* docs(examples): the inspiration page, with films and remixes to start from
The Examples page becomes Inspiration: two rows of films made with
HyperFrames, then 41 remixes of popular videos, each crediting and linking
the original post, with how to remix it in the Studio app. The rows play
one film at a time, since a second playing film drops the page from 120 to
30 fps, and they get a Pause button. The block and template tables stay.
* docs(examples): remixes honour reduced motion; one film while the dialog is open
Remix previews now follow reduced motion (read on the first render,
stopped if it turns on), and each film is a button that plays it on
purpose with sound. The film rows stop their previews while a full film
plays in the dialog, so only one film plays at a time. Two remixes get
the credit handles the app lists for them.
* docs(examples): a motion setting change keeps remix cards as they are
The shelf keeps the reduced-motion setting in a ref, so a change no
longer re-renders it and remounts every card: a playing remix, its
focus and its open instructions stay.
* docs(examples): one film at a time across the whole Inspiration page
The dialog paused only the film-row previews, so a chosen remix kept
playing behind it. Any video that starts with sound now makes each remix
card stop its own, and the film rows rest their previews while a film
with sound plays anywhere on the page.
* docs(examples): remix cards and film-row controls in the docs palette
The remix cards used Tailwind zinc greys and white, the film rows the old
green focus ring and fixed tints; they now use the palette tokens, so
they sit on the beige ground and in the Night theme like the rest.
* docs: one Troubleshooting page, four tabs, and the start pages folded
* docs: keep how Studio app updates arrive on the help page
Folding the Studio app troubleshooting page into /help dropped its
"How updates arrive" section: the update button, Settings > Updates
and the Mac menu route, the Automatic updates toggle, and what to do
when an update stalls or cannot check. It is back word for word; every
label is still in the app.
* refactor(skills): fold six domain skills into hyperframes and media-use guides
hyperframes-core, -animation, -keyframes, -creative and -studio move to
skills/hyperframes/{core,animation,keyframes,creative,studio}/, and
hyperframes-audio moves to skills/media-use/mix/. Each moved SKILL.md becomes
a frontmatter-free GUIDE.md so installers that scan recursively for SKILL.md
no longer see them as skills; the published list goes from 21 to 15.
Relative links, code paths and skill-name mentions are rewritten to the new
locations, the catalog surfaces, marketplace core-skills list, fallback core
set, module-copy targets and skills-manifest.json follow, and
`hyperframes skills update` now removes the retired skills (RETIRED_SKILLS)
when they are still installed.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): slim the core entries and give media-use a HeyGen and a free path
The four entries every run opens are rewritten to what an agent cannot infer:
hyperframes 21.8 KB to 7.7 KB, hyperframes-cli 24.8 KB to 6.9 KB,
hyperframes-registry 9.9 KB to 4.3 KB, media-use 9.7 KB to 4.9 KB. Detail moved
whole into references (routing close calls and creator edits, CLI pin upgrades,
catalog search tiers, CLI conventions and feedback reports).
- hyperframes: state table, routing, the render contract, a terminal work loop
(check, snapshot, preview before render), the desktop-app hand-off, and a
table of the folded guides.
- media-use: one table of HeyGen versus free local tools per need; HeyGen
sign-in, credits and the CLI's video-agent, avatar, clone, lipsync, translate
and clipping commands; every free path works with no account.
- scripts/check-core-skills.mjs holds entries and descriptions to budget and
checks every taught `npx hyperframes` command and path; runs in lint.
- Core entries are exempt from the formatter: its table padding cost ~1.5 KB
per entry on every run.
- Content tests follow the text to its new home.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): plugin runs skip skills update; media-use explains HeyGen sign-in and TTS setup
The smoke eval showed a presenter request never reaching media-use and the
free voiceover failing on a missing kokoro-onnx; plugin runs also ran the
skills update the plugin rules forbid.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(skills): drop a committed Python bytecode file and ignore bytecode
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): align the entry with the Studio skills and keep the workflows' measured facts
The entry drops routing and the intent interview and carries the contract, the
editable-project rules and the work loop. Studio's format, runtimes, motion,
look and captions references come over for terminal use, frame presets move to
assets/, media-use gains Studio's mixing and local-command references, and
film.md and overlays.md keep what the workflow skills measured.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills)!: retire the workflow skills and folded guides; publish seven knowledge skills
The skill pack now publishes exactly seven skills - hyperframes,
hyperframes-cli, hyperframes-registry, media-use, figma, slideshow and
remotion-to-hyperframes - carrying knowledge, not process. The eight
workflow skills, the folded domain guides and the routing/interview
references are deleted; their measured facts already live in the
hyperframes references (format, runtimes, motion, look, captions, film,
overlays) and media-use's mixing reference.
- bake-basemap.mjs and locate.mjs move to skills/hyperframes/scripts/
(bake-basemap gains --help); extract-audio-data.py moves to
media-use/audio/scripts/ for the caption motion reference.
- skills update: the eight workflows join RETIRED_SKILLS so existing
installs prune them (by lock attribution only, since their names are
generic); naming a retired skill reports where its knowledge went and
succeeds instead of failing as unknown.
- Capture prompts point at the hyperframes skill's references/film.md;
the live-map warning names the new bake-basemap path.
- Content tests that pinned knowledge are retargeted to the kept
references; tests of deleted workflows, scripts and process go.
- Catalog surfaces, templates and docs describe the seven skills.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): resolve the local.md captions link and allow capture's output files in citations
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): regenerate the skills manifest from tracked files only
The committed media-use hash included an ignored __pycache__ bytecode file present
in the local checkout, so CI's clean checkout hashed differently.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(docs): restore generated catalog pages and docs navigation to main
Catalog PRs commit item sources only; CI regenerates the pages from the edited
registry sources. docs/docs.json is catalog navigation, so its Workflows group
rename is left for a non-catalog PR.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* build(cli): raise the CLI size budget for the skill references it bundles
The CLI bundles skills/hyperframes, which now carries the folded domain guides and
frame presets (155 KB to 1.08 MB in git). Budgets are the CI-measured size plus 5%:
packed 7526634, unpacked 22593213.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* test: keep repo-sweep guards meaningful after the workflow skills left
The last shell ffprobe caller and most root index.html examples lived in retired
skills. The shell detector is now pinned on a literal command line, and the
structure-rule sweep needs more than 5 roots (11 remain) rather than 30.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): slim figma, slideshow and remotion to the Studio shape; restore the storyboard board
slideshow 33.5 KB to 4.9, figma 18.2 to 6.2, remotion-to-hyperframes 11.0 to
4.9, each keeping the facts only it holds (the figma motion helpers, verify gate,
storyboard decoding and usage beacons; present and hand-off; the Remotion lint,
SSIM check and API map). The board page format from the storyboard recipe comes
back as hyperframes/references/storyboard.md: the desktop app's Storyboard tab
reads boards/storyboard.html by its frame, title and time classes. The entry and
the init template now say to snapshot the moments an edit changed before
replying, which the terminal eval found skipped in 22 of 38 runs.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): manifest without local bytecode; Studio's edit prompt names kept files
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): render when the person asks for the file or for no stops, not only after approval
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): keep the voiceover carve in media-use; presets stage their own fonts
Review follow-ups on #5651:
- carve.mjs and its tests move to skills/media-use/audio/scripts; the audio
docs, mixing.md and two Studio comments point there.
- code-editorial's FRAME.md says to copy its bundled WOFF2s and add the
@font-face blocks, instead of promising the retired build-frame.mjs.
- media-use states the host rule before the HeyGen sign-in steps.
- storyboard-format marks transition_in as a note the agent builds itself.
- Two stale citations (creator-editing-recipes.md, sub-compositions.md).
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* chore(skills): regenerate the manifest without local bytecode
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): the CLI render step follows step 4's rule, not approval alone
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(ci): run the core-skills check from lint again after the main merge
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): films that tell a story start from three storylines; maps use real imagery
Opus 5.5 arm D read motion.md and applied it, but its launch film was a
feature list (pain, three feature cards, proof, logo): film.md left story
to the model. And the map case never opened film.md, so it drew Natural
Earth outlines instead of baking satellite tiles.
- references/story.md: the generic half of Studio's moment-film story and
craft (one thing, three storylines with world and device, the hook,
beats, worlds, copy, brand, tells of a generated film). The person picks
a storyline, or the agent takes its recommendation when asked for the
file or for no stops.
- The entry's work loop names the storyline step for films over ~15 s; the
references table routes stories to story.md and maps to film.md.
