Files
hyperframes/packages/studio/src/components/sidebar/AssetsTab.tsx
T
Miguel Ángelandukimsanov df29fa7a5e feat(studio): revamps Studio + improves code quality (#2291)
* feat(studio): glue API coexistence layer for the NLE swap

What: extends 21 glue files so the OLD timeline/canvas engine and the NEW
NLE components type-check side by side: playerStore (multi-select setters,
zoom pin, snap toggle, non-reactive scale scratch), drag-state types gain
optional NLE fields, timelineLayout/timelineAssetDrop/timelineEditingHelpers/
timelineEditing/timelineElementHelpers/studioHelpers/assetHelpers gain the
NLE exports, DomEditOverlay + gestures + AssetContextMenu + Timeline props
gain optional callbacks/params, contexts gain *Optional hooks, and
TimelineEditCallbacks.onMoveElements becomes a bivariant method accepting
both engines' change shapes. patchDocumentRootDuration's test rides along.

Why: this is the keystone that dissolves the old "welded glue" problem —
every symbol the NLE components need is ADDED next to what the old engine
still uses, so the engine components and the swaps can land as separate
reviewable PRs.

How: 15 authored intermediate files (main content + additive symbols; no
behavior changes — new fields optional, new callbacks unused until wired)
plus 6 files whose final content is already purely additive. New exports
without consumers yet carry TEMP(studio-dnd) ignoreExports entries, removed
by the app-shell swap.

Test plan: tsc --noEmit in studio + studio-server (verifies BOTH engines
compile); bunx vitest run (full suite green incl. the 6 new
patchDocumentRootDuration tests); fallow audit clean.

* feat(studio): timeline interaction hooks and lanes component (unwired)

What: the timeline-side wiring layer, unwired: TimelineLanes (the lane
renderer driving drag/resize/marquee), timelineMarquee (+tests),
useTimelineStackingSync, useTimelineGeometry, useTimelineEditPinning,
useTimelineEditingDrops.

Why: everything between the pure drag math and <Timeline> itself; the
timeline-glue swap PR then only rewires Timeline/TimelineCanvas onto these.

How: new files, tsc-clean against the coexistence layer. Unwired components
carry TEMP(studio-dnd) entry registrations, removed at the app-shell swap.

Test plan: bunx vitest run timelineMarquee.test.ts; tsc --noEmit; fallow
audit clean.

* feat(studio): NLE shell assembly (unwired)

What: EditorShell (the full editor layout replacing NLELayout +
StudioPreviewArea), TimelinePane (timeline host with sub-comp rebasing) and
useTimelineEditCallbacks (the callback bag bridging store edits to the
timeline), all unwired.

Why: the shell that App swaps to in the final step; reviewing it standalone
keeps that swap PR small.

How: new files against the coexistence layer; TEMP(studio-dnd) entries
until App mounts EditorShell in the app-shell swap.

Test plan: tsc --noEmit; bunx vitest run (suite unchanged); fallow audit
clean.

* feat(studio): timeline glue swap — Timeline/TimelineCanvas onto the NLE engine

What: flips the timeline glue to its final form (23 files): Timeline and
TimelineCanvas rebuilt on TimelineLanes/TimelineOverlays, useTimelineClipDrag
drives preview/commit through the new drag engine, range selection goes
multi-select, playback loop moves to useTimelinePlayerLoop. Deletes the 9
old-engine files this orphans (group drag, marquee selection, snap targets,
layer gutter, selection overlays + their suites) — each is compile- or
gate-forced by this swap, verified by probe.

Why: second swap step; timeline-only, canvas and App untouched.

How: modified files to final content + forced deletions.
playerStore/timelineEditing/timelineCallbacks stay at their coexistence
form until the app swap (the old App still runs on them).

Test plan: tsc --noEmit; bunx vitest run (full suite); fallow audit clean.

