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* feat(media-use): color grading — grade/lut resolve, smart-grade, grade-compare CLI Add color grading to media-use as first-class resolve types plus a faithful comparison command. All local, offline, deterministic — no model, no GPU. - resolve -t grade / -t lut: produce a data-color-grading block (or a frozen .cube). Look cascade: core preset (no file) -> bundled .cube library -> parametric buildCube. Emitted .cube is Rec.709 and validated against core's colorLuts constraints (LUT_3D_SIZE <= 64) before it is frozen. - smart grade (grade --for <media>): ffmpeg signalstats -> adjust suggestion (exposure / contrast / white balance), surfaced with the measured evidence on stderr as a starting point; never auto-applied. - hyperframes grade-compare: renders N candidate grades onto a reference frame through the real runtime shader into one labeled comparison PNG, so an agent picks a look without opening Studio. Prepends an "original" baseline cell by default (--no-baseline to omit). Shares the headless-capture pipeline with snapshot via capture/captureCompositionFrame. - media-use SKILL: proactive "media opportunity pass" guidance (grounded signal -> offer, ask once, surface don't mutate). Verified: media-use 116/116, grade-compare 7/7, snapshot 9/9, lint + format clean, full build green, comparison renders end to end. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv * test(cli): narrow grade-compare baseline assertion off unknown-typed grading Assert the whole cell via toEqual instead of reaching into .grading.preset / .grading.lut on the unknown-typed field, keeping the test typecheck-clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv * feat(media-use): agent-authored LUTs via --params + validate --from cube; never-read-.cube guardrail - resolve -t lut / -t grade --params '<json>': build a parametric .cube from explicit params (bypassing the intent cascade), validate, and freeze in one step. --intent becomes the optional description. Lets an agent commit a look it computed itself. - --from <file.cube> now validates the ingested LUT for lut/grade types and rejects an invalid/oversized cube (no partial write) — the escape hatch for a LUT the agent generated with its own code. - SKILL.md: hard rule to never read a .cube body into context (~size^3 lines, zero legible signal) — inspect via grade-compare (see it) or cube-validate (ok/size), read the manifest description for meaning; plus both authoring paths and the parametric-vs-film-stock ceiling note. Verified: media-use 116/116, lint + format clean; smokes — --params builds a valid frozen cube, grade --params returns a lut block, bad JSON and an oversized --from cube are both rejected with no stray file. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv * fix(cli): grade-compare validates referenced LUTs, warns on no-op cells, caps candidates Bug-bash follow-ups — grade-compare silently accepted bad input: - Validate LUT *content*, not just existence: each referenced .cube is parsed with core's parseCubeLut (now exported from @hyperframes/core) and rejected with a per-cell error ("LUT for \"<label>\" is not a valid .cube: ..."). A file that exists but isn't a valid cube no longer renders a silent no-op cell. - Warn on inactive cells: a grading that normalizes to inactive (e.g. a malformed {lut:12345}) emits a stderr warning naming the cell; the auto-prepended "original" baseline is intentionally inactive and stays silent. stdout remains valid JSON. - Cap candidates at 16 (excluding baseline): over-cap input renders the first N and reports {truncated:true, total:M} on stdout + a stderr note — no silent drop, no unbounded giant sheet. Verified: grade-compare 10/10; non-cube LUT → clear error; {lut:12345} → warning + ok; 20 cells → cells=17 truncated total=20; valid runs unchanged. Lint/format clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv * feat(cli): general `hyperframes compare` visual-variant primitive Generalize grade-compare's "render N variants → one labeled sheet → the agent looks and picks" loop into a standalone command that works on ANY variation (font, layout, motion, grade, whole compositions) — the tool never needs to know what differs. - `hyperframes compare <path...> [--at <sec>] [--labels a,b,c] [--out] [--cols] [--json]`: renders each agent-authored composition variant through the real runtime (captureCompositionFrame) and stitches one labeled comparison sheet + JSON ({ok, sheet, rendered, variants, truncated?/total?}). 