- film.md points at story.md and gives maps and real places a section.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): story.md follows the entry: no voiceover unless asked
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): bake-basemap starts from a globe and stops waiting out its idle timeout
The Opus 5.5 map run spent 13 of its 38 minutes on parallel bakes that
stalled and 15 more recording 300 frames, after rewriting the script because
it could only start on a flat map.
- PROJECTION=globe with a seeded starfield and atmosphere, and FROM/PAN to
turn the globe to CENTER before the dive.
- Each frame polls for loaded tiles instead of waiting for an "idle" event
that had often already fired: 30 frames went from 198-219 s to 10-13 s
locally with byte-identical frames.
- Progress prints seconds a frame and minutes left; film.md shows the globe
call and says to run one bake at a time.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): render in the foreground; wait on a detached render's log, never pgrep -f
Both Opus 5.5 explainer runs started a detached render, then waited with
`until ! pgrep -f "hyperframes render"`, which matches its own loop: each
render took 88-117 s and the wait sat for the tool's full 10 minutes.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): route each kind of film; storylines carry look and sound; add review and sound
The entry routes by request (launch, explainer, music, data, vertical, 3D,
character) to a self-contained file under references/types/, and a film
over ~15 s now gets music and sounds on its visible actions unless the
person asked for silence. Each storyline names its look and its sound, so
picking one picks both; STORYBOARD.md frames carry `reads` and `sound`.
review.md is the whole-film pass: the check warnings, the review sheets,
seven questions to look for, P0/P1/P2 notes and REVIEW.md. motion.md gains
eases by role, six title entrances, a reading-time rule and nine measured
transitions; look.md a design plan before the first scene, with presets
kept for decks and named picks. story.md adds the second default that
generated design falls into, with what to do instead.
The blank template and format.md no longer teach the fade-and-slide-up
entrance on a dark canvas.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(cli): check warns on unread lines, dead stretches, small type, empty frame 0 and silence
A coding agent cannot watch its film, so check now measures what a viewer
notices over time. A new `craft` section holds warnings only (exit 0
unless --strict), sampled on the dense 8 fps grid the overlap pass
already seeks, skipped for --range checks:
- line_unread: a reading-size line (>= 30 px tall at 1080) on screen
under 0.4 s for 1-2 words, else under 3/4 of 0.5 s + 0.3 s a word;
the film's last line needs 2 s. Short lines are re-measured between
samples to ~0.01 s before judging. Captions-track and
data-layout-ignore text are exempt.
- dead_stretch: more than 3 s where the keepsMoving liveness signature
does not change, outside the final 3 s and any data-hold element;
quiet when sweep_static fires or a whole-composition keepsMoving
assertion owns the limit.
- text_below_floor: text under 2.6% of the short side (28 px on 1080)
held 0.5 s, one finding per file listing every element.
- first_frame_empty: frame 0 paints only the background.
- film_silent: over 15 s with no unmuted audio or audible video.
Each message names the fix and the skill reference to read. keepsMoving
now also leaves the film's last 3 s (a still end card) out of its
static runs, so the two agree.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(cli): snapshot --review captures a beat sheet, seam strips and a phone sheet
snapshot --review picks the frames that show a film over time instead of
evenly spaced ones, in the same single browser session:
- review-beats.jpg: one settled frame per scene at its start + 0.3 s,
plus one per timed data-beat="name" element, labelled time and id.
Scenes are the composition's top-level timed clips and sub-composition
hosts, read like `timeline` reads rows (captions and audio excluded)
and timed by the runtime's start resolver over the live page.
- review-seam-NN.jpg: frames at -0.2, -0.1, 0, +0.1, +0.2 s around
every cut (each scene start, and any scene end no scene starts at).
- review-phone.jpg: the beat frames at 360 px wide.