* feat(studio): clip thumbnail modules

What: ImageThumbnail (+tests) and thumbnailUtils (+tests) — frame decode
with SVG/AVIF format fallbacks and rounded-corner clipping — plus
VideoThumbnail updates.

Why: the decode layer for timeline clip thumbnails, ahead of the visual
refresh that renders them.

How: new modules + one modified file; purely presentational.

Test plan: bunx vitest run on both test files; tsc --noEmit; fallow audit
clean.

* feat(studio): assets/blocks panel behaviors + preview helpers

What: blocks tab install flow, right-panel and global drag-overlay polish,
music beat analysis and clip-content rendering hooks, and the
preview-helper utilities backing asset preview.

Why: completes the studio NLE stack on top of the visual refresh.

How: modified files only (kept as one PR: splitting further would produce
sub-150-LOC fragments of interdependent panel glue).

Test plan: bunx vitest run studioPreviewHelpers/studioUrlState suites; tsc
--noEmit; fallow audit clean.

* fix(studio): restore timeline playback loop

* fix(studio): restore missing GSAP helpers module

* refactor(studio): split timeline GSAP helpers

* style(studio): keep timeline helper under size limit

* fix(studio): restore timeline overlays module

* fix(studio): remove stale GSAP import

* fix(studio): restore canonical timeline dependencies

* style(studio): format restored timeline helpers

* style(studio): satisfy helper line limit

* fix(studio): repair rebuilt timeline integration

* feat(studio): complete rebuilt NLE cutover

* fix(studio): guard project and timeline race boundaries

* fix(studio): preserve graded resize and crop geometry

* fix(studio): log resize/rotate commit failures, move anchor accumulator to resize-local

* fix(studio): treat duration-0 tweens as static holds and settle resize position before persist

Instant holds (to()/fromTo() with duration 0) were classified as animated
tweens by every commit route, so resizing or rotating them converted the
hold into a corrupt duration-0 keyframes tween (new value at 0%, old at
100%) that GSAP drops; panel edits appended a losing set. A shared
isInstantHold() now routes them through the static replace-in-place path,
and percentage math guards zero-duration windows.

Separately, anchored-corner resizes painted 3-5 frames at the new size but
old position while the offset persist round-tripped the server. The commit
path now applies the corrected GSAP position synchronously before awaiting
the offset persist, mirroring the scale route's settle.

* feat(studio): gesture-transaction seam with commit observability

Introduce runGestureTransaction — one owner for a gesture commit's
settle -> persist -> record lifecycle. It settles the live DOM
synchronously before any async persist, folds every mutation into one
undo entry via a per-transaction coalesceKey, restores pre-gesture state
exactly once on failure, and asserts (dev console) + reports (PostHog:
commit_transaction / commit_invariant_violation / commit_transaction_failed)
that a persist never changes pixels. The box-size resize path is migrated
onto it; the ad hoc per-route coalesceKey/reload handling is removed.

Extract the resize draft-rect math into resizeDraft.ts to keep the
gesture-handler file under the size cap.

Also: keep url_hash telemetry to the route slug only (drop the query
string, which carried the user's selected element id/selector), and gate
the [hf-resize] diagnostics behind localStorage hf-resize-debug so they
ship as opt-in tracing rather than console noise.

* fix(studio): transaction owns the undo label

The coalesced history entry took the last sub-mutation's label, so a
resize surfaced as "Move layer" (the offset persist) in undo/redo. The
seam now stamps tx.label on every wrapped mutation, so the folded entry
reads as the gesture.

* fix(studio): atomic static size/position commits (no data loss)

Static resize/position holds updated an existing set via delete+add — two
undo entries, and a delete that succeeded before a failed add lost the
hold on disk. Use one in-place update-properties mutation when a set
exists (one undo entry, no partial-failure window). The keyframed-hold
heal that can't be expressed as a property update now adds before it
deletes, so any single failure leaves a recoverable duplicate, never a
lost hold. Transaction-owned commits are tracked via a WeakSet so the
heal path never double-wraps an already-wrapped gesture.

