Commit Graph
100 Commits
Author SHA1 Message Date
James Russo b179c95362 fix(engine): emit SystemMemory cgroup notice to stderr, not stdout (#2520) 2026-07-16 00:36:25 -04:00
James Russo 2417293dab fix(studio): enforce optimistic file concurrency (#2156)
* fix(studio): enforce optimistic file concurrency

* fix(studio): harden conditional file writes

* fix(studio): honor explicit file preconditions

* test(producer): allow zero-ms encode timing
2026-07-15 18:07:04 -04:00
James Russo dbdf03cd6b fix(ci): keep contact sheet test lightweight (#2492) 2026-07-15 14:38:57 -04:00
James Russo 42055296ee fix(studio): make sdk cutover transactional (#2155) 2026-07-15 10:29:22 -04:00
James Russo fb0d823500 fix(render): publish artifacts atomically (#2154) 2026-07-14 12:54:13 -04:00
James Russo cb69d3fe00 fix(render): surface structured outcomes (#2153) 2026-07-13 19:07:39 -04:00
James 16942c0c12 fix(player): own connection and media resources 2026-07-13 14:34:54 -04:00
James cc3ca2f9f7 fix(core): preserve runtime transport contract 2026-07-13 14:08:52 -04:00
James dcefdd98ca fix(player): version runtime protocol 2026-07-13 13:28:11 -04:00
James 979e9d0902 test(repo): verify packed consumers 2026-07-13 11:35:37 -04:00
James 83db364f81 test(repo): enforce workspace contracts 2026-07-11 21:57:45 -07:00
James RussoandClaude Opus 4.8 f1f317a20c fix(cli): grant s3 encryption actions in lambda policies user output (#2289)
`hyperframes lambda deploy` runs `sam deploy --resolve-s3`, and SAM's
managed artifacts bucket (aws-sam-cli-managed-default) is created with
default SSE encryption. Setting that requires s3:PutEncryptionConfiguration,
which the generated deploy policy did not grant, so a first deploy by a
user provisioned exactly per `lambda policies user` 403s on the bucket and
the managed stack rolls back.

Add s3:GetEncryptionConfiguration and s3:PutEncryptionConfiguration to the
s3Bucket action set (Get pairs with Put for CloudFormation update/drift
reads, matching the existing Get/Put pairs in the list). Also add a hint to
the sam-deploy failure path pointing at the ROLLBACK_COMPLETE recovery step,
since first-time users hit the stuck-rollback error on their retry.

Fixes #2137

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 21:36:17 -07:00
James 0af07a07c5 fix(core): enforce strict runtime safety 2026-07-11 21:31:30 -07:00
James 9e7b11998c test(producer): gate source tests by execution lane 2026-07-11 10:38:02 -07:00
James 179c942cd2 fix(core): make timing masks safe for source loaders 2026-07-11 10:04:27 -07:00
James 585aa9f6b2 chore(repo): forbid tracked generated artifacts 2026-07-11 01:20:22 -07:00
James Russo d4b3bcaba3 Merge pull request #2119 from heygen-com/remove-unused-hyperframes-animation-assets
chore(skills): remove unused animation example assets
2026-07-09 20:48:37 -07:00
James ac8ac34bd8 chore(skills): remove unused animation example assets 2026-07-09 19:15:53 -07:00
James a9901cb661 feat(core): sub-composition variable render path 2026-07-09 13:31:04 -07:00
James 8de80bf369 feat(sdk,studio): editable template sub-compositions + promote sub-comp element properties 2026-07-09 13:31:04 -07:00
James 7c144ecc30 feat(studio): promote to variable from the design panel 2026-07-09 13:31:03 -07:00
JamesandClaude Fable 5 267b289bb8 feat(studio): bind selected element properties to variables
Ninth PR of the template-variables stack: the promote-a-property gesture.
Select an element on the canvas/timeline, open the Variables tab, and the
panel offers per-property bind actions.

- "Bind selected" card in the Variables panel, built from the selection:
  image/media source (img/video/audio), text, text color, background, and
  font. Each action declares a variable whose default is the element's
  CURRENT value (promoting never changes the render — computed rgb colors
  convert to hex, the first computed font family becomes the font default)
  and writes the declarative binding the runtime resolves: data-var-src /
  data-var-text attributes or `<prop>: var(--id)` styles. Declare + bind
  run as one batched schema edit (one undo step); binding to an
  already-declared id skips the declare and just binds.
- guarded to selections from the composition the session models — a
  selection in another source file never writes bindings into this one.
- core: extract readVariablesForElement into runtime/variableScope.ts,
  shared by color grading and the declarative bindings (was duplicated).
- fix(studio-server): buildSubCompositionHtml's extractElementAttrs
  rebuilt html/body attributes without HTML-escaping values, shredding
  quote-bearing attributes — data-composition-variables (a JSON array)
  came out as mangled bogus attributes, so getVariables() silently
  returned {} on every /preview/comp/* page (no declared defaults, no
  runtime bindings). Pre-existing bug surfaced by live-testing this
  feature; regression test added.

Verified end-to-end in a live session: select headline → Bind text color
→ declaration + var(--headline-color) written to disk → override in the
panel → runtime applies the custom prop and the element renders the
override.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 13:31:03 -07:00
James f7ee0768ae feat(core): declarative variable bindings — data-var-src, data-var-text, css custom props 2026-07-09 13:31:03 -07:00
James bc0e0b314b fix(studio): code-review and live-test fixes for the variables stack 2026-07-09 13:31:03 -07:00
JamesandClaude Fable 5 010d49327e feat(studio): render with preview variables + template handoff + docs
Sixth PR of the template-variables Studio stack — closing the loop from
preview to render to developer handoff.

- renders started from the Renders tab now carry the active preview
  variable overrides (StartRenderOptions.variables → POST /render →
  RenderConfig.variables), so "render" produces exactly what the user is
  previewing.
- Variables panel "Use this template" footer: copy the effective values
  (defaults merged with overrides) as JSON, or as a ready-to-run
  `npx hyperframes render <comp> --variables '<json>'` command.
- gitignore: negate the renders/ output rule for the tracked
  src/components/renders/ source dir — without it, pre-commit's format
  re-stage (`git add {staged_files}`) hard-fails on any change to those
  files.
- docs: the Studio panel docs/concepts/variables.mdx described was
  aspirational — replace with the real Variables-in-Studio section
  (declare/edit, render-truthful preview, render-with-values, handoff,
  usage badges); document the new SDK variable APIs in
  docs/sdk/reference/composition.mdx (declaration ops, read APIs,
  setPreviewVariables).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 13:31:03 -07:00
James b34ad85165 feat(studio): variables inspector panel with live preview values 2026-07-09 13:31:03 -07:00
JamesandClaude Fable 5 2e0b884521 feat(studio-server): preview variable injection + render variables forwarding
Fourth PR of the template-variables Studio stack — the HTTP plumbing.

- preview routes (/preview and /preview/comp/*) accept
  ?variables=<url-encoded json> and inject
  `window.__hfVariables = {...}` into <head>, before the runtime and any
  composition script — the exact global the engine sets via
  evaluateOnNewDocument at render time, so preview-with-values cannot
  diverge from render output. Values are escaped against </script>
  breakout, malformed payloads 400 instead of silently previewing
  defaults, and the ETag is salted with a hash of the payload so cached
  previews revalidate when values change.
- POST /projects/:id/render accepts variables ({variableId: value}) and
  forwards them through StudioApiAdapter.startRender into the producer's
  RenderConfig.variables — the same channel `hyperframes render
  --variables` uses. Wired in both adapters (CLI embedded server + vite
  dev adapter).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-09 13:31:03 -07:00
James 91831f3f8e feat(sdk): variable usage scan + preview-values adapter seam 2026-07-09 13:31:02 -07:00
James Russo 839881a98e feat(sdk): variable declaration edit ops (declare/update/remove) (#2047) 2026-07-09 13:29:24 -07:00
James Russo fcbd4cb0f6 feat(sdk): variable declaration read apis + browser-safe variables entry (#2046) 2026-07-09 13:15:21 -07:00
James RussoandClaude Opus 4.8 ccab6207c4 fix(cli): bump @puppeteer/browsers to ^3.0.6 to fix render hang on Node >=24.16 (#2103) (#2104)
* fix(cli): bump @puppeteer/browsers to ^3.0.6 to fix render hang on node >=24.16

`hyperframes render` (and `browser ensure --force`) hangs forever during
Chrome provisioning on Node >= 24.16 (repro'd on macOS arm64 / Node 26.5.0;
fine on Node 22). Root cause is a transitive extractor bug, not our logic:

  @puppeteer/browsers@2.13.x install()
    -> extract-zip@2.0.1 -> yauzl@2.10.0

A classic-stream backpressure regression (nodejs/node#63487, works 24.15,
breaks 24.16+) surfaces a latent fd-slicer destroy() bug in yauzl 2.x
(yauzl#169). The inflate read stream stalls partway through the first entry
large enough to cross the write highWaterMark (chrome-headless-shell's
1.86MB LICENSE.headless_shell, stalls at ~1.31MB), never emits `end`, so
stream.pipeline never settles and extraction busy-spins. The half-extracted
cache has no executable, so every later render re-enters
"Cached binary missing -> re-download" and hangs again (puppeteer#14957).

Fix: @puppeteer/browsers 3.0.2 dropped extract-zip/yauzl entirely (now uses
modern-tar). Verified 3.0.6 extracts chrome-headless-shell cleanly under
Node 26.5.0 and keeps the full API manager.ts uses (install,
getInstalledBrowsers, Cache, computeExecutablePath, detectBrowserPlatform,
Browser) with an identical on-disk cache layout. Cross-platform (the same
.zip/yauzl path affected Linux + Windows too).

Adds a regression guard asserting the pin stays on the extractor-free
major (>= 3) and never reintroduces extract-zip/yauzl.

Fixes #2103

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(cli): clarify extractor-guard wording — yauzl is an optional peer, not dropped entirely

Review note on #2104: @puppeteer/browsers 3.0.6 keeps yauzl as an optional
peer fallback (default extractor is modern-tar), so the regression-guard
comment + it-text shouldn't say it was 'dropped entirely'. Test assertions
(extract-zip + yauzl absent from `dependencies`) unchanged and correct.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 10:08:57 -07:00
James RussoandClaude Opus 4.8 5ebc5bb10f fix(producer): scope per-instance variables for repeated sub-composition mounts (#2070)
#2066 fixed sub-composition data-variable-values on the render path for a single
mount, but the reusable-template pattern from #2064 (the same sub-comp mounted
multiple times with different values) still diverged from preview/snapshot:
every mount shared one __hfVariablesByComp key and one CSS scope selector, so
the last mount's values clobbered the earlier ones and all-but-one instance
rendered blank.

The producer now assigns per-instance runtime composition ids
(assignBundledRuntimeCompositionIds) and threads hostIdentityMap into the shared
inliner, mirroring the preview bundler. The shared inliner's default
buildScopeSelector already scopes by the runtime id, and timelines remap to it
via the scoping proxy, so each instance's variables, CSS, and timeline land
under its own id.

Pixel-verified end to end: two mounts of one sub-comp with different
data-variable-values now render their own content (green CARD_A / blue CARD_B),
matching snapshot; single-instance behavior is unchanged.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 13:15:53 -07:00
James RussoandClaude Opus 4.8 bb423dd217 docs: add modal deployment template to deploy guide (#2069)
Add Modal as a third official deployment template alongside Vercel and
Cloudflare: comparison-table row, a Modal tab (deploy commands, what-you-get,
performance, pricing, async spawned-function note), architecture/pre-baking
updates, swap-the-composition steps, and a source card. Update the cloud.mdx
cross-reference to include Modal.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 12:01:38 -07:00
James RussoandClaude Opus 4.8 232d591479 feat(cli/telemetry): surface unrecognized agents in the agent_runtime=null bucket (#1978)
* feat(cli/telemetry): surface unrecognized agents in the agent_runtime=null bucket

agent_runtime is a closed allowlist: an agent we have no rule for collapses
to null with no trace of what it was, so ~18% of CLI users are unattributable
and new agents stay invisible until reverse-engineered by hand.

Add detectAgentHints(), a self-populating residual signal computed only for
the null bucket (gated off classified events):
- agent_hint: value of AGENT / AI_AGENT (the emerging self-identification
  convention; Crush and Goose set AGENT=<name>) — names agents the allowlist
  misses.
- term_program: raw TERM_PROGRAM (editor name) — catches the IDE-terminal
  class the same way the cursor/windsurf rules do.
- agent_env_hints: sorted, comma-joined "agent-ish" env-var KEY names present
  but matched by no vendor rule — a fingerprint that clusters by agent.

Privacy stays consistent with the existing "never read secret-shaped values"
stance: agent_env_hints emits key names only; the three value-reads are vars
whose sole purpose is non-secret identification, each passed through a strict
short-slug allowlist so anything long/spaced/secret-shaped is dropped.

Breaking down agent_hint / agent_env_hints filtered to agent_runtime IS NULL
AND is_tty=false gives a ranked leaderboard of new agents to promote into
VENDOR_RULES.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli/telemetry): guard agent_hint/term_program against short credential-shaped values

Review feedback (Magi, #1978): the short-slug allowlist in sanitizeHint() still
accepted short credential-shaped values (AGENT=sk-ant-api03,
AGENT=AKIAIOSFODNN7EXAMPLE, AGENT=github_pat_abc), so the "never emit a secret"
claim wasn't actually enforced — only overlong values were dropped.

Add a credential-shape guard on top of the slug allowlist:
- known token/credential prefixes (sk-, ghp_, github_pat_, akia, ya29, ...)
- any unbroken alphanumeric run >= 16 chars (key bodies, hex, base64-ish),
  while agent names segment on _/-/. and keep each run short.

Replace the single overlong-value test with the short credential shapes from the
review (parametrized) plus a positive case (gemini_managed_agent) proving real
multi-segment names still pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 22:31:13 -07:00
James 9de41ce316 chore: release v0.7.37 2026-07-06 05:59:36 +01:00
James RussoandClaude Opus 4.8 2b1109db4c test(lambda): behavioral guard for handler CJS banner shims (#1977)
Miguel's fix (f999b40d) added the require/__filename/__dirname shims to the
Lambda handler bundle after #1932 crashed every render at import with
"__dirname is not defined in ES module scope" (wawoff2's emscripten build
reads __dirname at module scope; it's inlined via producer -> fontCompression).

The accompanying test only grepped build-zip.ts for the banner literals, so it
passes even if the shim is renamed, reordered into a broken form, or if a new
inlined CJS dep needs a global the banner doesn't provide.

Replace it with a behavioral test: extract the banner to _handlerBanner.ts
(build-zip.ts self-executes on import, so it can't be imported directly),
bundle a fixture that touches __dirname/__filename/require with the real
banner, and import the output under real Node -- not the bun test runtime,
which defines __dirname in ESM and would mask a missing shim. The import
faithfully reproduces Lambda's Node ESM environment and fails with the exact
#1932 error when any shim is dropped.

Handler bundle output is unchanged (identical banner string).

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 21:51:08 -07:00
James RussoandClaude Opus 4.7 a59ff0d91b feat(cli): migrate cloud-render upload to /v3/assets/direct-uploads (200MB) (#1844)
* chore(cli): regenerate cloud client for createAssetUpload + completeAssetUpload

Regenerated from experiment-framework `master` at commit `e74815f7af` (the
merge of EF#41085, which added `/v3/assets/direct-uploads` +
`/v3/assets/{asset_id}/complete` to the `TARGET_ENDPOINTS` allowlist in
`scripts/generate_hyperframes_cli_client.py`).

The `sync-hyperframes-codegen.yml` workflow that normally auto-opens this
PR failed with a `gh: Not Found (HTTP 404)` on the PR-creation step (run
28556975483); regenerated manually with:

  cd experiment-framework
  PYTHONPATH=. python3 scripts/generate_hyperframes_cli_client.py \\
    --out /path/to/hyperframes-oss

This commit is codegen-only — no hand edits. The direct-upload wire-up
that consumes the new `createAssetUpload` + `completeAssetUpload` methods
lands in the follow-up commit.

— Jerrai

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* feat(cli): migrate cloud-render upload to /v3/assets/direct-uploads (200MB)

Replaces the legacy `client.uploadAsset(...)` multipart POST to
`/v3/assets` (32 MB in-memory proxy path) with the three-step direct-to-
S3 flow that lifts the practical per-project ceiling to 200 MB:

  1. `POST /v3/assets/direct-uploads` — declares filename, content-type,
     size, and SHA256 checksum; returns `asset_id`, presigned
     `upload_url`, and required `upload_headers`.
  2. Raw `PUT` to `upload_url` with the zip bytes + `upload_headers`
     verbatim. No CLI auth attached — the presigned URL signature carries
     authorization, and any extra headers would break the signature.
  3. `POST /v3/assets/{asset_id}/complete` — finalizes into a reusable
     asset. Retried up to 5x on 409 ("Uploaded object not found yet"), a
     documented race between S3 write consistency and the finalize check.

The returned `asset_id` is the same namespace the legacy path produced
(both write into `movio_asset`), so the downstream render submission at
`createRender({project: {type: "asset_id", asset_id}})` is unchanged.

Server-side context (EF#41085): the direct-upload endpoint now accepts
`application/zip` via a scoped `_ZIP_MIME_TO_EXT` map — the shared media/
PDF allowlist stays zip-free. The exact-MIME cross-check at the sniff
step guards against zip<->PDF confusion under the shared 'document'
category. Canonical S3 key layout matches the legacy proxy path
(`document/{asset_id}/original.zip`), so the render-side head_object
gate is transparent to which upload path produced the asset.

