• Imported Semi-UI `Empty` component.
• Detect when `dataSource` is empty on mobile card view:
– Renders supplied `empty` placeholder (`tableProps.empty`) or a default `<Empty description="No Data" />`.
– Suppresses the mobile `Pagination` component to avoid blank pages.
• Pagination now renders only when `dataSource.length > 0`, preserving UX parity with desktop tables.
1. Add `web/src/components/common/ui/CardTable.js`
• Renders Semi-UI `Table` on desktop; on mobile, transforms each row into a rounded `Card`.
• Supports all standard `Table` props, including `rowSelection`, `scroll`, `pagination`, etc.
• Adds mobile pagination via Semi-UI `Pagination`.
• Implements a 500 ms minimum, active Skeleton loader that mimics real column layout (including operation-button row).
2. Replace legacy `Table` with `CardTable`
• Updated all major data pages: Channels, MJ-Logs, Redemptions, Tokens, Task-Logs, Usage-Logs and Users.
• Removed unused `Table` imports; kept behaviour on desktop unchanged.
3. UI polish
• Right-aligned operation buttons and sensitive fields (e.g., token keys) inside mobile cards.
• Improved Skeleton placeholders to better reflect actual UI hierarchy and preserve the active animation.
These changes dramatically improve the mobile experience while retaining full functionality on larger screens.
Summary
-------
Introduce a reusable compact-mode toggle component and greatly improve the CardPro header for small screens. Removes duplicated code, adds i18n support, and refines overall responsiveness.
Details
-------
🎨 UI / Components
• Create `common/ui/CompactModeToggle.js`
– Provides a single source of truth for switching between “Compact list” and “Adaptive list”
– Automatically hides itself on mobile devices via `useIsMobile()`
• Refactor table modules to use the new component
– `Users`, `Tokens`, `Redemptions`, `Channels`, `TaskLogs`, `MjLogs`, `UsageLogs`
– Deletes legacy in-file toggle buttons & reduces repetition
📱 CardPro improvements
• Hide `actionsArea` and `searchArea` on mobile, showing a single “Show Actions / Hide Actions” toggle button
• Add i18n: texts are now pulled from injected `t()` function (`显示操作项` / `隐藏操作项` etc.)
• Extend PropTypes to accept the `t` prop; supply a safe fallback
• Minor cleanup: remove legacy DOM observers & flag CSS, simplify logic
🔧 Integration
• Pass the `t` translation function to every `CardPro` usage across table pages
• Remove temporary custom class hooks after logic simplification
Benefits
--------
✓ Consistent, DRY compact-mode handling across the entire dashboard
✓ Better mobile experience with decluttered headers
✓ Full translation support for newly added strings
✓ Easier future maintenance (single compact toggle, unified CardPro API)
Move EditChannel and EditTagModal from standalone pages to modal components
within the channels module structure for consistency with other table modules.
Changes:
- Move EditChannel.js → components/table/channels/modals/EditChannelModal.jsx
- Move EditTagModal.js → components/table/channels/modals/EditTagModal.jsx
- Update import paths in channels/index.jsx
- Remove standalone routes for EditChannel from App.js
- Delete original files from pages/Channel/
This change aligns the channels module with the established modular pattern
used by tokens, users, redemptions, and other table modules, centralizing
all channel management functionality within integrated modal components
instead of separate page routes.
BREAKING CHANGE: EditChannel standalone routes (/console/channel/edit/:id
and /console/channel/add) have been removed. All channel editing is now
handled through modal components within the main channels page.
BREAKING CHANGE: Removed standalone user edit routes (/console/user/edit, /console/user/edit/:id)
- Decompose 673-line monolithic UsersTable.js into 8 specialized components
- Extract column definitions to UsersColumnDefs.js with render functions
- Create dedicated UsersActions.jsx for action buttons
- Create UsersFilters.jsx for search and filtering logic
- Create UsersDescription.jsx for description area
- Extract all data management logic to useUsersData.js hook
- Move AddUser.js and EditUser.js to users/modals/ folder as modal components
- Create 4 new confirmation modal components (Promote, Demote, EnableDisable, Delete)
- Implement pure UsersTable.jsx component for table rendering only
- Create main container component users/index.jsx to compose all subcomponents
- Update import paths in pages/User/index.js to use new modular structure
- Remove obsolete EditUser imports and routes from App.js
- Delete original monolithic files: UsersTable.js, AddUser.js, EditUser.js
The new architecture follows the same modular pattern as tokens and redemptions modules:
- Consistent file organization across all table modules
- Better separation of concerns and maintainability
- Enhanced reusability and testability
- Unified modal management approach
All existing functionality preserved with improved code organization.
Refactor the monolithic RedemptionsTable component (614 lines) into a clean,
modular structure following the established tokens component pattern.
### Changes Made:
**New Components:**
- `RedemptionsColumnDefs.js` - Extract table column definitions and render logic
- `RedemptionsActions.jsx` - Extract action buttons (add, batch copy, clear invalid)
- `RedemptionsFilters.jsx` - Extract search and filter form components
- `RedemptionsDescription.jsx` - Extract description area component
- `redemptions/index.jsx` - Main container component managing state and composition
**New Hook:**
- `useRedemptionsData.js` - Extract all data management, CRUD operations, and business logic
**New Constants:**
- `redemption.constants.js` - Extract redemption status, actions, and form constants
**Architecture Changes:**
- Transform RedemptionsTable.jsx into pure table rendering component
- Move state management and component composition to index.jsx
- Implement consistent prop drilling pattern matching tokens module
- Add memoization for performance optimization
- Centralize translation function distribution
### Benefits:
- **Maintainability**: Each component has single responsibility
- **Reusability**: Components and hooks can be used elsewhere
- **Testability**: Individual modules can be unit tested
- **Team Collaboration**: Multiple developers can work on different modules
- **Consistency**: Follows established architectural patterns
### File Structure:
```
redemptions/
├── index.jsx # Main container (state + composition)
├── RedemptionsTable.jsx # Pure table component
├── RedemptionsActions.jsx # Action buttons
├── RedemptionsFilters.jsx # Search/filter form
├── RedemptionsDescription.jsx # Description area
└── RedemptionsColumnDefs.js # Column definitions
- Split monolithic 922-line TokensTable.js into modular components:
* useTokensData.js: Custom hook for centralized state and logic management
* TokensColumnDefs.js: Column definitions and rendering functions
* TokensTable.jsx: Pure table component for rendering
* TokensActions.jsx: Actions area (add, copy, delete tokens)
* TokensFilters.jsx: Search form component with keyword and token filters
* TokensDescription.jsx: Description area with compact mode toggle
* index.jsx: Main orchestrator component
- Features preserved:
* Token status management with switch controls
* Quota progress bars and visual indicators
* Model limitations display with vendor avatars
* IP restrictions handling and display
* Chat integrations with dropdown menu
* Batch operations (copy, delete) with confirmations
* Key visibility toggle and copy functionality
* Compact mode for responsive layouts
* Search and filtering capabilities
* Pagination and loading states
- Improvements:
* Better separation of concerns
* Enhanced reusability and testability
* Simplified maintenance and debugging
* Consistent modular architecture pattern
* Performance optimizations with useMemo
* Backward compatibility maintained
This refactoring follows the same successful pattern used for LogsTable, MjLogsTable, and TaskLogsTable, significantly improving code maintainability while preserving all existing functionality.