* fix(core): restore timed-clip visibility after a forced timeline rebind

__hfForceTimelineRebind force-rendered the re-registered timeline but never
re-ran the per-[data-start] visibility pass, so after undo or soft reload
every clip rendered regardless of its time window until a full page reload.
Extract the visibility loop into syncTimedElementVisibility and call it from
both syncMediaForCurrentState (unchanged) and the rebind.

* fix(studio): atomic z-order/keyframe/split commits, one undo entry each

Three edit-commit paths hardened onto the one-transaction invariant:

- Z-order reorder (useElementLifecycleOps): N per-element writes now fold
  into one undo entry (coalesceMs Infinity) and, on a failed persist,
  restore already-written files to disk so no partial reorder survives.
- Enable-keyframes (useEnableKeyframes/useGsapKeyframeOps): the intermediate
  convert phase no longer full-reloads the preview (skipReload), killing the
  black-flash remount; convert + edit share one coalesce key = one undo entry.
- Razor split-all (useRazorSplit): snapshot before the batch and restore on
  any failure, so a mid-batch error never leaves un-revertable partial splits.

Shared file-history helpers (RecordEditInput, DomEditCommitBaseParams,
readProjectFileContent, restoreFilesToOriginal) dedupe the rollback/commit
logic across these paths. Commit options thread as one partial object rather
than field-by-field. Test setup extracted into colocated helpers.

* fix(studio): fold multi-step edits into one undo entry; guard text revert

- Gesture recording (useGestureCommit): the per-property-group commits now
  share one coalesce key and only the last reloads, so a recording is one
  undo entry and one preview reload instead of up to four.
- Delete selected keyframes (deleteSelectedKeyframes, split out of
  timelineEditingHelpers): N removals fold into one coalesced undo entry
  with a single reload.
- Text-field commit (useDomEditTextCommits): commitDomTextFields now uses
  the same version-guarded revert as handleDomTextCommit, so a stale failed
  commit can no longer stomp a newer successful one.

* feat(studio): batch a gesture's mutations into one atomic server write

A transaction that emits N mutations previously did N sequential POSTs,
each rewriting the file and soft-reloading — the root of the multi-phase
persist window. Add a gsap-mutations-batch endpoint that validates every
mutation up front, applies them in one in-memory rewrite chain, and writes
the file once (all-or-nothing: an invalid entry rejects the whole batch,
no partial write). The seam buffers a transaction's commits and, when more
than one targets the same file, dispatches a single batch — one write, one
history entry, one reload. The batch capability rides on the existing
commit-function reference; no option fields are threaded through callers.

* fix(studio): soften off-canvas indicator outline to 30% opacity

The dashed off-canvas selection outline at 60% was noisy with many
protruding elements on screen; drop the resting opacity to 30% (hover
still restores full opacity so it stays discoverable).

* fix(studio): drop off-canvas indicator outline to 10% opacity

Follow-up to the 30% softening — 10% resting opacity reads much calmer
with many protruding elements; hover still restores full opacity.

* fix(studio): gate [hf-commit] console traces to dev only

The start/settled/persisted/restore lifecycle traces logged on every
gesture commit in all environments — console noise for end users. Route
them through a dev-only traceCommit helper (matching the pixel-violation
error's existing DEV gate). The commit_* PostHog events stay always on;
they are the production observability, the console lines are a dev aid.

* fix(studio): count actual reloads, not softReload requests, in commit telemetry

A resize's size and offset persists both request softReload; the seam
counted each request, so a batched gesture reported reload_count 2 even
though the batch is one write and one reload. Compute the count from what
dispatchBufferedCommits actually did — one for a batch, the request count
for the sequential fallback.