The prior codegen commit added the generated createAssetUpload +
completeAssetUpload methods this commit consumes.

— Jerrai

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-07-02 16:01:08 -07:00
James Russo bf8b3d9796 Keep Codex plugin category as Creativity (#1860) 2026-07-01 23:08:07 -07:00
James RussoandClaude Opus 4.8 9b41891f3a feat(cli): emit render_preflight_rejected telemetry for P1-3 pre-flight saves (#1856)
The P1-3 aspect/alpha/HDR pre-flight (#1843) aborts an incompatible render before any browser/ffmpeg work, but that "save" was invisible on dashboard 1783183 — indistinguishable from a deep failure or a user giving up.

checkRenderResolutionPreflight now returns { message, kind } (kind = the existing low-cardinality OutputResolutionIssueKind), and the render command emits render_preflight_rejected { kind } before exiting. No parsers change — the helper already carried kind. trackRenderPreflightRejected is typed to the union so the metric can't carry free text.

Tests: preflight tests assert kind for all five kinds; an events test locks the emit.

Further follow-up (still log-only): encoder-frame-0-exit counter and a P1-4 doctor cli_env_check event.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 22:10:37 -07:00
James RussoandClaude Opus 4.8 438474c968 test(cli): de-flake cold-import tests under CI contention via vitest timeouts (#1855)
The CLI Test job (bun run --filter '!@hyperframes/producer' test) intermittently failed unrelated PRs (#1843, #1850) with `Test timed out in 5000ms` / `Hook timed out in 10000ms`. Root cause: multiple CLI tests cold-import a heavy command module graph via dynamic import() (render.js, auth/status.js, telemetry/system.js), which under the full parallel monorepo run contends for CPU and blows vitest's 5s/10s defaults on constrained runners. Not a product bug.

Fix at the right altitude: set testTimeout 20s + hookTimeout 30s once in packages/cli/vitest.config.ts instead of per-test/per-hook bandaids, and remove the now-redundant explicit 30s beforeAll timeouts added in #1843.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 22:08:44 -07:00
James RussoandClaude Opus 4.8 733f88cb1f feat(producer,cli): render-reliability telemetry counters for capture hardening (#1850)
Follow-up to the render-reliability batch (#1841/#1842/#1843). Threads two capture-reliability counters through the existing observability → CLI-telemetry pipeline (no new PostHog wiring) so #1842's hardening is measurable on dashboard 1783183:

- transient-retry burn (CaptureAttemptSummary.reason gains "transient-retry"; counted into RenderCaptureObservability.transientRetries on BOTH the recovered and the still-failed paths via a shared helper).
- OOM classification (memoryExhaustionDetected set when describeMemoryExhaustion classifies the failure).

Surfaced as capture_transient_retries + capture_memory_exhaustion_detected render-event props. Tests cover the attempt tagging and the payload mapping.

Further follow-up (different subsystems): encoder-frame-0-exit signal, and P1-3 pre-flight-rejection / P1-4 cli_env_check counters.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 20:57:39 -07:00
James RussoandClaude Opus 4.8 6be46813a2 fix(render): pre-flight aspect-ratio / alpha preset mismatch with actionable guidance (#1843)
Users pick an --resolution preset whose orientation/aspect ratio (or alpha/HDR mode) conflicts with the composition; the render fails deep in the compiler with a cryptic message. ~8K err / ~1K users.

- New shared pure helper checkOutputResolutionCompatibility in @hyperframes/parsers — single source of truth for aspect/alpha/HDR/downsample/non-integer-scale constraints; suggests the matching-orientation, tier-preserving preset.
- CLI render pre-flight aborts early (before browser/ffmpeg) with an actionable, fix-suggesting message; resolveDeviceScaleFactor delegates to the same helper for identical defense-in-depth messages.
- Suggest (not auto-select); defers when dims can't be determined rather than guessing.
- suggestMatchingPreset keys tier off the -4k suffix so square-family swaps (square + landscape-4k -> square-4k) aren't downgraded to HD.
- render.js DOM polyfill made a lazy import; render.test cold-import beforeAll hooks given a 30s timeout to absorb CI contention.

Render-reliability workstream P1-3. Success measured on PostHog dashboard 1783183.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 19:27:08 -07:00
James RussoandClaude Opus 4.8 c0c3abf0f1 fix(producer): harden capture against timeouts, transient tab deaths, and OOM (#1842)
Four independent capture-infra hardening changes for the P2-5 failure bucket (~15K err / ~7K users):

- protocolTimeout auto-scales by device-scaled output area (applied before probe launch, since it's immutable post ppt.launch()).
- Single bounded transient retry (MAX_TRANSIENT_CAPTURE_RETRIES=1) on Target closed / Page crashed in the parallel disk-capture path; abort short-circuits before retry.
- Narrow OOM classification (Set maximum size exceeded etc., disjoint from transient) → actionable guidance naming output dims.
- StreamingEncoder.getExitError() threads FFmpeg's real exit reason into frame-0 encoder-death errors.

Render-reliability workstream P2-5. Success measured on PostHog dashboard 1783183.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 18:50:16 -07:00
James RussoandClaude Opus 4.8 180f368af1 fix(cli): detect missing Chrome libs & ffmpeg on Linux/WSL in doctor (#1841)
WSL first-render success (34.7%) is dominated by a downloaded chrome-headless-shell that launches into `libnss3.so: cannot open shared object file` — doctor/preflight only checked the binary exists, never that it can load its libraries.

- New linuxDeps.ts: /etc/os-release distro detection (Debian/Fedora/Arch/Alpine) + WSL detection, per-distro Chrome dep set, ldd-based shared-lib probe.
- preflight.checkChrome downgrades a found-but-unlaunchable Chrome to a render-blocking error with the exact per-distro install command.
- Distro-aware ffmpeg hints; launch failures converted to actionable guidance pointing at `hyperframes doctor` (skipped on ARM64).
- Detect + print remediation (no auto-install).

Render-reliability workstream P1-4. Success measured on PostHog dashboard 1783183.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 18:49:48 -07:00
James RussoandClaude Sonnet 5 24edb15095 fix(runtime): auto-infer composition duration for CSS/WAAPI/Lottie so data-duration is optional (#1830)
* fix(runtime): auto-infer composition duration for CSS/WAAPI/Lottie so data-duration is optional

The #2 render failure bucket ("Composition has zero duration") accounts for
~27K errors / ~7K affected users over 30 days (PostHog project 356858). Root
cause: only GSAP timelines got their duration auto-detected — CSS, WAAPI, and
Lottie compositions had no source of truth for total duration unless the
author remembered to set data-duration on the root element, and the render
engine hard-failed capture when neither was present.

Adds getInferredDurationSeconds() to the CSS, WAAPI, and Lottie runtime
adapters (packages/core/src/runtime/adapters/*.ts) — each reports the longest
finite end time it can discover from its own animations (CSS: computed
timing offset by data-start; WAAPI: effect.getComputedTiming().endTime;
Lottie: totalFrames/frameRate or the player's own duration). Infinite/
unbounded animations correctly return null and still require data-duration.
Wires this into the runtime's existing duration-floor resolution
(resolveAdapterDurationFloorSeconds in runtime/init.ts), alongside the
existing media-duration and authored-composition floors, so
window.__hf.duration becomes positive without any author action for
finite-duration non-GSAP compositions. Three.js is unchanged — no
AnimationClip/AnimationMixer inspection exists in that adapter, so
data-duration remains required there.

Tightens frameCapture.ts's zero-duration fast-fail gate to also check
hf.duration directly (not just the two authored signals), so a composition
mid-inference isn't fast-failed before its adapter-derived duration lands.

Adds a new lint rule (root_composition_missing_duration_source) that errors
only on genuinely non-inferable cases: no animation signal at all, Three.js
without data-duration, or an infinite/unbounded CSS or WAAPI animation
without data-duration. Deliberately silent on finite CSS/WAAPI/Lottie
animations, since the runtime now infers those — an autofix that "inserts
the inferred value" was considered and rejected: every case the rule flags
has no derivable value (an infinite spinner has no finite end time; a
duration-less Three.js scene has nothing to measure), so any autofix would
have to fabricate a placeholder, trading a loud correct failure for a silent
wrong-length render.

Updates the CSS/WAAPI/Lottie/Three adapter skill docs and the
hyperframes-core determinism-rules/data-attributes references to document
the new optionality and the runtime mechanism backing it.

Verified end-to-end against the real render pipeline (not just unit tests):
a CSS-only composition with a finite 3s animation, no GSAP timeline, and no
data-duration now renders a correct 3.000s MP4 via `hyperframes render`
(previously: "Composition has zero duration" failure). The infinite-CSS
negative control still fails fast with a clear diagnostic, matching the new
lint rule.

Adds a file-level fallow health exemption for lottie.ts's pre-existing
`seek` handler — unrelated to this change, but its line numbers shifted when
new functions were added earlier in the file, tripping fallow's
inherited-finding fingerprint (documented pattern already used elsewhere in
.fallowrc.jsonc for the same reason).

Known limitation: the static WAAPI usage detector in the lint rule
(/\.animate\(\s*[\[$A-Za-z_]/) can miss unusual call shapes; it only affects
whether the "no signal at all" branch fires, and errs toward NOT flagging
(reducing false positives) rather than over-flagging.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* fix(lint): close 3 correctness gaps in root_composition_missing_duration_source

- Strip JS/CSS comments before scanning for GSAP/WAAPI/Three/Lottie/CSS
  animation signals, so a commented-out `.animate()` call or a commented
  `animation: ... infinite` rule can no longer satisfy the "has a duration
  source" check and mask a real zero-duration render failure.
- Broaden the WAAPI detection regex to also match the object-literal
  (PropertyIndexedKeyframes) form of `.animate()`, e.g.
  `el.animate({ opacity: [0,1] }, { duration: 2000 })`, which the previous
  character class silently missed. Corrected the adjacent comment that
  incorrectly claimed this shape "can't be a false negative".
- Fix hasInfiniteCssAnimation to stop false-positiving on animation NAMEs
  that merely contain the substring "infinite" (e.g. `infinite-spin`) by
  anchoring the `infinite` keyword with hyphen-aware boundaries instead of
  a bare `\b`. Also makes the longhand `animation-name` + separately
  declared `animation-iteration-count: infinite` pattern detected
  consistently.

Adds targeted unit tests for each fixed false-positive/false-negative.

* fix(runtime): keep finite duration signal when an unbounded animation coexists

getInferredDurationSeconds in the CSS and WAAPI adapters returned null
outright whenever any animation on the composition was unbounded
(infinite iteration count), even when other finite animations on the
same composition could still supply a valid duration. This disagreed
with the new root_composition_missing_duration_source lint rule, which
treats any animation-name as sufficient — so a composition mixing a
finite fadeIn with a decorative infinite spin passed lint but still
failed at render with "zero duration".

Unbounded animations are now skipped when computing the max end time
instead of short-circuiting the whole calculation. null is only
returned when every animation on the composition is unbounded, i.e.
there is no finite signal to fall back on at all.

Co-Authored-By: Claude <noreply@anthropic.com>

* docs(skills): fix table separator width in data-attributes.md

oxfmt flagged the merged Composition Root table from the post-rebase
merge of the auto-infer-duration docs onto main's reformatted table —
the separator row was one dash short of the header width.

* fix(lint): keep infinite-CSS duration rule strict but make its message honest

Post-review (Vance): after the finite+infinite adapter fix, the runtime infers
a length for a mixed finite+infinite CSS composition, but this lint rule still
(intentionally) errors on it — an unbounded animation makes the intended total
length ambiguous, so we require explicit data-duration. Keep that strictness
(lint is advisory by default; it only blocks under --strict, and data-duration
is the one duration signal guaranteed correct across every adapter, known and
future). But the message wrongly claimed the render "will fail" — false for the
mixed case, where the runtime falls back to the finite animation. Rewrite it to
describe the ambiguity honestly, correct the rule's block comment, and add a
mixed finite+infinite test asserting it still errors with an honest message.

---------

Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-01 14:28:16 -07:00
James RussoandClaude Opus 4.8 cf573f7f3f fix(core,producer,cli): pre-flight validation for empty/malformed sub-compositions (#1831)
* fix(core,producer,cli): pre-flight validation for empty/malformed sub-compositions

The #1 render failure bucket in production telemetry (PostHog project 356858,
dashboard 1783183 "HyperFrames — Bottom-Line & Activation"; ~65-69K
occurrences / ~27-28K affected users over 30 days, ~80% via AI-agent
authoring flows) is a `data-composition-src` reference pointing at a scene
file that is empty, malformed, or missing.

Root cause, traced end-to-end:
- The literal error "Composition HTML is empty or could not be parsed: <path>"
  is real (not a PostHog paraphrase) — thrown by a since-reverted guard in
  packages/core/src/compiler/inlineSubCompositions.ts (#1364), then changed to
  a silent skip in #1678 to avoid aborting renders on partial content during
  authoring. #1629 added per-assembler guards for 3 skill workflows
  (product-launch-video, faceless-explainer, pr-to-video), but general-video
  and hand-authored flows — where the dominant filename `scene-title.html`
  (40K+/68K of the bucket) originates — have no assembler and thus no guard.
  #1678 assumed the assembler guards from #1629 covered this pre-render; they
  only covered 3 of the many authoring flows.
- On current `main`, an empty/malformed data-composition-src file no longer
  crashes or throws during render — it's silently dropped by the tolerant
  inliner. Reproduced locally: `hyperframes render` on a project with an
  empty scene-title.html "succeeds" after ~93s (two 45s
  pollSubCompositionTimelines timeouts) with the scene silently missing from
  the output video. `hyperframes validate` also reports "No console errors"
  for the same broken project.
- The raw `Cannot destructure property 'firstElementChild' of
  'documentElement' as it is null` crash reproduces directly against
  linkedom (the DOMParser polyfill packages/cli/src/utils/dom.ts installs in
  the real CLI runtime) for empty and non-HTML input — confirmed with a
  standalone repro script, not just inferred. jsdom/happy-dom (used in this
  repo's own test environment) are spec-compliant and never produce a null
  documentElement, which is why this needed a linkedom-specific test file.

Fix:
- New shared helper `checkSubCompositionUsability`
  (packages/core/src/compiler/subCompositionValidity.ts) is the single
  source of truth for "is this data-composition-src file usable" — mirrors
  the inliner's own parse/template/body logic so all callers agree.
- `inlineSubCompositions.ts` (preview/studio bundling) now uses the shared
  helper internally but keeps its #1678 tolerant skip-and-continue behavior
  unchanged — mid-authoring iteration on a partial project must keep
  working. `onMissingComposition` now also receives a human-readable reason.
- New render-only pre-flight (`assertSubCompositionsUsable` in
  packages/producer/src/services/htmlCompiler.ts) walks every
  data-composition-src reference (including nested ones, root-relative,
  matching parseSubCompositions' own resolution) before any compilation
  work starts, and throws naming every offending file at once. This is
  unconditional — not gated behind --strict — because a render that
  silently drops a scene is strictly worse than one that refuses to start.
  Confirmed locally: render now fails in ~0.4s with an actionable message
  instead of "succeeding" after 93s with a missing scene.
- New `hyperframes lint` rule `missing_or_empty_sub_composition`
  (packages/cli/src/utils/lintProject.ts) surfaces the same check as a
  file-scoped, actionable lint error (already unconditional — lint exits 1
  on any error).
- `hyperframes validate` now also runs this check before launching a
  browser, so it no longer reports "No console errors" for a project with a
  broken sub-composition.
- `packages/core/src/parsers/htmlParser.ts`: guarded every
  `documentElement`-may-be-null access (parseHtml, updateElementInHtml,
  addElementToHtml, removeElementFromHtml, extractCompositionMetadata,
  validateCompositionHtml) with a new typed `CompositionHtmlParseError` (or,
  for validateCompositionHtml's collect-and-report contract, a typed
  validation failure) instead of a raw crash.

Tests: empty file, whitespace-only, malformed/non-HTML, missing file, nested
sub-compositions (both happy path and broken-grandchild), and the happy path
— at the shared-helper, lint, and render pre-flight layers.

Not changed: the AI-agent authoring skills (skills/*). general-video and
hand-authored flows have no assemble-index.mjs equivalent to guard, so the
fix is at the CLI/render layer instead — flow-agnostic, covers every
authoring path, and the skills' existing "run lint/validate and stop on
failure" guidance now actually catches this class of mistake once run.

Not run in this environment: the producer package's full regression-harness
test suite (`bun test` in packages/producer) — it performs heavy real
rendering (S3 asset downloads, Google Fonts fetches, full video encodes) and
did not complete in a reasonable time in this sandbox. Verified instead via
the targeted test file for all touched code (76/76 passing), whole-repo
typecheck/build/oxlint, `fallow audit` (complexity/duplication/dead-code
gate, clean), and manual end-to-end CLI runs (render/lint/validate) against
reproduction projects, including a nested sub-composition scenario. CI
should run the full producer suite before merge.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

* refactor(parsers,lint): port empty-composition pre-flight to extracted packages

Rebased onto main, which extracted @hyperframes/lint from core (lint depends
only on parsers, not core). Relocate checkSubCompositionUsability from core to
@hyperframes/parsers so both core (inliner) and lint can consume it without a
core<->lint cycle; core keeps a @deprecated re-export shim.

Correctness fixes from code review:
- checkSubCompositionUsability now returns "no-composition-root" when the
  <template>/<body> content has no [data-composition-id] element (previously
  a marker-free placeholder body passed both guards).
- lint's missing/empty sub-composition rule now only checks files reachable
  via data-composition-src from the root (matching render pre-flight), instead
  of a raw filesystem walk that false-positived on orphaned files.
- drop `as string` cast in inlineSubCompositions in favor of an explicit
  null guard (per CLAUDE.md).

