* feat(cli): hyperframes timeline prints a project's tracks and clips * docs(cli): list the timeline command * feat(cli): timeline command reports unreadable lanes; add skill docs * fix(cli): timeline stays inside the project, shares one start cache, keeps small volumes * fix(cli): timeline resolves symlinks before the project containment check * fix(cli): timeline accepts project folders whose name starts with two dots * refactor(cli): timeline and compositions share the engine's start resolver * docs(skills): point agents at the timeline command where they decide how to read a project * fix(cli): timeline prints absolute main-timeline times and the owning file for nested clips Nested rows carry absStart/absEnd on the main timeline and their owning file, alongside existing local start/end. Text prints absolute time first, local time in parentheses. Adds jq/node one-liners for common queries, tested against a fixture. * fix(cli): timeline places nested media at the runtime start and tests its query one-liners A nested media clip with a negative literal data-start was reported later than it plays, because the raw start was clamped before the host offset was added. The skill's jq and node one-liners now run against the fixture in the test suite. * fix(cli): timeline clamps a negative media start to 0 when its host starts at 0 The runtime skips the host-offset formula for a host at t=0 and clamps the start, so the timeline command now does the same. * refactor(core): one media-start rule shared by the runtime and the timeline command The runtime and the CLI each carried a copy of the rule for when a nested media clip's start takes the host offset, and the copies had drifted. Both now call resolveMediaStartSeconds. * test(cli): timeline fixture for a media start written as an expression parseNumeric and the runtime's parseStrictFiniteTimingNumber are the same function, so the two callers cannot disagree on what counts as a literal; this pins the expression case.
@hyperframes/core
Types, parsers, generators, compiler, linter, runtime, and frame adapters for the Hyperframes video framework.
Install
npm install @hyperframes/core
Most users don't need to install core directly — the CLI, producer, and studio packages depend on it internally.
What's inside
| Module | Description |
|---|---|
| Types | TimelineElement, CompositionSpec, Asset, canvas dimensions, defaults |
| Parsers | parseHtml — extract timeline elements from HTML; parseGsapScript — parse GSAP animations |
| Generators | generateHyperframesHtml — produce valid Hyperframes HTML from a composition spec |
| Compiler | compileTimingAttrs — resolve data-start / data-duration into absolute times |
| Linter | lintHyperframeHtml — validate Hyperframes HTML (missing attributes, overlapping tracks, etc.) |
| Runtime | IIFE script injected into the browser — manages seek, media playback, and the window.__hf protocol |
| Frame Adapters | Pluggable animation drivers (GSAP, Lottie, CSS, or custom) |
Generated composition trust
Composition generators require trusted authors for code-bearing inputs. styles and
generateHyperframesStyles preserve authored CSS, which can load external resources.
animations may contain __raw: values that are emitted as JavaScript;
includeScripts: true includes executable timeline code. serializeGsapAnimations
also accepts raw preamble, postamble, and a code-bearing timelineVar. Never fill
these inputs with untrusted data. Attribute encoding and closing-tag containment
are not a sandbox; render untrusted compositions in an appropriately isolated
execution environment and never serve them on a privileged origin.
Text content retains the supported inline-formatting sanitizer contract. The clip parser intentionally flattens inner formatting to text, so parse/generate is not a lossless replacement for editing the source HTML.
Frame Adapters
A frame adapter tells the engine how to seek your animation to a specific frame:
import { createGSAPFrameAdapter } from "@hyperframes/core";
const adapter = createGSAPFrameAdapter({
getTimeline: () => gsap.timeline(),
compositionId: "my-video",
});
Implement FrameAdapter for custom animation runtimes:
import type { FrameAdapter } from "@hyperframes/core";
const myAdapter: FrameAdapter = {
id: "my-adapter",
getDurationFrames: () => 300,
seekFrame: (frame) => {
/* seek your animation */
},
};
Parsing and generating HTML
import { parseHtml, generateHyperframesHtml } from "@hyperframes/core";
const { elements, metadata } = parseHtml(htmlString);
const html = generateHyperframesHtml(spec);
Linting
import { lintHyperframeHtml } from "@hyperframes/core/lint";
const result = lintHyperframeHtml(htmlString);
// result.findings: { severity, message, elementId }[]
Documentation
Full documentation: hyperframes.heygen.com/packages/core
Related packages
@hyperframes/engine— rendering engine that drives the browser@hyperframes/producer— full render pipeline (capture + encode)hyperframes— CLI