--composition scopes the review to one sub-composition; with fewer than
two scenes the beats spread evenly and a note says so. snapshot also
gains --json: one envelope with every frame's path and time and, under
--review, the scenes, beats and seams behind the sheets; progress moves
to stderr.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): craft warnings stay out of --strict; a hold gets a real next action, not a caret
Craft findings (unread lines, dead stretches, small type, an empty first
frame, silence) are judgment calls a film may break on purpose, so
--strict keeps gating defects only. The check reference no longer
suggests a blinking caret to keep a still frame moving.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): review spreads beats when every scene starts together; map credits skip the type floor
A map film whose basemap and overlay both start at 0 s got one beat
frame; the even spread now keys on distinct scene starts. film.md tells
agents to mark the imagery credit data-layout-ignore and back it, since
the new type floor flagged it on the first real run.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): review frames each scene at its middle too, not only 0.3 s in
On the first real explainer, 0.3 s into a scene showed a bare colour
field before its title entered. Each scene longer than about a second
and a half now adds a frame at its middle, so the sheet shows what the
scene builds.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* feat(skills): a film is built from a numeric SPEC.md, with defaults banned by name and a look test
Studied in full: flxrnc's Motion Lab (vague vs directed prompt), 0xMovez's
course, EianLu's riso skill, agentchengfeng's style samples and the two
Opus 5.5 guides. Their common point: adjectives are where the default look
lives, so the agent now writes SPEC.md before any scene (GOAL, OUTPUT,
TIME, LOOK, MOTION, SHOTS, BANNED, QA), with a number for every adjective.
spec.md bans the defaults by name, unless the brand or reference uses
them (a dark void with small things floating, glow and particles, the
cream-serif-mono-label look, fade-and-slide-up, corner brackets), and
grows that list after the first render. Each storyline gets a 3 s test of
its hero shot before the pick; a look is written as the rules of one
medium. Composition numbers: the hero fills 40% of the frame, one hero
move per shot, the shot's information in within 2.5 s then a held poster.
motion.md adds springs by damping ratio, shorter exits, overlap, stagger
and the beat grid; review.md reviews as a harsh director and grows BANNED;
vertical.md takes the riso skill's measured safe band; explainer.md the
shapes of information.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): story before look; every object reads as itself; posters only for info cards
The first spec-driven C02 swapped the dark default for a flat Swiss
poster, and the story went with it: two black bars nobody read as mirrors,
slogans instead of cause and effect, a storyline picked for its picture.
The spec now serves the story: a storyline is picked for the story a
stranger would follow, the look test asks first whether a stranger
understands what they see, and SPEC.md gains an OBJECTS line giving each
thing the material and details that make it read without a label. The
2.5 s held-poster rule is limited to information cards; in a story film
every shot causes the next. Explainers start from a person or situation
the viewer knows. Review names every object as a stranger would and
treats one that needs explaining as a P0.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(skills): storylines are three films in words, each with a device and a form
The three storylines are pitched as text and the person picks from them;
nothing is built for a storyline before the pick, so the 3 s hero-shot
look test is gone. Ideas pair a device with a form, five or more first,
keeping the three that differ most, and the one stop states the rest in
an assumption line that names every paid item beside its free option.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* ci: list main's new embedded-captions hf-cli test among the retired workflow files
The merge with main removed it with the rest of the retired skill, and the
deletion guard rejects any removal it has not been told about.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(core): keep the audio preset comment within core's size budget
The comment's new citation to media-use's mixing reference made the published
package 14 bytes larger than its budget, which sits at main's exact size.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(cli): craft keeps its own 8 fps grid; comments back within the checks
Review on #5651 found that the merge moved craft onto the overlap pass's
times, which main caps at 180, so a brief line in a long film fell between
samples and line_unread missed it. Craft now builds its own grid at 8 fps up to
600 samples, as before the merge, and a 60 s film with a line shown for 0.2 s
pins it.
The Comments check passes again: REVIEW.md and STORYLINES.md join the files a
skill writes into a project, the comment lines this branch added come back
under each file's share at the merge-base, and the audio preset comment drops
a word the check reads as history.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* fix(docs): restore visible example video cards
* fix(docs): use catalog player for example films
* fix(docs): fit player posters before playback
* fix(docs): preserve the original examples grid
The reverse-*-reference.mp4 keys on the CDN were serving the original silent cut
(immutable cache never took the audio re-upload). Re-encoded from the audio sources
to reverse-*-reference-snd.mp4 and pointed ReplicaCompare at them, so the reference
now actually plays sound on click.
The claude-design (54s) and music-to-video (181s) docs films were the real ~40s/~45s
films padded with black / a held end-logo. Swapped both for their correct X launch
versions (40s and 90s) which also carry audio, and wired figma to its X source. All
three now hover-to-hear.