Review-comment items:
- move EmptyCompositionError JSDoc above the class (was above the adapter fn).
- correct stale circular-ref comment to match actual silent-skip behavior.
- rewrite self-contradicting lint message ("silently drop") to describe the
  new loud render-pre-flight abort.
- add the __PLACEHOLDER__ (/^__[A-Z_]+__$/) skip to the render pre-flight so
  it agrees with lint.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-01 14:25:44 -07:00
James Russo 9c4d9e50a0 feat(telemetry): unify CLI and Studio PostHog identity (Layer 1) (#1829)
* feat(telemetry): unify CLI and Studio PostHog identity (Layer 1)

Seed the CLI's anonymous distinct_id into Studio at launch so a developer's
CLI and their Studio browser session resolve to the same PostHog person.
Also unifies Studio's two previously-independent anonymous ids into one
source of truth. Uses only the existing anonymous machine id (no new PII).

- cli: inject window.__HF_CLI_DISTINCT_ID into the served index.html <head>
  (mirrors the existing __HF_STUDIO_ENV__ injection) + add a fallback
  GET /api/telemetry-identity endpoint. Only seeds when CLI telemetry is
  enabled; empty/no-op otherwise.
- studio: new telemetry/distinctId.ts single source of truth; adopts the
  CLI-seeded id when present, else falls back to the existing per-browser
  localStorage id. Both Studio clients (studio:* and studio_*/render) now
  share this one id.

* fix(telemetry): keep Studio distinct_id resolver fail-silent on getItem

resolveStudioDistinctId read localStorage.getItem() outside a try/catch
while every other external access in the module is guarded. In a
storage-restricted context where the localStorage reference resolves but
getItem throws, the resolver threw — breaking the module's fail-silent
contract (telemetry must never break Studio). Guard the reads and treat a
throw as "no id". Also drop an unnecessary `as` cast in the test per the
repo CLAUDE.md convention (the optional global is already declared).

* refactor(telemetry): address review feedback on identity unification

- dedup safeLocalStorage/safeSessionStorage into utils/safeStorage.ts,
  used by both telemetry/config.ts and telemetry/distinctId.ts (Miga #6)
- replace redundant `??=` with `=` in the no-storage branch; cachedId is
  guaranteed null there (Miga #2)
- extract buildStudioHeadScripts() so the "identity script before env
  script" head-injection ordering is a pure, tested invariant (Miga #5)
- add tests: head-script ordering + telemetry-off passthrough, and a
  Studio memoization test proving an adopted CLI id survives a later
  window.__HF_CLI_DISTINCT_ID reassignment (Rames)
- clarify the XSS-escaping comment (both < and / escaped so no </script>
  sequence can form) (Miga #1)
2026-07-01 09:21:18 -07:00
James RussoandClaude Opus 4.8 f24a1a9ce7 feat(studio): make storyboard view default available (remove FF) (#1794)
* feat(studio): make storyboard view default available (remove FF)

Removes STUDIO_STORYBOARD_ENABLED. The storyboard view-mode toggle was
gated behind a default-off feature flag (VITE_STUDIO_ENABLE_STORYBOARD)
since #1529. With the storyboard experience now ready for broad
exposure, drop the gating and make the toggle available unconditionally.

Changes:
- packages/studio/src/components/editor/manualEditingAvailability.ts:
  delete the STUDIO_STORYBOARD_ENABLED constant.
- packages/studio/src/App.tsx: drop the import + FF arg to
  useViewModeState(). Hook is now called argument-free.
- packages/studio/src/components/StudioHeader.tsx: drop the import + the
  conditional-render guard on <ViewModeToggle />. The toggle always
  renders in StudioHeader's center slot.
- packages/studio/src/contexts/ViewModeContext.tsx: remove the enabled:
  boolean parameter from useViewModeState() and simplify.
- packages/studio/fixtures/storyboard-sample/README.md: drop the
  VITE_STUDIO_ENABLE_STORYBOARD=1 prefix from the preview command.

The VITE_STUDIO_ENABLE_STORYBOARD / VITE_STUDIO_STORYBOARD_ENABLED env
vars become no-ops after this change.

Co-Authored-By: Jerrai <noreply@anthropic.com>

* docs(skills): drop stale VITE_STUDIO_ENABLE_STORYBOARD reference

The Storyboard view is now available by default (the FF removed in this PR);
storyboard-format.md no longer points at the dead env var, and skills-manifest
is regenerated for the hyperframes-core hash. Closes the Via/Magi review nit.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Jerrai <noreply@anthropic.com>
2026-06-29 22:32:52 -07:00
James 413d8187fd chore: release v0.7.11 2026-06-26 18:37:23 +00:00
James RussoandClaude Opus 4.8 13b115e006 fix(cli): close skills removed-detection power-user gaps (follow-up to #1740) (#1743)
* fix(cli): close skills removed-detection power-user gaps (follow-up to #1740)

Address power-user follow-ups deferred from #1740 (skills removed-detection):

- `--dir` installs now run removed-detection. `locateInstall` hardcoded
  scope "project" for every `--dir`, so a `--dir ~/.claude/skills` (a global
  install) read a non-existent `<cwd>/skills-lock.json` and found zero
  removed skills. New `scopeForDir` infers global vs project from whether the
  dir is under $HOME, so the right lock is read.
- Pin the upstream lock paths to vercel-labs/skills@v1.5.13 (verified against
  src/skill-lock.ts + src/local-lock.ts) and warn loudly when the lock is
  absent where expected, so removed-detection no longer silently no-ops if
  upstream moves the lock. checkSkills returns lockMissing; --json surfaces it.
- skills update gains --source/--dir (parity with check), plumbed into its
  internal prune checkSkills() so the prune respects the same overrides.
- Add the missing test for the all-rejected-names early-return in
  runSkillsRemove (no skills remove spawned when every candidate name is
  rejected), plus tests for the --dir scope inference and update flag parity.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): scope --dir by CWD-containment before HOME (project installs under $HOME)

Address Magi's REQUEST_CHANGES on #1743 (88daa820). The new scopeForDir
heuristic treated every explicit --dir under $HOME as GLOBAL, but the common
project-local case is also under $HOME (e.g. ~/work/proj/.claude/skills, or
--dir .claude/skills run from ~/work/proj). So checkSkills could read the
GLOBAL lock and `skills update --dir ...` could prune with `skills remove -g`
even when the user pointed at a PROJECT install — a wrong-scope prune.

Change precedence to CWD-containment FIRST, then HOME:
- dir resolves under cwd  -> project (even when cwd is itself under $HOME)
- else dir under home     -> global
- else                    -> project (safe default, never prune globally)

Keeps the existing resolve/normalize + trailing-separator guard (so /home/user2
does not false-match /home/user). scopeForDir now takes cwd; locateInstall
threads opts.cwd through.

Add a regression test for Magi's exact failing case: cwd nested under home
(cwd = <home>/work/proj) with --dir <cwd>/.claude/skills resolves to PROJECT.
Existing tests stay green (global --dir ~/.claude/skills from an unrelated cwd
still resolves to GLOBAL).

Also (Miga's nit): drop the redundant `as string | undefined` casts on the
citty args in skills.ts (citty already infers that type), and clarify the
`skills update` --dir/--source help text to note they scope removed-detection
only, not the install location.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 10:39:05 -07:00
James RussoandClaude Opus 4.8 b9b5780396 feat(cli): persist + show friendly user identity; preserve unknown credential fields (#1741)
* feat(cli): persist + show friendly user identity; preserve unknown credential fields

The `~/.heygen/credentials` file is SHARED with the Go `heygen` CLI. This
is the hyperframes-side mirror of heygen-cli#197, which adds an optional
`user` block to that file. Two CLIs writing one file must round-trip each
other's data without loss.

Load-bearing change: the credentials reader/writer now PRESERVES unknown
fields on round-trip. Previously readStore/writeStore stripped any key
this CLI didn't model, so writing the file back would silently drop the
`user` block heygen-cli wrote (and any future key). Unrecognized top-level
keys, and unknown keys inside `oauth` / `user`, are captured on a hidden
symbol slot and re-emitted verbatim. Known fields stay strictly validated.

Also mirrors heygen-cli#197's friendly-display feature:
- New optional `user` block schema (email/first_name/last_name/username),
  all omitempty; legacy files without it parse fine.
- After login (OAuth + api-key paths) probe /v3/users/me, persist the
  block, and show a friendly name (email > "first last" > username).
  Probe failure is non-fatal (login still succeeds); a stale block is
  cleared on probe failure so a wrong account can't surface.
- `auth status` surfaces the persisted block (persisted_user in JSON,
  a cached Account row in human output) for file-sourced credentials;
  env-sourced credentials skip it (the on-disk block may belong to a
  different key).
- Fixed the OAuth write path to carry the user block + unknown keys
  across a fresh login / refresh (it previously rebuilt a minimal record).

Tests: preserve-unknown-fields round-trip (top-level, oauth, user), the
exact cross-CLI `user`-block scenario, schema round-trip + omitempty,
backwards-compat with legacy files, login persistence + graceful probe
failure + stale-clear, and the `auth status` surface. Full CLI suite
(1009 tests) green; oxlint + oxfmt + tsc clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): preserve unknown credential data in cleanup/rollback paths

Addresses Magi's REQUEST_CHANGES on #1741. The credentials reader/writer
already round-trips unknown/foreign keys (the cross-CLI forward-compat
contract), but three destructive paths still deleted the whole file when
no known api_key/oauth survived — even when the hidden Symbol-keyed
unknown-field bag held a future credential another CLI owns. That clobbers
exactly the data this PR preserves.

- Add `hasPreservedUnknownData(record)` to store.ts (checks the top-level
  unknown bag + the oauth/user sub-object bags) and export it via the
  barrel.
- `clearOAuth`, `clearUserInfo`, and the failed `auth login --api-key`
  rollback now write the credential-less remnant (carrying the unknown
  bag) instead of deleting the file when unknown/foreign data survives.
  They still delete when nothing worth preserving remains.
- Regression tests: rollback path + both cleanup paths (clearOAuth,
  clearUserInfo) preserve a foreign top-level key; `hasPreservedUnknownData`
  unit tests at all three levels.

Also addresses the review's minor items:
- Add a refresh-path round-trip test (`refreshTokens`) proving an unknown
  key inside the oauth sub-object survives a no-rotation refresh — the
  most-frequent write path, previously only implicitly covered.
- Clarify the `userDisplayName` / `combineName` docstrings: precedence is
  `email > "first last" > first-only > last-only > username`.
- Replace the stale `expires_at` example date in store.ts with
  `<ISO-8601 UTC>`.

Full CLI suite green (1020 tests); tsc, oxlint, oxfmt --check all clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 10:16:23 -07:00
James RussoandClaude Opus 4.8 88fffb04d1 feat(cli): surface and prune skills removed upstream (#1740)
* feat(cli): surface and prune skills removed upstream

`skills add` / `init` / `hyperframes skills update` only ever add or
refresh — none of them delete a skill that was renamed or dropped
upstream (e.g. graphic-overlays → talking-head-recut). `skills check`
also ignored any installed skill not in the manifest, so a stale bundle
lingered forever with no signal and no cleanup path.

- skills check: detect "removed" skills by cross-referencing the
  vercel-labs/skills lock — a skill the lock attributes to our manifest
  `source` that the manifest no longer lists. Surface them in the human
  and --json output and count them toward the non-zero exit so the
  `check || update` contract gates on them.
- skills update: after `skills add --all`, prune those skills via
  `skills remove -g --yes` so the install fully reconciles with the
  manifest. Best-effort — a cleanup failure doesn't fail the update.

Attribution is via the lock's source field, never the bare directory
name: `.../skills` is shared across sources, so skills from other
sources (e.g. greensock/gsap-skills) are never touched.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): prune removed skills only in the scope they were attributed from

Make the cleanup in `skills update` impossible to misfire onto a user's
own skills. The prune already only targets names the lock attributes to
our source, but it hardcoded `skills remove -g` (global) while `skills
add` defaults to project scope — so detection could attribute from one
scope's lock while removal hit another, potentially deleting a global
skill of the same name from a different source.

- checkSkills now returns the located install's `scope`.
- skills update removes in that exact scope (`-g` only when global), so
  attribution scope and removal scope always match.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): validate skill names before passing them to skills remove

Addresses review feedback: skill names fed to `skills remove` originate
as lock-file JSON keys, so a corrupt or crafted lock entry could smuggle
a flag-like (`--config=…`) or shell-special token into the spawn — which
matters most on the Windows cmd.exe path where arg escaping is fragile.

Filter the names through a strict kebab-case pattern and warn on any that
are rejected, rather than relying on a `--` separator (the upstream
`skills` arg parser silently ignores unknown `-`-prefixed tokens and has
no `--` end-of-options handling, so `--` would be a no-op there).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 09:23:37 -07:00
James RussoandJerrai ca9e1316be perf(producer): stream binary file responses, async-read HTML (#1735)
* perf(producer): stream binary file responses, async-read HTML

Replaces the per-request readFileSync in fileServer's static file handler
with a createReadStream pipe (binary) and an async readFile (HTML). Static
asset serving no longer blocks the Node event loop.

Why
---

The pre-fix handler called readFileSync(filePath) on every binary asset.
On video-heavy compositions Chrome requests several 32MB video files
back-to-back; each readFileSync(32MB) blocked the main event loop long
enough to wedge concurrent /health responses and other timers.

Scope clarification — this addresses the event-loop block documented at
renderOrchestrator.ts:1277-1306 (the video-heavy regression class). It is
NOT the fix for today's infinite-duration incident; Miguel is shipping
that upstream as a plan()-time duration guard. The two are complementary:

  - Miguel's guard kills the impossible-work input shape before chunk
    planning so the producer doesn't try to enumerate 300B frames.
  - This streaming fix removes the next-largest known main-thread block
    (large binary I/O during video-heavy renders), so future wedge
    classes don't kill otherwise-healthy probes either.

The companion worker_thread /health PR + the heygen-com/app probe-timeout
bump round out the defense-in-depth: even if some future code path
introduces another main-thread stall, the probe lives off-thread and the
budget is 30s anyway.

What changed
------------

fileServer.ts: switched both file branches off the sync I/O path.

  - Binary (the hot path for video-heavy renders): readFileSync(filePath)
    -> createReadStream + Readable.toWeb -> Response stream body.
    Content-Length is set via statSync so Chrome's range-aware media
    stack sees the size up front. The handler is now async because the
    HTML branch awaits.

  - HTML (small files; injected with pre/head/body scripts):
    readFileSync(filePath, "utf-8") -> readFile(filePath, "utf-8").
    The injection is still sync — pure string ops — only the disk read
    moved off-thread. Index HTMLs are tiny (~200KB max for AI-generated
    compositions) but a ms of stall per render-start adds up across a
    fleet.

Test
----

fileServer.test.ts: added a streaming regression that pins three
properties on a 5MB synthetic binary asset (chunk-boundary spanning):

  1. Correctness — served bytes match the file across multiple
     createReadStream chunks (default 64KB highWaterMark).
  2. Content-Length header is set from statSync.
  3. Four parallel fetches all return identical content; the streaming
     path doesn't serialize them.

All 31 fileServer tests pass locally (bun test).

TODO: link Miguel's upstream plan() duration guard PR once known.

— Jerrai

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* fix(producer): implement Accept-Ranges + 206 Partial Content for fileServer

Delivers the range-request semantics the original PR body promised but
the diff did not implement. Without range support, Chrome's <video>
element issues full-file GETs on seek; with this commit it can issue
`Range: bytes=...` and get a sliced 206 back, so seek + partial-load
work without re-pulling the whole file.

- Add `parseRangeHeader` (exported for unit tests) covering the three
  RFC 7233 single-range forms: bytes=START-END (closed), bytes=START-
  (open-ended), bytes=-SUFFIX (last N bytes). Multi-range falls back to
  `absent` (full 200) so we never reassemble multipart/byteranges.
- Binary path now returns 206 Partial Content with Content-Range +
  sliced Content-Length on satisfiable ranges, 416 Range Not Satisfiable
  with `Content-Range: bytes (asterisk)/<size>` on unsatisfiable ranges,
  and 200 with `Accept-Ranges: bytes` on full-body GETs so clients know
  ranges are supported.
- Add unit tests for parseRangeHeader (10 cases: 3 forms, clamping,
  unsatisfiable edges, malformed inputs, multi-range fallback).
- Add integration test covering 200 + Accept-Ranges, all 3 range forms
  with byte-correct slices, 416 on out-of-bounds, and multi-range -> 200
  fallback.

Addresses Miga's review finding on #1735.

Co-Authored-By: Jerrai <noreply@anthropic.com>

— Jerrai

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-26 08:47:53 -07:00
James RussoandJerrai 01a10cdc53 fix(producer): serve /health from a worker_thread so probes survive main-thread stalls (#1733)
* fix(producer): serve /health from a worker_thread so probes survive main-thread stalls

Adds an off-main-thread /health endpoint that listens on its own port
(default 9848, env PRODUCER_HEALTH_PORT). The endpoint binds inside a
Node worker_thread with a minimal node:http server — separate event loop,
separate isolate — so probe responses don't depend on whatever the
producer's main thread is doing.

Why now
-------

Today's hyperframes-producer crashloop traced to an infinite GSAP
timeline -> distributed planner trying to enumerate ~300,000,000,000
frames -> sidecar /health stops landing within k8s's 5s window ->
otherwise-healthy pods killed.

Miguel is shipping the root-cause fix at plan() time (impossible /
non-finite / sentinel durations get rejected before chunk planning).
That removes today's wedge.

This change is defense-in-depth for the kill mechanism. Even with the
plan() guard, future wedge classes can stall the main event loop for
seconds at a time: large synchronous file I/O (see the companion
fileServer streaming PR), GC pauses on long-running renders, tight
loops in user-authored GSAP / Three.js / canvas code, future
activity / pool changes whose runtime cost we haven't yet characterized.

Probe responsiveness should reflect process liveness, not main-thread
event-loop responsiveness. If the entire Node process is dead the OS
tears down both threads' sockets simultaneously and k8s correctly kills
the pod. Anything short of that and the worker thread's listener keeps
answering.

Backwards-compatible: the main-thread /health on PRODUCER_PORT (9847)
keeps working exactly as before. The k8s sidecar probe config in
heygen-com/app can migrate to the worker port at its own pace. A
companion heygen-com/app PR in this batch raises the probe timeout
from 5s -> 30s as a last-resort backstop.

TODO: link Miguel's upstream plan() duration guard PR once known.

Test: healthWorker.test.ts (vitest) — 3 tests pass locally, including
the load-bearing one: stays responsive while the main thread is blocked
on a 500ms sync busy-spin.

— Jerrai

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* fix(producer): tighten healthWorker startup race + shutdown semantics

Addresses Miga's review on #1733.

- server.ts: store the worker as a Promise<HealthWorkerHandle | null>
  instead of mutating a `let` from inside `.then`. A SIGTERM landing
  before the `.then` callback fired would previously see `healthWorker
  === null` and skip cleanup. shutdown() now `await`s the promise with
  a bounded 1.5s timeout so a hung-startup worker can't keep SIGTERM
  waiting (worker.terminate() from process exit still kills it).
- healthWorkerThread.ts: replace `process.exit()` inside the worker
  with `parentPort.close()` + natural event-loop drain. Node-version
  semantics for `process.exit()` from a worker have been historically
  inconsistent; the documented clean path is to close the channel and
  let the worker exit naturally. Also drops the redundant 2s force-exit
  on shutdown — the parent already owns the authoritative deadline via
  Promise.race + worker.terminate(), so the worker-side timer was
  belt-and-suspenders noise.

Co-Authored-By: Jerrai <noreply@anthropic.com>

— Jerrai

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-26 08:47:49 -07:00
James Russo 0c05025c04 ci(skills): run skills/**/*.test.mjs in CI (#1724)
skills/**/*.test.mjs files (e.g. skills/media-use/scripts/resolve.test.mjs
and skills/media-use/scripts/lib/manifest.test.mjs) are bare `node --test`
files with only `node:` built-in imports. They aren't part of any workspace
package, and the existing `Test` job's path filter (the `code` filter in
the `changes` job) excludes `skills/**`, so even on PRs that touch only
skills/ those tests never run.

This matters for regression guards. The shell-injection probe test added in
HF#1723 feeds probe() a filename containing `clip"; touch INJECTED; echo
".mp4` and asserts no marker file is created. The test passes locally but
under the current job graph it would never run in CI on a follow-up skills/
change that re-introduces the bug.

Closing the gap with a dedicated `Test: skills` job rather than relaxing
the `code` filter. The existing `Test` job's steps run `bun run test:scripts`
(hardcoded file list) and `bun run --filter '*' test` (workspace packages
only), neither of which would actually execute skills tests even if the
filter let `skills/**` through. The dedicated job needs no `bun install`,
just node 22, since the tests only import from `node:` and relative paths.

The discovery step shells out to `find` and fails loudly when zero test
files match, so a future rename or layout change can't silently turn this
into a no-op pass.

Spotted by Via in HF#1723 review thread, confirmed by James as a separate
follow-up rather than a blocker for HF#1723.

--
Jerrai (https://claude.com/claude-code)
2026-06-25 12:50:43 -07:00
James RussoandClaude Opus 4.8 7517f6ac86 feat(slideshow): per-slide autoplay (manual-advance, opt-in) (#1708)
* feat(slideshow): per-slide autoplay (manual-advance, opt-in)

Adds an opt-in `autoplay` flag to slideshow slides: when the presenter lands
on a video slide, its `<video>` plays from the start. The slideshow still
holds and never auto-advances — the presenter clicks Next when ready. This
covers compositions whose own controls can't be clicked (the player renders
the composition pointer-events:none).

Plumbing (done, tested):
- core: `SlideRef.autoplay?: boolean`, parsed + validated in parseSlideshow
  (a non-boolean autoplay rejects the manifest); carried through resolve.
- controller: optional `PlayerPort.playSceneMedia(sceneId)`, fired only on
  forward `enterSlide` for autoplay slides (not resume/back/sync, so the
  audience — which mirrors the presenter's media events — isn't double-driven).
- component: `playSceneDocumentMedia` reaches the same-origin composition
  iframe, finds the scene's `<video>`, and asserts playback; `stopMedia`
  (already wired on slide change) resets it. An autoplay token cancels a
  pending start when the slide changes.
- tests: controller autoplay behavior + parser flag round-trip/validation
  (131 player + 22 core slideshow tests pass).

KNOWN LIMITATION — runtime media-start needs the player media model (@vance):
On current main the clip<->timeline binding from #1601 keeps every clip synced
and *paused* to the held timeline frame, which wins against playSceneMedia's
play() — so the clip does not actually start on main yet (it does on the
pre-#1601 player). The correct fix is a sanctioned "let this clip free-run
while the timeline holds" path in the player/runtime media controller. Flagging
for Vance to wire the start into the #1601 media model (or rebase onto it) when
back. The plumbing above is the stable surface that hook plugs into.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(slideshow): address code-review on per-slide autoplay

- guard playSceneDocumentMedia behind resolveMode() !== "audience": the
  audience mirrors the presenter's media events, so it must not independently
  drive its own copy of the clip.
- drop the per-enter window pointerdown/keydown "gesture retry" listeners,
  which leaked when muted autoplay succeeded without a gesture. The poll already
  re-asserts play(), so a gesture within the window is picked up next tick.
- stop polling once the clip is advancing across two ticks (was re-asserting
  play() for the full window even after playback was confirmed).
- cancel any in-flight autoplay loop on disconnectedCallback (bump the token).
- split the poll into findSceneVideo + stepAutoplay helpers (keeps each small).
- fix the enterSlide comment: autoplay fires from enterSlide (next/prev/
  goToSlide), not resumeSlide (back/backToMain/syncTo).
- parser: isOptionalBoolean type guard instead of a one-off helper; drop `as`
  assertions in the new controller test.

131 player + 22 core slideshow tests pass; lint/format/typecheck/fallow clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(slideshow): autoplay skill guidance + address review nits

Addresses review feedback on #1708:
- skill: document per-slide `autoplay` in the slideshow standalone-harness
  reference — when to use it (video is the slide's primary content, its end is
  the advance cue) vs not (background/ambient loops, footage talked over), per
  Vance's guidance, before merge.
- play() rejection is no longer blanket-swallowed: AbortError (timeline-sync
  seek interrupt) and NotAllowedError (gesture-gated autoplay) are expected and
  ignored; any other rejection is surfaced once via console.warn (Via nit 1).
- clarify in the SlideRef.autoplay doc that it plays the scene's FIRST <video>
  (Via nit 2).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 12:47:54 -07:00
James Russo f7bc0384f0 docs: add 19-skills catalog to README, CLAUDE.md, and Mintlify docs (#1722)
* docs: list all 19 skills in README + add CLAUDE.md maintenance reminder

Agents discover skills via the README, so silently-out-of-date entries
kill discovery. This change:

- Adds a `## Skills` section to the README listing all 19 skills,
  grouped Router / Creation workflows / Domain skills, with a one-line
  "use when" blurb for each (sourced from each skill's SKILL.md
  frontmatter `description:`).
- Updates the existing CLAUDE.md `## Skills` section to cover all 19
  skills (was missing the domain skills, `/media-use`, `/slideshow`,
  and `/music-to-video`), mirroring the README's Router / Creation /
  Domain grouping.
- Adds a "Skill catalog maintenance" section to CLAUDE.md so future
  skill additions / renames update both surfaces and the
  `/hyperframes` router skill in lockstep.

Docs-only — no source or test changes.

— Jerrai (https://claude.com/claude-code)

* docs(mintlify): add skills catalog page + extend maintenance reminder

Per follow-up on HF#1722: the Mintlify docs at
hyperframes.heygen.com also need the skills catalog so agent
discoverability is consistent across README and docs site.

- New: docs/guides/skills.mdx (3-group catalog — router / creation
  workflows / domain skills — mirrors README structure, sourced from
  the same SKILL.md frontmatter)
- Update: docs/quickstart.mdx — completes the workflow-skills list
  (was missing /music-to-video, /slideshow, /general-video) and
  cross-links the new page
- Update: docs/introduction.mdx — adds a skills-catalog card to the
  hero CardGroup and the Next Steps section
- Update: docs/docs.json — adds /guides/skills to the Guides nav
- Update: CLAUDE.md "Skill catalog maintenance" — adds
  docs/guides/skills.mdx as the third sync target alongside README
  and skills/hyperframes/SKILL.md, and notes the count drift surface
  (README + CLAUDE.md mention "19 AI agent skills" in their intros;
  the new docs page deliberately omits a count to avoid drift)

Docs-only — no source, packages, or test changes.

— Jerrai (https://claude.com/claude-code)

* docs(readme): oxfmt table column-alignment fix

Pure whitespace — oxfmt's table-column alignment caught README.md
after the previous commit. No content change.

— Jerrai (https://claude.com/claude-code)

* docs(skills): reconcile install-command contract across README/CLAUDE/Mintlify

Per Magi's review on HF#1722: the new README/CLAUDE/skills.mdx pages
described bare `npx skills add heygen-com/hyperframes` as installing all
19 skills, while existing quickstart/prompting docs said the bare command
opens a picker and `--all` installs everything.

Verified actual CLI behavior with `npx skills add --help` and a clean-dir
run: bare command opens an interactive picker for human users (the CLI
help documents `--all` as "Shorthand for --skill '*' --agent '*' -y" —
the picker-skipping form). Inside an agent the bare command auto-installs
all non-interactively, but that's an agent-detection UX shortcut, not the
public contract — documenting the picker is correct for human readers.

All touched docs now use the consistent contract:
  - `npx skills add heygen-com/hyperframes`               -> interactive picker
  - `npx skills add heygen-com/hyperframes --all`         -> install all 19 (skips picker)
  - `npx skills add heygen-com/hyperframes --skill <name>` -> install just one

Files updated: README.md, CLAUDE.md, docs/guides/skills.mdx. Existing
docs/quickstart.mdx and docs/guides/prompting.mdx already used this
contract and are unchanged.

— Jerrai (https://claude.com/claude-code)
2026-06-25 12:12:44 -07:00
James RussoandClaude Opus 4.8 1c389983de fix(cli): ship player + slideshow bundles so present/play work from npm (#1706)
`present` and `play` render compositions in the standalone browser player,
resolving the player/slideshow IIFE bundles via resolvePlayerPath /
resolveSlideshowPath. Those resolvers look for the bundles alongside the built
CLI (dist/hyperframes-player.global.js, dist/hyperframes-slideshow.global.js),
but build-copy.mjs never staged them into dist/. The remaining candidate paths
are monorepo-dev only, so an npm install has nothing to resolve.

Result: `npx hyperframes present` always failed with
"@hyperframes/player not found", forcing users to run the presenter from a
monorepo checkout.

Copy both player globals from packages/player/dist into the CLI dist during
build:copy (existsSync-guarded + warn, matching the surrounding pattern). The
runtime bundle is already handled by build:runtime. Verified: the globals now
appear in `npm pack`, and `node dist/cli.js present` starts without the
player-not-found error.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 16:57:46 -07:00
James Russo c7b9bf3386 fix(studio): resolve project-root-relative asset URLs in preview iframe (#1698)
## What

Studio preview now resolves `<video src="../../assets/x.mp4">` (and the
same shape for `<img>`, `<audio>`, inline `style` `url()`, and `<style>`
CSS `url()`) against the sub-composition's URL — matching what the
server-side bundler already does for the render path.

## Why

Authored compositions live at `compositions/frames/*.html` and reference
project-root assets either as plain `assets/x.mp4` (already correct
because the main document's `<base href>` points at the project preview
root) or as `../../assets/x.mp4` (the explicit project-root-relative
form). The server-side `inlineSubCompositions` flattens sub-comps into
`index.html` and rewrites the `../`-form against the sub-comp's source
path so it resolves against the project root in the baked render.

The browser-side runtime that mounts external sub-compositions via
`fetch` did no such rewriting. So `<video src="../../assets/x.mp4">`
authored inside a `compositions/frames/scene.html` resolved against the
main document's base href, climbed above the project root, and 404'd in
Studio preview — even though the same path rendered correctly in the
final video. An OSS user (Miao Yang) hit this in a real project.

## How

Added `rewriteSubCompositionAssetPaths` to the runtime
`compositionLoader`. After parsing the fetched sub-composition HTML and
before extracting any nodes, walk the parsed document and rewrite the
same surface the server-side path touches:

- `[src]` and `[href]` attributes on every element
- `[style]` attribute `url(...)` references
- `<style>` element CSS `url(...)` references

The rewrite mirrors the producer's semantics exactly: only values that
start with `../` (or are literal `..`) are rewritten — against the
sub-composition's URL via `new URL(value, compositionUrl)`. Absolute
URLs, root-relative paths, `data:`, hash refs, and plain
`assets/x.mp4` are left untouched. **Plain relative paths must not be
rewritten** because the main document's `<base href>` already covers
them; rewriting would double-prefix the URL.

The walk recurses into `<template>` content because authored
compositions typically wrap their rendered body in a `<template>` and
`querySelectorAll` does not enter template content (it lives in a
detached `DocumentFragment`).

## Test plan

- [x] Unit tests added (6 new tests in
  `compositionLoader.test.ts`): rewrites `../`-traversing src on
  template-wrapped sub-comps; leaves plain relative paths untouched (no
  double-prefix); leaves absolute / data / hash / root-relative URLs
  untouched; rewrites CSS `url()` in `<style>` blocks and inline
  `style` attributes; rewrites for non-template (full-HTML-doc)
  sub-comps.
- [x] Full core test suite green (2065 tests).
- [x] Full studio test suite green (1148 tests).
- [x] Manual verification with the reporter's actual project:
  before the fix one `<video>` with a `../../assets/...` src returned
  `MEDIA_ELEMENT_ERROR: Format error`; after the fix all 7 `<video>`
  elements load (`readyState=4`, correct `currentSrc`). The 6 plain
  `assets/...` paths are *unchanged* (no double-prefix) and continue
  to resolve via `<base href>` as before.
- [x] `bun run lint`, `bun run format:check`, `bun run typecheck`,
  `fallow audit` all green.

Reported by Miao Yang.

— Jerrai (https://claude.com/claude-code)
2026-06-24 07:48:38 -07:00
James Russo b651a9d218 perf(producer): skip wasted Chrome media work + injector page.evaluates during render (#1651)
## What

Two small render-side improvements for video-heavy compositions:

1. **`packages/core/src/runtime/media.ts`** — gate the per-tick `el.currentTime = relTime` set + the `el.load()` drift-recovery retry on the *absence* of a `<img id="__render_frame_<id>__">` sibling (i.e., we're in render mode + this video's visual is bypassed by frame injection + its audio is mixed by ffmpeg from source files).

2. **`packages/engine/src/services/videoFrameInjector.ts`** — probe `window.__hfReseekGpu` and `window.__hf.colorGrading.redraw` once at the first injector call; cache the booleans; skip the per-frame `page.evaluate` round-trips when neither capability is registered.

## Why

#### media.ts

During render the runtime calls `el.currentTime = relTime` on every active video per sync tick. For frame-injected videos that's pure waste:
- The visual comes from the `<img id="__render_frame_<id>__">` sibling injected by the producer's `videoFrameInjector` — the `<video>` element is `visibility: hidden`.
- Audio is mixed by ffmpeg from the source files in `runAudioStage` (separate stage) — it never goes through the in-browser audio pipeline during render.

So every per-tick seek just kicks Chrome's media pipeline (buffering checks, range fetches, decoder state changes) for no visible or audible benefit. On a 30 × 32 MB synth comp, that's ~2,400 wasted seeks per render — and the cost wasn't on the JS critical path, so it didn't show up in `avgBeforeCapture` directly. It bled into the BeginFrame compositor's per-frame screenshot time.

Preview is unaffected: the injection sibling only exists during render. In preview `hasInjectionSibling` is always false → existing seek path runs unchanged.

#### videoFrameInjector.ts

The injector hook ran `__hfReseekGpu` and `redrawRuntimeColorGrading` via `page.evaluate` on every render frame. For comps that don't register either capability (the common case — anything without WebGL/WebGPU video sub-comps or a color-grading layer), each was a no-op page-side function preceded by a ~CDP-round-trip-worth of overhead. Probing once and caching `false` eliminates that for the rest of the render.

## How was this validated

Stress shape: `synth-30-heavy` — 30 × 32 MB MP4 / 3 s each, sequenced end-to-end over a 90 s timeline (`data-composition-id` root + per-video `<video id="vid-NN" data-start data-duration data-track-index>`). Host: 8-core / 30 GB Linux.

N=3 baseline against stock `origin/main` (post-#1630), N=3 with-fix on the same machine, same corpus, fresh worker pool each run. Phase timings via `[Render:trace]` JSON; per-frame sub-breakdown via a one-line `[CapturePerf]` stderr emit (kept locally, not in this PR — `dedupPerfs` already carries the data, this branch surfaces it).

|  | Baseline N=3 | With-fix N=3 | Δ |
|---|---|---|---|
| wall mean | 119.5 s ± 1.4 s | **117.3 s ± 0.9 s** | **-2.2 s (-1.8%)** |
| avg screenshot / frame | 50.0 ms | **49.0 ms** | -2.0% |
| avg beforeCapture / frame | 13.0 ms | **12.1 ms** | -7.0% |
| avg total / frame | 66.0 ms | 63.9 ms | -3.2% |
| output md5 | `5a22be64...` | identical ×3 | ✓ |

The 1 ms screenshot drop is the load-bearing signal: it confirms the kicked Chrome media-pipeline work *was* bleeding into BeginFrame compositor time, even though it wasn't on the JS critical path. Per-frame budget improved 2.1 ms × 2700 / 3 workers ≈ 1.9 s of `capture_disk` savings, which matches the observed wall delta.

This stacks cleanly with #1630 (which removed the injector's fileServer contention). #1630 moved the injector's PNG fetches off the fileServer's hot path; this PR keeps Chrome's media pipeline quiet during render so the BeginFrame compositor runs unhindered.

## Test plan

- [x] Local-CLI render on `synth-30-heavy` × N=3 baseline + N=3 with-fix; wall, per-frame, md5 captured (above).
- [x] Lint / format / typecheck via lefthook pre-commit (`oxlint`, `oxfmt`, `fallow audit`, `tsc --noEmit` across `@hyperframes/core` + `@hyperframes/engine` + `@hyperframes/producer`).
- [ ] *Real-world video-heavy comp validation* — would love a Magi / Miga eye on a HF-heygen-stripe-shape or a Rahino-shape comp to confirm there's no audible artifact on unmuted videos. The change shouldn't affect them — in render mode the audio path is ffmpeg, not the in-browser pipeline — but a sanity-check render is cheap.

## Scope notes

- *Not addressed in this PR*: the user-facing request for an upfront-extract concurrency cap (`Promise.all` in `extractAllVideoFrames` is currently unbounded across all videos). Filing as a follow-up PR — different layer of the pipeline, different user surface (CLI flag), worth keeping separate for review.
- *Edge case*: in the calibration test-frame phase, the injection sibling may not yet exist when drift recovery first checks a video at the very start of its active window. The gate correctly defaults to "no sibling → run the seek" in that case, which is the existing behavior.

_Authored by Jerrai (Rames team)._
2026-06-22 17:12:28 -07:00
James Russo 4be81b4fb4 fix(producer): inline base64 frames in injector to unblock video-heavy renders (#1630)
* fix(producer): inline base64 frames in injector to unblock video-heavy renders

The URL-served frame path (PR #596) hands each injected `<img>` a fileServer URL
instead of a base64 data URI, on the theory that shipping a short URL through
`page.evaluate` beats shipping a multi-MB base64 string per frame. That holds
when the fileServer is otherwise idle.

But on video-heavy compositions, the same fileServer also serves every
`<video>.src`. The runtime's drift-recovery branch (`runtime/media.ts:294-302`)
issues `el.load()` on the underlying `<video>` during seeks, kicking off
full-file downloads that occupy the fileServer's single Node event loop (it
uses `readFileSync` and offers no `Accept-Ranges`). The injector's
`<img>.decode()` then queues behind those video fetches and is never serviced
before puppeteer's protocol timeout fires, surfacing as
`Runtime.callFunctionOn timed out` in `capture_streaming`.

Reproducer (30 × 32 MB videos / 90 s comp / 8-core / 30 GB host):

  baseline (broken corpus)            537 s   render fails
  baseline (corpus-fixed)             428 s   render fails
  this fix (drop frameSrcResolver)    121 s   render succeeds, 69 MB MP4

Control corpus (30 × 1.6 MB / 60 s) shows no regression: 137 s with this
change vs ~135 s on \`main\`. The \`createCompiledFrameSrcResolver\` builder and
the \`frameSrcResolver\` option stay in the codebase, just unused for now —
re-enabling them behind a proper gate ("only use URL-served frames when the
page has zero fileServer-bound \`<video>.src\` traffic") is a follow-up. The
cache memory ceiling (\`frameDataUriCacheBytesLimitMb\`, default 1500 MB above
8 GB hosts) already bounds the cost of base64 inlining.

— Jerrai

* refactor(producer): drop unused frameSrcResolver builder import in render orchestrator

Followup to the previous commit. The void-call and the
`createCompiledFrameSrcResolver` import in `renderOrchestrator.ts` were left
behind as a no-op breadcrumb for the future gating PR. Code review (PR #1630)
correctly flagged this as dead code — the builder is a pure factory with no
side effects, so calling it and discarding the result is just wasted CPU.
Remove both and explain in the in-source comment where the builder still
lives, so the gating PR knows where to re-import from.

— Jerrai
2026-06-22 09:53:04 -07:00
James Russo bb5f5f8c5c fix(core): auto-detect three.js asset readiness via adapter contract (#1543)
Replaces the original `window.__hyperframesReady` authored API with an internal adapter contract: `RuntimeDeterministicAdapter.getReadyPromise?: () => PromiseLike | null`. The Three.js adapter implements it by hooking `THREE.DefaultLoadingManager.onStart/onLoad`; the runtime collects promises from every adapter and gates `window.__renderReady = true` on them. Zero authoring burden — composition authors write plain Three.js, framework handles async asset gating automatically.

Also keeps the orthogonal `htmlDocument.ts` script-stripping refactor (substring → regex for simple flag assignments), which fixes the bug where authored scripts referencing readiness flags were stripped despite never assigning them.

Stamped by Magi and Miguel; CI green; tests 33/33 pass.
2026-06-17 18:47:48 -07:00
James RussoandClaude Opus 4.8 e662fcdea2 fix(studio): storyboard polish — a11y, preview, and edit-race fixes (#1544)
Batched non-blocking review nits from the storyboard stack (#1528–#1532):

- StoryboardGrid: responsive auto-fill grid instead of fixed-360 tiles
- FramePoster: reset failed state when the poster target changes (stale-error fix)
- StoryboardFrameTile: status-chip aria-label
- StoryboardSourceEditor: marked({async:false}); save() in-flight guard;
  immediate first preview paint; [&_img] prose; scoped link-hardening
  (rel=noopener noreferrer + target=_blank) in the sanitizer
- StoryboardLoaded: memoize sourceFiles on data.script.path/.exists, not the object ref
- StoryboardFrameFocus: applyEdit in-flight guard; aria-pressed on status buttons;
  ←/→/Esc keyboard navigation
- ViewModeContext: correct the popstate/replaceState doc-drift

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 16:05:12 -07:00
James RussoandClaude Opus 4.8 c8fd16f2d3 feat(studio): storyboard frame focus + voiceover iteration (#1532)
Fifth PR in the Studio storyboarding stack. Click a contact-sheet tile to
open a full-area focus on that frame.

- StoryboardFrameFocus: large poster, prev/next nav, full narrative, and an
  editable voiceover *guide* (textarea) saved back to STORYBOARD.md. Status
  can be advanced outline → built → animated inline.
- "Open in Preview" jumps to the timeline focused on the frame's
  sub-composition (setActiveCompPath + view-mode timeline).
- core/storyboard: setFrameField / setFrameVoiceover / setFrameStatus —
  surgical in-place writers that update one frame's metadata without
  re-serializing (markdown stays canonical). Tested.
- Extract shared FramePoster (used by tile + focus); tiles are now buttons
  that open focus.

Voiceover here is the editable guide; SCRIPT.md remains the locked narration
that drives TTS.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 15:34:44 -07:00
James RussoandClaude Opus 4.8 29809069c8 feat(studio): storyboard markdown source editor (raw + live preview) (#1531)
Fourth PR in the Studio storyboarding stack. Adds an in-context way to view
and edit the storyboard's canonical files.

- Board | Source sub-toggle inside the storyboard view (StoryboardLoaded).
- StoryboardSourceEditor: raw CodeMirror markdown editor + live rendered
  preview (marked), with a file switcher for STORYBOARD.md and SCRIPT.md.
- Loads raw file text and saves via the existing files API
  (GET/PUT /projects/:id/files/*); on save the Board re-parses (reload), so
  markdown stays the single source of truth. Cmd/Ctrl+S to save.
- Deliberately raw, not WYSIWYG, so the structured frame fields can't be
  mangled.
- SourceEditor gains markdown language support (@codemirror/lang-markdown);
  adds the marked dependency for preview.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 14:59:40 -07:00
James RussoandClaude Opus 4.8 015529e663 feat(studio): storyboard frame contact-sheet grid (#1530)
Third PR in the Studio storyboarding stack. Renders the frames as a live
contact sheet inside the storyboard view.

- StoryboardGrid: ordered, responsive grid of frame tiles.
- StoryboardFrameTile: number badge, scaled non-interactive live preview
  iframe (via /api/projects/:id/preview/comp/<src>), title, duration,
  transition, and a status chip (outline / built / animated).
- Frames that are outline-only or whose src is missing render an explicit
  placeholder instead of an iframe.
- StoryboardView swaps its placeholder for the real grid.

With PR1-PR3 the storyboard view is end-to-end viewable against the
storyboard-sample fixture for UI/UX feedback.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 14:23:47 -07:00
James RussoandClaude Opus 4.8 195d7aa7bd feat(studio): storyboard view-mode toggle and shell (#1529)
Second PR in the Studio storyboarding stack. Adds the top-level toggle
between the storyboard and the timeline/preview stage, behind the flag.

- STUDIO_STORYBOARD_ENABLED flag (VITE_STUDIO_ENABLE_STORYBOARD, default
  off) now gates the UI.
- ViewModeContext: timeline|storyboard state mirrored to the ?view= query
  param, so it survives reloads and an agent can deep-link ?view=storyboard.
- Segmented Storyboard|Preview control in StudioHeader (flag-gated).
- StudioApp swaps the whole center stage for a full-width StoryboardView
  when storyboard mode is active.
- useStoryboard hook + StoryboardView shell: global-direction header,
  loading/error/empty states. The frame contact-sheet grid lands in PR3.
- Extract StudioOverlays from App.tsx to stay within the 600-line studio
  decomposition budget.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 13:06:49 -07:00
James RussoandClaude Opus 4.8 8a13a07074 feat(studio): add storyboard manifest contract, parser, and read API (#1528)
First PR in the Studio storyboarding stack. Establishes the parseable
contract the storyboard UI reads from; no UI yet.

- core/storyboard: StoryboardManifest/Frame/Globals types + a lenient
  STORYBOARD.md parser (frontmatter + status/src/duration/transition_in,
  freeform narrative tolerated, never throws, records warnings). Exposed as
  @hyperframes/core/storyboard (browser-safe).
- studio-api: GET /projects/:id/storyboard returns the normalized manifest
  with per-frame srcExists; missing file -> exists:false, not 404.
- fixture: packages/studio/fixtures/storyboard-sample for dogfooding the
  storyboard view in later PRs (built/animated frames + one outline).

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 12:06:56 -07:00
James RussoandClaude Opus 4.8 0ba52fc130 docs(cloud): add managed cloud rendering guide + fix flag reference (#1518)
* docs(cloud): add managed cloud rendering guide + fix flag reference

Add a dedicated guide for the managed `hyperframes cloud render` path
(HeyGen-hosted, zero-infra) at docs/deploy/cloud.mdx, covering auth/setup,
the zip→upload→render→download flow, templates via --variables, webhooks /
fire-and-forget, render management, and idempotent retries. Register it at
the top of the Deploy nav group and link it from the local Rendering guide.

Also fix a stale flag reference in the CLI docs: the `cloud render`
`--resolution` row listed the local-render presets (landscape/portrait/...)
but the cloud command only accepts `1080p`/`4k`, and `--aspect-ratio` was
missing. Verified against `hyperframes cloud render --help`.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(cloud): correct aspect-ratio wording and flow-diagram status

Two accuracy fixes from review:
- `--aspect-ratio` is only auto-detected for a local project dir; for
  `--asset-id`/`--url` there is no local composition, so detection is
  skipped and the server defaults to 16:9. Reword both the guide and the
  CLI-reference rows to say so.
- The flow diagram showed status `done`, which is not a real value
  (HyperframesRenderStatus is queued | rendering | completed | failed).
  Use `completed` and re-align the box.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 17:07:27 -07:00
36b24acf20 feat: add video frame format render option (#1481)
* feat: add video frame format render option

* refactor: single source of truth for video-frame-format allow-list

Addresses PR review (Via) on #1481: the ["auto","jpg","png"] set was
declared three times — render.ts (VIDEO_FRAME_FORMATS), server.ts
(inline includes), and renderConfigValidation.ts
(ALLOWED_VIDEO_FRAME_FORMATS) — three boundaries to update when a new
extraction format lands.

Hoist the constant + a reusable `isVideoFrameFormat` type guard into
@hyperframes/engine (where VideoFrameFormat is defined) and route all
three call sites through them. Behavior unchanged; also drops two
`as RenderConfig[...]` casts in favor of the guard (narrowing over
assertion, per repo TS conventions).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Xuelong Mu <xuelongmu@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 22:05:20 -07:00
James RussoandClaude Opus 4.8 646ffff927 feat(cli): support OpenRouter as an alternative vision provider for capture captioning (#1478)
* feat(cli): support OpenRouter as an alternative vision provider for capture captioning

`hyperframes capture` could only enrich asset descriptions with Gemini vision,
which requires a Google API key. Add OpenRouter as an alternative so users
without Google access can caption via any vision-capable model through one
unified key.

Provider is selected by which key is present: OPENROUTER_API_KEY → OpenRouter
(OpenAI-style /chat/completions with an image_url data URI), else
GEMINI_API_KEY/GOOGLE_API_KEY → Gemini (unchanged), else DOM-only as before.
OpenRouter wins if both are set. Default model is google/gemini-3.1-flash-lite
(the OpenRouter analog of the Gemini path's existing 3.1-flash-lite tier),
overridable via HYPERFRAMES_OPENROUTER_MODEL.

Both vision call sites — the image loop and the rasterized-SVG loop — route
through a single `captionOne` dispatcher, so the new provider works for SVGs too
(the original PR #840 only patched the image loop, which would have left
OpenRouter-only users with crashing SVG captioning). The OpenRouter path checks
res.ok and surfaces the status/body on failure.

Reimplements #840 (which was unmergeable: saved with a UTF-8 BOM + CRLF so
GitHub rendered it as a binary diff, used `any`, reused the Gemini model env
var, and had a hallucinated default model id).

- Adds unit tests for the OpenRouter path (happy path, graceful degradation on
  non-OK status, no-key skip).
- Documents OPENROUTER_API_KEY in the website-to-video guide and the CLI capture
  reference.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test(cli): fix typecheck in OpenRouter caption test — capture request without `as`

The test cast `fetchMock.mock.calls[0]` to a tuple (TS2352: `[] | undefined`
doesn't overlap `[string, RequestInit]`), which failed the Typecheck CI job.
Capture the url/init inside the typed mock and assert via `new Headers()` +
`typeof` narrowing instead — no `as` assertions (which the repo bans anyway).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 20:14:45 -07:00
James RussoandClaude Opus 4.8 fada399539 fix(core): route renders/file serving through resolveWithinProject chokepoint (#1477)
The `/projects/:id/renders/file/*` route joined attacker-controlled wildcard
input straight onto rendersDir with a bare join() + readFileSync and no
containment check — the only project-scoped filesystem route that skipped the
resolveWithinProject chokepoint every sibling route uses.

Literal/encoded `../` traversal is collapsed upstream by Hono's WHATWG URL
normalization (verified empirically), so the plain LFI is not reachable over
HTTP. But a symlink living inside rendersDir and pointing outside it was still
followed and served verbatim (verified: leaked an external secret, 200 OK).
Routing through resolveWithinProject canonicalizes with realpath before serving,
closing the symlink escape and making the route's safety independent of the URL
layer's normalization behavior.

Adds regression coverage: serves an in-dir file, rejects an escaping symlink
(403), and still serves a symlink that stays inside rendersDir.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 19:46:07 -07:00
James RussoandClaude Opus 4.8 d580f2a1d8 fix(render): make WebGL video textures deterministic in headless render (#1403)
* fix(render): make WebGL video textures deterministic in headless render

WebGL compositions that sample a `<video>` as a texture (e.g. a faceted
crystal with clips mapped onto its facets) rendered with flickering,
non-deterministic facets: a video would intermittently show a stale frame or
go black, and the same frame differed between two renders.

Two gaps caused this:

1. No WebGL analog of the WebGPU `patchVideoTextureCompat`. Chrome's headless
   compositor can't feed decoded `<video>` frames to the GPU, so the engine
   injects a decoded `<img class="__render_frame__">` sibling per video each
   frame. The WebGPU `copyExternalImageToTexture` path substitutes it, but
   `texImage2D` / `texSubImage2D` did not — so WebGL uploaded a stale/black
   frame. Add `patchWebGLVideoTextureCompat()` mirroring the WebGPU patch
   (shared `resolveRenderFrameImage` helper).

2. Capture ordering. Per frame the runtime seeks (GPU adapters render on
   `hf-seek`) BEFORE the engine injects the decoded frames, so the GPU render
   read a frame that didn't exist yet. After injecting, the engine now calls
   `window.__hfReseekGpu(t)` — a force-dispatch (`forceDispatchSeekEvent`) that
   bypasses the same-time `hf-seek` dedup — so GPU compositions re-upload their
   textures from the freshly-injected, decoded frames, deterministically.

