Files
hyperframes/packages/engine
Lirian Su f89c17fd81 fix(engine): harden ancestor-hidden video skip against mask + caller cache
Two follow-ups to the ancestor-visibility skip in `injectVideoFramesBatch`
and `syncVideoFrameVisibility`.

1. **Mask defence.** Both ancestor-hidden branches previously wrote a plain
   `img.style.visibility = "hidden"`. `applyDomLayerMask` writes the
   stylesheet rule `#${showId} *{visibility:visible !important}`, and CSS
   cascade puts important stylesheet author above non-important inline
   author — so a sub-comp host landing in the active layer's `show` set
   would revive a stale `__render_frame__` and let it bleed onto the
   layer composite. Write the hide via
   `style.setProperty("visibility", "hidden", "important")` instead;
   important inline beats important stylesheet.

2. **Caller cache hygiene.** `createVideoFrameInjector` unconditionally
   wrote `lastInjectedFrameByVideo.set(id, frameIndex)` after calling
   `injectVideoFramesBatch`, even for videos the page silently skipped due
   to a hidden visual ancestor. On the next call at the same frameIndex —
   common with source-fps < output-fps, paused source frames, or
   non-frame-aligned host starts — the cache short-circuited the second
   inject and the host's first visible frame painted blank because the
   replacement `<img>` was never created.

   Make `injectVideoFramesBatch` return `string[]` (the subset of ids it
   actually painted) and have the caller cache only those. The cli-side
   `snapshot.ts` consumer is unaffected: its local `InjectFn` types the
   return as `Promise<void>`, which is structurally compatible with
   `Promise<string[]>` under TS void-return assignment rules.

Tests: linkedom doesn't preserve `!important` in cssText, so the two new
mask-defence cases spy on the live `<img>`'s `style.setProperty` and assert
the 3-arg call shape. The cache-hygiene case stubs the page-side primitives
via `vi.mock`, drives the hook twice at the same frameIndex with a stubbed
"injected nothing" first response, and verifies the second call still
issues an inject. A counter-test pins the happy-path cache hit so a future
refactor can't trade the skip bug for a never-cache regression.
2026-05-26 00:37:13 -04:00
..
2026-05-25 23:49:33 +00:00
2026-03-21 22:43:56 -07:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  releaseBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browser = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browser.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await releaseBrowser(browser);

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine