Add a "Video Components" overview to the docs site — an entry point to the
50+ catalog blocks and components: what they are, how to install and wire
them, and how to contribute a new one. Wire it into the Guides sidebar.
The 9 Code Animation blocks shipped to the registry but were referenced
in zero agent-facing skills, so agents rebuilt code scenes from scratch
instead of installing them.
- discovery.md: add a Code Animations (9) section to the block inventory
and fix the stale block count (88 -> 97)
- motion-graphics/catalog-map.md: add a code / code-reveal row to the
Director -> block map
- pr-to-video visual-design: install code-diff / code-morph /
code-highlight / code-typing / code-scroll before hand-authoring a code window
* feat: add video frame format render option
* refactor: single source of truth for video-frame-format allow-list
Addresses PR review (Via) on #1481: the ["auto","jpg","png"] set was
declared three times — render.ts (VIDEO_FRAME_FORMATS), server.ts
(inline includes), and renderConfigValidation.ts
(ALLOWED_VIDEO_FRAME_FORMATS) — three boundaries to update when a new
extraction format lands.
Hoist the constant + a reusable `isVideoFrameFormat` type guard into
@hyperframes/engine (where VideoFrameFormat is defined) and route all
three call sites through them. Behavior unchanged; also drops two
`as RenderConfig[...]` casts in favor of the guard (narrowing over
assertion, per repo TS conventions).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Xuelong Mu <xuelongmu@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The keyframe cache writes three key variants per element: the source-prefixed
key (sourceFile#id), the index.html fallback (index.html#id), and the bare
element id (id). The clear paths only dropped the prefixed variants, leaving
the bare entry behind.
PropertyPanel reads the bare key and gives it precedence over live data
(cacheEntry?.keyframes ?? gsapKeyframes), so after an element's keyframes are
removed the inspector kept rendering the deleted keyframes. Consumers that fall
back to the bare id (timeline diamonds, preview overlay) saw the same stale
entry.
Add clearKeyframeCacheForElement and clearKeyframeCacheForFile and route the
three clear sites through them so the bare key is dropped alongside the prefixed
ones. Each delete is guarded by has to avoid reallocating the cache map for an
absent key.
Co-authored-by: Carlos Alcaraz <193642530+calcarazgre646@users.noreply.github.com>
Regenerate the lockfile so it matches current package.json: reflects the
sharp / onnxruntime-node move to optionalDependencies and the workspace
version mirror. No resolved-graph change — pure metadata sync to stop the
recurring `bun install` churn in git status.
* feat(cli): support OpenRouter as an alternative vision provider for capture captioning
`hyperframes capture` could only enrich asset descriptions with Gemini vision,
which requires a Google API key. Add OpenRouter as an alternative so users
without Google access can caption via any vision-capable model through one
unified key.
Provider is selected by which key is present: OPENROUTER_API_KEY → OpenRouter
(OpenAI-style /chat/completions with an image_url data URI), else
GEMINI_API_KEY/GOOGLE_API_KEY → Gemini (unchanged), else DOM-only as before.
OpenRouter wins if both are set. Default model is google/gemini-3.1-flash-lite
(the OpenRouter analog of the Gemini path's existing 3.1-flash-lite tier),
overridable via HYPERFRAMES_OPENROUTER_MODEL.
Both vision call sites — the image loop and the rasterized-SVG loop — route
through a single `captionOne` dispatcher, so the new provider works for SVGs too
(the original PR #840 only patched the image loop, which would have left
OpenRouter-only users with crashing SVG captioning). The OpenRouter path checks
res.ok and surfaces the status/body on failure.
Reimplements #840 (which was unmergeable: saved with a UTF-8 BOM + CRLF so
GitHub rendered it as a binary diff, used `any`, reused the Gemini model env
var, and had a hallucinated default model id).
- Adds unit tests for the OpenRouter path (happy path, graceful degradation on
non-OK status, no-key skip).
- Documents OPENROUTER_API_KEY in the website-to-video guide and the CLI capture
reference.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* test(cli): fix typecheck in OpenRouter caption test — capture request without `as`
The test cast `fetchMock.mock.calls[0]` to a tuple (TS2352: `[] | undefined`
doesn't overlap `[string, RequestInit]`), which failed the Typecheck CI job.
Capture the url/init inside the typed mock and assert via `new Headers()` +
`typeof` narrowing instead — no `as` assertions (which the repo bans anyway).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The `/projects/:id/renders/file/*` route joined attacker-controlled wildcard
input straight onto rendersDir with a bare join() + readFileSync and no
containment check — the only project-scoped filesystem route that skipped the
resolveWithinProject chokepoint every sibling route uses.
Literal/encoded `../` traversal is collapsed upstream by Hono's WHATWG URL
normalization (verified empirically), so the plain LFI is not reachable over
HTTP. But a symlink living inside rendersDir and pointing outside it was still
followed and served verbatim (verified: leaked an external secret, 200 OK).
Routing through resolveWithinProject canonicalizes with realpath before serving,
closing the symlink escape and making the route's safety independent of the URL
layer's normalization behavior.
Adds regression coverage: serves an in-dir file, rejects an escaping symlink
(403), and still serves a symlink that stays inside rendersDir.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Transcribe failures are recorded as `cli_command_result success=false` but
without a reason: the command catches its own error, prints it, and
`process.exit(1)` — the message never reaches telemetry. `cli_error` was only
emitted from the uncaughtException / unhandledRejection handlers, so
self-handled command failures were invisible. That makes a high failure rate
countable but not debuggable.
Add `trackCommandFailure(command, err)` — a thin wrapper over the existing
`trackCliError({ kind: "command_error" })` that normalizes an unknown reason to
name/message/stack. It enqueues synchronously, so the process `exit` handler's
flushSync ships it alongside `cli_command_result`. Respects the telemetry
opt-out (gated in trackEvent) and reuses the existing PII redaction.