2+ paths required; caps at 16 with loud truncation. It presents, it does not judge — choosing is the caller's job. - Factored the shared "render a labeled set → contact sheet" path so compare, grade-compare, and snapshot all sit on it (no duplication). grade-compare is now the first color-specific specialization of this primitive. - New pathArgs util + contactSheet test; hyperframes-cli SKILL documents compare as the agent's "see your own renders and choose" primitive. Verified: 26/26 across compare + grade-compare + snapshot + contactSheet (no regressions); compare renders 3 variants into one visibly-distinct labeled sheet; 2+-path error path clean; lint/format clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv * fix(ci): green the skills CI — skip ffmpeg tests when absent, oxfmt markdown The "Test: skills" CI job runs bare `node --test` with no ffmpeg on PATH (by design — skills tests are meant to be node-builtin-only). The grade-analyzer + smart-grade tests shell to ffmpeg and were failing there with ENOENT. Guard them to skip when ffmpeg isn't on PATH; they still run locally / where it is. Also oxfmt README.md + hyperframes/media-use SKILL.md (the whole-repo `oxfmt --check .` Format job caught markdown left unformatted by the rebase conflict resolution). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv * fix(ci): skip core-conformance test when tsx is unavailable The "Test: skills" CI job installs no deps, so the normalizeHfColorGrading conformance test (which imports core's TS via `node --import tsx`) failed there. Guard it to skip when tsx can't resolve; runs locally / in the deps-installed Test job. Completes the skills-CI greening (the ffmpeg guards handled the rest). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv * fix(cli): escape grade-compare src double-quotes (CodeQL XSS) + Windows-safe compare test - grade-compare built `<img src="...">` (double-quoted) with the single-quote escaper, leaving `"` unescaped — a `"` in the frame path could break out (CodeQL: incomplete HTML attribute sanitization). Use escapeXml for src. - compare label test hard-coded POSIX paths that can't match on Windows; assert the derived labels (the subject); path resolution is covered elsewhere. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv * refactor(media-use): generate LUT library from params (drop committed .cube files) The 3 bundled .cube files were 733 lines each (2,199 total) and were themselves buildCube output — pure repo bloat. Replace with compact per-look params in luts/index.json, generated on resolve; add an optional `url` for future scanned LUTs to be CDN-hosted + downloaded on demand (freezeUrl) instead of committed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv * feat(media-use): serve library LUTs from CDN on-demand (static.heygen.ai/luts), params fallback Looks now carry a CDN `url` (hosted at s3://heygen-public/luts → static.heygen.ai/luts/<id>.cube); resolve downloads + validates + freezes on demand, like bgm/image. `params` stays as the deterministic offline fallback (--local-only, or if the download fails), so resolution is never blocked on the network. Provider prefers url, falls back to params. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv * fix(media-use): address #2041 review — atomic LUT writes, compare telemetry, follow-ups - Atomic .cube writes: library provider (url + params) and the parametric generator now write to a .tmp path, validate, then rename, so a crash can never orphan an invalid .cube at the final path (was validate-after-write). - track("media_use_resolve") now emits provenance.via (url/params-fallback/params). - grade-compare + compare: --timeout flag (was hardcoded 5000) and a media_use_compare event (cells, truncated, total, render_ready_timed_out); openSettledCompositionPage now surfaces the render-ready timeout. - compare staging skips node_modules/.git; --for gets an upfront existence check. - Rec.709 luma comment; HYPERFRAMES_ANALYZE_TIMEOUT_MS override; measured note uses basename; LUT s3 hosting moved from index.json into luts/README.md. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01H5k87mPZ4d6yiFwcWSb8Vv --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
334 lines
24 KiB
Markdown
334 lines
24 KiB
Markdown
<p align="center">
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<picture>
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<source media="(prefers-color-scheme: dark)" srcset="docs/logo/dark.svg">
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<source media="(prefers-color-scheme: light)" srcset="docs/logo/light.svg">
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<img alt="HyperFrames" src="docs/logo/light.svg" width="300">
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</picture>
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</p>
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<p align="center">
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<a href="https://www.npmjs.com/package/hyperframes"><img src="https://img.shields.io/npm/v/hyperframes.svg?style=flat" alt="npm version"></a>
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<a href="https://www.npmjs.com/package/hyperframes"><img src="https://img.shields.io/npm/dm/hyperframes.svg?style=flat" alt="npm downloads"></a>
