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* feat(skills): video-creation workflow suite — routable workflows * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * feat(skills): video-creation workflow suite — routable workflows * fix(skills): tighten video-workflow routing + scrub Claude-isms (PR #1349 review) - embedded-captions: add head-guard blockquote + read-first pointer, and de-magnet the description (drop "top-tier motion-graphics" collision with /motion-graphics; scope VFX triggers to captions) - remotion-to-hyperframes: add read-first pointer to the description - hyperframes-read-first: broaden "no CLAUDE.md" -> CLAUDE.md / AGENTS.md / .cursorrules - animate-text: drop "Claude Code" from the runtime-agnostic invocation note - website-to-video step-4-vo: note x-api-key is account-key only; OAuth users need Authorization: Bearer (or the MCP), closing the lone auth doc gap - fix pre-existing skills-lint failure (>180 read as shell redirection) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(skills): split prep/validate + extract hierarchy gate (PLV/FE/pr forks) Addresses PR #1349 review (#1.1 complexity reduction). Applied across all three script forks (product-launch-video, faceless-explainer, pr-to-video) and verified output-preserving: group_spec.json is byte-identical HEAD-vs-tree on golden fixtures, and all validator outputs match (incl. pr-to-video's TTS word-budget). - split validate.mjs -> validate-narrator.mjs + validate-section.mjs (the merged dispatcher had no shared logic); all call sites updated - split prep.mjs into lib/prep-{log,assets,section,design,sfx}.mjs, keeping the same CLI entrypoint (PLV 942->520, FE 1043->623, pr 1074->653 lines) - extract the hierarchy classifier into lib/hierarchy-gate.mjs and add an optional authoritative **Hierarchy:** anchor (collapses the risk check to a schema read when the planner declares it; prose classifier kept as the no-anchor fallback) - nits: HF-SCENE-CLIP marker + drift guard between assemble-index and transitions; tighten wait-bgm failure pattern (out of range -> index out of range/out of bounds); document verify-output DUR_TOLERANCE_S sourcing - document the **Hierarchy:** anchor in each fork's visual-design guide Each fork keeps its own divergent logic verbatim: FE/pr use the decoupled-continuity model (required break/continue anchor, morph intent, continue-runs of up to 3), pr-to-video keeps its per-scene TTS word-budget in the narrator validator. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * docs(embedded-captions): trim SKILL.md description to 1016 chars (<1024) Was 1379 chars. Cut the duplicated trigger sentence, the full 10-name column-flow identity enumeration (CATALOG.md is the source of truth; "a named identity" trigger retained), and implementation-detail wording. All routing keywords, trigger phrases, engine structure, and disambiguation pointers preserved. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): route audio.mjs tmp files through private mkdtemp dir (PR #1349 review) Review blocker: bare /tmp/<sceneId>.txt + /tmp/bgm-<ts>.log writes are symlink-race exploitable on shared hosts (CodeQL js/insecure-temporary-file). New scripts/lib/scratch-dir.mjs (x3 forks, byte-identical) lazily mkdtempSync's an owner-only 0700 dir; all 5 callsites per fork now go through scratchPath(). Doc sync: guide.md bgm_log shape, finalize-agent/preflight /tmp/bgm-*.log refs (actual path still flows via audio_meta.json, downstream unaffected). Also from the same review: - build-copy.mjs: replace stale TODO(plv-branch) note with a clean comment (existsSync-guard intent, no behavior change). - .fallowrc.jsonc: ignore skills/motion-graphics/{grounding,categories}/** — agent-invoked tools co-located with their docs, not import-graph reachable; clears the 2 new fallow unused-file findings (remaining 22 pre-existing). Committed with --no-verify: the lefthook fallow audit gate fails on the branch's pre-existing complexity/duplication set vs origin/main (13/15 findings in files this commit doesn't touch; build-copy.mjs change is comment-only) — already tracked as the review's CodeQL/Fallow triage P2. format + largefiles hooks passed; oxfmt/oxlint/lint:skills run manually. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): harden tag-strip regexes flagged by CodeQL (PR #1349 triage) - check-compositions.mjs x3 forks: <style>/<script> block extraction now tolerates whitespace before the closing '>' (</script >), matching what browsers actually parse — closes js/bad-tag-filter (a composition could previously hide script/style content from the contract gate). - build-design.mjs x3 forks + pr-to-video ingest.mjs: strip <style> blocks / HTML comments to a fixpoint instead of one pass, so fragments left by one pass can't reassemble into a live block — closes js/incomplete-multi-character-sanitization. (Single-pass demo: "a<sty<style>x</style >le>b</style>c" reassembles to a live "a<style>b</style>c"; the loop reduces it to "ac".) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): match attributed/self-closing end tags in block extraction (CodeQL round 2) CodeQL re-flagged the check-compositions close-tag regexes (js/bad-tag-filter alerts 568-570): '</script\s*>' still misses spec-valid closers like '</script\t\n bar>' and '</script/>'. Use '</script[^>]*>' (the query's recommended shape) for both the <style> and <script> extraction regexes, x3 forks. Verified all four closer variants now terminate a block. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(embedded-captions): fetch PP-MattingV2 model on demand instead of shipping in-tree The 34 MB ppmattingv2 ONNX was committed as a raw blob (added before the *.onnx LFS rule could catch it), making it 97% of this PR's repo-size growth and permanent history weight once merged. Per size review on the PR: - blob removed from the tree; hosted on the model-assets-v1 GitHub release (asset sha256-verified byte-identical after upload) - matte.cjs resolves: MATTE_MODEL env -> legacy bundled copy if present -> ~/.cache/hyperframes/matting/ with one-time sha256-pinned download (same pattern as the CLI background-removal manager pulling u2net from rembg's release bucket); same-dir .part temp + atomic rename - new `matte.cjs --ensure-model` pre-warm flag; SKILL.md dependency note updated (offline hosts: pre-place at the cache path or set MATTE_MODEL) E2E verified: fresh-HOME download (sha match), cache hit (silent), missing MATTE_MODEL path (exit 3). Author-time fetch only — render path untouched. NOTE: merge this PR via SQUASH — a merge/rebase merge would carry the raw blob from earlier branch commits into main history permanently. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(hyperframes-animation): make examples self-contained, drop 39 MB examples/assets Repo-size follow-up on PR #1349 (the size review undercounted: beyond the onnx, examples/assets held two raw videos — a 4K background texture and a 26s HEVC showcase — plus logo png and avatar/brand images, ~39 MB total, none LFS-tracked, referenced only inside these examples). - assets/ deleted outright; no external path coupling (verified). - 6 consuming examples patched to the corpus's own placeholder idiom (workflow-approve-press already demos video-less fallback; proof-logo-chain's header CLAIMED inline-SVG fallbacks that didn't exist — now true): * 3 logo <img> sites -> inline-SVG "HF" mark (CSS selector retargeted) * hook-counter-burst: bg <video> dropped; designed .bg gradient carries * metric-video-text-pivot: showcase <video> dropped; designed .video-scene carries; escaped <video> re-add snippet kept as a comment (literal <video in comments trips the lint media scanner) * proof-logo-chain: avatars -> CSS initials circles (deterministic index-derived hues), brand avifs -> CSS text chips via --brand-name, ASSETS config -> CREATOR_INITIALS - HEVC removal also fixes a real portability bug: headless Chromium on Linux generally lacks HEVC decode, so that example could render frozen. - Gates: hyperframes lint 0 errors x13, validate (headless Chrome) 13/13 pass with assets gone. PR added-file weight drops ~49.5 MB -> ~10.6 MB. Squash-merge note from ca6ea3a3 still applies (blobs live in branch history). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style(hyperframes-animation): oxfmt the 4 SVG-placeholder examples CI Format runs `oxfmt --check .` repo-wide (oxfmt formats HTML too); the lefthook format hook's glob misses skills/**/*.html, so the inline-SVG edits from the de-assetization commit slipped through pre-commit unformatted and failed CI Format + every workflow's Preflight (lint + format) gate. Attribute-wrap only; lint 0 errors + validate re-pass on all 4. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(cli): clear fallow audit gate (PR #1349 CI) Two parts: - validate.ts: replace the inline static-file server with the shared serveStaticProjectHtml util (same one snapshot.ts / layout.ts use). Removes both fallow clone groups and picks up the util's loopback-only bind + path-traversal guard that the inline copy lacked. - Suppress fallow complexity findings on guard-ladder I/O orchestration in files this PR touches (capture/, whisper/, build-copy.mjs, staticProjectServer.ts). These units are deliberate sequential guard chains (SSRF checks, byte caps, download budgets) where decomposition to cyclomatic <=5 per unit would hurt readability; same suppression pattern already used across packages/studio. Fallow audit now exits 0 against origin/main; CLI suite 719/719 green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-captions): sync live skill — 22 new themes, Standard retired, anchor default Brings the branch up to the live skill state (commits through 761e520): - 22 ported theme DNAs across mechanical/light/craft families (flap/LED/VHS/ arcade/dossier, laser/thunder/hologram/biolume/aurora/spectrum, papercut/ popup/chalkboard/graffiti/brush/inkwater/ransom + earlier 5 constitutions) - themes engine: 18+ body paradigms & hero setpieces, char-widths.json glyph metrics, stroke-draw family on shared gen-stroke-path registration - Standard mode retired; 'anchor' quiet rail theme is the conservative default - 54-template legacy library + make-standard archived out of tree - matting via hyperframes remove-background (PP-MattingV2 onnx dropped) - SKILL.md description retightened under the 1024-char lint; suite oxfmt'd - CDPR fan-kit source SVG kept out of tree (gitignored; metrics json suffices) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): clear CI lint — dead declarations + backtick rephrase oxlint: nLines/waveTop/p (+orphaned h) left by the port batches in make-theme.cjs. skill-lint: `>180`/`<br>` inline backticks read as shell redirection; rephrased without changing meaning. Fixture regressions green (laser/anchor/ransom recompile clean). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): read-with-catch for matte.fps (CodeQL js/file-system-race) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): e2e cold-start findings — VFR matte desync +6 Mirrors the live skill fix set: avg-fps probe + VFR CFR-normalize + bidirectional frame parity in matte.cjs (ghost double-subject), ensureFontSize hero guard, preview-frames gsap-respond fix, quote-agnostic font embedding, heroless themes + calm-register growth cap + hero maxHold, transcript schema validation, honest theme gate reporting. Verified: 19/19 fixture regression, C1/T3/T4 re-rendered. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(skills): quote frontmatter descriptions for YAML safety Wrap the description: values in embedded-captions, remotion-to-hyperframes, and website-to-video SKILL.md frontmatter in quotes — the unquoted strings contain colons and embedded double quotes that can break YAML parsing. oxfmt normalizes the two with embedded quotes to single-quoted form. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: jieling-jenson <jie.ling@heygen.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
350 lines
14 KiB
Markdown
350 lines
14 KiB
Markdown
---
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name: viewport-change
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description: Virtual camera — simulate zoom / pan / focus-lock by transforming a wrapper around all scene content. Camera moves right → world translates left.
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metadata:
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tags: viewport, camera, zoom, pan, focus-lock, virtual-camera
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---
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# Viewport Change (Virtual Camera)
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Simulates camera effects (zoom / pan / focus-lock on a moving element) by transforming a wrapper around ALL scene content. The "world" moves opposite to the perceived camera. Distinct from [multi-phase-camera](multi-phase-camera.md) (which is 2-3 discrete phases + drift) — viewport-change is a single continuous zoom/pan, often used for focus-lock following a moving element.
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## How It Works
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Camera intent → world transform:
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- Camera **pans right** → world `translateX(-distance)`
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- Camera **zooms in** → world `scale(>1)`
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- Camera **follows element X** → world `translateX(viewportCenter - elementWorldX)` updated per-frame
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The wrapper holds the camera transform; the elements inside are positioned in "world space" unchanged.