Swapped five more grid films (launch, keyframes, pr-to-video, skills, sound) to
their content-matched X launch versions with audio. Added an integrations strip
(Codex, Vercel, Ollama, hyperframes.dev community) from the same archive. Skipped
the square/different-cut sources (figma, claude-design, music-to-video) to avoid
cropping or swapping in a different edit.
variables, texture, website-to-video, vfx, frame.md and inspector each have a
content-matched launch film on @HeyGen's X with audio; re-encoded those to -s.mp4
and wired HoverVideo. Launch grid now has 10 cards with hover-to-hear.
HF x Stripe, SpaceX, Cloud rendering and Timeline had audio-baked render masters
in hyperframes-launches (via LFS); re-encoded those with sound to -s.mp4 keys and
wrapped their cards in HoverVideo. The rest of the grid has no ready audio master
(silent renders; audio only as unmixed assets) and stays muted.
skills-launch-video, keyframes-launch and music-to-video-launch have no folder
in hyperframes-launches. The films are real but their source was never published,
so these cards were linking to 404s and falsely claiming 'source included'. Made
them non-linked cards labelled '100% HyperFrames', like the other sourceless ones.
The reference and replica play on one shared clock; a single Instagram-style
button unmutes the reference (its original audio), the replica stays silent.
Reference videos re-encoded with audio on the CDN. The component honours
prefers-reduced-motion on both edges, per the docs-snippet-motion guard.
Two reverse-engineering campaigns (THE OBLIST, Srinika x Mercury), each
showing the reference original beside its frame-matched HyperFrames replica.
Assets on the docs CDN; kept separate from the '100% HyperFrames' grid since
the reference films are the originals.
The "One project, open end to end" section on Examples was four cards linking into
a GitHub folder. A reader on the docs site does not want to leave for a repo tree
to read a BRIEF.md. The section is gone, and so is the examples/docs-reference-project
folder it pointed at.
Also removed the prose references that leaned on it: the Reference Project
paragraph on Go further, the two GitHub-inspect links on Developers, and the
mention on the Studio landing. Each was reworded to talk about "a project"
generally rather than that specific folder.
Examples is now purely the nineteen finished films plus Start from a template.
The changelog entry recording #2977 is left as history. 0 broken links.
**Examples was four films borrowed from other pages. It is nineteen now**, all
freshly rendered, grouped by capability rather than dumped in one wall: product &
launch films, the tooling shown working, motion/sound/effects, and workflows &
integrations. Every one is 100% HyperFrames; where the source project is public
the card links to it. This is the page a reader lands on to see the spread of
what the framework can do, so it should show the spread.
**30 Days of HyperFrames was its own top-level nav group for a single page.**
Moved into Explore alongside Examples, Product updates, Weekly updates and the
Changelog, where a once-a-day series belongs.
Ten videos on the docs site played in silence. The player is click-to-play, so a
reader deliberately starts them and gets nothing — which reads as broken rather
than as a stylistic choice.
The music is from HeyGen's own catalogue, pulled through the media-use skill's
resolve path with the account already authenticated on this machine. That matters
more than convenience: the launch projects on disk carry a `launch-music-trimmed.mp3`
with no licence, no attribution and no metadata, and three Pixabay tracks. Neither
belongs on the official docs CDN, where objects cache immutably for a year.
Mixed at roughly -22 to -24 dB mean so it sits under the picture. Getting there
took two corrections worth recording: proportional fades, because a 1.2s fade-out
on a 5s clip eats half the audio; and seeking 11s into the bed, because its first
ten seconds are a quiet intro that dragged every short clip down to -27 dB.
The three Examples tiles are left silent on purpose — they are muted autoplay
loops, so an audio track would only be weight.
Verified: every video referenced anywhere under docs/ that is not a muted
autoplay tile now has an AAC stream, checked against the live CDN URL rather than
the local file.
The animation guide had nothing to look at, which is a strange state for a page
about motion. It now opens with the keyframes launch film — real `gsap.to()`
source with a `keyframes` array on screen, and the same motion being reshaped by
dragging an ease curve in Studio instead of guessing numbers.
Examples loses the ten-second reference-project render. It sat directly beneath
four finished films and lost the comparison every time; the four cards above it
already carry the point that the project is open end to end. The cards stay, the
render goes.
Three pages that described capability instead of showing it.