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<a href="LICENSE"><img src="https://img.shields.io/badge/license-Apache%202.0-blue.svg" alt="License"></a>
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<a href="https://nodejs.org"><img src="https://img.shields.io/badge/node-%3E%3D22-brightgreen" alt="Node.js"></a>
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<a href="https://discord.gg/EbK98HBPdk"><img src="https://img.shields.io/badge/Discord-Join-5865F2?logo=discord&logoColor=white" alt="Discord"></a>
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</p>
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<p align="center"><b>Write HTML. Render video. Built for agents.</b></p>
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<p align="center">
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<a href="https://hyperframes.heygen.com/quickstart">Quickstart</a> |
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<a href="https://hyperframes.heygen.com/showcase">Showcase</a> |
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<a href="https://www.hyperframes.dev/">Playground</a> |
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<a href="https://hyperframes.heygen.com/catalog/blocks/data-chart">Catalog</a> |
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<a href="https://hyperframes.heygen.com/introduction">Docs</a> |
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<a href="https://discord.gg/EbK98HBPdk">Discord</a>
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</p>
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<p align="center">
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<img src="docs/public/images/hyperframes-logo-motion-1280-trimmed.webp" alt="HyperFrames demo: HTML code on the left transforms into a rendered video on the right" width="800">
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</p>
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HyperFrames is an open-source framework for turning HTML, CSS, media, and seekable animations into deterministic MP4 videos. Use it locally with the CLI, from AI coding agents with skills, or as the rendering core behind hosted authoring workflows.
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## Quick Start
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### With an AI coding agent
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Install the HyperFrames skills, then describe the video you want:
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```bash
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npx skills add heygen-com/hyperframes --full-depth --yes
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```
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> `--full-depth` does a full clone of the repo's current `main`. Without it, `skills add` fetches the skills.sh registry blob, which lags `main` by hours — you'd get an older copy of a skill. (`hyperframes skills update` already installs full-depth.)
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Try a prompt like:
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> Using `/hyperframes`, create a 10-second product intro with a fade-in title, a background video, and subtle background music.
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The skills teach agents the HyperFrames production loop: plan the video, write valid HTML, wire seekable animations, add media, lint, preview, and render. They work with Claude Code, Cursor, Gemini CLI, Codex, and other coding agents that support skills.
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## Skills
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HyperFrames ships 20 skills agents load on demand. Read `/hyperframes` first — it's the router and capability map; it picks a workflow for any "make me a…" request — video, deck, or composition port — and points to the domain skills below.
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Run `npx skills add heygen-com/hyperframes --full-depth` for the interactive picker, `npx skills add heygen-com/hyperframes --all --full-depth` to install all 20 at once (skips the picker), or `npx skills add heygen-com/hyperframes --skill <name> --full-depth` for just one (bare name, no leading `/`). Keep `--full-depth` — it installs the current `main`; without it `skills add` fetches the skills.sh blob, which lags by hours.
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Installs stay lean after that: `npx hyperframes init` keeps the **core set** fresh (the router, the `hyperframes-*` domain skills, and `media-use` — plus whatever is already installed; `/figma` stays on demand) and never expands a partial install; the creation workflows install **on demand** — the router runs `npx hyperframes skills update <workflow>` before entering one. Nothing re-pulls the full set behind your back.
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### Router
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| Skill | Use when |
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| -------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| `/hyperframes` | **Read first** for any request to make / create / edit / animate / render a video, animation, or motion graphic. Capability map for the domain skills and intent router for the creation workflows below. |
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### Creation workflows
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| Skill | Use when |
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| -------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| `/product-launch-video` | Marketing / launching / promoting a **product** — from its URL, a brief, or a script (even if the site is only named). Up to ~3 min (sweet spot 30-90s). |
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| `/website-to-video` | Turning a **general website** into a video — site tour, portfolio / landing-page showcase, social clip from the site's own visuals. |
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| `/faceless-explainer` | **Explaining a topic / concept** from arbitrary text — no product, no URL, no website capture; every visual is LLM-invented (typography / abstract / diagram / data-viz). |
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| `/pr-to-video` | A **GitHub pull request** (PR URL, `owner/repo#N` ref, or "this PR") → changelog / feature-reveal / fix / refactor explainer, read via the `gh` CLI. |
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| `/embedded-captions` | Adding **captions / subtitles** to an existing talking-head video (footage untouched) — verbatim rail, embedded climax behind the subject, or pure-cinematic embed. |
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| `/talking-head-recut` | Packaging an existing talking-head / interview / podcast video with **designed graphic overlays** — lower-thirds, data callouts, kinetic titles, pull-quotes, side panels, PiP. |
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| `/motion-graphics` | A short, **unnarrated, design-led motion graphic** (~under 10s) — kinetic type, stat / chart hit, logo sting, lower-third, animated tweet / headline. MP4 or transparent overlay. |
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| `/music-to-video` | A **music track** (audio file, or video to pull audio from) → a **beat-synced** video — lyric, slideshow, or kinetic promo; music drives pacing. |
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| `/slideshow` | A **presentation / pitch deck / interactive deck** — discrete slides, fragment reveals, branching, hotspot navigation, presenter mode. Output is a navigable deck, not a rendered video. |
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| `/general-video` | **Anything else** — longer or multi-scene pieces, brand / sizzle reel, title card, static loop, freeform composition. Input- and length-agnostic fallback. |
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| `/remotion-to-hyperframes` | **Porting an existing Remotion** (React) composition's source to HyperFrames HTML. One-way migration, not creation. |
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### Domain skills (loaded on demand)
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Atomic capabilities the creation workflows compose against — pull one when you need that specific layer.
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| Skill | Covers |
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| ------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
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| `/hyperframes-core` | The composition contract — `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, determinism rules. |
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| `/hyperframes-animation` | All animation knowledge — atomic motion rules, scene blueprints, transitions, runtime adapters (GSAP / Lottie / Three.js / Anime.js / CSS / WAAPI / TypeGPU). |
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| `/hyperframes-keyframes` | Seek-safe keyframe authoring across runtimes — GSAP timelines, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, 3D depth — plus `hyperframes keyframes` diagnostics for rendered motion. |
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| `/hyperframes-creative` | Non-animation creative direction — `frame.md` / `design.md`, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns. |
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| `/media-use` | The media OS — resolve any media need (BGM, SFX, image, icon, logo, voice, color grade, LUT) into a frozen local file or paste-ready block + ledger record, generate via TTS/music/image models when the catalog misses, transcribe, caption, remove backgrounds, and reuse assets across projects. One shared audio engine + manifest tracking. |
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| `/hyperframes-cli` | CLI dev loop — `init`, `lint`, `validate`, `inspect`, `preview`, `render`, `publish`, `doctor`, plus AWS Lambda cloud rendering (`lambda deploy / render / progress`). |
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| `/hyperframes-registry` | Install and wire registry blocks and components into compositions via `hyperframes add`. Authoring a new block or component to contribute upstream. |
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| `/figma` | Import Figma assets, tokens, components, and storyboard sections → reconstructed motion (frames read as states, not slides) (REST/CLI) plus Motion animations (MCP) and shaders (MCP source / native export) into a composition. |
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For visual design handoff workflows, see the [Claude Design guide](https://hyperframes.heygen.com/guides/claude-design) and [Open Design guide](https://hyperframes.heygen.com/guides/open-design).
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### Manually with the CLI
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```bash
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npx hyperframes init my-video
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cd my-video
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npx hyperframes preview # preview in browser with live reload
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npx hyperframes render # render to MP4
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```
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**Requirements:** Node.js 22+, FFmpeg
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## What You Can Build
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Need ideas? Browse the [Showcase](https://hyperframes.heygen.com/showcase) for finished videos you can watch, read, run, and remix.
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- Product launch videos and feature announcements
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- PR walkthroughs with animated code diffs, narration, and captions
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- Data visualizations, chart races, and map animations
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- Social videos with kinetic captions, overlays, and music
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- Docs-to-video, PDF-to-video, and website-to-video explainers
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- Reusable motion graphics for automated content pipelines
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## Frame.md
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**frame.md — your design system, ready for video.**
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Every brand has a `design.md`. None of them were written for a camera. `frame.md` is the missing translation layer: it takes your web-context design spec and inverts it for the frame — the same tokens, the same rules, but rewritten so an AI agent can compose a promo video without guessing at scale or reaching for web chrome.
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The output is a `DESIGN.md` superset your whole toolchain can read. Atoms stay sacred. Composition stays free. Numbers come from the script.
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<table>
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<tr>
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<td width="50%" align="center">
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<a href="https://www.hyperframes.dev/design/biennale-yellow"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/biennale-yellow.png" alt="Biennale Yellow" width="100%"></a>
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<br><b><a href="https://www.hyperframes.dev/design/biennale-yellow">Biennale Yellow</a></b>
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</td>
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<td width="50%" align="center">
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<a href="https://www.hyperframes.dev/design/blockframe"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/blockframe.png" alt="BlockFrame" width="100%"></a>
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<br><b><a href="https://www.hyperframes.dev/design/blockframe">BlockFrame</a></b>
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</td>
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</tr>
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<tr>
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<td width="50%" align="center">
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<a href="https://www.hyperframes.dev/design/blue-professional"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/blue-professional.png" alt="Blue Professional" width="100%"></a>
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<br><b><a href="https://www.hyperframes.dev/design/blue-professional">Blue Professional</a></b>
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</td>
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<td width="50%" align="center">
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<a href="https://www.hyperframes.dev/design/bold-poster"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/bold-poster.png" alt="Bold Poster" width="100%"></a>
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<br><b><a href="https://www.hyperframes.dev/design/bold-poster">Bold Poster</a></b>
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</td>
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</tr>
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<tr>
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<td width="50%" align="center">
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<a href="https://www.hyperframes.dev/design/broadside"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/broadside.png" alt="Broadside" width="100%"></a>
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<br><b><a href="https://www.hyperframes.dev/design/broadside">Broadside</a></b>
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</td>
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<td width="50%" align="center">
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<a href="https://www.hyperframes.dev/design/capsule"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/capsule.png" alt="Capsule" width="100%"></a>
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<br><b><a href="https://www.hyperframes.dev/design/capsule">Capsule</a></b>
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</td>
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</tr>
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<tr>
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<td width="50%" align="center">
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<a href="https://www.hyperframes.dev/design/cartesian"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/cartesian.png" alt="Cartesian" width="100%"></a>
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<br><b><a href="https://www.hyperframes.dev/design/cartesian">Cartesian</a></b>
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</td>
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<td width="50%" align="center">
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<a href="https://www.hyperframes.dev/design/cobalt-grid"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/cobalt-grid.png" alt="Cobalt Grid" width="100%"></a>
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<br><b><a href="https://www.hyperframes.dev/design/cobalt-grid">Cobalt Grid</a></b>
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</td>
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</tr>
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<tr>
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<td width="50%" align="center">
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<a href="https://www.hyperframes.dev/design/coral"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/coral.png" alt="Coral" width="100%"></a>
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<br><b><a href="https://www.hyperframes.dev/design/coral">Coral</a></b>
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</td>
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<td width="50%" align="center">
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<a href="https://www.hyperframes.dev/design/creative-mode"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/creative-mode.png" alt="Creative Mode" width="100%"></a>
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<br><b><a href="https://www.hyperframes.dev/design/creative-mode">Creative Mode</a></b>
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</td>
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</tr>
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</table>
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Browse and remix them all at [hyperframes.dev/design](https://www.hyperframes.dev/design).
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## How It Works
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Define a video as HTML. Add data attributes for timing and tracks. Use GSAP, CSS, Lottie, Three.js, Anime.js, WAAPI, or your own frame adapter for seekable animation.
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```html
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<div id="stage" data-composition-id="launch" data-start="0" data-width="1920" data-height="1080">
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<video
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class="clip"
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data-start="0"
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data-duration="6"
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data-track-index="0"
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src="intro.mp4"
|
|
muted
|
|
playsinline
|
|
></video>
|
|
|
|
<h1 id="title" class="clip" data-start="1" data-duration="4" data-track-index="1">Launch day</h1>
|
|
|
|
<audio
|
|
data-start="0"
|
|
data-duration="6"
|
|
data-track-index="2"
|
|
data-volume="0.5"
|
|
src="music.wav"
|
|
></audio>
|
|
|
|
<script src="https://cdn.jsdelivr.net/npm/gsap@3/dist/gsap.min.js"></script>
|
|
<script>
|
|
const tl = gsap.timeline({ paused: true });
|
|
tl.from("#title", { opacity: 0, y: 40, duration: 0.8 }, 1);
|
|
window.__timelines = window.__timelines || {};
|
|
window.__timelines.launch = tl;
|
|
</script>
|
|
</div>
|
|
```
|
|
|
|
Preview instantly in the browser. Render locally or in Docker. The renderer seeks each frame in headless Chrome and encodes the result with FFmpeg, so the same input produces the same video.
|
|
|
|
## HyperFrames Stack
|
|
|
|
HyperFrames is the open-source rendering engine, plus a growing set of tools around HTML-native video creation.
|
|
|
|
| Piece | Status | What it does |
|
|
| ----------------------------------------------- | ------------------- | ------------------------------------------------------------------------------------------------- |
|
|
| CLI | Available | Scaffold, preview, lint, inspect, and render local video projects |
|
|
| Core / Engine / Producer | Available | Parse compositions, drive headless Chrome, encode video, and mix audio |
|
|
| Catalog | Available | Reusable blocks and components for transitions, overlays, captions, charts, maps, and effects |
|
|
| Agent skills | Available | Teach coding agents the video-production patterns that generic web docs miss |
|
|
| Studio | Available, evolving | Browser surface for previewing and editing compositions |
|
|
| AWS Lambda rendering | Available | Deploy a distributed render stack and drive renders from your laptop or CI |
|
|
| [hyperframes.dev](https://www.hyperframes.dev/) | Available | Community playground for previewing, iterating, sharing, and rendering HTML-native video projects |
|
|
| [frame.md](https://www.hyperframes.dev/design) | Available | Invert your design system for the camera — a DESIGN.md superset an agent can compose video from |
|
|
|
|
## Catalog
|
|
|
|
Install ready-to-use blocks and components:
|
|
|
|
```bash
|
|
npx hyperframes add flash-through-white # shader transition
|
|
npx hyperframes add instagram-follow # social overlay
|
|
npx hyperframes add data-chart # animated chart
|
|
```
|
|
|
|
Browse the catalog at [hyperframes.heygen.com/catalog](https://hyperframes.heygen.com/catalog/blocks/data-chart).
|
|
|
|
## Why HyperFrames?
|
|
|
|
- **HTML-native:** compositions are HTML files with data attributes. No React requirement, no proprietary timeline format.
|
|
- **Agent-friendly:** agents already write HTML, and the CLI is non-interactive by default.
|
|
- **Deterministic:** same input, same frames, same output. Built for CI, regression tests, and automated rendering.
|
|
- **No build step:** an `index.html` composition plays as-is and can be previewed directly in the browser.
|
|
- **Adapter-based animation:** bring GSAP, CSS animations, Lottie, Three.js, Anime.js, WAAPI, or a custom runtime.
|
|
- **Open source:** Apache 2.0 license, with no per-render fees or commercial-use thresholds.
|
|
|
|
## HyperFrames vs Remotion
|
|
|
|
HyperFrames is inspired by [Remotion](https://www.remotion.dev). Both tools render video with headless Chrome and FFmpeg. The main difference is the authoring model: Remotion's bet is React components; HyperFrames' bet is plain HTML that humans and agents can both write easily.