Refactor the monolithic TaskLogsTable component (802 lines) into a modular,
maintainable architecture following the established pattern from LogsTable
and MjLogsTable refactors.
## What Changed
### 🏗️ Architecture
- Split large single file into focused, single-responsibility components
- Introduced custom hook `useTaskLogsData` for centralized state management
- Created dedicated column definitions file for better organization
- Implemented modal components for user interactions
### 📁 New Structure
```
web/src/components/table/task-logs/
├── index.jsx # Main page component orchestrator
├── TaskLogsTable.jsx # Pure table rendering component
├── TaskLogsActions.jsx # Actions area (task records + compact mode)
├── TaskLogsFilters.jsx # Search form component
├── TaskLogsColumnDefs.js # Column definitions and renderers
└── modals/
├── ColumnSelectorModal.jsx # Column visibility settings
└── ContentModal.jsx # Content viewer for JSON data
web/src/hooks/task-logs/
└── useTaskLogsData.js # Custom hook for state & logic
```
### 🎯 Key Improvements
- **Maintainability**: Clear separation of concerns, easier to understand
- **Reusability**: Modular components can be reused independently
- **Performance**: Optimized with `useMemo` for column rendering
- **Testing**: Single-responsibility components easier to test
- **Developer Experience**: Better code organization and readability
### 🎨 Task-Specific Features Preserved
- All task type rendering with icons (MUSIC, LYRICS, video generation)
- Platform-specific rendering (Suno, Kling, Jimeng) with distinct colors
- Progress indicators for task completion status
- Video preview links for successful video generation tasks
- Admin-only columns for channel information
- Status rendering with appropriate colors and icons
### 🔧 Technical Details
- Centralized all business logic in `useTaskLogsData` custom hook
- Extracted comprehensive column definitions with Lucide React icons
- Split complex UI into focused components (table, actions, filters, modals)
- Maintained responsive design patterns for mobile compatibility
- Preserved admin permission handling for restricted features
- Optimized spacing and layout (reduced gap from 4 to 2 for better density)
### 🎮 Platform Support
- **Suno**: Music and lyrics generation with music icons
- **Kling**: Video generation with video icons
- **Jimeng**: Video generation with distinct purple styling
### 🐛 Fixes
- Improved component prop passing patterns
- Enhanced type safety through better state management
- Optimized rendering performance with proper memoization
- Streamlined export pattern using `export { default }`
## Breaking Changes
None - all existing imports and functionality preserved.
Refactor the monolithic MjLogsTable component (971 lines) into a modular,
maintainable architecture following the same pattern as LogsTable refactor.
## What Changed
### 🏗️ Architecture
- Split large single file into focused, single-responsibility components
- Introduced custom hook `useMjLogsData` for centralized state management
- Created dedicated column definitions file for better organization
- Implemented specialized modal components for Midjourney-specific features
### 📁 New Structure
```
web/src/components/table/mj-logs/
├── index.jsx # Main page component orchestrator
├── MjLogsTable.jsx # Pure table rendering component
├── MjLogsActions.jsx # Actions area (banner + compact mode)
├── MjLogsFilters.jsx # Search form component
├── MjLogsColumnDefs.js # Column definitions and renderers
└── modals/
├── ColumnSelectorModal.jsx # Column visibility settings
└── ContentModal.jsx # Content viewer (text + image preview)
web/src/hooks/mj-logs/
└── useMjLogsData.js # Custom hook for state & logic
```
### 🎯 Key Improvements
- **Maintainability**: Clear separation of concerns, easier to understand
- **Reusability**: Modular components can be reused independently
- **Performance**: Optimized with `useMemo` for column rendering
- **Testing**: Single-responsibility components easier to test
- **Developer Experience**: Better code organization and readability
### 🎨 Midjourney-Specific Features Preserved
- All task type rendering with icons (IMAGINE, UPSCALE, VARIATION, etc.)
- Status rendering with appropriate colors and icons
- Image preview functionality for generated artwork
- Progress indicators for task completion
- Admin-only columns for channel and submission results
- Banner notification system for callback settings
### 🔧 Technical Details
- Centralized all business logic in `useMjLogsData` custom hook
- Extracted comprehensive column definitions with Lucide React icons
- Split complex UI into focused components (table, actions, filters, modals)
- Maintained responsive design patterns for mobile compatibility
- Preserved admin permission handling for restricted features
### 🐛 Fixes
- Improved component prop passing patterns
- Enhanced type safety through better state management
- Optimized rendering performance with proper memoization
## Breaking Changes
None - all existing imports and functionality preserved.
Eliminated the manual `formatPageText` function that previously rendered
pagination text (e.g. “第 {{start}} - {{end}} 条,共 {{total}} 条”) in each
Table. Pagination now relies on the default Semi UI text or the global
i18n configuration, reducing duplication and making future language
updates centralized.
Why
---
* Keeps table components cleaner and more maintainable.
* Ensures pagination text automatically respects the app-wide i18n
settings without per-component overrides.
Add Semi UI internationalization to the project by wrapping the root
component tree with `LocaleProvider`. A new `SemiLocaleWrapper`
component maps the current `i18next` language code to the corresponding
Semi locale (currently `zh_CN` and `en_GB`) and falls back to Chinese
when no match is found.
Key changes
-----------
1. web/src/index.js
• Import `LocaleProvider`, `useTranslation`, and Semi locale files.
• Introduce `SemiLocaleWrapper` to determine `semiLocale` from
`i18next.language` using a concise prefix-based mapping.
• Wrap `PageLayout` with `SemiLocaleWrapper` inside the existing
`ThemeProvider`.
2. Ensures that all Semi components automatically display the correct
language when the app language is switched via i18next.
BREAKING CHANGE
---------------
Applications embedding this project must now ensure that `i18next`
initialization occurs before React render so that `LocaleProvider`
receives the correct initial language.
