* docs: list all 19 skills in README + add CLAUDE.md maintenance reminder Agents discover skills via the README, so silently-out-of-date entries kill discovery. This change: - Adds a `## Skills` section to the README listing all 19 skills, grouped Router / Creation workflows / Domain skills, with a one-line "use when" blurb for each (sourced from each skill's SKILL.md frontmatter `description:`). - Updates the existing CLAUDE.md `## Skills` section to cover all 19 skills (was missing the domain skills, `/media-use`, `/slideshow`, and `/music-to-video`), mirroring the README's Router / Creation / Domain grouping. - Adds a "Skill catalog maintenance" section to CLAUDE.md so future skill additions / renames update both surfaces and the `/hyperframes` router skill in lockstep. Docs-only — no source or test changes. — Jerrai (https://claude.com/claude-code) * docs(mintlify): add skills catalog page + extend maintenance reminder Per follow-up on HF#1722: the Mintlify docs at hyperframes.heygen.com also need the skills catalog so agent discoverability is consistent across README and docs site. - New: docs/guides/skills.mdx (3-group catalog — router / creation workflows / domain skills — mirrors README structure, sourced from the same SKILL.md frontmatter) - Update: docs/quickstart.mdx — completes the workflow-skills list (was missing /music-to-video, /slideshow, /general-video) and cross-links the new page - Update: docs/introduction.mdx — adds a skills-catalog card to the hero CardGroup and the Next Steps section - Update: docs/docs.json — adds /guides/skills to the Guides nav - Update: CLAUDE.md "Skill catalog maintenance" — adds docs/guides/skills.mdx as the third sync target alongside README and skills/hyperframes/SKILL.md, and notes the count drift surface (README + CLAUDE.md mention "19 AI agent skills" in their intros; the new docs page deliberately omits a count to avoid drift) Docs-only — no source, packages, or test changes. — Jerrai (https://claude.com/claude-code) * docs(readme): oxfmt table column-alignment fix Pure whitespace — oxfmt's table-column alignment caught README.md after the previous commit. No content change. — Jerrai (https://claude.com/claude-code) * docs(skills): reconcile install-command contract across README/CLAUDE/Mintlify Per Magi's review on HF#1722: the new README/CLAUDE/skills.mdx pages described bare `npx skills add heygen-com/hyperframes` as installing all 19 skills, while existing quickstart/prompting docs said the bare command opens a picker and `--all` installs everything. Verified actual CLI behavior with `npx skills add --help` and a clean-dir run: bare command opens an interactive picker for human users (the CLI help documents `--all` as "Shorthand for --skill '*' --agent '*' -y" — the picker-skipping form). Inside an agent the bare command auto-installs all non-interactively, but that's an agent-detection UX shortcut, not the public contract — documenting the picker is correct for human readers. All touched docs now use the consistent contract: - `npx skills add heygen-com/hyperframes` -> interactive picker - `npx skills add heygen-com/hyperframes --all` -> install all 19 (skips picker) - `npx skills add heygen-com/hyperframes --skill <name>` -> install just one Files updated: README.md, CLAUDE.md, docs/guides/skills.mdx. Existing docs/quickstart.mdx and docs/guides/prompting.mdx already used this contract and are unchanged. — Jerrai (https://claude.com/claude-code)
Write HTML. Render video. Built for agents.
Quickstart | Showcase | Playground | Catalog | Docs | Discord
HyperFrames is an open-source framework for turning HTML, CSS, media, and seekable animations into deterministic MP4 videos. Use it locally with the CLI, from AI coding agents with skills, or as the rendering core behind hosted authoring workflows.
Quick Start
With an AI coding agent
Install the HyperFrames skills, then describe the video you want:
npx skills add heygen-com/hyperframes
Try a prompt like:
Using
/hyperframes, create a 10-second product intro with a fade-in title, a background video, and subtle background music.
The skills teach agents the HyperFrames production loop: plan the video, write valid HTML, wire seekable animations, add media, lint, preview, and render. They work with Claude Code, Cursor, Gemini CLI, Codex, and other coding agents that support skills.
Skills
HyperFrames ships 19 skills agents load on demand. Read /hyperframes first — it's the router and capability map; it picks a workflow for any "make me a video" request and points to the domain skills below.
Run npx skills add heygen-com/hyperframes for the interactive picker, npx skills add heygen-com/hyperframes --all to install all 19 at once (skips the picker), or npx skills add heygen-com/hyperframes --skill <name> for just one (bare name, no leading /).
