Commit Graph
804 Commits
Author SHA1 Message Date
Miguel Ángel d4876b4e5b chore: release v0.5.0-alpha.15 2026-05-10 18:39:53 +00:00
Vance Ingalls 073fb74643 fix: share manual edit render runtime 2026-05-10 18:39:45 +00:00
Vance Ingalls 8860695de4 fix: harden manual edit refresh apply 2026-05-10 18:39:14 +00:00
Vance Ingalls 4935ac583d fix: persist manual preview edits on refresh 2026-05-10 18:39:14 +00:00
Vance Ingalls 46df941102 fix: commit drag offsets from gesture math 2026-05-10 18:39:14 +00:00
Vance Ingalls ced335e626 fix: apply nested manual edits in drilled previews 2026-05-10 18:39:14 +00:00
Vance Ingalls 47dd59fe39 fix: address studio manual edit review feedback 2026-05-10 18:39:14 +00:00
Vance Ingalls 42f864e19c fix: harden studio group overlay events 2026-05-10 18:39:14 +00:00
Vance Ingalls 8184dc7508 fix: select studio groups on pointerdown 2026-05-10 18:39:14 +00:00
Vance Ingalls df94d63847 fix: seed additive studio selection groups 2026-05-10 18:39:14 +00:00
Vance Ingalls 83d7061563 fix: preserve studio group selections 2026-05-10 18:39:14 +00:00
Vance Ingalls 7a736eb1f8 feat: add studio group repositioning 2026-05-10 18:39:14 +00:00
Vance Ingalls 8c6af5734e fix(studio): route inspector geometry through manual edits 2026-05-10 18:39:14 +00:00
Vance Ingalls c3c4998650 feat(studio): reset selected manual edits 2026-05-10 18:39:14 +00:00
Vance Ingalls 6eaa117c0a fix(studio): connect rotate handle line to selection 2026-05-10 18:39:14 +00:00
Vance Ingalls 2a412faec2 fix(studio): match rotate handle size to resize handle 2026-05-10 18:39:14 +00:00
Vance Ingalls 9ba1e6eb65 fix(studio): allow small rotation adjustments 2026-05-10 18:39:14 +00:00
Vance Ingalls 62e1db836c fix(studio): keep rotate handle aligned while dragging 2026-05-10 18:39:14 +00:00
Vance Ingalls 69cf85b269 fix(studio): rotate manual edits around center 2026-05-10 18:39:14 +00:00
Vance Ingalls 47159e85af fix(studio): drag hovered canvas targets immediately 2026-05-10 18:39:14 +00:00
Vance Ingalls dc949f5974 feat(studio): highlight hovered canvas target 2026-05-10 18:39:14 +00:00
Vance Ingalls 7563d260a6 fix(studio): keep rotation edit base stable 2026-05-10 18:39:14 +00:00
Vance Ingalls 79b33aca0a fix(studio): reapply manual edits during playback 2026-05-10 18:39:14 +00:00
Vance Ingalls fa208641be fix(studio): scale master edits in source coordinates 2026-05-10 18:39:14 +00:00
Vance Ingalls d9b3be0261 fix(studio): allow master canvas layer selection 2026-05-10 18:39:14 +00:00
Vance Ingalls 9098255985 fix(studio): stabilize manual edit manifest rendering 2026-05-10 18:39:14 +00:00
Vance Ingalls 62f212aacf feat: persist studio manual edits via manifest 2026-05-10 18:39:13 +00:00
Miguel Ángel c7e10c13af fix: align Studio capture with preview (#595)
Studio frame capture could fail for projects mounted outside the repo when the project id came from an encoded hash route. A project like `Notion Showcase` loaded as `#project/Notion%20Showcase`, but the capture URL encoded that already-encoded value again, producing `/api/projects/Notion%2520Showcase/...` and a 404.

While validating the fix by seeking through the preview, capture also diverged from the visible player for nested compositions because the thumbnail route sought raw timelines instead of the same player seek path used by Studio preview.