Summary
Implement a dedicated, reusable scrolling mechanism for all console-table pages while keeping header and sidebar fixed, plus related layout improvements.
Key Changes
• Added `.table-scroll-card` utility class
– Provides flex column layout and internal vertical scrolling
– Desktop height: `calc(100vh - 110px)`; Mobile (<768 px) height: `calc(100vh - 77px)`
– Hides scrollbars cross-browser (`-ms-overflow-style`, `scrollbar-width`, `::-webkit-scrollbar`)
• Replaced global `.semi-card` scrolling rules with `.table-scroll-card` to avoid affecting non-table cards
• Updated table components (Channels, Tokens, Users, Logs, MjLogs, TaskLogs, Redemptions) to use the new class
• PageLayout
– Footer is now suppressed for all `/console` routes
– Confirmed only central content area scrolls; header & sidebar remain fixed
• Restored hidden scrollbar rules for `.semi-layout-content` and removed unnecessary global overrides
• Minor CSS cleanup & comment improvements for readability
Result
Console table pages now fill the viewport with smooth, internal scrolling and no visible scrollbars, while other cards and pages remain unaffected.
A new Markdown file `docs/api/web_api.md` has been added that documents all backend REST endpoints used by the Web UI.
Details:
• Lists every `/api`, `/dashboard`, and `/v1/dashboard` route relevant to the Web front-end
• Excludes every Relay-specific path to keep scope focused on Web operations
• Groups endpoints by functional module (initialisation, public info, user, channel, token, logging, etc.)
• Specifies HTTP method, path, required auth level, and concise description for each entry
• Includes an auth-level legend and update-date placeholder for future maintenance
No application logic was modified; this is documentation-only and improves developer onboarding and API discoverability.
Backend
- setting/payment.go: introduce default `USDExchangeRate` (7.3)
- model/option.go:
• inject `USDExchangeRate` into `InitOptionMap`
• persist & sync value in `updateOptionMap`
- controller/misc.go: expose `usd_exchange_rate` via `/api/status`
Frontend
- OperationSetting.js & SettingsGeneral.js:
• extend state/inputs with `USDExchangeRate`
• add form field “美元汇率 (non-top-up rate, pricing only)”
- ModelPricing.js already consumes `status.usd_exchange_rate`; no change needed
API
- Administrators can update the rate via `PUT /api/option` (key: `USDExchangeRate`)
- All clients receive the latest rate through `GET /api/status`
This closes the end-to-end flow for displaying model prices in both USD and CNY based on a configurable exchange rate.
* Introduced `showWithRecharge` switch in the actions bar to display model prices based on recharge cost.
* Added a `Select` dropdown (USD / CNY) that appears only when the recharge-price mode is enabled.
* Implemented `displayPrice()` helper to:
* Convert USD prices to recharge prices using `status.price` and `status.usd_exchange_rate`.
* Format output according to the selected currency.
* Updated price rendering for both quota types to use the new helper and respect K/M unit conversion.
* Removed the old currency switch from the header, retaining only the K/M unit toggle.
* Extended `SearchAndActions` memo dependencies; imported `Select` from Semi UI.
* Minor refactors and comment clean-up.
No breaking changes.
* Introduced a currency switch to toggle prices between USD and CNY.
* CNY prices are calculated by multiplying USD prices with the site-wide `price` rate from `/api/status`.
* Added a second switch to display prices per 1 M tokens or per 1 K tokens.
* When “K” is selected, prices are divided by 1 000 and labels are updated accordingly.
* Extended component state with `currency` and `tokenUnit` variables.
* Integrated `StatusContext` to retrieve and memoize the current exchange rate.
* Updated price rendering logic and labels to reflect selected currency and token unit.
* Minor UI tweaks: kept Switch components compact and aligned with the table header.
No breaking changes.
Removed unused `userState` and `statusState` bindings from `PageLayout.js`
while retaining their dispatch functions for authentication and status
management. Confirmed correct use of array destructuring to skip the
unused toggle function returned by `useSidebarCollapsed`.
This change introduces no functional differences and solely improves
readability and maintainability.
- Added a server-snapshot fallback (`() => false`) to `useIsMobile` to ensure
consistent results between server-side rendering and the browser, preventing
hydration mismatches.
- Removed a redundant ternary in `PageLayout` sidebar styles, replacing
`isMobile ? 'fixed' : 'fixed'` with a single `'fixed'` value for clarity.
These changes improve SSR reliability and tidy up inline styles without
affecting runtime functionality.
* Replaced the handmade collapse/expand div with Semi UI `<Button>`
* Uses `theme="outline"` and `type="tertiary"` for outlined style
* Shows icon + text when sidebar is expanded, icon-only when collapsed
* Added `iconOnly` prop and dynamic padding to remove extra text area in collapsed state
* Ensured full-width layout with consistent padding for both states
* Updated imports to include `Button` from `@douyinfe/semi-ui`
* Maintains tooltip content for accessibility and better UX
* Removed `prompt` prop from `Loading` and switched to built-in Spin indicator with default size `small`
* Dropped overlay background to make the spinner more reusable
* Replaced custom text span; callers can now supply tip via their own UI if needed
* Cleaned up `OAuth2Callback`:
- Eliminated unused state/variables
- Added MAX_RETRIES with incremental back-off
- Centralized error handling via try/catch
- Streamlined navigation logic on success/failure
- Updated imports to match new Loading signature
BREAKING CHANGE: `Loading` no longer accepts a `prompt` prop. Update all invocations accordingly.
The header’s skeleton screen now remains visible for at least 500 ms and
only disappears after `/api/status` has successfully populated
`StatusContext`.
Changes include:
• Added `loadingStartRef` to record the mount time.
• Reworked loading effect to compute the remaining delay based on the
elapsed time and the presence of real status data.
• Removed the previous fixed‐timer logic, preventing premature content
rendering and improving perceived loading consistency across pages.
Adds a smoother mobile experience by automatically closing the sidebar
drawer once a menu item is tapped.
### Details
* SiderBar
* Introduce `onNavigate` prop and invoke it on every `<Link>` click.
* Remove unused `useIsMobile` hook and related `isMobile` variable.
* PageLayout
* Pass `onNavigate` callback to `SiderBar` that sets `drawerOpen` to
`false` when on mobile, ensuring the sidebar collapses after
navigation.
This eliminates the “isMobile declared but never used” warning and
aligns the behaviour of the sidebar with common mobile UX expectations.
Replaced every instance of
<div className="mt-[64px]">
with
<div className="mt-[64px] px-2">
to provide uniform horizontal padding across pages. No functional changes—visual layout improvement only.