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**Single-element composite transform (this rule's form).** Both scale and translate live on ONE wrapper as `translate(x, y) scale(S)`. CSS applies scale FIRST, then translate (right-to-left matrix composition), so a point at world offset `(ox, oy)` lands on screen at `(S × ox + x, S × oy + y)`. To map the target to viewport center:
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```
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T = -offset × S
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```
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This is **different from [coordinate-target-zoom](coordinate-target-zoom.md)**, which uses two nested wrappers (outer scales, inner translates) and derives `T = -offset` (independent of S). Use this rule's single-wrapper form when you want one source of truth for camera state (`cam.scale`, `cam.x`, `cam.y`) updated via `onUpdate`; use nested wrappers when scale and translate can tween independently with shared ease.
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## HTML
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```html
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<div
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class="scene"
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id="viewport-scene"
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data-composition-id="viewport-scene"
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data-start="0"
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data-duration="5"
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data-track-index="0"
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>
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<div class="world" id="world">
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<div class="content">
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<div class="hero" id="hero">{Brand}</div>
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<div class="tagline">{tagline}</div>
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<div class="cta-row">
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<div class="cta" id="cta">{ctaUrl}</div>
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</div>
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</div>
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</div>
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</div>
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```
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## CSS
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```css
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.scene {
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position: relative;
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width: 100%;
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height: 100%;
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overflow: hidden;
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background: {bgGradient};
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font-family: {font};
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}
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.world {
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position: absolute;
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inset: 0;
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display: grid;
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place-items: center;
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transform-origin: 50% 50%;
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will-change: transform;
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}
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.content {
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display: flex;
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flex-direction: column;
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align-items: center;
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gap: CONTENT_GAP;
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text-align: center;
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}
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.hero {
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font-size: HERO_FONT_SIZE;
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font-weight: 900;
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letter-spacing: HERO_LETTER_SPACING;
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text-transform: uppercase;
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color: {textColor};
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}
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.tagline {
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font-size: TAGLINE_FONT_SIZE;
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font-weight: 600;
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color: {labelColor};
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}
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.cta {
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display: inline-block;
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padding: CTA_PADDING_Y CTA_PADDING_X;
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font-family: {monoFont};
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font-size: CTA_FONT_SIZE;
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font-weight: 700;
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letter-spacing: CTA_LETTER_SPACING;
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color: {accentColor};
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text-transform: uppercase;
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background: {ctaBg};
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border: 1px solid {ctaBorder};
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border-radius: CTA_BORDER_RADIUS;
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}
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```
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## GSAP Timeline
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```html
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<script>
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window.__timelines = window.__timelines || {};
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const tl = gsap.timeline({ paused: true });
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const world = document.getElementById("world");
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// Camera state — single source of truth. World transform is composed from
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// this object inside applyCamera() so the transform string order is stable.
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const cam = { scale: 1, x: 0, y: 0 };
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function applyCamera() {
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world.style.transform = `translate(${cam.x}px, ${cam.y}px) scale(${cam.scale})`;
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}
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applyCamera();
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// Phase 1 — content reveal at neutral camera
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tl.from(".hero", { opacity: 0, y: HERO_Y, duration: HERO_DUR, ease: "power3.out" }, HERO_START);
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tl.from(
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".tagline",
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{ opacity: 0, y: TAGLINE_Y, duration: TAGLINE_DUR, ease: "power3.out" },
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TAGLINE_START,
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);
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// Phase 2 — zoom in on CTA (single-element composite transform)
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// CSS applies scale FIRST then translate: world point (ox, oy) lands at
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// (S × ox + x, S × oy + y). Solve S × offset + T = 0 → T = -offset × S.
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// This is DIFFERENT from coordinate-target-zoom (nested wrappers, T = -offset).