* fix(studio): rotate hover + off-canvas overlays with the element; flicker-free crop

- Hover overlay applied the element's rotation only to the selection chrome,
  not the hover box; it now rotates about center like the selection, via a
  shared orientedGroupAwareOverlayRect router (one owner for rotation-aware
  overlay geometry across hover/selection/off-canvas).
- Off-canvas indicator was axis-aligned; it now rotates with the element and
  inverse-rotates the canvas-exclusion clip into the element's local frame,
  so the protruding-sliver clip stays correct for rotated elements.
- Crop commit re-lifted the element only in the commit's .then(), so one
  frame painted the cropped state (the flicker). Re-lift synchronously right
  after onStyleCommit (which applies the clip before its first await), so the
  cropped state never paints; the persisted file value is unchanged.

* fix(studio): address code-review findings across the commit-hardening campaign

Correctness (would ship green, bite under latency):
- Enable-keyframes phase 2 now carries coalesceMs: Infinity, so the convert
  folds into one undo entry instead of splitting past the 300ms default.
- The SDK keyframe persist path forwards coalesceMs (CutoverOptions gains the
  field); multi-keyframe delete and convert coalesce correctly when SDK-routed.
- Razor split-all's rollback is guarded so a failing restore can't swallow the
  error toast that tells the user the split failed.

Simplification (single source of truth / no dead flexibility):
- Decompose resolveResizeDraftRect (drops a fallow-ignore suppression).
- Delegate the third readProjectFileContent copy to the shared helper.
- Inline setPatchFromUpdateProperties (its only caller passes one mutation).
- One toSdkPersistOptions translates gesture overrides to SDK options.
- Bundle the reorder-rollback deps into one object (was 7-9 positional args).
- Dedupe the 'last group reloads' ternary; type gesture options as
  CommitMutationOptions; drop a Map+array wrapper around a single write.

* feat(studio): atomic z-order reorder via batch patch-element endpoint

Z-order reorder issued N per-element inline-style patches (one server
write each), so a mid-chain failure could leave a partial reorder on disk.
Add a patch-elements-batch endpoint that validates every patch, folds them
over the file in one in-memory rewrite, and writes once (all-or-nothing;
unsafe input rejects with no write). The reorder now sends one batch per
source file and records one undo entry. Because a failed atomic write
persists nothing, the interim disk-write-back rollback (restoreReorderedFile
/ restoreFulfilledReorderFiles / ReorderRollbackDeps) is deleted — failure
rolls back only live DOM/store state. Closes the last disk-atomicity gap.

* fix(studio): razor-split undo no longer silently no-ops

The split clone was written to disk without a data-hf-id, so the split
endpoint recorded that unstamped HTML as the undo entry's afterHash. The
next reloadPreview() ran the preview route's ensureHfIds write-back, which
minted a fresh id and persisted DIFFERENT bytes — so at undo time the disk
hash no longer matched afterHash and editHistory's content-mismatch guard
silently refused the undo (no write, no network, no error). Stamp the split
output via ensureHfIds in splitElementInHtml before it is written/returned,
so the preview write-back is a no-op and the recorded afterHash always
equals the final on-disk bytes. Fixes at the source rather than relaxing the
mismatch guard. Corrects the stale comment that credited forceReloadSdkSession.

* feat(studio): closed-hand grab cursor on the rotate handle

The rotate handle used the default arrow cursor; show a grabbing
(closed-hand) cursor on hover to signal it's grabbed and dragged to rotate.

* fix(studio): dropping a dragged element over another no longer selects it

A moved drag's release fired the box click, which re-selected whatever now
sat under the pointer via the hover cache — so dropping an element over a
higher-z one selected the drop target instead of keeping the dragged
element selected. The drag-move branch now suppresses the next box click,
mirroring the resize branch.

* fix(studio): group drag is one undo entry, not one per element

Dragging a multi-selected group committed each member's position write as
its own undo entry, so reverting took N Cmd+Z presses. Force a shared
coalesceKey (infinite window) across every member's commit so they fold
into a single undo entry, like the other multi-step commit paths.