Add a branded console log to `web/src/index.js` that prints:
“We ❤ NewAPI Github: https://github.com/QuantumNous/new-api”
Changes include:
• Remove the `NODE_ENV` guard so the banner appears in both development and production.
• Increase font size to 24 px and keep “NewAPI” in bold green for stronger branding.
This is a purely visual/developer-experience enhancement—no runtime behavior is affected.
Add `future` prop to `BrowserRouter` in `web/src/index.js` with
`v7_startTransition` and `v7_relativeSplatPath` turned on.
This opts the app into upcoming React Router v7 behavior, removes
console warnings, and readies the codebase for a smoother future upgrade.
No runtime behavior changes; developer-experience improvement only.
BREAKING CHANGE:
helpers/utils.js no longer exports `isMobile()`.
Any external code that relied on this function must switch to the `useIsMobile` React hook.
Summary
-------
1. Deleted the obsolete `isMobile()` function from helpers/utils.js.
2. Introduced `MOBILE_BREAKPOINT` constant and `matchMedia`-based detection for non-React contexts.
3. Reworked toast positioning logic in utils.js to rely on `matchMedia`.
4. Updated render.js:
• Removed isMobile import.
• Added MOBILE_BREAKPOINT detection in `truncateText`.
5. Migrated every page/component to the `useIsMobile` hook:
• Layout: HeaderBar, PageLayout, SiderBar
• Pages: Home, Detail, Playground, User (Add/Edit), Token, Channel, Redemption, Ratio Sync
• Components: ChannelsTable, ChannelSelectorModal, ConflictConfirmModal
6. Purged all remaining `isMobile()` calls and legacy imports.
7. Added missing `const isMobile = useIsMobile()` declarations where required.
Benefits
--------
• Unifies mobile detection with a React-friendly hook.
• Eliminates duplicated logic and improves maintainability.
• Keeps non-React helpers lightweight by using `matchMedia` directly.
Summary
-------
1. Introduced a reusable `toBoolean` utility (`web/src/helpers/boolean.js`) that converts
strings (`'true'/'false'`, `'1'/'0'`), numbers, and native booleans to a proper boolean.
2. Re-exported `toBoolean` via `web/src/helpers/index.js` for simple one-line imports.
Refactors
---------
• Systematically replaced all legacy `item.value === 'true'` checks with `toBoolean(item.value)` in
the following components:
– `SystemSetting.js`
– `OperationSetting.js`
– `PaymentSetting.js`
– `RatioSetting.js`
– `RateLimitSetting.js`
– `ModelSetting.js`
– `DrawingSetting.js`
– `DashboardSetting.js`
– `ChatsSetting.js`
• Unified import statements to
`import { …, toBoolean } from '../../helpers';`
removing redundant `../../helpers/boolean` paths.
Why
---
SQLite sometimes returns `1/0` or boolean literals instead of the string `'true'/'false'`, causing
checkbox states to reset on page reload. The new utility guarantees consistent boolean parsing,
fixing the issue across all environments (SQLite, MySQL, etc.) while improving code clarity.
Backend
1. controller/channel.go
• Always hydrate `ChannelInfo` from DB in `UpdateChannel`, keeping `IsMultiKey` true so `MultiKeySize` is recalculated.
2. model/channel.go
• getKeys(): accept both newline-separated keys and JSON array (`[ {...}, {...} ]`).
• Update(): reuse new parser-logic to recalc `MultiKeySize`; prune stale indices in `MultiKeyStatusList`.
Frontend
1. pages/Channel/EditChannel.js
• `handleVertexUploadChange`
– Reset `vertexErroredNames` on every change so the “ignored files” prompt always re-appears.
– In single-key mode keep only the last file; in batch mode keep all valid files.
– Parse files, display “以下文件解析失败,已忽略:…”.
• Batch-toggle checkbox
– When switching from batch→single while multiple files are present, show a confirm dialog and retain only the first file (synchronises state, form and local caches).
• On opening the “new channel” side-sheet, clear `vertexErroredNames` to restore error prompts.
Result
• “已启用 x/x” count updates immediately after editing multi-key channels.
• Vertex-AI key upload works intuitively: proper error feedback, no duplicated files, and safe down-switch from batch to single mode.
- Add greetingVisible state to control animation trigger
- Implement fade-in effect with 1-second smooth transition
- Set 100ms delay before animation starts
- Apply opacity transition from 0 to 1 using ease-in-out timing
- Enhance user experience with smooth visual feedback on page load
The greeting message now appears with an elegant fade-in animation,
transitioning from transparent to fully visible over 1 second,
providing better visual appeal and user engagement.
- Fix uptime service card bottom spacing by removing flex layout
- Replace IconRotate with IconSend for request count to better represent semantic meaning
- Add skeleton loading placeholders for all dashboard statistics with 500ms minimum duration
- Unify avgRPM and avgTPM calculation with consistent NaN handling
- Standardize skeleton usage across HeaderBar and Detail components with active animations
- Remove unnecessary empty wrapper elements in skeleton implementations
- Remove gradient styling from system name in header
The changes improve user experience with consistent loading states, better semantic icons,
and eliminate visual layout issues in the dashboard cards.
- Remove flex layout from uptime service card to eliminate bottom spacing
- Remove flex-1 and mt-auto classes that caused unnecessary stretching
- Replace IconRotate with IconSend for request count to better represent the semantic meaning
- Legend now sits directly below content instead of being pushed to bottom
Fixes the visual issue where uptime service availability card had unwanted white space at the bottom when content was minimal.
* Added an “Jump” (`ExternalLink`) tag to each API entry that opens the URL in a new tab
* Placed “Speed Test” and “Jump” tags on the same line as the route
* Route is left-aligned; tags are right-aligned and wrap to next line when space is insufficient
* Inserted `<Divider />` between API items to improve visual separation
* Tweaked flex gaps and utility classes for consistent spacing and readability
* Refactored the render logic of the **Channel** column
* Wrapped tooltip around the first `Tag` only to restore hover behavior when multi-key mode is enabled
* Added i18n-friendly fallback (`t('未知渠道')`) for cases where `channel_name` is missing
* Improves user experience for administrators by reliably showing channel names even with multiple keys
Summary
• Added visual model icons to dropdown options in both Token (`EditToken.js`) and Channel (`EditChannel.js`) editors.
Details
1. Token Editor
- Imported `getModelCategories` from helpers.
- Re-built Model Limits option list to prepend the matching icon to each model label.
2. Channel Editor
- Imported `getModelCategories`.
- Extended model‐option construction to include icons, unifying behaviour with Token editor.
- Maintained existing logic for merging origin options and user-selected models.
Benefits
• Provides immediate visual identification of model vendors.