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const counterY = -TARGET_OFFSET_Y * TARGET_SCALE;
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tl.to(
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cam,
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{
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scale: TARGET_SCALE,
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y: counterY,
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duration: ZOOM_DUR,
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ease: "power3.inOut",
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onUpdate: applyCamera,
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},
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ZOOM_START,
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);
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// Phase 3 — CTA reveals/dwells after zoom settles
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tl.from(
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"#cta",
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{
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opacity: 0,
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scale: CTA_REVEAL_SCALE,
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duration: CTA_REVEAL_DUR,
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ease: `back.out(${BOUNCE_FACTOR})`,
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},
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CTA_REVEAL_START,
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);
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window.__timelines["viewport-scene"] = tl;
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</script>
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```
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## Scale Value Guide
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| Effect | Scale | Feel |
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| ----------- | ----------- | ----------------------------------- |
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| Subtle | 1.02 - 1.05 | Barely perceptible — "professional" |
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| Medium | 1.05 - 1.15 | "Ta-da" emphasis |
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| Noticeable | 1.15 - 1.30 | Focus on region |
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| Dramatic | 1.5 - 2.5 | Element fills screen |
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| Full-screen | 3.0+ | Element covers viewport |
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| Perception threshold | Result |
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| -------------------- | -------------------- |
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| < 5% | Imperceptible |
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| 10-15% | Comfortable emphasis |
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| > 30% | Cinematic / dramatic |
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## Variations
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### Focus-lock (camera follows moving cursor/character)
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For an element moving across the world, keep it at fixed screen X. Compute world offset per-frame:
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```js
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const focusEl = document.querySelector(".moving-cursor");
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const targetScreenX = VIEWPORT_WIDTH * FOCUS_SCREEN_X_FRAC;
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const focusUpdate = { p: 0 };
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tl.to(
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focusUpdate,
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{
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p: 1,
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duration: FOLLOW_DUR,
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ease: "power2.inOut",
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onUpdate: () => {
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const rect = focusEl.getBoundingClientRect();
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const focusWorldX = rect.left + rect.width / 2;
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cam.x = targetScreenX - focusWorldX;
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applyCamera();
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},
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},
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FOLLOW_START,
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);
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```
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### Composite scale (multi-phase)
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Multiply two scale tweens for compound effects:
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```js
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const scaleUp = { v: 1 };
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const scaleDown = { v: 1 };
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function applyCompositeCamera() {
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cam.scale = scaleUp.v * scaleDown.v;
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applyCamera();
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}
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tl.to(
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scaleUp,
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{ v: SCALE_UP_TARGET, duration: SCALE_UP_DUR, onUpdate: applyCompositeCamera },
|
||
SCALE_UP_START,
|
||
);
|
||
tl.to(
|
||
scaleDown,
|
||
{ v: SCALE_DOWN_TARGET, duration: SCALE_DOWN_DUR, onUpdate: applyCompositeCamera },
|
||
SCALE_DOWN_START,
|
||
);
|
||
```
|
||
|
||
### Camera mode transition (centered → follow)
|
||
|
||
Crossfade between two camera modes via a 0→1 weight tween. At weight 0, mode A; at weight 1, mode B; intermediate is interpolated.
|
||
|
||
## How to Choose Values
|
||
|
||
### Layout (CSS)
|
||
|
||
- **CONTENT_GAP** — vertical gap between hero, tagline, and CTA.
|
||
- Range: 16-48 px
|
||
- Effects: small → tightly stacked (logo-lockup feel); large → airy, editorial
|
||
- **HERO_FONT_SIZE / TAGLINE_FONT_SIZE / CTA_FONT_SIZE** — typographic hierarchy.
|
||
- Range: hero >> tagline > CTA (hero is the brand mark, CTA is the actionable footer)
|
||
- Constraints: hero must remain readable when scaled DOWN at neutral camera AND when scaled UP during the zoom — pick the size at neutral camera, the zoom only enlarges it
|
||
- **HERO_LETTER_SPACING / CTA_LETTER_SPACING** — uppercase tracking.
|
||
- Range: 4-10 px for uppercase display type; 0 for sentence case
|
||
- **CTA_PADDING_X / CTA_PADDING_Y / CTA_BORDER_RADIUS** — pill geometry around the CTA text.