|
|
|
|
| | **HyperFrames** | **Remotion** |
|
|
| ------------------------ | ------------------------------------- | --------------------------------------- |
|
|
| Authoring | HTML + CSS + seekable animation | React components |
|
|
| Build step | None; `index.html` plays as-is | Bundler required |
|
|
| Agent handoff | Plain HTML files | JSX / React project |
|
|
| Library-clock animations | Seekable, frame-accurate via adapters | Wall-clock animation patterns need care |
|
|
| Distributed rendering | Local and AWS Lambda render paths | Remotion Lambda, mature cloud renderer |
|
|
| License | Apache 2.0 | Source-available Remotion License |
|
|
|
|
Read the full comparison in the [HyperFrames vs Remotion guide](https://hyperframes.heygen.com/guides/hyperframes-vs-remotion).
|
|
|
|
## Documentation
|
|
|
|
Full documentation: [hyperframes.heygen.com/introduction](https://hyperframes.heygen.com/introduction)
|
|
|
|
- [Quickstart](https://hyperframes.heygen.com/quickstart)
|
|
- [Showcase](https://hyperframes.heygen.com/showcase)
|
|
- [Guides](https://hyperframes.heygen.com/guides/gsap-animation)
|
|
- [API Reference](https://hyperframes.heygen.com/packages/core)
|
|
- [Catalog](https://hyperframes.heygen.com/catalog/blocks/data-chart)
|
|
- [Examples](https://hyperframes.heygen.com/examples)
|
|
- [AWS Lambda rendering](https://hyperframes.heygen.com/deploy/aws-lambda)
|
|
|
|
## Packages
|
|
|
|
| Package | Description |
|
|
| ---------------------------------------------------------------- | ----------------------------------------------------------------- |
|
|
| [`hyperframes`](packages/cli) | CLI for creating, previewing, linting, and rendering compositions |
|
|
| [`@hyperframes/core`](packages/core) | Types, parsers, generators, linter, runtime, and frame adapters |
|
|
| [`@hyperframes/engine`](packages/engine) | Seekable page-to-video capture engine using Puppeteer and FFmpeg |
|
|
| [`@hyperframes/producer`](packages/producer) | Full rendering pipeline for capture, encode, and audio mix |
|
|
| [`@hyperframes/studio`](packages/studio) | Browser-based composition editor UI |
|
|
| [`@hyperframes/player`](packages/player) | Embeddable `<hyperframes-player>` web component |
|
|
| [`@hyperframes/shader-transitions`](packages/shader-transitions) | WebGL shader transitions for compositions |
|
|
| [`@hyperframes/aws-lambda`](packages/aws-lambda) | AWS Lambda SDK and deployment surface for distributed renders |
|
|
|
|
## Community
|
|
|
|
HyperFrames is used in production at [HeyGen](https://www.heygen.com), with community examples from teams like [tldraw](https://tldraw.com), [TanStack](https://tanstack.com), and others in [ADOPTERS.md](ADOPTERS.md). Open a PR if your team is using HyperFrames.
|
|
|
|
- Questions and ideas: [Discord](https://discord.gg/EbK98HBPdk)
|
|
- Bugs and feature requests: [GitHub Issues](https://github.com/heygen-com/hyperframes/issues)
|
|
- Security reports: [SECURITY.md](SECURITY.md)
|
|
- Contributions: [CONTRIBUTING.md](CONTRIBUTING.md)
|
|
|
|
## Development Note
|
|
|
|
The repo uses [Git LFS](https://git-lfs.com) for golden regression-test baselines under `packages/producer/tests/**/output.mp4` (about 240 MB of `.mp4` files). If you're cloning the full repo for development, install Git LFS first:
|
|
|
|
```bash
|
|
# macOS
|
|
brew install git-lfs
|
|
|
|
# Ubuntu / Debian
|
|
sudo apt install git-lfs
|
|
|
|
# Windows
|
|
winget install GitHub.GitLFS
|
|
|
|
# Then, once per machine
|
|
git lfs install
|
|
```
|
|
|
|
If you only need source files, you can skip LFS content:
|
|
|
|
```bash
|
|
GIT_LFS_SKIP_SMUDGE=1 git clone https://github.com/heygen-com/hyperframes.git
|
|
```
|
|
|
|
## License
|
|
|
|
[Apache 2.0](LICENSE)
|