Wire it into all three of transcribe's failure exits (file-not-found,
empty-transcript import, and the transcribe() catch — ffmpeg / whisper-binary /
model-download errors). Now each failure carries its reason, so we can see how
much of the failure rate is environment vs user input.
The helper is generic — the same one-liner can be dropped into other commands'
failure paths, or centralized at the runMain boundary, as a follow-up.
When a child element inside a sub-composition is selected, the timeline
replaces the parent scene clip with the deepest-level siblings. Deselect
or selecting outside collapses back. Expanded clips are fully editable —
move, resize, delete, and split — addressed by their real DOM id with
timeline time rebased onto the sub-comp they live in.
Runtime:
- New window.__clipTree API: a read-only hierarchical ClipNode tree
(id/parentId/children + backing element) so Studio can derive
parent/child relationships for inline expansion.
Studio:
- useExpandedTimelineElements derives the expanded view from
selectedElementId + clipParentMap (pure useMemo, no useEffect).
Each child rebases onto its immediate sub-comp host (start +
sourceFile), so multi-level nesting targets the right file.
- NLELayout routes expanded-clip edits through the same handlers
top-level clips use, in local coordinates — edits save to the
sub-comp source and reflect via reloadPreview (no separate DOM-patch
path). This is the canonical update; there is no reactive observer.
- findMatchingTimelineElementId resolves sub-comp children with no
top-level element to `sourceFile#id`.
- Razor tool enabled by default; studio_razor_split analytics event
fired on single and split-all.
- O(n²) isElementGsapTargeted extracted to gsapTargetCache.ts with a
cached Set+WeakSet O(1) lookup.
Adds a Code Animations catalog section — 9 self-contained, installable blocks:
morph, snippet-flight, typing, diff, highlight, scroll (DOM/GSAP) and 3d-extrude,
shader-dissolve, particle-assemble (WebGL). Each block ships only its own effect and
renders deterministically (paused GSAP timeline seeked per frame, seeded RNG, no
render-time data fetch). Wires the catalog nav, registry.json, a new code-animation
Studio category, and preview assets.
* feat(studio): default SDK shadow dispatch on for parity telemetry
Shadow mode keeps the server patch path authoritative (no user-visible
change) and emits sdk_shadow_dispatch parity signal. Default it on so we
collect addressing/serialize-drift telemetry from all traffic before any
cutover. Disable via VITE_STUDIO_SDK_SHADOW_ENABLED=false.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(studio): shadow parity for delete/timing/gsap ops + wire delete
Extends shadow visibility past the property-edit path. Adds a can()-first
shadow core (pure addressing/validity pre-check, works even for GSAP which
has no snapshot value) plus runShadowDelete/runShadowTiming/runShadowGsapTween.
Parity coverage: delete = getElement null (full); timing = snapshot
start/duration/trackIndex (full); gsap = can()+dispatch+returned-id only
(animationIds is a stub, tween values are script-level — full fidelity needs
serialize() round-trip diffing, out of scope).
Wires the delete runner end-to-end via an onElementDeleted callback
(useDomEditSession → useDomEditCommits → useElementLifecycleOps), fired after
the server delete succeeds. Server stays authoritative. Timing/GSAP wiring
follows (each needs threading sdkSession into useTimelineEditing /
useGsapScriptCommits).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(studio): wire timing + GSAP-add shadow dispatch
Timing: thread sdkSession into useTimelineEditing; fire runShadowTiming after
move/resize persist (server authoritative). Moved the useSdkSession call above
useTimelineEditing so both share the single session (no duplicate).
GSAP: thread sdkSession through useGsapScriptCommits → useGsapAnimationOps;
shadow addGsapAnimation via runShadowGsapTween after the server add. Only the
add path is shadowed — delete/update key on the server's animationId, which
doesn't resolve in the SDK's independent id-space (would emit false
cannot_dispatch). "set" has no SDK method, so it's skipped.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(studio): address #1473 review — no-persist shadow session + fallow gate
Blocker (Rames): the shadow runners dispatched on the live persisted SDK
session, so each shadow op fired the persist queue → an HTTP write of the SDK's
serialize() output, clobbering the studio's authoritative write (default-on
shipped this). Fix: open the shadow session WITHOUT persist — it reads from the
server but never writes back. Shadow dispatches mutate the in-memory model only
and are discarded on the next reload-on-change. Cutover (Step 3c+) must re-add
persist together with self-write suppression. No persist consumer exists in
this stack (cutover is not in main), so this is safe and keeps default-on.
Fallow CI gate (Miguel):
- drop unused `export` on RecordEditInput (dead-type)
- suppress pre-existing CRAP with reasons: commitMutation, addGsapAnimation;
file-level complexity on useTimelineEditing (shadow .then() branches nudge
several callbacks over threshold — telemetry-only)
- suppress 3 pre-existing clones surfaced by adjacent edits (save-error
formatter, prop-drilling passthrough, file-change reload handler)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(studio): scrub user content from shadow property-path telemetry
Addresses #1473 review concern (Rames): inline-style and text-content edits
put user content into the sdk_shadow_dispatch mismatch expected/actual fields.
Redact before emit — text-content values fully redacted (length only), others
length-capped at 64. The in-memory parity result keeps raw values, so the
parity logic and tests are unaffected.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* fix(producer): guard fileServer.close in distributed cleanup paths
`plan()` and `renderChunk()` both close the probe/chunk file server with a
bare `fileServer.close()` in their cleanup sequence. `FileServerHandle.close`
tears down the underlying http.Server, whose `close()` throws
`ERR_SERVER_NOT_RUNNING` if the server was already torn down (for example a
cancellation path that closed it once already). An unguarded throw there
escapes the cleanup and masks the original plan/render result, exactly the
failure the adjacent probe-session close already guards against with a
try/catch (its comment even spells this out).
Add `closeFileServerSafely`, which wraps the close in a try/catch and logs,
and route both cleanup sites through it so the two stay consistent and a
throwing close can never mask the real result. Covered by unit tests for
both the throwing and happy paths.
* fix(producer): extend fileServer.close guard to renderOrchestrator success path
---------
Co-authored-by: Carlos Alcaraz <193642530+calcarazgre646@users.noreply.github.com>
Aimed at `npx hyperframes` users (standalone and inside monorepos), where the
native modules `sharp` and `onnxruntime-node` can't install or load.
## Native modules are now optional, and never abort the CLI
`sharp` and `onnxruntime-node` are native modules: their platform binaries ship
as optional sub-dependencies that can fail to land on end-user installs
(--omit=optional, musl/glibc, monorepo hoisting, cross-platform lockfiles,
broken npx cache). Both powered only optional commands, yet both were wired as
hard `dependencies`, so on any platform where a binary can't install the whole
CLI failed to install. Moved both to `optionalDependencies` (alongside
@google/genai) so the core CLI always installs; the native-accelerated paths
light up only when present.
Runtime handling so a missing/unloadable binary degrades instead of crashing:
- `capture` (`contentExtractor.ts`): sharp was a static top-level
`import sharp from "sharp"`, so a load failure threw on module import —
before the inner try/catch — aborting the whole command. Now a guarded lazy
`await import("sharp")` that skips SVG captioning with an actionable warning.
Marked `external` in tsup so esbuild never bundles the native module.
- `remove-background` (`inference.ts`): both `onnxruntime-node` and `sharp`
are loaded here and genuinely required. The dynamic imports are now guarded
to throw an actionable "install / reinstall with optional deps" error
(surfaced cleanly by the command's existing try/catch) instead of a raw
"Cannot find module". New tests assert createSession rejects with that
guidance — before touching the model download — when either module is
unavailable.
`contactSheet.ts` also uses sharp but is already behind a dynamic-import
boundary wrapped in try/catch, so it was never a hard-fatal path.
## inspect: content-overlap as a warning, not a blocking error
The `content_overlap` layout-audit check shipped as `severity: "error"`, and
the audit exits non-zero when `errorCount > 0`, so `inspect` failed for
compositions that intentionally layer text. Downgraded to `severity: "warning"`
so it still reports (and prints the `data-layout-allow-overlap` opt-out hint)
without breaking exit codes. Reversible.
PR #1447 added `capture video` as a citty subCommand. citty's runCommand
(node_modules/.bun/citty@0.2.2/.../dist/index.mjs:209-227) treats any non-flag
positional as a subcommand-name attempt and throws E_UNKNOWN_COMMAND when it
doesn't match — there's no fallback to the parent's positional args, so
`hyperframes capture https://vercel.com` died with "Unknown command https://vercel.com".
Per James's suggestion, surface video-download as `capture --video <project>`
(a mode flag) instead of a subcommand. Citty has no issue with a positional
URL coexisting with flags. `video.ts` now exports `runVideoMode()` instead of
a `defineCommand` default export.
- `hyperframes capture <url>` works again
- `hyperframes capture --video <project> --index N` downloads video
- `hyperframes capture --video <project> --list` lists manifest
- `hyperframes capture --video <project> --video-url <url>` downloads by URL
* feat(studio): stage 7 step 3b — SDK shadow dispatch parity mode
Wire onDomEditPersisted callback from useDomEditCommits into useDomEditSession,
calling reportShadowDispatch (flag-gated via VITE_STUDIO_SDK_SHADOW_ENABLED) to
dispatch equivalent SDK ops alongside the server patch path and emit
sdk_shadow_dispatch telemetry with mismatch details.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(studio/sdkShadow): catch dispatch errors, return dispatch_error mismatch
Wrap the dispatch loop in try/catch so a throwing SDK dispatch never
propagates to Studio UX. Returns dispatched:false with kind="dispatch_error"
and the error message for telemetry. One new TDD test (RED→GREEN verified).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(studio): batch shadow dispatch, rename runShadowDispatch, add PatchOperation import
Wrap the shadow dispatch loop in session.batch() so a mid-loop throw
cannot leave the SDK session in a partially-applied state. Without the
batch boundary, one failing op would update some elements but not
others, diverging the shadow session from the real one.
Rename reportShadowDispatch → runShadowDispatch to eliminate the
misleading 'report' prefix — the function mutates the SDK session, it
is not read-only. Update the only caller (useDomEditSession).
Add missing PatchOperation import to useDomEditCommits (the type was
already used in the onDomEditPersisted interface but never imported).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* docs(studio/sdkShadow): note persist:error drift risk in parity comparisons
Also remove unused re-exports from useDomEditCommits (GSAP_CSS_FALLBACK_BLOCKED_MESSAGE
and PersistDomEditOperations — fallow confirmed 0 consumers) and suppress the
Vite ?raw import in sdk-playground that fallow can't resolve statically.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* feat(sdk,studio): stage 7 step 3a — persistPath + SDK session reload-on-change
Stage 7 Step 3a — SDK plumbing for routing Studio commits through the SDK
session. No behavior change: the session stays idle (no op routed yet).
SDK:
- Add OpenCompositionOptions.persistPath; thread to createPersistQueue so the
persist queue writes back to the composition's real path instead of the
"composition.html" default (blocker A).
Studio (useSdkSession):
- Pass persistPath = activeCompPath so a future dispatch persists the right file.
- Re-open the session when the active composition file changes on disk (HMR
hf:file-change / SSE file-change), scoped to activeCompPath, so the in-memory
linkedom document never goes stale under code-editor/agent/server edits
(blocker C). Re-opening is additive while the session is idle; 3c must add
self-write suppression once dispatch writes.
Tests: SDK persistPath default + override; shouldReloadSdkSession path-match.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* docs(sdk): document persistPath as immutable for session lifetime
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* feat(studio): stage 7 step 1 — wire SDK session into Studio
Creates useSdkSession hook: fetches active composition HTML, opens an
SDK Composition backed by createHttpAdapter, disposes on comp/project change.
Session is idle (no dispatch routed yet) — Step 3 wires edit ops through it.
Also removes createFsAdapter from SDK main entry (Node-only; subpath-only:
@hyperframes/sdk/adapters/fs). Required for Studio typecheck to pass when
importing @hyperframes/sdk — fs.ts uses node:fs/promises which Studio's
tsconfig does not include.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* feat(studio): stage 7 step 2 — mirror canvas selection into SDK session
useSdkSelectionSync: effect that calls session.setSelection(hfIds) whenever
domEditSelection or domEditGroupSelections changes. Maps each entry's hfId;
skips entries without one. Pure additive — no existing hook modified.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(studio): use adapter.read() in useSdkSession bootstrap
Build the HttpAdapter first, then call adapter.read(activeCompPath)
instead of duplicating URL construction with a raw fetch. Eliminates
the /files/encode duplication already in HttpAdapter.read().
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(studio): flush in-flight http writes before disposing SDK session
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(studio): dispose SDK session if cleanup fires during openComposition
Reviewer found a race: if the effect cleanup runs while openComposition is
awaited, comp is null so cleanup is a no-op, but the composition is then
set and never disposed. Add an explicit check after the await so any
composition opened after cancellation is disposed immediately.
Also wire the missing useSdkSession call in App.tsx (sdkSession was
referenced but never declared — pre-existing typecheck failure), move
the stableRenderQueue memo into useRenderQueue so App.tsx stays under
the 600-line architecture gate.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* feat(sdk): stage 7 step 2 — setSelection API
Adds setSelection(ids: string[]) to Composition interface and CompositionImpl.
Fires selectionchange; does not touch undo stack or patch stream.
11 contract tests: get/set/clear, event firing, copy semantics, no undo/patch side-effects.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(sdk): guard setSelection against same-id no-ops
Skip event dispatch when ids are identical (same length, same order)
to prevent double-firing selectionchange from callers that call
setSelection with the same list. Two new tests (RED→GREEN verified).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(sdk): de-duplicate ids in setSelection
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(sdk): document PreviewAdapter.on("selection") as stage 8 prep
Reviewer noted it is dead surface in this stack — no caller uses it.
Add comment explaining it is wired up in stage 8 when the preview host
pushes selection events up to the SDK session.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
## What
Adds `createHttpAdapter` — a browser-native `PersistAdapter` that reads and writes composition files through the Studio dev-server's `/api/projects/:id/files/...` endpoints using the Fetch API. Exported as a subpath: `@hyperframes/sdk/adapters/http`.
## Why
The SDK's `PersistAdapter` interface previously had filesystem (`fs`) and in-memory (`memory`) implementations, both Node-only. Studio runs in the browser and needs to persist compositions back to the dev server. This adapter is the browser-compatible plug that lets `openComposition` work in a Studio context without Node I/O.
## How
- `HttpAdapter` implements `PersistAdapter`: `read` → GET, `write` → PUT with per-path queue to serialize concurrent writes to the same file (at-most-once in-flight per path)
- `flush()` waits for all in-flight queues to drain
- `listVersions` / `loadFrom` proxy the server's version history endpoints
- `on('persist:error')` fires on network/non-2xx failures without throwing; callers can surface errors non-fatally
- Retry is caller's responsibility; the adapter does not retry
## Test plan
- `http.test.ts`: read/write round-trip with MSW, concurrent write serialization, persist:error event on 503, flush drains queue
- Contract suite (`persistAdapter.contract.test.ts`) passes for the http adapter against a mock server
Extend `inspect` to verify motion intent against the same seeked timeline
the renderer uses, catching render-≠-preview bugs that layout sampling can't:
entrance reveals the seek skips, broken stagger order, off-frame drift, and
frozen shots.
A `*.motion.json` sidecar next to the composition opts in (auto-discovered,
no flag, no authoring-framework changes); without one, inspect is unchanged.
inspect seeks a dense grid over the asserted selectors, builds an
element × time matrix of {rect, opacity, visible} plus per-scope liveness
signatures, and evaluates four assertions in Node:
appearsBy -> motion_appears_late
before -> motion_out_of_order
staysInFrame -> motion_off_frame
keepsMoving -> motion_frozen
A selector matching nothing is reported as motion_selector_missing rather
than silently passing. Findings reuse the LayoutIssue shape and flow through
the existing dedupe/collapse/limit/format pipeline and JSON envelope; they
are errors by default, so a failed assertion fails the run.
The motion pass runs in the same Chrome session as the layout audit (no extra
launch) and only when a sidecar is present.
Gate the runtime's per-frame transport re-seek to yield to an active Studio manual-edit drag, so GSAP x/y-controlled elements track the cursor instead of freezing until drop. Also adds the missing sdk-playground workspace member to Dockerfile.test, which unblocks the render regression suite for any runtime-touching PR.
Make /hyperframes the single entry skill and bring the docs back in sync with
the #1349 skills refactor.
Skills:
- Rename hyperframes-read-first -> hyperframes so the leaderboard-tracked
/hyperframes is the entry/router skill; description leads with "READ THIS
FIRST" to preserve the read-first intent. Update all references across
CLAUDE.md, AGENTS.md, CLI templates, test script, and workflow SKILLs.
Docs (closes the quickstart confusion in #1428):
- quickstart + prompting: replace the dead standalone runtime slash commands
(/gsap /lottie /three /waapi /animejs /css-animations /tailwind) with the
real surface; document the picker as required core skills (8) vs optional
workflows, with --all as the install-everything shortcut.
- frame-adapters: map every runtime to /hyperframes-animation.
- packages/cli: /tailwind -> /hyperframes-core; rewrite the skills-include
blurb around the current domain skills.
- copilot-cli/pipeline/migrating-to-lambda: /hyperframes is the router; the
composition contract lives in /hyperframes-core. Fix a dead /gsap example.
- antigravity: stop listing gsap/ and tailwind/ as separate skill dirs.
- contributing/catalog: /contribute-catalog -> /hyperframes-registry.
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The layout audit only reported boxes that overflow their container; text
that fits perfectly but is painted over by a later sibling or overlay was
never caught. Add a text_occluded check that sweeps a grid across each text
box (three rows x nine columns) and, via elementFromPoint, flags text whose
topmost element is an unrelated opaque element (raster content, background
image, or a solid background at near-full opacity). Low-opacity overlays
such as scrims and grain are exempt. Opt out of intentional layering with
data-layout-allow-occlusion.
The two *.browser.js audit scripts are added to the fallow entry list: they
are injected by path via page.addScriptTag, so they have no import-graph
referrer.
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
- Add missing version field to sdk-playground/package.json (broke pnpm pack)
- Skip private packages in verify-packed-manifests (prevent recurrence)
- Pin bun v1.3.13 in Dockerfile.test (1.3.14 produces different lockfile)
* feat(sdk): stage 6 — sub-composition scoped ids (F9)
Adds fully-qualified scoped ids for addressing elements inside inlined
sub-compositions, so callers can target "hf-HOST/hf-LEAF" unambiguously
even when bare hf-ids collide across sub-composition boundaries.
Changes:
- model.ts: resolveScoped() traverses id segments through nested subtrees;
isNewHostBoundary() detects host boundaries (dcf ≠ parent dcf handles
outerHTML innerRoot edge case)
- types.ts: HyperFramesElement gains scopedId field
- document.ts: buildElement carries scopePrefix, propagates childPrefix
at host boundaries; buildRoots starts with ""
- patches.ts: RFC 6902 escapeIdForPath / decodePathSegment for scoped ids
containing "/"; all path builders and pathToKey/keyToPath updated
- session.ts: getElement() matches by scopedId; find() returns scopedIds;
orphan cleanup decodes RFC 6902 before key comparison, preserves removal
markers, purges property sub-keys for both bare and scoped ids
- mutate.ts: all element handlers use resolveScoped instead of findById;
handleRemoveElement collects full subtree hf-ids before removal for
complete GSAP animation cascade (Q3 fix); validateOp uses resolveScoped
20 new contract tests in session.subcomp.test.ts covering resolveScoped,
scopedId propagation, dispatch to scoped targets, RFC 6902 patch encoding,
override-set key format, orphan purge, and serialize stability.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(sdk): add find({ composition }) filter — Stage 6 WS-C completion
Closes the last headless-testable Stage 6 gap (F9 workstream C).
`find({ composition: "hf-host" })` returns all scopedIds whose prefix
matches the given host id — i.e. every element mounted inside that
sub-composition, at any depth. Combinable with other FindQuery fields
(tag, text, name, track). 3 new contract tests in session.subcomp.test.ts.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* fix(sdk): addGsapTween resolves scoped id to bare leaf; validateOp checks target exists
- handleAddGsapTween: strip host prefix for scoped ids (hf-host/hf-leaf →
selector [data-hf-id="hf-leaf"]) — DOM element carries only the leaf part
- validateOp addGsapTween: call resolveScoped to surface E_TARGET_NOT_FOUND
before the GSAP script checks (previously can() returned ok for missing targets)
- patches.ts pathToKey: remove dead ?? null (decodePathSegment never returns undefined)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
---------
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* feat(sdk): stage 4 — canUndo/canRedo, removeElement GSAP cascade, override-set cleanup
* docs(sdk): document cascadeRemoveAnimations bare-id v1 limitation for scoped ids
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* chore(sdk): remove sdk-status-report.txt from source tree
Internal planning artifact should not be committed to the repo.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* feat(sdk): stage 5 — export adapter factories from package root
Expose the concrete adapter factories so consumers no longer reach into deep
adapter paths:
- createHeadlessAdapter — no-op PreviewAdapter for agents/CI/SSR (no browser)
- createMemoryAdapter — in-memory PersistAdapter for tests/headless open
- createFsAdapter (+ FsAdapterOptions) — node fs PersistAdapter for local dev
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* feat(sdk): stage 4 — canUndo/canRedo, removeElement GSAP cascade, override-set cleanup
* docs(sdk): document cascadeRemoveAnimations bare-id v1 limitation for scoped ids
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* chore(sdk): remove sdk-status-report.txt from source tree
Internal planning artifact should not be committed to the repo.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
---------
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(sdk): fs adapter flush() tracks in-flight writes; add to T13 contract suite
* fix(sdk): document flush() first-error rejection semantics
Promise.all rejects on first write failure; errors also surface via
persist:error event channel per write.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
---------
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
For the hyperframes.dev website-to-video flow. Real-AI-test runs against
heygen.com, huly.io, and heygen-showcase surfaced two gaps: (1) capture's
logo / asset-captioning signals missed modern React/Tailwind builds; and
(2) there was no CLI surface to pull the videos the manifest references.
New command:
• `hyperframes capture-video <project>` — on-demand downloader for
entries in capture/extracted/video-manifest.json. Capture writes the
manifest + preview PNGs but skips the mp4s; this pulls one entry by
`--index N` (matched against the entry's `index` field, NOT array
offset — gaps are possible when a preview screenshot fails). SSRF-safe
via safeFetch, 250 MB cap, content-type whitelist, race-free
exclusive-create write. Layout-aware (handles both standalone capture
and W2H project layouts).
Capture pipeline fixes:
• Structural logo signals (assetCataloger + tokenExtractor): inBanner /
inHomeLink / matchesTitleBrand. Class-substring alone caught 0/32 SVGs
on heygen.com — modern builds don't put 'logo' / 'brand' in any
className.
• Content-hash SVG slugs (assetDownloader): `svg-<8char-sha1>.svg` —
label-derived slugs mis-attributed partner-logo carousels
(heygen-logo.svg actually contained Google, hubspot-logo.svg contained
Trivago, etc.). Content-hash names are invariant by construction.
• SVG → PNG rasterization before Gemini Vision (contentExtractor): the
raw-SVG-as-text path was hallucinating wordmarks (VIVIENNE for HubSpot,
'wrestling' for Workday). Adds polarity detection so a white-glyph SVG
flattened to a blank PNG gets inverted before captioning. LOGO tag in
asset-descriptions.md when structural signals fire (independent of
Gemini key presence).