Tests: unit tests for the texImage2D/texSubImage2D substitution and the
force-dispatch, plus a videoFrameInjector regression test asserting the
post-injection GPU reseek fires only when frames were injected. Verified
end-to-end: a WebGL prism with 8 live <video> facets renders byte-identical
across independent runs with no facet flicker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test(render): add producer render-compat regression for WebGL video textures

A WebGL2 canvas samples a <video> as a texture every hf-seek (the natural
author pattern, distilled from the HeyGen prism). The render-compat harness
renders it and compares against the golden: with the video-texture fix the
render reproduces the decoded frames; revert the fix and the canvas renders
black, collapsing the comparison.

Golden verified to contain real, time-varying video content (not black), so a
regression is caught rather than passing vacuously.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 22:37:00 -07:00
James RussoandClaude Opus 4.8 1c47ba9981 refactor(core): route project paths through a single resolveWithinProject chokepoint (#1398)
Structural follow-up to the symlink-escape fix. The recurring miss (#465
fixed isSafePath but left render.ts; the sweep then turned up play.ts,
htmlBundler, ...) is because containment was enforced by convention —
"remember to call isSafePath after every resolve()" — which a new call site
can silently skip.

Add resolveWithinProject(base, relativePath) -> string | null (resolve +
containment in one call) and route the studio-api + bundler sites through
it, so a caller cannot resolve a project-relative path without the guard:

- studio-api routes/files.ts (read, rename, duplicate, upload-dir), preview.ts
  (sub-comp + static asset), render.ts (composition) — all the
  resolve()+isSafePath() pairs collapse to a single call.
- compiler/htmlBundler.ts: its local safePath helper was exactly this; drop
  it for the shared one.

Left intentionally on isSafePath: files.ts upload (resolves a name against a
validated sub-dir but contains against the project root) and htmlBundler's
CSS @import (resolves against the CSS file's dir, contains against the root) —
these resolve and contain against *different* bases, which the single-base
chokepoint doesn't model.

Exported from @hyperframes/core and re-exported from studio-api/helpers for
back-compat. Adds resolveWithinProject unit tests; all existing studio-api
route tests pass unchanged (behavior is identical — same resolve, same
containment, same reject paths).

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 21:10:36 -07:00
James RussoandClaude Opus 4.8 953bab319b fix(core): block symlink-based path escape in studio-api isSafePath (#1397)
* fix(core): block symlink-based path escape in studio-api isSafePath

path.resolve() collapses ./.. but does not dereference symlinks, so a
symlink living inside the project dir but pointing outside it (e.g.
project/link -> /etc) passed the prefix check, letting a downstream
read/write/stat follow it to a file outside the project root. The `..`
traversal case was already blocked; symlink traversal was the gap.

Canonicalize both base and target with realpathSync before comparing.
The target may not exist yet (new-file writes), so canonicalize the
deepest existing ancestor and re-attach the trailing not-yet-existing
segments, which cannot be symlinks at check time. Fail closed if base is
unresolvable.

Adds safePath.test.ts covering: in-base allow, not-yet-existing write
target, `..` escape, existing-file-through-symlink escape, write-target
under a symlinked parent, file-symlink escape, in-base symlink allow,
symlinked-base canonicalization, and base-missing fail-closed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(core,cli): route render + play composition paths through isSafePath

Review on #1397 found a third call site with the same vulnerable
startsWith pattern. Apply Rule 2: fix every site sharing the contract
(gate an attacker-influenced path before a symlink-following fs op).

- studio-api routes/render.ts: body.composition (from c.req.json()) was
  checked with `resolved.startsWith(resolve(project.dir) + sep)`, which
  doesn't dereference symlinks — an in-project symlink to an external
  target escaped the project root. Now uses isSafePath().
- cli commands/play.ts: the `/composition/*` server route used
  `filePath.startsWith(project.dir)` with no trailing-separator guard, so
  both a sibling dir sharing the prefix (`<dir>-evil`) and symlink escapes
  passed. Now uses isSafePath() via @hyperframes/core/studio-api (the same
  lazy-import pattern commands/validate.ts already uses).

Tests: render.test.ts gains a "composition path safety" block (in-base
allow, `..` reject, in-project-symlink-to-outside reject, in-project
symlink staying inside allow). The shared render test adapter now points
at a real dir since isSafePath fails closed on an unresolvable base
(production project dirs always exist on disk).

Not in this change: compiler/htmlBundler.ts has the same class at two
sites (safePath helper + inline CSS @import check), but the compiler sits
below studio-api in the dependency graph and can't import isSafePath
without a backwards edge; that fix needs the helper promoted to a neutral
module and is tracked as a follow-up. renderArgs.ts / videoFrameExtractor.ts
carry the trailing-sep guard and a local-CLI/engine-internal threat model.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(core): promote isSafePath to a shared module + harden htmlBundler

Per review on #1397: extend the symlink-escape fix to the compiler, and
remove the duplicated path-safety logic.

- Move isSafePath to packages/core/src/safePath.ts (a neutral package-root
  module). studio-api/helpers/safePath.ts re-exports it for back-compat
  (keeping walkDir), and it's now exported from the core entrypoint so
  non-studio-api layers can use it. compiler/ sits below studio-api in the
  dep graph, so it could not import the helper from its old home without a
  backwards edge — the promotion removes that constraint.
- compiler/htmlBundler.ts: route both containment checks (the safePath
  helper and the inline CSS @import check) through isSafePath. The bundler
  reads+inlines these files, so an in-project symlink pointing outside the
  root would otherwise bake external content into the output. All callers
  already skip on a null/false result, so nothing is read on rejection.

Tests: safePath.test.ts moves with the impl; htmlBundler.test.ts gains a
case proving an in-project sub-composition script is inlined while a
script reached through an escaping symlink is not (positive control + leak
assertion).

Deferred (tracked for a dedicated follow-up, see PR thread): the
relative()-based isPathInside family (core/compiler/assetPaths,
producer/services/fileServer, producer/utils/paths and their callers in
the render pipeline) is symlink-blind in the same way, and engine
videoFrameExtractor's asset resolver needs a caller-side gate (its http
downloads land outside the project root, so a single-root check is wrong).
Both are regression-sensitive render-pipeline surfaces that warrant their
own focused, well-tested pass. renderArgs.ts is intentionally left: it is
filesystem-free by design (injected stat) and its threat model is the
user's own --composition CLI arg.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test(core): hedge symlink tests for Windows + copy before reverse (review nits)

Addresses Via's non-blocking review notes on #1397:

- Wrap every symlinkSync in the new tests with a tryCreateSymlink helper that
  returns false (and the test early-returns) when creation throws, mirroring the
  preview.test.ts convention. Non-symlink-privileged Windows runners no longer
  risk crashing the suite on EPERM.
- safePath.ts: `[...trailing].reverse()` instead of mutating `trailing` in place —
  harmless today (single return) but future-proof against a looping edit.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 20:08:35 -07:00
James RussoandClaude Opus 4.8 ab7f69c1f5 test(core): align file-tree test with backup-only hiding (#1366) (#1400)
main went red again at e2cc134c: my #1399 fix branched off the pre-#1366
state (where `.hyperframes` was wholesale-hidden via IGNORE_DIRS) and, when
it merged on top of #1366, overwrote #1366's corrected test with an
assertion that `.hyperframes/examples` is hidden.

#1366 is the authoritative behavior: walkDir now hides only
`.hyperframes/backup` (shouldIgnoreDir), so `.hyperframes/examples` — like
any other vendored dot-dir — stays visible in the file tree and is gated out
of composition discovery by isInHiddenOrVendorDir. That is the original #1384
intent.

Correct the file-tree test to match:
- `.cache/examples/preset.html` and `.hyperframes/examples/preset.html` are
  both visible in `files` (kept the `.cache` case from #1399 — it exercises
  isInHiddenOrVendorDir gating for a non-special dot-dir).
- `.hyperframes/backup/snapshot.html` is the only thing hidden from the tree.
- Compositions still exclude every dot-dir example.

Full non-producer suite green; walkDir "hides backups" test untouched.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 19:44:26 -07:00
James RussoandClaude Opus 4.8 e2cc134c77 test(core): fix contradictory composition-discovery file-tree test (#1385) (#1399)
#1385 ("exclude dot-directories from composition discovery", b952dc9c)
merged with a failing test, leaving main red. Its commit message assumed
"walkDir only skipped three exact names (.thumbnails, node_modules, .git)",
but `.hyperframes` had already been added to walkDir's IGNORE_DIRS by the
backup feature (with its own passing "hides internal backup files" test).

So the new test "keeps dot-directory files visible in the file tree" used
`.hyperframes/examples/preset.html` — the one dot-dir that walkDir hides —
and asserted it appears in `files`, which can never hold: `files = walkDir(...)`
filters `.hyperframes`. The implementation is coherent; the test picked the
wrong fixture and never exercised the isInHiddenOrVendorDir gating it meant to.

Fix the fixtures (test-only, no production change):
- Add a genuinely-vendored dot-dir `.cache/examples/preset.html` — walkDir does
  not special-case it, so it stays in the file tree but must be gated out of
  composition discovery by isInHiddenOrVendorDir. This is what #1385 actually
  targets, now properly exercised.
- Keep `.hyperframes/examples/preset.html` and assert it is hidden from the file
  tree (IGNORE_DIRS) — documenting the deliberate divergence so the two features
  (Studio-internal backups vs. browsable vendored dot-dirs) don't collide again.

Full non-producer suite green; the walkDir "hides backups" test is untouched.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 19:13:18 -07:00
8eac7e1cda fix(cli): resolve and install transitive registry dependencies (#1396)
* fix(cli): resolve and install transitive registry dependencies

`hyperframes add`, `hyperframes new` (fetchRemoteTemplate), and the studio
"add block" path each resolved a single registry item and silently dropped
any `registryDependencies` it declared.

Add `resolveItemWithDependencies` (DFS topological sort, cycle detection,
missing-dependency errors, and dedup of shared/diamond deps) and route all
three install paths through it so dependencies are installed before the item
that needs them. `resolveItem` becomes a thin guard that throws on dep-bearing
items, so no future caller can silently reintroduce the drop. `runAdd` now
returns the ordered `installed` list and compatibility-gates every dependency
before any write.

Reworks the stale PR #414 onto current main and addresses its review feedback:
fetchRemoteTemplate installs deps, no out-of-scope files, dead null-checks
dropped, diamond test added, and the deliberate serial-fetch tradeoff is noted.

Co-authored-by: Rakibul Islam <40rakib70@gmail.com>
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(cli): make getItem async so missing-dep surfaces as rejection

Addresses review nit on #1396: getItem was typed Promise<RegistryItem> but
threw synchronously on a missing dependency. Marking it async keeps the
control flow consistent with the return type — the throw now becomes a
rejection. The body has no await, so the item cache is still populated
synchronously on first request and dedup is unaffected.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): compatibility-gate transitive deps in all install paths

Addresses Via's review on #1396: `assertCompatibleOrThrow` only ran inside
`runAdd`, so `fetchRemoteTemplate` (hyperframes new) and the Studio
"add block" action installed resolved items — now including transitive
dependencies — with no minCliVersion enforcement or deprecation warnings. A
pre-existing single-item asymmetry that this PR's dep loops amplify across N
items.

- Add shared `gateRegistryItemsCompatibility` + `RegistryCompatibilityError`
  to compatibility.ts; all three install paths now gate the full resolved set
  before any write. `runAdd` keeps its AddError mapping by wrapping the shared
  gate.
- Surface deprecation warnings from the template/studio paths to stderr.
- Extract the studio viewport rewrite into `rewriteWrittenToHostViewport`
  (also drops redundant dynamic node:fs imports) and document that it
  intentionally rewrites dep-shipped .html too (Via item 3).
- Unit-test the shared gate directly (no fetch/cache flakiness): compatible
  set, accumulated deprecation warnings, and throw-on-incompatible.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Rakibul Islam <40rakib70@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 17:18:15 -07:00
James RussoandClaude Fable 5 30fcede44e refactor(cli): restore exact-match Cursor rule (revert unsourced loosening) (#1334)
Follow-up to #1328. That PR loosened the Cursor TERM_PROGRAM check from exact
`=== "cursor"` to `?.toLowerCase() === "cursor"` "for parity with Windsurf" —
but the parity is false. Windsurf is matched case-insensitively because its
sources genuinely disagree on casing ("windsurf" vs "Windsurf"); Cursor
consistently emits lowercase "cursor", so nothing justified loosening an
existing, working, exact-match rule. Per review feedback on #1328
(Magi/Hermes), revert Cursor to exact match and drop the TERM_PROGRAM=Cursor
test. Windsurf stays case-insensitive (sourced); its comment now documents the
asymmetry as intentional.

No functional change — Cursor always emitted lowercase, so detection is
unchanged; this just removes an unsourced false-positive surface.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 18:35:01 -07:00
James RussoandClaude Fable 5 e0ecd4d2d1 feat(cli): detect Windsurf, Cline, Gemini CLI, and Crush agents (#1328)
Rebased onto main after #1294 merged. Adds four coding-agent vendors to
detectAgentRuntime() (existence-only checks, source/runtime-verified):
- windsurf — TERM_PROGRAM=windsurf (case-insensitive)
- cline — CLINE_ACTIVE (default vscode-terminal path)
- gemini_cli — GEMINI_CLI (runtime-confirmed; distinct from the managed-agent
  /.agents/ detector, which runs ahead of VENDOR_RULES and wins when both match)
- crush — CRUSH (runtime-confirmed)

Also makes the cursor rule case-insensitive for parity with windsurf, and adds
a code-resident "deliberately NOT added" section (OpenHands/Aider/Goose/
opencode/Roo/Amp/Devin/Jules/Factory) carrying the empirical rejection
rationale.

Test isolation: the Gemini managed-agent suite now clears its node:os/node:fs
doMock registrations in afterEach so they don't leak into the env-var-only
suites that follow it in the same file.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 18:10:25 -07:00
James Russo 9b18fadccd feat(producer): optional targetChunkFrames to bound per-chunk frames (#1332)
* feat(producer): optional targetChunkFrames to bound per-chunk frames

* feat(cli): expose --target-chunk-frames on lambda + cloudrun render; document it
2026-06-10 18:09:59 -07:00
James Russo 69eac249d5 feat(producer): stage wall-clock split in chunk perf telemetry (#1327) 2026-06-10 18:09:36 -07:00
James RussoandClaude Fable 5 0766eb8144 feat(cli): detect Gemini managed-agent sandbox in detectAgentRuntime (#1294)
* feat(cli): detect Gemini managed-agent sandbox in detectAgentRuntime

Add `gemini_managed_agent` to the AgentRuntime union and a dedicated
isGeminiManagedAgent() detector. Empirical signal pair (from live-sandbox
introspection by gemini-agent, env_id b9db4e56, 2026-06-09):

  existsSync('/.agents/AGENTS.md')  AND  isGVisor()

The conjunction is what makes the rule safe:

  - `/.agents/AGENTS.md` excludes generic gVisor surfaces (GKE Sandbox,
    Cloud Run gen2) that don't mount the managed-agent layout.
  - The gVisor kernel check excludes a dev box that happens to have a
    stray `/.agents/` directory.

Implementation notes:

  - Filesystem-based check runs ahead of the env-var-only VENDOR_RULES
    loop. VENDOR_RULES is documented as "Only checks for the EXISTENCE
    of well-known env vars — never reads their values"; the Gemini
    signal is filesystem + kernel, not env, so it gets a dedicated
    branch rather than shoehorning into the rule list.

  - GEMINI_API_KEY is deliberately NOT keyed on — it's user-settable on
    any host. The filesystem + kernel pair is the actually-distinctive
    signal.

  - Reuses the existing isGVisor() helper for the kernel half of the
    conjunction; no duplication.

Tests (4 new, vitest):

  - Positive: /.agents/AGENTS.md + 4.19.0-gvisor → gemini_managed_agent
  - Negative: gVisor alone (no /.agents/) → null (generic gVisor surface)
  - Negative: /.agents/AGENTS.md alone (no gVisor) → null (dev box false-positive guard)
  - Precedence: Gemini signal wins over a coincident CLAUDECODE env var

Empirical caveat: signal was gathered from a single sandbox. Re-confirming
across additional sandbox spins is a follow-up; the rule is conservative
enough (conjunction of two independent signals) that a single-spin
false-positive is unlikely, but a single-spin variance bug (e.g. some
sandbox flavors omitting one of the two markers) would surface as
under-detection rather than over-detection.

Source for signals: introspection write-up at
/tmp/gemini-sandbox-detection-signals.md (gemini-agent, 2026-06-09).

* docs(cli): reframe Gemini-managed-agent detection rationale (load-bearing vs guard)

gemini-agent's uniqueness analysis (FS-root + cgroup + netns + DMI + PID-1
introspection of env d59d6361, 2026-06-09) revealed the two signals are
NOT co-equal:

- /.agents/AGENTS.md is the uniqueness anchor — definitionally a
  managed-agent artifact, injected per-run by the platform, mtime
  tracks the interaction. Nothing in the generic Google-Cloud-on-gVisor
  universe (Cloud Run gen2, GKE Sandbox, Fly.io) mounts /.agents/.
- isGVisor() is a guard, not a second uniqueness signal. gVisor itself
  is shared with GKE Sandbox + Cloud Run gen2 — its real job here is
  ruling out a stray user-created /.agents/AGENTS.md on a non-sandbox
  host.

The original 3-spin work proved *stability* (signals consistent across
sandbox spins). This pass adds *uniqueness* — confirming the signals
discriminate Antigravity from the broader gVisor universe, not just
that they're reliably present. Stability ≠ uniqueness; both are
required for a correct detection rule.

Code unchanged (the AND-gate is sound). Docstring reframed so a future
reader doesn't mistake the conjunction for two independent uniqueness
signals. Also enumerated the markers NOT keyed on (with reasons), so
future contributors don't reach for them by naming inference.