* fix(studio): undo of a split no longer leaves a ghost clip in the timeline

The file and the composition iframe revert correctly on undo, but the
timeline panel kept a ghost node for the split clone. The element-merge
that repopulates the timeline preserves elements the fresh scan dropped —
intended for enriched sub-composition children a bare DOM re-scan misses,
but it also preserved a genuinely-removed TOP-LEVEL element (the split
clone after undo), leaving a phantom clip. Restrict the preserve to
elements with a compositionSrc (the enriched sub-comp children); a
top-level element missing from the fresh scan was truly removed.

---------

Co-authored-by: ukimsanov <ular.kimsanov@heygen.com>
2026-07-13 02:55:36 -04:00

458 lines
16 KiB
TypeScript

// fallow-ignore-file code-duplication
import { memo, useState, useCallback, useRef, useMemo, useEffect } from "react";
import { MEDIA_EXT, FONT_EXT } from "../../utils/mediaTypes";
import { copyTextToClipboard } from "../../utils/clipboard";
import { usePlayerStore } from "../../player/store/playerStore";
import { type MediaCategory, getCategory, CATEGORY_LABELS, FILTER_ORDER } from "./assetHelpers";
import { AudioRow } from "./AudioRow";
import { GlobalAssetsView } from "./GlobalAssetsView";
import { AssetCard, FontRow } from "./AssetCard";
interface AssetsTabProps {
projectId: string;
assets: string[];
onImport?: (files: FileList) => void;
onDelete?: (path: string) => void;
onRename?: (oldPath: string, newPath: string) => void;
onAddAssetToTimeline?: (path: string) => void;
}
export type UsageFilter = "all" | "used" | "unused";
/** Filter assets by whether the composition references them. Pure — unit-tested. */
export function filterByUsage(
assets: string[],
usedPaths: Set<string>,
usageFilter: UsageFilter,
): string[] {
if (usageFilter === "used") return assets.filter((a) => usedPaths.has(a));
if (usageFilter === "unused") return assets.filter((a) => !usedPaths.has(a));
return assets;
}
/** Count used vs unused over a media set. Pure — unit-tested. */
export function countUsage(
assets: string[],
usedPaths: Set<string>,
): { used: number; unused: number } {
let used = 0;
for (const a of assets) if (usedPaths.has(a)) used++;
return { used, unused: assets.length - used };
}
/**
* Project-relative asset paths referenced by composition elements — the set the
* "in use" badge, used-first sort, and usage filter all key on. Element src is
* populated from the core runtime's `resolveNodeAssetUrl` which calls
* `new URL(raw, document.baseURI).toString()`, turning authored relative paths
* into fully-absolute URLs with percent-encoded characters, e.g.
* "assets/my file (1).mp4"
* → "http://localhost:3012/api/projects/demo/preview/assets/my%20file%20(1).mp4"
*
* This function normalizes every src shape to the bare project-relative path so
* it matches the asset-list entries:
* - Absolute URL → strip origin + /api/projects/<id>/preview/ prefix, decode %XX
* - Server-relative /api/…preview/… → same strip + decode
* - Relative "./"-prefixed or bare → strip leading ./ or /
* - ?query / #hash → dropped
*
* Pure — unit-tested.
*/
export function deriveUsedPaths(elements: Array<{ src?: string }>): Set<string> {
const paths = new Set<string>();
for (const el of elements) {
if (!el.src) continue;
let s = el.src;