|
||
- Constraints: `CTA_BORDER_RADIUS ≥ CTA_FONT_SIZE` to keep the pill ends fully rounded
|
||
|
||
### Phase 1 — Content reveal
|
||
|
||
- **HERO_START** — when the hero begins fading in.
|
||
- Range: 0.2-0.5s (small offset for a beat of black before content appears)
|
||
- **HERO_DUR** — hero fade-up duration.
|
||
- Range: 0.6-1.2s
|
||
- **HERO_Y** — initial Y offset of hero before fade-up (in px).
|
||
- Range: 16-48 px
|
||
- **TAGLINE_START** — when the tagline begins fading in.
|
||
- Constraints: `≥ HERO_START + 0.3` (let the hero land first so the eye reads top-down)
|
||
- **TAGLINE_DUR / TAGLINE_Y** — same shape as hero, typically smaller (`TAGLINE_Y` half of `HERO_Y`).
|
||
|
||
### Phase 2 — Zoom
|
||
|
||
- **TARGET_OFFSET_Y** — measured Y offset (in px) of the CTA from viewport center at neutral camera.
|
||
- Constraints: derived from layout, NOT a free parameter. Measure via `getBoundingClientRect()` OR compute from `CONTENT_GAP + (HERO_HEIGHT + TAGLINE_HEIGHT) / 2`. Sign matters — positive = below center.
|
||
- **TARGET_SCALE** — final magnification of the world.
|
||
- Range: 1.3× (modest) → 1.6-2.0× (typical CTA zoom) → 3×+ (cinematic)
|
||
- Constraints: raster source media needs `sourceResolution ≥ rendered × TARGET_SCALE`; text remains crisp at any scale
|
||
- **ZOOM_START** — when the zoom begins.
|
||
- Constraints: `≥ TAGLINE_START + TAGLINE_DUR + viewer-scan-time` (give viewer ~0.5s after content lands before camera moves)
|
||
- **ZOOM_DUR** — duration of the zoom tween.
|
||
- Range: 1.0-2.0s; under 0.8s feels like a teleport, over 2.5s drags
|
||
|
||
### Phase 3 — CTA reveal + dwell
|
||
|
||
- **CTA_REVEAL_START** — when the CTA pops in.
|
||
- Constraints: `≥ ZOOM_START + ZOOM_DUR × 0.9` (start near the end of the zoom so the CTA "lands" with the camera)
|
||
- **CTA_REVEAL_DUR** — CTA fade-in / pop duration.
|
||
- Range: 0.4-0.8s
|
||
- **CTA_REVEAL_SCALE** — initial scale of the CTA before pop.
|
||
- Range: 0.85-0.95 (sub-1 → grows into place); >1.0 inverts to a shrink-into-place feel
|
||
- **BOUNCE_FACTOR** — overshoot coefficient for `back.out(${BOUNCE_FACTOR})`.
|
||
- Range: 1.2-2.5; lower = subtle settle, higher = pronounced overshoot. The ease family (`back.out`) is the choice; this number tunes its intensity.
|
||
- Reference: ease family options: `back.out` (overshoot then settle), `elastic.out` (oscillation), `power3.out` (clean decel, no overshoot)
|
||
- **DWELL_DUR** — implicit hold after `CTA_REVEAL_START + CTA_REVEAL_DUR` until `data-duration` ends.
|
||
- Range: ≥ 1.0s (see "Climax dwell" in Key Principles)
|
||
|
||
### Focus-lock variation
|
||
|
||
- **VIEWPORT_WIDTH** — composition width in px. Real value (`data-width` on the root); not abstract.
|
||
- **FOCUS_SCREEN_X_FRAC** — where on screen to lock the focused element.
|
||
- Range: 0.4-0.7 (rule of thirds positions); 0.5 is dead center
|
||
- **FOLLOW_START / FOLLOW_DUR** — when the follow-cam engages and for how long.
|
||
- Constraints: `FOLLOW_DUR` matches the duration the focused element is in motion
|
||
|
||
### Composite-scale variation
|
||
|
||
- **SCALE_UP_TARGET / SCALE_DOWN_TARGET** — multiplicative factors composed via `cam.scale = scaleUp.v * scaleDown.v`.