**Media effects** named eighteen effects as a bulleted list of words and showed
four of them in one small PNG. A reader could not see what Kuwahara Paint,
Ordered Dither or CRT Curvature actually look like. It now leads with the
finished media-treatments showcase film — every effect family on real footage,
with labelled before/afters — and the "Choose the effect" table is gone, because
six rows were saying what four sentences say better.
**Product launch** embedded a 44-second cut of small UI panels on black. Replaced
with the film this workflow's own skill produced from huly.io: the product's real
screens, its type and colour, bold editorial layout. Verified before publishing —
no black stretches over 0.4s, no freezes over 1s, captions clean at full
resolution.
**Examples** gets its four project cards back. Cutting them to one link was my
misreading of the actual complaint, which was about the reference-project video
sitting underneath four finished films and losing to them.
Both new assets are published to the docs CDN under versioned filenames and
return 200.
Two things a non-technical reader hits that the pages did not help with.
**Quickstart made you do it by hand before you could ask.** Install through an
interactive picker, choose the right group, restart the agent, then type a
prompt — four manual terminal steps before anything happens. The copy-to-agent
affordance existed but sat at the bottom of the page, after the step it would
have replaced, and it copied only the prompt.
It leads now, with the whole thing in one visible block: install, make, open the
preview. It uses `hyperframes skills update` rather than the interactive
`skills add`, which is the command the README already says agents should run —
non-interactive, exactly the core set. The manual steps stay below for anyone
who wants to see them.
Plain code fence rather than the AgentAction component, deliberately: that
component renders a Copy button and never shows the request, so a reader copies
something they cannot read. Mintlify fences already carry a copy button and show
the text.
**Examples had four GitHub cards where one belongs.** Brief, Source, Revision,
Checks — two of them pointing into a gate-output report. That is showing
homework, not helping someone who came to see finished work. The render stays,
with one link into the folder.
The four destinations were a single bordered four-column strip, which reads as
a tab bar — a control that switches the panel below it — when every cell is a
link to GitHub. Replaced with a CardGroup, which is what AGENTS.md prescribes
for choosing between destinations, at the two columns it also prescribes.
Rewrites the pages that survive the restructure so they lead with what a reader
can accomplish, and points them at the sections added in the previous commit.
Page set and navigation are unchanged here; only content moves.
Keeps the skill count in README. CLAUDE.md's catalog-maintenance rule requires
the count to live in README and CLAUDE.md, and both now agree with the 19
directories under skills/.
Adds a new docs page under Getting Started that links to the
heygen-com/hyperframes-launches repo — open-source HyperFrames
compositions behind HeyGen's product launch videos. Includes a brief
catalog of the 5 projects currently in there, framing on why these are
useful (multi-composition shape, real adapter mix, production-grade
timing), and the LFS-aware clone recipe.
Cross-linked from `docs/examples.mdx`'s Next Steps and from
`docs/community/adopters.mdx`.
Came from a Discord ask via blackNoir (forwarded by James) — users
landing on the docs want to see how the internal team builds their own
videos through HyperFrames; this surfaces that source in one click.
Move all preview mp4/png/gif assets under docs/images/ out of the repo
and serve them from https://static.heygen.ai/hyperframes-oss/docs/images/
(backed by s3://heygen-public/hyperframes-oss/docs/images/, CloudFront).
Drops ~49MB from the working tree and, more importantly, ~49MB from every
future Mintlify build checkout. Combined with the (already-LFS-tracked)
producer snapshots, the remaining bloat in 'npx skills add heygen-com/
hyperframes' (see #300) is LFS smudge during clone — separate fix needed
in the skills CLI to pass GIT_LFS_SKIP_SMUDGE=1.
Changes:
- Delete docs/images/** (103 files, ~49MB). Files are uploaded to S3 already.
- Rewrite /images/* references in 44 MDX files, TemplateCard.jsx, and
catalog-index.json to absolute CDN URLs.
- Update README.md img src to CDN URL (renders correctly on GitHub).
- Add docs/images/ to .gitignore so regenerated previews aren't committed.
- Add scripts/upload-docs-images.sh to sync docs/images/ → S3 after running
the preview generators.
- Wire up bun run upload:docs-images and bun run generate:catalog-previews
scripts in package.json.
- Update generator script docstrings to point at the upload step.