- Decodes project ids when reading Studio `#project/...` routes and centralizes project hash/API path construction.
- Keeps API URLs encoded exactly once, including project names with spaces, literal `%`, reserved characters, and unicode.
- Updates Studio thumbnail capture to prefer `window.__player.seek(t)` and only fall back to raw timeline seeking for standalone pages.
- Preserves explicit `t=0` thumbnail requests instead of falling back to `0.5` seconds.
- Adds preview-regression CI coverage for Studio routing, frame capture URL construction, thumbnail seeking, and core thumbnail seek parsing.

Studio treated the hash route segment as the canonical project id even when the browser had already percent-encoded it. `buildFrameCaptureUrl` then encoded that string again, so a decoded project directory name and the capture API path no longer matched.

The preview/capture mismatch was a separate seek-path issue: the visible Studio preview seeks through the HyperFrames player, which maps global time into nested composition time. The capture route bypassed that layer and paused all registered timelines at the same global time.

The zero-second capture case came from parsing `t` with a truthiness fallback, so `parseFloat("0") || 0.5` became `0.5`.

- `bun run --cwd packages/studio test -- vite.thumbnail.test.ts src/utils/projectRouting.test.ts src/utils/frameCapture.test.ts`
- `bun run --cwd packages/core test -- src/studio-api/routes/thumbnail.test.ts`
- `bunx oxfmt --check .github/workflows/preview-regression.yml packages/studio/vite.thumbnail.ts packages/studio/vite.thumbnail.test.ts packages/studio/vite.config.ts packages/studio/src/utils/projectRouting.ts packages/studio/src/utils/projectRouting.test.ts packages/studio/src/utils/frameCapture.ts packages/studio/src/App.tsx packages/core/src/studio-api/routes/thumbnail.ts packages/core/src/studio-api/routes/thumbnail.test.ts`
- `bunx oxlint .github/workflows/preview-regression.yml packages/studio/vite.thumbnail.ts packages/studio/vite.thumbnail.test.ts packages/studio/vite.config.ts packages/studio/src/utils/projectRouting.ts packages/studio/src/utils/projectRouting.test.ts packages/studio/src/utils/frameCapture.ts packages/studio/src/App.tsx packages/core/src/studio-api/routes/thumbnail.ts packages/core/src/studio-api/routes/thumbnail.test.ts`
- `bun run --cwd packages/studio typecheck`
- `bun run --cwd packages/core build:hyperframes-runtime`
- `bun run --cwd packages/core typecheck`
- `git diff --check`

Pre-commit also reran lint, format, and typecheck successfully for the committed files.

Using `agent-browser`, I mounted `/Users/miguel07code/Downloads/Notion Showcase` into Studio's project data and opened:

```text
http://127.0.0.1:5197/#project/Notion%20Showcase
```

Before the fix, Capture requested `/api/projects/Notion%2520Showcase/thumbnail/index.html?...` and Studio showed `Capture failed`.

After the fix, I sought the preview to `0s`, `2s`, `10s`, and `18s`, captured each frame, and compared the visible preview crop against the capture output. The capture URLs all used `Notion%20Showcase`, not `Notion%2520Showcase`, and no failure toast appeared.

Mean pixel diffs for preview vs capture were:

- `0s`: `0.0`
- `2s`: `0.8641`
- `10s`: `0.3496`
- `18s`: `0.2309`

The small non-zero diffs are raster/antialias-level differences after resizing the capture to the preview crop dimensions.

- Browser screenshots, comparison sheets, network logs, and the `agent-browser` recording are local-only under `qa-artifacts/capture-button/` and are not committed.
- The local Notion Showcase project mount is an ignored symlink under `packages/studio/data/projects/` and is not committed.
- Thumbnail cache versions were bumped so stale captures generated with the old seek behavior are not reused.
2026-05-10 18:35:58 +00:00
Miguel Ángel e5525a5576 feat(studio): add persistent undo redo (#537)
Studio manual editing and timeline editing mutate project files directly, but those edits had no reliable undo/redo path. Before releasing manual editing, users need a way to recover from visual property changes, source-editor saves, timeline moves/resizes/deletes, and timeline asset drops.

The history also needs to survive a page refresh. A refresh should not erase the only way back from a bad manual edit.