// Strip absolute origin if present (http://host/path → /path)
try {
const u = new URL(s);
s = u.pathname + (u.search ? u.search : "") + (u.hash ? u.hash : "");
} catch {
// Not a valid absolute URL — leave as-is (relative path)
}
s = s
.replace(/^\/api\/projects\/[^/]+\/preview\//, "") // strip the dev serve prefix
.replace(/^\.?\//, "") // strip leading ./ or /
.split(/[?#]/)[0]; // drop query / hash
// Decode percent-encoded characters (spaces, parens, etc.) so the path
// matches the plain-text asset-list entries the server returns.
try {
s = decodeURIComponent(s);
} catch {
// Malformed encoding — use as-is
}
if (s) paths.add(s);
}
return paths;
}
export const AssetsTab = memo(function AssetsTab({
projectId,
assets,
onImport,
onDelete,
onRename,
onAddAssetToTimeline,
}: AssetsTabProps) {
const fileInputRef = useRef<HTMLInputElement>(null);
const [dragOver, setDragOver] = useState(false);
const [copiedPath, setCopiedPath] = useState<string | null>(null);
const [activeFilter, setActiveFilter] = useState<MediaCategory | "all">("all");
const [usageFilter, setUsageFilter] = useState<"all" | "used" | "unused">("all");
const [searchQuery, setSearchQuery] = useState("");
const [viewMode, setViewMode] = useState<"local" | "global">("local");
const [manifest, setManifest] = useState<
Map<string, { description?: string; duration?: number; width?: number; height?: number }>
>(new Map());
const manifest404Ref = useRef<Set<string>>(new Set());
const assetsKey = assets.join("|");
useEffect(() => {
if (manifest404Ref.current.has(projectId)) return;
let cancelled = false;
fetch(`/api/projects/${projectId}/preview/.media/manifest.jsonl`)
.then((r) => {
if (!r.ok) {
manifest404Ref.current.add(projectId);
return "";
}
return r.text();
})
.then((text) => {
if (cancelled || !text) return;
const m = new Map<
string,
{ description?: string; duration?: number; width?: number; height?: number }
>();
for (const line of text.split("\n")) {
if (!line.trim()) continue;
try {
const rec = JSON.parse(line);
if (rec.path) m.set(rec.path, rec);
} catch {
/* skip */
}
}
setManifest(m);
})
.catch(() => {});
return () => {
cancelled = true;
};
}, [projectId, assetsKey]);
const handleDrop = useCallback(
(e: React.DragEvent) => {
e.preventDefault();
setDragOver(false);
if (e.dataTransfer.files.length) onImport?.(e.dataTransfer.files);
},
[onImport],
);
const handleCopyPath = useCallback(async (path: string) => {
const copied = await copyTextToClipboard(path);
if (copied) {
setCopiedPath(path);
setTimeout(() => setCopiedPath(null), 1500);
}
}, []);
const elements = usePlayerStore((s) => s.elements);
const usedPaths = useMemo(() => deriveUsedPaths(elements), [elements]);
const mediaAssets = useMemo(() => {
const media = assets.filter((a) => MEDIA_EXT.test(a) || FONT_EXT.test(a));
const all = filterByUsage(media, usedPaths, usageFilter);
if (!searchQuery) return all;
const q = searchQuery.toLowerCase();
return all.filter((a) => {
if (
a
.split("/")
.pop()
?.replace(/\.[^.]*$/, "")
.toLowerCase()
.includes(q)
)
return true;
const rec = manifest.get(a);
return rec?.description?.toLowerCase().includes(q);
});
}, [assets, searchQuery, manifest, usageFilter, usedPaths]);
const categorized = useMemo(() => {
const groups: Record<MediaCategory, string[]> = { audio: [], images: [], video: [], fonts: [] };
for (const a of mediaAssets) {
const cat = getCategory(a);
if (cat) groups[cat].push(a);
}
// Sort: used assets first within each category
for (const cat of FILTER_ORDER) {
groups[cat].sort((a, b) => {
const aUsed = usedPaths.has(a) ? 0 : 1;
const bUsed = usedPaths.has(b) ? 0 : 1;
return aUsed - bUsed;
});
}
return groups;
}, [mediaAssets, usedPaths]);
const counts = useMemo(() => {
const c: Record<string, number> = { all: mediaAssets.length };
for (const cat of FILTER_ORDER) c[cat] = categorized[cat].length;
return c;
}, [mediaAssets, categorized]);
const usageCounts = useMemo(
() =>
countUsage(
assets.filter((a) => MEDIA_EXT.test(a) || FONT_EXT.test(a)),
usedPaths,
),
[assets, usedPaths],
);
const visibleCategories =
activeFilter === "all"
? FILTER_ORDER.filter((c) => categorized[c].length > 0)
: [activeFilter as MediaCategory].filter((c) => categorized[c].length > 0);
return (
<div
className={`flex-1 flex flex-col min-h-0 transition-colors ${dragOver ? "bg-studio-accent/[0.05]" : ""}`}
onDragOver={(e) => {
e.preventDefault();
setDragOver(true);
}}
onDragLeave={() => setDragOver(false)}
onDrop={handleDrop}
>
{/* Header — matches design panel Section pattern */}
<div className="px-4 pt-2.5 pb-1.5 flex-shrink-0">
{/* Scope toggle */}
<div className="flex gap-1 mb-2.5 p-0.5 rounded-md bg-panel-input">
{(["local", "global"] as const).map((m) => (
<button
key={m}
onClick={() => setViewMode(m)}
className={`flex-1 px-2 py-1 text-[11px] font-medium rounded transition-colors ${
viewMode === m
? "bg-panel-accent/15 text-panel-accent"
: "text-panel-text-3 hover:text-panel-text-1"
}`}
>
{m === "local" ? "This project" : "All projects"}
</button>
))}
</div>
{/* Import */}
{onImport && (
<>
<button
onClick={() => fileInputRef.current?.click()}
className="w-full flex items-center justify-center gap-1.5 rounded-md bg-panel-input px-3 py-[7px] text-[11px] font-medium text-panel-text-3 hover:text-panel-text-1 transition-colors mb-2.5"
>
<svg
width="11"
height="11"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
strokeWidth="2.5"
strokeLinecap="round"
>
<path d="M12 5v14M5 12h14" />
</svg>
Import media
</button>
<input
ref={fileInputRef}
type="file"
accept="video/*,image/*,audio/*,font/*"
multiple
className="hidden"
onChange={(e) => {
if (e.target.files?.length) {
onImport(e.target.files);
e.target.value = "";
}
}}
/>
</>
)}
{/* Search */}
{mediaAssets.length > 0 && (
<div className="flex items-center gap-1.5 rounded-md bg-panel-input px-2.5 py-[5px] mb-2">
<svg width="12" height="12" viewBox="0 0 256 256" fill="none" className="flex-shrink-0">
<circle
cx="116"
cy="116"
r="76"
stroke="currentColor"
strokeWidth="22"
className="text-panel-text-5"
/>
<line
x1="170"
y1="170"
x2="232"
y2="232"
stroke="currentColor"
strokeWidth="22"
strokeLinecap="round"
className="text-panel-text-5"
/>
</svg>
<input
type="text"
value={searchQuery}
onChange={(e) => setSearchQuery(e.target.value)}
placeholder="Search assets..."
className="min-w-0 w-full bg-transparent text-[11px] text-panel-text-1 outline-none placeholder:text-panel-text-5"
/>
</div>
)}
{/* Filter chips */}
{viewMode === "local" && mediaAssets.length > 0 && (
<div className="flex gap-1.5 flex-wrap">
<button
onClick={() => setActiveFilter("all")}
className={`px-2.5 py-1 text-[11px] font-medium rounded-md transition-colors ${
activeFilter === "all"
? "bg-panel-accent/15 text-panel-accent"