• Aligns UX with existing icon usage across the application, improving consistency and clarity.
• No functional changes to data handling; purely UI/UX enhancement.
Co-authored-by: [Your Name]
Summary
• Re-architect the status column to embed quota information directly inside the Tag suffix.
• Consolidate rendering logic for clearer structure and easier maintenance.
Details
• Moved the quota Progress bar under the remaining / total text, inside `quotaSuffix`.
• Added “Unlimited” label for tokens with `unlimited_quota`; hides Progress and Tooltip in this case.
• Tightened vertical spacing with a flex container (`gap-[2px]`, `leading-none`) and removed extra wrappers; Progress now has zero top/bottom margin and full-width style.
• Refactored variables:
– Replaced `tagNode/bodyContent` with a single `content` node.
– Wrapped `content` with Tooltip only when quota is limited.
• Visual tweaks:
– Applied `size='large'` to the Tag for better alignment.
– Ensured consistent color via shared `getProgressColor`.
• Deleted obsolete comments and redundant code.
Result
Improves readability of the component and delivers a cleaner, more compact quota display.
Changes:
• `Form.Select` for “Model Limits” now supports in-dropdown searching (`filter` + `searchPosition='dropdown'`) enabling quick model lookup.
• Removed `maxTagCount` to display all selected models without truncation.
Benefit: simplifies selecting specific models when the list is large, improving usability during token creation/editing.
Includes ChannelsTable, RedemptionsTable and UsersTable:
• Refactor `refresh(page = activePage)` in all three tables so data reloads the requested (or current) page instead of forcing page 1.
• On single-row deletion (and bulk deletion in ChannelsTable):
– Refresh current page immediately.
– If the refreshed page has no data and `activePage > 1`, automatically load the previous page to avoid blank views.
• RedemptionsTable: corrected prior bug where `refresh` used `activePage - 1`.
• Misc: removed outdated inline comments and aligned search / reset flows.
Result: smoother UX—users stay on their working page, and pagination gracefully adjusts after deletions.
Adds UI fallback in TokensTable “Available Models” column:
• Tracks models already matched to a known vendor icon.
• Collects unmatched models and renders a neutral “Other” avatar (labelled via `t('其他')`) with a tooltip listing the model names.
• Removes previous generic fallback so every model is now either vendor-specific or grouped under “Other”.
This improves clarity for users by explicitly indicating models from unrecognized providers rather than leaving them unlabelled.
• Display remaining-quota percentage instead of used-quota in the Progress indicator
- 100 % when quota is untouched, shown in green
- Warn at ≤ 30 % (yellow) and at ≤ 10 % (red)
- Hide internal label (`showInfo={false}`) and move the percentage text into the Tooltip
- Switch Progress `size` to `small` for a lighter visual footprint
• Update Tooltip to list used, remaining, total quota and the new percentage value
• Uniformly set `size="small"` on all header Buttons and Form inputs within the table
— enhances readability and keeps the main content centered
UI/UX improvement only; no backend logic affected.
Backend
• `types/error.go`
– Return empty string when receiver itself is `nil`.
– If `Err` is `nil`, fall back to `errorCode` string to avoid calling `nil.Error()`.
This prevents runtime panics when the error handler builds an OpenAI-style error response but the underlying `Err` field has not been set.
Backend
• `model/channel.go`
– On multi-key channel updates, recalculate `MultiKeySize` from the current key list.
– If the request omits `key`, fetch existing keys from DB to avoid resetting the count to `0/0`.
– Remove out-of-range entries from `MultiKeyStatusList` to keep data consistent.
Frontend
• `web/src/pages/Channel/EditChannel.js`
– Vertex AI channels no longer require re-uploading a key file in edit mode.
– When no new key is provided during editing, exclude the `key` field from the payload to prevent overwriting the stored value.
These changes ensure that editing a channel no longer zeroes out the enabled key counter and that Vertex AI channels can be modified without mandatory key re-submission.
1. Recalculate `ChannelInfo.MultiKeySize` based on the current key list when a multi-key channel is updated.
2. Purge any indexes in `MultiKeyStatusList` that exceed the new key count to avoid stale or out-of-range data.
This ensures the front-end display (`enabled x/x`) always reflects the real number of keys after users add or remove keys in edit mode.
The background utility class `bg-semi-color-bg-2` was unnecessary after recent
design adjustments and unintentionally overrode intended styles.
Removing it cleans up the markup and allows the footer to inherit the correct
background from its parent containers.
File affected:
- web/src/components/layout/Footer.js
Closes#1354
Previously, the tooltip that appears when more than one IP address is configured
skipped the second IP (`ips.slice(2)`), so users could not see it unless they
expanded the list in another way.
Changed the slice start index to `1`, ensuring that **every IP after the first
display tag** is included in the tooltip (`ips.slice(1).join(', ')`).
File affected:
- web/src/components/table/TokensTable.js
Add custom validator to the `expired_time` DatePicker in `EditToken.js`
to ensure that selected expiration timestamps are strictly in the future.
- Introduce Promise-based validator that:
• Rejects invalid date formats with a clear error message
• Prevents past or current dates and shows “Expiration time cannot be earlier than the current time!”
- Keeps support for the special “never expires” value (-1)
- Blocks form submission until a valid future datetime is provided
This change prevents accidental creation of already expired tokens and
improves overall robustness of token management.
This commit overhauls the `TokensTable` component to deliver a cleaner, more intuitive experience.
Key changes
1. Quota
• Merged “Used” & “Remaining” into a single “Quota” column.
• Uses a circular `Progress` with %-label; full details shown on tooltip.
2. Status
• Tag now embeds a small `Switch` (prefixIcon) to enable/disable a token in-place.
• Removed enable/disable actions from the old dropdown.
3. Columns & layout
• Added dedicated “Group” column (moved from Status).
• Added “Key” column:
– Read-only `Input` styled like Home page base-URL field.
– Masked value (`sk-abc********xyz`) by default.
– Eye button toggles reveal/hide; Copy button copies full key (without modal).
• Dropped “More” menu; Delete is now a direct button in the action area.
4. Model limits
• Shows vendor icons inside an `AvatarGroup`; tooltip lists the exact models.
5. IP restriction
• Displays first IP, extra count as “+N” Tag with tooltip.
• Unlimited shows white Tag.
6. Cleanup / misc.
• Removed unused helpers (`getQuotaPerUnit`), icons (`IconMore`, eye/copy duplicates, etc.).
• Replaced legacy modal view of key with inline input behaviour.
• Tweaked paddings, themes, sizes to align with design system.
BREAKING CHANGE: Table column order & names have changed; update any tests or docs referencing the old structure.