- Adds a persistent per-project edit-history model for file snapshots.
- Stores undo/redo stacks in IndexedDB so history survives Studio refreshes.
- Records source editor saves, manual DOM edits, and timeline mutations.
- Adds toolbar undo/redo buttons with standard keyboard shortcuts: `Cmd/Ctrl+Z`, `Cmd/Ctrl+Shift+Z`, and `Ctrl+Y`.
- Validates current file hashes before applying undo/redo so external file changes do not silently overwrite newer content.
- Keeps history available in memory if IndexedDB persistence fails during a session.
- Adds focused unit coverage for the pure history model, storage adapter, controller/hook behavior, and project-file save helper.

Studio previously treated every editor mutation as an immediate file write. Manual DOM editing, timeline updates, and source-editor saves each had separate write paths, so there was no common transaction boundary where Studio could capture the file contents before and after an edit.

Undo/redo needed to sit above those write paths as a file-level transaction system: capture changed files before saving, write the new contents, persist the history entry by project, then apply undo/redo only when the current file content still matches the expected snapshot.

- `bun --filter @hyperframes/studio test src/utils/editHistory.test.ts src/utils/editHistoryStorage.test.ts src/hooks/usePersistentEditHistory.test.ts src/utils/studioFileHistory.test.ts` -> 4 files pass, 15 tests pass
- `bun --filter @hyperframes/studio test` -> 26 files pass, 289 tests pass
- `bun --filter @hyperframes/studio typecheck`
- `bunx oxlint packages/studio/src/App.tsx packages/studio/src/icons/SystemIcons.tsx packages/studio/src/hooks/usePersistentEditHistory.ts packages/studio/src/hooks/usePersistentEditHistory.test.ts packages/studio/src/utils/editHistory.ts packages/studio/src/utils/editHistory.test.ts packages/studio/src/utils/editHistoryStorage.ts packages/studio/src/utils/editHistoryStorage.test.ts packages/studio/src/utils/studioFileHistory.ts packages/studio/src/utils/studioFileHistory.test.ts` -> 0 warnings, 0 errors
- `bunx oxfmt --check packages/studio/src/App.tsx packages/studio/src/icons/SystemIcons.tsx packages/studio/src/hooks/usePersistentEditHistory.ts packages/studio/src/hooks/usePersistentEditHistory.test.ts packages/studio/src/utils/editHistory.ts packages/studio/src/utils/editHistory.test.ts packages/studio/src/utils/editHistoryStorage.ts packages/studio/src/utils/editHistoryStorage.test.ts packages/studio/src/utils/studioFileHistory.ts packages/studio/src/utils/studioFileHistory.test.ts`
- `git diff --check`
- `bun run --filter @hyperframes/core build:hyperframes-runtime` before commit hook, because the clean worktree needed the ignored runtime-inline artifact for typecheck
- Lefthook pre-commit -> lint, format, typecheck pass
- Lefthook commit-msg -> commitlint pass

- Started Studio locally at `http://127.0.0.1:5190/#project/undo-redo-sample`.
- Used `agent-browser` to select a preview element in the Inspector and change `#hero-card` from `left: 220px` to `left: 260px`.
- Refreshed Studio and verified Undo stayed enabled.
- Clicked Undo and verified the project file returned to `left: 220px`; clicked Redo and verified the inline `left: 260px` returned.
- Used `agent-browser` to drag the `side-card` timeline clip, refreshed Studio, then verified Undo restored the previous timeline attributes and Redo reapplied the timeline move.
- Recorded the tested undo/redo flow with `agent-browser`: `qa-artifacts/studio-undo-redo-2026-04-28/studio-undo-redo-flow.webm`.

