared lib.

- Fix skill name: pr-to-video-refactor -> pr-to-video (match directory).
- Drop a stale faceless-explainer-refactor reference in an ingest.mjs comment.
- assemble-index.mjs keeps upstream #1629's blank/partial scene-file guard.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(faceless-explainer): restructure onto script-driven architecture

Move faceless-explainer onto the shared script-driven authoring flow:
every visual is invented (typography / abstract graphics / diagram / data-viz)
and authored through the shared backend (build-frame remixes a
hyperframes-creative preset onto tokens, audio via hyperframes-media,
assemble-index builds the standalone index.html) using the shared lib.

- Fix skill name: faceless-explainer-refactor -> faceless-explainer (match directory).
- assemble-index.mjs keeps upstream #1629's blank/partial scene-file guard.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(skills): refresh test-skills-fresh.sh workflow roster

Update the install-and-verify harness to the current surface: 10 workflows
(adds website-to-video, embedded-captions, graphic-overlays, slideshow;
drops the removed footage-recut) and refreshed example prompts.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* style(product-launch-video): oxfmt storyboard.mjs

Run oxfmt over lib/storyboard.mjs — formatting only, no logic change.
Fixes the Format / Preflight CI check.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test(studio): import commitGsapPositionFromDrag from its actual module

The function was split out into gsapDragPositionCommit.ts in #1605, but the
test kept importing it from ./gsapDragCommit, which no longer exports it —
yielding 'is not a function' at runtime. Import from the correct module.

Inherited main breakage (same fix as #1631); fixes the Test CI check on this
branch independently of merge order.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(hyperframes): refine router skill metadata tags

Update the entry router's metadata tags (video / animation / router focus);
oxfmt collapses the now-shorter metadata to a single line.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(skills): tighten caption comment-strip + document audio --only merge

Review follow-ups (#1635):

- captions.mjs (x3): the HTML-comment strip used a single global replace, which
  CodeQL flags as incomplete multi-character sanitization (a nested/partial pair
  can re-form a marker the single pass misses). Strip in a fixpoint loop instead.
  Input is preset-library content, not user-controlled, so this is lint-
  cleanliness, not XSS defense.
- audio.mjs (x3): document that fetch-sfx (--only sfx) MERGES into the neutral
  audio_engine_meta.json sidecar — the engine reads prev and recomputes only the
  sfx section, so voices/bgm from the generate pass are preserved (review Q).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(skills): remove existsSync->write TOCTOU in workflow scripts

Clears the 9 js/file-system-race CodeQL alerts (captions/audio/transitions x3).
Each was an existsSync precheck followed by a later write of the same path:

- captions.mjs: caption-overrides shim -> atomic writeFileSync({ flag: 'wx' }).
- audio.mjs (sync-durations) + transitions.mjs (inject): drop the existsSync
  precheck and read directly, surfacing the same friendly error from a try/catch
  on readFileSync — no check->write gap.

Behavior is unchanged (same error messages); these are local single-process
deterministic scripts so the race was never a real risk, but this clears the gate.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(skills): paint root composition ground color in assemble-index

Per-frame roots carry data-start/data-duration and get clip-gated against the
global timeline at render, so only the first frame's window overlaps global 0 —
a frame's own full-bleed background can't serve as the video ground, and every
frame after the first renders on the bare body color (black). Paint the ground
on the always-present root composition using the project's frame.md canvas color
(the same role the caption skin maps to --cap-canvas); fall back to the body
letterbox color when frame.md is absent or has no resolvable ground.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(hyperframes): drop router-tag edit (moved to the foundation PR)

The entry SKILL.md is rewritten wholesale by the frame-presets/media foundation
PR (#1632); editing it here too guaranteed a merge conflict. Restore this file
to main and let the router-tag tweak live with the rewrite in #1632, so the two
PRs no longer both touch it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 22:49:42 +08:00