- import Kling & Jimeng icons from @lobehub/icons
- extend getChannelIcon() to return corresponding icons for new channel types 50 (Kling) and 51 (Jimeng)
- enhance EditChannel type selector:
• introduce useMemo‐based channelOptionList with leading icons
• utilize getChannelIcon for consistent icon rendering in dropdown options
- minor refactor: add useMemo and getChannelIcon imports in EditChannel.js
Summary
• **EditChannel.js**
– Relocated the following conditional inputs from “Advanced Settings” to the initial “Basic Info” card:
• Model version (type 18)
• Deployment region (type 41)
• Knowledge-base ID (type 21)
• Account ID (type 39)
• Agent ID (type 49)
• OpenAI organization (type 1)
– No functional changes; layout only.
Why
These fields are commonly filled during the first steps of channel creation. Surfacing them earlier reduces scrolling and streamlines the user workflow.
Summary
• **en.json**
– Added translation for “是否自动禁用” → “Whether to automatically disable”.
– Stubbed/added key for helper text “仅当自动禁用开启时有效,关闭后不会自动禁用该渠道” (translation placeholder left for future update).
Why
These keys were previously untranslated, causing mixed-language UI for the “Auto Disable” toggle in the channel edit form. Filling them (or at least registering the keys) ensures consistent localization and prevents runtime fallbacks.
Summary
• **EditChannel.js**
– Displays “Fetch Model List” button for both *create* and *edit* modes (removed `isEdit` guard).
– Unified model selector placeholder to “Please choose supported models”.
– Added null-safety checks when parsing Axios responses.
– Sends requests with `{ skipErrorHandler: true }`, preventing generic *500 Internal Server Error* toasts and relying on context-specific messages instead.
• **helpers/api.js**
– Introduced `skipErrorHandler` flag in the Axios response interceptor.
If present, global `showError` is bypassed, giving callers full control over user-facing notifications.
– Ensures `Promise.reject(error)` is returned for proper error propagation.
Why
Channel creators now enjoy the same convenience as editors when importing upstream model lists.
Meanwhile, suppressing redundant toasts removes confusion caused by simultaneous custom and generic error messages.
This commit brings System Settings in line with Payment Settings and
prepares the whole component for multi-language deployments.
Key points
----------
• Introduced a “General Settings” card in `SystemSetting.js`
- Adds a `ServerAddress` field (copied from Payment Settings).
- Explains that this URL is used for payment callback & default homepage.
- Implements `submitServerAddress` to persist the option.
• Internationalisation
- Imported `useTranslation` and wrapped **all** Chinese UI strings in `t()`.
- Localised section titles, labels, placeholders, banners, buttons,
modal texts and toast messages.
- Dynamic banner/tool-tip descriptions now combine `t()` fragments with
template literals for runtime URLs.
• UX improvements
- Added contextual `extraText` under the ServerAddress input.
- Ensured placeholders like “sensitive info…” are translatable.
With these changes, administrators can configure the server URL from the
System Settings tab, and the entire page is ready for seamless language
switching via the existing i18n framework.
Summary
1. Load `channel_info` when editing:
• Detect if the channel is in multi-key mode (`is_multi_key`).
• Auto-initialize `batch`, `multiToSingle`, and `multiKeyMode` from backend data.
2. Visibility logic
• Creation page: “Batch create / Multi-key mode” always available.
• Edit page: show these controls **only when** the channel itself is multi-key.
3. State consistency
• `multi_key_mode` added to `inputs`; `setValues(inputs)` now preserves the user’s selection.
Result
Single-key channels no longer display irrelevant “key aggregation” options, while multi-key channels open with the correct defaults, providing a cleaner and more accurate editing experience.
Summary
1. **model/channel.go**
• Replaced the pointer-only `Value()` with a value-receiver implementation
• GORM can now marshal both `ChannelInfo` and `*ChannelInfo`, eliminating
`unsupported type model.ChannelInfo` runtime error.
2. **controller/channel.go**
• Refactored `getVertexArrayKeys()` – every element is now
- passed through `json.Marshal` when not already a string
- trimmed & validated before insertion
• Guarantees each service-account key is persisted as a **pure JSON string**
instead of the previous `map[...]` dump.
Result
• Channel creation / update succeeds without SQL driver errors.
• Vertex-AI batch & multi-key uploads are stored in canonical JSON, ready for
downstream SDKs to consume.
Introduce two new visualizations to the “Model Data Analysis” panel:
1. Model Consumption Trend (line chart)
• Added `spec_model_line` state and legend support.
• Calculates per-model counts over time and updates via `updateChartData`.
2. Model Call Ranking (bar chart)
• Added `spec_rank_bar` state with `seriesField` and legend enabled.
• Ranks models by total call count.
Additional changes:
• Extended tab navigation with two new `TabPane`s and adjusted chart rendering logic.
• Swapped icons/texts to match new chart purposes.
• Reused existing color mapping to ensure consistent palette.
No breaking changes; UI now offers richer insights into model usage patterns.
Summary:
• Imported InputNumber from @douyinfe/semi-ui.
• Swapped plain Input for InputNumber in “Add Quota” modal.
• Added UX tweaks: full-width styling, showClear, step = 500 000.
• Initialized addQuotaLocal to an empty string so the field starts blank.
• Adjusted state handling and kept quota calculation logic unchanged.
This improves numeric input accuracy and overall user experience without breaking existing functionality.
Motivation
• Remove unused UI components to keep the bundle lean and silence linter warnings.
• Ensure every time the side-sheet opens it reflects the latest tag data, avoiding stale form values (e.g., model / group mismatches).
Key Changes
1. UI Imports
– Dropped `Input`, `Select`, `TextArea` from `@douyinfe/semi-ui` (unused in Form-based version).
2. State Reset & Form Sync
– On `visible` or `tag` change:
• Refresh model & group options.
• Reset `inputs` to clean defaults (`originInputs`) carrying the current `tag`.
• Pre-fill Form through `formApiRef` to keep controlled fields aligned.
3. Minor Cleanup
– Added inline comment clarifying local state reset purpose.
Result
Opening the “Edit Tag” side-sheet now always displays accurate data without residual selections, and build output is cleaner due to removed dead imports.
Overview
• Migrated both `EditChannel.js` and `EditToken.js` to fully leverage Semi UI `Form.*` components, removing legacy `Input/Select/TextArea` + manual labels.
• Unified data-loading strategy: when the drawer becomes visible we load (or reset) data via `props.visible + id` effect and `formApi.setValues()`, guaranteeing fields are always populated; form resets on close.
• Fixed blank-form bug when opening the same record twice.