- Local screenshots and recordings are kept under `qa-artifacts/studio-undo-redo-2026-04-28/` and are intentionally not committed.
- The scratch Studio project used for browser proof is local-only under `packages/studio/data/projects/undo-redo-sample/` and is intentionally not committed.
- The PR intentionally excludes the earlier PRD/TDD planning notes under `docs/superpowers/`; those remain local-only per request.
2026-05-10 18:35:58 +00:00
Miguel Ángel 368f9650e9 fix(studio): hold canvas movement from inspector 2026-05-10 18:35:58 +00:00
Miguel Ángel 702cb26d7a fix: copy Studio agent prompts in Safari 2026-05-10 18:35:58 +00:00
Miguel Ángel cb81947bcd fix(studio): prevent timeline track cutoff 2026-05-10 18:35:58 +00:00
Miguel Ángel 767e2e25b2 fix(studio): copy absolute paths in agent prompts 2026-05-10 18:35:58 +00:00
Miguel Ángel 664c215f8b fix(studio): improve dom picking and thumbnails 2026-05-10 18:35:58 +00:00
Miguel Ángel add0d35fe7 feat(studio): add manual DOM editing inspector (#466)
* fix: stabilize studio preview and runtime sync

* fix: pass selector through timeline thumbnails

* feat: add studio timeline editing

* fix: disambiguate timeline edit targets

* fix: stop timeline auto-scroll in fit mode

* feat: use percentage-based timeline zoom

* fix: sync timeline playhead on zoom changes

* fix: reset timeline scroll when returning to fit

* feat(studio): add manual DOM editing inspector

* docs: update studio manual dom editing guide

* feat(studio): add image asset picker for fills

* feat(studio): add inline image uploads for fills

* fix(studio): use real file input for image fill uploads

* fix(studio): restore toast plumbing after rebase

* fix(studio): explain in-app upload limitation

* fix(studio): reuse asset-tab upload pattern in fills

* feat(studio): refine manual design inspector

* fix(studio): polish manual design inspector

* fix(studio): keep color picker in viewport

* fix(studio): clarify color picker selection

* docs: update manual DOM editing guide

* fix(studio): keep gradient color picker open

* fix(studio): scope text color to text layers

* fix(studio): add agent fallback for immovable layers

* fix(studio): address manual editing review feedback

* fix(studio): make local font selection reliable
2026-05-10 18:35:58 +00:00
Miguel Ángel 57ea5641fe chore: release v0.5.7 v0.5.7 2026-05-10 18:34:43 +00:00
Miguel Ángel 5595e38bfb Merge pull request #706 from heygen-com/fix/player-renderseek-setter 2026-05-10 20:33:27 +02:00
Miguel ÁngelandClaude Opus 4.6 711ac22fd8 fix(runtime): add setter to delegated __player properties
The property delegation on window.__player used Object.defineProperty
with only a getter, causing "Cannot set property renderSeek which has
only a getter" when Studio's motion-wrapping code tried to reassign
__player.renderSeek with a wrapped version. This cascaded into an
infinite error loop making the timeline unusable.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-10 18:27:58 +00:00
Miguel Ángel bd7bbae42d chore: release v0.5.6 v0.5.6 2026-05-10 05:40:30 +00:00
terencechoandClaude Sonnet 4.6 dd375e2784 fix(player): clamp scrubber progress when postMessage frame exceeds duration (#700)
The postMessage state path set `_currentTime` without clamping, while the
direct timeline path already used `Math.min(currentTime, _duration)`. A
final-frame state message with a frame count slightly past the end would
set `_currentTime > _duration`, causing the progress bar (position:
absolute, no overflow guard) to bleed out of the scrubber track and
visually cover the volume button, and the time display to show values
like "0:05 / 0:04".

- Clamp `_currentTime` in `_onMessage` to match the direct timeline path
- Clamp defensively in `updateTime` so the display layer never overflows
- Add `overflow: hidden` + `min-width: 0` to `.hfp-scrubber` as a CSS
  safety net; remove now-redundant `border-radius` from `.hfp-progress`
  (parent `overflow: hidden` handles clipping to the rounded shape)
- Apply the same `overflow: hidden` fix to `.hfp-volume-slider` for
  consistency; remove redundant `border-radius` from `.hfp-volume-fill`
- Add regression test covering the postMessage over-duration case