Router
| Skill | Use when |
|---|---|
/hyperframes |
Read first for any request to make / create / edit / animate / render a video, animation, or motion graphic. Capability map for the domain skills and intent router for the creation workflows below. |
Creation workflows
| Skill | Use when |
|---|---|
/product-launch-video |
Marketing / launching / promoting a product — from its URL, a brief, or a script (even if the site is only named). Up to ~3 min (sweet spot 30-90s). |
/website-to-video |
Turning a general website into a video — site tour, portfolio / landing-page showcase, social clip from the site's own visuals. |
/faceless-explainer |
Explaining a topic / concept from arbitrary text — no product, no URL, no website capture; every visual is LLM-invented (typography / abstract / diagram / data-viz). |
/pr-to-video |
A GitHub pull request (PR URL, owner/repo#N ref, or "this PR") → changelog / feature-reveal / fix / refactor explainer, read via the gh CLI. |
/embedded-captions |
Adding captions / subtitles to an existing talking-head video (footage untouched) — verbatim rail, embedded climax behind the subject, or pure-cinematic embed. |
/talking-head-recut |
Packaging an existing talking-head / interview / podcast video with designed graphic overlays — lower-thirds, data callouts, kinetic titles, pull-quotes, side panels, PiP. |
/motion-graphics |
A short, unnarrated, design-led motion graphic (~under 10s) — kinetic type, stat / chart hit, logo sting, lower-third, animated tweet / headline. MP4 or transparent overlay. |
/music-to-video |
A music track (audio file, or video to pull audio from) → a beat-synced video — lyric, slideshow, or kinetic promo; music drives pacing. |
/slideshow |
A presentation / pitch deck / interactive deck — discrete slides, fragment reveals, branching, hotspot navigation, presenter mode. Output is a navigable deck, not a rendered video. |
/general-video |
Anything else — longer or multi-scene pieces, brand / sizzle reel, title card, static loop, freeform composition. Input- and length-agnostic fallback. |
/remotion-to-hyperframes |
Porting an existing Remotion (React) composition's source to HyperFrames HTML. One-way migration, not creation. |
Domain skills (loaded on demand)
Atomic capabilities the creation workflows compose against — pull one when you need that specific layer.
| Skill | Covers |
|---|---|
/hyperframes-core |
The composition contract — data-* timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, determinism rules. |
/hyperframes-animation |
All animation knowledge — atomic motion rules, scene blueprints, transitions, runtime adapters (GSAP / Lottie / Three.js / Anime.js / CSS / WAAPI / TypeGPU). |
/hyperframes-creative |
Non-animation creative direction — frame.md / design.md, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns. |
/hyperframes-media |
Audio + media — TTS voiceover, background music, sound effects, Whisper transcription, background removal, caption authoring (one shared audio engine). |
/media-use |
Resolve any media need (BGM, SFX, image, icon) into a frozen local file + ledger record. One verb (resolve) over the HeyGen catalog with manifest tracking. |
/hyperframes-cli |
CLI dev loop — init, lint, validate, inspect, preview, render, publish, doctor, plus AWS Lambda cloud rendering (lambda deploy / render / progress). |
/hyperframes-registry |
Install and wire registry blocks and components into compositions via hyperframes add. Authoring a new block or component to contribute upstream. |
For visual design handoff workflows, see the Claude Design guide and Open Design guide.
Manually with the CLI
npx hyperframes init my-video
cd my-video
npx hyperframes preview # preview in browser with live reload
npx hyperframes render # render to MP4
Requirements: Node.js 22+, FFmpeg
What You Can Build
Need ideas? Browse the Showcase for finished videos you can watch, read, run, and remix.
- Product launch videos and feature announcements
- PR walkthroughs with animated code diffs, narration, and captions
- Data visualizations, chart races, and map animations
- Social videos with kinetic captions, overlays, and music
- Docs-to-video, PDF-to-video, and website-to-video explainers
- Reusable motion graphics for automated content pipelines
Frame.md
frame.md — your design system, ready for video.
Every brand has a design.md. None of them were written for a camera. frame.md is the missing translation layer: it takes your web-context design spec and inverts it for the frame — the same tokens, the same rules, but rewritten so an AI agent can compose a promo video without guessing at scale or reaching for web chrome.
The output is a DESIGN.md superset your whole toolchain can read. Atoms stay sacred. Composition stays free. Numbers come from the script.
Biennale Yellow |
BlockFrame |
Blue Professional |
Bold Poster |
Broadside |
Capsule |
Cartesian |
Cobalt Grid |
Coral |
Creative Mode |
Browse and remix them all at hyperframes.dev/design.
How It Works
Define a video as HTML. Add data attributes for timing and tracks. Use GSAP, CSS, Lottie, Three.js, Anime.js, WAAPI, or your own frame adapter for seekable animation.
<div id="stage" data-composition-id="launch" data-start="0" data-width="1920" data-height="1080">
<video
class="clip"
data-start="0"
data-duration="6"
data-track-index="0"
src="intro.mp4"
muted
playsinline
></video>
<h1 id="title" class="clip" data-start="1" data-duration="4" data-track-index="1">Launch day</h1>
<audio
data-start="0"
data-duration="6"
data-track-index="2"
data-volume="0.5"
src="music.wav"
></audio>
<script src="https://cdn.jsdelivr.net/npm/gsap@3/dist/gsap.min.js"></script>
<script>
const tl = gsap.timeline({ paused: true });
tl.from("#title", { opacity: 0, y: 40, duration: 0.8 }, 1);
window.__timelines = window.__timelines || {};
window.__timelines.launch = tl;
</script>
</div>
Preview instantly in the browser. Render locally or in Docker. The renderer seeks each frame in headless Chrome and encodes the result with FFmpeg, so the same input produces the same video.
HyperFrames Stack
HyperFrames is the open-source rendering engine, plus a growing set of tools around HTML-native video creation.
| Piece | Status | What it does |
|---|---|---|
| CLI | Available | Scaffold, preview, lint, inspect, and render local video projects |
| Core / Engine / Producer | Available | Parse compositions, drive headless Chrome, encode video, and mix audio |
| Catalog | Available | Reusable blocks and components for transitions, overlays, captions, charts, maps, and effects |
| Agent skills | Available | Teach coding agents the video-production patterns that generic web docs miss |
| Studio | Available, evolving | Browser surface for previewing and editing compositions |
| AWS Lambda rendering | Available | Deploy a distributed render stack and drive renders from your laptop or CI |
| hyperframes.dev | Available | Community playground for previewing, iterating, sharing, and rendering HTML-native video projects |
| frame.md | Available | Invert your design system for the camera — a DESIGN.md superset an agent can compose video from |
Catalog
Install ready-to-use blocks and components:
npx hyperframes add flash-through-white # shader transition
npx hyperframes add instagram-follow # social overlay
npx hyperframes add data-chart # animated chart
Browse the catalog at hyperframes.heygen.com/catalog.
Why HyperFrames?
- HTML-native: compositions are HTML files with data attributes. No React requirement, no proprietary timeline format.
- Agent-friendly: agents already write HTML, and the CLI is non-interactive by default.
- Deterministic: same input, same frames, same output. Built for CI, regression tests, and automated rendering.
- No build step: an
index.htmlcomposition plays as-is and can be previewed directly in the browser. - Adapter-based animation: bring GSAP, CSS animations, Lottie, Three.js, Anime.js, WAAPI, or a custom runtime.
- Open source: Apache 2.0 license, with no per-render fees or commercial-use thresholds.
HyperFrames vs Remotion
HyperFrames is inspired by Remotion. Both tools render video with headless Chrome and FFmpeg. The main difference is the authoring model: Remotion's bet is React components; HyperFrames' bet is plain HTML that humans and agents can both write easily.
| HyperFrames | Remotion | |
|---|---|---|
| Authoring | HTML + CSS + seekable animation | React components |
| Build step | None; index.html plays as-is |
Bundler required |
| Agent handoff | Plain HTML files | JSX / React project |
| Library-clock animations | Seekable, frame-accurate via adapters | Wall-clock animation patterns need care |
| Distributed rendering | Local and AWS Lambda render paths | Remotion Lambda, mature cloud renderer |
| License | Apache 2.0 | Source-available Remotion License |
Read the full comparison in the HyperFrames vs Remotion guide.
Documentation
Full documentation: hyperframes.heygen.com/introduction
Packages
| Package | Description |
|---|---|
hyperframes |
CLI for creating, previewing, linting, and rendering compositions |
@hyperframes/core |
Types, parsers, generators, linter, runtime, and frame adapters |
@hyperframes/engine |
Seekable page-to-video capture engine using Puppeteer and FFmpeg |
@hyperframes/producer |
Full rendering pipeline for capture, encode, and audio mix |
@hyperframes/studio |
Browser-based composition editor UI |
@hyperframes/player |
Embeddable <hyperframes-player> web component |
@hyperframes/shader-transitions |
WebGL shader transitions for compositions |
@hyperframes/aws-lambda |
AWS Lambda SDK and deployment surface for distributed renders |
Community
HyperFrames is used in production at HeyGen, with community examples from teams like tldraw, TanStack, and others in ADOPTERS.md. Open a PR if your team is using HyperFrames.
- Questions and ideas: Discord
- Bugs and feature requests: GitHub Issues
- Security reports: SECURITY.md
- Contributions: CONTRIBUTING.md
Development Note
The repo uses Git LFS for golden regression-test baselines under packages/producer/tests/**/output.mp4 (about 240 MB of .mp4 files). If you're cloning the full repo for development, install Git LFS first:
# macOS
brew install git-lfs
# Ubuntu / Debian
sudo apt install git-lfs
# Windows
winget install GitHub.GitLFS
# Then, once per machine
git lfs install
If you only need source files, you can skip LFS content:
GIT_LFS_SKIP_SMUDGE=1 git clone https://github.com/heygen-com/hyperframes.git