Key improvements
1. Validation
• `type`, `models` always required.
• `key` required only while creating (not on edit).
2. Batch key creation
• Checkbox moved into `extraText`; hidden when editing or when channel type = 41.
3. Layout & UI
• `Row / Col` (12 + 12) for “Priority” and “Weight”.
• Placeholders revised; model selector now shows creation hint; removed obsolete banner.
• Help / extraText used for long hints, template buttons (`model_mapping`, `status_code_mapping`, `param_override`, etc.), and API address notice.
• Added `showClear`, `min`, rounded card class names for consistency.
4. Reusable helpers
• `batchAllowed`, `batchExtra` utilities.
• `getInitValues()` + centralized `inputs`→form synchronization.
5. Token editor aligned to the same pattern (`props.visiable` watcher).
Result
Cleaner code, consistent UX, instant field population on every open, and clearer validation/error feedback across both editors.
* backend
- constant/endpoint_type.go
• Add EndpointTypeMidjourney, EndpointTypeSuno, EndpointTypeKling, EndpointTypeJimeng.
- common/endpoint_type.go
• Map Midjourney / MidjourneyPlus, SunoAPI, Kling, Jimeng channel types to the new endpoint types.
* frontend
- ModelPricing.js
• Add “Supported Endpoint Type” column.
• Implement renderSupportedEndpoints with `stringToColor` for consistent tag colors.
These changes allow `/api/pricing` and model lists to return accurate
`supported_endpoint_types` covering all non-OpenAI providers and display
them clearly in the UI.
No breaking changes.
Previously, the "Fetch Model List" button was visible in the channel-creation view even though
it only functions once a channel record exists, leading to user confusion.
Changes introduced:
• Render the "Fetch Model List" button only when editing an existing channel (`isEdit === true`).
• Display an informational Banner in creation mode to remind users that the upstream model list
can be fetched after the channel has been created.
• Refactored JSX to apply the above conditional rendering without altering existing logic.
This update streamlines the creation workflow and sets clearer expectations for users.
Changes in `web/src/pages/User/EditUser.js`:
• Added `rules` to
– `Form.Select group`: now required with error “Please select group”.
– `Form.InputNumber quota`: now required with error “Please enter quota”.
• Added `step={500000}` to quota `InputNumber` for quicker numeric input.
• Replaced invalid `readonly` with React-correct `readOnly`, and added descriptive placeholders for all binding-info fields (GitHub/OIDC/WeChat/Email/Telegram).
• Removed unused `downloadTextAsFile` import.
These updates tighten form validation, improve data entry ergonomics, and restore clear read-only indicators for third-party bindings.
Summary:
The redemption list occasionally displayed an invalid range such as “Items -9 - 0” and failed to highlight page 1 after a refresh. This was caused by the table being initialized with `currentPage = 0`.
Changes:
• update `useEffect` to load data starting from page 1 instead of page 0
• refactor `loadRedemptions` to accept `page` (default 1) and sanitize backend‐returned pages (`<= 0` coerced to 1)
• keep other logic unchanged
Impact:
Pagination text and page selection now show correct values on first load or refresh, eliminating negative ranges and ensuring the first page is properly highlighted.
Previously, the table did not enter the loading state after performing actions such as deleting, enabling, or disabling a redemption code. This caused a brief period where the UI appeared unresponsive while awaiting the backend response.
Changes made:
• Added `setLoading(true)` at the beginning of `loadRedemptions` to activate the loading spinner whenever data is (re)fetched.
• Added an explanatory code comment to clarify the intent.
This improves user experience by clearly indicating that the system is processing and prevents confusion during data refresh operations.
SUMMARY
• Re-implemented `EditToken.js` with Semi Form components, eliminating manual state handling and reducing re-renders.
• Added grid-based layout; “Expiration Time” selector now sits inline with quick-set buttons for consistent alignment on desktop & mobile.
• Introduced dedicated “Quota”, “Access”, “Model Limits”, and “Group” cards for clearer field grouping.
• Reworked model-limit interaction: single multi-select list replaces checkbox toggle; backend flag `model_limits_enabled` is now inferred automatically.
• Applied required validation rules to critical fields (`name`, `remain_quota`, `group`, `expired_time`, `tokenCount`) with localized messages.
• Enabled dynamic option loading for models & groups; default auto-group honoured.
• Added unlimited-quota switch, quota presets, and helpful extraText/tooltips.
• Removed obsolete `handleInputChange` & `setUnlimitedQuota` helpers; formApi now manages all data flow.
• Cleaned imports (e.g., dropped unused `IconUserGroup`), fixed linter errors, and updated submit logic to use `formApi.submitForm()`.
RESULT
The token creation/editing experience is faster, more accessible, and easier to maintain, fully aligned with Semi Design best practices.
Summary
• Replaced gradient header blocks with compact, neutral headers wrapped in `Avatar` across the following pages:
- Channel / EditChannel.js
- Channel / EditTagModal.js
- Redemption / EditRedemption.js
- Token / EditToken.js
- User / EditUser.js
- User / AddUser.js
Details
1. Added `Avatar` import and substituted raw icon elements, assigning semantic colors (`blue`, `green`, `purple`, `orange`, etc.) and consistent 16 px icons for a cleaner look.
2. Removed gradient backgrounds, decorative “blur-ball” shapes, and extra paddings from header containers to achieve a tight, flat design.
3. Stripped all `size="large"` attributes from `Button`, `Input`, `Select`, `DatePicker`, `AutoComplete`, and `Avatar` components, allowing default sizing for better visual density.
4. Eliminated redundant `bodyStyle` background overrides in some `SideSheet` components.
5. No business logic touched; all changes are purely presentational.
Result
The editing and creation dialogs now share a unified, compact style consistent with the latest design language, improving readability and user experience without altering functionality.
• Add conditional rendering (`!status.self_use_mode_enabled`) to LoginForm
• Suppress “Don't have an account? Register” CTA in self-hosted scenarios
• Keeps UI clean and prevents unintended user sign-ups under self-use mode
• No impact on regular multi-user deployments
Login Form used to display the message “未登录或登录已过期,请重新登录” twice
because the `useEffect` that inspects the `expired` query parameter was
re-executed on every re-render (e.g. language change or React StrictMode’s
double-mount in development).
### What's changed
• **LoginForm.js** – `useEffect` that shows the toast now has an empty
dependency array so it runs only once on initial mount.
• Reviewed **PasswordResetConfirm.js**, **PasswordResetForm.js** and
**RegisterForm.js** and confirmed they do not contain the same issue;
no changes were required.
### Impact
Users now see the “session expired” notification exactly once, removing
confusion and improving the overall UX.