External contributors can still regenerate previews locally (mintlify dev
reads the CDN URLs, so broken previews appear only for newly added items
pending a maintainer upload). Maintainers run:
bun run generate:catalog-previews --only <name>
bun run upload:docs-images
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
## What
PR 5/17 of the catalog system rollout. Adds the `hyperframes add` verb for installing blocks and components from the registry into an existing project, plus the `hyperframes.json` project config that tells `add` which registry to use and where to drop files. Stacks on #255.
- **`packages/cli/src/commands/add.ts`** — new `hyperframes add <name>` command. Resolves an item, validates target paths, installs files in parallel, builds an include snippet, copies it to the clipboard. Exposes a testable `runAdd(opts)` function; the citty default wraps it with console output + exit handling
- **`packages/cli/src/utils/projectConfig.ts`** — read/write/normalize `hyperframes.json`. Tolerant to missing and partial configs
- **`packages/cli/src/utils/clipboard.ts`** — minimal cross-platform clipboard (pbcopy / clip.exe / wl-copy / xclip / xsel). Zero deps. Gracefully no-ops in headless environments
- **`packages/cli/src/commands/init.ts`** — write `hyperframes.json` during scaffold if not already present
- **`packages/cli/src/cli.ts`** + **`help.ts`** — register `add` under Getting Started (directly below `init`)
Design doc: [Hyperframes Catalog System](https://www.notion.so/heygen/Hyperframes-Catalog-System-Design-Plan-341449792c69813f899dcd53b4c0383a).
## UX
```bash
# Scaffold a project (now writes hyperframes.json too)
npx hyperframes init my-video --example blank
cd my-video
# Add a block — files land, snippet copied to clipboard
npx hyperframes add claude-code-window
# ✓ Added claude-code-window (hyperframes:block)
# compositions/claude-code-window.html
#
# Include snippet:
# <iframe src="compositions/claude-code-window.html" data-start="0" data-duration="6"></iframe>
#
# Copied to clipboard — paste into your host composition.
# Add a component effect
npx hyperframes add shader-wipe
# Headless / CI — no clipboard, JSON output for tooling
npx hyperframes add shader-wipe --no-clipboard --json
```
Running `hyperframes add warm-grain` (an example) errors clearly pointing to `init --example`.
## Docs (bundled in this PR per the tracker principle)
- `docs/packages/cli.mdx` — new `add` subsection under Commands (flags, examples, trigger rules) + new `hyperframes.json` section describing the config file shape
## Tests
- **`packages/cli/src/commands/add.test.ts`** — 11 tests:
- `remapTarget` / `buildSnippet` pure helpers (5 tests)
- `runAdd` integration against a mocked `fetch` registry: block install lands files + returns snippet, component install respects `paths.components` remap, example-typed names throw `AddError` with code `example-type`, unknown names throw `AddError` with code `unknown-item` (4 tests plus 2 covering block default path and non-default path preservation)
- **`packages/cli/src/utils/projectConfig.test.ts`** — 9 tests:
- Write/read round-trip, partial-config normalization, corrupt-file handling, absent-file fallback to defaults, custom paths preserved
- **CLI suite:** 92 passed (was 72 on #255, **+20**). Same 4 pre-existing failures unchanged
## Scope decisions
- **`init.ts` full port to new resolver deferred.** The original plan bundled a removal of the `packages/cli/src/templates/` compat shim. That's ~300 more lines and isn't required for `add` to work. The compat shim from #254 still functions; a separate cleanup PR handles it
- **No ajv runtime schema validation.** Manifests are trusted as schema-valid. Full validation lands when third-party registries arrive (PR 14/15). Path safety is still enforced by the installer's `assertSafeTarget` guard
- **Default project paths stay under `compositions/`.** Blocks → `compositions/<name>.html`; components → `compositions/components/<name>/<file>`. Users override via `hyperframes.json#paths`
## Breaking / migration
**None.** Pure additive — new command, new file types, no existing commands or flags change. `init.ts` now writes `hyperframes.json` but that's a new additional file, not a modification of existing output.
## Stacks on
#255 — base branch. When #255 merges, this rebases onto `main`.
## Next in stack
PR 6 — `feat(registry): seed block — claude-code-window`. First real registry item. Exercises the full `hyperframes add <name>` flow end-to-end against a committed item on `main`.
🤖 Generated with [Claude Code](https://claude.com/claude-code)