281 lines
12 KiB
JavaScript

#!/usr/bin/env node
// build-frame.mjs — Step 2 design system in ONE command. The LLM only chooses a
// preset; this does the deterministic rest: copy the preset's FRAME.md → frame.md,
// remix its colors/typography onto the project's brand tokens, copy the preset's
// caption-skin.html, and self-validate. "Strict on brand" is deterministic, so it's
// a script, not LLM hand-editing (which mis-copies hex / breaks keys).
//
// node build-frame.mjs --preset capsule --hyperframes .
// [--tokens capture/extracted/tokens.json] [--preset-dir <abs path to frame-presets>]
//
// Remix rule — ONLY `colors:` values and `typography:` fontFamily change; keys,
// structure, geometry, and components are untouched:
// colors — map brand tokens onto the preset's keys BY ROLE: the ink-role key takes
// the brand ink (darkest/ink-named), the canvas-role key takes the brand
// canvas (lightest), and every other color is repainted with the nearest
// brand accent's hue+saturation while KEEPING its own lightness, so tint
// families (sun / sun-soft / haze) stay a family. Empty brand colors → the
// preset palette is kept (it is already a complete, good design).
// fonts — the preset's display family → the brand display font, its body family →
// the brand body font, wherever they appear. Empty brand fonts → kept.
import { copyFileSync, existsSync, readdirSync, readFileSync, writeFileSync } from "node:fs";
import { dirname, join, resolve } from "node:path";
import { fileURLToPath } from "node:url";
import {
brandRolesFromStats,
chroma,
lum,
parseColors,
parseFonts,
pickAccent,
semanticColors,
UA_DEFAULT_COLORS,
} from "./lib/tokens.mjs";
const __dirname = dirname(fileURLToPath(import.meta.url));
const argv = process.argv.slice(2);
const flag = (name, def) => {
const i = argv.indexOf(`--${name}`);
return i >= 0 && i + 1 < argv.length ? argv[i + 1] : def;
};
const die = (m) => {
console.error(`✗ build-frame: ${m}`);
process.exit(1);
};
const presetName = flag("preset", null);
const hyperframesDir = resolve(flag("hyperframes", "."));
const presetDir = resolve(
flag("preset-dir", join(__dirname, "../../hyperframes-creative/frame-presets")),
);
const tokensPath = resolve(flag("tokens", join(hyperframesDir, "capture/extracted/tokens.json")));
if (!presetName) die("--preset <name> is required");
const presetFrame = join(presetDir, presetName, "FRAME.md");
if (!existsSync(presetFrame)) {
const avail = existsSync(presetDir)
? readdirSync(presetDir, { withFileTypes: true })
.filter((d) => d.isDirectory())
.map((d) => d.name)
: [];
die(
`no FRAME.md for preset "${presetName}" under ${presetDir}\n available: ${avail.join(", ")}`,
);
}
// ── HSL helpers (recolor = brand hue+sat, original lightness) ──────────────────
function hexToHsl(hex) {
const m = /^#?([0-9a-fA-F]{6})$/.exec(String(hex).trim());
if (!m) return null;
const n = parseInt(m[1], 16);
const r = ((n >> 16) & 255) / 255,
g = ((n >> 8) & 255) / 255,
b = (n & 255) / 255;
const max = Math.max(r, g, b),
min = Math.min(r, g, b),
d = max - min;
let h = 0;
const l = (max + min) / 2;
const s = d === 0 ? 0 : l > 0.5 ? d / (2 - max - min) : d / (max + min);
if (d !== 0) {
h = max === r ? (g - b) / d + (g < b ? 6 : 0) : max === g ? (b - r) / d + 2 : (r - g) / d + 4;
h *= 60;
}
return { h, s, l };
}
function hslToHex(h, s, l) {
h = (((h % 360) + 360) % 360) / 360;
const hue = (p, q, t) => {
t = (t + 1) % 1;
if (t < 1 / 6) return p + (q - p) * 6 * t;