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-09 22:23:19 -07:00
Miguel Ángel 811f309ea5 Merge pull request #685 from heygen-com/feat/contribute-skill
feat(skills): contribute skill for registry block authoring
2026-05-10 05:13:40 +02:00
Miguel ÁngelandClaude Opus 4.6 9fdedaf3e7 feat(docs): add catalog contributing guide and rename skill
Add mintlify docs page for contributing blocks/components to the
registry catalog. Rename skill from contribute to contribute-catalog
for clearer intent.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-10 01:38:05 +00:00
Miguel ÁngelandClaude Opus 4.6 082e19df22 fix(skills): tighten trigger surface and add dimension/duration comments
- Narrow description to disambiguate from hyperframes-registry (install)
  and hyperframes (in-project authoring) skills
- Add "adjust" comments on dimensions/duration defaults so agents don't
  blindly copy 1920x1080/10s for all composition shapes

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-09 23:45:35 +00:00
Miguel ÁngelandClaude Opus 4.6 6b3beffb24 fix(skills): address review feedback on contribute skill
- Remove `stability` field from templates.md registry-item.json template
- Fix S3 path to match canonical `docs/images/catalog/{kind}/{name}.png`
- Split internal vs external contributor upload flow
- Parameterize `{kind}` in Step 6 (format, stage, commit paths)
- Fix component target path to flat `compositions/components/{name}.html`
- Add component template to templates.md
- Add `npx hyperframes publish` step for contributor preview

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-09 23:43:01 +00:00
James Russo e92daf02f0 Merge pull request #696 from heygen-com/docs/hyperframes-launches-showcase
docs: add Launch Videos page linking to hyperframes-launches repo
2026-05-09 18:29:02 -04:00
James 1d8531dae7 docs(launch-videos): drop 'Adding your own video' section per review 2026-05-09 22:26:27 +00:00
James 6c0b51d2af docs: add Launch Videos page linking to hyperframes-launches repo
Adds a new docs page under Getting Started that links to the
heygen-com/hyperframes-launches repo — open-source HyperFrames
compositions behind HeyGen's product launch videos. Includes a brief
catalog of the 5 projects currently in there, framing on why these are
useful (multi-composition shape, real adapter mix, production-grade
timing), and the LFS-aware clone recipe.

Cross-linked from `docs/examples.mdx`'s Next Steps and from
`docs/community/adopters.mdx`.

Came from a Discord ask via blackNoir (forwarded by James) — users
landing on the docs want to see how the internal team builds their own
videos through HyperFrames; this surfaces that source in one click.
2026-05-09 22:23:03 +00:00
James Russo b6e712f1c5 Merge pull request #690 from heygen-com/fix/688-remotion-skill-description-length
fix(skills): shorten remotion-to-hyperframes description under 1024 chars
2026-05-08 19:08:27 -07:00
James d839fd4017 fix(skills): shorten remotion-to-hyperframes description under 1024 chars
The agent skill loader rejects SKILL.md files whose frontmatter description
exceeds 1024 characters, so remotion-to-hyperframes was being skipped at
startup with a "exceeds maximum length of 1024 characters" warning.

Trimmed the description from 1240 to 896 characters by collapsing the
trigger-phrase examples and tightening prose, while preserving every
trigger / no-trigger guardrail. Moved the detailed list of trigger phrases
and the 4 negative cases into a new "## When to use" section in the body
so the guidance is not lost.

Fixes #688
2026-05-09 01:33:44 +00:00
Miguel Ángel 15d8b6a998 feat(skills): add contribute skill for registry block authoring
New skill that guides users through the full workflow of contributing
caption styles, VFX blocks, transitions, and other components to the
HyperFrames registry.

Covers: scaffolding, proven patterns (seeded PRNG, paused timelines,
hard kills, unique ID prefixes), validation, rendering, and PR prep.

Includes copy-paste HTML templates for caption and Three.js components
with all the non-negotiable rules baked in.

Tested by an unbiased agent with zero prior HyperFrames knowledge —
built a working cap-typewriter component that passed lint and validate
on the first attempt. Feedback incorporated: per-character animation
guidance, monospace font size exceptions, positioning variants, and
PREFIX naming convention table.
2026-05-08 15:59:15 -07:00