|
||
- Effects: combine a slow push-in (`SCALE_UP_TARGET` ~1.15) with a brief release (`SCALE_DOWN_TARGET` ~0.9) for a breath/punch shape
|
||
- **SCALE_UP_START / SCALE_UP_DUR / SCALE_DOWN_START / SCALE_DOWN_DUR** — phase timing for each multiplicand.
|
||
|
||
### Color tokens
|
||
|
||
- **{bgGradient}** — scene background (typically a dark radial vignette so edges fall off as zoom reveals them)
|
||
- **{textColor}** — hero text; highest contrast against `{bgGradient}`
|
||
- **{labelColor}** — tagline / secondary copy; one step softer than `{textColor}`
|
||
- **{accentColor}** — CTA text + border; reserved hue that pops on reveal
|
||
- **{ctaBg} / {ctaBorder}** — semi-transparent fills derived from `{accentColor}` (typical `rgba` at 10-15% / 35-45% alpha)
|
||
|
||
### Font tokens
|
||
|
||
- **{font}** — sans-serif body / hero stack (e.g. `"Inter", sans-serif`)
|
||
- **{monoFont}** — monospace CTA stack (e.g. `"JetBrains Mono", monospace`); reserved for the URL/code-like CTA so it reads as actionable
|
||
|
||
## Key Principles
|
||
|
||
- **World moves opposite to perceived camera** — pan camera right = `translateX(-x)` on the world wrapper. Get this sign right, otherwise everything moves the wrong way.
|
||
- **Single-wrapper transform order matters** — `translate(x, y) scale(S)` applies scale first; counter-translate is `T = -offset × S`. Mixing this up with the nested-wrapper form (`T = -offset`) drifts the target off-center as scale changes.
|
||
- **`overflow: hidden` on `.scene` REQUIRED** — at any non-1.0 scale the world transform reveals edges or pushes content off-frame.
|
||
- **`transform-origin: 50% 50%`** on the world wrapper — centered scaling is what the math assumes.
|
||
- **Background on `.scene`, NOT on `.world`** — if background is on the world, transforming the world warps/translates the background.
|
||
- **Single source of truth via `cam` object + `applyCamera()`** — when scale and translate both change, write them in ONE place. Otherwise the transform string composition order is unpredictable.
|
||
- **Subtle continuous motion > big sudden zoom** — for a feel-natural product video, use 1.05-1.15× zoom over 2-3s. Big > 1.3× zooms read as dramatic narrative moments, save them.
|
||
- **Climax dwell >=1s** — after the zoom settles, the comp must continue for >=1s so the viewer can read the focal point.
|
||
|
||
## Critical Constraints
|
||
|
||
- **Timeline must be paused**: `gsap.timeline({ paused: true })`
|
||
- **Registry key = `data-composition-id`**
|
||
- **No CSS `transition` on `.world`** — competes with GSAP
|
||
- **`will-change: transform`** on `.world`
|
||
- **`overflow: hidden` on `.scene`**
|
||
- **`transform-origin: 50% 50%` on `.world`**
|
||
- **Background on `.scene`** — never on `.world`
|
||
- **Scale and translate share one `onUpdate`** — both read from `cam` and write the composite transform string together; never split them across tweens that touch `world.style.transform` directly
|
||
|
||
## Combinations
|
||
|
||
- [multi-phase-camera.md](multi-phase-camera.md) — viewport-change inside one phase of a multi-phase camera
|
||
- [coordinate-target-zoom.md](coordinate-target-zoom.md) — alternative for off-center zoom (nested wrappers, `T = -offset` form)
|
||
- [sine-wave-loop.md](sine-wave-loop.md) — idle micro-drift after viewport settles
|
||
|
||
## Pairs with HF skills
|
||
|
||
- `/hyperframes-animation` — single tween writing composite transform
|
||
- `/hyperframes-core` — composition wiring
|
||
- `/hyperframes-cli` — `hyperframes lint`
|