if (t < 1 / 2) return q;
if (t < 2 / 3) return p + (q - p) * (2 / 3 - t) * 6;
return p;
};
let r, g, b;
if (s === 0) {
r = g = b = l;
} else {
const q = l < 0.5 ? l * (1 + s) : l + s - l * s;
const p = 2 * l - q;
r = hue(p, q, h + 1 / 3);
g = hue(p, q, h);
b = hue(p, q, h - 1 / 3);
}
const to = (x) =>
Math.round(x * 255)
.toString(16)
.padStart(2, "0")
.toUpperCase();
return `#${to(r)}${to(g)}${to(b)}`;
}
const hueDist = (a, b) => {
const d = Math.abs(a - b) % 360;
return d > 180 ? 360 - d : d;
};
// ── brand tokens ──────────────────────────────────────────────────────────────
let brandColors = [];
let brandFonts = [];
let brandColorStats = []; // rich per-color usage stats (areaBg / interactiveBg / textCount …)
if (existsSync(tokensPath)) {
try {
const t = JSON.parse(readFileSync(tokensPath, "utf8"));
brandColors = (t.colors ?? [])
.map((c) => (typeof c === "string" ? c : (c?.hex ?? c?.value ?? "")))
.map((c) => String(c).trim())
.filter((c) => /^#?[0-9a-fA-F]{6}$/.test(c))
.map((c) => (c.startsWith("#") ? c : `#${c}`));
brandFonts = (t.fonts ?? [])
.map((f) => (typeof f === "string" ? f : (f?.family ?? f?.name ?? "")))
.map((f) => String(f).split(",")[0].replace(/['"]/g, "").trim())
.filter(Boolean);
brandColorStats = Array.isArray(t.colorStats) ? t.colorStats : [];
} catch (e) {
die(`tokens.json parse: ${e.message}`);
}
}
let md = readFileSync(presetFrame, "utf8");
const presetColors = parseColors(md);
const summary = [];
// ── color remix ───────────────────────────────────────────────────────────────
if (brandColors.length && presetColors.length) {
const pr = semanticColors(presetColors);
// Brand roles: prefer the function-based reading of capture colorStats (canvas =
// largest background, accent = top interactive bg, ink = dominant contrasting text).
// Fall back to the legacy luminance/chroma heuristic only when stats are absent —
// but pick the accent via pickAccent either way so a UA-default link color never wins.
const br =
brandRolesFromStats(brandColorStats) ??
(() => {
// strip UA-default link colors so a stray <a> color can't become ink/canvas/accent
const clean = brandColors.filter((h) => !UA_DEFAULT_COLORS.has(h.toUpperCase()));
const s = semanticColors(clean.map((h, i) => [`c${i}`, h]));
return {
ink: s.ink,
canvas: s.canvas,
accent: pickAccent(brandColorStats, clean, [s.ink, s.canvas]) ?? s.accent,
accent2: s.accent2,
};
})();
if (!br.accent) die("accent 选取失败:品牌色里没有可用的强调色");
if (chroma(br.accent) <= 40) {
console.warn(
` ⚠ accent ${br.accent} 彩度很低 (${chroma(br.accent)}) — 确认这是品牌色而非中性/默认色`,
);
}
// Map by LUMINANCE POLARITY, not by role name: the preset's darker neutral takes the
// brand's darker neutral, the lighter takes the lighter. So a dark-ground preset stays
// dark and a light-ground preset stays light — both land on the brand's real values,
// even when the brand's canvas is dark (dark-mode brand) and ink is light.
const darker = (a, b) => ((lum(a) ?? 0) <= (lum(b) ?? 0) ? a : b);
const prDark = darker(pr.ink, pr.canvas);
const prLight = prDark === pr.ink ? pr.canvas : pr.ink;
const brDark = darker(br.ink, br.canvas);
const brLight = brDark === br.ink ? br.canvas : br.ink;
const prAccentHsl = hexToHsl(pr.accent);
const prAccent2Hsl = hexToHsl(pr.accent2);
const newByKey = new Map();
for (const [key, val] of presetColors) {
const ph = hexToHsl(val);
let next;
if (val === prDark) next = brDark;
else if (val === prLight) next = brLight;
else if (val === pr.accent)