• Double-escape \/ inside the page.evaluate template literal in
assetCataloger + tokenExtractor: the original `/^https?:\/\/.../`
collapsed to `/` mid-template and threw `Unexpected token ^`. Capture
was 100% blocked on this until the escape was fixed.
• `asset-descriptions.md` header branches on Gemini-key presence with
an explicit 'Vision OFF — catalog-derived descriptions' warning.
New lint rule:
• `lintMissingLocalAsset` (cli/utils/lintProject): scans <video> / <img>
/ <source> src for local files that don't exist in the project.
Empirically the most common sub-agent mistake across multi-URL runs
(~5+ per run). Uses `resolveExistingLocalAsset` so the existence check
matches the bundler's notion of 'resolves'. Masks comment / style /
script ranges before scanning so a literal `<img src=missing.png>`
inside a tutorial comment isn't reported.
Tests: 17 new for capture-video (safeFilename decoding/sanitization,
VIDEO_CONTENT_TYPE_RE accept/reject, pickManifestEntry index-field lookup
with gaps, URL-mismatch + bad-index rejection, --index over --url
priority); 70 cases under lintProject.test.ts covering the new rule and
existing rules.
Sibling PRs in this stack:
• #PR_A1 — fix(producer): __dirname ESM banner shim
• #PR_A2 — fix(core/lint): findRootTag masks comment/style/script
* refactor(core): swap studio-api read path from recast to acorn parser (T6e)
* fix(core,sdk): code-review findings — 5 correctness bugs + 2 cleanup
- gsapParserAcorn: top-level variable targets now resolved via program-scope
null-key fallback in lookupBindingFromAncestors (const el = querySelector...)
- gsapParserAcorn: fromTo guard requires args.length >= 3, preventing undefined
args[2]/args[3] access when fewer args supplied
- gsapWriterAcorn: remove fuzzing fallback in removeAnimationFromScript that
silently deleted the wrong animation (from→to ID conversion)
- gsapWriterAcorn: valueToCode guards NaN → "0" to avoid broken tween props;
safeKey regex aligned to ASCII-only (matching gsapSerialize)
- mutate: handleSetGsapTween now includes stagger in extras (was in addGsapTween
but missing from setGsapTween)
- apply-patches: script case now mirrors stylesheet — op=remove calls
setGsapScript("") instead of silently ignoring the patch
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* docs(core): add trust-model header to T6d parity suite
Documents the recast-baseline trust relationship and clarifies that
motionPath parity tests live in the Phase 3b commit (PR #1379) since
the acorn motionPath parser is also added there.
Addresses #1370 R1-N1 (Rames).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
## Summary
Replaces the regex-based GSAP script parser with an acorn AST parser for the read path. This is the first of three parser PRs (T6b → T6c → T6d) that together migrate hyperframes off fragile regex parsing onto a proper AST.
## Why
The existing `gsapParser.ts` regex-based parser silently misparses edge cases: chained `.to()` calls, template literal targets, `gsap.utils.toArray(...)` expansions, lexically scoped variables, and percent-keyframe arrays. These misparses produce wrong `animationId` values that downstream SDK write ops use as keys — write ops targeting the wrong node corrupt the script. The fix is to parse with a real JS AST.
## What changed
**`packages/core/src/parsers/gsapParserAcorn.ts`** (new, ~1100 lines)
- `parseGsapScriptAcorn(script)` — full-featured read-path parser. Walks an acorn AST to extract:
- Timeline variable detection (`gsap.timeline()` assignment)
- `resolvedStart` computation: handles absolute positions, label references, relative `+=`/`-=`, chained calls
- Property group classification (`transform`, `opacity`, `color`, etc.)
- GSAP keyframes: percentage-object, object-array, simple-array with three-level easing
- Variable target resolution: `querySelector`, `getElementById`, `querySelectorAll`, `gsap.utils.toArray`, array literals, forEach/map callbacks
- Timeline `defaults` inheritance
- Stagger / repeat / yoyo extraction
- All `animationId` values are content-addressed (`target-method-startMs-group`) for deterministic round-trips
- Note: `parseGsapScriptAcornForWrite` (the write-path slice used by T6c) lives in T6c (#1369), not this PR
**`packages/core/src/parsers/gsapParser.acorn.test.ts`** (new, ~220 lines)
- Differential corpus tests: same input run through both the old regex parser and the new acorn parser, asserting outputs are equal on the scenarios the old parser handled correctly
- Catches regressions during the transition without requiring tests to be rewritten
- `onComplete`/`onStart`/`onUpdate`/`onRepeat` dropped-key assertions added in Phase 3b commit (#1379) where `DROPPED_VAR_KEYS` is defined — the test file is in T6b but the extended assertions live one commit up-stack
**`packages/core/package.json`**
- Added `acorn` and `acorn-walk` dependencies
## Test plan
- `bun run test packages/core` → all tests pass (35 passing in the T6b suite alone)
- Stacked on: `main`
- Stack above: T6c (write path), T6d (parity suite)
Resize: proportionally scale all GSAP animation positions and durations
to fit the new clip duration via scalePositionsInScript. This preserves
clip-relative keyframe percentages — diamonds don't move during resize,
nothing disappears. Modeled after After Effects Time Stretch behavior.
Drag: shift all GSAP positions by the time delta (unchanged from before).
Diamond rendering:
- Clamp diamonds at 0%/100% so they stay fully visible at clip edges
- Filter out-of-range keyframes using predicted percentages during resize
- Clamp connection lines to clip boundaries
- PropertyRows: same edge clamping for SVG diamonds
Parser: scalePositionsInScript (proportional position + duration scaling),
shiftPositionsInScript (rigid shift), scale-positions + shift-positions
mutation types, 5 shift tests passing.