: "bg-panel-input text-panel-text-3 hover:text-panel-text-1"
}`}
>
All {counts.all}
</button>
{FILTER_ORDER.map((cat) =>
counts[cat] > 0 ? (
<button
key={cat}
onClick={() => setActiveFilter(activeFilter === cat ? "all" : cat)}
className={`px-2.5 py-1 text-[11px] font-medium rounded-md transition-colors ${
activeFilter === cat
? "bg-panel-accent/15 text-panel-accent"
: "bg-panel-input text-panel-text-3 hover:text-panel-text-1"
}`}
>
{CATEGORY_LABELS[cat]} {counts[cat]}
</button>
) : null,
)}
{usageCounts.used > 0 && usageCounts.unused > 0 && (
<>
<span className="w-px self-stretch bg-panel-input mx-0.5" aria-hidden="true" />
<button
onClick={() => setUsageFilter(usageFilter === "used" ? "all" : "used")}
className={`px-2.5 py-1 text-[11px] font-medium rounded-md transition-colors ${
usageFilter === "used"
? "bg-panel-accent/15 text-panel-accent"
: "bg-panel-input text-panel-text-3 hover:text-panel-text-1"
}`}
>
In use {usageCounts.used}
</button>
<button
onClick={() => setUsageFilter(usageFilter === "unused" ? "all" : "unused")}
className={`px-2.5 py-1 text-[11px] font-medium rounded-md transition-colors ${
usageFilter === "unused"
? "bg-panel-accent/15 text-panel-accent"
: "bg-panel-input text-panel-text-3 hover:text-panel-text-1"
}`}
>
Unused {usageCounts.unused}
</button>
</>
)}
</div>
)}
</div>
<div className="flex-1 overflow-y-auto mt-1">
{viewMode === "global" ? (
<GlobalAssetsView searchQuery={searchQuery} />
) : mediaAssets.length === 0 ? (
<div className="flex flex-col items-center justify-center h-full px-4 gap-2">
<svg
width="24"
height="24"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
strokeWidth="1.5"
className="text-neutral-700"
>
<path
d="M21 15v4a2 2 0 01-2 2H5a2 2 0 01-2-2v-4"
strokeLinecap="round"
strokeLinejoin="round"
/>
<polyline points="17 8 12 3 7 8" strokeLinecap="round" strokeLinejoin="round" />
<line x1="12" y1="3" x2="12" y2="15" strokeLinecap="round" />
</svg>
<p className="text-[10px] text-neutral-600 text-center">Drop media files here</p>
</div>
) : (
visibleCategories.map((cat) => (
<div key={cat} className="mb-1">
{activeFilter === "all" && (
<div className="flex items-center gap-2 px-4 py-2 border-t border-panel-border">
<h3 className="text-[12px] font-semibold text-panel-text-1">
{CATEGORY_LABELS[cat]}
</h3>
<span className="text-[11px] text-panel-text-5">{categorized[cat].length}</span>
</div>
)}
{cat === "audio" &&
categorized[cat].map((a) => (
<AudioRow
key={a}
projectId={projectId}
asset={a}
used={usedPaths.has(a)}
meta={manifest.get(a)}
onCopy={handleCopyPath}
isCopied={copiedPath === a}
onDelete={onDelete}
onRename={onRename}
onAddAssetToTimeline={onAddAssetToTimeline}
/>
))}
{(cat === "images" || cat === "video") && (
<div className="grid grid-cols-2 gap-1 px-2 pb-1">
{categorized[cat].map((a) => (
<AssetCard
key={a}
projectId={projectId}
asset={a}
used={usedPaths.has(a)}
duration={manifest.get(a)?.duration}
onCopy={handleCopyPath}
isCopied={copiedPath === a}
onDelete={onDelete}
onRename={onRename}
onAddAssetToTimeline={onAddAssetToTimeline}
/>
))}
</div>
)}
{cat === "fonts" &&
categorized[cat].map((a) => (
<FontRow
key={a}
asset={a}
used={usedPaths.has(a)}
onCopy={handleCopyPath}
isCopied={copiedPath === a}
onDelete={onDelete}
onRename={onRename}
onAddAssetToTimeline={onAddAssetToTimeline}
/>
))}
</div>
))
)}
</div>
</div>
);
});