Why
Clicking the “Continue” button on the login page no longer triggered the submission logic. The issue was introduced when `useState`/`useContext` hooks were destructured incorrectly, breaking the setter reference and omitting required values.
What’s changed
• **LoginForm.js**
– Re-added setter in `useSearchParams` (`[searchParams, setSearchParams]`).
– Corrected order of destructuring for `inputs` so `username`/`password` are available after hooks.
– Switched `useContext` to `[userState, userDispatch]` for consistency.
• **RegisterForm.js**
– Adopted `[userState, userDispatch]` from `UserContext` to mirror LoginForm and retain full state access.
Outcome
Login button now successfully invokes `handleSubmit`, and both auth components have consistent, fully-featured hook destructuring, preventing runtime errors and ensuring future state usage is straightforward.
This commit refreshes the visual design of the authentication pages and aligns them with the Home banner style.
Details
• LoginForm.js / RegisterForm.js / PasswordResetForm.js / PasswordResetConfirm.js
– Wrap top-level container with `relative overflow-hidden` to provide a positioning context.
– Inject two decorative blur balls:
▸ Indigo ball on the top-right (`blur-ball-indigo`).
▸ Teal ball on the middle-left (`blur-ball-teal`).
– Disabled the default X-axis transform on the indigo ball to keep the ball anchored to the corner.
– Removed redundant `mt-[64px]` from the outer container and shifted it to the inner wrapper to maintain vertical rhythm without affecting the background placement.
Result
The auth screens now feature subtle, non-intrusive atmospheric gradients in the top-right and mid-left corners, offering a cohesive look & feel across the application without obstructing the main content.
• LoginForm / RegisterForm now initialise `status` directly from localStorage,
avoiding a post-mount state update that caused a UI flash between OAuth
options and email/username forms.
• Move Turnstile configuration into a dedicated effect that depends on
`status`, ensuring setState is not called during rendering.
• Remove unused `setStatus` setter to resolve ESLint “declared but never read”
warnings.
• Minor refactors: reorder hooks, de-duplicate navigate/context variables and
streamline state destructuring for improved readability.
• Removed the custom `renderArrow` helper and its `Dropdown`-based arrow navigation, simplifying the component logic.
• Switched the `<Tabs>` component to rely on Semi UI’s built-in behaviour (no more `renderArrow` override).
• Kept `type="card"` and `collapsible` props for consistent visual appearance while still using the default style.
• Eliminated the now-unused `Dropdown` import.
This cleanup reduces bespoke UI code, makes future maintenance easier, and keeps the interface consistent with the rest of the application.
• Added read-only Base URL input that shows `status.server_address` (fallback `window.location.origin`) and copies value on click.
• Embedded `ScrollList` as input `suffix`; auto-cycles common endpoints every 3 s and allows manual selection.
• Introduced `API_ENDPOINTS` array in `web/src/constants/common.constant.js` for centralized endpoint management.
• Implemented custom CSS to hide ScrollList wheel indicators / scrollbars for a cleaner look.
• Created two blurred colour spheres behind the banner (`blur-ball-indigo`, `blur-ball-teal`) with light-/dark-mode opacity tweaks and lower vertical placement.
• Increased letter-spacing for Chinese heading via conditional `tracking-wide` / `md:tracking-wider` classes to improve readability.
• Misc: updated imports, helper functions, and responsive sizes to keep UI consistent across devices.
• Removed the dropdown menu previously used for tag-level operations.
• Added a standalone “Edit” button directly after the “Disable All” button, reducing the number of clicks required to edit a tag group.
• Deleted the now-unused `IconEdit` import and its icon reference.
This streamlines the tag management flow and keeps the UI cleaner and more accessible.
All operation-related UI controls in `ChannelsTable` (buttons, dropdowns,
switches, inputs, tags, etc.) now explicitly use `size="small"`.
Reasons & benefits:
- Creates a more compact and consistent look across the table and modals.
- Improves visual coherence between desktop and mobile views.
- Purely presentational; no functional logic is affected.
No database changes or API interactions are involved.
* ChannelsTable
- Added row-level checkboxes to the model-testing table for multi-selection
- Implemented cross-page “Select All / Deselect All” via rowSelection.onSelectAll
- Introduced allSelectingRef to ignore redundant onChange after onSelectAll
- Added “Copy Selected” button to copy chosen model names (comma-separated) using helpers.copy
- Added “Select Successful” button to auto-tick all models that passed testing
- Moved search bar and new action buttons into the modal title for better UX
- Centralised page size constant MODEL_TABLE_PAGE_SIZE in channel.constants.js
- Fixed pagination slicing and auto-page-switch logic during batch testing
* channel.constants
- Exported MODEL_TABLE_PAGE_SIZE (default 10) for unified pagination control
This commit enables users to conveniently copy or filter successful models, fully supports cross-page bulk operations, and resolves previous selection inconsistencies.
Refs: #1288
Frontend (`ChannelsTable.js`)
1. Initialize `loading` state to `true` so the spinner is visible while the first data request is in-flight.
2. Set `<Table>` prop `loading={loading || searching}` — the spinner now appears for both the initial load and any subsequent search requests.
Result
Users immediately see a loading indicator on page entry and whenever a search is running, improving perceived responsiveness.
1. Backend
• `controller/channel.go`
– Added pagination (`p`, `page_size`) support to `SearchChannels`.
– Added independent `type` filter (keeps `type_counts` unaffected).
– Returned `total`, `type_counts` to match `/api/channel/` response.
2. Frontend
• `ChannelsTable.js`
– `loadChannels` / `searchChannels` now pass `p`, `page_size`, `id_sort`, `type`, `status` correctly.
– Pagination, page-size selector and type tabs work for both normal list and search mode.
– Switch for “ID sort” calls proper API and keeps UI state in sync.
– Removed unnecessary `normalize` helper; `getFormValues` back to concise form.
Result
• Search mode and normal listing now share identical pagination and filtering behavior.
• Type tabs show correct counts even after searching.
• “ID Sort” toggle no longer inverses actual behaviour.
Refactors `ChannelsTable.js` to ensure that the selected group filter is **never lost** when:
1. Cycling between channel-type tabs.
2. Changing the status dropdown (all / enabled / disabled).
Key points:
• `loadChannels` now detects active search filters (keyword / group / model) and transparently delegates to `searchChannels`, guaranteeing all parameters are sent in every request.
• `searchChannels` accepts optional `typeKey` and `statusF` arguments, enabling reuse without code duplication.
• Loading state handling is unified; no extra renders or side effects were introduced, keeping UI performance intact.
• Duplicate logic removed and responsibilities clearly separated for easier future maintenance.