The layout audit compares each element against its container, so two text
blocks that collide with each other — neither overflowing its own box —
render unreadable yet pass clean. Add a content_overlap check that pairs up
the solid text blocks and reports any two whose boxes intersect by more than
a fifth of the smaller box. Watermark-style text (low colour alpha) is
decorative and exempt; opt out of intentional stacking with
data-layout-allow-overlap.
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
lefthook-local.yml is Lefthook's per-developer override file and is meant to
stay local (the shared hooks live in lefthook.yml). It is currently committed,
so it applies to everyone who clones the repo: a commit-msg hook in it appends
a personal Co-authored-by trailer to every contributor's commit.
Remove it from version control and add it to .gitignore so local overrides stay
local. lefthook.yml (the shared config) is unchanged.
Co-authored-by: Carlos Alcaraz <193642530+calcarazgre646@users.noreply.github.com>
Pressing Delete with keyframes multi-selected removed keyframes from the
wrong element. selectedKeyframes holds "<elementId>:<percentage>" keys and
can outlive the element it was built on (a clip click, keyframe click, layers
selection, or keyframe context menu changes the active element without clearing
it, and a shift-selection can span elements). deleteSelectedKeyframes parsed
only the percentage from each key and applied it to the active animation,
ignoring which element each selected keyframe belonged to, so a stale selection
deleted keyframes the user never targeted on the active element.
Extract selectedKeyframePercentagesForElement, which keeps only the percentages
whose key matches the active element id, and route the delete through it. The
common case (all selected keyframes on the active element) is unchanged; stale
cross-element keys are skipped instead of mis-applied.
Co-authored-by: Carlos Alcaraz <193642530+calcarazgre646@users.noreply.github.com>
* feat(studio): drag keyframes with beat snapping
Keyframe diamonds are draggable with live preview and snap to the music
beat grid (requires VITE_STUDIO_ENABLE_KEYFRAMES=1).
Drag model: a tween start point trims the front (end fixed), an end point
resizes (start fixed), an intermediate keyframe moves within the tween
(adjacent segments resize, others untouched; start/end moves remap the
intermediates to preserve their absolute times). The keyframe snaps to the
nearest beat within ~8px, centered exactly on the dot.
Reliability: the commit resolves the dragged element's selection + parsed
animations on demand (awaited) instead of relying on the async DOM-edit
session, picks the tween whose window contains the keyframe's original
time among same-group tweens, and holds the dropped position optimistically
until the cache round-trip lands. Cache clip% precision raised to 0.001%
so the marker lands exactly where dropped.
Pure match/plan logic + unit tests in editor/keyframeMove.ts.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(studio): harden keyframe drag commit (review follow-ups)
- pickKeyframeTween no longer falls back to ALL animations on a selector
mismatch — it only picks among the dragged element's own tweens, so a
class/compound-selector mismatch can't edit a different element. No
match → no-op.
- computeKeyframeMovePlan bails to a no-op when a keyframe-array tween's
dragged keyframe can't be located (stale cache / precision drift) instead
of falling through to an end-point resize that silently rescaled the
whole tween and re-timed every keyframe.
- usePopulateKeyframeCacheForFile clipPct now uses 0.001% precision
(matching useGsapAnimationsForElement) so beat-snapped keyframes from the
file-wide cache also center on the dot and the two caches agree.
- The optimistic drag hold only releases once the cache reflects the
committed position (a keyframe near the held %), so an unrelated cache
rebuild no longer flashes the diamond back to its old spot.
- A drag's document listeners are cleaned up on unmount, so an unmount
mid-drag (clip delete / comp switch / zoom-out) no longer leaks them.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* feat(studio): shrink + lower keyframe diamonds under the beat strip
When a clip's track shows the beat-dot strip (the top band), its keyframe
diamonds and connecting lines render at 45% size and centered in the
region below the band, so they don't collide with the dots. Full size and
vertically centered otherwise.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(studio): ignore keyframe re-drag during the optimistic-hold window
After a drop, the diamond is held at its dropped position (via effPct) until the
file round-trip lands, but `pct` passed to handlePointerDown still comes from
props (the pre-drop position). Re-grabbing the same keyframe in that window
would track the drag from a stale origin and commit against the wrong tween (or
no-op via the stale-cache guard). Skip starting a drag while a hold is pending;
it clears on the cache match (≤2s fallback). Click selection is unaffected.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
---------
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* feat(studio,cli): music beat detection with timeline guides + headless beats CLI
Beat detection for music tracks: the Studio draws beat guides on the active
track, beats are user-editable and persist to a project file, and a new
`hyperframes beats` CLI generates that file headlessly before the Studio opens.
Detection lives in @hyperframes/core/beats (shared by Studio + CLI): an energy
onset detector cross-validated with bpm-detective, regularized to an octave-
aligned grid, silence-gated, with per-beat loudness. Music-only — an
<audio data-timeline-role="music"> is analyzed; voiceover is excluded.
Studio: green beat lines + draggable dots on the selected track; add at playhead,
drag to move, double-click to delete (audio scrubs); edits persist to
beats/<audio>.json and are undoable (interleaved with file history).
CLI: `hyperframes beats [dir]` runs the same detection in headless Chrome
(prebuilt browser bundle in dist) and writes the beat file.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* feat(studio): timeline beat-grid + zoom UX refinements
- Center-anchored magnify: zooming via the toolbar/slider keeps the time
at the viewport center fixed instead of anchoring at the left. Pinch
still anchors at the cursor.
- Move-snap to beats: dragging a clip snaps whichever edge (start or end)
is nearest a beat, matching the existing resize-edge snapping.
- Beat lines on track backgrounds: faint full-height beat lines now paint
behind the clips on every track lane (brightness scales with loudness);
the green dots stay on the active track's top bar.
- Waveform follows zoom: bars fill the full clip width and resample the
windowed peaks, so the waveform stretches with zoom instead of stopping
partway across a widened clip.