Source: gemini-agent uniqueness analysis write-up.

* fix(cli): key Gemini managed-agent detection on /.agents/ mount, not optional AGENTS.md

The detector keyed on existsSync('/.agents/AGENTS.md'), but Google's Managed
Agents docs are explicit that AGENTS.md is OPTIONAL: an agent may declare its
instructions inline via system_instruction in agent.yaml and ship no AGENTS.md
file ("system_instruction and AGENTS.md are additive; both apply when present").
The platform auto-discovers the agent under the /.agents/ directory; skills
mount at /.agents/skills/ and AGENTS.md at /.agents/AGENTS.md only when shipped.

Keying on the file generalized only to templates that happen to bundle an
AGENTS.md (like HeyGen's own gemini-agent and Thor's reference). A managed agent
defined with inline instructions or a skills-only definition was a silent
false-negative. All three prior verification spins used our own AGENTS.md-bearing
template, so the gap was never exercised.

Broaden to the /.agents/ directory mount (still gVisor-guarded — false-positive
surface is unchanged) so skills-only and inline-instruction agents are detected.
Adds a regression test for the skills-but-no-AGENTS.md case. Documents the one
residual gap (pure inline-only, no skills/no AGENTS.md) that needs an empirical
spin to confirm.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* refactor(cli): tighten /.agents/ to a directory check + sync agent_runtime docs

Self-review follow-ups (no behavior change for real managed agents):

- isGeminiManagedAgent now requires statSync("/.agents").isDirectory() rather
  than existsSync("/.agents"), matching the documented "directory mount"
  contract. existsSync matched any entry (a stray file/symlink named /.agents),
  widening the gVisor-gated false-positive surface beyond what the comment
  claimed. Tests now mock statSync accordingly (and drop a dead /.agents/skills
  mock clause the code never read).
- system.ts: the agent_runtime doc comment hard-coded the vendor list and said
  "detected by env-var existence only" — both stale once a filesystem/kernel
  detector (gemini_managed_agent) exists. Point at the AgentRuntime union and
  note the filesystem-marker case instead.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 17:05:50 -07:00
James RussoandClaude Opus 4.8 e845793ce1 chore: shrink repo — untrack failure frames, recompress backgrounds, harden LFS (#1326)
No-coordination repo-size cleanup (no history rewrite — SHAs unchanged):

- Untrack 158 producer regression-test failure artifacts (~27 MB); already
  gitignored, on-disk copies kept.
- Recompress 13 byte-identical code-snippet block backgrounds (5120x2880/3.3MB
  -> 2560x1440 q78/~428KB): 42 MB -> 5.4 MB. Per-block files kept for portability.
- Recursive LFS patterns (packages/producer/tests/**/*.{mp4,mov,webm,png}) +
  globalized *.onnx — closes the nested-path leak.
- Recursive .gitignore for tests/**/failures/ at any depth.
- scripts/check-large-files.sh + lefthook `largefiles` gate (>500KB non-LFS
  fails commit; excludes registry/). Review fixes: ceiling division, skip
  symlinks, space-safe staged-file read.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 16:05:45 -07:00
8fcbb63a37 docs(readme): swap hero media to hyperframes-logo-motion (#1315)
* docs(readme): swap hero media to hyperframes-logo-motion

Replaces the prior hfgif-1280.webp hero with a new logo-motion clip
Bin trimmed for the launch. Converted the source MP4 to animated webp
(the existing hero's format) so it auto-plays in the GitHub README the
same way the old one did - MP4 sources don't render inline or autoplay
in <img> tags.

- New asset: static.heygen.ai/hyperframes-oss/docs/images/
  hyperframes-logo-motion-1280.webp (1280x720, 85 frames, 199KB)
- ffmpeg conversion: scale=1280, libwebp_anim, q=80, loop=0

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* fix(studio): format 5 hooks files (oxfmt)

* style: remove unused imports in studio hooks (pre-existing lint failures)

CI Lint on main was already failing with 5 unused-import errors in
packages/studio/src/hooks/. Removed the unused symbols to unblock the
README hero PR's CI:

- gsapRuntimeBridge.ts: resolveTweenStart, resolveTweenDuration
- useGsapScriptCommits.ts: usePlayerStore
- useTimelineEditing.ts: PatchTarget (type-only)
- gsapDragCommit.ts: readGsapProperty

Bundled into the README PR per James's request to fix CI in-place.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* test(studio): add childRects: [] to DomEditOverlay test mock

useDomEditOverlayRects' return type added a childRects: OverlayRect[]
field; the DomEditOverlay test's mock didn't get updated and was
returning an object without it, so DomEditOverlay.tsx's
'childRects.length > 0' check threw TypeError on undefined.

One-line mock-vs-hook contract realignment.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* test(studio): drive player-store currentTime in selection-hydration test (#1311 follow-up)

The 'hydrates seek first, preserves the initial url state, then restores
selection' test was failing because PR #1311 (keyframes feat) changed
useStudioUrlState to read currentTime from the player store via
usePlayerStore((s) => s.currentTime), removing it from the hook's prop
shape. The test was still trying to drive currentTime via the harness
prop, which is now a no-op — so the selection-hydration useEffect's
time-stability guard

  Math.abs(currentTime - stableTimeRef.current!) > 0.05

never passed (store currentTime stayed at 0 while stableTimeRef caught
the 4.2 seek target). buildDomSelectionFromTarget was never reached,
applyDomSelection was never called, and the assertion got 0 calls.

Fix: setState the store's currentTime to 4.2 ahead of the rerender so
the hook's selector picks it up and the time-stability guard passes.
Harness prop kept as-is — it's a no-op but doesn't hurt.

Pre-existing failure on main HEAD 81416ab3; surfaced as CI gate on the
unrelated docs/readme-hero-motion-update PR.

* test(studio): stub getBoundingClientRect + flush RAF in DomEditOverlay test

The 'renders selected bounds right after clicking a movable selection'
test asserts the selection box appears after pointerdown, but happy-dom
returns 0 for newly-created elements' getBoundingClientRect. The
overlay's compRect updates via a RAF loop that early-returns when iframe
width is 0; the keyframes PR a468550f added a compRect.width > 0 guard
to the selection-box render path, so compRect=0 silently gates the box
off and the assertion fails.

Stub Element.prototype.getBoundingClientRect to return 800x450 for the
test, and flush two RAFs after render so the compRect state update lands
before the pointerdown assertion. Restore the prototype at test end.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
Co-authored-by: Miguel Sierra <miguel.sierra@heygen.com>
2026-06-09 23:39:22 -07:00
James RussoandClaude Opus 4.8 b4210f6567 docs(mcp): add Grok as a supported host (#1280)
HyperFrames MCP is rolling out to Grok this week. Add Grok alongside
Claude.ai and ChatGPT: new setup tab (catalog search + custom-URL
fallback), and include it in the title, intro, progress-notification
host list, issue-report host list, and widget-supported host list (Grok
renders MCP widgets).

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 13:41:57 -07:00
James RussoandClaude Opus 4.8 b2be289d90 docs(mcp): remove voiceover/TTS references and surface MCP guide in sidebar (#1278)
TTS/voiceover is disabled in the hosted MCP, so the public MCP guide no
longer reflects current functionality. Remove all voice/TTS mentions:
- "voice generation" from the compose agent's built-in skills list
- "voice selection" from the compose tool description
- "voice / TTS" from the "what the hosted MCP wraps" section
- "Selecting voice and style..." progress-notification examples
- brand-voice asset reference (agent can't synthesize speech anymore)

Also add guides/mcp to the Guides sidebar group — the page existed but
was only reachable by direct URL, not from the nav.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 13:24:52 -07:00
James 4b8749c642 chore: release v0.6.81 2026-06-07 22:03:14 +00:00
James RussoandClaude Opus 4.8 4da567df22 feat(gcp-cloud-run): Google Cloud Run + Workflows distributed render adapter (#1253)
* feat(gcp-cloud-run): add Google Cloud Run + Workflows distributed render adapter

Adds @hyperframes/gcp-cloud-run, the GCP counterpart to @hyperframes/aws-lambda
(issue #932). The OSS distributed primitives (plan, renderChunk x N, assemble)
are unchanged; this package is the storage/compute/orchestration glue.

Package: Cloud Run handler (one image, three actions), runs under bun; GCS
transport; in-image chrome-headless-shell resolver; client SDK
(renderToCloudRun, getRenderProgress, deploySite, computeRenderCost); Dockerfile;
Cloud Workflows definition; Terraform module; CLI cloudrun
deploy|sites|render|render-batch|progress|destroy with --output-resolution and
--strict-variables; 62 unit tests + docs + live smoke script.

Shared extraction (removes ~640 lines of adapter duplication): move the
cloud-agnostic config validator + content-hash into producer/distributed; both
adapters import them. Validated end-to-end on GCP at 37.4 dB PSNR vs baseline.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): resolve @hyperframes/gcp-cloud-run in the CLI build + root build

The CLI bundle (esbuild) couldn't resolve `@hyperframes/gcp-cloud-run/sdk`,
failing Build/Typecheck/CLI-smoke (and the perf/windows/regression jobs that
build first). Mirror the aws-lambda handling: mark the gcp adapter + its /sdk
subpath external in tsup.config.ts with a source alias, and add gcp-cloud-run
to the root `build` filter so its dist exists for publish + runtime.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(ci): copy gcp-cloud-run manifest in Dockerfile.test for frozen install

The regression test image runs `bun install --frozen-lockfile` after copying
each workspace package.json individually. The CLI now depends on
@hyperframes/gcp-cloud-run (workspace:*), so the frozen install fails to
resolve it unless its manifest is present. Add the COPY line.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(cli): add machine-sizing flags to `cloudrun deploy`

Closes the parity gap with `lambda deploy` (which exposes --memory etc.).
`cloudrun deploy` now threads --cpu, --memory, --max-instances, and --timeout
into the Terraform apply; omitted flags keep the module defaults
(4 vCPU / 16Gi / 100 instances / 3600s). For finer control, apply the module
directly.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(gcp-cloud-run): address PR review (security, waste, limits, alerts)

- server.ts: bucket-allowlist guard no longer fails open silently. Unset env
  logs a one-time WARNING; "*" is an explicit opt-out; otherwise it enforces.
- server.ts: stop double-shipping audio.aac. It already rides in the plan
  tarball every consumer downloads, so drop the redundant standalone upload
  (plan) + re-download/overwrite (assemble); assemble reads it from the untar,
  falling back to a supplied AudioGcsUri for compat.
- server.ts: chunk extension via path.extname() instead of slice(lastIndexOf).
- workflow.yaml: clamp parallel concurrency_limit to math.min(chunkCount, 20)
  — Cloud Workflows hard-caps concurrent iterations at 20.
- Dockerfile: pin bun (bun-v1.3.9) so an interop change can't silently break
  the image rebuild.
- terraform: add min_instances var (default 0); add a workflow-failure alert
  (finished_execution_count status=FAILED) alongside the request-count one.
- costAccounting: document that displayCost excludes GCS storage/egress.

Verified against the actual APIs: @google-cloud/workflows@4.4.0
ICreateExecutionRequest has no executionId (so the idempotency-token suggestion
isn't available in this client); Workflows concurrency cap is 20; failure
metric is workflows.googleapis.com/finished_execution_count (status label).
174 adapter tests pass, fallow/oxlint/oxfmt/terraform clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(gcp-cloud-run): address round-2 review — error code + CFR forwarding

- workflow.yaml: rename the zero-chunk failure code PLAN_TOO_LARGE →
  PLAN_PRODUCED_ZERO_CHUNKS. The old code implied a size-ceiling breach (the
  opposite cause), misleading anyone triaging the alert.
- workflow.yaml: forward Config.cfr to the assemble step
  (`Cfr: ${("cfr" in config) and config.cfr}`). It was read by the handler
  but never sent, so exact-CFR was silently off for every Cloud Run render.
  Uses the same `in`-operator guard already proven in the retryable predicate.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(release): include gcp-cloud-run in set-version PACKAGES list

set-version.ts (driven by release:prepare) bumps an explicit package list to
the shared version on each release. gcp-cloud-run was wired into the build +
publish.yml but missing here, so a release would leave it at a stale version
and publish.yml would push the wrong version. Add it so the new package
version-bumps + publishes in lockstep with the others.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 14:43:38 -07:00
James Russo bacfb17538 feat(producer): auto low-memory safe render profile (#1225)
## What

Adds an auto-detected **low-memory safe render profile**. On hosts at or below 8 GB total RAM, the render pipeline collapses to its cheapest shape instead of running multiple concurrent Chrome instances.

When `lowMemoryMode` is active and the user hasn't passed `--workers`, the orchestrator:
- **skips auto-worker calibration** — no throwaway second Chrome just to time 5 frames;
- **pins to a single worker** — so the probe Chrome is reused for capture, never N concurrent;
- **prefers screenshot capture over BeginFrame** — avoids the BeginFrame protocol-timeout → relaunch churn on slow hardware;
- logs a one-line explanation of what it did and how to override.

Builds on #1221 (merged), which fixed the calibration timeout cap, the `<= 8192` boundary, and added the CLI timeout flags.

## Why

Reported in #1218 / #1219: renders on 8 GB laptops sit at low progress for minutes or stall. Root cause (per the triage thread) is architectural — the default pipeline launches up to 4 Chrome instances sequentially/overlapping (probe, calibration, capture, screenshot-fallback), each ~256 MB+, on machines with ~3 GB free. The concurrent browsers drive memory pressure that makes every CDP call slow and spikes V8 GC pauses.

#1221 made the timeouts and memory flags *apply correctly*; this PR removes the expensive shape entirely on the machines that can't afford it, rather than tuning it. "Smarter by default."

## How

- **`packages/engine/src/services/systemMemory.ts`** (new): one shared `isLowMemorySystem()` / `getSystemTotalMb()`, de-duplicating the `totalmem()` reads previously copied in `config.ts` and `browserManager.ts`. Threshold is inclusive (`<= 8192 MB`) — real "8 GB" hardware reports ~7600–8192 MB after firmware/iGPU reservations, so a strict `<` would skip the optimisation on the very hardware that needs it.
- **`config.ts`**: new `lowMemoryMode` field on `EngineConfig`, resolved tri-state — explicit override → `PRODUCER_LOW_MEMORY_MODE` (on/off) → auto-detect from total RAM.
- **`renderOrchestrator.ts`**: gate calibration off, pin workers to 1, force screenshot capture, and emit a safe-mode log line when `lowMemoryMode` is set and `--workers` is absent.
- **`render.ts`**: `--low-memory-mode` / `--no-low-memory-mode` override (sets the env var the producer's `resolveConfig` reads) + docs table entry.

Fully overridable: an explicit `--workers N` restores calibration-free parallelism; `--no-low-memory-mode` / `PRODUCER_LOW_MEMORY_MODE=false` restores the full default shape.

### Deliberately deferred (separate PRs)
- **Reuse the probe session for calibration**: only executes on the tier *above* 8 GB (safe-mode skips calibration on the target boxes). A correct BeginFrame-mode reuse would lose calibration's fast-fail-to-screenshot timeout — real risk on a path the reported scenario never hits. Better scoped on its own.
- **Retuning `calculateOptimalWorkers`'s `totalmem*0.5/256` memory model**: hot path for *all* renders incl. servers/Lambda, outside this PR's local-laptop scope.

## Test plan

- [x] Unit tests added/updated — `systemMemory.test.ts` (8192 boundary cases), `config.test.ts` (tri-state env resolution + explicit-override precedence). Engine suite passes (25 relevant tests).
- [x] `tsc` clean across engine/producer/cli; `oxlint` + `oxfmt` clean; removed an unused export so the `fallow --fail-on-issues` dead-code gate stays green.
- [x] Documentation updated — `docs/packages/cli.mdx` render-flags table.
- [ ] Manual testing on a real ≤ 8 GB host — not yet run; behaviour is unit-covered and the safe path (1 worker + screenshot) is already a supported render shape.

Note: one pre-existing producer test (`rejects a maliciously crafted key…`) fails identically on `main` — environment-specific path test, unrelated to this change.
2026-06-05 16:24:03 -07:00
James RussoandClaude Opus 4.7 6affe2d212 fix(cli): reject directory --composition and add --browser-timeout (#1199) (#1200)
* fix(cli): reject directory --composition and add --browser-timeout (#1199)

Two unrelated symptoms from issue #1199, fixed together:

1. `--composition .` (or any directory path) used to slip past the
   existsSync check in render.ts and explode downstream as
   `EISDIR: illegal operation on a directory, read` when the producer
   readFileSync'd the entry. The CLI now treats `.` / `""` as "omit
   the flag" (falls back to index.html) and rejects other directory
   paths with an actionable error pointing at the .html shape.

2. The 60s Puppeteer page.goto timeout in frameCapture.ts was hard-
   coded, so heavy compositions (many videos / fonts / asset requests)
   could not complete `domcontentloaded` in time. Add a configurable
   `pageNavigationTimeout` to EngineConfig (default 60_000, env
   fallback PRODUCER_PAGE_NAVIGATION_TIMEOUT_MS) and expose it as
   `--browser-timeout <seconds>` on `hyperframes render`. The flag
   threads through both renderLocal (via resolveConfig) and the
   docker bridge (via buildDockerRunArgs).