next = br.accent; // primary accent → the EXACT brand color
else if (pr.accent2 !== pr.accent && val === pr.accent2)
next = br.accent2; // exact 2nd accent
else if (!ph)
next = val; // non-hex (rgba) → leave as-is
else {
// repaint the remaining tints: pick the brand accent whose preset counterpart is
// nearest in hue, then keep THIS color's own lightness so tint families stay families.
const useSecond =
pr.accent !== pr.accent2 &&
prAccentHsl &&
prAccent2Hsl &&
hueDist(ph.h, prAccent2Hsl.h) < hueDist(ph.h, prAccentHsl.h);
const bh = hexToHsl(useSecond ? br.accent2 : br.accent);
next = bh ? hslToHex(bh.h, bh.s, ph.l) : val;
}
if (next !== val) newByKey.set(key, next);
}
// rewrite only the value of each colors: line; everything else byte-identical.
let inBlock = false;
md = md
.split(/\r?\n/)
.map((line) => {
if (/^colors:\s*$/.test(line)) {
inBlock = true;
return line;
}
if (inBlock && /^\S/.test(line)) inBlock = false;
if (!inBlock) return line;
const m = line.match(/^(\s+)([\w-]+):\s*["']?[^"'\n]*["']?\s*$/);
if (m && newByKey.has(m[2])) return `${m[1]}${m[2]}: "${newByKey.get(m[2])}"`;
return line;
})
.join("\n");
summary.push(
`colors: dark ${prDark}${brDark}, light ${prLight}${brLight}, accent ${pr.accent}${br.accent}` +
` (${newByKey.size}/${presetColors.length} keys repainted${brandColorStats.length ? ", via colorStats" : ""})`,
);
} else {
summary.push(
brandColors.length
? "colors: preset has no parseable colors — kept"
: "colors: no brand colors — preset palette kept",
);
}
// ── font remix ────────────────────────────────────────────────────────────────
if (brandFonts.length) {
const pf = parseFonts(md);
const strip = (q) => (q ? q.replace(/^"|"$/g, "") : null);
const pDisplay = strip(pf.display);
const pBody = strip(pf.body);
const bDisplay = brandFonts[0];
const bBody = brandFonts[1] ?? brandFonts[0];
if (pDisplay && bDisplay) md = md.split(`"${pDisplay}"`).join(`"${bDisplay}"`);
if (pBody && pBody !== pDisplay && bBody) md = md.split(`"${pBody}"`).join(`"${bBody}"`);
summary.push(`fonts: display ${pDisplay}${bDisplay}, body ${pBody}${bBody}`);
} else {
summary.push("fonts: no brand fonts — preset fonts kept");
}
// ── write frame.md ────────────────────────────────────────────────────────────
const framePath = join(hyperframesDir, "frame.md");
writeFileSync(framePath, md);
// ── copy caption-skin.html ────────────────────────────────────────────────────
const presetSkin = join(presetDir, presetName, "caption-skin.html");
let skinCopied = false;
if (existsSync(presetSkin)) {
copyFileSync(presetSkin, join(hyperframesDir, "caption-skin.html"));
skinCopied = true;
}
// ── self-validate ─────────────────────────────────────────────────────────────
const outColors = parseColors(md);
if (outColors.length !== presetColors.length) {
die(`color keys changed (${presetColors.length}${outColors.length}) — keys must be preserved`);
}
const outRoles = semanticColors(outColors);
const li = lum(outRoles.ink),
lc = lum(outRoles.canvas);
if (li != null && lc != null && li >= lc) {
die(
`ink (${outRoles.ink}, lum ${li.toFixed(0)}) is not darker than canvas (${outRoles.canvas}, lum ${lc.toFixed(0)}) — bad brand mapping`,
);
}
console.log(`✓ build-frame: ${presetName}${framePath}`);
for (const s of summary) console.log(` ${s}`);
console.log(
` caption-skin.html: ${skinCopied ? "copied" : "preset ships none — captions will use the default pill"}`,
);
console.log(` self-check: keys preserved, ink darker than canvas ✓`);