- Beat dots centered in the top bar: align the dot band to the clip top
(CLIP_Y) so the dots sit centered in the dark bar instead of being
bisected by the clip's top border.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(studio): preserve media sourceDuration across element re-derivation
Moving a non-music clip re-derived the timeline elements into fresh
objects whose sourceDuration the DOM scan hadn't loaded yet. The async
probe skips srcs already in its cache, so the value was silently
dropped — trimFractions then returned no window and the trimmed music
waveform reset to the full source pinned at the track start.
Re-apply the cached probe duration synchronously on every derivation
(applyCachedSourceDurations) and extract the async probe loop into
probeMissingSourceDurations to keep useTimelinePlayer within the file
size limit.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* feat(studio): skip beat-snap on the music track, highlight move-snap target
The music track defines the beats, so moving or trimming it no longer
snaps to its own beats (isMusicTrack guard on both the move and resize
snap paths).
Moving another clip snapped only on drop with no cue. snapMoveStartToBeat
now also returns the beat it will snap to; BeatBackgroundLines draws that
beat's line as a bright neon-green glow while the clip's edge is within
the snap region, so the target is visible before drop.
Also drops .commitmsg.tmp, accidentally committed via git add -A.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* feat(studio): hide playhead while dragging a beat; default beat dots to music track
- Dragging a beat dot now hides the playhead guideline (new beatDragging
store flag set on beat pointer down/up) so its line doesn't track the
scrub and clutter the beat being moved.
- Beat dots render on the selected track, falling back to the music track
when nothing is selected.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(core): remove polynomial-ReDoS regex from audioRelPathForSrc
CodeQL js/polynomial-redos: the lazy `.+?` followed by an optional
trailing `[?#].*$` backtracks polynomially on crafted `/preview/...`
inputs. Parse the preview-relative path with indexOf/slice instead, and
strip the query/hash with a single linear char-class search. Behavior is
unchanged for all preview/absolute/blob/data/bare inputs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(studio,core,cli): review hardening for beat detection + timeline UX
- playerStore.reset() now clears beat state (analysis, edits, undo/redo,
persist) so a project switch can't apply the previous project's beats,
undo stack, or file-writer to the new one.
- removeUserBeat returns the same reference on a no-op, and delete/move beat
actions skip committing when nothing changed — no more phantom undo
entries / debounced writes for no-op edits.
- regularizeBeats bails to raw onsets when the (octave-misread) tempo would
produce a sub-125ms grid, avoiding a tens-of-thousands-of-beats freeze.
- parseBeats clamps strength to [0,1] and rejects non-finite time/strength,
so a hand-edited file can't feed NaN into the gamma curve (Math.pow on a
negative base) and blank out beat markers.
- Start-edge beat-snap now also requires duration >= minDuration, matching
the end-edge guard, so a rightward snap can't collapse the clip.
- Center-anchor zoom effect always consumes its skip flag, so a pinch that
produced no pps change can't leave it stranded and skip the next zoom.
- Headless beats analyzer projects to {beatTimes,beatStrengths,bpm,confidence}
before returning, so page.evaluate no longer serializes the full decoded
PCM (channelData) across the CDP boundary.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(core): gate parseBeats on schema version
parseBeats accepted any object with a beats array, so a future v2 beat file
(with changed semantics) would be parsed silently as v1. Reject anything whose
version is not 1, treating an unknown version like an absent/invalid file.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
---------
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(player): bound the parent audio proxy to its clip window
When iframe autoplay is blocked, audible playback is promoted to a parent-frame
audio proxy. The proxy read the clip's data-start/data-duration once at adopt
time and mirrorTime() only skipped (never paused) the element outside that
window — so a trimmed/moved music clip kept playing the full source past its
on-timeline end, even though the iframe element was correctly paused.
Fix: the proxy keeps a reference to its source iframe element and re-reads
data-start/data-duration each mirror tick (live trims/moves apply), pauses the
proxy when the playhead leaves [start, start+duration), and resumes it when the
playhead re-enters during parent-owned playback.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(core,studio): bound trimmed audio playback to the clip window
Trimmed audio played to the source file's natural end instead of
stopping at the clip edge, on every audio path:
- WebAudio (the audible path in Studio): schedulePlayback now passes
the clip's data-duration as the third start() arg, so the decoded
buffer stops at the trimmed edge instead of running to the file end.
- Runtime element gating: the duration resolver caps each clip by its
own data-duration (min of source length, host window, authored
duration), so a trimmed <audio>/<video> element pauses at its edge.
Studio trim UX:
- Resize live-patches the media-start/playback-start offset, so a
start-edge drag trims into the source instead of only repositioning
the clip.
- AudioWaveform windows the rendered peaks to the trimmed slice so the
waveform tracks the clip edges.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(player,core): gate proxy playback to the live clip window
Review follow-ups on the parent-audio-proxy / WebAudio bound:
- seekAll now re-reads live source bounds (_refreshEntryBounds) before
gating, so a paused scrub right after a trim/move uses the current clip
window instead of the adopt-time one.
- playAll and clip adoption only start a proxy when the playhead is inside
the clip's window (_playEntryIfActive), so bulk starts / promotion no
longer blip audio for clips outside their window until the next tick.
- The WebAudio buffer is now bounded by the host-composition window too
(matching resolveDurationSeconds), so a sub-composition-nested clip stops
at the same edge on the WebAudio and HTMLMedia paths.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
* fix(core,player): reschedule bounded WebAudio on rate change; guard NaN bounds
A bounded WebAudio source's wall-clock length is baked into start()'s duration
arg (in buffer-sample seconds) at its scheduling rate. Mutating playbackRate in
place on a later rate change does not rescale that bound, so a trimmed clip ends
early (fast) or late (slow). setRate now reports whether the rate changed and
exposes hasBoundedActiveSources(); the runtime stopAll()+reschedules active
clips at the new rate when any bounded source is live. The per-clip schedule
loop is extracted to a shared closure so play() and the rate path agree.
Also guard _refreshEntryBounds against a non-numeric duration attribute parsing
to NaN, which would make every window check false and let the proxy play past
its clip end.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>
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Co-authored-by: Miguel Ángel <miguel07alm@protonmail.com>