Tests:
- render.test.ts: forwards/omits pageNavigationTimeout into resolveConfig
- dockerRunArgs.test.ts: forwards/omits --browser-timeout (seconds)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(cli): address PR #1200 review — extract validators, tighten bounds

Addresses Vai's blockers and Miguel's nits on PR #1200:

- Vai blocker 1 (fallow CRAP) + blocker 3 (no argv tests):
  Extract --browser-timeout and --composition validators into pure
  helpers in utils/renderArgs.ts with a structured-result discriminant.
  Drops ~45 lines of inline validation from run(), reducing its CRAP
  score 1290→978 and cyclomatic 75→65. 19 new unit tests cover the
  parse branches (sub-ms, overflow, NaN, Infinity, empty, negative,
  ".", "./", whitespace, directory, missing, ../escape, sibling-prefix).

- Vai blocker 2 (sub-ms → timeout:0 = "no timeout"): reject inputs
  that round to <1 ms. Puppeteer treats page.goto({timeout:0}) as
  wait-forever, so --browser-timeout 0.0004 silently flipped the
  semantics. Now rejected with an explicit "rounds to 0 ms" error.

- Vai important 5 (1e10 accepted → setTimeout overflow): cap at
  86_400s (24h). Above Node's TIMEOUT_MAX ≈ 2^31-1 ms setTimeout
  fires immediately, the opposite of "long timeout."

- Vai important 4 (related timeouts unmentioned): CLI help and docs
  now flag PRODUCER_PUPPETEER_PROTOCOL_TIMEOUT_MS and the 45s
  playerReadyTimeout as the other knobs heavy compositions may need.

- Vai nit 7 (s/ms unit mismatch): help text and docs row both call
  out the SECONDS-vs-MILLISECONDS difference between flag and env.

- Vai nit 8 / Miguel nit (composition flag discoverability): the
  --composition description now says "Pass `.` (or omit the flag)
  to render the project's index.html."

- Miguel nit (dead branch): the entryFile === "" unreachable branch
  is gone. New helper uses `if (!trimmed || trimmed === ".")`.

Also adds a trailing-separator guard on the project-containment check
(sibling-prefix bypass: /proj-evil/x.html no longer slips past
startsWith('/proj')) — flagged by the code review.

The three remaining fallow complexity findings on render.ts (run,
renderDocker, trackRenderMetrics) are inherited from main; this PR
reduces run() but does not refactor it. Suppressed with
fallow-ignore-next-line markers and inline rationale.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(cli): diverge --browser-timeout error messages per Vai nit 5

The `not-a-number` and `not-positive` branches in browserTimeoutErrorMessage
shared the generic "Must be a positive number of seconds" message even
though the discriminant carried distinct kinds. Diverge them so users see
the specific failure mode:

  --browser-timeout abc   →  "Got \"abc\", which is not a number."
  --browser-timeout -5    →  "Got \"-5\" seconds, which is not positive."

The shared hint ("pass a positive number of seconds, e.g. 180") is
preserved on both branches.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-06-04 16:47:10 -04:00
James Russo 8228932e17 fix(scripts): make release change-guard robust to git status prefix (#1198)
The set-version guard parsed `git status --porcelain` and extracted the
path with a fixed `line.slice(3)`. The porcelain "XY <path>" prefix width
can shift, and when it did the slice dropped a leading character —
misreading `.claude-plugin/plugin.json` as `claude-plugin/plugin.json`,
which failed the allowed-paths match and falsely blocked a legitimate
release with "Unexpected uncommitted changes". There was no escape hatch.

Collect changed paths from `git diff --name-only -z HEAD` (tracked) plus
`git ls-files --others --exclude-standard -z` (untracked) instead. Both
emit bare NUL-separated repo-relative paths with no status column to
misparse, so the allowed-paths comparison is exact. Extract the pure
helpers (splitNulList, findUnexpectedChanges) and cover them with tests.

Also document the release flow in CLAUDE.md (the repo had no release docs).
2026-06-04 00:58:09 -07:00
James 0b98565039 chore: release v0.6.72 2026-06-04 07:38:21 +00:00
James RussoandClaude Opus 4.8 72c461d86a fix(producer): localize remote <img> sources + await image readiness (#1197)
* fix(producer): localize remote <img> sources + await image readiness

Producer's frame-capture has `pollVideosReady` (waits readyState >= 2 for
every <video>) but no equivalent for <img>. Combined with htmlCompiler's
`collectExternalAssets` explicitly skipping http(s) URLs (line 805-806),
agent-pipeline-generated compositions (astral / daphne / hyperion
multi-v2 outputs with raw S3 <img src>) reach Chrome with a network
dependency that races the readiness gate AND can be evicted mid-render.
Either path produces blank-frame flicker.

Reproduction (02_kobe agent output, 42s render @ 30fps): scene_02's
remote S3 background-image painted from t=7.0s, vanished at t=10.5s
(frame size 139KB vs 700-940KB neighbors), back at t=11.0s. GSAP
timeline said opacity:1 throughout — Chrome simply didn't have the
pixels.

Two-layer fix:

1. **Producer** — `localizeRemoteImageSources` in `htmlCompiler.ts`
   mirrors the existing `localizeRemoteMediaSources` (video/audio) +
   `localizeRemoteFontFaces` pattern, reusing `downloadAndRewriteUrls`
   and the `_remote_media/` subdir. Wired into `compileForRender`
   between the media and font localize steps. Once the file is local,
   Chrome's image cache is bounded by disk reads, not S3 latency.

2. **Engine** — `pollImagesReady` + `decodeAllImages` helpers in
   `frameCapture.ts` parallel to `pollVideosReady`. Waits for every
   `<img>` (skipping data: URIs) to have `complete && naturalWidth > 0`,
   then forces GPU upload via `img.decode()`. Called from both the
   classic-xvfb path and the BeginFrame path after their respective
   video readiness checks. Defense-in-depth — Layer 1 closes the
   symptom for current+future agent-pipeline outputs; Layer 2 protects
   any future code path that leaves a remote URL in place.

Tests: 7 new cases in `htmlCompiler.test.ts` covering happy-path
rewrite, 404 fallback, dedup of duplicate URLs, non-HTTP and data:
URI passthrough, both quote styles, and the agent-pipeline shape where
`src` is not the first attribute. All pass alongside the existing 56
htmlCompiler tests.

* fix(producer): scope remote-img regex to real src; correct stale comments

Review follow-ups on the remote-<img> localization fix:

- Tighten REMOTE_IMG_TAG_RE with a (?<![\w-]) lookbehind so it matches a
  real `src` attribute only. The previous `\bsrc` also matched `data-src`
  (and `data-*-src`) lazy-loader placeholders, which would download/rewrite
  a URL the render never paints. Added a regression test; `srcset` stays
  excluded by the `\s*=` requirement.
- Fix comments that claimed frameCapture has "no pollImagesReady analog" —
  this PR adds exactly that, so the docstrings were self-contradictory.
  Reframed localization as the primary fix and pollImagesReady as the
  defense-in-depth layer, and documented the <img src>-only scope
  (srcset / <picture> / SVG <image> / CSS background-image are follow-ups).

Verified locally end-to-end on the 02_kobe repro: all 4 remote S3 <img>
URLs localize to _remote_media/, the render completes, and the frame at
t~10.5s that was a 139KB blank in the broken render now paints the trophy
background in every native-fps frame. htmlCompiler.test.ts 64 pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(engine): pollImagesReady broken-image escape + skip decode on in-flight

Addresses two real bugs Magi caught in review on hf#1197:

1. pollImagesReady would spin the full pageReadyTimeout (45s default)
   for any <img> that settled with an error — Chrome marks 404 / decode
   failure / CORS rejection with (complete=true, naturalWidth=0), and
   the previous predicate `complete && naturalWidth > 0` returned false
   for those, so the poll ran to timeout. This is the HTMLImageElement
   equivalent of pollVideosReady's `ve.error` early-exit. Add a
   `complete && naturalWidth === 0` branch that treats settled-with-
   error as done — waiting won't make it load. Particularly relevant
   because localizeRemoteImageSources falls back to the original URL on
   download failure; that failed URL is now hit by a 45s stall instead
   of the broken-image marker rendering immediately.

2. decodeAllImages called img.decode() on every image, including those
   still in flight after pollImagesReady timed out. Per the WHATWG spec,
   decode() on a loading image awaits the fetch — never resolving
   until the network completes or puppeteer's evaluate timeout fires
   and throws an uncaught error that aborts the render. Pre-filter to
   only call decode() on images that successfully loaded.

Test coverage: new frameCapture-pollImagesReady.test.ts with 8 cases
covering empty docs, all-loaded, broken (complete + naturalWidth=0),
data: URI, empty src, in-flight → resolves, in-flight → timeout, and
the mixed batch. The broken-image test explicitly asserts elapsed <
500ms on a 1000ms timeout — guards against the regression Magi flagged.

* docs(engine): clarify decodeAllImages prevents init race, not eviction

Vai correctly noted that decode() forces initial GPU upload but does not
prevent Chrome from evicting decoded pixels mid-render. The producer-side
localizeRemoteImageSources is what bounds the eviction risk (local
file-server paging vs S3 re-fetch). Comment updated to reflect that split
of responsibilities.

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-04 03:28:20 -04:00
James Russo 2be41937a9 fix(cli): support arm64 hosts for --docker render (#1196)
* fix(cli): support arm64 hosts for `--docker` render

The Docker render path pinned `--platform linux/amd64` for both build
and run, which on Apple Silicon / Graviton forced qemu emulation of
chrome-headless-shell. The emulated chrome process either SEGV'd or
hung on page navigation, producing the failures reported in #1193 /
#1194 / #1195.

Derive the platform from `process.arch` instead. On arm64 hosts:

- The image builds natively (no qemu).
- The Dockerfile skips the chrome-headless-shell install because
  Chrome for Testing only publishes a `linux64` build (verified
  against the known-good-versions manifest).
- The wrapper script leaves `PRODUCER_HEADLESS_SHELL_PATH` unset
  when no headless-shell binary is present, so the engine falls
  back to the system chromium that the Dockerfile already
  installs from apt and points at via `PUPPETEER_EXECUTABLE_PATH`.

`TARGETARCH` is forwarded as an explicit `--build-arg` instead of
relying on BuildKit's automatic platform args — the legacy
builder (and some BuildKit configs, including colima on macOS)
leaves it unset, which would silently bypass the arch conditional
in the Dockerfile.

Image tags are now suffixed with `-arm64` on arm64 hosts so amd64
and arm64 images of the same hyperframes version can coexist in
the local cache.

The arm64 path renders correctly but loses byte-for-byte parity
with amd64 (system chromium uses screenshot capture, not
HeadlessExperimental.beginFrame). The CLI prints a one-line
warning so users comparing against amd64 baselines know.

Verified on macOS 26.5 / M4 Max:

- Before: `qemu: unknown option 'type=gpu-process'` followed by a
  chrome-headless-shell SIGSEGV after ~4 minutes.
- After: 300/300 frames captured in ~18s of render time (1m18s
  wallclock including a one-time image build), MP4 produced.

Closes #1193
Closes #1194
Closes #1195

* fix(cli): address review feedback on docker arm64 fix

Follow-up to 61880cdc. Addresses one substantive review comment from
@vanceingalls and three self-review gaps.

1. Restore loud build failure on amd64 when chrome-headless-shell is
   missing (per @vanceingalls). The original Dockerfile used an `&&`
   chain that crashed the build if `find` returned empty; the new
   `if/else` wrapper silently fell through to system chromium even on
   amd64, which would mask golden-baseline regressions from a future
   @puppeteer/browsers cache layout change. The else branch now checks
   `TARGETARCH = amd64` and exits 1 with an actionable error, while
   arm64 still falls through to the system-chromium wrapper cleanly.

2. Add `HYPERFRAMES_DOCKER_PLATFORM` env override. The fix derives
   platform from `process.arch`, which silently picks the wrong arch
   in three real-world cases: x64 Node under Rosetta on Apple Silicon
   (re-triggers issue #1193), parity-regen for amd64 golden baselines
   on an arm64 host, and DOCKER_HOST pointing at a remote daemon with
   a different arch. Empty/whitespace override is a no-op (falls back
   to arch detection) so `export FOO=""` doesn't pin platform to "".

3. Fail fast when `--gpu` is requested on arm64. Docker Desktop on
   Apple Silicon doesn't implement `--gpus` passthrough; the previous
   code would crash at `docker run` with an opaque device-driver
   error. We now short-circuit with errorBox pointing at the env
   override as the workaround.

4. Close the test gap on the default-arch resolution. Every previous
   test passed `arch` explicitly; a refactor that dropped the
   `= process.arch` default would pass all tests but break every arm64
   host at runtime. Added one assertion that calls
   `resolveDockerPlatform()` with no args, plus coverage for the env
   override.

The new arm64 platform-checking logic is extracted into
`resolveDockerHostPlatform()` so `renderDocker` itself stays focused
on the build/run wiring (and below the fallow complexity gate).

Test plan:
- `bunx vitest run packages/cli/src/utils/dockerRunArgs.test.ts` — 31 passed (was 27).
- `bunx vitest run packages/cli` — 647 passed (was 643).
- E2E on macOS 26.5 / M4 Max: deleted the cached arm64 image, ran
  `--docker --quality draft --workers 1` against the blank scaffold —
  300/300 frames in 1m1s wallclock, MP4 produced.
2026-06-04 03:13:44 -04:00
James Russo 1abe69f3e4 feat(docs): add weekly update drafts (#1183) 2026-06-03 17:27:27 -07:00
James Russo 17b0db1d3e chore: add release prepare command (#1165)
## What

- Add `bun run release:prepare <version>` as the maintainer-facing stable release entrypoint.
- Make the first run draft missing changelog artifacts and intentionally exit before tagging; rerunning after manual review delegates to `set-version`.
- Tighten the direct `set-version` guard so stable releases also fail when generated TODO changelog copy is still present.
- Update maintainer docs to recommend `release:prepare` while keeping `changelog:draft` as the lower-level regeneration tool.

## Why

Stable releases should be hard to run without reviewed GitHub release notes and Mintlify changelog copy. This keeps the existing manual rewrite step, but makes the expected path one command that engineers can rerun after review.

## How

- Added `scripts/release-prepare.ts` with parsing, draft/review/set-version action selection, and command forwarding.
- Added focused script tests for parser behavior, action selection, command forwarding, and TODO detection.
- Extracted shared script CLI parsing helpers so `changelog:draft` and `release:prepare` use the same option handling.
- Adjusted `changelog:draft --write` so an existing release file is left unchanged unless `--force` is passed, while still allowing a missing docs entry to be added.

## Test plan

- [x] Unit tests added/updated: `bun run test:scripts`
- [x] Format check: `bun run format:check`
- [x] Lint: `bun run lint`
- [x] Typecheck: `bun run --filter '*' typecheck`
- [x] Fallow audit: `bunx fallow audit --base origin/main --fail-on-issues`
- [x] Manual CLI checks: `bun run release:prepare --help`; `bun run set-version 9.9.9` fails before mutation when changelog artifacts are missing
- [x] Documentation updated
2026-06-02 20:34:29 -04:00
James RussoandClaude Opus 4.8 248f640734 feat(docs): add changelog release workflow (#1164)
* feat(docs): add changelog release workflow

* fix(scripts): resolve CodeQL findings in release scripts

- draft-changelog.ts: replace existsSync+writeFileSync check-then-act with
  an atomic exclusive-write flag (flag: wx) to fix the js/file-system-race
  TOCTOU finding; overwrite only under --force (flag: w).
- set-version.ts: switch execSync shell-string git calls to execFileSync with
  argument arrays so the interpolated version/paths can never be interpreted
  by a shell, resolving the js/indirect-command-line-injection findings.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(scripts): lower writeReleaseNotes complexity below CRAP threshold

The exclusive-write fix pushed writeReleaseNotes to cyclomatic 5 / CRAP 30.0
(fallow/high-crap-score, threshold 30.0). The '!force' guard in the catch is
redundant — EEXIST is only reachable under the 'wx' flag (force=false), since
'w' overwrites without throwing. Dropping it returns the function to cyclomatic
4 / CRAP 20 with identical behavior.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(docs): address changelog review feedback

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-02 15:51:16 -07:00
James f37e3b993e chore: release v0.6.67 2026-06-01 22:28:28 +00:00
James RussoandClaude Opus 4.8 42ad305073 feat(cli): validate cloud render aspect/composition/format before upload (#1156)
* feat(cli): validate cloud render aspect/composition/format before upload

`hyperframes cloud render` accepted inputs the render pipeline can't
satisfy and only failed server-side with a generic message. Add three
client-side, pre-upload checks:

- Missing `--composition` entry → clean "Composition not found" error
  instead of uploading a zip the render rejects opaquely.
- Explicit `--aspect-ratio` that conflicts with the composition's
  authored data-width/data-height → "Aspect ratio mismatch" error.
  Aspect ratio is derived from the composition (auto-detected for local
  dirs), so the flag is rarely needed and can't reshape — only match.
- `--resolution 4k` with `--format webm|mov` → rejected, since the alpha
  capture path can't supersample.

Replaces maybeAutoDetectAspectRatio with resolveAspectRatioForSubmit,
which folds detection + explicit-flag validation into one pass. Both new
validators are exported and unit-tested.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(cli): reject explicit --aspect-ratio on unsupported-ratio compositions

Addresses review on #1153.

The mismatch guard only fired for `matched` compositions. For a composition
whose dims resolve to an unsupported ratio (e.g. 4:5 → detection `no-match`),
a conflicting explicit `--aspect-ratio` silently passed through and was
forwarded to the server, which rejected it later — the opposite experience
from a `matched` composition with the same wrong flag.

Extend the guard to the `no-match` case: dims are known and the ratio can
never equal a supported (16:9/9:16/1:1) explicit value, so it's a definite
conflict. Kinds with unknown dims (no-dims/no-root-div/invalid-dims/read-error)
still forward the explicit value since a conflict can't be proven. +1 test.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-01 18:09:19 -04:00